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  • What's a good icon to represent a legend or a key for a diagram?

    - by Bears will eat you
    I'm implementing a small web app widget that shows a legend/key for a diagram (or chart/map/graph/whatever), but only during mouseover of the widget. It's basically just going to be a div with a background image. What would be a good icon that communicates "I show the legend" or "I am the legend" to the unfamiliar users? I'm looking for something in the 10x10 to 20x20 pixel range. Assuming that a legend is the same thing as a key (is it?) then I could use a small icon of a key (like you'd unlock a door with) but that seems cheesy or unclear at worst. I'm not sure that's really the clearest way to do it. Is there an icon that should instantly remind users of a legend?

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  • which is better, creating a materialized view or a new table?

    - by Carson
    I have some demanding mysql queries that are needed to grap same up-to-date datasets from 5-7 mysql tables. I am thinking of creating a table or materialized view to gather all demanding columns from other tables, so as to increase performance. If I create that table, I may need to do extra insert / update / delete operation each time other tables updated. if I create materialized view, I am worrying if the performance can be greatly improved. Because data from other tables are changing very frequently. Most likely, the view may need to be created first everytime before selecting it. Any ideas? e.g. how to cache? other extra measures I can do?

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  • Strange CSS Positioning issue with a fader on a responsive site

    - by EPICWebDesign
    I'm developing a prototype responsive wordpress theme version of my homepage. I'm running into issues with the fader on the homepage. http://dev.epicwebdesign.ca/epicblog/ When the image switches, it uses position:absolute to overlay the pictures, then goes back to position:relative. I need to make the absolute be relative to the bottom left corner of the menu instead of the top left corner of #wrap so it doesn't overlap. I tried putting it in a container div like this: http://wiki.orbeon.com/forms/doc/contributor-guide/browser#TOC-Absolutely-positioned-box-inside-a-box-with-overflow:-auto-or-hidden but that doesn't seem to work. Any ideas? There are major CSS compatibility issues in IE, try it in chrome. It should look similar to http://epicwebdesign.ca. When the browser window is shrunk horizontially, the whole theme compensates.

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  • Question about factory classes

    - by devoured elysium
    Currently I have created a ABCFactory class that has a single method creating ABC objects. Now that I think of it, maybe instead of having a factory, I could just make a static method in my ABC Method. What are the pro's and con's on making this change? Will it not lead to the same? I don't foresee having other classes inherit ABC, but one never knows! Thanks

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  • How to use Unique Composite Key

    - by LifeH2O
    I have a table Item(ItemName*, ItemSize*, Price, Notes) I was making composite key of (ItemName,ItemSize) to uniquely identify item. And now after reading some answers on stackoverflow suggesting the use of UNIQUE i revised it as Item(ItemID*, ItemName, ItemSize, Price, Notes) But How to apply UNIQUE constraint on ItemName and ItemSize please correct if there is something wrong in question

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  • Building out a well-structured service layer

    - by Chris Stewart
    First, I want to say that it has been awhile since I've gotten into the kind of detail I am at currently. Lately, I've been very much in the SharePoint world and my entire thought process was focused there for quite some time. I'm very glad to be creating databases again, writing "lower level" code to deal with data access, and so forth. I'm working on a very simple web application and taking the opportunity to reacquaint myself with the way I used to structure my projects and various layers of code. For instance, I might have created something like this the last time I went about building something basic from scratch: - MyProject/ -- Domain/ --- Impl/ ---- Person -- Model/ --- IPersonRepository --- Impl/ ---- PersonRepository : IPersonRepository -- Services --- IPersonService --- Impl/ ---- PersonService : IPersonService That would have been the project I did the real work in, and then referenced in the ASP.NET project. My approach was very much inspired by what I saw from the CodeCampServer project as at that time ASP.NET MVC was still very new and it was the only open project I could find actively being developed, and by solid people at that. What ways are you going about structuring your projects and code, when it comes to a general problem you're working on? Certainly various problems can put constraints on this, but assume it's a basic problem without specific needs that affect the structure and layout of your code.

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  • MCV/MVP Patterns and Applications that interface with Hardware (DAQ/PLC/etc)

    - by Ryan
    I've been reading a lot about the MCV and MVP patterns for use with UI and it seems like a really nice powerful way to handle user interfaces. I am - however - having a difficult time deciding how this could integrate into a system where data in the model is created from a Data Acquisition System or Serial/Ethernet devices. There is also the added step that 70% of application interaction is performed by a PLC instead of a live user. It seems that for apps that just read/write & manipulate information from a database this works great, but how does does hardware and automation fit into these patterns? Is it as simple as another controller (for lack of a better term) that interacts with hardware that manipulates data and writes to a model? Maybe I am over thinking this or thinking too simply, so any advice would be great. I'm not quite sure where I'm going with this, so if something doesn't make sense or I was too vague leave me a comment. Thanks!

