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  • Ubuntu 11.10 not starting in Graphical mode?

    - by iammilind
    I am in deep trouble. I am using Ubuntu 11.10 in dual boot mode with XP. Originally my touch pad was not working, (sometimes). To fix that, I installed something. After reboot my Ubuntu is not booting up!! I have several software pkgs already installed in past several weeks so reinstall of OS is my last resort. Can someone help me to get it rebooted in graphical mode? I had followed the procedure mentioned in this thread as well. With that link, somehow I am able to restart in text mode. But no luck after that. I am not being able to go back on graphical mode. The important outputs of lspci are following: 00.00.0 Host bridge: Intel Corporation Mobile PM965/GM965/GL960 Memory Controller Hub (rev 0c) 00:02.0 VGA compatible controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (primary) (rev 0c) 00:02.0 Display controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (primary) (rev 0c) I am attaching few snapshots, for more details on hardware.

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  • preseeded installation keeps asking for confirmation while creating RAID-Partitions on certain hardware-platform

    - by Marc Shennon
    I am aware of the partman-md/confirm_nooverwrite thing, that was the solution to most of this problems in the past. The thing is, that the preseed-file works for almost all hardware-platforms I tested, but only for one (Primergy MX130) it keeps asking for confirmation, before writing the partition-layout to the disks. All machines I tested are running with two SATA Disks, nothing special. I'm not really sure, what information could be needed in order to investigate the cause of this behaviour, but I would of course be willing to provide more information, if someone has an idea. Relevant part of the preseed file is the following: d-i partman-auto/disk string /dev/sda /dev/sdb d-i partman-auto/method string raid d-i partman-md/confirm boolean true d-i partman-partitioning/confirm_write_new_label boolean true d-i partman-md/device_remove_md boolean true d-i partman/choose_partition select finish d-i partman-md/confirm_nooverwrite boolean true # Write the changes to disks? d-i partman/confirm boolean true d-i mdadm/boot_degraded boolean true # RECIPE # Next you need to specify the physical partitions that will be used. d-i partman-auto/expert_recipe string \ multiraid :: \ 500 10000 1000000000 raid $lvmignore{ }\ $primary{ } \ method{ raid } \ . \ 512 1000 786 raid $lvmignore{ }\ $primary{ } \ method{ raid } \ . \ 8192 10240 10240 raid $lvmignore{ }\ method{ raid } \ . # Parameters are: # <raidtype> <devcount> <sparecount> <fstype> <mountpoint> <devices> <sparedevices> d-i partman-auto-raid/recipe string \ 1 2 0 ext4 / /dev/sda1#/dev/sdb1 . \ 1 2 0 ext2 /boot /dev/sda2#/dev/sdb2 . \ 1 2 0 swap - /dev/sda5#/dev/sdb5 .

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  • Partition does not start on physical sector boundary?

    - by jasmines
    I've one HD on my laptop, with two partitions (one ext3 with Ubuntu 12.04 installed and one swap). fdisk is giving me a Partition 1 does not start on physical sector boundary warning. What is the cause and do I need to fix it? If so, how? This is sudo fdisk -l: Disk /dev/sda: 750.2 GB, 750156374016 bytes 255 testine, 63 settori/tracce, 91201 cilindri, totale 1465149168 settori Unità = settori di 1 * 512 = 512 byte Sector size (logical/physical): 512 bytes / 4096 bytes I/O size (minimum/optimal): 4096 bytes / 4096 bytes Identificativo disco: 0x5a25087f Dispositivo Boot Start End Blocks Id System /dev/sda1 * 63 1448577023 724288480+ 83 Linux Partition 1 does not start on physical sector boundary. /dev/sda2 1448577024 1465147391 8285184 82 Linux swap / Solaris This is sudo lshw related result: *-disk description: ATA Disk product: WDC WD7500BPKT-0 vendor: Western Digital physical id: 0 bus info: scsi@0:0.0.0 logical name: /dev/sda version: 01.0 serial: WD-WX21CC1T0847 size: 698GiB (750GB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 signature=5a25087f *-volume:0 description: EXT3 volume vendor: Linux physical id: 1 bus info: scsi@0:0.0.0,1 logical name: /dev/sda1 logical name: / version: 1.0 serial: cc5c562a-bc59-4a37-b589-805b27b2cbd7 size: 690GiB capacity: 690GiB capabilities: primary bootable journaled extended_attributes large_files recover ext3 ext2 initialized configuration: created=2010-02-27 09:18:28 filesystem=ext3 modified=2012-06-23 18:33:59 mount.fstype=ext3 mount.options=rw,relatime,errors=remount-ro,user_xattr,barrier=1,data=ordered mounted=2012-06-28 00:20:47 state=mounted *-volume:1 description: Linux swap volume physical id: 2 bus info: scsi@0:0.0.0,2 logical name: /dev/sda2 version: 1 serial: 16a7fee0-be9e-4e34-9dc3-28f4eeb61bf6 size: 8091MiB capacity: 8091MiB capabilities: primary nofs swap initialized configuration: filesystem=swap pagesize=4096 These are related /etc/fstab lines: UUID=cc5c562a-bc59-4a37-b589-805b27b2cbd7 / ext3 errors=remount-ro,user_xattr 0 1 UUID=16a7fee0-be9e-4e34-9dc3-28f4eeb61bf6 none swap sw 0 0

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  • Ubuntu 12.04 still slow at mounting internal filesystem

    - by Matthew Goson
    I'm using Toshiba laptop with this configuration: - CPU: Core i5, 2.4GHz - RAM: 4GB - Graphics card: Intel - Hard disk: 500GB SATA I installed Ubuntu 12.04 64bit and got the same issue with this guy Very slow boot due to mounting filesytem, I tried all suggestions there but the slow boot issue still here. Here's a part of my dmesg: [ 2.041015] usbhid: USB HID core driver [ 2.101378] usb 1-1.6: new full-speed USB device number 5 using ehci_hcd [ 2.137980] atl1c 0000:04:00.0: version 1.0.1.0-NAPI [ 2.779080] EXT4-fs (sda2): mounted filesystem with ordered data mode. Opts: (null) [ 22.822597] udevd[381]: starting version 175 [ 22.837954] ADDRCONF(NETDEV_UP): eth0: link is not ready [ 22.850837] lp: driver loaded but no devices found [ 23.003822] Adding 7079096k swap on /dev/sda7. Priority:-1 extents:1 across:7079096k [ 23.407915] mei: module is from the staging directory, the quality is unknown, you have been warned. [ 23.408153] mei 0000:00:16.0: PCI->APIC IRQ transform: INT A -> IRQ 16 [ 23.408160] mei 0000:00:16.0: setting latency timer to 64 [ 23.408211] mei 0000:00:16.0: irq 44 for MSI/MSI-X [ 23.433196] [drm] Initialized drm 1.1.0 20060810 Additional information: my sda1 is a primary NTFS partition, sda2 is a primary ext4 partition which I installed Ubuntu onto. Other partitions are inside an extended partition.

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  • Deal Registration Moves to Oracle Partner Store (OPS)- The Four Action Items for Partners

    - by Richard Lefebvre
    In November 2012, Oracle’s partner deal registration process will move to the Oracle Partner Store (OPS). During this time, OPS will become the single source for partners to register deals, obtain deal status, and place orders. What will partners need to do? 1. Request an OPS Account – If your company is new to OPS the first thing you need to do is request an account (if your company already has an OPS account, go to step 2). It’s important to have the person who will be managing your OPS account make this request as soon as possible. They will be set up as your company’s primary administrator. 2. Set-Up Users in OPS – Setup of users can start immediately, and will be handled by the primary OPS administrator at your company. The process is simple, but all existing users of Global PRM (Partner Relationship Management) deal registration will need to be set up in OPS before November 14, 2012.  3. Review/Action Any Registrations Pending Submission in PRM – Prior to November 14, 2012, all pending registrations should be submitted in the existing PRM system. It is important that this step is complete so registrations will not need to be re-entered when the system is moved to OPS on November 17, 2012. Registrations pending submission are easily identified on the registration listing screen with either “Incomplete” or “Returned to Partner” in the status column.  4. Attend Training – Oracle will offer multiple VAD and VAR training sessions beginning October 29, 2012. It is recommended that all users attend one of these important sessions.  Detailed instructions on each of these tasks can be found on the OPS Information Page. OPS will offer several enhancements to the deal registration process, including: Simplified Registration Form Easier Product Selection Expanded Browser Support Shared Registration Visibility Between VAD and VAR Pre-set Customer Selection From Partner Ordering Base Best Regards, Titina Ott Vice President, Worldwide A&C Systems And Business Processes 

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  • Impact of Server Failure on Coherence Request Processing

    - by jpurdy
    Requests against a given cache server may be temporarily blocked for several seconds following the failure of other cluster members. This may cause issues for applications that can not tolerate multi-second response times even during failover processing (ignoring for the moment that in practice there are a variety of issues that make such absolute guarantees challenging even when there are no server failures). In general, Coherence is designed around the principle that failures in one member should not affect the rest of the cluster if at all possible. However, it's obvious that if that failed member was managing a piece of state that another member depends on, the second member will need to wait until a new member assumes responsibility for managing that state. This transfer of responsibility is (as of Coherence 3.7) performed by the primary service thread for each cache service. The finest possible granularity for transferring responsibility is a single partition. So the question becomes how to minimize the time spent processing each partition. Here are some optimizations that may reduce this period: Reduce the size of each partition (by increasing the partition count) Increase the number of JVMs across the cluster (increasing the total number of primary service threads) Increase the number of CPUs across the cluster (making sure that each JVM has a CPU core when needed) Re-evaluate the set of configured indexes (as these will need to be rebuilt when a partition moves) Make sure that the backing map is as fast as possible (in most cases this means running on-heap) Make sure that the cluster is running on hardware with fast CPU cores (since the partition processing is single-threaded) As always, proper testing is required to make sure that configuration changes have the desired effect (and also to quantify that effect).

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  • Installation on SSD with Windows preinstalled

    - by ebbot
    I bought a laptop with this fancy SSD drive, fancy new UEFI aso. I figured at first Windows out Ubuntu in but after doing 3 DoA on 3 laptops in one day I realized that maybe keeping Windows could come in handy. So dual boot it is. And this is what I've got: Disk 1 - 500 Gb HD 300 Mb Windoze only says "Healthy" don't know what it's for. 600 Mb "Healthy (EFI partition)" 186.30 Gb NTFS "OS (C:)" "Healthy (Boot, Page File, Crash Dump, Primary Partition)" 258.45 Gb NTFS "Data (D:)" "Healthy" 20.00 Gb "Healthy (Recovery Partition)" Disk 2 - 24 Gb SSD 4.00 Gb "Healthy (OEM Partition)" 18.36 Gb "Healthy (Primary Partition)" So I'm not sure what the first partition on each drive does (the 300 Gb on the HD and the OEM Partition on the SSD. Nor do I know what Data (D:). I think the 2nd partition on the SSD is for some speedup of Windoze. I'm debating if I should shrink the OS (C:) drive to around 120 GB or so. Clear the Data (D:) and also use the whole SSD for Ubuntu. That would leave me 24 Gb for e.g. / on the SSD and some 320 Gb on the HD for /home and swap. Is this a reasonable setup? Do I need to configure fstab for the SSD differently to a HD?

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  • Step by Step: Remove/Sideline Preinstalled Windows 8, Install Ubuntu

    - by user207562
    I want Ubuntu as my primary/only operating system. Computer came with presumptive Pre-Installed Windows 8.(touch screen) Help. New Dell Inspiron 15r. Cannot install Ubuntu 12.04-03 or LTS. I need/request step by step instructions to remove Windows 8 or sideline Windows 8. (ie) BIOS settings I need to know: What to have; What settings; When to apply; Boot manager settings. UEFI. Etc. This should be easy, but I am mired in the Herpes that is Microsoft. I end up having a presumed dual boot that will not access Ubuntu. (ie) Step 1: Turn on computer. Step 2: F# to change ... to ... at Dell prompt... I want to use Ubuntu as my primary operating system or my only operating system.

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  • Quit job for another but current employer doesn't want to lose me. Would it be a bad idea to stay?

    - by Confused
    So I've handed in my notice at my current job as I've been offered a job at another company. However, my current employer doesn't want to lose me and they want to know what I want to stay. I mostly enjoy working there so I'd be open to negiotiation. The new job was an unexpected opportunity that presented itself. Such things I'd be looking for are: Better computers for developers Opportunity to work from home occasionally Improved internet access (e.g. able to download software, no keyword blocking) Chance to work on other technologies than my primary (we do have projects on other technologies) Pay increase (though this isn't my primary motivation) I found out that some of these were already in progress when I handed in my notice :( Is it ever a good idea to remain at a company after you've resigned? What if they meet all my conditions and alter my contract accordingly? Will I burn my bridges at the new company (I've already told them I'd accept their offer)? Update: Thanks for the answers. Quite a mixed bag which was interesting. Anyway, just so you know, I've chosen to stay at my current company. So far, it definately feels like the right decision. Guess I won't know for a few months whether is was though.

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  • Poor performance after reinstalling to a USB drive

    - by anonymous
    I am currently running Ubuntu 11.10 off of a SanDisk 16GB USB. I installed it using a Live USB with the following partition configuration: 6GB Primary /dos FAT32 5GB Logical / ext4 5GB Logical /home ext4 I don't have a hard disk, and don't see myself getting one anytime soon. I rely solely on this 16GB, and two other 4GB USBs, one of which I used as the LiveUSB. I bring the USBs around, and even use the install at work. I previously used an install that used a swap file. It functioned fine for the most part, save for a few slow moments, but I came across this post, and it got me thinking about my USB's life, so I reinstalled with the current config. My problem now is that it is slower. Applications like Firefox would hang more often. In my previous setup (the automatically partitioned setup), Firefox would start hanging if I was running an unzip or install task on the same partition as /. Now however, it would hang if I had another window open i.e. the system settings window. My guess is that it may have something to do with the swap file or the install being on a Logical partition rather than a Primary partition, but I don't know. Any insight as to why it has slowed down?

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  • Video quality too bad while playing (any) videos in Intel GM965/GL960 Integrated Graphics Controller Ubuntu 12.04

    - by Sukhdev
    I have searched blogs and forums, installed several drivers, but can't find a solution that can provide equivalent video quality as that of Windows 7. Kindly help. Video quality specially color is too bad while playing with any media player. Configuration details are: Ubuntu - 12.04 Intel Corporation Mobile GM965/GL960 Integrated The results of the following commands are a) sudo lspci | grep VGA 00:02.0 VGA compatible controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (primary) (rev 0c) b) find /dev -group video /dev/fb0 /dev/dri/card0 /dev/dri/controlD64 /dev/agpgart c) glxinfo | grep -i vendor server glx vendor string: SGI client glx vendor string: ATI OpenGL vendor string: Tungsten Graphics, Inc d) sudo lshw -C video *-display:0 description: VGA compatible controller product: Mobile GM965/GL960 Integrated Graphics Controller (primary) vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 0c width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:44 memory:fea00000-feafffff memory:e0000000-efffffff ioport:efe8(size=8) *-display:1 UNCLAIMED description: Display controller product: Mobile GM965/GL960 Integrated Graphics Controller (secondary) vendor: Intel Corporation physical id: 2.1 bus info: pci@0000:00:02.1 version: 0c width: 64 bits clock: 33MHz capabilities: pm bus_master cap_list configuration: latency=0 resources: memory:feb00000-febfffff I have spent days installing various drivers, and then un-installing but can't come up with a solution. Please help.

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  • ??GoldenGate Replicat?HANDLECOLLISIONS??

