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  • Using amCharts in Ruby on Rails

    - by Dexter
    I have followed this tutorial in order to use amChart and it worked with no problems , now I am trying to generate a chart with amCharts to show each user and the sign in count but i cant make it work because it not getting the data correctly, what i am missing here ? how can i show user email and sign_in_count ? Users_controller.rb class UsersController < ApplicationController load_and_authorize_resource def index @users = User.all respond_to do |format| format.html # index.html.erb format.json { render :json => @users } end end def show @user = User.find(params[:id]) end def new @user = User.new end def create @user = User.new(params[:user]) if @user.save flash[:notice] = 'A new user created successfully.' redirect_to users_path else flash[:error] = 'An error occurred please try again!' redirect_to users_path end end def edit @user = User.find(params[:id]) end def update @user = User.find(params[:id]) if @user.update_attributes(params[:user]) flash[:notice] = 'Profile updated' redirect_to users_path else render 'edit' end end def destroy @user = User.find(params[:id]) if current_user == (@user) flash[:error] = "Admin suicide warning: Can't delete yourself." else @user.destroy flash[:notice] = 'User deleted' redirect_to users_path end end def checkname if User.where('user_name = ?', params[:user]).count == 0 render :nothing => true, :status => 200 else render :nothing => true, :status => 409 end return end end Users_helper.rb module UsersHelper def convert_to_amcharts_json(data_array) data_array.to_json.gsub(/\"text\"/, "text").html_safe end end index.html.erb <div id="chartdiv" style="width: 100%; height: 400px;"></div> <script type="text/javascript"> var chart; var chartData = <%= convert_to_amcharts_json(@users) %>; AmCharts.ready(function () { // SERIAL CHART chart = new AmCharts.AmSerialChart(); chart.dataProvider = chartData; chart.categoryField = "email"; // the following two lines makes chart 3D chart.depth3D = 20; chart.angle = 30; // AXES // category var categoryAxis = chart.categoryAxis; categoryAxis.labelRotation = 90; categoryAxis.dashLength = 5; categoryAxis.gridPosition = "start"; // value var valueAxis = new AmCharts.ValueAxis(); valueAxis.title = "Most Active users"; valueAxis.dashLength = 5; chart.addValueAxis(valueAxis); // GRAPH var graph = new AmCharts.AmGraph(); graph.valueField = "sign_in_count"; graph.colorField = "color"; graph.balloonText = "<span style='font-size:14px'>[[category]]: <b>[[value]]</b></span>"; graph.type = "column"; graph.lineAlpha = 0; graph.fillAlphas = 1; chart.addGraph(graph); // CURSOR var chartCursor = new AmCharts.ChartCursor(); chartCursor.cursorAlpha = 0; chartCursor.zoomable = false; chartCursor.categoryBalloonEnabled = false; chart.addChartCursor(chartCursor); // WRITE chart.write("chartdiv"); }); </script>

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  • Bootstrap Backbone Marionette Modal

    - by Greg Pagendam-Turner
    I'm trying to create a dialog in backbone and Marionette based on this article: http://lostechies.com/derickbailey/2012/04/17/managing-a-modal-dialog-with-backbone-and-marionette/ I have a fiddle here: http://jsfiddle.net/netroworx/ywKSG/ HTML: <script type="text/template" id="edit-dialog"> <div class="modal-header"> <button type="button" class="close" data-dismiss="modal">×</button> <h3 id="actionTitle">Create a New Action</h3> </div> <div class="modal-body"> <input type="hidden" id="actionId" name="actionId" /> <table> <tbody> <tr> <td>Goal: </td> <td> <input type="text" id="goal" name="goal" > <input type="hidden" id="goalid" name="goalid" > <a tabindex="-1" title="Show All Items" class="ui-button ui-widget ui-state-default ui-button-icon-only ui-corner-right ui-combobox-toggle ui-state-hover" role="button" aria-disabled="false" > <span class="ui-button-icon-primary ui-icon ui-icon-triangle-1-s"></span><span class="ui-button-text"></span> </a> </td> </tr> <tr> <td>Action name: </td> <td> <input type="text" id="actionName" name="actionName"> </td> </tr> <tr> <td>Target date:</td> <td> <input type="text" id="actionTargetDate" name="actionTargetDate"/> </td> </tr> <tr id="actionActualDateRow"> <td>Actual date:</td> <td> <input type="text" id="actionActualDate" name="actionActualDate"/> </td> </tr> </tbody> </table> </div> <div class="modal-footer"> <a href="#" class="btn" data-dismiss="modal">Close</a> <a href='#' class="btn btn-primary" id="actionActionLabel">Create Action</a> </div> </script> <div id="modal"></div> <a href="#" id="showModal">Show Modal</a> Javascript: var ActionEditView = Backbone.Marionette.ItemView.extend({ template: "#edit-dialog" }); function showModal() { var view = new ActionEditView(); view.render(); var $modalEl = $("#modal"); $modalEl.html(view.el); $modalEl.modal(); } $('#showModal').click(showModal); When I click on the show modal link the html pane goes dark as expected and the dialog content is displayed but on the background layer. Why is this happening?

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  • Jquery removeClass Not Working

    - by Wade D Ouellet
    Hey, My site is here: http://treethink.com What I have going is a news ticker on the right that is inside a jquery function. The function starts right away and extracts the news ticker and then retracts it as it should. When a navigation it adds a class to the div, which the function then checks for to see if it should stop extracting/retracting. This all works great. The problem I am having is that after the close button is clicked (in the content window), the removeClass won't work. This means that it keeps thinking the window is open and therefore the conditional statement inside the function won't let it extract and retract again. With a simple firebug check, it's showing that the class isn't being removed period. It's not the cboxClose id that it's not finding because I tried changing that to just "a" tags in general and it still wouldn't work so it's something to do with the jQuery for sure. Someone also suggested a quick alert() to check if the callback is working but I'm not sure what this is. Here is the code: /* News Ticker */ /* Initially hide all news items */ $('#ticker1').hide(); $('#ticker2').hide(); $('#ticker3').hide(); var randomNum = Math.floor(Math.random()*3); /* Pick random number */ newsTicker(); function newsTicker() { if (!$("#ticker").hasClass("noTicker")) { $("#ticker").oneTime(2000,function(i) { /* Do the first pull out once */ $('div#ticker div:eq(' + randomNum + ')').show(); /* Select div with random number */ $("#ticker").animate({right: "0"}, {duration: 800 }); /* Pull out ticker with random div */ }); $("#ticker").oneTime(15000,function(i) { /* Do the first retract once */ $("#ticker").animate({right: "-450"}, {duration: 800}); /* Retract ticker */ $("#ticker").oneTime(1000,function(i) { /* Afterwards */ $('div#ticker div:eq(' + (randomNum) + ')').hide(); /* Hide that div */ }); }); $("#ticker").everyTime(16500,function(i) { /* Everytime timer gets to certain point */ /* Show next div */ randomNum = (randomNum+1)%3; $('div#ticker div:eq(' + (randomNum) + ')').show(); $("#ticker").animate({right: "0"}, {duration: 800}); /* Pull out right away */ $("#ticker").oneTime(15000,function(i) { /* Afterwards */ $("#ticker").animate({right: "-450"}, {duration: 800});/* Retract ticker */ }); $("#ticker").oneTime(16000,function(i) { /* Afterwards */ /* Hide all divs */ $('#ticker1').hide(); $('#ticker2').hide(); $('#ticker3').hide(); }); }); } else { $("#ticker").animate({right: "-450"}, {duration: 800}); /* Retract ticker */ $("#ticker").oneTime(1000,function(i) { /* Afterwards */ $('div#ticker div:eq(' + (randomNum) + ')').hide(); /* Hide that div */ }); $("#ticker").stopTime(); } } /* when nav item is clicked re-run news ticker function but give it new class to prevent activity */ $("#nav li").click(function() { $("#ticker").addClass("noTicker"); newsTicker(); }); /* when close button is clicked re-run news ticker function but take away new class so activity can start again */ $("#cboxClose").click(function() { $("#ticker").removeClass("noTicker"); newsTicker(); }); Thanks, Wade

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  • How to remove buttons in AnythingSlider and stop the sliding?