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  • Are we using IoC effectively?

    - by Juliet
    So my company uses Castle Windsor IoC container, but in a way that feels "off": All the data types are registered in code, not the config file. All data types are hard-coded to use one interface implementation. In fact, for nearly all given interfaces, there is and will only ever be one implementation. All registered data types have a default constructor, so Windsor doesn't instantiate an object graph for any registered types. The people who designed the system insist the IoC container makes the system better. We have 1200+ public classes, so its a big system, the kind where you'd expect to find a framework like Windsor. But I'm still skeptical. Is my company using IoC effectively? Is there an advantage to new'ing objects with Windsor than new'ing objects with the new keyword?

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  • Using switch and enumerations as substitute for named methods

    - by MatthewMartin
    This pattern pops up a lot. It looks like a very verbose way to move what would otherwise be separate named methods into a single method and then distinguished by a parameter. Is there any good reason to have this pattern over just having two methods Method1() and Method2() ? The real kicker is that this pattern tends to be invoked only with constants at runtime-- i.e. the arguments are all known before compiling is done. public enum Commands { Method1, Method2 } public void ClientCode() { //Always invoked with constants! Never user input. RunCommands(Commands.Method1); RunCommands(Commands.Method2); } public void RunCommands(Commands currentCommand) { switch (currentCommand) { case Commands.Method1: // Stuff happens break; case Commands.Method2: // Other stuff happens break; default: throw new ArgumentOutOfRangeException("currentCommand"); } }

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  • Android 2.1 address bar causes change in viewport dimensions

    - by davehumyo
    Hi, I have a page that has a 100% width and height div in it (all surrounding elements are sized accordingly so that it does actually achieve 100% width and height). Below that div I have a second div with a fixed height. In mobile safari and blackberry everything is fine, when the page loads the dimensions are applied correctly (the top div filling the viewport) and the user can scroll down to reveal the second div. Android 2.1 also applies the dimensions correctly, but with an added quirk; when the user scrolls down and removes the address bar from the page, the dimensions of the div are recalculated to fill the viewport, causing the content to jump. Ideally I would like the dimensions of the div to remain static when the page is scrolled, but remain 100% so that it will fill the viewport regardless of device size or orientation. Does anyone know of any way to disable this recalculation? Thanks for any help you can provide.

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  • Photoshop and Saving Quality

    - by ITg
    I'm making a simple image for the web which is a gradient with some text on in Photoshop CS4. The text doesn't seem to be of a great quality. If you look at the logo of stackoverflow you can see that its pretty accurate. Mine don't seem to render properly round the edges. Anyone know how to get the best quality? Photoshop CS4. Thanks.

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  • Is there a pattern for this?

    - by Timmy
    i have something that requires a matrix of values, similar to pokemon: i have a class object for each of the types, is there a pattern or a good way to implement this, as a middle layer or in the classes?

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  • Problem with IE 6 page loading.

    - by Puneet Dudeja
    I have a website which works fine in all browsers except in IE6. The pages content is inside a div loaded with a background image. The page layout gets very nasty and image does not load when the page is opened for first time, but when the same page is opened for the second time and any subsequent times, then it loads perfectly. This scenario is with every page in the site. Please help.

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  • Getting the final value to this MySQL query...

    - by Jack W-H
    I've got my database set up with three tables - code, tags, and code_tags for tagging posts. This will be the SQL query processed when a post is submitted. Each tag is sliced up by PHP and individually inserted using these queries. INSERT IGNORE INTO tags (tag) VALUES ('$tags[1]'); SELECT tags.id FROM tags WHERE tag = '$tags[1]' ORDER BY id DESC LIMIT 1; INSERT INTO code_tags (code_id, tag_id) VALUES ($codeid, WHAT_GOES_HERE?) The WHAT_GOES_HERE? value at the end is what I need to know. It needs to be the ID of the tag that the second query fetched. How can I put that ID into the third query? I hope I explained that correctly. I'll rephrase if necessary.

