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  • Microsoft Sql Server driver for Nodejs - Part 2

    - by chanderdhall
    Nodejs, Sql server and Json response with Rest This post is part 2 of Microsoft Sql Server driver for Node js.In this post we will look at the JSON responses from the Microsoft Sql Server driver for Node js. Pre-requisites: If you have read the Part 1 of the series, you should be good. We will be using a framework for Rest within Nodejs - Restify, but that would need no prior learning. Restify: Restify is a simple node module for building RESTful services. It is slimmer than Express. Express is a complete module that has all what you need to create a full-blown browser app. However, Restify does not have additional overhead of templating, rendering etc that would be needed if your app has views. So, as the name suggests it's an awesome framework for building RESTful services and is very light-weight. Set up - You can continue with the same directory or project structure we had in the previous post, or can start a new one. Install restify using npm and you are good to go. npm install restify Go to Server.js and include Restify in your solution. Then create the server object using restify.CreateServer() - SLICK - ha? var restify = require('restify'); var server = restify.createServer(); server.listen(8080, function () { console.log('%s listening at %s', server.name, server.url); }); Then make sure you provide a port for the Server to listen at. The call back function is optional but helps you for debugging purposes. Once you are done, save the file and then go to the command prompt and hit 'node server.js' and you should see the following:   To test the server, go to your browser and type the address 'http://localhost:8080/' and oops you will see an error.   Why is that? - Well because we haven't defined any routes. Let's go ahead and create a route. To begin with I'd like to return whatever is typed in the url after my name and the following code should do it. server.get('/ChanderDhall/:status', function respond(req, res, next) { res.end("hello " + req.params.name + "") }); You can also avoid writing call backs inline. Something like this. function respond(req, res, next) { res.end("Chander Dhall " + req.params.name + ""); } server.get('/hello/:name', respond); Now if you go ahead and type http://localhost:8080/ChanderDhall/LovesNode you will get the response 'Chander Dhall loves node'. NOTE: Make sure your url has the right case as it's case-sensitive. You could have also typed it in as 'server.get('/chanderdhall/:name', respond);' Stored procedure: We've talked a lot about Restify now, but keep in mind the post is about being able to use Sql server with Node and return JSON. To see this in action, let's go ahead and create another route to a list of Employees from a stored procedure. server.get('/Employees', Employees); The following code will return a JSON response.  function Employees(req, res, next) { res.header("Content-Type: application/json"); //Need to specify the Content-Type which is //JSON in our case. sql.open(conn_str, function (err, conn) { if (err) { //Logs an error console.log("Error opening the database connection!"); return; } console.log("before query!"); conn.queryRaw("exec sp_GetEmployees", function (err, results) { if (err) { //Connection is open but an error occurs whileWhat else can be done? May be create a formatter or may be even come up with a hypermedia type but that may upset some pragmatists. Well, that's going to be a totally different discussion and is really not part of this series. Summary: We've discussed how to execute a stored procedure using Microsoft Sql Server driver for Node. Also, we have discussed how to format and send out a clean JSON to the app calling this API.  

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  • SQL SERVER – A Puzzle – Fun with NULL – Fix Error 8117

    - by pinaldave
    During my 8 years of career, I have been involved in many interviews. Quite often, I act as the  interview. If I am the interviewer, I ask many questions – from easy questions to difficult ones. When I am the interviewee, I frequently get an opportunity to ask the interviewer some questions back. Regardless of the my capacity in attending the interview, I always make it a point to ask the interviewer at least one question. What is NULL? It’s always fun to ask this question during interviews, because in every interview, I get a different answer. NULL is often confused with false, absence of value or infinite value. Honestly, NULL is a very interesting subject as it bases its behavior in server settings. There are a few properties of NULL that are universal, but the knowledge about these properties is not known in a universal sense. Let us run this simple puzzle. Run the following T-SQL script: SELECT SUM(data) FROM (SELECT NULL AS data) t It will return the following error: Msg 8117, Level 16, State 1, Line 1 Operand data type NULL is invalid for sum operator. Now the error makes it very clear that NULL is invalid for sum Operator. Frequently enough, I have showed this simple query to many folks whom I came across. I asked them if they could modify the subquery and return the result as NULL. Here is what I expected: Even though this is a very simple looking query, so far I’ve got the correct answer from only 10% of the people to whom I have asked this question. It was common for me to receive this kind of answer – convert the NULL to some data type. However, doing so usually returns the value as 0 or the integer they passed. SELECT SUM(data) FROM (SELECT ISNULL(NULL,0) AS data) t I usually see many people modifying the outer query to get desired NULL result, but that is not allowed in this simple puzzle. This small puzzle made me wonder how many people have a clear understanding about NULL. Well, here is the answer to my simple puzzle. Just CAST NULL AS INT and it will return the final result as NULL: SELECT SUM(data) FROM (SELECT CAST(NULL AS INT) AS data) t Now that you know the answer, don’t you think it was very simple indeed? This blog post is especially dedicated to my friend Madhivanan who has written an excellent blog post about NULL. I am confident that after reading the blog post from Madhivanan, you will have no confusion regarding NULL in the future. Read: NULL, NULL, NULL and nothing but NULL. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Puzzle, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Solaris X86 64-bit Assembly Programming

    - by danx
    Solaris X86 64-bit Assembly Programming This is a simple example on writing, compiling, and debugging Solaris 64-bit x86 assembly language with a C program. This is also referred to as "AMD64" assembly. The term "AMD64" is used in an inclusive sense to refer to all X86 64-bit processors, whether AMD Opteron family or Intel 64 processor family. Both run Solaris x86. I'm keeping this example simple mainly to illustrate how everything comes together—compiler, assembler, linker, and debugger when using assembly language. The example I'm using here is a C program that calls an assembly language program passing a C string. The assembly language program takes the C string and calls printf() with it to print the string. AMD64 Register Usage But first let's review the use of AMD64 registers. AMD64 has several 64-bit registers, some special purpose (such as the stack pointer) and others general purpose. By convention, Solaris follows the AMD64 ABI in register usage, which is the same used by Linux, but different from Microsoft Windows in usage (such as which registers are used to pass parameters). This blog will only discuss conventions for Linux and Solaris. The following chart shows how AMD64 registers are used. The first six parameters to a function are passed through registers. If there's more than six parameters, parameter 7 and above are pushed on the stack before calling the function. The stack is also used to save temporary "stack" variables for use by a function. 64-bit Register Usage %rip Instruction Pointer points to the current instruction %rsp Stack Pointer %rbp Frame Pointer (saved stack pointer pointing to parameters on stack) %rdi Function Parameter 1 %rsi Function Parameter 2 %rdx Function Parameter 3 %rcx Function Parameter 4 %r8 Function Parameter 5 %r9 Function Parameter 6 %rax Function return value %r10, %r11 Temporary registers (need not be saved before used) %rbx, %r12, %r13, %r14, %r15 Temporary registers, but must be saved before use and restored before returning from the current function (usually with the push and pop instructions). 32-, 16-, and 8-bit registers To access the lower 32-, 16-, or 8-bits of a 64-bit register use the following: 64-bit register Least significant 32-bits Least significant 16-bits Least significant 8-bits %rax%eax%ax%al %rbx%ebx%bx%bl %rcx%ecx%cx%cl %rdx%edx%dx%dl %rsi%esi%si%sil %rdi%edi%di%axl %rbp%ebp%bp%bp %rsp%esp%sp%spl %r9%r9d%r9w%r9b %r10%r10d%r10w%r10b %r11%r11d%r11w%r11b %r12%r12d%r12w%r12b %r13%r13d%r13w%r13b %r14%r14d%r14w%r14b %r15%r15d%r15w%r15b %r16%r16d%r16w%r16b There's other registers present, such as the 64-bit %mm registers, 128-bit %xmm registers, 256-bit %ymm registers, and 512-bit %zmm registers. Except for %mm registers, these registers may not present on older AMD64 processors. Assembly Source The following is the source for a C program, helloas1.c, that calls an assembly function, hello_asm(). $ cat helloas1.c extern void hello_asm(char *s); int main(void) { hello_asm("Hello, World!"); } The assembly function called above, hello_asm(), is defined below. $ cat helloas2.s /* * helloas2.s * To build: * cc -m64 -o helloas2-cpp.s -D_ASM -E helloas2.s * cc -m64 -c -o helloas2.o helloas2-cpp.s */ #if defined(lint) || defined(__lint) /* ARGSUSED */ void hello_asm(char *s) { } #else /* lint */ #include <sys/asm_linkage.h> .extern printf ENTRY_NP(hello_asm) // Setup printf parameters on stack mov %rdi, %rsi // P2 (%rsi) is string variable lea .printf_string, %rdi // P1 (%rdi) is printf format string call printf ret SET_SIZE(hello_asm) // Read-only data .text .align 16 .type .printf_string, @object .printf_string: .ascii "The string is: %s.\n\0" #endif /* lint || __lint */ In the assembly source above, the C skeleton code under "#if defined(lint)" is optionally used for lint to check the interfaces with your C program--very useful to catch nasty interface bugs. The "asm_linkage.h" file includes some handy macros useful for assembly, such as ENTRY_NP(), used to define a program entry point, and SET_SIZE(), used to set the function size in the symbol table. The function hello_asm calls C function printf() by passing two parameters, Parameter 1 (P1) is a printf format string, and P2 is a string variable. The function begins by moving %rdi, which contains Parameter 1 (P1) passed hello_asm, to printf()'s P2, %rsi. Then it sets printf's P1, the format string, by loading the address the address of the format string in %rdi, P1. Finally it calls printf. After returning from printf, the hello_asm function returns itself. Larger, more complex assembly functions usually do more setup than the example above. If a function is returning a value, it would set %rax to the return value. Also, it's typical for a function to save the %rbp and %rsp registers of the calling function and to restore these registers before returning. %rsp contains the stack pointer and %rbp contains the frame pointer. Here is the typical function setup and return sequence for a function: ENTRY_NP(sample_assembly_function) push %rbp // save frame pointer on stack mov %rsp, %rbp // save stack pointer in frame pointer xor %rax, %r4ax // set function return value to 0. mov %rbp, %rsp // restore stack pointer pop %rbp // restore frame pointer ret // return to calling function SET_SIZE(sample_assembly_function) Compiling and Running Assembly Use the Solaris cc command to compile both C and assembly source, and to pre-process assembly source. You can also use GNU gcc instead of cc to compile, if you prefer. The "-m64" option tells the compiler to compile in 64-bit address mode (instead of 32-bit). $ cc -m64 -o helloas2-cpp.s -D_ASM -E helloas2.s $ cc -m64 -c -o helloas2.o helloas2-cpp.s $ cc -m64 -c helloas1.c $ cc -m64 -o hello-asm helloas1.o helloas2.o $ file hello-asm helloas1.o helloas2.o hello-asm: ELF 64-bit LSB executable AMD64 Version 1 [SSE FXSR FPU], dynamically linked, not stripped helloas1.o: ELF 64-bit LSB relocatable AMD64 Version 1 helloas2.o: ELF 64-bit LSB relocatable AMD64 Version 1 $ hello-asm The string is: Hello, World!. Debugging Assembly with MDB MDB is the Solaris system debugger. It can also be used to debug user programs, including assembly and C. The following example runs the above program, hello-asm, under control of the debugger. In the example below I load the program, set a breakpoint at the assembly function hello_asm, display the registers and the first parameter, step through the assembly function, and continue execution. $ mdb hello-asm # Start the debugger > hello_asm:b # Set a breakpoint > ::run # Run the program under the debugger mdb: stop at hello_asm mdb: target stopped at: hello_asm: movq %rdi,%rsi > $C # display function stack ffff80ffbffff6e0 hello_asm() ffff80ffbffff6f0 0x400adc() > $r # display registers %rax = 0x0000000000000000 %r8 = 0x0000000000000000 %rbx = 0xffff80ffbf7f8e70 %r9 = 0x0000000000000000 %rcx = 0x0000000000000000 %r10 = 0x0000000000000000 %rdx = 0xffff80ffbffff718 %r11 = 0xffff80ffbf537db8 %rsi = 0xffff80ffbffff708 %r12 = 0x0000000000000000 %rdi = 0x0000000000400cf8 %r13 = 0x0000000000000000 %r14 = 0x0000000000000000 %r15 = 0x0000000000000000 %cs = 0x0053 %fs = 0x0000 %gs = 0x0000 %ds = 0x0000 %es = 0x0000 %ss = 0x004b %rip = 0x0000000000400c70 hello_asm %rbp = 0xffff80ffbffff6e0 %rsp = 0xffff80ffbffff6c8 %rflags = 0x00000282 id=0 vip=0 vif=0 ac=0 vm=0 rf=0 nt=0 iopl=0x0 status=<of,df,IF,tf,SF,zf,af,pf,cf> %gsbase = 0x0000000000000000 %fsbase = 0xffff80ffbf782a40 %trapno = 0x3 %err = 0x0 > ::dis # disassemble the current instructions hello_asm: movq %rdi,%rsi hello_asm+3: leaq 0x400c90,%rdi hello_asm+0xb: call -0x220 <PLT:printf> hello_asm+0x10: ret 0x400c81: nop 0x400c85: nop 0x400c88: nop 0x400c8c: nop 0x400c90: pushq %rsp 0x400c91: pushq $0x74732065 0x400c96: jb +0x69 <0x400d01> > 0x0000000000400cf8/S # %rdi contains Parameter 1 0x400cf8: Hello, World! > [ # Step and execute 1 instruction mdb: target stopped at: hello_asm+3: leaq 0x400c90,%rdi > [ mdb: target stopped at: hello_asm+0xb: call -0x220 <PLT:printf> > [ The string is: Hello, World!. mdb: target stopped at: hello_asm+0x10: ret > [ mdb: target stopped at: main+0x19: movl $0x0,-0x4(%rbp) > :c # continue program execution mdb: target has terminated > $q # quit the MDB debugger $ In the example above, at the start of function hello_asm(), I display the stack contents with "$C", display the registers contents with "$r", then disassemble the current function with "::dis". The first function parameter, which is a C string, is passed by reference with the string address in %rdi (see the register usage chart above). The address is 0x400cf8, so I print the value of the string with the "/S" MDB command: "0x0000000000400cf8/S". I can also print the contents at an address in several other formats. Here's a few popular formats. For more, see the mdb(1) man page for details. address/S C string address/C ASCII character (1 byte) address/E unsigned decimal (8 bytes) address/U unsigned decimal (4 bytes) address/D signed decimal (4 bytes) address/J hexadecimal (8 bytes) address/X hexadecimal (4 bytes) address/B hexadecimal (1 bytes) address/K pointer in hexadecimal (4 or 8 bytes) address/I disassembled instruction Finally, I step through each machine instruction with the "[" command, which steps over functions. If I wanted to enter a function, I would use the "]" command. Then I continue program execution with ":c", which continues until the program terminates. MDB Basic Cheat Sheet Here's a brief cheat sheet of some of the more common MDB commands useful for assembly debugging. There's an entire set of macros and more powerful commands, especially some for debugging the Solaris kernel, but that's beyond the scope of this example. $C Display function stack with pointers $c Display function stack $e Display external function names $v Display non-zero variables and registers $r Display registers ::fpregs Display floating point (or "media" registers). Includes %st, %xmm, and %ymm registers. ::status Display program status ::run Run the program (followed by optional command line parameters) $q Quit the debugger address:b Set a breakpoint address:d Delete a breakpoint $b Display breakpoints :c Continue program execution after a breakpoint [ Step 1 instruction, but step over function calls ] Step 1 instruction address::dis Disassemble instructions at an address ::events Display events Further Information "Assembly Language Techniques for Oracle Solaris on x86 Platforms" by Paul Lowik (2004). Good tutorial on Solaris x86 optimization with assembly. The Solaris Operating System on x86 Platforms An excellent, detailed tutorial on X86 architecture, with Solaris specifics. By an ex-Sun employee, Frank Hofmann (2005). "AMD64 ABI Features", Solaris 64-bit Developer's Guide contains rules on data types and register usage for Intel 64/AMD64-class processors. (available at docs.oracle.com) Solaris X86 Assembly Language Reference Manual (available at docs.oracle.com) SPARC Assembly Language Reference Manual (available at docs.oracle.com) System V Application Binary Interface (2003) defines the AMD64 ABI for UNIX-class operating systems, including Solaris, Linux, and BSD. Google for it—the original website is gone. cc(1), gcc(1), and mdb(1) man pages.