    - by Liu Maclean(???)
    HANDLECOLLISIONS?????goldengate????????REPLICAT??,???????????????????,???????????????????????????,??????????????????????????reperror????????discard??,????????????????,??????(????error mapping????,???????discard??),??????????????;?????????????????,????????? ??HANDLECOLLISIONS?????: target??delete??(missing delete),??????????discardfile target??update??(missing update) ????????=» update???INSERT ,???????????? ?????????=» ??????????discardfile ????????????target??,???replicat???UPDATE?????????????? ??1 target??delete??(missing delete) : C:\Users\ML>sqlplus / as sysdba SQL*Plus: Release 11.2.0.3.0 Production on Tue Sep 18 13:38:03 2012 Copyright (c) 1982, 2011, Oracle. All rights reserved. Connected to: Oracle Database 11g Enterprise Edition Release 11.2.0.3.0 - 64bit Production With the Partitioning, OLAP, Data Mining and Real Application Testing options SQL> conn sender/oracle Connected. SQL> create table handlec(t1 int primary key,t2 int); Table created. SQL> insert into handlec values(1,2); 1 row created. SQL> insert into handlec values(3,2); 1 row created. SQL> insert into handlec values(4,2); 1 row created. SQL> commit; Commit complete. SQL> select * from handlec; T1 T2 ---------- ---------- 1 2 3 2 4 2 target : SQL> conn receiver/oracle Connected. SQL> create table handlec(t1 int primary key,t2 int); Table created. SQL> insert into handlec values(1,2); 1 row created. SQL> commit; SQL> select * from handlec; T1 T2 ---------- ---------- 1 2 SQL> GGSCI (XIANGBLI-CN) 1> alter extract load2 , begin now EXTRACT altered. GGSCI (XIANGBLI-CN) 4> alter replicat rep2, begin now REPLICAT altered. GGSCI (XIANGBLI-CN) 13> add trandata sender.* Logging of supplemental redo data enabled for table SENDER.HANDLEC. Logging of supplemental redo log data is already enabled for table SENDER.TV. GGSCI (XIANGBLI-CN) 14> start mgr MGR is already running. GGSCI (XIANGBLI-CN) 15> start er * Sending START request to MANAGER ... EXTRACT LOAD2 starting Sending START request to MANAGER ... REPLICAT REP2 starting GGSCI (XIANGBLI-CN) 16> info all Program Status Group Lag at Chkpt Time Since Chkpt MANAGER RUNNING EXTRACT RUNNING LOAD2 00:00:00 00:00:01 REPLICAT RUNNING REP2 00:00:00 00:00:08 ***SOURCE?????TARGET????? SQL> delete handlec where t1=3; 1 row deleted. SQL> commit; Commit complete. ??SQL error 1403??,REPLICAT ABORT 2012-09-18 13:45:48 WARNING OGG-01004 Aborted grouped transaction on 'RECEIVER.HANDLEC', Database error 1403 (OCI Error ORA-01403: no data found, SQL ). 2012-09-18 13:45:48 WARNING OGG-01003 Repositioning to rba 1091 in seqno 3. 2012-09-18 13:45:48 WARNING OGG-01154 SQL error 1403 mapping SENDER.HANDLEC to RECEIVER.HANDLEC OCI Error ORA-01403: no data found, SQL . 2012-09-18 13:45:48 WARNING OGG-01003 Repositioning to rba 1091 in seqno 3. Source Context : SourceModule : [er.errors] SourceID : [er/errors.cpp] SourceFunction : [take_rep_err_action] SourceLine : [623] ThreadBacktrace : [8] elements : [D:\ogg\V34342-01\gglog.dll(??1CContextItem@@UEAA@XZ+0x3272) [0x000000018010BDD2]] : [D:\ogg\V34342-01\gglog.dll(?_MSG_ERR_MAP_TO_TANDEM_FAILED@@YAPEAVCMessage@@PEAVCSourceContext@@AEBV?$CQualDBObjName@$00@ggapp@gglib@ggs@@1W4MessageDisposition@CMessageFactory@@@Z+0x138) [0x00000001800AD508]] : [D:\ogg\V34342-01\replicat.exe(ERCALLBACK+0x6e1e) [0x0000000140099D5E]] : [D:\ogg\V34342-01\replicat.exe(shutdownMonitoring+0x4411) [0x00000001400C9BE1]] : [D:\ogg\V34342-01\replicat.exe(shutdownMonitoring+0x289cd) [0x00000001400EE19D]] : [D:\ogg\V34342-01\replicat.exe(CommonLexerNewSSD+0x9440) [0x00000001402AE980]] : [C:\windows\system32\kernel32.dll(BaseThreadInitThunk+0xd) [0x000000007733652D]] : [C:\windows\SYSTEM32\ntdll.dll(RtlUserThreadStart+0x21) [0x000000007746C521]] 2012-09-18 13:45:48 ERROR OGG-01296 Error mapping from SENDER.HANDLEC to RECEIVER.HANDLEC. *********************************************************************** * ** Run Time Statistics ** * *********************************************************************** Last record for the last committed transaction is the following: ___________________________________________________________________ Trail name : D:\ogg\V34342-01\ex\ze000003 Hdr-Ind : E (x45) Partition : . (x04) UndoFlag : . (x00) BeforeAfter: B (x42) RecLength : 9 (x0009) IO Time : 2012-09-18 13:45:38.000000 IOType : 3 (x03) OrigNode : 255 (xff) TransInd : . (x03) FormatType : R (x52) SyskeyLen : 0 (x00) Incomplete : . (x00) AuditRBA : 44 AuditPos : 3337232 Continued : N (x00) RecCount : 1 (x01) 2012-09-18 13:45:38.000000 Delete Len 9 RBA 1091 Name: SENDER.HANDLEC ___________________________________________________________________ Reading D:\ogg\V34342-01\ex\ze000003, current RBA 1091, 0 records Report at 2012-09-18 13:45:48 (activity since 2012-09-18 13:45:48) From Table SENDER.HANDLEC to RECEIVER.HANDLEC: # inserts: 0 # updates: 0 # deletes: 0 # discards: 1 Last log location read: FILE: D:\ogg\V34342-01\ex\ze000003 SEQNO: 3 RBA: 1091 TIMESTAMP: 2012-09-18 13:45:38.000000 EOF: NO READERR: 0 2012-09-18 13:45:48 ERROR OGG-01668 PROCESS ABENDING. 2012-09-18 13:45:48 INFO OGG-01237 Trace file D:\ogg\V34342-01\REP_TRACE1.TRC closed. 2012-09-18 13:45:48 INFO OGG-01237 Trace file D:\ogg\V34342-01\REP_TRACE2.TRC closed. CACHE OBJECT MANAGER statistics CACHE MANAGER VM USAGE vm current = 0 vm anon queues = 0 vm anon in use = 0 vm file = 0 vm used max = 0 ==> CACHE BALANCED CACHE CONFIGURATION cache size = 2G cache force paging = 3.41G buffer min = 64K buffer highwater = 8M pageout eligible size = 8M ================================================================================ ??skiptransaction???????? GGSCI (XIANGBLI-CN) 18> start rep2 skiptransaction Sending START request to MANAGER ... REPLICAT REP2 starting ??2 target??update??(missing update),???????? : ???????, ??source????????? SQL> update handlec set t1=5 where t1=4; 1 row updated. SQL> commit; Commit complete. ???target ????(miss update)??????? Database error 1403+OGG-01296 2012-09-18 13:49:30 WARNING OGG-01004 Aborted grouped transaction on 'RECEIVER.HANDLEC', Database error 1403 (OCI Error ORA-01403: no data found, SQL <UPDATE "RECEIVER"."HANDLEC" SET "T1" = :a1 WHERE "T1" = :b0>). 2012-09-18 13:49:30 WARNING OGG-01003 Repositioning to rba 1218 in seqno 3. 2012-09-18 13:49:30 WARNING OGG-01003 Repositioning to rba 1218 in seqno 3. Source Context : SourceModule : [er.errors] SourceID : [er/errors.cpp] SourceFunction : [take_rep_err_action] SourceLine : [623] ThreadBacktrace : [8] elements : [D:\ogg\V34342-01\gglog.dll(??1CContextItem@@UEAA@XZ+0x3272) [0x000000018010BDD2]] : [D:\ogg\V34342-01\gglog.dll(?_MSG_ERR_MAP_TO_TANDEM_FAILED@@YAPEAVCMessage@@PEAVCSourceContext@@AEBV?$CQualDBObjName@$00@ggapp@gglib@ggs@@1W4MessageDisposition@CMessageFactory@@@Z+0x138) [0x00000001800AD508]] : [D:\ogg\V34342-01\replicat.exe(ERCALLBACK+0x6e1e) [0x0000000140099D5E]] : [D:\ogg\V34342-01\replicat.exe(shutdownMonitoring+0x4411) [0x00000001400C9BE1]] : [D:\ogg\V34342-01\replicat.exe(shutdownMonitoring+0x289cd) [0x00000001400EE19D]] : [D:\ogg\V34342-01\replicat.exe(CommonLexerNewSSD+0x9440) [0x00000001402AE980]] : [C:\windows\system32\kernel32.dll(BaseThreadInitThunk+0xd) [0x000000007733652D]] : [C:\windows\SYSTEM32\ntdll.dll(RtlUserThreadStart+0x21) [0x000000007746C521]] 2012-09-18 13:49:30 ERROR OGG-01296 Error mapping from SENDER.HANDLEC to RECEIVER.HANDLEC. ??HANDLECOLLISIONS?,rep??????????discard?? GGSCI (XIANGBLI-CN) 23> view params rep2 replicat rep2 userid receiver , password oracle trace ./rep_trace1.trc trace2 ./rep_trace2.trc ASSUMETARGETDEFS HANDLECOLLISIONS map sender.*, target receiver.*; GGSCI (XIANGBLI-CN) 18> start rep2 SQL> select * from handlec; T1 T2 ---------- ---------- 1 2 5 ????T1=5 T2 NULL?????? ,??update?????????????,??replicat??????????????update????????????????,?????T2 ?NULL ,????????????EXTRACT??PKUPDATE??? ????????FETCHOPTIONS FETCHPKUPDATECOLS ????????EXTRACT?????,???EXTRACT? ????extract???????????? ??????: SQL> conn receiver/oracle Connected. SQL> select * from handlec; T1 T2 ---------- ---------- 1 2 10 100 5 20 200 SQL> delete handlec where t1=5; 1 row deleted. SQL> commit; Commit complete. SQL> select * from handlec; T1 T2 ---------- ---------- 1 2 10 100 20 200 SQL> conn sender/oracle Connected. SQL> update handlec set t1=t1+1000 where t1=5; 1 row updated. SQL> commit; Commit complete. SQL> conn receiver/oracle Connected. SQL> SQL> SQL> select * from handlec; T1 T2 ---------- ---------- 1 2 10 100 20 200 1005 2 ???????FETCHOPTIONS FETCHPKUPDATECOLS??????redo image???trail?,????primary key?????HANDLECOLLISIONS????target??????????? ??3 ????????????target??,???replicat???UPDATE??????????????: *** TARGET SQL> conn receiver/oracle Connected. SQL> select * from handlec; T1 T2 ---------- ---------- 1 2 10 9 5 target????? t1=10 t2=9??? ,????source???(10,100)??? >>SOURCE SQL> insert into handlec values(10,100); 1 row created. SQL> commit; >>TARGET SQL> select * from handlec; T1 T2 ---------- ---------- 1 2 10 100 5 ???????source?insert??,???target???????????????HANDLECOLLISIONS?REPLICAT???UPDATE??????COLUMNS ?? HANDLECOLLISIONS?????goldengate????????REPLICAT??,???????????????????,???????????????????????????,??????????????????????????reperror????????discard??,????????????????,??????,??????????????;?????????????????,????????? ??HANDLECOLLISIONS?????: target??delete??(missing delete),??????????discardfile target??update??(missing update) ????????=» update???INSERT ,???????????? ?????????=» ??????????discardfile ????????????target??,???replicat???UPDATE?????????????? ?:???????????Insert/Delete??,????????????????Replicat?????abend,????? ???????????,??target??HANDLECOLLISIONS??update??,?????INSERT??????,???????????????,FETCHOPTIONS FETCHPKUPDATECOLS??????redo image???trail?,????primary key?????HANDLECOLLISIONS????target??????????? ??????send ??????HANDLECOLLISIONS GGSCI (XIANGBLI-CN) 29> send rep2, NOHANDLECOLLISIONS Sending NOHANDLECOLLISIONS request to REPLICAT REP2 ... REP2 NOHANDLECOLLISIONS set for 1 tables and 0 wildcard entries

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  • Linq-to-XML query to select specific sub-element based on additional criteria

    - by BrianLy
    My current LINQ query and example XML are below. What I'd like to do is select the primary email address from the email-addresses element into the User.Email property. The type element under the email-address element is set to primary when this is true. There may be more than one element under the email-addresses but only one will be marked primary. What is the simplest approach to take here? Current Linq Query (User.Email is currently empty): var users = from response in xdoc.Descendants("response") where response.Element("id") != null select new User { Id = (string)response.Element("id"), Name = (string)response.Element("full-name"), Email = (string)response.Element("email-addresses"), JobTitle = (string)response.Element("job-title"), NetworkId = (string)response.Element("network-id"), Type = (string)response.Element("type") }; Example XML: <?xml version="1.0" encoding="UTF-8"?> <response> <response> <contact> <phone-numbers/> <im> <provider></provider> <username></username> </im> <email-addresses> <email-address> <type>primary</type> <address>[email protected]</address> </email-address> </email-addresses> </contact> <job-title>Account Manager</job-title> <type>user</type> <expertise nil="true"></expertise> <summary nil="true"></summary> <kids-names nil="true"></kids-names> <location nil="true"></location> <guid nil="true"></guid> <timezone>Eastern Time (US &amp; Canada)</timezone> <network-name>Domain</network-name> <full-name>Alice</full-name> <network-id>79629</network-id> <stats> <followers>2</followers> <updates>4</updates> <following>3</following> </stats> <mugshot-url> https://assets3.yammer.com/images/no_photo_small.gif</mugshot-url> <previous-companies/> <birth-date></birth-date> <name>alice</name> <web-url>https://www.yammer.com/domain.com/users/alice</web-url> <interests nil="true"></interests> <state>active</state> <external-urls/> <url>https://www.yammer.com/api/v1/users/1089943</url> <network-domains> <network-domain>domain.com</network-domain> </network-domains> <id>1089943</id> <schools/> <hire-date nil="true"></hire-date> <significant-other nil="true"></significant-other> </response> <response> <contact> <phone-numbers/> <im> <provider></provider> <username></username> </im> <email-addresses> <email-address> <type>primary</type> <address>[email protected]</address> </email-address> </email-addresses> </contact> <job-title>Office Manager</job-title> <type>user</type> <expertise nil="true"></expertise> <summary nil="true"></summary> <kids-names nil="true"></kids-names> <location nil="true"></location> <guid nil="true"></guid> <timezone>Eastern Time (US &amp; Canada)</timezone> <network-name>Domain</network-name> <full-name>Bill</full-name> <network-id>79629</network-id> <stats> <followers>3</followers> <updates>1</updates> <following>1</following> </stats> <mugshot-url> https://assets3.yammer.com/images/no_photo_small.gif</mugshot-url> <previous-companies/> <birth-date></birth-date> <name>bill</name> <web-url>https://www.yammer.com/domain.com/users/bill</web-url> <interests nil="true"></interests> <state>active</state> <external-urls/> <url>https://www.yammer.com/api/v1/users/1089920</url> <network-domains> <network-domain>domain.com</network-domain> </network-domains> <id>1089920</id> <schools/> <hire-date nil="true"></hire-date> <significant-other nil="true"></significant-other> </response> </response>