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  • Best way to determine variable type and treat each one differently in F#

    - by James Black
    I have a function that will create a select where clause, but right now everything has to be a string. I would like to look at the variable passed in and determine what type it is and then treat it properly. For example, numeric values don't have single quotes around them, option type will either be null or have some value and boolean will actually be zero or one. member self.BuildSelectWhereQuery (oldUser:'a) = let properties = List.zip oldUser.ToSqlValuesList sqlColumnList let init = false, new StringBuilder() let anyChange, (formatted:StringBuilder) = properties |> Seq.fold (fun (anyChange, sb) (oldVal, name) -> match(anyChange) with | true -> true, sb.AppendFormat(" AND {0} = '{1}'", name, oldVal) | _ -> true, sb.AppendFormat("{0} = '{1}'", name, oldVal) ) init formatted.ToString() Here is one entity: type CityType() = inherit BaseType() let mutable name = "" let mutable stateId = 0 member this.Name with get() = name and set restnameval=name <- restnameval member this.StateId with get() = stateId and set stateidval=stateId <- stateidval override this.ToSqlValuesList = [this.Name; this.StateId.ToString()] So, if name was some other value besides a string, or stateId can be optional, then I have two changes to make: How do I modify ToSqlValuesList to have the variable so I can tell the variable type? How do I change my select function to handle this? I am thinking that I need a new function does the processing, but what is the best FP way to do this, rather than using something like typeof?

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  • Configuration and Model-View

    - by HH
    I am using the Model-View pattern on a small application I'm writing. Here's the scenario: The model maintains a list of directories from where it can extract the data that it needs. The View has a Configuration or a Setting dialog where the user can modify this list of directories (the dialog has a JList displaying the list in addition to add and remove buttons). I need some advice from the community: The View needs to communicate these changes to the model. I thought first of adding to the model these methods: addDirectory() and removeDirectory(). But I am trying to limit the number of methods (or channels) that the View can use to communicate with and manipulate the model. Is there any good practice for this? Thank you.

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  • C++ game designing & polymorphism question

    - by Kotti
    Hi! I'm trying to implement some sort of 'just-for-me' game engine and the problem's plot goes the following way: Suppose I have some abstract interface for a renderable entity, e.g. IRenderable. And it's declared the following way: interface IRenderable { // (...) // Suppose that Backend is some abstract backend used // for rendering, and it's implementation is not important virtual void Render(Backend& backend) = 0; }; What I'm doing right now is something like declaring different classes like class Ball : public IRenderable { virtual void Render(Backend& backend) { // Rendering implementation, that is specific for // the Ball object // (...) } }; And then everything looks fine. I can easily do something like std::vector<IRenderable*> items, push some items like new Ball() in this vector and then make a call similiar to foreach (IRenderable* in items) { item->Render(backend); } Ok, I guess it is the 'polymorphic' way, but what if I want to have different types of objects in my game and an ability to manipulate their state, where every object can be manipulated via it's own interface? I could do something like struct GameState { Ball ball; Bonus bonus; // (...) }; and then easily change objects state via their own methods, like ball.Move(...) or bonus.Activate(...), where Move(...) is specific for only Ball and Activate(...) - for only Bonus instances. But in this case I lose the opportunity to write foreach IRenderable* simply because I store these balls and bonuses as instances of their derived, not base classes. And in this case the rendering procedure turns into a mess like ball.Render(backend); bonus.Render(backend); // (...) and it is bad because we actually lose our polymorphism this way (no actual need for making Render function virtual, etc. The other approach means invoking downcasting via dynamic_cast or something with typeid to determine the type of object you want to manipulate and this looks even worse to me and this also breaks this 'polymorphic' idea. So, my question is - is there some kind of (probably) alternative approach to what I want to do or can my current pattern be somehow modified so that I would actually store IRenderable* for my game objects (so that I can invoke virtual Render method on each of them) while preserving the ability to easily change the state of these objects? Maybe I'm doing something absolutely wrong from the beginning, if so, please point it out :) Thanks in advance!

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  • Visitor Pattern can be replaced with Callback functions?

    - by getit
    Is there any significant benefit to using either technique? In case there are variations, the Visitor Pattern I mean is this: http://en.wikipedia.org/wiki/Visitor_pattern And below is an example of using a delegate to achieve the same effect (at least I think it is the same) Say there is a collection of nested elements: Schools contain Departments which contain Students Instead of using the Visitor pattern to perform something on each collection item, why not use a simple callback (Action delegate in C#) Say something like this class Department { List Students; } class School { List Departments; VisitStudents(Action<Student> actionDelegate) { foreach(var dep in this.Departments) { foreach(var stu in dep.Students) { actionDelegate(stu); } } } } School A = new School(); ...//populate collections A.Visit((student)=> { ...Do Something with student... }); *EDIT Example with delegate accepting multiple params Say I wanted to pass both the student and department, I could modify the Action definition like so: Action class School { List Departments; VisitStudents(Action<Student, Department> actionDelegate, Action<Department> d2) { foreach(var dep in this.Departments) { d2(dep); //This performs a different process. //Using Visitor pattern would avoid having to keep adding new delegates. //This looks like the main benefit so far foreach(var stu in dep.Students) { actionDelegate(stu, dep); } } } }

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  • Is there anything bad in declaring static inner class inside interface in java?