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  • wcf web service in post method, object properties are null, although the object is not null

    - by Abdalhadi Kolayb
    i have this problem in post method when i send object parameter to the method, then the object is not null, but all its properties have the default values. here is data module: [DataContract] public class Products { [DataMember(Order = 1)] public int ProdID { get; set; } [DataMember(Order = 2)] public string ProdName { get; set; } [DataMember(Order = 3)] public float PrpdPrice { get; set; } } and here is the interface: [OperationContract] [WebInvoke( Method = "POST", UriTemplate = "AddProduct", ResponseFormat = WebMessageFormat.Json, BodyStyle = WebMessageBodyStyle.WrappedRequest, RequestFormat = WebMessageFormat.Json)] string AddProduct([MessageParameter(Name = "prod")]Products prod); public string AddProduct(Products prod) { ProductsList.Add(prod); return "return string"; } here is the json request: Content-type:application/json {"prod":[{"ProdID": 111,"ProdName": "P111","PrpdPrice": 111}]} but in the server the object received: {"prod":[{"ProdID": 0,"ProdName": NULL,"PrpdPrice": 0}]}

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  • C#/.NET Little Wonders: Fun With Enum Methods

    - by James Michael Hare
    Once again lets dive into the Little Wonders of .NET, those small things in the .NET languages and BCL classes that make development easier by increasing readability, maintainability, and/or performance. So probably every one of us has used an enumerated type at one time or another in a C# program.  The enumerated types we create are a great way to represent that a value can be one of a set of discrete values (or a combination of those values in the case of bit flags). But the power of enum types go far beyond simple assignment and comparison, there are many methods in the Enum class (that all enum types “inherit” from) that can give you even more power when dealing with them. IsDefined() – check if a given value exists in the enum Are you reading a value for an enum from a data source, but are unsure if it is actually a valid value or not?  Casting won’t tell you this, and Parse() isn’t guaranteed to balk either if you give it an int or a combination of flags.  So what can we do? Let’s assume we have a small enum like this for result codes we want to return back from our business logic layer: 1: public enum ResultCode 2: { 3: Success, 4: Warning, 5: Error 6: } In this enum, Success will be zero (unless given another value explicitly), Warning will be one, and Error will be two. So what happens if we have code like this where perhaps we’re getting the result code from another data source (could be database, could be web service, etc)? 1: public ResultCode PerformAction() 2: { 3: // set up and call some method that returns an int. 4: int result = ResultCodeFromDataSource(); 5:  6: // this will suceed even if result is < 0 or > 2. 7: return (ResultCode) result; 8: } So what happens if result is –1 or 4?  Well, the cast does not fail, so what we end up with would be an instance of a ResultCode that would have a value that’s outside of the bounds of the enum constants we defined. This means if you had a block of code like: 1: switch (result) 2: { 3: case ResultType.Success: 4: // do success stuff 5: break; 6:  7: case ResultType.Warning: 8: // do warning stuff 9: break; 10:  11: case ResultType.Error: 12: // do error stuff 13: break; 14: } That you would hit none of these blocks (which is a good argument for always having a default in a switch by the way). So what can you do?  Well, there is a handy static method called IsDefined() on the Enum class which will tell you if an enum value is defined.  1: public ResultCode PerformAction() 2: { 3: int result = ResultCodeFromDataSource(); 4:  5: if (!Enum.IsDefined(typeof(ResultCode), result)) 6: { 7: throw new InvalidOperationException("Enum out of range."); 8: } 9:  10: return (ResultCode) result; 11: } In fact, this is often recommended after you Parse() or cast a value to an enum as there are ways for values to get past these methods that may not be defined. If you don’t like the syntax of passing in the type of the enum, you could clean it up a bit by creating an extension method instead that would allow you to call IsDefined() off any isntance of the enum: 1: public static class EnumExtensions 2: { 3: // helper method that tells you if an enum value is defined for it's enumeration 4: public static bool IsDefined(this Enum value) 5: { 6: return Enum.IsDefined(value.GetType(), value); 7: } 8: }   HasFlag() – an easier way to see if a bit (or bits) are set Most of us who came from the land of C programming have had to deal extensively with bit flags many times in our lives.  As such, using bit flags may be almost second nature (for a quick refresher on bit flags in enum types see one of my old posts here). However, in higher-level languages like C#, the need to manipulate individual bit flags is somewhat diminished, and the code to check for bit flag enum values may be obvious to an advanced developer but cryptic to a novice developer. For example, let’s say you have an enum for a messaging platform that contains bit flags: 1: // usually, we pluralize flags enum type names 2: [Flags] 3: public enum MessagingOptions 4: { 5: None = 0, 6: Buffered = 0x01, 7: Persistent = 0x02, 8: Durable = 0x04, 9: Broadcast = 0x08 10: } We can combine these bit flags using the bitwise OR operator (the ‘|’ pipe character): 1: // combine bit flags using 2: var myMessenger = new Messenger(MessagingOptions.Buffered | MessagingOptions.Broadcast); Now, if we wanted to check the flags, we’d have to test then using the bit-wise AND operator (the ‘&’ character): 1: if ((options & MessagingOptions.Buffered) == MessagingOptions.Buffered) 2: { 3: // do code to set up buffering... 4: // ... 5: } While the ‘|’ for combining flags is easy enough to read for advanced developers, the ‘&’ test tends to be easy for novice developers to get wrong.  First of all you have to AND the flag combination with the value, and then typically you should test against the flag combination itself (and not just for a non-zero)!  This is because the flag combination you are testing with may combine multiple bits, in which case if only one bit is set, the result will be non-zero but not necessarily all desired bits! Thanks goodness in .NET 4.0 they gave us the HasFlag() method.  This method can be called from an enum instance to test to see if a flag is set, and best of all you can avoid writing the bit wise logic yourself.  Not to mention it will be more readable to a novice developer as well: 1: if (options.HasFlag(MessagingOptions.Buffered)) 2: { 3: // do code to set up buffering... 4: // ... 5: } It is much more concise and unambiguous, thus increasing your maintainability and readability. It would be nice to have a corresponding SetFlag() method, but unfortunately generic types don’t allow you to specialize on Enum, which makes it a bit more difficult.  It can be done but you have to do some conversions to numeric and then back to the enum which makes it less of a payoff than having the HasFlag() method.  But if you want to create it for symmetry, it would look something like this: 1: public static T SetFlag<T>(this Enum value, T flags) 2: { 3: if (!value.GetType().IsEquivalentTo(typeof(T))) 4: { 5: throw new ArgumentException("Enum value and flags types don't match."); 6: } 7:  8: // yes this is ugly, but unfortunately we need to use an intermediate boxing cast 9: return (T)Enum.ToObject(typeof (T), Convert.ToUInt64(value) | Convert.ToUInt64(flags)); 10: } Note that since the enum types are value types, we need to assign the result to something (much like string.Trim()).  Also, you could chain several SetFlag() operations together or create one that takes a variable arg list if desired. Parse() and ToString() – transitioning from string to enum and back Sometimes, you may want to be able to parse an enum from a string or convert it to a string - Enum has methods built in to let you do this.  Now, many may already know this, but may not appreciate how much power are in these two methods. For example, if you want to parse a string as an enum, it’s easy and works just like you’d expect from the numeric types: 1: string optionsString = "Persistent"; 2:  3: // can use Enum.Parse, which throws if finds something it doesn't like... 4: var result = (MessagingOptions)Enum.Parse(typeof (MessagingOptions), optionsString); 5:  6: if (result == MessagingOptions.Persistent) 7: { 8: Console.WriteLine("It worked!"); 9: } Note that Enum.Parse() will throw if it finds a value it doesn’t like.  But the values it likes are fairly flexible!  You can pass in a single value, or a comma separated list of values for flags and it will parse them all and set all bits: 1: // for string values, can have one, or comma separated. 2: string optionsString = "Persistent, Buffered"; 3:  4: var result = (MessagingOptions)Enum.Parse(typeof (MessagingOptions), optionsString); 5:  6: if (result.HasFlag(MessagingOptions.Persistent) && result.HasFlag(MessagingOptions.Buffered)) 7: { 8: Console.WriteLine("It worked!"); 9: } Or you can parse in a string containing a number that represents a single value or combination of values to set: 1: // 3 is the combination of Buffered (0x01) and Persistent (0x02) 2: var optionsString = "3"; 3:  4: var result = (MessagingOptions) Enum.Parse(typeof (MessagingOptions), optionsString); 5:  6: if (result.HasFlag(MessagingOptions.Persistent) && result.HasFlag(MessagingOptions.Buffered)) 7: { 8: Console.WriteLine("It worked again!"); 9: } And, if you really aren’t sure if the parse will work, and don’t want to handle an exception, you can use TryParse() instead: 1: string optionsString = "Persistent, Buffered"; 2: MessagingOptions result; 3:  4: // try parse returns true if successful, and takes an out parm for the result 5: if (Enum.TryParse(optionsString, out result)) 6: { 7: if (result.HasFlag(MessagingOptions.Persistent) && result.HasFlag(MessagingOptions.Buffered)) 8: { 9: Console.WriteLine("It worked!"); 10: } 11: } So we covered parsing a string to an enum, what about reversing that and converting an enum to a string?  