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  • Using HTML 5 SessionState to save rendered Page Content

    - by Rick Strahl
    HTML 5 SessionState and LocalStorage are very useful and super easy to use to manage client side state. For building rich client side or SPA style applications it's a vital feature to be able to cache user data as well as HTML content in order to swap pages in and out of the browser's DOM. What might not be so obvious is that you can also use the sessionState and localStorage objects even in classic server rendered HTML applications to provide caching features between pages. These APIs have been around for a long time and are supported by most relatively modern browsers and even all the way back to IE8, so you can use them safely in your Web applications. SessionState and LocalStorage are easy The APIs that make up sessionState and localStorage are very simple. Both object feature the same API interface which  is a simple, string based key value store that has getItem, setItem, removeitem, clear and  key methods. The objects are also pseudo array objects and so can be iterated like an array with  a length property and you have array indexers to set and get values with. Basic usage  for storing and retrieval looks like this (using sessionStorage, but the syntax is the same for localStorage - just switch the objects):// set var lastAccess = new Date().getTime(); if (sessionStorage) sessionStorage.setItem("myapp_time", lastAccess.toString()); // retrieve in another page or on a refresh var time = null; if (sessionStorage) time = sessionStorage.getItem("myapp_time"); if (time) time = new Date(time * 1); else time = new Date(); sessionState stores data that is browser session specific and that has a liftetime of the active browser session or window. Shut down the browser or tab and the storage goes away. localStorage uses the same API interface, but the lifetime of the data is permanently stored in the browsers storage area until deleted via code or by clearing out browser cookies (not the cache). Both sessionStorage and localStorage space is limited. The spec is ambiguous about this - supposedly sessionStorage should allow for unlimited size, but it appears that most WebKit browsers support only 2.5mb for either object. This means you have to be careful what you store especially since other applications might be running on the same domain and also use the storage mechanisms. That said 2.5mb worth of character data is quite a bit and would go a long way. The easiest way to get a feel for how sessionState and localStorage work is to look at a simple example. You can go check out the following example online in Plunker: http://plnkr.co/edit/0ICotzkoPjHaWa70GlRZ?p=preview which looks like this: Plunker is an online HTML/JavaScript editor that lets you write and run Javascript code and similar to JsFiddle, but a bit cleaner to work in IMHO (thanks to John Papa for turning me on to it). The sample has two text boxes with counts that update session/local storage every time you click the related button. The counts are 'cached' in Session and Local storage. The point of these examples is that both counters survive full page reloads, and the LocalStorage counter survives a complete browser shutdown and restart. Go ahead and try it out by clicking the Reload button after updating both counters and then shutting down the browser completely and going back to the same URL (with the same browser). What you should see is that reloads leave both counters intact at the counted values, while a browser restart will leave only the local storage counter intact. The code to deal with the SessionStorage (and LocalStorage not shown here) in the example is isolated into a couple of wrapper methods to simplify the code: function getSessionCount() { var count = 0; if (sessionStorage) { var count = sessionStorage.getItem("ss_count"); count = !count ? 0 : count * 1; } $("#txtSession").val(count); return count; } function setSessionCount(count) { if (sessionStorage) sessionStorage.setItem("ss_count", count.toString()); } These two functions essentially load and store a session counter value. The two key methods used here are: sessionStorage.getItem(key); sessionStorage.setItem(key,stringVal); Note that the value given to setItem and return by getItem has to be a string. If you pass another type you get an error. Don't let that limit you though - you can easily enough store JSON data in a variable so it's quite possible to pass complex objects and store them into a single sessionStorage value:var user = { name: "Rick", id="ricks", level=8 } sessionStorage.setItem("app_user",JSON.stringify(user)); to retrieve it:var user = sessionStorage.getItem("app_user"); if (user) user = JSON.parse(user); Simple! If you're using the Chrome Developer Tools (F12) you can also check out the session and local storage state on the Resource tab:   You can also use this tool to refresh or remove entries from storage. What we just looked at is a purely client side implementation where a couple of counters are stored. For rich client centric AJAX applications sessionStorage and localStorage provide a very nice and simple API to store application state while the application is running. But you can also use these storage mechanisms to manage server centric HTML applications when you combine server rendering with some JavaScript to perform client side data caching. You can both store some state information and data on the client (ie. store a JSON object and carry it forth between server rendered HTML requests) or you can use it for good old HTTP based caching where some rendered HTML is saved and then restored later. Let's look at the latter with a real life example. Why do I need Client-side Page Caching for Server Rendered HTML? I don't know about you, but in a lot of my existing server driven applications I have lists that display a fair amount of data. Typically these lists contain links to then drill down into more specific data either for viewing or editing. You can then click on a link and go off to a detail page that provides more concise content. So far so good. But now you're done with the detail page and need to get back to the list, so you click on a 'bread crumbs trail' or an application level 'back to list' button and… …you end up back at the top of the list - the scroll position, the current selection in some cases even filters conditions - all gone with the wind. You've left behind the state of the list and are starting from scratch in your browsing of the list from the top. Not cool! Sound familiar? This a pretty common scenario with server rendered HTML content where it's so common to display lists to drill into, only to lose state in the process of returning back to the original list. Look at just about any traditional forums application, or even StackOverFlow to see what I mean here. Scroll down a bit to look at a post or entry, drill in then use the bread crumbs or tab to go back… In some cases returning to the top of a list is not a big deal. On StackOverFlow that sort of works because content is turning around so quickly you probably want to actually look at the top posts. Not always though - if you're browsing through a list of search topics you're interested in and drill in there's no way back to that position. Essentially anytime you're actively browsing the items in the list, that's when state becomes important and if it's not handled the user experience can be really disrupting. Content Caching If you're building client centric SPA style applications this is a fairly easy to solve problem - you tend to render the list once and then update the page content to overlay the detail content, only hiding the list temporarily until it's used again later. It's relatively easy to accomplish this simply by hiding content on the page and later making it visible again. But if you use server rendered content, hanging on to all the detail like filters, selections and scroll position is not quite as easy. Or is it??? This is where sessionStorage comes in handy. What if we just save the rendered content of a previous page, and then restore it when we return to this page based on a special flag that tells us to use the cached version? Let's see how we can do this. A real World Use Case Recently my local ISP asked me to help out with updating an ancient classifieds application. They had a very busy, local classifieds app that was originally an ASP classic application. The old app was - wait for it: frames based - and even though I lobbied against it, the decision was made to keep the frames based layout to allow rapid browsing of the hundreds of posts that are made on a daily basis. The primary reason they wanted this was precisely for the ability to quickly browse content item by item. While I personally hate working with Frames, I have to admit that the UI actually works well with the frames layout as long as you're running on a large desktop screen. You can check out the frames based desktop site here: http://classifieds.gorge.net/ However when I rebuilt the app I also added a secondary view that doesn't use frames. The main reason for this of course was for mobile displays which work horribly with frames. So there's a somewhat mobile friendly interface to the interface, which ditches the frames and uses some responsive design tweaking for mobile capable operation: http://classifeds.gorge.net/mobile  (or browse the base url with your browser width under 800px)   Here's what the mobile, non-frames view looks like:   As you can see this means that the list of classifieds posts now is a list and there's a separate page for drilling down into the item. And of course… originally we ran into that usability issue I mentioned earlier where the browse, view detail, go back to the list cycle resulted in lost list state. Originally in mobile mode you scrolled through the list, found an item to look at and drilled in to display the item detail. Then you clicked back to the list and BAM - you've lost your place. Because there are so many items added on a daily basis the full list is never fully loaded, but rather there's a "Load Additional Listings"  entry at the button. Not only did we originally lose our place when coming back to the list, but any 'additionally loaded' items are no longer there because the list was now rendering  as if it was the first page hit. The additional listings, and any filters, the selection of an item all were lost. Major Suckage! Using Client SessionStorage to cache Server Rendered Content To work around this problem I decided to cache the rendered page content from the list in SessionStorage. Anytime the list renders or is updated with Load Additional Listings, the page HTML is cached and stored in Session Storage. Any back links from the detail page or the login or write entry forms then point back to the list page with a back=true query string parameter. If the server side sees this parameter it doesn't render the part of the page that is cached. Instead the client side code retrieves the data from the sessionState cache and simply inserts it into the page. It sounds pretty simple, and the overall the process is really easy, but there are a few gotchas that I'll discuss in a minute. But first let's look at the implementation. Let's start with the server side here because that'll give a quick idea of the doc structure. As I mentioned the server renders data from an ASP.NET MVC view. On the list page when returning to the list page from the display page (or a host of other pages) looks like this: https://classifieds.gorge.net/list?back=True The query string value is a flag, that indicates whether the server should render the HTML. Here's what the top level MVC Razor view for the list page looks like:@model MessageListViewModel @{ ViewBag.Title = "Classified Listing"; bool isBack = !string.IsNullOrEmpty(Request.QueryString["back"]); } <form method="post" action="@Url.Action("list")"> <div id="SizingContainer"> @if (!isBack) { @Html.Partial("List_CommandBar_Partial", Model) <div id="PostItemContainer" class="scrollbox" xstyle="-webkit-overflow-scrolling: touch;"> @Html.Partial("List_Items_Partial", Model) @if (Model.RequireLoadEntry) { <div class="postitem loadpostitems" style="padding: 15px;"> <div id="LoadProgress" class="smallprogressright"></div> <div class="control-progress"> Load additional listings... </div> </div> } </div> } </div> </form> As you can see the query string triggers a conditional block that if set is simply not rendered. The content inside of #SizingContainer basically holds  the entire page's HTML sans the headers and scripts, but including the filter options and menu at the top. In this case this makes good sense - in other situations the fact that the menu or filter options might be dynamically updated might make you only cache the list rather than essentially the entire page. In this particular instance all of the content works and produces the proper result as both the list along with any filter conditions in the form inputs are restored. Ok, let's move on to the client. On the client there are two page level functions that deal with saving and restoring state. Like the counter example I showed earlier, I like to wrap the logic to save and restore values from sessionState into a separate function because they are almost always used in several places.page.saveData = function(id) { if (!sessionStorage) return; var data = { id: id, scroll: $("#PostItemContainer").scrollTop(), html: $("#SizingContainer").html() }; sessionStorage.setItem("list_html",JSON.stringify(data)); }; page.restoreData = function() { if (!sessionStorage) return; var data = sessionStorage.getItem("list_html"); if (!data) return null; return JSON.parse(data); }; The data that is saved is an object which contains an ID which is the selected element when the user clicks and a scroll position. These two values are used to reset the scroll position when the data is used from the cache. Finally the html from the #SizingContainer element is stored, which makes for the bulk of the document's HTML. In this application the HTML captured could be a substantial bit of data. If you recall, I mentioned that the server side code renders a small chunk of data initially and then gets more data if the user reads through the first 50 or so items. The rest of the items retrieved can be rather sizable. Other than the JSON deserialization that's Ok. Since I'm using SessionStorage the storage space has no immediate limits. Next is the core logic to handle saving and restoring the page state. At first though this would seem pretty simple, and in some cases it might be, but as the following code demonstrates there are a few gotchas to watch out for. Here's the relevant code I use to save and restore:$( function() { … var isBack = getUrlEncodedKey("back", location.href); if (isBack) { // remove the back key from URL setUrlEncodedKey("back", "", location.href); var data = page.restoreData(); // restore from sessionState if (!data) { // no data - force redisplay of the server side default list window.location = "list"; return; } $("#SizingContainer").html(data.html); var el = $(".postitem[data-id=" + data.id + "]"); $(".postitem").removeClass("highlight"); el.addClass("highlight"); $("#PostItemContainer").scrollTop(data.scroll); setTimeout(function() { el.removeClass("highlight"); }, 2500); } else if (window.noFrames) page.saveData(null); // save when page loads $("#SizingContainer").on("click", ".postitem", function() { var id = $(this).attr("data-id"); if (!id) return true; if (window.noFrames) page.saveData(id); var contentFrame = window.parent.frames["Content"]; if (contentFrame) contentFrame.location.href = "show/" + id; else window.location.href = "show/" + id; return false; }); … The code starts out by checking for the back query string flag which triggers restoring from the client cache. If cached the cached data structure is read from sessionStorage. It's important here to check if data was returned. If the user had back=true on the querystring but there is no cached data, he likely bookmarked this page or otherwise shut down the browser and came back to this URL. In that case the server didn't render any detail and we have no cached data, so all we can do is redirect to the original default list view using window.location. If we continued the page would render no data - so make sure to always check the cache retrieval result. Always! If there is data the it's loaded and the data.html data is restored back into the document by simply injecting the HTML back into the document's #SizingContainer element:$("#SizingContainer").html(data.html); It's that simple and it's quite quick even with a fully loaded list of additional items and on a phone. The actual HTML data is stored to the cache on every page load initially and then again when the user clicks on an element to navigate to a particular listing. The former ensures that the client cache always has something in it, and the latter updates with additional information for the selected element. For the click handling I use a data-id attribute on the list item (.postitem) in the list and retrieve the id from that. That id is then used to navigate to the actual entry as well as storing that Id value in the saved cached data. The id is used to reset the selection by searching for the data-id value in the restored elements. The overall process of this save/restore process is pretty straight forward and it doesn't require a bunch of code, yet it yields a huge improvement in the usability of the site on mobile devices (or anybody who uses the non-frames view). Some things to watch out for As easy as it conceptually seems to simply store and retrieve cached content, you have to be quite aware what type of content you are caching. The code above is all that's specific to cache/restore cycle and it works, but it took a few tweaks to the rest of the script code and server code to make it all work. There were a few gotchas that weren't immediately obvious. Here are a few things to pay attention to: Event Handling Logic Timing of manipulating DOM events Inline Script Code Bookmarking to the Cache Url when no cache exists Do you have inline script code in your HTML? That script code isn't going to run if you restore from cache and simply assign or it may not run at the time you think it would normally in the DOM rendering cycle. JavaScript Event Hookups The biggest issue I ran into with this approach almost immediately is that originally I had various static event handlers hooked up to various UI elements that are now cached. If you have an event handler like:$("#btnSearch").click( function() {…}); that works fine when the page loads with server rendered HTML, but that code breaks when you now load the HTML from cache. Why? Because the elements you're trying to hook those events to may not actually be there - yet. Luckily there's an easy workaround for this by using deferred events. With jQuery you can use the .on() event handler instead:$("#SelectionContainer").on("click","#btnSearch", function() {…}); which monitors a parent element for the events and checks for the inner selector elements to handle events on. This effectively defers to runtime event binding, so as more items are added to the document bindings still work. For any cached content use deferred events. Timing of manipulating DOM Elements Along the same lines make sure that your DOM manipulation code follows the code that loads the cached content into the page so that you don't manipulate DOM elements that don't exist just yet. Ideally you'll want to check for the condition to restore cached content towards the top of your script code, but that can be tricky if you have components or other logic that might not all run in a straight line. Inline Script Code Here's another small problem I ran into: I use a DateTime Picker widget I built a while back that relies on the jQuery date time picker. I also created a helper function that allows keyboard date navigation into it that uses JavaScript logic. Because MVC's limited 'object model' the only way to embed widget content into the page is through inline script. This code broken when I inserted the cached HTML into the page because the script code was not available when the component actually got injected into the page. As the last bullet - it's a matter of timing. There's no good work around for this - in my case I pulled out the jQuery date picker and relied on native <input type="date" /> logic instead - a better choice these days anyway, especially since this view is meant to be primarily to serve mobile devices which actually support date input through the browser (unlike desktop browsers of which only WebKit seems to support it). Bookmarking Cached Urls When you cache HTML content you have to make a decision whether you cache on the client and also not render that same content on the server. In the Classifieds app I didn't render server side content so if the user comes to the page with back=True and there is no cached content I have to a have a Plan B. Typically this happens when somebody ends up bookmarking the back URL. The easiest and safest solution for this scenario is to ALWAYS check the cache result to make sure it exists and if not have a safe URL to go back to - in this case to the plain uncached list URL which amounts to effectively redirecting. This seems really obvious in hindsight, but it's easy to overlook and not see a problem until much later, when it's not obvious at all why the page is not rendering anything. Don't use <body> to replace Content Since we're practically replacing all the HTML in the page it may seem tempting to simply replace the HTML content of the <body> tag. Don't. The body tag usually contains key things that should stay in the page and be there when it loads. Specifically script tags and elements and possibly other embedded content. It's best to create a top level DOM element specifically as a placeholder container for your cached content and wrap just around the actual content you want to replace. In the app above the #SizingContainer is that container. Other Approaches The approach I've used for this application is kind of specific to the existing server rendered application we're running and so it's just one approach you can take with caching. However for server rendered content caching this is a pattern I've used in a few apps to retrofit some client caching into list displays. In this application I took the path of least resistance to the existing server rendering logic. Here are a few other ways that come to mind: Using Partial HTML Rendering via AJAXInstead of rendering the page initially on the server, the page would load empty and the client would render the UI by retrieving the respective HTML and embedding it into the page from a Partial View. This effectively makes the initial rendering and the cached rendering logic identical and removes the server having to decide whether this request needs to be rendered or not (ie. not checking for a back=true switch). All the logic related to caching is made on the client in this case. Using JSON Data and Client RenderingThe hardcore client option is to do the whole UI SPA style and pull data from the server and then use client rendering or databinding to pull the data down and render using templates or client side databinding with knockout/angular et al. As with the Partial Rendering approach the advantage is that there's no difference in the logic between pulling the data from cache or rendering from scratch other than the initial check for the cache request. Of course if the app is a  full on SPA app, then caching may not be required even - the list could just stay in memory and be hidden and reactivated. I'm sure there are a number of other ways this can be handled as well especially using  AJAX. AJAX rendering might simplify the logic, but it also complicates search engine optimization since there's no content loaded initially. So there are always tradeoffs and it's important to look at all angles before deciding on any sort of caching solution in general. State of the Session SessionState and LocalStorage are easy to use in client code and can be integrated even with server centric applications to provide nice caching features of content and data. In this post I've shown a very specific scenario of storing HTML content for the purpose of remembering list view data and state and making the browsing experience for lists a bit more friendly, especially if there's dynamically loaded content involved. If you haven't played with sessionStorage or localStorage I encourage you to give it a try. There's a lot of cool stuff that you can do with this beyond the specific scenario I've covered here… Resources Overview of localStorage (also applies to sessionStorage) Web Storage Compatibility Modernizr Test Suite© Rick Strahl, West Wind Technologies, 2005-2013Posted in JavaScript  HTML5  ASP.NET  MVC   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • CodePlex Daily Summary for Friday, May 28, 2010