    - by user244394
    I'm currently using the anythingSlider it works quite well. But if there is one li, how do i make it stop sliding and remove the buttons displayed below? The *li*s are generated from the database so sometimes there's only one. I want the buttons to show only when there is more then one image. if there is one image all the buttons( back, forward, pause) should not be displayed. Does anybody know of a way of stopping it sliding if there's only one li and removing the buttons when there is only one image. ===================================================================================== Thank You. Currently I have the working version, posted below the old code is working. I tried to replace it with yours it didnt seem to work. Is there something else that needs to be added? function formatText(index, panel) { return index + ""; } $(function () { $('.anythingSlider').anythingSlider({ easing: "easeInOutExpo", // Anything other than "linear" or "swing" requires the easing plugin autoPlay: true, // This turns off the entire FUNCTIONALY, not just if it starts running or not. delay: 7500, // How long between slide transitions in AutoPlay mode startStopped: false, // If autoPlay is on, this can force it to start stopped animationTime: 1250, // How long the slide transition takes hashTags: true, // Should links change the hashtag in the URL? buildNavigation: true, // If true, builds and list of anchor links to link to each slide pauseOnHover: true, // If true, and autoPlay is enabled, the show will pause on hover startText: "", // Start text stopText: "", // Start text navigationFormatter: formatText // Details at the top of the file on this use (advanced use) }); $("#slide-jump").click(function(){ $('.anythingSlider').anythingSlider(6); }); }); UPDATED WITH YOUR CODE : function formatText(index, panel) { return index + ""; } $(function () { var singleSlide = true, options = { autoPlay: false, // This turns off the entire FUNCTIONALY, not just if it starts running or not. buildNavigation: false, // If true, builds and list of anchor links to link to each slide easing: "easeInOutExpo", // Anything other than "linear" or "swing" requires the easing plugin delay: 3000, // How long between slide transitions in AutoPlay mode animationTime: 600, // How long the slide transition takes hashTags: true, // Should links change the hashtag in the URL? pauseOnHover: true, // If true, and autoPlay is enabled, the show will pause on hover navigationFormatter: formatText // Details at the top of the file on this use (advanced use) }; // Add player options if more than one slide exists if ( $('.anythingSlider div ul li').length 1 ) { $.extend(options, { autoPlay: true, startStopped: false, // If autoPlay is on, this can force it to start stopped startText: "", // Start text stopText: "", // Start text buildNavigation: true }); singleSlide = false; } // Initiate anythingSlider $("#slide-jump").click(function(){ $('.anythingSlider').anythingSlider(6); }); // hide anythingSlider navigation arrows if (singleSlide) { $('.anythingSlider a.arrow').hide(); } }); HTML TAGS ========================================================================================= Update May 25 ,2010 When using $('.anythingSlider').anythingSlider(options); instead of $('.anythingSlider').anythingSlider(6); the slider runs but I noticed that I get a Javascript Error :Object required is there anything else I need to pass? Since before anythingSlider was taking 6 instead of options, where do I pass that 6, since its looking for it.

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  • Google Maps Polygon - Not creating independent

    - by ferronrsmith
    I am basically populating a map with polygons, I am using the flex sdk. The problem I am having is that each time it adds a parish it keep adding to the previous polygons and treating it as one. HELP!! <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <maps:Map xmlns:maps="com.google.maps.*" id="map" mapevent_mapready="onMapReady(event)" width="100%" height="100%" key="ABQIAAAAGe0Fqwt-nY7G2oB81ZIicRT2yXp_ZAY8_ufC3CFXhHIE1NvwkxRcFmaI_t1gtsS5UN6mWQkH9kIw6Q"/> <mx:Script> <![CDATA[ import com.google.maps.Color; import com.google.maps.LatLng; import com.google.maps.Map; import com.google.maps.MapEvent; import com.google.maps.MapType; import com.google.maps.controls.ZoomControl; import com.google.maps.overlays.Polygon; import com.google.maps.overlays.PolygonOptions; import com.google.maps.styles.FillStyle; import com.google.maps.styles.StrokeStyle; import mx.controls.Alert; import mx.utils.ColorUtil; import mx.utils.object_proxy; private var polys:Array = new Array(); private var labels:Array = new Array(); // private var pts:Array = new Array(); // private var poly:Polygon; // private var map:Map; private function onMapReady(event:Event):void { map.setCenter(new LatLng(18.070146,-77.225647), 9, MapType.NORMAL_MAP_TYPE); map.addControl(new ZoomControl()); map.enableScrollWheelZoom(); map.enableContinuousZoom(); getXml(); } public function getXml():void { var xmlString:URLRequest = new URLRequest("parish.xml"); var xmlLoader:URLLoader = new URLLoader(xmlString); xmlLoader.addEventListener("complete", readXml); } private function readXml(event:Event):void { var markersXML:XML = new XML(event.target.data); var markers:XMLList = markersXML..parish; //var markersCount:int = markers.length(); var i:Number; var t:Number; for(i=0; i < markers.length(); i++) { var marker:XML = markers[i]; var name:String = marker.@name; var colour:String = marker.@colour; // Alert.show(""); var the_p:XMLList = markers..point; var pts:Array = []; for(t=0; t < the_p.length(); t++) { var theparish:XML = the_p[t]; pts[t] = new LatLng(theparish.@lat,theparish.@lng); // Alert.show("working" + theparish.@lat); // var pts.push(new LatLng(theparish.@lat,theparish.@lng)); } var poly:Polygon = new Polygon(pts, new PolygonOptions({ strokyStyle: new StrokeStyle({ color: colour, thickness: 1, alpha: 0.2}), fillStyle: new FillStyle({ color: colour, alpha: 0.2}) })); //polys.push(poly); //labels.push(name); Alert.show("this"); pts = [] map.addOverlay(poly); } } /* public function createMarker(latlng:LatLng, name:String, address:String, type:String): Marker { var marker:Marker = new Marker(latlng, new MarkerOptions({icon: new customIcons[type], iconOffset: new Point(-16, -32)})); var html:String = "<b>" + name + "</b> <br/>" + address; marker.addEventListener(MapMouseEvent.CLICK, function(e:MapMouseEvent):void { marker.openInfoWindow(new InfoWindowOptions({contentHTML:html})); }); return marker; } */ ]]> </mx:Script> </mx:Application>

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  • Taking screenshots in Windows Vista, Windows 7, with transparent areas outside the app region

    - by Steve Sheldon
    Hey Folks, I am trying to take a screenshot of an application and I would like to make the parts of the rectangle that are not part of the applications region be transparent. So for instance on a standard windows application I would like to make the rounded corners transparent. I wrote a quick test application which works on on XP (or vista/windows 7 with aero turned off): protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); Graphics g = e.Graphics; // Just find a window to test with IntPtr hwnd = FindWindowByCaption(IntPtr.Zero, "Calculator"); WINDOWINFO info = new WINDOWINFO(); info.cbSize = (uint)Marshal.SizeOf(info); GetWindowInfo(hwnd, ref info); Rectangle r = Rectangle.FromLTRB(info.rcWindow.Left, info.rcWindow.Top, info.rcWindow.Right, info.rcWindow.Bottom); IntPtr hrgn = CreateRectRgn(info.rcWindow.Left, info.rcWindow.Top, info.rcWindow.Right, info.rcWindow.Bottom); GetWindowRgn(hwnd, hrgn); // fill a rectangle which would be where I would probably // write some mask color g.FillRectangle(Brushes.Red, r); // fill the region over the top, all I am trying to do here // is show the contrast between the applications region and // the rectangle that the region would be placed in Region region = Region.FromHrgn(hrgn); region.Translate(info.rcWindow.Left, info.rcWindow.Top); g.FillRegion(Brushes.Blue, region); } Quick side note: before commenting that this code is doing stuff it shouldn't (or should do, like dispose) in a paint function, I know, it's not going anywhere but this post and is designed purely as a way to quickly show the problem, and that it does... OK, back to the problem ;) When I run this test app on XP (or Vista/Windows 7 with Aero off), I get something like this, which is great because I can eek an xor mask out of this that can be used later with BitBlt. Here is the problem, on Vista or Windows 7 with Aero enabled, there isn't necessarily a region on the window, in fact in most cases there isn't. Can anybody help me figure out how to get the region of the application like this on these platforms. Here are some of the approaches I have already tried... 1. Using the PrintWindow function: This doesn't work because it gives back a screenshot taken of the window with Aero off and this window is a different shape from the window returned with Aero on 2 Using the Desktop Window Manager API to get a full size thumbnail: This didn't work because it draws directly to the screen and from what I can tell you can't get a screenshot directly out of this api. Yeah, I could open a window with a pink background, show the thumbnail, take a screenshot then hide this temporary window but thats a horrible user experience and a complete hack I would rather not have my name on. 3. Using Graphics.CopyFromScreen or some other pinvoke variant of this: This doesn't work because I can't assume that the window I need information from is at the top of the z-order on the screen. Right now, the best solution I can think of is to special case Aero on Windows 7 and Vista to manually rub out the corners by hard coding some graphics paths I paint out but this solution would suck since any application that performs custom skinning will break this. Can you think of another or better solution? If you are here, thanks for taking time to read this post, I appreciate any help or direction that you can offer!