    - by Roman
    I have an interface ProductService with method findByCriteria. This method had a long list of nullable parameters, like productName, maxCost, minCost, producer and so on. I refactored this method by introducing Parameter Object. I created class SearchCriteria and now method signature looks like this: findByCriteria (SearchCriteria criteria) I thought that instances of SearchCriteria are only created by method callers and are only used inside findByCriteria method, i.e.: void processRequest() { SearchCriteria criteria = new SearchCriteria () .withMaxCost (maxCost) ....... .withProducer (producer); List<Product> products = productService.findByCriteria (criteria); .... } and List<Product> findByCriteria(SearchCriteria criteria) { return doSmthAndReturnResult(criteria.getMaxCost(), criteria.getProducer()); } So I did not want to create separate public class for SearchCriteria and put it inside ProductServiceInterface: public interface ProductService { List<Product> findByCriteria (SearchCriteria criteria); static class SearchCriteria { ... } } Is there anything bad in this interface? Where whould you place SearchCriteria class?

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  • Converting ASP.NET MVC to n-Tiered Architecture

    - by Jeff
    I just built an application using ASP.NET MVC. The programmers at my company want to build all future modules using n-Tiered (Presentation Layer, Business Logic Layer, Data Access Layer) architecture. I am not the programmer and need to know why this makes sense? Do I have to completely rewrite the entire code or can it be converted? We are building an HRIS system with Business Intelligence. Somebody please explain why or why not this approach does or does not make sense.

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  • Best approch to dynamically filter .net objects

    - by maxba
    The project i´m working currently on has a way to define a filter to filter objects from a database. This filter is a pretty straitforward class containing filtercriteria that will be combined to a sql where-clause. The goal now is to use this filter class to filter .net objects as well. So the filter for example defines, that the title property of the object that it is applied to must contain some userdefined string etc. What are ways to approch this problem? What should the filter return instead of the sql where-clause and how can it be applied to the object? I´m thinking about this for hours and don´t yet have even a slight idea how to solve this. Been thinking about reflection, dynamic code execution, building expressions but still haven´t found an acutal starting point.

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  • How do you store sets in Cassandra?

    - by Ben W
    I'd like to convert this JSON to a data model in Cassandra, where each of the arrays is a set with no duplicates: var data = { "data1": { "100": [1, 2, 3], "200": [3, 4] }, "data2": { "k1", [1], "k2", [4, 5] } } I'd like to query like this: data["data1"]["100"] to retrieve the sets. Anyone know how you might model this in Cassandra? (The only thing I came up with was columns whose name was a set value and the value of the column was an empty string, but that felt wrong.) It's not OK to serialize the sets as JSON or some other string, which would make this much easier. Also, I should note that it's OK to split data1 and data2 into separate ColumnFamilies, it's not necessary that they're keys in the same one.

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  • Is incrementing in a loop exponential time?

    - by user356106
    I've a simple but confusing doubt about whether the program below runs in exponential time. The question is : given a +ve integer as input, print it out. The catch is that you deliberately do this in a loop, like this: int input,output=0; cininput; while(input--) ++output; // Takes time proportional to the value of input cout<< output; I'm claiming that this problem runs in exponential time. Because, the moment you increase the # of bits in input by 1, the program takes double the amount of time to execute. Put another way, to print out log2(input) bits, it takes O(input) time. Is this reasoning right?

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  • Database schema for Product Properties

    - by Chemosh
    As so many people I'm looking for a Products /Product Properties database schema. I'm using Ruby on Rails and (Thinking) Sphinx for faceted searches. Requirements: Adding new product types and their options should not require a change to the database schema Support faceted searches using Sphinx. Solutions I've come across: (See Bill Karwin's answer) Option 1: Single Table Inheritance Not an option really. The table would contain way to many columns. Option 2: Class Table Inheritance Ruby on Rails caches the database schema on start-up which means a restart whenever a new type of product is introduced. If you have a size able product catalog this could mean hundreds of tables. Option 3: Serialized LOB Kills being able to do faceted searches without heavy application logic. Option 4: Entity-Attribute-Value For testing purposes, EAV worked fine. However it could quickly become a mess and a maintenance hell as you add more and more options (e.g. when an option increase the prices or delivery time). What option should I go with? What other solutions are out there? Is there a silver bullet (ha) I overlooked?

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