    CodePlex Daily Summary for Friday, May 28, 2010New ProjectsBang: BangBox Office: Event Management for Community Theater Groups: Box Office is an event management web application to help theater groups manage & promote their shows. Manage performance schedules, sell tickets, ...CellsOnWeb: El espacio de las células del Programa Académico Microsoft en Argentina. CRM 4.0 Plugin Queue Item Counter: This is a crm 4.0 plugin to count queue items in each folder and display the number at the end of the name. For example, if the queue name is "Tes...Date Calculator: Date Calculator is a small desktop utility developed using Windows Forms .NET technology. This utility is analogous to the "Date calculation" modul...Enterprise Library Investigate: Enterprise Library Investigate ProjecteProject Management: Ứng dụng nền tảng web hỗ trợ quản lí và giám sát tiến độ dự án của tổ chức doanh nghiệp.Fiddler TreeView Panel Extension: Extension for Fiddler, to display the session information in a TreeView panel instead of the default ListBox, so it groups the information logicall...Git Source Control Provider: Git Source Control Provider is a Visual Studio Plug-in that integrates Git with Visual Studio.InspurProjects: Project on Inspur Co.Kryptonite: The Kryptonite project aims to improve development of websites based on the Kentico CMS. MLang .NET Wrapper: Detect the encoding of a text without BOM (Byte Order Mask) and choose the best Encoding for persistence or network transport of textMondaze: Proof of concept using Windows Azure.MultipointControls: A collection of controls that applied Windows Multipoint Mouse SDK. Windows Multipoint Mouse SDK enable app to have multiple mice interact simultan...Mundo De Bloques: "Mundo de bloques" makes it easier for analists to find the shortest way between two states in a problem using an heuristic function for Artificial...MyRPGtests: Just some tests :)OffInvoice Add-in for MS Office 2010: Project Description: The project it's based in the ability to extend funtionality in the Microsoft Office 2010 suite.OpenGraph .NET: A C# client for the Facebook Graph API. Supports desktop, web, ASP.NET MVC, and Silverlight connections and real-time updates. PLEASE NOTE: I dis...Portable Extensible Metadata (PEM) Data Annotation Generator: This project intends to help developers who uses PEM - Portable Extensible Metadata for Entity Framework generating Data Annotation information fro...Production and sale of plastic window systems: Automation company produces window design, production and sale of plastic window systems, management of sales contracts and their execution, print ...Renjian Storm (Renjian Image Viewer Uploader): Renjian Image Viewer UploaderShark Web Intelligence CMS: Shark Web Intelligence Inc. Content Management System.Shuffleboard Game for Windows Phone 7: This is a sample Shuffleboard game written in Silverlight for Windows Phone 7. It demonstrates physics, procedural animation, perspective transform...Silverlight Property Grid: Visual Studio Style PropertyGrid for Silverlight.SvnToTfs: Simple tool that migrates every Subversion revision toward Team Foundation Server 2010. It is developed in C# witn a WPF front-end.Tamias: Basic Cms Mvc Contrib Portable Area: The goal of this project is to have a easy-to-integrate basic cms for ASP.NET MVC applications based on MVC Contrib Portable Areas.TwitBy: TwitBy is a Twitter client for anyone who uses Twitter. It's easy to use and all of the major features are there. More features to come. H...Under Construction: A simple site that can be used as a splash for sites being upgraded or developed. UO Editor: The Owner & Organisation Editor makes it easy to view and edit the names of the registered owner and registered organization for your Windows OS. N...webform2010: this is the test projectWireless Network: ssWiX Toolset: The Windows Installer XML (WiX) is a toolset that builds Windows installation packages from XML source code. The toolset supports a command line en...Xna.Extend: A collection of easy to use Xna components for aiding a game programmer in developing thee next big thing. I plan on using the components from this...New ReleasesA Guide to Parallel Programming: Drop 4 - Guide Preface, Chapters 1 - 5, and code: This is Drop 4 with Guide Preface, Chapters 1 - 5, and References, and the accompanying code samples. This drop requires Visual Studio 2010 Beta 2 ...Ajax Toolkit for ASP.NET MVC: MAT 1.1: MAT 1.1Community Forums NNTP bridge: Community Forums NNTP Bridge V09: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release solves ...Community Forums NNTP bridge: Community Forums NNTP Bridge V10: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has add...Community Forums NNTP bridge: Community Forums NNTP Bridge V11: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has add...CSS 360 Planetary Calendar: Beta Release: =============================================================================== Beta Release Version: 0.2 Description: This is the beta release de...Date Calculator: DateCalculator v1.0: This is the first release and as far as I know this is a stable version.eComic: eComic 2010.0.0.4: Version 2010.0.0.4 Change LogFixed issues in the "Full Screen Control Panel" causing it to lack translucence Added loupe magnification control ...Expression Encoder Batch Processor: Runtime Application v0.2: New in this version: Added more error handling if files not exist. Added button/feature to quit after current encoding job. Added code to handl...Fiddler TreeView Panel Extension: FiddlerTreeViewPanel 0.7: Initial compiled version of the assembly, ready to use. Please refer to http://fiddlertreeviewpanel.codeplex.com/ for instructions and installation.Gardens Point LEX: Gardens Point LEX v1.1.4: The main distribution is a zip file. 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Adds support for autogenerating the SourceDir prepreprocessor variable and gives user choice t...Matrix: Matrix 0.5.2: Updated licenseMesopotamia Experiment: Mesopotamia 1.2.90: Release Notes - Ugraded to Microsoft Robotics Developer Studio 2008 R3 Bug Fixes - Fix to keep any sole organisms that penetrate to the next fitne...Microsoft Crm 4.0 Filtered Lookup: Microsoft Crm 4.0 Filtered Lookup: How to use: Allow passing custom querystring values: Create a DWORD registry key named [DisableParameterFilter] under [HKEY_LOCAL_MACHINE\SOFTWAR...MSBuild Extension Pack: May 2010: The MSBuild Extension Pack May 2010 release provides a collection of over 340 MSBuild tasks. A high level summary of what the tasks currently cover...MultiPoint Vote: MultiPointVote v.1: This accepts user inputs: number of participants, poll/survey title and the list of options A text file containing the items listed line per line...Mundo De Bloques: Mundo de Bloques, Release 1: "Mundo de bloques" makes it easier for analists to find the shortest way between two states in a problem using an heuristic function for Artificial...OffInvoice Add-in for MS Office 2010: OffInvoice for Office 2010 V1.0 Installer: Add-in for MS Word 2010 or MS Excel 2010 to allow the management (issuing, visualization and reception) of electronic invoices, based in the XML fo...OpenGraph .NET: 0.9.1 Beta: This is the first public release of OpenGraph .NET.patterns & practices: Composite WPF and Silverlight: Prism v2.2 - May 2010 Release: Composite Application Guidance for WPF and Silverlight - May 2010 Release (Prism V2.2) The Composite Application Guidance for WPF and Silverlight ...Portable Extensible Metadata (PEM) Data Annotation Generator: Release 49376: First release.Production and sale of plastic window systems: Yanuary 2009: NOTEBefore loading program, make sure you have installed MySQL and created DataBase that store in Source Code (look at below) Where Is The Source?...PROGRAMMABLE SOFTWARE DEVELOPMENT ENVIRONMENT: PROGRAMMABLE SOFTWARE DEVELOPMENT ENVIRONMENT--3.2: The current version of the Programmable Software Development Environment has the capability of reading an optional text file in each source develop...Rapidshare Episode Downloader: RED 0.8.6: - Fixed Edit form to actually save the data - Added Bypass Validation to enable future episodes - Added Search parameter to Edit form - Added refr...Renjian Storm (Renjian Image Viewer Uploader): Renjian Storm 0.6: 人间风暴 v0.6 稳定版sELedit: sELedit v1.1b: + Fixed: when export and import items to text files, there was a bug with "NULL" bytes in the unicode stringShake - C# Make: Shake v0.1.21: Changes: FileTask CopyDir method modified, see documentationSharePoint Labs: SPLab7001A-ENU-Level100: SPLab7001A-ENU-Level100 This SharePoint Lab will teach how to analyze and audit WSP files. WSP files are somewhere in a no man's land between ITPro...SharePoint Rsync List: 1.0.0.3: Fix spcontext dispose bug in menu try and run jobs only on central admin server mark a single file failure if file not copied don't delete destinat...Shuffleboard Game for Windows Phone 7: Shuffleboard 1.0.0.1: Source code, solution files, and assets.Software Is Hardwork: Sw. Is Hw. Lib. 3.0.0.x+04: Sw. Is Hw. Lib. 3.0.0.x+04SoulHackers Demon Unite(Chinese version): WPFClient pre alpha: can unite 2, 3 or more demons. can un-unite 1 demon to 2 demon (no triple un-unite yet).Team Deploy: Team Deploy 2010 R1: This is the initial release for Team Deploy 2010 for TFS Team Build 2010. All features from Team Build 2.x are functional in this version. Comple...Under Construction: Under Construction: All Files required to show under construction page. The Page will pull through the Domain name that the site is being run on this allows you to use...Unit Driven: Version 0.0.5: - Tests nested by namespace parts. - Run buttons properly disabled based on currently running tests. - Timeouts for async tests enabled.UO Editor: UO Editor v1.0: Initial ReleaseVCC: Latest build, v2.1.30527.0: Automatic drop of latest buildWeb Service Software Factory Contrib: Import WSDL 2010: Generate Service Contract models from existing WSDL documents for Web Service Software Factory 2010. Usage: Install the vsix and right click on a S...Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesPHPExcelASP.NETMost Active ProjectsAStar.netpatterns & practices – Enterprise LibraryGMap.NET - Great Maps for Windows Forms & PresentationSqlServerExtensionsBlogEngine.NETRawrpatterns & practices: Windows Azure Security GuidanceCodeReviewCustomer Portal Accelerator for Microsoft Dynamics CRMIonics Isapi Rewrite Filter

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  • Minecraft Style Chunk building problem