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  • My PNG has transparency, but after saving with PHP GD, transparency is lost [closed]

    - by Harry Stroker
    I found the solution to my problem. See below the original post and completely at the bottom my solution. I made a stupid mistake :) First I crop an image and then save it to a png file. Right after this, I also show the image. However, the saved png does not have transparency and the shown one has. What is going on? $this->resource = imagecreatefrompng($this->url); imagealphablending($this->resource, false); imagesavealpha($this->resource, true); $newResource = imagecreatetruecolor($destWidth, $destHeight); imagealphablending($newResource, false); imagesavealpha($newResource, true); $resample = imagecopyresampled($newResource,$this->resource,0,0,$srcX1,$srcY1,$destWidth,$destHeight,$srcX2-$srcX1, $srcY2-$srcY1); imagedestroy($this->resource); $this->resource = $newResource; // SAVING imagepng($this->resource, $destination, 100); // SHOWING header('Content-type: image/png'); imagepng($this->resource); The reason I also save the image is for caching. If the script is executed on a png, it saves a cached png. Next time the image is requested, the png file will be shown, but it has lost its transparency. Even stranger: When I save that cached png image as (within Firefox), it saves it suddenly as a jpg, even though the extension was png. Downloading the cached png using chrome and opening it in Photoshop gives the error: "file-format module cannot parse the file". I will show you the shown PNG and the generated PNG: http://www.foodmuseum.nl/SaveProblemTransparency.png Once I try to show that saved PNG with the GD library, it gives me an error. EDIT NO NO NO NO THIS IS NOT A DUPLICATE!!!... I ALREADY USED THEIR SOLUTION. The solution in the supposedly duplicate works for showing my image. But I also try to save it with the exact same resource, but then it has no transparency. EDIT 2 - SOLUTION I found out what the problem was. It was a stupid mistake. The script I provided above were cut out of a class and placed as sequential code, while in real this is not what exactly happened. The save image function: function saveImage($destination,$quality = 90) { $this->loadResource(); switch($extension){ default: case 'JPG': case 'jpg': imagejpeg($this->resource, $destination, $quality); break; case 'gif': imagegif($this->resource, $destination); break; case 'png': imagepng($this->resource, $destination); break; case 'gd2': imagegd2($this->resource, $destination); break; } } However... $extension does not exist. I fixed it by adding: $extension = $this->getExtension($destination);

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  • Shorter Rails routes

    - by Puru puru rin..
    Hello, I have a thing blog application, and I would like to shorten my routes. Here there are: Blog::Application.routes.draw do resources :categories do resources :articles do resources :comments end end A rake routes command build the following lines: GET /categories/:category_id/articles/:article_id/comments(.:format) {:controller=>"comments", :action=>"index"} category_article_comments POST /categories/:category_id/articles/:article_id/comments(.:format) {:controller=>"comments", :action=>"create"} new_category_article_comment GET /categories/:category_id/articles/:article_id/comments/new(.:format) {:controller=>"comments", :action=>"new"} GET /categories/:category_id/articles/:article_id/comments/:id(.:format) {:controller=>"comments", :action=>"show"} PUT /categories/:category_id/articles/:article_id/comments/:id(.:format) {:controller=>"comments", :action=>"update"} category_article_comment DELETE /categories/:category_id/articles/:article_id/comments/:id(.:format) {:controller=>"comments", :action=>"destroy"} edit_category_article_comment GET /categories/:category_id/articles/:article_id/comments/:id/edit(.:format) {:controller=>"comments", :action=>"edit"} GET /categories/:category_id/articles(.:format) {:controller=>"articles", :action=>"index"} category_articles POST /categories/:category_id/articles(.:format) {:controller=>"articles", :action=>"create"} new_category_article GET /categories/:category_id/articles/new(.:format) {:controller=>"articles", :action=>"new"} GET /categories/:category_id/articles/:id(.:format) {:controller=>"articles", :action=>"show"} PUT /categories/:category_id/articles/:id(.:format) {:controller=>"articles", :action=>"update"} category_article DELETE /categories/:category_id/articles/:id(.:format) {:controller=>"articles", :action=>"destroy"} edit_category_article GET /categories/:category_id/articles/:id/edit(.:format) {:controller=>"articles", :action=>"edit"} GET /categories(.:format) {:controller=>"categories", :action=>"index"} categories POST /categories(.:format) {:controller=>"categories", :action=>"create"} new_category GET /categories/new(.:format) {:controller=>"categories", :action=>"new"} GET /categories/:id(.:format) {:controller=>"categories", :action=>"show"} PUT /categories/:id(.:format) {:controller=>"categories", :action=>"update"} category DELETE /categories/:id(.:format) {:controller=>"categories", :action=>"destroy"} edit_category GET /categories/:id/edit(.:format) {:controller=>"categories", :action=>"edit"} As can be seen, each resource is ordered in a tree. So I believe that, it's could be interesting to simplify my routes such as for example: /categories/ => / /categories/:id => /:id /categories/:category_id/articles/ => /:category_id/articles /categories/:category_id/articles/:id => /:category_id/:id /categories/:category_id/articles/:article_id/comments/ => /:category_id/:article_id/comments /categories/:category_id/articles/:article_id/comments/:id => /:category_id/:article_id/:id It's more DRY, is't it? :) Does Rails 3 provides a easy way to do so, with an HTTP verbs mapping to controller actions automatically? Thanks anyone.

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  • Both tab & hover triggered popups problem

    - by carpenter
    I am trying to display divs when hovering over thumb-nails and/or both when tabbing onto them. If I stick to my mouse, the popups seem to work OK - if I start with a tab press I can show the popops also (foward only - no shift + tab yet). Any help getting them to play well together? <script type="text/javascript"> // Note: the below is being run from an onmouseover on a asp:HyperLink at the moment function onhovering_and_tabbingon2() { var active_hover = 0; var num_of_thumb; // set the default focus onto the first thumb-nail and make its popup display document.getElementById('link_no' + active_hover).focus(); // set focus on the first thumb $('#pop' + active_hover).toggleClass('popup'); // show its popup as it is hidden // for when hovering over the thumbs $(".box img").hover( // so as to effect only images/thumb-nails within divs of class=box when hovering over them function () { // test for if the image is a thumb-entry and not a popup image - of class=thumbs2 thumb = $(this).attr('class'); if (thumb != "thumbs2") { // I need to add/toggle the class here to a "div" and not to the image being hovered on, a div with text that corrosponds to the hovered on image though // so grab the number of the thumb_entry - to use to id the div. num_of_thumb = $(this).attr('id').replace('thumb_entry_No', ''); // find the div with id 'pop' + num_of_thumb, and toggleClass on it $('#pop' + num_of_thumb).toggleClass('popup'); // shows the hovered on pic's popup // move the focus to the hovered on pic's a tag ?????? document.getElementById('link_no' + num_of_thumb).focus(); // if the previous popup that was showing was in box2.. if (active_hover == 1 || active_hover% 2 == 1) { $('#pop' + active_hover).toggleClass('popup4_line2'); } else { // remove/toggle the previous active popup's visibility $('#pop' + active_hover).toggleClass('popup'); } // set the new active_hover to num_of_thumb active_hover = num_of_thumb; } }, function () { } ); // same thing again - but for my second row/line of entries/thumb-nails... $(".box2 img").hover( // so as to effect only images/thumbs within divs of class=box2 function () { // test if the image is a thumb-entry and not a popup image thumb = $(this).attr('class'); if (thumb != "thumbs2") { // I need to add the class here to a "div" and not to the image being hovered on, a div that corrosponds to the hovered on image though // so grab the number of the thumb_entry being hovered on, so as to id the div. num_of_thumb = $(this).attr('id').replace('thumb_entry_No', ''); // find the div with id='pop' + num_of_thumb, and toggleClass on it $('#pop' + num_of_thumb).toggleClass('popup4_line2'); // move the focus to the hovered on pic's a tag ?? document.getElementById('link_no' + num_of_thumb).focus(); // if the previous popup that was showing was in box.. // or if the active_hover is even (modulus) if (active_hover == 0 || active_hover % 2 == 0) { $('#pop' + active_hover).toggleClass('popup'); } else { // remove the previous active visible popup $('#pop' + active_hover).toggleClass('popup4_line2'); } // set the new active_hover to num_of_thumb active_hover = num_of_thumb; } }, function () { } ); // todo: I would like to try to show the popups when tabbing through the thumb-nails also // but am lost... document.onkeyup = keypress; // ???? function keypress() { // alert("The key pressed was: " + window.event.keyCode); if (window.event.keyCode == "9") { //alert("The tab key was pressed!"); active_hover = active_hover + 1; // for tabbing into box 2 (odd numbers) if (active_hover == 1 || active_hover % 2 == 1) { // toggle visibility of previous popup $('#pop' + (active_hover - 1)).toggleClass('popup'); // toggle visibility of current popup $('#pop' + active_hover).toggleClass('popup4_line2'); // } else { // for tabbing into box from box2 // toggle visibility of previous popup $('#pop' + (active_hover - 1)).toggleClass('popup4_line2'); // toggle visibility of current popup $('#pop' + active_hover).toggleClass('popup'); // } // ?????? // // if (window.event.keyCode == "shift&9") { } } } } </script>