The ToString() method is the obvious and most basic choice for most of us, but did you know you can pass a format string for enum types that dictate how they are written as a string?: 1: MessagingOptions value = MessagingOptions.Buffered | MessagingOptions.Persistent; 2:  3: // general format, which is the default, 4: Console.WriteLine("Default : " + value); 5: Console.WriteLine("G (default): " + value.ToString("G")); 6:  7: // Flags format, even if type does not have Flags attribute. 8: Console.WriteLine("F (flags) : " + value.ToString("F")); 9:  10: // integer format, value as number. 11: Console.WriteLine("D (num) : " + value.ToString("D")); 12:  13: // hex format, value as hex 14: Console.WriteLine("X (hex) : " + value.ToString("X")); Which displays: 1: Default : Buffered, Persistent 2: G (default): Buffered, Persistent 3: F (flags) : Buffered, Persistent 4: D (num) : 3 5: X (hex) : 00000003 Now, you may not really see a difference here between G and F because I used a [Flags] enum, the difference is that the “F” option treats the enum as if it were flags even if the [Flags] attribute is not present.  Let’s take a non-flags enum like the ResultCode used earlier: 1: // yes, we can do this even if it is not [Flags] enum. 2: ResultCode value = ResultCode.Warning | ResultCode.Error; And if we run that through the same formats again we get: 1: Default : 3 2: G (default): 3 3: F (flags) : Warning, Error 4: D (num) : 3 5: X (hex) : 00000003 Notice that since we had multiple values combined, but it was not a [Flags] marked enum, the G and default format gave us a number instead of a value name.  This is because the value was not a valid single-value constant of the enum.  However, using the F flags format string, it broke out the value into its component flags even though it wasn’t marked [Flags]. So, if you want to get an enum to display appropriately for whether or not it has the [Flags] attribute, use G which is the default.  If you always want it to attempt to break down the flags, use F.  For numeric output, obviously D or  X are the best choice depending on whether you want decimal or hex. Summary Hopefully, you learned a couple of new tricks with using the Enum class today!  I’ll add more little wonders as I think of them and thanks for all the invaluable input!   Technorati Tags: C#,.NET,Little Wonders,Enum,BlackRabbitCoder

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  • A C# implementation of the CallStream pattern

    - by Bertrand Le Roy
    Dusan published this interesting post a couple of weeks ago about a novel JavaScript chaining pattern: http://dbj.org/dbj/?p=514 It’s similar to many existing patterns, but the syntax is extraordinarily terse and it provides a new form of friction-free, plugin-less extensibility mechanism. Here’s a JavaScript example from Dusan’s post: CallStream("#container") (find, "div") (attr, "A", 1) (css, "color", "#fff") (logger); The interesting thing here is that the functions that are being passed as the first argument are arbitrary, they don’t need to be declared as plug-ins. Compare that with a rough jQuery equivalent that could look something like this: $.fn.logger = function () { /* ... */ } $("selector") .find("div") .attr("A", 1) .css("color", "#fff") .logger(); There is also the “each” method in jQuery that achieves something similar, but its syntax is a little more verbose. Of course, that this pattern can be expressed so easily in JavaScript owes everything to the extraordinary way functions are treated in that language, something Douglas Crockford called “the very best part of JavaScript”. One of the first things I thought while reading Dusan’s post was how I could adapt that to C#. After all, with Lambdas and delegates, C# also has its first-class functions. And sure enough, it works really really well. After about ten minutes, I was able to write this: CallStreamFactory.CallStream (p => Console.WriteLine("Yay!")) (Dump, DateTime.Now) (DumpFooAndBar, new { Foo = 42, Bar = "the answer" }) (p => Console.ReadKey()); Where the Dump function is: public static void Dump(object options) { Console.WriteLine(options.ToString()); } And DumpFooAndBar is: public static void DumpFooAndBar(dynamic options) { Console.WriteLine("Foo is {0} and bar is {1}.", options.Foo, options.Bar); } So how does this work? Well, it really is very simple. And not. Let’s say it’s not a lot of code, but if you’re like me you might need an Advil after that. First, I defined the signature of the CallStream method as follows: public delegate CallStream CallStream (Action<object> action, object options = null); The delegate define a call stream as something that takes an action (a function of the options) and an optional options object and that returns a delegate of its own type. Tricky, but that actually works, a delegate can return its own type. Then I wrote an implementation of that delegate that calls the action and returns itself: public static CallStream CallStream (Action<object> action, object options = null) { action(options); return CallStream; } Pretty nice, eh? Well, yes and no. What we are doing here is to execute a sequence of actions using an interesting novel syntax. But for this to be actually useful, you’d need to build a more specialized call stream factory that comes with some sort of context (like Dusan did in JavaScript). For example, you could write the following alternate delegate signature that takes a string and returns itself: public delegate StringCallStream StringCallStream(string message); And then write the following call stream (notice the currying): public static StringCallStream CreateDumpCallStream(string dumpPath) { StringCallStream str = null; var dump = File.AppendText(dumpPath); dump.AutoFlush = true; str = s => { dump.WriteLine(s); return str; }; return str; } (I know, I’m not closing that stream; sure; bad, bad Bertrand) Finally, here’s how you use it: CallStreamFactory.CreateDumpCallStream(@".\dump.txt") ("Wow, this really works.") (DateTime.Now.ToLongTimeString()) ("And that is all."); Next step would be to combine this contextual implementation with the one that takes an action parameter and do some really fun stuff. I’m only scratching the surface here. This pattern could reveal itself to be nothing more than a gratuitous mind-bender or there could be applications that we hardly suspect at this point. In any case, it’s a fun new construct. Or is this nothing new? You tell me… Comments are open :)

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  • User is trying to leave! Set at-least confirm alert on browser(tab) close event!!

    - by kaushalparik27
    This is something that might be annoying or irritating for end user. Obviously, It's impossible to prevent end user from closing the/any browser. Just think of this if it becomes possible!!!. That will be a horrible web world where everytime you will be attacked by sites and they will not allow to close your browser until you confirm your shopping cart and do the payment. LOL:) You need to open the task manager and might have to kill the running browser exe processes.Anyways; Jokes apart, but I have one situation where I need to alert/confirm from the user in any anyway when they try to close the browser or change the url. Think of this: You are creating a single page intranet asp.net application where your employee can enter/select their TDS/Investment Declarations and you wish to at-least ALERT/CONFIRM them if they are attempting to:[1] Close the Browser[2] Close the Browser Tab[3] Attempt to go some other site by Changing the urlwithout completing/freezing their declaration.So, Finally requirement is clear. I need to alert/confirm the user what he is going to do on above bulleted events. I am going to use window.onbeforeunload event to set the javascript confirm alert box to appear.    <script language="JavaScript" type="text/javascript">        window.onbeforeunload = confirmExit;        function confirmExit() {            return "You are about to exit the system before freezing your declaration! If you leave now and never return to freeze your declaration; then they will not go into effect and you may lose tax deduction, Are you sure you want to leave now?";        }    </script>See! you are halfway done!. So, every time browser unloads the page, above confirm alert causes to appear on front of user like below:By saying here "every time browser unloads the page"; I mean to say that whenever page loads or postback happens the browser onbeforeunload event will be executed. So, event a button submit or a link submit which causes page to postback would tend to execute the browser onbeforeunload event to fire!So, now the hurdle is how can we prevent the alert "Not to show when page is being postback" via any button/link submit? Answer is JQuery :)Idea is, you just need to set the script reference src to jQuery library and Set the window.onbeforeunload event to null when any input/link causes a page to postback.Below will be the complete code:<head runat="server">    <title></title>    <script src="jquery.min.js" type="text/javascript"></script>    <script language="JavaScript" type="text/javascript">        window.onbeforeunload = confirmExit;        function confirmExit() {            return "You are about to exit the system before freezing your declaration! If you leave now and never return to freeze your declaration; then they will not go into effect and you may lose tax deduction, Are you sure you want to leave now?";        }        $(function() {            $("a").click(function() {                window.onbeforeunload = null;            });            $("input").click(function() {                window.onbeforeunload = null;            });        });    </script></head><body>    <form id="form1" runat="server">    <div></div>    </form></body></html>So, By this post I have tried to set the confirm alert if user try to close the browser/tab or try leave the site by changing the url. I have attached a working example with this post here. I hope someone might find it helpful.