    - by David Torrey
    I'm having some problems with speed in my chunk engine. I timed it out, and in its current state it takes a total ~5 seconds per chunk to fill each face's list. I have a check to see if each face of a block is visible and if it is not visible, it skips it and moves on. I'm using a dictionary (unordered map) because it makes sense memorywise to just not have an entry if there is no block. I've tracked my problem down to testing if there is an entry, and accessing an entry if it does exist. If I remove the tests to see if there is an entry in the dictionary for an adjacent block, or if the block type itself is seethrough, it runs within about 2-4 milliseconds. so here's my question: Is there a faster way to check for an entry in a dictionary than .ContainsKey()? As an aside, I tried TryGetValue() and it doesn't really help with the speed that much. If I remove the ContainsKey() and keep the test where it does the IsSeeThrough for each block, it halves the time, but it's still about 2-3 seconds. It only drops to 2-4ms if I remove BOTH checks. Here is my code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Runtime.InteropServices; using OpenTK; using OpenTK.Graphics.OpenGL; using System.Drawing; namespace Anabelle_Lee { public enum BlockEnum { air = 0, dirt = 1, } [StructLayout(LayoutKind.Sequential,Pack=1)] public struct Coordinates<T1> { public T1 x; public T1 y; public T1 z; public override string ToString() { return "(" + x + "," + y + "," + z + ") : " + typeof(T1); } } public struct Sides<T1> { public T1 left; public T1 right; public T1 top; public T1 bottom; public T1 front; public T1 back; } public class Block { public int blockType; public bool SeeThrough() { switch (blockType) { case 0: return true; } return false ; } public override string ToString() { return ((BlockEnum)(blockType)).ToString(); } } class Chunk { private Dictionary<Coordinates<byte>, Block> mChunkData; //stores the block data private Sides<List<Coordinates<byte>>> mVBOVertexBuffer; private Sides<int> mVBOHandle; //private bool mIsChanged; private const byte mCHUNKSIZE = 16; public Chunk() { } public void InitializeChunk() { //create VBO references #if DEBUG Console.WriteLine ("Initializing Chunk"); #endif mChunkData = new Dictionary<Coordinates<byte> , Block>(); //mIsChanged = true; GL.GenBuffers(1, out mVBOHandle.left); GL.GenBuffers(1, out mVBOHandle.right); GL.GenBuffers(1, out mVBOHandle.top); GL.GenBuffers(1, out mVBOHandle.bottom); GL.GenBuffers(1, out mVBOHandle.front); GL.GenBuffers(1, out mVBOHandle.back); //make new list of vertexes for each face mVBOVertexBuffer.top = new List<Coordinates<byte>>(); mVBOVertexBuffer.bottom = new List<Coordinates<byte>>(); mVBOVertexBuffer.left = new List<Coordinates<byte>>(); mVBOVertexBuffer.right = new List<Coordinates<byte>>(); mVBOVertexBuffer.front = new List<Coordinates<byte>>(); mVBOVertexBuffer.back = new List<Coordinates<byte>>(); #if DEBUG Console.WriteLine("Chunk Initialized"); #endif } public void GenerateChunk() { #if DEBUG Console.WriteLine("Generating Chunk"); #endif for (byte i = 0; i < mCHUNKSIZE; i++) { for (byte j = 0; j < mCHUNKSIZE; j++) { for (byte k = 0; k < mCHUNKSIZE; k++) { Random blockLoc = new Random(); Coordinates<byte> randChunk = new Coordinates<byte> { x = i, y = j, z = k }; mChunkData.Add(randChunk, new Block()); mChunkData[randChunk].blockType = blockLoc.Next(0, 1); } } } #if DEBUG Console.WriteLine("Chunk Generated"); #endif } public void DeleteChunk() { //delete VBO references #if DEBUG Console.WriteLine("Deleting Chunk"); #endif GL.DeleteBuffers(1, ref mVBOHandle.left); GL.DeleteBuffers(1, ref mVBOHandle.right); GL.DeleteBuffers(1, ref mVBOHandle.top); GL.DeleteBuffers(1, ref mVBOHandle.bottom); GL.DeleteBuffers(1, ref mVBOHandle.front); GL.DeleteBuffers(1, ref mVBOHandle.back); //clear all vertex buffers ClearPolyLists(); #if DEBUG Console.WriteLine("Chunk Deleted"); #endif } public void UpdateChunk() { #if DEBUG Console.WriteLine("Updating Chunk"); #endif ClearPolyLists(); //prepare buffers //for every entry in mChunkData map foreach(KeyValuePair<Coordinates<byte>,Block> feBlockData in mChunkData) { Coordinates<byte> checkBlock = new Coordinates<byte> { x = feBlockData.Key.x, y = feBlockData.Key.y, z = feBlockData.Key.z }; //check for polygonson the left side of the cube if (checkBlock.x > 0) { //check to see if there is a key for current x - 1. if not, add the vector if (!IsVisible(checkBlock.x - 1, checkBlock.y, checkBlock.z)) { //add polygon AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.left); } } else { //polygon is far left and should be added AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.left); } //check for polygons on the right side of the cube if (checkBlock.x < mCHUNKSIZE - 1) { if (!IsVisible(checkBlock.x + 1, checkBlock.y, checkBlock.z)) { //add poly AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.right); } } else { //poly for right add AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.right); } if (checkBlock.y > 0) { //check to see if there is a key for current x - 1. if not, add the vector if (!IsVisible(checkBlock.x, checkBlock.y - 1, checkBlock.z)) { //add polygon AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.bottom); } } else { //polygon is far left and should be added AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.bottom); } //check for polygons on the right side of the cube if (checkBlock.y < mCHUNKSIZE - 1) { if (!IsVisible(checkBlock.x, checkBlock.y + 1, checkBlock.z)) { //add poly AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.top); } } else { //poly for right add AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.top); } if (checkBlock.z > 0) { //check to see if there is a key for current x - 1. if not, add the vector if (!IsVisible(checkBlock.x, checkBlock.y, checkBlock.z - 1)) { //add polygon AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.back); } } else { //polygon is far left and should be added AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.back); } //check for polygons on the right side of the cube if (checkBlock.z < mCHUNKSIZE - 1) { if (!IsVisible(checkBlock.x, checkBlock.y, checkBlock.z + 1)) { //add poly AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.front); } } else { //poly for right add AddPoly(checkBlock.x, checkBlock.y, checkBlock.z, mVBOHandle.front); } } BuildBuffers(); #if DEBUG Console.WriteLine("Chunk Updated"); #endif } public void RenderChunk() { } public void LoadChunk() { #if DEBUG Console.WriteLine("Loading Chunk"); #endif #if DEBUG Console.WriteLine("Chunk Deleted"); #endif } public void SaveChunk() { #if DEBUG Console.WriteLine("Saving Chunk"); #endif #if DEBUG Console.WriteLine("Chunk Saved"); #endif } private bool IsVisible(int pX,int pY,int pZ) { Block testBlock; Coordinates<byte> checkBlock = new Coordinates<byte> { x = Convert.ToByte(pX), y = Convert.ToByte(pY), z = Convert.ToByte(pZ) }; if (mChunkData.TryGetValue(checkBlock,out testBlock )) //if data exists { if (testBlock.SeeThrough() == true) //if existing data is not seethrough { return true; } } return true; } private void AddPoly(byte pX, byte pY, byte pZ, int BufferSide) { //create temp array GL.BindBuffer(BufferTarget.ArrayBuffer, BufferSide); if (BufferSide == mVBOHandle.front) { //front face mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.front.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ + 1) }); } else if (BufferSide == mVBOHandle.right) { //back face mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.back.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ) }); } else if (BufferSide == mVBOHandle.top) { //left face mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.left.Add(new Coordinates<byte> { x = (byte)(pX), y = (byte)(pY + 1), z = (byte)(pZ) }); } else if (BufferSide == mVBOHandle.bottom) { //right face mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ + 1) }); mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY) , z = (byte)(pZ) }); mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.right.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); } else if (BufferSide == mVBOHandle.front) { //top face mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ + 1) }); mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY + 1), z = (byte)(pZ) }); mVBOVertexBuffer.top.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY + 1), z = (byte)(pZ) }); } else if (BufferSide == mVBOHandle.back) { //bottom face mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY), z = (byte)(pZ + 1) }); mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY), z = (byte)(pZ) }); mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY), z = (byte)(pZ) }); mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY), z = (byte)(pZ) }); mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX + 1), y = (byte)(pY), z = (byte)(pZ + 1) }); mVBOVertexBuffer.bottom.Add(new Coordinates<byte> { x = (byte)(pX) , y = (byte)(pY), z = (byte)(pZ + 1) }); } } private void BuildBuffers() { #if DEBUG Console.WriteLine("Building Chunk Buffers"); #endif GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.front); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.front.Count), mVBOVertexBuffer.front.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.back); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.back.Count), mVBOVertexBuffer.back.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.left); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.left.Count), mVBOVertexBuffer.left.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.right); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.right.Count), mVBOVertexBuffer.right.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.top); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.top.Count), mVBOVertexBuffer.top.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer, mVBOHandle.bottom); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(Marshal.SizeOf(new Coordinates<byte>()) * mVBOVertexBuffer.bottom.Count), mVBOVertexBuffer.bottom.ToArray(), BufferUsageHint.StaticDraw); GL.BindBuffer(BufferTarget.ArrayBuffer,0); #if DEBUG Console.WriteLine("Chunk Buffers Built"); #endif } private void ClearPolyLists() { #if DEBUG Console.WriteLine("Clearing Polygon Lists"); #endif mVBOVertexBuffer.top.Clear(); mVBOVertexBuffer.bottom.Clear(); mVBOVertexBuffer.left.Clear(); mVBOVertexBuffer.right.Clear(); mVBOVertexBuffer.front.Clear(); mVBOVertexBuffer.back.Clear(); #if DEBUG Console.WriteLine("Polygon Lists Cleared"); #endif } }//END CLASS }//END NAMESPACE

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  • CodePlex Daily Summary for Monday, November 28, 2011

    CodePlex Daily Summary for Monday, November 28, 2011Popular ReleasesCommonLibrary.NET: CommonLibrary.NET 0.9.8 - Alpha: A collection of very reusable code and components in C# 4.0 ranging from ActiveRecord, Csv, Command Line Parsing, Configuration, Holiday Calendars, Logging, Authentication, and much more. Samples in <root>\src\Lib\CommonLibrary.NET\Samples CommonLibrary.NET 0.9.8 AlphaNew Dynamic Scripting Language : workitem : 7493 Fixes 1622 6803Widget Suite for DotNetNuke: 01.04.00: The following features/enhancements are associated with this release: Bug: Removed the empty box/white space created by some widgets New Widget: FlexSlider New Widget: Google+ Button New Widget: Klout Badge Sample Widget Script FileTools for SharePoint: Reset SharePoint Configuration Cache: This tool is used to detect the existing location of the SharePoint configuration cache files then remove them to trigger the timer service to rebuild a fresh new cache. This tool runs on any SharePoint box version 2003 and above supporting x64 bit & x32 bit OS assuming .NET framework 3.5 is installed. You must run the tool with elevated privileges if running on Win 2008 server to ensure that the tool has enough rights to restart the timer service. The tool auto-detects whether its running i...WinRT File Based Database: 0.9.1.5: Implement IsBusy property to support Save button state. See Quick Start project that is distributed as part of the download for details on how to implement Save button, use IsBusy property and how to implement SimpleCommand to use behind the Save button.Multiwfn: Multiwfn2.2_source: Multiwfn2.2_sourceBatchus-GUI: Batchus-GUI-vb 0.1.3.3: Here is v0.1.3.3. It is relatively stable. Just need some more designer layout, and tutorials, and templates.Groovy IM: Groovy IM Version 0.3: Groovy IM Version 0.3 for Windows Phone 7Internet Cache Examiner: Internet Cache Examiner 0.9.2: This is the release binary for the 0.9.2 version of Internet Cache Examiner.Composite Data Service Framework: Composite Data Service Framework 1.0: This solution contains the Composite Data Service framework solution along with a Sample Project.FxCop Integrator for Visual Studio 2010: FxCop Integrator 2.0.0 RC: Replaced the MSBuild Tasks installer to fix the bug of the targets file. FxCop Integrator is not affected by this bug. (Nov 28 2011) New FeatureSupported calculating code metrics with Code Metrics PowerTool. (Work Item #6568: 6568). Provided MSBuild tasks. #7454: 7454 Supported to filter out auto-generated code from code analysis result. #7485: 7485 Supported exporting report of code analysis result. Supported multi-project analysis. Supported file level analysis. Added the featu...Terminals: Version 2 - Beta 4 Release: Beta 4 Refresh Build Dont forget to backup your config files BEFORE upgrading! As usual, please take time to use and abuse this release. We left logging in place, and this is a debug build so be sure to submit your logs on each bug reported, and please do report all bugs! Updated the About form to include the date and time of the build. Useful for CI builds to ensure we have the correct version "Favourites" and "History" save their expanded states after app restarts Code cleanup, secu...MiniTwitter: 1.76: MiniTwitter 1.76 ???? ?? ?????????? User Streams ???????????? User Streams ???????????、??????????????? REST ?????????? ?????????????????????????????? ??????????????????????????????Media Companion: MC 3.424b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Movie Show Resolutions... Resolved issue when reverting multiselection of movies to "-none-" Added movie rename support for subtitle files '.srt' & '.sub' Finalised code for '-1' fix - radiobutton to choose either filename or title Fixed issue with Movie Batch Wizard Fanart - ...Advanced Windows Phone Enginering Tool: WPE Downloads: This version of WPE gives you basic updating, restoring, and, erasing for your Windows Phone device.Anno 2070 Assistant: Beta v1.0 (STABLE): Anno 2070 Assistant Beta v1.0 Released! Features Included: Complete Building Layouts for Ecos, Tycoons & Techs Complete Production Chains for Ecos, Tycoons & Techs Completed Credits Screen Known Issues: Not all production chains and building layouts may be on the lists because they have not yet been discovered. However, data is still 99.9% complete. Currently the Supply & Demand, including Calculator screen are disabled until version 1.1.Minemapper: Minemapper v0.1.7: Including updated Minecraft Biome Extractor and mcmap to support the new Minecraft 1.0.0 release (new block types, etc).Visual Leak Detector for Visual C++ 2008/2010: v2.2.1: Enhancements: * strdup and _wcsdup functions support added. * Preliminary support for VS 11 added. Bugs Fixed: * Low performance after upgrading from VLD v2.1. * Memory leaks with static linking fixed (disabled calloc support). * Runtime error R6002 fixed because of wrong memory dump format. * version.h fixed in installer. * Some PVS studio warning fixed.NetSqlAzMan - .NET SQL Authorization Manager: 3.6.0.10: 3.6.0.10 22-Nov-2011 Update: Removed PreEmptive Platform integration (PreEmptive analytics) Removed all PreEmptive attributes Removed PreEmptive.dll assembly references from all projects Added first support to ADAM/AD LDS Thanks to PatBea. Work Item 9775: http://netsqlazman.codeplex.com/workitem/9775VideoLan DotNet for WinForm, WPF & Silverlight 5: VideoLan DotNet for WinForm, WPF, SL5 - 2011.11.22: The new version contains Silverlight 5 library: Vlc.DotNet.Silverlight. A sample could be tested here The new version add and correct many features : Correction : Reinitialize some variables Deprecate : Logging API, since VLC 1.2 (08/20/2011) Add subitem in LocationMedia (for Youtube videos, ...) Update Wpf sample to use Youtube videos Many others correctionsSharePoint 2010 FBA Pack: SharePoint 2010 FBA Pack 1.2.0: Web parts are now fully customizable via html templates (Issue #323) FBA Pack is now completely localizable using resource files. Thank you David Chen for submitting the code as well as Chinese translations of the FBA Pack! The membership request web part now gives the option of having the user enter the password and removing the captcha (Issue # 447) The FBA Pack will now work in a zone that does not have FBA enabled (Another zone must have FBA enabled, and the zone must contain the me...New ProjectsA lightweight database access component: DataAccessor?????????????,??DataAccessor????????????: 1.??????????SQL??,?????SQL???????????; 2.?????????; 3.????????????,??MSAccess??????????????????????????????????????,?????????; 4.?????????????DBMS,??:SqlServer、Oracle??MSAccess,??????DBMS???,??????N?????????; 5.????,?????????DataAccess??????DBMS; 6.???Sql????xml??????????????dbms?SQL?????,??sql??????????????; 7.???,???DLL??????????……AdHoc.Wavesque: Wavesque provides a simple infrastructure to generate waveforms.AIRO - Interoperable Experiment Automation Package: The main goal of this project is to provide engineers and scientists flexible and extendable framework for building test, measurement and control applications. This framework is compatible with IVI-COM drivers and extends IVI Instrument Classes with custom .NET (and COM) interfaces for such devices as: step motors, different positioning devices, magnet power supplies, lock-in amplifiers etc. We maintain IVI Foundation's aim: "simplify upgrading or replacing components in complex test systems...AKBK-Schulprojekt - USB-Guard: Das Projekt USB-Überwachung wird im Rahmen des Anwendungsentwicklungs-Unterrichts des Adolf-Kolping-Berufskollegs geplant und durchgeführt. Die Software wird zur Prävention von Manipulationsversuchen während einer Informatikklausur entwickelt. Sie erkennt manipulierte und nicht erlaubte USB-Datenträger, protokolliert deren Inhalt und gibt ggf. eine Warnung aus. Sie hilft dem Lehrer dabei, Manipulationsversuche schneller und effizienter zu erkennen.Android Vision: Project to learn all things Android and some image processingAuto Fill Title of Document in Document Library in SharePoint 2010: Automatically fill title of any document in any document library in SharePoint 2010.Batchus-GUI: A graphical user interface, used to create batch files.Bazeli: Windows Phone 7 application that supports tracking of expenses.Clannad: This is a family of many things.Csv2Entity: CSV 2 Entity is a serials of tools that deal with CSV files as well as Excel files and Access files. This framework include: A VSIX file which contains VB and CS source code generate wizard for CSV Objects. Read/Write CSV files facilities. Documentation Help facilities.Cypher Bot: Encrypt secrets, messages, documents, files and more. Then decrypt them. Then repeat with the US government's encryption standard: AES 256-bit (Accepted by NIST and NSA).Cypher Bot makes it fun and easy for anyone to secure files. This is the best security solution available on the web. You are now able to encrypt/decrypt files (avi, mov, mpeg, mp3, wav, png, jpg, txt, html, vb, js) and text ALL IN ONE beautiful slick interface. Cypher Bot is developed in visual basic.EmailWebLinker: A very simple text to html converter designed to deal with those email messages that contain a list of links to images. Any http links it finds to pictures are converted inline. eps files are downloaded and rendered. Can be easily extended.FileHasher: This project provides a simple tool for generating and verifying file hashes. I created this to help the QA team I work with. The project is all C# using .NET 3.5 SP1.Financial Controls: WPF/Silverlight Controls for Financial ApplicationsGroovy IM: Groovy IM makes it easy for Windows Phone 7 consumers to chat while on there Windows Phone 7 device(s). Groovy IM is developed in C# under the GPL V2 license.IBlog: Project created to learn things ASP.NETInjectivity (Dependency Injection): Injectivity is a dependency injection framework (written in C#) with a strong focus on the ease of configuration and performance. Having been written over 5 years and at version 2.8 with unit tests & intellisense comments it is a mature framework.Lizard Chess: Chess openings preparation tool using F#. WinForms C# used for UI.MCPD: I am doing a self study course for MCPD in .NET 4 (web track), so I am committing any custom source code as a result of my study in this open source location which I can later show the work for. * MCTS Exam 70-515 Web Applications Development with Microsoft .NET Framework 4MVC TreeView Helper: This fluent MVC TreeView helper makes it easy to build and customize an HTML unordered-list tree from a recursive model.Onion Architecture with ASP.NET MVC: Onion Architecture with ASP.NET MVCOpenBank: OpenBank est une application client/serveur destinée à la gestion de compte banquaire.Philosophy Widget: This Widget for the Mac OS X Dashboard aids in memorizing the association between known works of philosophy and their authors.Physic Engine: Physic EnginePUL Programming Utility Language: PUL is a programming utility language that allows people to do tasks automatically without having to manually do them, which that process would take longer. Using PUL, you can make programs that automatically do the work for you.QuakeMeApp: QuakeMeApp is a Windows Phone 7 Earthquake Alert AppSense/Net SourceCode Field Control: This is a Field Control for Sense/Net ECMS, it provides syntax highlighting.Silverlight Video CoverFlow: This a Silverlight Sample Application including a Coverflow of Video (streaming)SpaceConquest: Incorporated standard design patterns to build a peer to peer game in Java. The game rules were similar in complexity to games like Civilization and StarcraftSPGE - An XNA 2D graphics engine for Windows and Windows Phone 7.: SPGE is an open-source graphics engine build over XNA that allows the creation of simple 2D games that target Windows and Windows Phone 7. The aim of this graphic engine is to allow for an easy creation of simle 2D games, game prototyping, and teaching of game development.SQL CRUD Expression Builder: A library to build sql crud commands that is based on expressions so every part of the sql statement could be an expression like ColumnSetExpression, FilterExpression, JoinExpression, etc, is intended to be agnostic but right now is being tested only with SqlServer and MySql.TDD-Katas: *TDD-Katas* simply defines the Test Driven Development Katas. In this, I tried to create most famous katas to understand what is exactly Kata. So, get into the code and let us know for any improvementTFS Team Project Manager: TFS Team Project Manager automates various tasks across Team Projects in Team Foundation Server. If you find yourself managing multiple Team Projects for an organization and have recurring tasks and questions that repeat themselves over and over again, Team Project Manager probably has some answers for you. Team Project Manager can help you... * Manage build process templates (understanding which build templates are used by which build definitions, uploading new build process templates,...USB Camera Driver for Windows Embedded Compact 7: This project helps people to get the USB camera working on the Windows Embedded Compact 7.This is modified source of the WinCE 6.0 USB Camera Shared source available from the following link http://www.microsoft.com/download/en/details.aspx?id=19512 User Profile with RecordID replicator: <User Profile with RecordID replicator> will let SharePoint 2010 administrators create a new Profile database maintaining the RecordId of the profile to make sure the social features (I like it, tags, notes) are not gone.VS Tool for WSS 3.0: Visual Studio (2005 and 2008) add-ons for WSS. Included: - schema.xml explorerWhs2Smugmug: Windows Home Server Add-In for uploading files to Smugmug. Written in C# using .Net 3.5 and WCF. Also using the Smugmug API Project. ??UBBCODE: PHP????UBBCODE????,??????: 1.??????(10px ? 24px); 2.????; 3.?????; 4.??????; 5.??????; 6.??????(????????????); 7.??????; 8.?????; 9.?????; 10.???QQ??,??????; 11.???????(?????,??????????); 12.?????????; 13.????????; 14.?????????; 15.?????????; 16.?????????。