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  • Flex/PHP/XML data issue

    - by reado
    I have built a simple application in Flex. When the application loads, a GET request is made to the xmlService.php file with parameters "fetchData=letters". This tells the PHP to return the XML code. In Flex Debug I can see the XML data being sent by the PHP to the flex client. What I need it to do is populate the first drop down box (id="letter") with this data, however nothing is being received by Flex. I added an Alert.show() to check what was being returned but when the application runs, the alert is blank. Can anyone help? Thanks in advance. Image: http://static.readescdn.com/misc/flex.gif // Flex <?xml version="1.0" encoding="utf-8"?> <s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" width="300" height="300" creationComplete="windowedapplication1_creationCompleteHandler(event)"> <fx:Script> <![CDATA[ import mx.collections.ArrayCollection; import mx.controls.Alert; import mx.events.FlexEvent; import mx.rpc.events.FaultEvent; import mx.rpc.events.ResultEvent; import spark.events.IndexChangeEvent; protected function windowedapplication1_creationCompleteHandler(event:FlexEvent):void { var params:Object = {'fetchData':'letters'}; xmlService.send(params); } protected function xmlService_resultHandler(event:ResultEvent):void { var id:String = xmlService.lastResult.data.id.value; //Alert.show(xmlService.lastResult.data.id.value); if(id == 'letter') { letter.dataProvider = xmlService.lastResult.data.letter; letter.enabled = true; } else if(id == 'number') { number.dataProvider = xmlService.lastResult.data.number; number.enabled = true; submit.enabled = true; } else { submit.label = 'No Data!'; } } protected function xmlService_faultHandler(event:FaultEvent):void { Alert.show(event.fault.message); } protected function letter_changeHandler(event:IndexChangeEvent):void { var params:Object = {'fetchData':'numbers'}; xmlService.send(params); } ]]> </fx:Script> <fx:Declarations> <s:HTTPService id="xmlService" url="URL_GOES_HERE" method="POST" useProxy="false" resultFormat="e4x" result="xmlService_resultHandler(event)" fault="xmlService_faultHandler(event)"/> </fx:Declarations> <s:DropDownList x="94" y="10" id="letter" enabled="false" change="letter_changeHandler(event)" labelField="value"></s:DropDownList> <s:DropDownList x="94" y="39" id="number" enabled="false" labelField="value"></s:DropDownList> <s:Button x="115" y="68" label="Submit" id="submit" enabled="false"/> </s:WindowedApplication> // PHP <? if(isset($_POST['fetchData'])) { if($_POST['fetchData'] == 'letters') { $xml = '<data> <id value="letters"/> <letter label="Letter A" value="a"/> <letter label="Letter B" value="b"/> <letter label="Letter C" value="c"/> </data>'; } else if($_POST['fetchData'] == 'numbers') { $xml = '<data> <id value="letters"/> <number label="Number 1" value="1"/> <number label="Number 2" value="2"/> <number label="Number 3" value="3"/> </data>'; } else { $xml = '<data> <result value="'.$_POST['fetchData'].'"/> </data>'; } echo $xml; } else { echo '<data> <result value="NULL"/> </data>'; } ?>

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  • Anyone willing to help out a javascript n00b? :-)

    - by Splynx
    Since I am asking for a lot, and know it, the following is a wall of text for those who might show some interest and want to know a little before offering their help to me. First a little about my level of programming skills, and a little about what I ask for. Where I'm at: I am not totally new to Javascript, and have dabbled a little with PHP earlier - well have dabbled a lot with PHP in fact, but never got good at it because I program alone. And I have until now never used forums to get help etc. other that searching to see if anyone else had my problem before and what the solution was. So I am not a intuitive or talented programmer, I'm more of a very maticulate programmer and you would be surprised how far you can get with if else... (ok that's a joke hehe). My solutions are usually (I am guessing here) not the best ones - and slow I take it, and the code is usually too long and I have to look up most of the stuff I use (really a lot of it is not done in "freehand"). I have a LOT of experience with HTML and CSS, and have always done well formed markup, as well as I am really into x-browsing and always require that my work validates when it's done. I also worry about optimizing a lot, and work with sprites for images, minimize the number of http requests etc, using H1,H2 etc. where it is logically correct, as well as use the correct elements and not just div span or p it... So because I am a workhorse and very maticulate I can actually pull off some quite "advanced" features, but it's always the basics that bite me in the end. Not fully understanding the syntax and so on usually gives me problems. Have recently discovered jQuery - wich is a lot of fun.... But I want to use it for the DOM node manipulation/handling only. As I mentioned I worry about optimizing, and jQuery used for everything seems... well not optimal, it strikes me as doing it yourself when possible is faster than accesing another script that may take a whole lot of other considerations into perspective when handling your variables and objects (and I am just guessing here since I as explained know nothing). So thats where I'm at... As mentioned I just started with javascript for "real" so I do not have much to show, but at the end of my WOT you can see two unfinisheded scripts I have made so you can see where I'm at roughly - just check out the URL without the /feedback.html for the second example (I am only allowed to post 1 link since I am also a SO n00b) (and for those rushing over to a validation service, remember I wrote "when it's done"...) What I ask for: I am figuring this... I have a piece of code I am working on at the moment, and this little project has taught me a whole lot already, and I have "grown" a lot as a javascript programmer. If I add a whole lot of comments to the script, and explain what it is intended to do, will you then show me where: I am writing incorrect code - making mistakes Where/how my code could be more optimal Where I am just simply being a muppet The code I want to use as the background for the tuition is the one here http://projects.1000monkeys.dk/feedback.html Use firebug and have a quick look see...

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  • IE / Facebook Issue : Why Facebook Like box not display in Internet Explorer 6 - IE8 ?

    - by Vaibhav Bhalke
    IE / Facebook Issue : Why Facebook Like box not display in Internet Explorer6 - IE8 ? Facebook like box display throgh my web application on every browser excluding IE-IE8 Now final Application.html file contains are < !DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/DTD/strict.dtd"><BR> < html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml"> <BR>< head> < meta http-equiv="X-UA-Compatible" content="IE=EmulateIE7" /> < /head><BR> < body> < script type="text/javascript" language="javascript" src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php"> < /script> <BR> < script type="text/javascript"> FB_RequireFeatures(["Connect"], function(){ var x=1; } ); < /script> <BR> < script src="http://static.ak.connect.facebook.com/connect.php/en_US" type="text/javascript"> < /script> < /body> < /html> My Java code for LIke Box is as follows FBPageFanWidget.java class FBPageFanWidget extends Composite { public FBPageFanWidget() { VerticalPanel mainPanel = new VerticalPanel(); mainPanel .getElement() .setInnerHTML( "< script type='text/javascript' src='http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php/en_US'>< /script>< script type='text/javascript'>FB.init('');< /script>< fb:fan profile_id=\"113106068709539\" stream=\"0\" connections=\"10\" logobar=\"0\" width=\"244\" height=\"240\" css='http://127.0.01:8080/webapplicationname/facebook.css?1'>< /fb:fan>"); initWidget(mainPanel); } } We used proper facebook API_KEY & PAGE_ID It's very important for us to Show Facebook like Box in Our web application Because we have more IE users. If we add FBPageFanWidget.java in our web applicaton then Our Home page is not display in IE because we add Facebook LikeBox so we made changes in Our FBPageFanWidget.java class FBPageFanWidget extends Composite { public FBPageFanWidget() { VerticalPanel mainPanel = new VerticalPanel(); if (!isIE()) { mainPanel.getElement() .setInnerHTML("<script type='text/javascript' src='http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php/en_US'></script><script type='text/javascript'>FB.init('');</script><fb:fan profile_id=\"113106068709539\" stream=\"0\" connections=\"10\" logobar=\"0\" width=\"244\" height=\"240\" css='http://127.0.01:8080/webapplicationname/facebook.css?1'></fb:fan>"); } initWidget(mainPanel); } public native String getUserAgent() /*-{ return navigator.userAgent; }-*/; private boolean isIE() { return (getUserAgent().indexOf("MSIE") > -1); } } when we did this changes Then Facebook Like Box display in every browser excluding IE6 - IE8 :( and also display Our Home page in IE8 excludeing Facebook Like Box. It means There is probelm in IE ? or what changes i need to do in my html file or java file to show facebook like Box properly with displaying our home page It's very important for us to Show Facebook like Box in Our web application Because we have more IE users. Please Reply ASAP. Hope-for Best Co-operation from your side !!!!