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  • International Radio Operators Alphabet in F# &amp; Silverlight &ndash; Part 2

    - by MarkPearl
    So the brunt of my my very complex F# code has been done. Now it’s just putting the Silverlight stuff in. The first thing I did was add a new project to my solution. I gave it a name and VS2010 did the rest of the magic in creating the .Web project etc. In this instance because I want to take the MVVM approach and make use of commanding I have decided to make the frontend a Silverlight4 project. I now need move my F# code into a proper Silverlight Library. Warning – when you create the Silverlight Library VS2010 will ask you whether you want it to be based on Silverlight3 or Silverlight4. I originally went for Silverlight4 only to discover when I tried to compile my solution that I was given an error… Error 12 F# runtime for Silverlight version v4.0 is not installed. Please go to http://go.microsoft.com/fwlink/?LinkId=177463 to download and install matching.. After asking around I discovered that the Silverlight4 F# runtime is not available yet. No problem, the suggestion was to change the F# Silverlight Library to a Silverlight3 project however when going to the properties of the project file – even though I changed it to Silverlight3, VS2010 did not like it and kept reverting it to a Silverlight4 project. After a few minutes of scratching my head I simply deleted Silverlight4 F# Library project and created a new F# Silverlight Library project in Silverlight3 and VS2010 was happy. Now that the project structure is set up, rest is fairly simple. You need to add the Silverlight Library as a reference to the C# Silverlight Front End. Then setup your views, since I was following the MVVM pattern I made a Views & ViewModel folder and set up the relevant View and ViewModels. The MainPageViewModel file looks as follows using System; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using System.Collections.ObjectModel; namespace IROAFrontEnd.ViewModels { public class MainPageViewModel : ViewModelBase { private string _iroaString; private string _inputCharacters; public string InputCharacters { get { return _inputCharacters; } set { if (_inputCharacters != value) { _inputCharacters = value; OnPropertyChanged("InputCharacters"); } } } public string IROAString { get { return _iroaString; } set { if (_iroaString != value) { _iroaString = value; OnPropertyChanged("IROAString"); } } } public ICommand MySpecialCommand { get { return new MyCommand(this); } } public class MyCommand : ICommand { readonly MainPageViewModel _myViewModel; public MyCommand(MainPageViewModel myViewModel) { _myViewModel = myViewModel; } public event EventHandler CanExecuteChanged; public bool CanExecute(object parameter) { return true; } public void Execute(object parameter) { var result = ModuleMain.ConvertCharsToStrings(_myViewModel.InputCharacters); var newString = ""; foreach (var Item in result) { newString += Item + " "; } _myViewModel.IROAString = newString.Trim(); } } } } One of the features I like in Silverlight4 is the new commanding. You will notice in my I have put the code under the command execute to reference to my F# module. At the moment this could be cleaned up even more, but will suffice for now.. public void Execute(object parameter) { var result = ModuleMain.ConvertCharsToStrings(_myViewModel.InputCharacters); var newString = ""; foreach (var Item in result) { newString += Item + " "; } _myViewModel.IROAString = newString.Trim(); } I then needed to set the view up. If we have a look at the MainPageView.xaml the xaml code will look like the following…. Nothing to fancy, but battleship grey for now… take careful note of the binding of the command in the button to MySpecialCommand which was created in the ViewModel. <UserControl x:Class="IROAFrontEnd.Views.MainPageView" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="400"> <Grid x:Name="LayoutRoot" Background="White"> <Grid.RowDefinitions> <RowDefinition/> <RowDefinition/> <RowDefinition/> </Grid.RowDefinitions> <TextBox Grid.Row="0" Text="{Binding InputCharacters, Mode=TwoWay}"/> <Button Grid.Row="1" Command="{Binding MySpecialCommand}"> <TextBlock Text="Generate"/> </Button> <TextBlock Grid.Row="2" Text="{Binding IROAString}"/> </Grid> </UserControl> Finally in the App.xaml.cs file we need to set the View and link it to the ViewModel. private void Application_Startup(object sender, StartupEventArgs e) { var myView = new MainPageView(); var myViewModel = new MainPageViewModel(); myView.DataContext = myViewModel; this.RootVisual = myView; }   Once this is done – hey presto – it worked. I typed in some “Test Input” and clicked the generate button and the correct Radio Operators Alphabet was generated. And that’s the end of my first very basic F# Silverlight application.

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  • An issue with tessellation a model with DirectX11

    - by Paul Ske
    I took the hardware tessellation tutorial from Rastertek and implemended texturing instead of color. This is great, so I wanted to implemended the same techique to a model inside my game editor and I noticed it doesn't draw anything. I compared the detailed tessellation from DirectX SDK sample. Inside the shader file - if I replace the HullInputType with PixelInputType it draws. So, I think because when I compiled the shaders inside the program it compiles VertexShader, PixelShader, HullShader then DomainShader. Isn't it suppose to be VertexShader, HullSHader, DomainShader then PixelShader or does it really not matter? I am just curious why wouldn't the model even be drawn when HullInputType but renders fine with PixelInputType. Shader Code: [code] cbuffer ConstantBuffer { float4x4 WVP; float4x4 World; // the rotation matrix float3 lightvec; // the light's vector float4 lightcol; // the light's color float4 ambientcol; // the ambient light's color bool isSelected; } cbuffer cameraBuffer { float3 cameraDirection; float padding; } cbuffer TessellationBuffer { float tessellationAmount; float3 padding2; } struct ConstantOutputType { float edges[3] : SV_TessFactor; float inside : SV_InsideTessFactor; }; Texture2D Texture; Texture2D NormalTexture; SamplerState ss { MinLOD = 5.0f; MipLODBias = 0.0f; }; struct HullOutputType { float3 position : POSITION; float2 texcoord : TEXCOORD0; float3 normal : NORMAL; float3 tangent : TANGENT; }; struct HullInputType { float4 position : POSITION; float2 texcoord : TEXCOORD0; float3 normal : NORMAL; float3 tangent : TANGENT; }; struct VertexInputType { float4 position : POSITION; float2 texcoord : TEXCOORD; float3 normal : NORMAL; float3 tangent : TANGENT; uint uVertexID : SV_VERTEXID; }; struct PixelInputType { float4 position : SV_POSITION; float2 texcoord : TEXCOORD0; // texture coordinates float3 normal : NORMAL; float3 tangent : TANGENT; float4 color : COLOR; float3 viewDirection : TEXCOORD1; float4 depthBuffer : TEXTURE0; }; HullInputType VShader(VertexInputType input) { HullInputType output; output.position.w = 1.0f; output.position = mul(input.position,WVP); output.texcoord = input.texcoord; output.normal = input.normal; output.tangent = input.tangent; //output.normal = mul(normal,World); //output.tangent = mul(tangent,World); //output.color = output.color; //output.texcoord = texcoord; // set the texture coordinates, unmodified return output; } ConstantOutputType TexturePatchConstantFunction(InputPatch inputPatch,uint patchID : SV_PrimitiveID) { ConstantOutputType output; output.edges[0] = tessellationAmount; output.edges[1] = tessellationAmount; output.edges[2] = tessellationAmount; output.inside = tessellationAmount; return output; } [domain("tri")] [partitioning("integer")] [outputtopology("triangle_cw")] [outputcontrolpoints(3)] [patchconstantfunc("TexturePatchConstantFunction")] HullOutputType HShader(InputPatch patch, uint pointId : SV_OutputControlPointID, uint patchId : SV_PrimitiveID) { HullOutputType output; // Set the position for this control point as the output position. output.position = patch[pointId].position; // Set the input color as the output color. output.texcoord = patch[pointId].texcoord; output.normal = patch[pointId].normal; output.tangent = patch[pointId].tangent; return output; } [domain("tri")] PixelInputType DShader(ConstantOutputType input, float3 uvwCoord : SV_DomainLocation, const OutputPatch patch) { float3 vertexPosition; float2 uvPosition; float4 worldposition; PixelInputType output; // Interpolate world space position with barycentric coordinates float3 vWorldPos = uvwCoord.x * patch[0].position + uvwCoord.y * patch[1].position + uvwCoord.z * patch[2].position; // Determine the position of the new vertex. vertexPosition = vWorldPos; // Calculate the position of the new vertex against the world, view, and projection matrices. output.position = mul(float4(vertexPosition, 1.0f),WVP); // Send the input color into the pixel shader. output.texcoord = uvwCoord.x * patch[0].position + uvwCoord.y * patch[1].position + uvwCoord.z * patch[2].position; output.normal = uvwCoord.x * patch[0].position + uvwCoord.y * patch[1].position + uvwCoord.z * patch[2].position; output.tangent = uvwCoord.x * patch[0].position + uvwCoord.y * patch[1].position + uvwCoord.z * patch[2].position; //output.depthBuffer = output.position; //output.depthBuffer.w = 1.0f; //worldposition = mul(output.position,WVP); //output.viewDirection = cameraDirection.xyz - worldposition.xyz; //output.viewDirection = normalize(output.viewDirection); return output; } [/code] Somethings are commented out but will be in place when fixed. I'm probably not connecting something correctly.

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  • database api commands

    - by Rahul Mehta
    As I am developing database api for a project. I am developing commands for getting data from database. e.g. i have one gib table so command for that is getgib name alias limit fields if user pass the name e.g. getgib rahul than it will return all the gib data whose name is like rahul. if alias is given than it will return the all the gib owned by the user whose alias(userid) given . So i want to design the commands. limit : is to limit the record in query, fields : is the extra fields i want to add in the select query . so as now commands are set but now Question 1 : i want the gibs by the gibid , so how to make this or any suggestion to improve my command is welcome. Question 2 : if user don't want to specify the name , and he want only the gibs by providing alias then at this what separator at the place of name i should used.