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  • Inside the Concurrent Collections: ConcurrentDictionary

    - by Simon Cooper
    Using locks to implement a thread-safe collection is rather like using a sledgehammer - unsubtle, easy to understand, and tends to make any other tool redundant. Unlike the previous two collections I looked at, ConcurrentStack and ConcurrentQueue, ConcurrentDictionary uses locks quite heavily. However, it is careful to wield locks only where necessary to ensure that concurrency is maximised. This will, by necessity, be a higher-level look than my other posts in this series, as there is quite a lot of code and logic in ConcurrentDictionary. Therefore, I do recommend that you have ConcurrentDictionary open in a decompiler to have a look at all the details that I skip over. The problem with locks There's several things to bear in mind when using locks, as encapsulated by the lock keyword in C# and the System.Threading.Monitor class in .NET (if you're unsure as to what lock does in C#, I briefly covered it in my first post in the series): Locks block threads The most obvious problem is that threads waiting on a lock can't do any work at all. No preparatory work, no 'optimistic' work like in ConcurrentQueue and ConcurrentStack, nothing. It sits there, waiting to be unblocked. This is bad if you're trying to maximise concurrency. Locks are slow Whereas most of the methods on the Interlocked class can be compiled down to a single CPU instruction, ensuring atomicity at the hardware level, taking out a lock requires some heavy lifting by the CLR and the operating system. There's quite a bit of work required to take out a lock, block other threads, and wake them up again. If locks are used heavily, this impacts performance. Deadlocks When using locks there's always the possibility of a deadlock - two threads, each holding a lock, each trying to aquire the other's lock. Fortunately, this can be avoided with careful programming and structured lock-taking, as we'll see. So, it's important to minimise where locks are used to maximise the concurrency and performance of the collection. Implementation As you might expect, ConcurrentDictionary is similar in basic implementation to the non-concurrent Dictionary, which I studied in a previous post. I'll be using some concepts introduced there, so I recommend you have a quick read of it. So, if you were implementing a thread-safe dictionary, what would you do? The naive implementation is to simply have a single lock around all methods accessing the dictionary. This would work, but doesn't allow much concurrency. Fortunately, the bucketing used by Dictionary allows a simple but effective improvement to this - one lock per bucket. This allows different threads modifying different buckets to do so in parallel. Any thread making changes to the contents of a bucket takes the lock for that bucket, ensuring those changes are thread-safe. The method that maps each bucket to a lock is the GetBucketAndLockNo method: private void GetBucketAndLockNo( int hashcode, out int bucketNo, out int lockNo, int bucketCount) { // the bucket number is the hashcode (without the initial sign bit) // modulo the number of buckets bucketNo = (hashcode & 0x7fffffff) % bucketCount; // and the lock number is the bucket number modulo the number of locks lockNo = bucketNo % m_locks.Length; } However, this does require some changes to how the buckets are implemented. The 'implicit' linked list within a single backing array used by the non-concurrent Dictionary adds a dependency between separate buckets, as every bucket uses the same backing array. Instead, ConcurrentDictionary uses a strict linked list on each bucket: This ensures that each bucket is entirely separate from all other buckets; adding or removing an item from a bucket is independent to any changes to other buckets. Modifying the dictionary All the operations on the dictionary follow the same basic pattern: void AlterBucket(TKey key, ...) { int bucketNo, lockNo; 1: GetBucketAndLockNo( key.GetHashCode(), out bucketNo, out lockNo, m_buckets.Length); 2: lock (m_locks[lockNo]) { 3: Node headNode = m_buckets[bucketNo]; 4: Mutate the node linked list as appropriate } } For example, when adding another entry to the dictionary, you would iterate through the linked list to check whether the key exists already, and add the new entry as the head node. When removing items, you would find the entry to remove (if it exists), and remove the node from the linked list. Adding, updating, and removing items all follow this pattern. Performance issues There is a problem we have to address at this point. If the number of buckets in the dictionary is fixed in the constructor, then the performance will degrade from O(1) to O(n) when a large number of items are added to the dictionary. As more and more items get added to the linked lists in each bucket, the lookup operations will spend most of their time traversing a linear linked list. To fix this, the buckets array has to be resized once the number of items in each bucket has gone over a certain limit. (In ConcurrentDictionary this limit is when the size of the largest bucket is greater than the number of buckets for each lock. This check is done at the end of the TryAddInternal method.) Resizing the bucket array and re-hashing everything affects every bucket in the collection. Therefore, this operation needs to take out every lock in the collection. Taking out mutiple locks at once inevitably summons the spectre of the deadlock; two threads each hold a lock, and each trying to acquire the other lock. How can we eliminate this? Simple - ensure that threads never try to 'swap' locks in this fashion. When taking out multiple locks, always take them out in the same order, and always take out all the locks you need before starting to release them. In ConcurrentDictionary, this is controlled by the AcquireLocks, AcquireAllLocks and ReleaseLocks methods. Locks are always taken out and released in the order they are in the m_locks array, and locks are all released right at the end of the method in a finally block. At this point, it's worth pointing out that the locks array is never re-assigned, even when the buckets array is increased in size. The number of locks is fixed in the constructor by the concurrencyLevel parameter. This simplifies programming the locks; you don't have to check if the locks array has changed or been re-assigned before taking out a lock object. And you can be sure that when a thread takes out a lock, another thread isn't going to re-assign the lock array. This would create a new series of lock objects, thus allowing another thread to ignore the existing locks (and any threads controlling them), breaking thread-safety. Consequences of growing the array Just because we're using locks doesn't mean that race conditions aren't a problem. We can see this by looking at the GrowTable method. The operation of this method can be boiled down to: private void GrowTable(Node[] buckets) { try { 1: Acquire first lock in the locks array // this causes any other thread trying to take out // all the locks to block because the first lock in the array // is always the one taken out first // check if another thread has already resized the buckets array // while we were waiting to acquire the first lock 2: if (buckets != m_buckets) return; 3: Calculate the new size of the backing array 4: Node[] array = new array[size]; 5: Acquire all the remaining locks 6: Re-hash the contents of the existing buckets into array 7: m_buckets = array; } finally { 8: Release all locks } } As you can see, there's already a check for a race condition at step 2, for the case when the GrowTable method is called twice in quick succession on two separate threads. One will successfully resize the buckets array (blocking the second in the meantime), when the second thread is unblocked it'll see that the array has already been resized & exit without doing anything. There is another case we need to consider; looking back at the AlterBucket method above, consider the following situation: Thread 1 calls AlterBucket; step 1 is executed to get the bucket and lock numbers. Thread 2 calls GrowTable and executes steps 1-5; thread 1 is blocked when it tries to take out the lock in step 2. Thread 2 re-hashes everything, re-assigns the buckets array, and releases all the locks (steps 6-8). Thread 1 is unblocked and continues executing, but the calculated bucket and lock numbers are no longer valid. Between calculating the correct bucket and lock number and taking out the lock, another thread has changed where everything is. Not exactly thread-safe. Well, a similar problem was solved in ConcurrentStack and ConcurrentQueue by storing a local copy of the state, doing the necessary calculations, then checking if that state is still valid. We can use a similar idea here: void AlterBucket(TKey key, ...) { while (true) { Node[] buckets = m_buckets; int bucketNo, lockNo; GetBucketAndLockNo( key.GetHashCode(), out bucketNo, out lockNo, buckets.Length); lock (m_locks[lockNo]) { // if the state has changed, go back to the start if (buckets != m_buckets) continue; Node headNode = m_buckets[bucketNo]; Mutate the node linked list as appropriate } break; } } TryGetValue and GetEnumerator And so, finally, we get onto TryGetValue and GetEnumerator. I've left these to the end because, well, they don't actually use any locks. How can this be? Whenever you change a bucket, you need to take out the corresponding lock, yes? Indeed you do. However, it is important to note that TryGetValue and GetEnumerator don't actually change anything. Just as immutable objects are, by definition, thread-safe, read-only operations don't need to take out a lock because they don't change anything. All lockless methods can happily iterate through the buckets and linked lists without worrying about locking anything. However, this does put restrictions on how the other methods operate. Because there could be another thread in the middle of reading the dictionary at any time (even if a lock is taken out), the dictionary has to be in a valid state at all times. Every change to state has to be made visible to other threads in a single atomic operation (all relevant variables are marked volatile to help with this). This restriction ensures that whatever the reading threads are doing, they never read the dictionary in an invalid state (eg items that should be in the collection temporarily removed from the linked list, or reading a node that has had it's key & value removed before the node itself has been removed from the linked list). Fortunately, all the operations needed to change the dictionary can be done in that way. Bucket resizes are made visible when the new array is assigned back to the m_buckets variable. Any additions or modifications to a node are done by creating a new node, then splicing it into the existing list using a single variable assignment. Node removals are simply done by re-assigning the node's m_next pointer. Because the dictionary can be changed by another thread during execution of the lockless methods, the GetEnumerator method is liable to return dirty reads - changes made to the dictionary after GetEnumerator was called, but before the enumeration got to that point in the dictionary. It's worth listing at this point which methods are lockless, and which take out all the locks in the dictionary to ensure they get a consistent view of the dictionary: Lockless: TryGetValue GetEnumerator The indexer getter ContainsKey Takes out every lock (lockfull?): Count IsEmpty Keys Values CopyTo ToArray Concurrent principles That covers the overall implementation of ConcurrentDictionary. I haven't even begun to scratch the surface of this sophisticated collection. That I leave to you. However, we've looked at enough to be able to extract some useful principles for concurrent programming: Partitioning When using locks, the work is partitioned into independant chunks, each with its own lock. Each partition can then be modified concurrently to other partitions. Ordered lock-taking When a method does need to control the entire collection, locks are taken and released in a fixed order to prevent deadlocks. Lockless reads Read operations that don't care about dirty reads don't take out any lock; the rest of the collection is implemented so that any reading thread always has a consistent view of the collection. That leads us to the final collection in this little series - ConcurrentBag. Lacking a non-concurrent analogy, it is quite different to any other collection in the class libraries. Prepare your thinking hats!