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  • Where is the mistake ?

    - by mr.bio
    Hi ... i am implementing a simple linked list in c++. I have a mistake and i don't see it :( #include <stdexcept> #include <iostream> struct Node { Node(Node *next, int value): next(next), value(value) { } Node *next; int value; }; class List { Node *first; // Erstes Element , 0 falls die Liste leer ist int len; // Laenge der liste Node *nthNode(int index); // Hilfsfunktion : O( index ) public: // Default - Konstruktor ( Laenge 0): O (1) List():first(0),len(0){ } // Copy - Konstruktor : O(other.len) List(const List & other){ }; // Zuweisungs - Operator O(len +other.len) List &operator=(const List &other) { clear(); if(!other.len) return *this; Node *it = first = new Node(0,other.first->value); for (Node *n = other.first->next; n; n = n->next) { it = it->next = new Node(0, n->value); } len = other.len; return *this; } // Destruktor ( gibt den Speicher von allen Nodes frei ): O( len ) ~List(){ }; // Haengt der Liste ein Element hinten an: O( len ) void push_back(int value){ }; // Fuegt am Anfang der Liste ein Element ein : O (1) void push_front(int value){ Node* front = new Node(0,value); if(first){ first = front; front->next = 0; }else{ front->next = first; first = front; } len++; }; // gibt eine Referenz auf das index -te Element zurueck : O( index ) int &at(int index){ int count = 0 ; int ret ; Node *it = first; for (Node *n = first->next; n; n = n->next) { if(count==index) ret = n->value; count++; } return ret ; }; // Entfernt alle Elemente : O(len) void clear(){ }; // Zeigt alle Elemente an: hier : O( len * len ) void show() { std::cout << " List [" << len << " ]:{ "; for (int i = 0; i < len; ++i) { std::cout << at(i) << (i == len - 1 ? '}' : ','); } std::cout << std::endl; } }; /* * */ int main() { List l; // l. push_back(1); // l. push_back(2); l. push_front(7); l. push_front(8); l. push_front(9); l.show(); // List(l). show(); } it works ... but the output is : List [3 ]:{ 0,134520896,9484585}

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  • new and delete operator overloading

    - by Angus
    I am writing a simple program to understand the new and delete operator overloading. How is the size parameter passed into the new operator? For reference, here is my code: #include<iostream> #include<stdlib.h> #include<malloc.h> using namespace std; class loc{ private: int longitude,latitude; public: loc(){ longitude = latitude = 0; } loc(int lg,int lt){ longitude -= lg; latitude -= lt; } void show(){ cout << "longitude" << endl; cout << "latitude" << endl; } void* operator new(size_t size); void operator delete(void* p); void* operator new[](size_t size); void operator delete[](void* p); }; void* loc :: operator new(size_t size){ void* p; cout << "In overloaded new" << endl; p = malloc(size); cout << "size :" << size << endl; if(!p){ bad_alloc ba; throw ba; } return p; } void loc :: operator delete(void* p){ cout << "In delete operator" << endl; free(p); } void* loc :: operator new[](size_t size){ void* p; cout << "In overloaded new[]" << endl; p = malloc(size); cout << "size :" << size << endl; if(!p){ bad_alloc ba; throw ba; } return p; } void loc :: operator delete[](void* p){ cout << "In delete operator - array" << endl; free(p); } int main(){ loc *p1,*p2; int i; cout << "sizeof(loc)" << sizeof(loc) << endl; try{ p1 = new loc(10,20); } catch (bad_alloc ba){ cout << "Allocation error for p1" << endl; return 1; } try{ p2 = new loc[10]; } catch(bad_alloc ba){ cout << "Allocation error for p2" << endl; return 1; } p1->show(); for(i = 0;i < 10;i++){ p2[i].show(); } delete p1; delete[] p2; return 0; }

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  • Actionscript 3: Monitoring the activity level for multiple Microphones doesn't seem to work.

    - by Dave
    For a project I want to show all available webcams and microphones, so that the user can easily select whichever webcam/microphone combination they prefer. I run into an issue with the microphones listing though. Each microphone is listed with an activity animation and it's name. I am able to list all Microphones just fine (using the Microphone.names Array), but it seems like I can only get the activity viewer to work for one microphone. The other microphones show up with '-1' activity, which (as far as I know) is Flex for 'present, but not in use'. When unplugging the microphone that does show activity, the next one (in my case, the mic-in line on my motherboard) shows up with '0' activity (it's not connected, so that makes sense). During my testing I have a total of 3 microphones available, the not-connected onboard mic-in port, and two connected microphones. For testing purposes I use a timer that traces the current microphone activity each 100ms and the graph is also shown. It does not seem to matter what default microphone I set via flash' settings panel. The code I've only attached the revelant code snippets below to make it easier for you to read through them. Please let me know if you prefer the entire code. Main application.mxml Note: cont is a VBox. i is defined before this code snippet. var mics:Array = Microphone.names; for(i=0; i < mics.length; i++){ var mic:settingsMicEntry = new assets.settingsMicEntry; mic.d = {name: mics[i], index: i}; cont.addChild(mic); } assets/settingsMicEntry.mxml timer is defined before this code snippet. the SoundTransform is added to silence local microphone playback. Excluding this code does not solve the problem, sadly (I've tried). display is an MXML Canvas object. mic = Microphone.getMicrophone(d.index); if(mic){ // Temporary: The Microphones' visualizer var bar:Box = new Box(); bar.y = 50; bar.height = 0; bar.width = 66; bar.setStyle("backgroundColor", 0x003300); display.addChild(bar); var tf:SoundTransform = new SoundTransform(0); mic.setLoopBack(true); mic.soundTransform = tf; timer = new Timer(100); timer.addEventListener(TimerEvent.TIMER, function(e:TimerEvent):void{ var h:int = Math.floor((display.height/100)*mic.activityLevel); bar.height = (h>-1) ? h : 0; bar.y = (h>-1) ? display.height-h : display.height; trace('TIMER: '+h+' from '+d.name); }); timer.start(); } I'm pulling my hear out here, so any help is much appreciated! Thanks, -Dave Ps.: Pardon the messiness of the code!

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  • Mouseover triggered on absolute positioned div

    - by Tauren
    Objective Have a small magnifying glass icon that appears in the top right corner of a table cell when the table cell is hovered over. Mousing over the magnifying glass icon and clicking it will open a dialog window to show detailed information about the item in that particular table cell. I want to reuse the same icon for hundreds of table cells without recreating it each time. Partial Solution Have a single <span> that is absolutely positioned and hidden. When a _previewable table cell is hovered, the <span> is moved to the correct location and shown. This <span> is also moved in the DOM to be a child of the _previewable table cell. This enables a click handler attached to the <span> to find the _previewable parent, and get information from it's jquery data() object that is used to populate the contents of the dialog. Here is a very simplified version of my HTML: <body> <span id="options"> <a class="ui-state-default ui-corner-all"> <span class="ui-icon ui-icon-search"></span> Preview </a> </span> <table> <tr> <td class="_previewable"> <img scr="user_1.png"/> <span>Bob Smith</span> </td> </tr> </table> </body> And this CSS: #options { position: absolute; display: none; } With this jQuery code: var $options = $('#options'); $options.click(function() { $item = $(this).parents("._previewable"); // Show popup based on data in $item.data("id"); Layout.renderPopup($item.data("id"),$item.data("popup")); }); $('._previewable').live('mouseover mouseout',function(event) { if (event.type == 'mouseover') { var $target = $(this); var $parent = $target.offsetParent()[0]; var left = $parent.scrollLeft + $target.position().left + $target.outerWidth() - $options.outerWidth() + 1; var top = $parent.scrollTop + $target.position().top + 2; $options.appendTo($target); $options.css({ "left": left + "px", "top": top + "px" }).show(); } else { // On mouseout, $options continues to be a child of $(this) $options.hide(); } }); Problem This solution works perfectly until the contents of my table are reloaded or changed via AJAX. Because the <span> was moved from the <body> to be a child of the cell, it gets thrown out and replaced during the AJAX call. So my first thought is to move the <span> back to the body on mouseout of the table cell, like this: else { // On mouseout, $options is moved back to be a child of body $options.appendTo("body"); $options.hide(); } However, with this, the <span> disappears as soon as it is mouseover. The mouseout event seems to be called on _previewable when the mouse moves into the <span>, even though the <span> is a child of _previewable and fully displayed within the boundaries of the _previewable table cell. At this point, I've only tested this in Chrome. Questions Why would mouseout be called on _previewable, when the mouse is still within the boundaries of _previewable? Is it because the <span> is absolutely positioned? How can I make this work, without recreating the <span> and it's click handler on each AJAX table referesh?