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  • Convert Dynamic to Type and convert Type to Dynamic

    - by Jon Canning
    public static class DynamicExtensions     {         public static T FromDynamic<T>(this IDictionary<string, object> dictionary)         {             var bindings = new List<MemberBinding>();             foreach (var sourceProperty in typeof(T).GetProperties().Where(x => x.CanWrite))             {                 var key = dictionary.Keys.SingleOrDefault(x => x.Equals(sourceProperty.Name, StringComparison.OrdinalIgnoreCase));                 if (string.IsNullOrEmpty(key)) continue;                 var propertyValue = dictionary[key];                 bindings.Add(Expression.Bind(sourceProperty, Expression.Constant(propertyValue)));             }             Expression memberInit = Expression.MemberInit(Expression.New(typeof(T)), bindings);             return Expression.Lambda<Func<T>>(memberInit).Compile().Invoke();         }         public static dynamic ToDynamic<T>(this T obj)         {             IDictionary<string, object> expando = new ExpandoObject();             foreach (var propertyInfo in typeof(T).GetProperties())             {                 var propertyExpression = Expression.Property(Expression.Constant(obj), propertyInfo);                 var currentValue = Expression.Lambda<Func<string>>(propertyExpression).Compile().Invoke();                 expando.Add(propertyInfo.Name.ToLower(), currentValue);             }             return expando as ExpandoObject;         }     }

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  • Using TPL and PLINQ to raise performance of feed aggregator

    - by DigiMortal
    In this posting I will show you how to use Task Parallel Library (TPL) and PLINQ features to boost performance of simple RSS-feed aggregator. I will use here only very basic .NET classes that almost every developer starts from when learning parallel programming. Of course, we will also measure how every optimization affects performance of feed aggregator. Feed aggregator Our feed aggregator works as follows: Load list of blogs Download RSS-feed Parse feed XML Add new posts to database Our feed aggregator is run by task scheduler after every 15 minutes by example. We will start our journey with serial implementation of feed aggregator. Second step is to use task parallelism and parallelize feeds downloading and parsing. And our last step is to use data parallelism to parallelize database operations. We will use Stopwatch class to measure how much time it takes for aggregator to download and insert all posts from all registered blogs. After every run we empty posts table in database. Serial aggregation Before doing parallel stuff let’s take a look at serial implementation of feed aggregator. All tasks happen one after other. internal class FeedClient {     private readonly INewsService _newsService;     private const int FeedItemContentMaxLength = 255;       public FeedClient()     {          ObjectFactory.Initialize(container =>          {              container.PullConfigurationFromAppConfig = true;          });           _newsService = ObjectFactory.GetInstance<INewsService>();     }       public void Execute()     {         var blogs = _newsService.ListPublishedBlogs();           for (var index = 0; index <blogs.Count; index++)         {              ImportFeed(blogs[index]);         }     }       private void ImportFeed(BlogDto blog)     {         if(blog == null)             return;         if (string.IsNullOrEmpty(blog.RssUrl))             return;           var uri = new Uri(blog.RssUrl);         SyndicationContentFormat feedFormat;           feedFormat = SyndicationDiscoveryUtility.SyndicationContentFormatGet(uri);           if (feedFormat == SyndicationContentFormat.Rss)             ImportRssFeed(blog);         if (feedFormat == SyndicationContentFormat.Atom)             ImportAtomFeed(blog);                 }       private void ImportRssFeed(BlogDto blog)     {         var uri = new Uri(blog.RssUrl);         var feed = RssFeed.Create(uri);           foreach (var item in feed.Channel.Items)         {             SaveRssFeedItem(item, blog.Id, blog.CreatedById);         }     }       private void ImportAtomFeed(BlogDto blog)     {         var uri = new Uri(blog.RssUrl);         var feed = AtomFeed.Create(uri);           foreach (var item in feed.Entries)         {             SaveAtomFeedEntry(item, blog.Id, blog.CreatedById);         }     } } Serial implementation of feed aggregator downloads and inserts all posts with 25.46 seconds. Task parallelism Task parallelism means that separate tasks are run in parallel. You can find out more about task parallelism from MSDN page Task Parallelism (Task Parallel Library) and Wikipedia page Task parallelism. Although finding parts of code that can run safely in parallel without synchronization issues is not easy task we are lucky this time. Feeds import and parsing is perfect candidate for parallel tasks. We can safely parallelize feeds import because importing tasks doesn’t share any resources and therefore they don’t also need any synchronization. After getting the list of blogs we iterate through the collection and start new TPL task for each blog feed aggregation. internal class FeedClient {     private readonly INewsService _newsService;     private const int FeedItemContentMaxLength = 255;       public FeedClient()     {          ObjectFactory.Initialize(container =>          {              container.PullConfigurationFromAppConfig = true;          });           _newsService = ObjectFactory.GetInstance<INewsService>();     }       public void Execute()     {         var blogs = _newsService.ListPublishedBlogs();                var tasks = new Task[blogs.Count];           for (var index = 0; index <blogs.Count; index++)         {             tasks[index] = new Task(ImportFeed, blogs[index]);             tasks[index].Start();         }           Task.WaitAll(tasks);     }       private void ImportFeed(object blogObject)     {         if(blogObject == null)             return;         var blog = (BlogDto)blogObject;         if (string.IsNullOrEmpty(blog.RssUrl))             return;           var uri = new Uri(blog.RssUrl);         SyndicationContentFormat feedFormat;           feedFormat = SyndicationDiscoveryUtility.SyndicationContentFormatGet(uri);           if (feedFormat == SyndicationContentFormat.Rss)             ImportRssFeed(blog);         if (feedFormat == SyndicationContentFormat.Atom)             ImportAtomFeed(blog);                }       private void ImportRssFeed(BlogDto blog)     {          var uri = new Uri(blog.RssUrl);          var feed = RssFeed.Create(uri);           foreach (var item in feed.Channel.Items)          {              SaveRssFeedItem(item, blog.Id, blog.CreatedById);          }     }     private void ImportAtomFeed(BlogDto blog)     {         var uri = new Uri(blog.RssUrl);         var feed = AtomFeed.Create(uri);           foreach (var item in feed.Entries)         {             SaveAtomFeedEntry(item, blog.Id, blog.CreatedById);         }     } } You should notice first signs of the power of TPL. We made only minor changes to our code to parallelize blog feeds aggregating. On my machine this modification gives some performance boost – time is now 17.57 seconds. Data parallelism There is one more way how to parallelize activities. Previous section introduced task or operation based parallelism, this section introduces data based parallelism. By MSDN page Data Parallelism (Task Parallel Library) data parallelism refers to scenario in which the same operation is performed concurrently on elements in a source collection or array. In our code we have independent collections we can process in parallel – imported feed entries. As checking for feed entry existence and inserting it if it is missing from database doesn’t affect other entries the imported feed entries collection is ideal candidate for parallelization. internal class FeedClient {     private readonly INewsService _newsService;     private const int FeedItemContentMaxLength = 255;       public FeedClient()     {          ObjectFactory.Initialize(container =>          {              container.PullConfigurationFromAppConfig = true;          });           _newsService = ObjectFactory.GetInstance<INewsService>();     }       public void Execute()     {         var blogs = _newsService.ListPublishedBlogs();                var tasks = new Task[blogs.Count];           for (var index = 0; index <blogs.Count; index++)         {             tasks[index] = new Task(ImportFeed, blogs[index]);             tasks[index].Start();         }           Task.WaitAll(tasks);     }       private void ImportFeed(object blogObject)     {         if(blogObject == null)             return;         var blog = (BlogDto)blogObject;         if (string.IsNullOrEmpty(blog.RssUrl))             return;           var uri = new Uri(blog.RssUrl);         SyndicationContentFormat feedFormat;           feedFormat = SyndicationDiscoveryUtility.SyndicationContentFormatGet(uri);           if (feedFormat == SyndicationContentFormat.Rss)             ImportRssFeed(blog);         if (feedFormat == SyndicationContentFormat.Atom)             ImportAtomFeed(blog);                }       private void ImportRssFeed(BlogDto blog)     {         var uri = new Uri(blog.RssUrl);         var feed = RssFeed.Create(uri);           feed.Channel.Items.AsParallel().ForAll(a =>         {             SaveRssFeedItem(a, blog.Id, blog.CreatedById);         });      }        private void ImportAtomFeed(BlogDto blog)      {         var uri = new Uri(blog.RssUrl);         var feed = AtomFeed.Create(uri);           feed.Entries.AsParallel().ForAll(a =>         {              SaveAtomFeedEntry(a, blog.Id, blog.CreatedById);         });      } } We did small change again and as the result we parallelized checking and saving of feed items. This change was data centric as we applied same operation to all elements in collection. On my machine I got better performance again. Time is now 11.22 seconds. Results Let’s visualize our measurement results (numbers are given in seconds). As we can see then with task parallelism feed aggregation takes about 25% less time than in original case. When adding data parallelism to task parallelism our aggregation takes about 2.3 times less time than in original case. More about TPL and PLINQ Adding parallelism to your application can be very challenging task. You have to carefully find out parts of your code where you can safely go to parallel processing and even then you have to measure the effects of parallel processing to find out if parallel code performs better. If you are not careful then troubles you will face later are worse than ones you have seen before (imagine error that occurs by average only once per 10000 code runs). Parallel programming is something that is hard to ignore. Effective programs are able to use multiple cores of processors. Using TPL you can also set degree of parallelism so your application doesn’t use all computing cores and leaves one or more of them free for host system and other processes. And there are many more things in TPL that make it easier for you to start and go on with parallel programming. In next major version all .NET languages will have built-in support for parallel programming. There will be also new language constructs that support parallel programming. Currently you can download Visual Studio Async to get some idea about what is coming. Conclusion Parallel programming is very challenging but good tools offered by Visual Studio and .NET Framework make it way easier for us. In this posting we started with feed aggregator that imports feed items on serial mode. With two steps we parallelized feed importing and entries inserting gaining 2.3 times raise in performance. Although this number is specific to my test environment it shows clearly that parallel programming may raise the performance of your application significantly.

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  • Entity Framework Code First: Get Entities From Local Cache or the Database

    - by Ricardo Peres
    Entity Framework Code First makes it very easy to access local (first level) cache: you just access the DbSet<T>.Local property. This way, no query is sent to the database, only performed in already loaded entities. If you want to first search local cache, then the database, if no entries are found, you can use this extension method: 1: public static class DbContextExtensions 2: { 3: public static IQueryable<T> LocalOrDatabase<T>(this DbContext context, Expression<Func<T, Boolean>> expression) where T : class 4: { 5: IEnumerable<T> localResults = context.Set<T>().Local.Where(expression.Compile()); 6:  7: if (localResults.Any() == true) 8: { 9: return (localResults.AsQueryable()); 10: } 11:  12: IQueryable<T> databaseResults = context.Set<T>().Where(expression); 13:  14: return (databaseResults); 15: } 16: }

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  • Google Webmaster Tools reports fake 404 errors

    - by Edgar Quintero
    I have a website where Google Webmaster Tools reports 15,000 links as 404 errors. However, all links return a 200 when I visit them. The problem is, that eventhough I can visit these pages and return a 200, all those 15,000 pages won't index in Google. They aren't appearing in search results. These are constant errors Google Webmaster Tools keeps reporting and I'm not sure what the problem is. We've thought of a DNS issue, but it shouldn't be a DNS issue, because if it were, no page would be indexed (I have 10,000 perfectly indexed). Regarding URL parameters, my pages do not share a similarity in URL parameters that can make it obvious to me what could be causing the error.