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  • Handling HumanTask attachments in Oracle BPM 11g PS4FP+ (II)

    - by ccasares
    Retrieving uploaded attachments -UCM- As stated in my previous blog entry, Oracle BPM 11g 11.1.1.5.1 (aka PS4FP) introduced a new cool feature whereby you can use Oracle WebCenter Content (previously known as Oracle UCM) as the repository for the human task attached documents. For more information about how to use or enable this feature, have a look here. The attachment scope (either TASK or PROCESS) also applies to UCM-attachments. But even with this other feature, one question might arise when using UCM attachments. How can I get them from within the process? The first answer would be to use the same getTaskAttachmentContents() XPath function already explained in my previous blog entry. In fact, that's the way it should be. But in Oracle BPM 11g 11.1.1.5.1 (PS4FP) and 11.1.1.6.0 (PS5) there's a bug that prevents you to do that. If you invoke such function against a UCM-attachment, you'll get a null content response (bug#13907552). Even if the attachment was correctly uploaded. While this bug gets fixed, next I will show a workaround that lets me to retrieve the UCM-attached documents from within a BPM process. Besides, the sample will show how to interact with WCC API from within a BPM process.Aside note: I suggest you to read my previous blog entry about Human Task attachments where I briefly describe some concepts that are used next, such as the execData/attachment[] structure. Sample Process I will be using the following sample process: A dummy UserTask using "HumanTask2" Human Task, followed by an Embedded Subprocess that will retrieve the attachments payload. In this case, and here's the key point of the sample, we will retrieve such payload using WebCenter Content WebService API (IDC): and once retrieved, we will write each of them back to a file in the server using a File Adapter service: In detail:  We will use the same attachmentCollection XSD structure and same BusinessObject definition as in the previous blog entry. However we create a separate variable, named attachmentUCM, based on such BusinessObject. We will still need to keep a copy of the HumanTask output's execData structure. Therefore we need to create a new variable of type TaskExecutionData (different one than the other used for non-UCM attachments): As in the non-UCM attachments flow, in the output tab of the UserTask mapping, we'll keep a copy of the execData structure: Now we get into the embedded subprocess that will retrieve the attachments' payload. First, and using an XSLT transformation, we feed the attachmentUCM variable with the following information: The name of each attachment (from execData/attachment/name element) The WebCenter Content ID of the uploaded attachment. This info is stored in execData/attachment/URI element with the format ecm://<id>. As we just want the numeric <id>, we need to get rid of the protocol prefix ("ecm://"). We do so with some XPath functions as detailed below: with these two functions being invoked, respectively: We, again, set the target payload element with an empty string, to get the <payload></payload> tag created. The complete XSLT transformation is shown below. Remember that we're using the XSLT for-each node to create as many target structures as necessary.  Once we have fed the attachmentsUCM structure and so it now contains the name of each of the attachments along with each WCC unique id (dID), it is time to iterate through it and get the payload. Therefore we will use a new embedded subprocess of type MultiInstance, that will iterate over the attachmentsUCM/attachment[] element: In each iteration we will use a Service activity that invokes WCC API through a WebService. Follow these steps to create and configure the Partner Link needed: Login to WCC console with an administrator user (i.e. weblogic). Go to Administration menu and click on "Soap Wsdls" link. We will use the GetFile service to retrieve a file based on its dID. Thus we'll need such service WSDL definition that can be downloaded by clicking the GetFile link. Save the WSDL file in your JDev project folder. In the BPM project's composite view, drag & drop a WebService adapter to create a new External Reference, based on the just added GetFile.wsdl. Name it UCM_GetFile. WCC services are secured through basic HTTP authentication. Therefore we need to enable the just created reference for that: Right-click the reference and click on Configure WS Policies. Under the Security section, click "+" to add the "oracle/wss_username_token_client_policy" policy The last step is to set the credentials for the security policy. For the sample we will use the admin user for WCC (weblogic/welcome1). Open the composite.xml file and select the Source view. Search for the UCM_GetFile entry and add the following highlighted elements into it:   <reference name="UCM_GetFile" ui:wsdlLocation="GetFile.wsdl">     <interface.wsdl interface="http://www.stellent.com/GetFile/#wsdl.interface(GetFileSoap)"/>     <binding.ws port="http://www.stellent.com/GetFile/#wsdl.endpoint(GetFile/GetFileSoap)"                 location="GetFile.wsdl" soapVersion="1.1">       <wsp:PolicyReference URI="oracle/wss_username_token_client_policy"                            orawsp:category="security" orawsp:status="enabled"/>       <property name="weblogic.wsee.wsat.transaction.flowOption"                 type="xs:string" many="false">WSDLDriven</property>       <property name="oracle.webservices.auth.username"                 type="xs:string">weblogic</property>       <property name="oracle.webservices.auth.password"                 type="xs:string">welcome1</property>     </binding.ws>   </reference> Now the new external reference is ready: Once the reference has just been created, we should be able now to use it from our BPM process. However we find here a problem. The WCC GetFile service operation that we will use, GetFileByID, accepts as input a structure similar to this one, where all element tags are optional: <get:GetFileByID xmlns:get="http://www.stellent.com/GetFile/">    <get:dID>?</get:dID>   <get:rendition>?</get:rendition>   <get:extraProps>      <get:property>         <get:name>?</get:name>         <get:value>?</get:value>      </get:property>   </get:extraProps></get:GetFileByID> and we need to fill up just the <get:dID> tag element. Due to some kind of restriction or bug on WCC, the rest of the tag elements must NOT be sent, not even empty (i.e.: <get:rendition></get:rendition> or <get:rendition/>). A sample request that performs the query just by the dID, must be in the following format: <get:GetFileByID xmlns:get="http://www.stellent.com/GetFile/">   <get:dID>12345</get:dID></get:GetFileByID> The issue here is that the simple mapping in BPM does create empty tags being a sample result as follows: <get:GetFileByID xmlns:get="http://www.stellent.com/GetFile/"> <get:dID>12345</get:dID> <get:rendition/> <get:extraProps/> </get:GetFileByID> Although the above structure is perfectly valid, it is not accepted by WCC. Therefore, we need to bypass the problem. The workaround we use (many others are available) is to add a Mediator component between the BPM process and the Service that simply copies the input structure from BPM but getting rid of the empty tags. Follow these steps to configure the Mediator: Drag & drop a new Mediator component into the composite. Uncheck the creation of the SOAP bindings and use the Interface Definition from WSDL template and select the existing GetFile.wsdl Double click in the mediator to edit it. Add a static routing rule to the GetFileByID operation, of type Service and select References/UCM_GetFile/GetFileByID target service: Create the request and reply XSLT mappers: Make sure you map only the dID element in the request: And do an Auto-mapper for the whole response: Finally, we can now add and configure the Service activity in the BPM process. Drag & drop it to the embedded subprocess and select the NormalizedGetFile service and getFileByID operation: Map both the input: ...and the output: Once this embedded subprocess ends, we will have all attachments (name + payload) in the attachmentsUCM variable, which is the main goal of this sample. But in order to test everything runs fine, we finish the sample writing each attachment to a file. To that end we include a final embedded subprocess to concurrently iterate through each attachmentsUCM/attachment[] element: On each iteration we will use a Service activity that invokes a File Adapter write service. In here we have two important parameters to set. First, the payload itself. The file adapter awaits binary data in base64 format (string). We have to map it using XPath (Simple mapping doesn't recognize a String as a base64-binary valid target): Second, we must set the target filename using the Service Properties dialog box: Again, note how we're making use of the loopCounter index variable to get the right element within the embedded subprocess iteration. Final blog entry about attachments will handle how to inject documents to Human Tasks from the BPM process and how to share attachments between different User Tasks. Will come soon. Again, once I finish will all posts on this matter, I will upload the whole sample project to java.net.

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  • CodePlex Daily Summary for Wednesday, March 09, 2011

    CodePlex Daily Summary for Wednesday, March 09, 2011Popular ReleasesDirectQ: Release 1.8.7 (RC2): More fixes and improvements. Note for multiplayer - you may need to set r_waterwarp to 0 or 2 before connecting to a server, otherwise you will get a "Mod_PointInLeaf: bad model" error and not be able to connect. You can set it back to 1 after you connect, of course. This only came to light after releasing, and will be fixed in the next one.Microsoft All-In-One Code Framework: Visual Studio 2008 Code Samples 2011-03-09: Code samples for Visual Studio 2008myCollections: Version 1.3: New in version 1.3 : Added Editor management for Books Added Amazon API for Books Us, Fr, De Added Amazon Us, Fr, De for Movies Added The MovieDB for Fr and De Added Author for Books Added Editor and Platform for Games Added Amazon Us, De for Games Added Studio for XXX Added Background for XXX Bug fixing with Softonic API Bug fixing with IMDB UI improvement Removed GraceNote Added Amazon Us,Fr, De for Series Added TVDB Fr and De for Series Added Tracks for Musi...Facebook Graph Toolkit: Facebook Graph Toolkit 1.1: Version 1.1 (8 Mar 2011)new Dialog class for redirecting users to Facebook dialogs new Async publishing methods new Check for Extended Permissions option fixed bug: inappropiate condition of redirecting to login in Api class fixed bug: IframeRedirect method not workingpatterns & practices : Composite Services: Composite Services Guidance - CTP2: This is the second CTP of the p&p Composite Service Guidance.Python Tools for Visual Studio: 1.0 Beta 1: Beta 1You can't install IronPython Tools for Visual Studio side-by-side with Python Tools for Visual Studio. A race condition sometimes causes local MPI debugging to miss breakpoints. When MPI jobs on a cluster fail they don’t get cleaned up correctly, which can cause debugging to stall because the associated MPI job is stuck in the queue. The "Threads" view has a race condition which can cause it not to display properly at times. VS2010 shortcuts that are pinned to the taskbar are so...DotNetAge -a lightweight Mvc jQuery CMS: DotNetAge 2: What is new in DotNetAge 2.0 ? Completely update DJME to DJME2, enhance user experience ,more beautiful and more interactively visit DJME project home to lean more about DJME http://www.dotnetage.com/sites/home/djme.html A new widget engine has came! Faster and easiler. Runtime performance enhanced. SEO enhanced. UI Designer enhanced. A new web resources explorer. Page manager enhanced. BlogML supports added that allows you import/export your blog data to/from dotnetage publishi...Kooboo CMS: Kooboo CMS 3.0 Beta: Files in this downloadkooboo_CMS.zip: The kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL,SQLCE, RavenDB and MongoDB. Default is XML based database. To use them, copy the related dlls into web root bin folder and remove old content provider dlls. Content provider has the name like "Kooboo.CMS.Content.Persistence.SQLServer.dll" View_Engines.zip: Supports of Razor, webform and NVelocity view engine. Copy the dlls into web root bin folder t...ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7.2: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager added fullscreen for the popup and popupformIronPython: 2.7 Release Candidate 2: On behalf of the IronPython team, I am pleased to announce IronPython 2.7 Release Candidate 2. The releases contains a few minor bug fixes, including a working webbrowser module. Please see the release notes for 61395 for what was fixed in previous releases.LINQ to Twitter: LINQ to Twitter Beta v2.0.20: Mono 2.8, Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation.IIS Tuner: IIS Tuner 1.0: IIS and ASP.NET performance optimization toolMinemapper: Minemapper v0.1.6: Once again supports biomes, thanks to an updated Minecraft Biome Extractor, which added support for the new Minecraft beta v1.3 map format. Updated mcmap to support new biome format.Sandcastle Help File Builder: SHFB v1.9.3.0 Release: This release supports the Sandcastle June 2010 Release (v2.6.10621.1). It includes full support for generating, installing, and removing MS Help Viewer files. This new release is compiled under .NET 4.0, supports Visual Studio 2010 solutions and projects as documentation sources, and adds support for projects targeting the Silverlight Framework. This release uses the Sandcastle Guided Installation package used by Sandcastle Styles. Download and extract to a folder and then run SandcastleI...AutoLoL: AutoLoL v1.6.4: It is now possible to run the clicker anyway when it can't detect the Masteries Window Fixed a critical bug in the open file dialog Removed the resize button Some UI changes 3D camera movement is now more intuitive (Trackball rotation) When an error occurs on the clicker it will attempt to focus AutoLoLYAF.NET (aka Yet Another Forum.NET): v1.9.5.5 RTW: YAF v1.9.5.5 RTM (Date: 3/4/2011 Rev: 4742) Official Discussion Thread here: http://forum.yetanotherforum.net/yaf_postsm47149_v1-9-5-5-RTW--Date-3-4-2011-Rev-4742.aspx Changes in v1.9.5.5 Rev. #4661 - Added "Copy" function to forum administration -- Now instead of having to manually re-enter all the access masks, etc, you can just duplicate an existing forum and modify after the fact. Rev. #4642 - New Setting to Enable/Disable Last Unread posts links Rev. #4641 - Added Arabic Language t...Snippet Designer: Snippet Designer 1.3.1: Snippet Designer 1.3.1 for Visual Studio 2010This is a bug fix release. Change logFixed bug where Snippet Designer would fail if you had the most recent Productivity Power Tools installed Fixed bug where "Export as Snippet" was failing in non-english locales Fixed bug where opening a new .snippet file would fail in non-english localesChiave File Encryption: Chiave 1.0: Final Relase for Chave 1.0 Stable: Application for file encryption and decryption using 512 Bit rijndael encyrption algorithm with simple to use UI. Its written in C# and compiled in .Net version 3.5. It incorporates features of Windows 7 like Jumplists, Taskbar progress and Aero Glass. Now with added support to Windows XP! Change Log from 0.9.2 to 1.0: ==================== Added: > Added Icon Overlay for Windows 7 Taskbar Icon. >Added Thumbnail Toolbar buttons to make the navigation easier...Chirpy - VS Add In For Handling Js, Css, DotLess, and T4 Files: Margogype Chirpy (ver 2.0): Chirpy loves Americans. Chirpy hates Americanos.ASP.NET: Sprite and Image Optimization Preview 3: The ASP.NET Sprite and Image Optimization framework is designed to decrease the amount of time required to request and display a page from a web server by performing a variety of optimizations on the page’s images. This is the third preview of the feature and works with ASP.NET Web Forms 4, ASP.NET MVC 3, and ASP.NET Web Pages (Razor) projects. The binaries are also available via NuGet: AspNetSprites-Core AspNetSprites-WebFormsControl AspNetSprites-MvcAndRazorHelper It includes the foll...New ProjectsA-Inventory: Inventory Management System * Purchase Orders * Sales Orders * Multiple warehouses * Stock Transfers * Financial Transaction Tracking * ReportsAsync Execution Lib: This library simplifies the process of executing code on a different thread and separating the caller from the actual command logic. To do this messages are put into an execution module and the library automatically calls the target message handlers.Bing Wallpaper Downloader: Downloads wallpapers from Bing and displays them as the desktop wallpaper. Based on UI and concepts of Bing4Free.CloudBox: This is a custom storage controller for DropBox. It lets you create multiple DropBox accounts an will then treat them as one large storage. Controller2: Projeto para desenvolvimento de Sistema para o Projeto Integrador do Curso de Análise e Desenvolvimento de Sistemas do CesumarCurso_Virtual_FPSEP: En este proyecto se esta elaborando el sistema para el manejo de un curso virtual que se tiene pensado impartir en la CFE, este curso se esta desarrollando bajo el mando del Ingeniero Earl Amazurrutia Carson y esta dirigido para el personal de protecciones.DBSJ: testEveTools: EveTools is a set of classes to aid in the development of programs that access the EVE Online API. It is written with a very event-driven model; all normally blocking, non-compute-bound workloads will instead run asynchronously, freeing up your program to do as it pleases!GeoIp: .Net MaxMind GeoIP client libraryKieuHungProject: Doan Vien managmentMimoza: ?????? ??? ????? ?????????, ??????? ????? ???????????? ??? ?????? ????????? ???????????? ?? ?????? ??????...mmoss: Medical Marijuana Open Source System. To manage Point-of-sale, inventory, grow and compliance issues related to the sale of MMJNetCassa: .Net Cassandra client library.Neudesic Pulse SDK: The Neudesic Pulse SDK allows developers the ability to quickly and efficiently build solutions that interact with the Neudesic Pulse social framework APIs.Nuget Package Creation and Publishing Wizard: simplifies the creation and publishing of an nuget packagePetscareinlondon: This project is all about pets care.Pool based Batch Processing: A simple framework that allows pool based processing of batches. A new batch is picked up when pools are empty. The framework exposes simple events that allows user to process jobs at the back end (Windows Service).Project Nonnon: Keep-It-Simple Softwares for Win32 MinGW GCC 3.x C Language + Batch Files POSIX-based Base Layer Library Win32 Applications Easy2Compile Easy2Make Easy2Use Python Tools for Visual Studio: Python Tools for Visual Studio adds support for Intellisense, Debugging, Profiling, IPython (.11+), Cluster & Cloud Computing to Visual Studio. It supports both CPython (2.4-3.1) and IronPython (2.7). python_lib: like protobuf,parse xml definition of c++struct,and develop lots of usageRapidMEF: A collection of tools to help developers author and debug applications that use MEF.Reflective: Reflective adds lots of new extension methods related to reflection and Reflection.Emit, to make it easier to build code dynamically at runtime.Remote Desktop Organizer: This is a fun little application that lets you easily manage lots of different Remote Desktops. It allows the user to apply custom alias's and descriptions so that it is easy denote which desktop is which and allows for easy customization and managementSharePoint data population: SharePoint data populationSpriteEditor: Basic sprite editorStock3243254635254325435: 345234324324324324Time Management Application: Based upon Stephen Covey's 7 Habits of Highly Effective People, I was looking for a place to digitally record my time. When I could not find one I liked, I set out to build my own. This also covers several of the coding practices and patterns that I have been putting together.Tuned N: Tuned N is a Playlist.com based media application. Allows listening to playlists via desktop app and allows downloading of tracks in playlists.Winforms BetterBindingSource: A better windows forms (winforms) bindingsource control which enables you to add class based datasources without the hassle of adding datasource files and using the slow wizard to add data sources.WinShutdown: Just a small application to countdown the windows shutdown/restart. When you want the windows shutdown after some time or after some application finishes its work. Please if you have a better project for this purpouse or if you have an update for my code. Let me know.