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  • How do I solve "Two different CRTLDLLs are loaded" when using packages in C++ Builder 2010?

    - by David M
    Hi, We are trying to split up our monolithic EXE into a combination of an EXE and several packages. So far, we have one package that we're trying to use, and when running the EXE Codeguard shows the following error on startup: CG Error Two different CRTLDLLs are loaded. CG might report false errors (C:\Windows\system32\CC32100MT.DLL) (D:\Projects\Foo\Bar.bpl) OK I read this as two different runtime libraries being loaded - one, the correct one (CC32100MT.dll), one incorrect, which is the package we're trying to use. Continuing to run the program shows odd errors, especially casting between classes or passing a pointer to a class as a parameter in a method that crosses the EXE/DLL boundary. Codeguard itself doesn't show any other errors at all though. How do we solve this? Some more details We've looked at as many things as we (the developer working on this and I) can collectively think of: Each project is built using runtime packages. The EXE host lists Bar in its package list. Each project is set to compile with dynamic RTL. However, changing this does not solve the problem. The package is linked to the EXE via its BPI file, but linking via a LIB makes no difference either. The EXE and BPL are compiled with the same project settings, where the same options exist for both types of project. We think, anyway :) There is only one copy of the BPL and BPI on the system: it's definitely linking to the right one. Examining the EXE and BPL with Depends and TDump show they are both using C:\Windows\system32\CC32100MT.DLL. They should both be using the one RTL. Creating a new project (a plain VCL forms application) and linking to the BPL (via its BPI) works fine. Something in the process of adding all the files and LIBs that make our EXE contain the code it needs to changes this, but we haven't been able to figure out what. The LIBs all either correspond to DLLs we use (flat C interface, usually look as though they were built with MSVC) or are simple projects with lots of related files, compiled to a lib for the purpose of linking into the EXE - these correspond roughly to the areas of the program we want to split to BPLs, by the way. There don't seem to be project options for the LIB projects that would affect RTL linking, unless we've missed them. I have exhaustively hunted through Depends and looked at all RTL and CC32*.dll files the EXE and every single DLL references. All are identical: rtl140.bpl and CC32100MT.DLL. Fully qualified paths show they are the same files, too. Everything should be using the one same run-time library. We're stumped. Absolutely stumped. We've had other problems using BPLs (they seem to be surprisingly tricky things, especially using C++) but have managed to solve them all. This one we've had no luck at all and we'd really appreciate any insights :) We're using C++Builder 2010 (as part of RAD Studio actually, but with little Delphi code apart from components.)

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  • <div> of images, retrieved by getJSON, disappear after append()

    - by Midiane
    Hi all I'm working on a GMaps application to retrieve images, via getJSON(), and to populate a popup marker. The following is the markup which I add to the marker dynamically: <div id="images"></div> <div id="CampWindow" style="display:none;width:550px;height:500px;"> <h4 id="camp-title"></h4> <p>View... (all links open in new windows)</p> <ul> <li><a id="camp-hp-link" target="_blank" href="">camp home page</a></li> <li>information: <a id="camp-av-link" target="_blank" href="">availability</a> | <a id="camp-vi-link" target="_blank" href="">vital information</li> </ul> <p id="message"></p> I've been clawing out my eyes and woohoo for the past couple of days, trying to get the images to show inside the CampWindow . Then, I decided to think laterally and to see if the images were being retrieved at all. I then moved the images outside and sure as Bob (Hope), the images were being retrieved and refreshed with every click. So, I decided to the keep the images outside and then once loaded, append it to the CampWindow . It's not working still; when I append the div to the main CampWindow div, the images won't show. I check in Firebug with the pointer thingy and it shows me the images as empty. I try it again with the images outside and it shows the images. I've tried before append and appendTo with no success. Am I missing something here? I have no more woohoo to claw out. Please, please help. marker.clicked = function(marker){ $("#images").html(''); $('#camp-title').text(this.name); $('#camp-hp-link').attr('href', this.url); $('#camp-av-link').attr('href', this.url + '/tourism/availability.php'); $('#camp-vi-link').attr('href', this.url + '/tourism/general.php'); // get resort images via jQuery AJAX call - includes/GetResortImages.inc.php $.getJSON('./includes/GetResortImages.inc.php', { park: this.park_name, camp: this.camp_name }, RetrieveImages); function RetrieveImages (data) { if ('failed' == data.status) { $('#messages').append("<em>We don't have any images for this rest camp right now!</em>"); } else { if ('' != data.camp) { $.each(data, function(key,value){ $("<img/>").attr("src", value).appendTo('#images'); }); } } } //.append($("#images")); $("#CampWindow").show(); var windowContent = $("<html />"); $("#CampWindow").appendTo(windowContent); var infoWindowAnchor = marker.getIcon().infoWindowAnchor; var iconAnchor = marker.getIcon().iconAnchor; var offset = new google.maps.Size(infoWindowAnchor.x-iconAnchor.x,infoWindowAnchor.y-iconAnchor.y); map.openInfoWindowHtml(marker.getLatLng(), windowContent.html(), {pixelOffset:offset}); } markers.push(marker); });

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  • Custom Geo Tagging. Name to position and position to name

    - by Toni Michel Caubet
    Hello there i am implementing a custom geo tagging system, ok Array where i store the cordenades of each place /* ******Opciones del etiquetado del mapa*** */ var TagSpeed = 800; //el tiempo de la animacion var animate = true; //false = fadeIn / true = animate var paises = { "isora": { leftX: '275', topY: '60', name: 'Gran Melia Palacio de Isora' }, "pepe": { leftX: '275', topY: '60', name: 'Gran Melia de Don Pepe' }, "australia": { leftX: '565', topY: '220', name: 'Gran Melia Uluru' }, "otro": { // ejemplo leftX: '565', // cordenada x topY: '220', // cordenada y name: 'soy otro' // nombre a mostrar } /* <==> <span class="otro mPointer">isora</span> */ } /**/ this is how i check with js function escucharMapa(){ /*fOpciones*/ $('.mPointer').bind('mouseover',function(){ var clase = $(this).attr('class').replace(" mPointer", ""); var left_ = paises[clase].leftX; var top_ = paises[clase].topY; var name_ = paises[clase].name; $('.arrow .text').html(name_); /*Esta linea centra la etiqueta del hotel con la flecha. Si cambia el tamaño de fuente o la typo, habrá que cambiar el 3.3*/ $('.arrow .text').css({'marginLeft':'-'+$('.arrow .text').html().length*3.3+'px'}); $('.arrow').css({top:'-60px',left:left_+'px'}); if(animate) $('.arrow').show().stop().animate({'top':top_},TagSpeed,'easeInOutBack'); else $('.arrow').css({'top':top_+'px'}).fadeIn(500); }); $('.mPointer').bind('mouseleave',function(){ if(animate) $('.arrow').stop().animate({'top':'0px'},100,function(){ $('.arrow').hide() }); else $('.arrow').hide(); }); } /*Inicio gestion geoEtiquetado*/ $(document).ready(function(){ escucharMapa(); }); HTML <div style="float:left;height:500px;"> <div class="map"> <div class="arrow"> <div class="text"></div> <img src="img/flecha.png"/> </div> <!--mapa--> <img src="http://www.freepik.es/foto-gratis/mapa-del-mundo_17-903095345.jpg" id="img1"/> <br/> <br/> <span class="isora mPointer">isora</span> <span class="pepe mPointer">Pepe</span> <span class="australia mPointer">Australia</span> </div> </div> OK so you have vew items and when you hover one, it gets the classname, it checks the cordinades in the object and displays a cursor in those cordinades of the image, right? ok so how can i do the opposite? lets say if user hovers +-30px error margin (top and left) an area in the map the item is highlighted??? i was considering -on map image mouse over - get the offset of the mouse - if is in the margin error area -show else -no show But that does not look really efficient as long as it would have to caculate each pixel movement, no?