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  • Project Euler 9: (Iron)Python

    - by Ben Griswold
    In my attempt to learn (Iron)Python out in the open, here’s my solution for Project Euler Problem 9.  As always, any feedback is welcome. # Euler 9 # http://projecteuler.net/index.php?section=problems&id=9 # A Pythagorean triplet is a set of three natural numbers, # a b c, for which, # a2 + b2 = c2 # For example, 32 + 42 = 9 + 16 = 25 = 52. # There exists exactly one Pythagorean triplet for which # a + b + c = 1000. Find the product abc. import time start = time.time() product = 0 def pythagorean_triplet(): for a in range(1,501): for b in xrange(a+1,501): c = 1000 - a - b if (a*a + b*b == c*c): return a*b*c print pythagorean_triplet() print "Elapsed Time:", (time.time() - start) * 1000, "millisecs" a=raw_input('Press return to continue')

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  • Making your WCF Web Apis to speak in multiple languages

    - by cibrax
    One of the key aspects of how the web works today is content negotiation. The idea of content negotiation is based on the fact that a single resource can have multiple representations, so user agents (or clients) and servers can work together to chose one of them. The http specification defines several “Accept” headers that a client can use to negotiate content with a server, and among all those, there is one for restricting the set of natural languages that are preferred as a response to a request, “Accept-Language”. For example, a client can specify “es” in this header for specifying that he prefers to receive the content in spanish or “en” in english. However, there are certain scenarios where the “Accept-Language” header is just not enough, and you might want to have a way to pass the “accepted” language as part of the resource url as an extension. For example, http://localhost/ProductCatalog/Products/1.es” returns all the descriptions for the product with id “1” in spanish. This is useful for scenarios in which you want to embed the link somewhere, such a document, an email or a page.  Supporting both scenarios, the header and the url extension, is really simple in the new WCF programming model. You only need to provide a processor implementation for any of them. Let’s say I have a resource implementation as part of a product catalog I want to expose with the WCF web apis. [ServiceContract][Export]public class ProductResource{ IProductRepository repository;  [ImportingConstructor] public ProductResource(IProductRepository repository) { this.repository = repository; }  [WebGet(UriTemplate = "{id}")] public Product Get(string id, HttpResponseMessage response) { var product = repository.GetById(int.Parse(id)); if (product == null) { response.StatusCode = HttpStatusCode.NotFound; response.Content = new StringContent(Messages.OrderNotFound); }  return product; }} The Get method implementation in this resource assumes the desired culture will be attached to the current thread (Thread.CurrentThread.Culture). Another option is to pass the desired culture as an additional argument in the method, so my processor implementation will handle both options. This method is also using an auto-generated class for handling string resources, Messages, which is available in the different cultures that the service implementation supports. For example, Messages.resx contains “OrderNotFound”: “Order Not Found” Messages.es.resx contains “OrderNotFound”: “No se encontro orden” The processor implementation bellow tackles the first scenario, in which the desired language is passed as part of the “Accept-Language” header. public class CultureProcessor : Processor<HttpRequestMessage, CultureInfo>{ string defaultLanguage = null;  public CultureProcessor(string defaultLanguage = "en") { this.defaultLanguage = defaultLanguage; this.InArguments[0].Name = HttpPipelineFormatter.ArgumentHttpRequestMessage; this.OutArguments[0].Name = "culture"; }  public override ProcessorResult<CultureInfo> OnExecute(HttpRequestMessage request) { CultureInfo culture = null; if (request.Headers.AcceptLanguage.Count > 0) { var language = request.Headers.AcceptLanguage.First().Value; culture = new CultureInfo(language); } else { culture = new CultureInfo(defaultLanguage); }  Thread.CurrentThread.CurrentCulture = culture; Messages.Culture = culture;  return new ProcessorResult<CultureInfo> { Output = culture }; }}   As you can see, the processor initializes a new CultureInfo instance with the value provided in the “Accept-Language” header, and set that instance to the current thread and the auto-generated resource class with all the messages. In addition, the CultureInfo instance is returned as an output argument called “culture”, making possible to receive that argument in any method implementation   The following code shows the implementation of the processor for handling languages as url extensions.   public class CultureExtensionProcessor : Processor<HttpRequestMessage, Uri>{ public CultureExtensionProcessor() { this.OutArguments[0].Name = HttpPipelineFormatter.ArgumentUri; }  public override ProcessorResult<Uri> OnExecute(HttpRequestMessage httpRequestMessage) { var requestUri = httpRequestMessage.RequestUri.OriginalString;  var extensionPosition = requestUri.LastIndexOf(".");  if (extensionPosition > -1) { var extension = requestUri.Substring(extensionPosition + 1);  var query = httpRequestMessage.RequestUri.Query;  requestUri = string.Format("{0}?{1}", requestUri.Substring(0, extensionPosition), query); ;  var uri = new Uri(requestUri);  httpRequestMessage.Headers.AcceptLanguage.Clear();  httpRequestMessage.Headers.AcceptLanguage.Add(new StringWithQualityHeaderValue(extension));  var result = new ProcessorResult<Uri>();  result.Output = uri;  return result; }  return new ProcessorResult<Uri>(); }} The last step is to inject both processors as part of the service configuration as it is shown bellow, public void RegisterRequestProcessorsForOperation(HttpOperationDescription operation, IList<Processor> processors, MediaTypeProcessorMode mode){ processors.Insert(0, new CultureExtensionProcessor()); processors.Add(new CultureProcessor());} Once you configured the two processors in the pipeline, your service will start speaking different languages :). Note: Url extensions don’t seem to be working in the current bits when you are using Url extensions in a base address. As far as I could see, ASP.NET intercepts the request first and tries to route the request to a registered ASP.NET Http Handler with that extension. For example, “http://localhost/ProductCatalog/products.es” does not work, but “http://localhost/ProductCatalog/products/1.es” does.

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  • Why is a fully transparent pixel still rendered?

    - by Mr Bell
    I am trying to make a pixel shader that achieves an effect similar to this video http://www.youtube.com/watch?v=f1uZvurrhig&feature=related My basic idea is render the scene to a temp render target then Render the previously rendered image with a slight fade on to another temp render target Draw the current scene on top of that Draw the results on to a render target that persists between draws Draw the results on to the screen But I am having problems with the fading portion. If I have my pixel shader return a color with its A component set to 0, shouldn't that basically amount to drawing nothing? (Assuming that sprite batch blend mode is set to AlphaBlend) To test this I have my pixel shader return a transparent red color. Instead of nothing being drawn, it draws a partially transparent red box. I hope that my question makes sense, but if it doesnt please ask me to clarify Here is the drawing code public override void Draw(GameTime gameTime) { GraphicsDevice.SamplerStates[1] = SamplerState.PointWrap; drawImageOnClearedRenderTarget(presentationTarget, tempRenderTarget, fadeEffect); drawImageOnRenderTarget(sceneRenderTarget, tempRenderTarget); drawImageOnClearedRenderTarget(tempRenderTarget, presentationTarget); GraphicsDevice.SetRenderTarget(null); drawImage(backgroundTexture); drawImage(presentationTarget); base.Draw(gameTime); } private void drawImage(Texture2D image, Effect effect = null) { spriteBatch.Begin(0, BlendState.AlphaBlend, SamplerState.PointWrap, null, null, effect); spriteBatch.Draw(image, new Rectangle(0, 0, width, height), Color.White); spriteBatch.End(); } private void drawImageOnRenderTarget(Texture2D image, RenderTarget2D target, Effect effect = null) { GraphicsDevice.SetRenderTarget(target); drawImage(image, effect); } private void drawImageOnClearedRenderTarget(Texture2D image, RenderTarget2D target, Effect effect = null) { GraphicsDevice.SetRenderTarget(target); GraphicsDevice.Clear(Color.Transparent); drawImage(image, effect); } Here is the fade pixel shader sampler TextureSampler : register(s0); float4 PixelShaderFunction(float2 texCoord : TEXCOORD0) : COLOR0 { float4 c = 0; c = tex2D(TextureSampler, texCoord); //c.a = clamp(c.a - 0.05, 0, 1); c.r = 1; c.g = 0; c.b = 0; c.a = 0; return c; } technique Fade { pass Pass1 { PixelShader = compile ps_2_0 PixelShaderFunction(); } }

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  • Unable to cast transparent proxy to type &lt;type&gt;