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  • Conflict between some JavaScript and jQuery on same page

    - by hollyb
    I am using a JavaScript function and some jQuery to perform two actions on a page. The first is a simple JS function to hide/show divs and change the active state of a tab: This is the JS that show/hides divs and changes the active state on some tabs: var ids=new Array('section1','section2','section3'); function switchid(id, el){ hideallids(); showdiv(id); var li = el.parentNode.parentNode.childNodes[0]; while (li) { if (!li.tagName || li.tagName.toLowerCase() != "li") li = li.nextSibling; // skip the text node if (li) { li.className = ""; li = li.nextSibling; } } el.parentNode.className = "active"; } function hideallids(){ //loop through the array and hide each element by id for (var i=0;i<ids.length;i++){ hidediv(ids[i]); } } function hidediv(id) { //safe function to hide an element with a specified id document.getElementById(id).style.display = 'none'; } function showdiv(id) { //safe function to show an element with a specified id document.getElementById(id).style.display = 'block'; } The html: <ul> <li class="active"><a onclick="switchid('section1', this);return false;">ONE</a></li> <li><a onclick="switchid('section2', this);return false;">TWO</a></li> <li><a onclick="switchid('section3', this);return false;">THREE</a></li> </ul> <div id="section1" style="display:block;">TEST</div> <div id="section2" style="display:none;">TEST 2</div> <div id="section3" style="display:none;">TEST 3</div> Now the problem.... I've added the jQuery image gallery called galleria to one of the tabs. The gallery works great when it resides in the div that is intially set to display:block. However, when it is in one of the divs that is set to display: none; part of the gallery doesn't work when the div is toggled to be visible. Specifically, the following css ceases to be written (this is created by galleria jQuery): element.style { display:block; height:50px; margin-left:-17px; width:auto; } For the life of me, I can't figure out why the gallery fails when it's div is set to display: none. Since this declaration is overwritten when a tab is clicked (via the Javascript functions above), why would this cause a problem? As I mentioned, it works perfectly when it lives the in display: block; div. Any ideas? I don't expect anybody to be familiar with the jQuery galleria image gallery... but perhaps an idea of how one might repair this problem? Thanks!

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  • wxPthon problems with Wrapping StaticText

    - by Scott B
    Hello. I am having an issue with wxPython. A simplified version of the code is posted below (white space, comments, etc removed to reduce size - but the general format to my program is kept roughly the same). When I run the script, the static text correctly wraps as it should, but the other items in the panel do not move down (they act as if the statictext is only one line and thus not everything is visible). If I manually resize the window/frame, even just a tiny amount, everything gets corrected and displays as it is should. I took screen shots to show this behavior, but I just created this account and thus don't have the required 10 reputation points to be allowed to post pictures. Why does it not display correctly to begin with? I've tried all sorts of combination's of GetParent().Refresh() or Update() and GetTopLevelParent().Update() or Refresh(). I've tried everything I can think of but cannot get it to display correctly without manually resizing the frame/window. Once re-sized, it works exactly as I want it to. Information: Windows XP Python 2.5.2 wxPython 2.8.11.0 (msw-unicode) Any suggestions? Thanks! Code: #! /usr/bin/python import wx class StaticWrapText(wx.PyControl): def __init__(self, parent, id=wx.ID_ANY, label='', pos=wx.DefaultPosition, size=wx.DefaultSize, style=wx.NO_BORDER, validator=wx.DefaultValidator, name='StaticWrapText'): wx.PyControl.__init__(self, parent, id, pos, size, style, validator, name) self.statictext = wx.StaticText(self, wx.ID_ANY, label, style=style) self.wraplabel = label #self.wrap() def wrap(self): self.Freeze() self.statictext.SetLabel(self.wraplabel) self.statictext.Wrap(self.GetSize().width) self.Thaw() def DoGetBestSize(self): self.wrap() #print self.statictext.GetSize() self.SetSize(self.statictext.GetSize()) return self.GetSize() class TestPanel(wx.Panel): def __init__(self, *args, **kwargs): # Init the base class wx.Panel.__init__(self, *args, **kwargs) self.createControls() def createControls(self): # --- Panel2 ------------------------------------------------------------- self.Panel2 = wx.Panel(self, -1) msg1 = 'Below is a List of Files to be Processed' staticBox = wx.StaticBox(self.Panel2, label=msg1) Panel2_box1_v1 = wx.StaticBoxSizer(staticBox, wx.VERTICAL) Panel2_box2_h1 = wx.BoxSizer(wx.HORIZONTAL) Panel2_box3_v1 = wx.BoxSizer(wx.VERTICAL) self.wxL_Inputs = wx.ListBox(self.Panel2, wx.ID_ANY, style=wx.LB_EXTENDED) sz = dict(size=(120,-1)) wxB_AddFile = wx.Button(self.Panel2, label='Add File', **sz) wxB_DeleteFile = wx.Button(self.Panel2, label='Delete Selected', **sz) wxB_ClearFiles = wx.Button(self.Panel2, label='Clear All', **sz) Panel2_box3_v1.Add(wxB_AddFile, 0, wx.TOP, 0) Panel2_box3_v1.Add(wxB_DeleteFile, 0, wx.TOP, 0) Panel2_box3_v1.Add(wxB_ClearFiles, 0, wx.TOP, 0) Panel2_box2_h1.Add(self.wxL_Inputs, 1, wx.ALL|wx.EXPAND, 2) Panel2_box2_h1.Add(Panel2_box3_v1, 0, wx.ALL|wx.EXPAND, 2) msg = 'This is a long line of text used to test the autowrapping ' msg += 'static text message. ' msg += 'This is a long line of text used to test the autowrapping ' msg += 'static text message. ' msg += 'This is a long line of text used to test the autowrapping ' msg += 'static text message. ' msg += 'This is a long line of text used to test the autowrapping ' msg += 'static text message. ' staticMsg = StaticWrapText(self.Panel2, label=msg) Panel2_box1_v1.Add(staticMsg, 0, wx.ALL|wx.EXPAND, 2) Panel2_box1_v1.Add(Panel2_box2_h1, 1, wx.ALL|wx.EXPAND, 0) self.Panel2.SetSizer(Panel2_box1_v1) # --- Combine Everything ------------------------------------------------- final_vbox = wx.BoxSizer(wx.VERTICAL) final_vbox.Add(self.Panel2, 1, wx.ALL|wx.EXPAND, 2) self.SetSizerAndFit(final_vbox) class TestFrame(wx.Frame): def __init__(self, *args, **kwargs): # Init the base class wx.Frame.__init__(self, *args, **kwargs) panel = TestPanel(self) self.SetClientSize(wx.Size(500,500)) self.Center() class wxFileCleanupApp(wx.App): def __init__(self, *args, **kwargs): # Init the base class wx.App.__init__(self, *args, **kwargs) def OnInit(self): # Create the frame, center it, and show it frame = TestFrame(None, title='Test Frame') frame.Show() return True if __name__ == '__main__': app = wxFileCleanupApp() app.MainLoop() EDIT: See my post below for a solution that works!

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  • Using AJAX to display error message Ruby on Rails

    - by bgadoci
    I have built a blog using Ruby on Rails. New to both. I am implementing AJAX pretty effectively until I get to the error handling portion. I allow for comments on posts and do this by rendering a comment partial and remote form in the /views/posts/show.html.erb page. Upon successful save of a comment the show page is updated using views/comments/create.js.rjs and displays a flash notice. I am simply trying to flash a notice when it doesn't save. Searched around and worked this a bit on my own. Can't get it to fly. Here is my code: /views/posts/show.html.erb <div id="comments"> <%= render :partial => @post.comments %> <div id="notice"><%= flash[:notice] %></div> </div> <% remote_form_for [@post, Comment.new] do |f| %> <p> <%= f.label :body, "New Comment" %><br/> <%= f.text_area (:body, :class => "textarea") %> </p> <p> <%= f.label :name, "Name" %><br/> <%= f.text_field (:name, :class => "textfield") %> </p> <p> <%= f.label :email, "Email" %><br/> <%= f.text_field (:email, :class => "textfield") %> </p> <p><%= f.submit "Add Comment" %></p> <% end %> /views/comments/_comment.html.erb <% div_for comment do %> <div id="comment-wrapper"> <% if admin? %> <div id="comment-destroy"><%=link_to_remote "X", :url => [@post, comment], :method => :delete %></div> <% end %> <%= h(comment.body) %><br/><br/> <div class="small">Posted <%= time_ago_in_words(comment.created_at) %> ago by <%= h(comment.name) %> <% if admin? %> | <%= h(comment.email) %> <% end %></div> </div> <% end %> /views/comments/create.js.rjs page.insert_html :bottom, :comments, :partial => @comment page[@comment].visual_effect :highlight page[:new_comment].reset page.replace_html :notice, flash[:notice] flash.discard CommentsController#create def create @post = Post.find(params[:post_id]) @comment = @post.comments.create!(params[:comment]) respond_to do |format| if @comment.save flash[:notice] = "Thanks for adding this comment" format.html { redirect_to @post } format.js else flash[:notice] = "Make sure you include your name and a valid email address" format.html { redirect_to @post } format.js end end end

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  • Android Alert Dialog Extract User Choice Radio Button?