    - by Rick Strahl
    This is not the first time I've run into this wonderful error while creating new AppDomains in .NET and then trying to load types and access them across App Domains. In almost all cases the problem I've run into with this error the problem comes from the two AppDomains involved loading different copies of the same type. Unless the types match exactly and come exactly from the same assembly the typecast will fail. The most common scenario is that the types are loaded from different assemblies - as unlikely as that sounds. An Example of Failure To give some context, I'm working on some old code in Html Help Builder that creates a new AppDomain in order to parse assembly information for documentation purposes. I create a new AppDomain in order to load up an assembly process it and then immediately unload it along with the AppDomain. The AppDomain allows for unloading that otherwise wouldn't be possible as well as isolating my code from the assembly that's being loaded. The process to accomplish this is fairly established and I use it for lots of applications that use add-in like functionality - basically anywhere where code needs to be isolated and have the ability to be unloaded. My pattern for this is: Create a new AppDomain Load a Factory Class into the AppDomain Use the Factory Class to load additional types from the remote domain Here's the relevant code from my TypeParserFactory that creates a domain and then loads a specific type - TypeParser - that is accessed cross-AppDomain in the parent domain:public class TypeParserFactory : System.MarshalByRefObject,IDisposable { …/// <summary> /// TypeParser Factory method that loads the TypeParser /// object into a new AppDomain so it can be unloaded. /// Creates AppDomain and creates type. /// </summary> /// <returns></returns> public TypeParser CreateTypeParser() { if (!CreateAppDomain(null)) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! TypeParser parser = null; try { Assembly assembly = Assembly.GetExecutingAssembly(); string assemblyPath = Assembly.GetExecutingAssembly().Location; parser = (TypeParser) this.LocalAppDomain.CreateInstanceFrom(assemblyPath, typeof(TypeParser).FullName).Unwrap(); } catch (Exception ex) { this.ErrorMessage = ex.GetBaseException().Message; return null; } return parser; } private bool CreateAppDomain(string lcAppDomain) { if (lcAppDomain == null) lcAppDomain = "wwReflection" + Guid.NewGuid().ToString().GetHashCode().ToString("x"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; //setup.PrivateBinPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "bin"); this.LocalAppDomain = AppDomain.CreateDomain(lcAppDomain,null,setup); // Need a custom resolver so we can load assembly from non current path AppDomain.CurrentDomain.AssemblyResolve += new ResolveEventHandler(CurrentDomain_AssemblyResolve); return true; } …} Note that the classes must be either [Serializable] (by value) or inherit from MarshalByRefObject in order to be accessible remotely. Here I need to call methods on the remote object so all classes are MarshalByRefObject. The specific problem code is the loading up a new type which points at an assembly that visible both in the current domain and the remote domain and then instantiates a type from it. This is the code in question:Assembly assembly = Assembly.GetExecutingAssembly(); string assemblyPath = Assembly.GetExecutingAssembly().Location; parser = (TypeParser) this.LocalAppDomain.CreateInstanceFrom(assemblyPath, typeof(TypeParser).FullName).Unwrap(); The last line of code is what blows up with the Unable to cast transparent proxy to type <type> error. Without the cast the code actually returns a TransparentProxy instance, but the cast is what blows up. In other words I AM in fact getting a TypeParser instance back but it can't be cast to the TypeParser type that is loaded in the current AppDomain. Finding the Problem To see what's going on I tried using the .NET 4.0 dynamic type on the result and lo and behold it worked with dynamic - the value returned is actually a TypeParser instance: Assembly assembly = Assembly.GetExecutingAssembly(); string assemblyPath = Assembly.GetExecutingAssembly().Location; object objparser = this.LocalAppDomain.CreateInstanceFrom(assemblyPath, typeof(TypeParser).FullName).Unwrap(); // dynamic works dynamic dynParser = objparser; string info = dynParser.GetVersionInfo(); // method call works // casting fails parser = (TypeParser)objparser; So clearly a TypeParser type is coming back, but nevertheless it's not the right one. Hmmm… mysterious.Another couple of tries reveal the problem however:// works dynamic dynParser = objparser; string info = dynParser.GetVersionInfo(); // method call works // c:\wwapps\wwhelp\wwReflection20.dll (Current Execution Folder) string info3 = typeof(TypeParser).Assembly.CodeBase; // c:\program files\vfp9\wwReflection20.dll (my COM client EXE's folder) string info4 = dynParser.GetType().Assembly.CodeBase; // fails parser = (TypeParser)objparser; As you can see the second value is coming from a totally different assembly. Note that this is even though I EXPLICITLY SPECIFIED an assembly path to load the assembly from! Instead .NET decided to load the assembly from the original ApplicationBase folder. Ouch! How I actually tracked this down was a little more tedious: I added a method like this to both the factory and the instance types and then compared notes:public string GetVersionInfo() { return ".NET Version: " + Environment.Version.ToString() + "\r\n" + "wwReflection Assembly: " + typeof(TypeParserFactory).Assembly.CodeBase.Replace("file:///", "").Replace("/", "\\") + "\r\n" + "Assembly Cur Dir: " + Directory.GetCurrentDirectory() + "\r\n" + "ApplicationBase: " + AppDomain.CurrentDomain.SetupInformation.ApplicationBase + "\r\n" + "App Domain: " + AppDomain.CurrentDomain.FriendlyName + "\r\n"; } For the factory I got: .NET Version: 4.0.30319.239wwReflection Assembly: c:\wwapps\wwhelp\bin\wwreflection20.dllAssembly Cur Dir: c:\wwapps\wwhelpApplicationBase: C:\Programs\vfp9\App Domain: wwReflection534cfa1f For the instance type I got: .NET Version: 4.0.30319.239wwReflection Assembly: C:\\Programs\\vfp9\wwreflection20.dllAssembly Cur Dir: c:\\wwapps\\wwhelpApplicationBase: C:\\Programs\\vfp9\App Domain: wwDotNetBridge_56006605 which clearly shows the problem. You can see that both are loading from different appDomains but the each is loading the assembly from a different location. Probably a better solution yet (for ANY kind of assembly loading problem) is to use the .NET Fusion Log Viewer to trace assembly loads.The Fusion viewer will show a load trace for each assembly loaded and where it's looking to find it. Here's what the viewer looks like: The last trace above that I found for the second wwReflection20 load (the one that is wonky) looks like this:*** Assembly Binder Log Entry (1/13/2012 @ 3:06:49 AM) *** The operation was successful. Bind result: hr = 0x0. The operation completed successfully. Assembly manager loaded from: C:\Windows\Microsoft.NET\Framework\V4.0.30319\clr.dll Running under executable c:\programs\vfp9\vfp9.exe --- A detailed error log follows. === Pre-bind state information === LOG: User = Ras\ricks LOG: DisplayName = wwReflection20, Version=4.61.0.0, Culture=neutral, PublicKeyToken=null (Fully-specified) LOG: Appbase = file:///C:/Programs/vfp9/ LOG: Initial PrivatePath = NULL LOG: Dynamic Base = NULL LOG: Cache Base = NULL LOG: AppName = vfp9.exe Calling assembly : (Unknown). === LOG: This bind starts in default load context. LOG: Using application configuration file: C:\Programs\vfp9\vfp9.exe.Config LOG: Using host configuration file: LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework\V4.0.30319\config\machine.config. LOG: Policy not being applied to reference at this time (private, custom, partial, or location-based assembly bind). LOG: Attempting download of new URL file:///C:/Programs/vfp9/wwReflection20.DLL. LOG: Assembly download was successful. Attempting setup of file: C:\Programs\vfp9\wwReflection20.dll LOG: Entering run-from-source setup phase. LOG: Assembly Name is: wwReflection20, Version=4.61.0.0, Culture=neutral, PublicKeyToken=null LOG: Binding succeeds. Returns assembly from C:\Programs\vfp9\wwReflection20.dll. LOG: Assembly is loaded in default load context. WRN: The same assembly was loaded into multiple contexts of an application domain: WRN: Context: Default | Domain ID: 2 | Assembly Name: wwReflection20, Version=4.61.0.0, Culture=neutral, PublicKeyToken=null WRN: Context: LoadFrom | Domain ID: 2 | Assembly Name: wwReflection20, Version=4.61.0.0, Culture=neutral, PublicKeyToken=null WRN: This might lead to runtime failures. WRN: It is recommended to inspect your application on whether this is intentional or not. WRN: See whitepaper http://go.microsoft.com/fwlink/?LinkId=109270 for more information and common solutions to this issue. Notice that the fusion log clearly shows that the .NET loader makes no attempt to even load the assembly from the path I explicitly specified. Remember your Assembly Locations As mentioned earlier all failures I've seen like this ultimately resulted from different versions of the same type being available in the two AppDomains. At first sight that seems ridiculous - how could the types be different and why would you have multiple assemblies - but there are actually a number of scenarios where it's quite possible to have multiple copies of the same assembly floating around in multiple places. If you're hosting different environments (like hosting the Razor Engine, or ASP.NET Runtime for example) it's common to create a private BIN folder and it's important to make sure that there's no overlap of assemblies. In my case of Html Help Builder the problem started because I'm using COM interop to access the .NET assembly and the above code. COM Interop has very specific requirements on where assemblies can be found and because I was mucking around with the loader code today, I ended up moving assemblies around to a new location for explicit loading. The explicit load works in the main AppDomain, but failed in the remote domain as I showed. The solution here was simple enough: Delete the extraneous assembly which was left around by accident. Not a common problem, but one that when it bites is pretty nasty to figure out because it seems so unlikely that types wouldn't match. I know I've run into this a few times and writing this down hopefully will make me remember in the future rather than poking around again for an hour trying to debug the issue as I did today. Hopefully it'll save some of you some time as well in the future.© Rick Strahl, West Wind Technologies, 2005-2012Posted in .NET  COM   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • How to write a generic service in WCF

    - by rezaxp
    In one of my recent projects I needed a generic service as a facade to handle General activities such as CRUD.Therefor I searched as Many as I could but there was no Idea on generic services so I tried to figure it out by my self.Finally,I found a way :Create a generic contract as below :[ServiceContract] public interface IEntityReadService<TEntity>         where TEntity : EntityBase, new()     {         [OperationContract(Name = "Get")]         TEntity Get(Int64 Id);         [OperationContract(Name = "GetAll")]         List<TEntity> GetAll();         [OperationContract(Name = "GetAllPaged")]         List<TEntity> GetAll(int pageSize, int currentPageIndex, ref int totalRecords);         List<TEntity> GetAll(string whereClause, string orderBy, int pageSize, int currentPageIndex, ref int totalRecords);            }then create your service class :  public class GenericService<TEntity> :IEntityReadService<TEntity> where TEntity : EntityBase, new() {#region Implementation of IEntityReadService<TEntity>         public TEntity Get(long Id)         {             return BusinessController.Get(Id);         }         public List<TEntity> GetAll()         {             try             {                 return BusinessController.GetAll().ToList();             }             catch (Exception ex)             {                                  throw;             }                      }         public List<TEntity> GetAll(int pageSize, int currentPageIndex, ref int totalRecords)         {             return                 BusinessController.GetAll(pageSize, currentPageIndex, ref totalRecords).ToList();         }         public List<TEntity> GetAll(string whereClause, string orderBy, int pageSize, int currentPageIndex, ref int totalRecords)         {             return                 BusinessController.GetAll(pageSize, currentPageIndex, ref totalRecords, whereClause, orderBy).ToList();         }         #endregion} Then, set your EndPoint configuration in this way :<endpoint address="myAddress" binding="basicHttpBinding" bindingConfiguration="myBindingConfiguration1" contract="Contracts.IEntityReadService`1[[Entities.mySampleEntity, Entities]], Service.Contracts" />

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  • How do you keep code with continuations/callbacks readable?

    - by Heinzi
    Summary: Are there some well-established best-practice patterns that I can follow to keep my code readable in spite of using asynchronous code and callbacks? I'm using a JavaScript library that does a lot of stuff asynchronously and heavily relies on callbacks. It seems that writing a simple "load A, load B, ..." method becomes quite complicated and hard to follow using this pattern. Let me give a (contrived) example. Let's say I want to load a bunch of images (asynchronously) from a remote web server. In C#/async, I'd write something like this: disableStartButton(); foreach (myData in myRepository) { var result = await LoadImageAsync("http://my/server/GetImage?" + myData.Id); if (result.Success) { myData.Image = result.Data; } else { write("error loading Image " + myData.Id); return; } } write("success"); enableStartButton(); The code layout follows the "flow of events": First, the start button is disabled, then the images are loaded (await ensures that the UI stays responsive) and then the start button is enabled again. In JavaScript, using callbacks, I came up with this: disableStartButton(); var count = myRepository.length; function loadImage(i) { if (i >= count) { write("success"); enableStartButton(); return; } myData = myRepository[i]; LoadImageAsync("http://my/server/GetImage?" + myData.Id, function(success, data) { if (success) { myData.Image = data; } else { write("error loading image " + myData.Id); return; } loadImage(i+1); } ); } loadImage(0); I think the drawbacks are obvious: I had to rework the loop into a recursive call, the code that's supposed to be executed in the end is somewhere in the middle of the function, the code starting the download (loadImage(0)) is at the very bottom, and it's generally much harder to read and follow. It's ugly and I don't like it. I'm sure that I'm not the first one to encounter this problem, so my question is: Are there some well-established best-practice patterns that I can follow to keep my code readable in spite of using asynchronous code and callbacks?

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  • How should I design my database API commands? [closed]

    - by WebDev
    I am developing a database API for a project, with commands for getting data from the database. For example, I have one gib table, so the command for that is: getgib name alias limit fields If the user pass their name: getgib rahul Then it will return all gib data whose name is like rahul. If an alias is given then it will return all the gib owned by the user whose alias (userid) was given. I want to design the commands: limit: to limit the record in query, fields: extra fields I want to add in the select query. So now the commands are set, but: I want the gibs by the gibid, so how to make this or any suggestion to improve my command is welcome. If the user doesn't want to specify the name, and he wants only the gibs by providing alias, then what separator should I use instead of name?