    - by kel196
    Apologies for any coding ignorance, I am a beginner and am still learning! I am creating a quiz app which reads questions off a SQL database and plots them as points on a google map. As the user clicks each point, an alert dialog appears with radio buttons to answer some question. My radiobuttons are in CustomItemizedOverlay file and when I click submit, I want to be able to send the user choice back to the database, save it and return to the user if their answer is correct. My question is this, how do I pass the user choice out once the submit button has been clicked? I tried making a global variable to read what was selected to no avail. Any suggestions would be appreciated! If I need to post any other code, please ask and I will do so ASAP! package uk.ac.ucl.cege.cegeg077.uceskkw; import java.util.ArrayList; import android.app.AlertDialog; import android.content.Context; import android.content.DialogInterface; import android.graphics.drawable.Drawable; import android.widget.Toast; import com.google.android.maps.ItemizedOverlay; import com.google.android.maps.OverlayItem; public class CustomItemizedOverlay2 extends ItemizedOverlay<OverlayItem> { private ArrayList<OverlayItem> mapOverlays = new ArrayList<OverlayItem>(); private Context context; public CustomItemizedOverlay2(Drawable defaultMarker) { super(boundCenterBottom(defaultMarker)); } public CustomItemizedOverlay2(Drawable defaultMarker, Context context) { this(defaultMarker); this.context = context; } @Override protected OverlayItem createItem(int i) { return mapOverlays.get(i); } @Override public int size() { return mapOverlays.size(); } @Override protected boolean onTap(int index) { OverlayItem item = mapOverlays.get(index); // gets the snippet from ParseKMLAndDisplayOnMap and splits it back into // a string. final CharSequence allanswers[] = item.getSnippet().split("::"); AlertDialog.Builder dialog = new AlertDialog.Builder(context); dialog.setIcon(R.drawable.easterbunnyegg); dialog.setTitle(item.getTitle()); dialog.setSingleChoiceItems(allanswers, -1, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { Toast.makeText(context, "You have selected " + allanswers[whichButton], Toast.LENGTH_SHORT).show(); } }); dialog.setPositiveButton(R.string.button_submit, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { dialog.dismiss(); // int selectedPosition = ((AlertDialog) // dialog).getListView().getCheckedItemPosition(); Toast.makeText(context, "hi!", Toast.LENGTH_SHORT) .show(); } }); dialog.setNegativeButton(R.string.button_close, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { dialog.dismiss(); // on cancel button action } }); AlertDialog question = dialog.create(); question.show(); return true; } public void addOverlay(OverlayItem overlay) { mapOverlays.add(overlay); this.populate(); } }

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  • combobox with for each loop

    - by Mary
    Hi I am a student do anybody know after populating the combobox with the database values. How to display the same value in the text box. When I select a name in the combobox the same name should be displayed in the text box I am using seleted item. Here is the code. I am getting the error the following error using the foreach loop foreach statement cannot operate on variables of type 'object' because 'object' does not contain a public definition for 'GetEnumerator' using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Data.OleDb; namespace DBExample { public partial class Form1 : Form { private OleDbConnection dbConn; // Connectionn object private OleDbCommand dbCmd; // Command object private OleDbDataReader dbReader;// Data Reader object private Member aMember; private string sConnection; // private TextBox tb1; // private TextBox tb2; private string sql; public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { try { // Construct an object of the OleDbConnection // class to store the connection string // representing the type of data provider // (database) and the source (actual db) sConnection = "Provider=Microsoft.Jet.OLEDB.4.0;" + "Data Source=c:member.mdb"; dbConn = new OleDbConnection(sConnection); dbConn.Open(); // Construct an object of the OleDbCommand // class to hold the SQL query. Tie the // OleDbCommand object to the OleDbConnection // object sql = "Select * From memberTable Order " + "By LastName , FirstName "; dbCmd = new OleDbCommand(); dbCmd.CommandText = sql; dbCmd.Connection = dbConn; // Create a dbReader object dbReader = dbCmd.ExecuteReader(); while (dbReader.Read()) { aMember = new Member (dbReader["FirstName"].ToString(), dbReader["LastName"].ToString(), dbReader["StudentId"].ToString(), dbReader["PhoneNumber"].ToString()); // tb1.Text = dbReader["FirstName"].ToString(); // tb2.Text = dbReader["LastName"].ToString(); // tb1.Text = aMember.X().ToString(); //tb2.Text = aMember.Y(aMember.ID).ToString(); this.comboBox1.Items.Add(aMember.FirstName.ToString()); // this.listBox1.Items.Add(aMember.ToString()); // MessageBox.Show(aMember.ToString()); // Console.WriteLine(aMember.ToString()); } dbReader.Close(); dbConn.Close(); } catch (System.Exception exc) { MessageBox.Show("show" + exc); } } private void DbGUI_Load(object sender, EventArgs e) { } private void comboBox1_SelectedIndexChanged(object sender, EventArgs e) { this.textBox1.Text = comboBox1.SelectedItem.ToString(); textBox2.Text = string.Empty; foreach (var item in comboBox1.SelectedItem) textBox2.Text += item.ToString(); } private void textBox2_TextChanged(object sender, EventArgs e) { } private void textBox1_TextChanged(object sender, EventArgs e) { } } }

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  • Qt QAbstractButton setDown interferes with grabMouse

    - by edA-qa mort-ora-y
    I have some weird behaviour in Qt that seems like a defect. I'd like to know if anybody has a good workaround. I have a popup widget that contains many buttons in it. The user activates the popup by pressing the mouse button down. The popup widget calls grabMouse when shown. It gets all the mouse events. As it rolls over a button it calls setDown(true) on the button. Now however, when the mouse button is released the popup widget does not get the mouseReleaseEvent, that goes to the button. That is, calling setDown(true) on a button causes the button to steal mouse events, bypassing the grabMouse in the popup widget. I've looked at the source code for setDown but I can't see anything there that would do it directly. I also notice however that sometimes a button gets a hover event, sometimes not. I would assume it would never get those events when the mouse is grabbed. //g++ -o grab_lost grab_lost.cpp -lQtCore -lQtGui -I /usr/include/qt4/ -I /usr/include/qt4/QtCore -I /usr/include/qt4/QtGui /** Demonstrates the defect of losing the mouse. Run the program and: 1. Press mouse anywhere 2. release in purple block (not on X) 3. Release message written (GrabLost receives the mouseReleaseEvent) For defect: 1. Pree mouse anywhere 2. Release inside the X button 3. button is clicked, no release message (GrabLost does not get the mouseReleaseEvent) */ #include <QWidget> #include <QPushButton> #include <QApplication> #include <QMouseEvent> #include <QPainter> class GrabLost : public QWidget { QPushButton * btn; public: GrabLost( QWidget * parent = 0) : QWidget( parent, Qt::Popup ) { btn = new QPushButton( "X", this ); setMouseTracking( true ); } protected: void showEvent( QShowEvent * ev ) { QWidget::showEvent( ev ); grabMouse(); } void closeEvent( QCloseEvent * ev ) { releaseMouse(); QWidget::closeEvent( ev ); } void hideEvent( QHideEvent * ev ) { releaseMouse(); QWidget::hideEvent( ev ); } void mouseReleaseEvent( QMouseEvent * ev ) { qDebug( "mouseRelease" ); close(); } void mouseMoveEvent( QMouseEvent * ev ) { QWidget * w = childAt( ev->pos() ); bool ours = dynamic_cast<QPushButton*>( w ) == btn; btn->setDown( ours ); } void paintEvent( QPaintEvent * ev ) { //just to show where the widget is QPainter pt( this ); pt.setPen( QColor( 0,0,0 ) ); pt.setBrush( QColor( 128,0,128) ); pt.drawRect( 0, 0, size().width(), size().height() ); } }; class GrabMe : public QWidget { protected: void mousePressEvent( QMouseEvent * ev ) { GrabLost * gl = new GrabLost(); gl->resize( 100, 100 ); QPoint at( mapToGlobal( ev->pos() ) ); gl->move( at.x() - 50, at.y() - 50 ); gl->show(); } }; int main( int argc, char** argv ) { QApplication app( argc, argv ); GrabMe * gm = new GrabMe(); gm->move( 100, 100 ); gm->resize( 300, 300 ); gm->show(); app.exec(); return 0; }

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