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  • Returning a mock object from a mock object

    - by Songo
    I'm trying to return an object when mocking a parser class. This is the test code using PHPUnit 3.7 //set up the result object that I want to be returned from the call to parse method $parserResult= new ParserResult(); $parserResult->setSegment('some string'); //set up the stub Parser object $stubParser=$this->getMock('Parser'); $stubParser->expects($this->any()) ->method('parse') ->will($this->returnValue($parserResult)); //injecting the stub to my client class $fileHeaderParser= new FileWriter($stubParser); $output=$fileParser->writeStringToFile(); Inside my writeStringToFile() method I'm using $parserResult like this: writeStringToFile(){ //Some code... $parserResult=$parser->parse(); $segment=$parserResult->getSegment();//that's why I set the segment in the test. } Should I mock ParserResult in the first place, so that the mock returns a mock? Is it good design for mocks to return mocks? Is there a better approach to do this all?!

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  • PHP MVC error handling, view display and user permissions

    - by cen
    I am building a moderation panel from scratch in a MVC approach and a lot of questions cropped up during development. I would like to hear from others how they handle these situations. Error handling Should you handle an error inside the class method or should the method return something anyway and you handle the error in controller? What about PDO exceptions, how to handle them? For example, let's say we have a method that returns true if the user exists in a table and false if he does not exist. What do you return in the catch statement? You can't just return false because then the controller assumes that everything is alright while the truth is that something must be seriously broken. Displaying the error from the method completely breaks the whole design. Maybe a page redirect inside the method? The proper way to show a view The controller right now looks something like this: include('view/header.php'); if ($_GET['m']=='something') include('view/something.php'); elseif ($_GET['m']=='somethingelse') include('view/somethingelse.php'); include('view/foter.php'); Each view also checks if it was included from the index page to prevent it being accessed directly. There is a view file for each different document body. Is this way of including different views ok or is there a more proper way? Managing user rights Each user has his own rights, what he can see and what he can do. Which part of the system should verify that user has the permission to see the view, controller or view itself? Right now I do permission checks directly in the view because each view can contain several forms that require different permissions and I would need to make a seperate file for each of them if it was put in the controller. I also have to re-check for the permissions everytime a form is submitted because form data can be easily forged. The truth is, all this permission checking and validating the inputs just turns the controller into a huge if/then/else cluster. I feel like 90% of the time I am doing error checks/permissions/validations and very little of the actual logic. Is this normal even for popular frameworks?

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  • Can a loosely typed language be considered true object oriented?

    - by user61852
    Can a loosely typed programming language like PHP be really considered object oriented? I mean, the methods don't have returning types and method parameters has no declared type either. Doesn't class design require methods to have a return type? Don't methods signatures have specifically-typed parameters? How can OOP techniques help you code in PHP if you always have to check the types of parameters received because the language doesn't enforce types? Please, if I'm wrong, explain it to me. When you design things using UML, then code classes in PHP with no return-typed methods and no-type parameters... Is the code really compliant with the UML design? You spend time designing the architecture of your software, then the compiler doesn't force the programmer to follow your design while coding, letting he/she assign any object variable to any other variable with no "type-mismatch" warning.

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  • A Closable jQuery Plug-in

    - by Rick Strahl
    In my client side development I deal a lot with content that pops over the main page. Be it data entry ‘windows’ or dialogs or simple pop up notes. In most cases this behavior goes with draggable windows, but sometimes it’s also useful to have closable behavior on static page content that the user can choose to hide or otherwise make invisible or fade out. Here’s a small jQuery plug-in that provides .closable() behavior to most elements by using either an image that is provided or – more appropriately by using a CSS class to define the picture box layout. /* * * Closable * * Makes selected DOM elements closable by making them * invisible when close icon is clicked * * Version 1.01 * @requires jQuery v1.3 or later * * Copyright (c) 2007-2010 Rick Strahl * http://www.west-wind.com/ * * Licensed under the MIT license: * http://www.opensource.org/licenses/mit-license.php Support CSS: .closebox { position: absolute; right: 4px; top: 4px; background-image: url(images/close.gif); background-repeat: no-repeat; width: 14px; height: 14px; cursor: pointer; opacity: 0.60; filter: alpha(opacity="80"); } .closebox:hover { opacity: 0.95; filter: alpha(opacity="100"); } Options: * handle Element to place closebox into (like say a header). Use if main element and closebox container are two different elements. * closeHandler Function called when the close box is clicked. Return true to close the box return false to keep it visible. * cssClass The CSS class to apply to the close box DIV or IMG tag. * imageUrl Allows you to specify an explicit IMG url that displays the close icon. If used bypasses CSS image styling. * fadeOut Optional provide fadeOut speed. Default no fade out occurs */ (function ($) { $.fn.closable = function (options) { var opt = { handle: null, closeHandler: null, cssClass: "closebox", imageUrl: null, fadeOut: null }; $.extend(opt, options); return this.each(function (i) { var el = $(this); var pos = el.css("position"); if (!pos || pos == "static") el.css("position", "relative"); var h = opt.handle ? $(opt.handle).css({ position: "relative" }) : el; var div = opt.imageUrl ? $("<img>").attr("src", opt.imageUrl).css("cursor", "pointer") : $("<div>"); div.addClass(opt.cssClass) .click(function (e) { if (opt.closeHandler) if (!opt.closeHandler.call(this, e)) return; if (opt.fadeOut) $(el).fadeOut(opt.fadeOut); else $(el).hide(); }); if (opt.imageUrl) div.css("background-image", "none"); h.append(div); }); } })(jQuery); The plugin can be applied against any selector that is a container (typically a div tag). The close image or close box is provided typically by way of a CssClass - .closebox by default – which supplies the image as part of the CSS styling. The default styling for the box looks something like this: .closebox { position: absolute; right: 4px; top: 4px; background-image: url(images/close.gif); background-repeat: no-repeat; width: 14px; height: 14px; cursor: pointer; opacity: 0.60; filter: alpha(opacity="80"); } .closebox:hover { opacity: 0.95; filter: alpha(opacity="100"); } Alternately you can also supply an image URL which overrides the background image in the style sheet. I use this plug-in mostly on pop up windows that can be closed, but it’s also quite handy for remove/delete behavior in list displays like this: you can find this sample here to look to play along: http://www.west-wind.com/WestwindWebToolkit/Samples/Ajax/AmazonBooks/BooksAdmin.aspx For closable windows it’s nice to have something reusable because in my client framework there are lots of different kinds of windows that can be created: Draggables, Modal Dialogs, HoverPanels etc. and they all use the client .closable plug-in to provide the closable operation in the same way with a few options. Plug-ins are great for this sort of thing because they can also be aggregated and so different components can pick and choose the behavior they want. The window here is a draggable, that’s closable and has shadow behavior and the server control can simply generate the appropriate plug-ins to apply to the main <div> tag: $().ready(function() { $('#ctl00_MainContent_panEditBook') .closable({ handle: $('#divEditBook_Header') }) .draggable({ dragDelay: 100, handle: '#divEditBook_Header' }) .shadow({ opacity: 0.25, offset: 6 }); }) The window is using the default .closebox style and has its handle set to the header bar (Book Information). The window is just closable to go away so no event handler is applied. Actually I cheated – the actual page’s .closable is a bit more ugly in the sample as it uses an image from a resources file: .closable({ imageUrl: '/WestWindWebToolkit/Samples/WebResource.axd?d=TooLongAndNastyToPrint', handle: $('#divEditBook_Header')}) so you can see how to apply a custom image, which in this case is generated by the server control wrapping the client DragPanel. More interesting maybe is to apply the .closable behavior to list scenarios. For example, each of the individual items in the list display also are .closable using this plug-in. Rather than having to define each item with Html for an image, event handler and link, when the client template is rendered the closable behavior is attached to the list. Here I’m using client-templating and the code that this is done with looks like this: function loadBooks() { showProgress(); // Clear the content $("#divBookListWrapper").empty(); var filter = $("#" + scriptVars.lstFiltersId).val(); Proxy.GetBooks(filter, function(books) { $(books).each(function(i) { updateBook(this); showProgress(true); }); }, onPageError); } function updateBook(book,highlight) { // try to retrieve the single item in the list by tag attribute id var item = $(".bookitem[tag=" +book.Pk +"]"); // grab and evaluate the template var html = parseTemplate(template, book); var newItem = $(html) .attr("tag", book.Pk.toString()) .click(function() { var pk = $(this).attr("tag"); editBook(this, parseInt(pk)); }) .closable({ closeHandler: function(e) { removeBook(this, e); }, imageUrl: "../../images/remove.gif" }); if (item.length > 0) item.after(newItem).remove(); else newItem.appendTo($("#divBookListWrapper")); if (highlight) { newItem .addClass("pulse") .effect("bounce", { distance: 15, times: 3 }, 400); setTimeout(function() { newItem.removeClass("pulse"); }, 1200); } } Here the closable behavior is applied to each of the items along with an event handler, which is nice and easy compared to having to embed the right HTML and click handling into each item in the list individually via markup. Ideally though (and these posts make me realize this often a little late) I probably should set up a custom cssClass to handle the rendering – maybe a CSS class called .removebox that only changes the image from the default box image. This example also hooks up an event handler that is fired in response to the close. In the list I need to know when the remove button is clicked so I can fire of a service call to the server to actually remove the item from the database. The handler code can also return false; to indicate that the window should not be closed optionally. Returning true will close the window. You can find more information about the .closable class behavior and options here: .closable Documentation Plug-ins make Server Control JavaScript much easier I find this plug-in immensely useful especial as part of server control code, because it simplifies the code that has to be generated server side tremendously. This is true of plug-ins in general which make it so much easier to create simple server code that only generates plug-in options, rather than full blocks of JavaScript code.  For example, here’s the relevant code from the DragPanel server control which generates the .closable() behavior: if (this.Closable && !string.IsNullOrEmpty(DragHandleID) ) { string imageUrl = this.CloseBoxImage; if (imageUrl == "WebResource" ) imageUrl = ScriptProxy.GetWebResourceUrl(this, this.GetType(), ControlResources.CLOSE_ICON_RESOURCE); StringBuilder closableOptions = new StringBuilder("imageUrl: '" + imageUrl + "'"); if (!string.IsNullOrEmpty(this.DragHandleID)) closableOptions.Append(",handle: $('#" + this.DragHandleID + "')"); if (!string.IsNullOrEmpty(this.ClientDialogHandler)) closableOptions.Append(",handler: " + this.ClientDialogHandler); if (this.FadeOnClose) closableOptions.Append(",fadeOut: 'slow'"); startupScript.Append(@" .closable({ " + closableOptions + "})"); } The same sort of block is then used for .draggable and .shadow which simply sets options. Compared to the code I used to have in pre-jQuery versions of my JavaScript toolkit this is a walk in the park. In those days there was a bunch of JS generation which was ugly to say the least. I know a lot of folks frown on using server controls, especially the UI is client centric as the example is. However, I do feel that server controls can greatly simplify the process of getting the right behavior attached more easily and with the help of IntelliSense. Often the script markup is easier is especially if you are dealing with complex, multiple plug-in associations that often express more easily with property values on a control. Regardless of whether server controls are your thing or not this plug-in can be useful in many scenarios. Even in simple client-only scenarios using a plug-in with a few simple parameters is nicer and more consistent than creating the HTML markup over and over again. I hope some of you find this even a small bit as useful as I have. Related Links Download jquery.closable West Wind Web Toolkit jQuery Plug-ins © Rick Strahl, West Wind Technologies, 2005-2010Posted in jQuery   ASP.NET  JavaScript  

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