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  • CodePlex Daily Summary for Thursday, March 10, 2011

    CodePlex Daily Summary for Thursday, March 10, 2011Popular ReleasesTweetSharp: TweetSharp v2.0.0: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Beta ChangesAdded user streams support Serialization is not attempted for Twitter 5xx errors Fixes based on feedback Third Party Library VersionsHammock v1.2.0: http://hammock.codeplex.com Json.NET 4.0 Release 1: http://json.codeplex.comSharePoint Field Groups To Users: GroupsToUsers Release 1.0: SharePoint "Groups to Users" is a custom field that displays two separate drop-down lists. The first drop-down populates with all SharePoint Groups from the current web. By selecting a particular group the second drop-down list gets populated with all Users within the selected SharePoint group.DirectQ: Release 1.8.7 (RC2): More fixes and improvements. Note for multiplayer - you may need to set r_waterwarp to 0 or 2 before connecting to a server, otherwise you will get a "Mod_PointInLeaf: bad model" error and not be able to connect. You can set it back to 1 after you connect, of course. This only came to light after releasing, and will be fixed in the next one.Microsoft All-In-One Code Framework: Visual Studio 2008 Code Samples 2011-03-09: Code samples for Visual Studio 2008Office Web.UI: Version 2.4: After having lost all modifications done for 2.3. I finally did it again... Have a look at http://www.officewebui.com/change-log Also, the documentation continues to grow... http://www.officewebui.com/category/kb ThanksmyCollections: Version 1.3: New in version 1.3 : Added Editor management for Books Added Amazon API for Books Us, Fr, De Added Amazon Us, Fr, De for Movies Added The MovieDB for Fr and De Added Author for Books Added Editor and Platform for Games Added Amazon Us, De for Games Added Studio for XXX Added Background for XXX Bug fixing with Softonic API Bug fixing with IMDB UI improvement Removed GraceNote Added Amazon Us,Fr, De for Series Added TVDB Fr and De for Series Added Tracks for Musi...Facebook Graph Toolkit: Facebook Graph Toolkit 1.1: Version 1.1 (8 Mar 2011)new Dialog class for redirecting users to Facebook dialogs new Async publishing methods new Check for Extended Permissions option fixed bug: inappropiate condition of redirecting to login in Api class fixed bug: IframeRedirect method not workingpatterns & practices : Composite Services: Composite Services Guidance - CTP2: This is the second CTP of the p&p Composite Service Guidance.Python Tools for Visual Studio: 1.0 Beta 1: Beta 1You can't install IronPython Tools for Visual Studio side-by-side with Python Tools for Visual Studio. A race condition sometimes causes local MPI debugging to miss breakpoints. When MPI jobs on a cluster fail they don’t get cleaned up correctly, which can cause debugging to stall because the associated MPI job is stuck in the queue. The "Threads" view has a race condition which can cause it not to display properly at times. VS2010 shortcuts that are pinned to the taskbar are so...DotNetAge -a lightweight Mvc jQuery CMS: DotNetAge 2: What is new in DotNetAge 2.0 ? Completely update DJME to DJME2, enhance user experience ,more beautiful and more interactively visit DJME project home to lean more about DJME http://www.dotnetage.com/sites/home/djme.html A new widget engine has came! Faster and easiler. Runtime performance enhanced. SEO enhanced. UI Designer enhanced. A new web resources explorer. Page manager enhanced. BlogML supports added that allows you import/export your blog data to/from dotnetage publishi...Kooboo CMS: Kooboo CMS 3.0 Beta: Files in this downloadkooboo_CMS.zip: The kooboo application files Content_DBProvider.zip: Additional content database implementation of MSSQL,SQLCE, RavenDB and MongoDB. Default is XML based database. To use them, copy the related dlls into web root bin folder and remove old content provider dlls. Content provider has the name like "Kooboo.CMS.Content.Persistence.SQLServer.dll" View_Engines.zip: Supports of Razor, webform and NVelocity view engine. Copy the dlls into web root bin folder t...ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7.2: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager added fullscreen for the popup and popupformIronPython: 2.7 Release Candidate 2: On behalf of the IronPython team, I am pleased to announce IronPython 2.7 Release Candidate 2. The releases contains a few minor bug fixes, including a working webbrowser module. Please see the release notes for 61395 for what was fixed in previous releases.LINQ to Twitter: LINQ to Twitter Beta v2.0.20: Mono 2.8, Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation.Minemapper: Minemapper v0.1.6: Once again supports biomes, thanks to an updated Minecraft Biome Extractor, which added support for the new Minecraft beta v1.3 map format. Updated mcmap to support new biome format.Sandcastle Help File Builder: SHFB v1.9.3.0 Release: This release supports the Sandcastle June 2010 Release (v2.6.10621.1). It includes full support for generating, installing, and removing MS Help Viewer files. This new release is compiled under .NET 4.0, supports Visual Studio 2010 solutions and projects as documentation sources, and adds support for projects targeting the Silverlight Framework. This release uses the Sandcastle Guided Installation package used by Sandcastle Styles. Download and extract to a folder and then run SandcastleI...AutoLoL: AutoLoL v1.6.4: It is now possible to run the clicker anyway when it can't detect the Masteries Window Fixed a critical bug in the open file dialog Removed the resize button Some UI changes 3D camera movement is now more intuitive (Trackball rotation) When an error occurs on the clicker it will attempt to focus AutoLoLYAF.NET (aka Yet Another Forum.NET): v1.9.5.5 RTW: YAF v1.9.5.5 RTM (Date: 3/4/2011 Rev: 4742) Official Discussion Thread here: http://forum.yetanotherforum.net/yaf_postsm47149_v1-9-5-5-RTW--Date-3-4-2011-Rev-4742.aspx Changes in v1.9.5.5 Rev. #4661 - Added "Copy" function to forum administration -- Now instead of having to manually re-enter all the access masks, etc, you can just duplicate an existing forum and modify after the fact. Rev. #4642 - New Setting to Enable/Disable Last Unread posts links Rev. #4641 - Added Arabic Language t...Snippet Designer: Snippet Designer 1.3.1: Snippet Designer 1.3.1 for Visual Studio 2010This is a bug fix release. Change logFixed bug where Snippet Designer would fail if you had the most recent Productivity Power Tools installed Fixed bug where "Export as Snippet" was failing in non-english locales Fixed bug where opening a new .snippet file would fail in non-english localesChiave File Encryption: Chiave 1.0: Final Relase for Chave 1.0 Stable: Application for file encryption and decryption using 512 Bit rijndael encyrption algorithm with simple to use UI. Its written in C# and compiled in .Net version 3.5. It incorporates features of Windows 7 like Jumplists, Taskbar progress and Aero Glass. Now with added support to Windows XP! Change Log from 0.9.2 to 1.0: ==================== Added: > Added Icon Overlay for Windows 7 Taskbar Icon. >Added Thumbnail Toolbar buttons to make the navigation easier...New ProjectsAll2Iso: Convert any disk image format to ISO. Actually it can only convert from BIN. Any help is appreciated.Asset Management by Joko for GENCPROS: This is my initial test project using codeplex storageAxvius: Axvius' core C# API library. Includes, Now, a class for overriding the system clock; especially useful for unit tests.Collision Avoidance Simulator: The vertex buff er, in conjunction with the spatial con guration of human models, a particle system and a reduced set of rules are processed in order to obtain a dynamic knowledge base for collision avoidance calculations. Developed in C++.Configuring role link in Biztalk 2009: Configuring role link in Biztalk 2009CrazySnake: Crazy Snake é o famoso jogo da cobra, esse em sua versão tanto para windows, quanto para windows phone 7dIRca WP7 IRC Client: IRC client with possible SL/WPF ports. Utilizes native tcp sockets until the communication layer from MS solidifies. Basically put, this project would not exist without the work of some wp7 hackers. Pip pip old boys.DoanVienProject: Ðây là porject qu?n lý doàn viênDynamics AX Build Scripts: Sharing build scripts for Dynamics AX integration with source control, focused on Team Foundation Server (TFS)EPiServer CMS ElencySolutions.MultipleProperty: The MultipleProperty classes are for use in EPiServer CMS 6 and provide an easy way for developers to build complex custom properties that comprise of other EPiServer custom properties. Feriados Móveis Brasil: This project aim to calculate the holidays in Brazil who is based on catholic dates. The main holiday is the Easter Sunday and the other holidays are calculated based on that date. Cálculo de feriados móveis para o Brasil baseados nas datas festivas católicas.flyskynet: myselft projectGriffTom: GriffTomImage Resizer (????????): ??????????????????,????????????????。?????jpg??。 ??????,????????????。iPray: Islamic Prayer Software.Japanese Learners & Enthusiasts Kanji Project: Help create games, puzzles, and exercises to assist learners of Japanese to master Kanji comprehension. Games/etc. will be written in C#, jQuery and/or Silverlight for ASP.NET MVC 3 Razor. Initial goal is for a user of the site to master grade level 1 Kanji (first 80 Kanji).MailChimp Amazon Simple Email Service .NET Wrapper: A .NET 4 wrapper for MailChimp's Amazon Simple Email Service. It's developed in C# using Hammock.NGuice: .NET????Guice???????????。???.NET?????????,?Guice?.NET??????????。???????:http://code.google.com/p/google-guice/Rubrica Persone: Libreria che contiene gli oggetti e le form per la gestione di una rubrica di persone, facilmente integrabile in altre applicazioni.SCCM Client Center Integration Pack for Opalis: "SCCM Client Center Integration Pack for Opalis" is an System Center Opalis Integration Pack to manage and orchestrate System Center Configuration Manager (SCCM) 2007 Agents from Opalis workflows.Sugar-free programming: I like to think about breadth or depth developer, or Mort, Elvis, or Einstein developer stereotypes, as roles we could play accordingly to the task at hand…see more: http://blogs.msdn.com/b/marcod/archive/2011/03/01/sugarfreecs1.aspxTest Project 1: This is test project siteTestZoner: TestZoneTextBookReader: ???????????????????????,??????????,??????! ??.net 2.0uSiteBuilder: uSiteBuilder is a framework made for .NET developers to simplify, speedup and take Umbraco development to next level. Aim of this framework is to reduce developer interaction with Umbraco back-end (browser based development), to create Umbraco websites in a more .NET way...VinculacionMicrosoft: Vinculacion Microsoft is a project for distributing Dreamsparks and Faculty Connection codes to students and professors. It is developed in ASP .Net and designed for Universities in Mexico interested in the different benefits that Microsoft has for them. Vio: Vio is an application for Sharetronix Based websites. Allowing users to connect to their community via their Windows Desktop.whatsnew.exe a command line utility to find new files: whatsnew.exe is a command line utility that lists the files created (new files) in a given number of days. whatsnew.exe 's syntax is very simple: whatsnew path numberofdays Also whatsnew supports other options like HTML or XML output, hyperlinked outputs and more.

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  • .NET Code Evolution

    - by Alois Kraus
    Originally posted on: http://geekswithblogs.net/akraus1/archive/2013/07/24/153504.aspxAt my day job I do look at a lot of code written by other people. Most of the code is quite good and some is even a masterpiece. And there is also code which makes you think WTF… oh it was written by me. Hm not so bad after all. There are many excuses reasons for bad code. Most often it is time pressure followed by not enough ambition (who cares) or insufficient training. Normally I do care about code quality quite a lot which makes me a (perceived) slow worker who does write many tests and refines the code quite a lot because of the design deficiencies. Most of the deficiencies I do find by putting my design under stress while checking for invariants. It does also help a lot to step into the code with a debugger (sometimes also Windbg). I do this much more often when my tests are red. That way I do get a much better understanding what my code really does and not what I think it should be doing. This time I do want to show you how code can evolve over the years with different .NET Framework versions. Once there was  time where .NET 1.1 was new and many C++ programmers did switch over to get rid of not initialized pointers and memory leaks. There were also nice new data structures available such as the Hashtable which is fast lookup table with O(1) time complexity. All was good and much code was written since then. At 2005 a new version of the .NET Framework did arrive which did bring many new things like generics and new data structures. The “old” fashioned way of Hashtable were coming to an end and everyone used the new Dictionary<xx,xx> type instead which was type safe and faster because the object to type conversion (aka boxing) was no longer necessary. I think 95% of all Hashtables and dictionaries use string as key. Often it is convenient to ignore casing to make it easy to look up values which the user did enter. An often followed route is to convert the string to upper case before putting it into the Hashtable. Hashtable Table = new Hashtable(); void Add(string key, string value) { Table.Add(key.ToUpper(), value); } This is valid and working code but it has problems. First we can pass to the Hashtable a custom IEqualityComparer to do the string matching case insensitive. Second we can switch over to the now also old Dictionary type to become a little faster and we can keep the the original keys (not upper cased) in the dictionary. Dictionary<string, string> DictTable = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase); void AddDict(string key, string value) { DictTable.Add(key, value); } Many people do not user the other ctors of Dictionary because they do shy away from the overhead of writing their own comparer. They do not know that .NET has for strings already predefined comparers at hand which you can directly use. Today in the many core area we do use threads all over the place. Sometimes things break in subtle ways but most of the time it is sufficient to place a lock around the offender. Threading has become so mainstream that it may sound weird that in the year 2000 some guy got a huge incentive for the idea to reduce the time to process calibration data from 12 hours to 6 hours by using two threads on a dual core machine. Threading does make it easy to become faster at the expense of correctness. Correct and scalable multithreading can be arbitrarily hard to achieve depending on the problem you are trying to solve. Lets suppose we want to process millions of items with two threads and count the processed items processed by all threads. A typical beginners code might look like this: int Counter; void IJustLearnedToUseThreads() { var t1 = new Thread(ThreadWorkMethod); t1.Start(); var t2 = new Thread(ThreadWorkMethod); t2.Start(); t1.Join(); t2.Join(); if (Counter != 2 * Increments) throw new Exception("Hmm " + Counter + " != " + 2 * Increments); } const int Increments = 10 * 1000 * 1000; void ThreadWorkMethod() { for (int i = 0; i < Increments; i++) { Counter++; } } It does throw an exception with the message e.g. “Hmm 10.222.287 != 20.000.000” and does never finish. The code does fail because the assumption that Counter++ is an atomic operation is wrong. The ++ operator is just a shortcut for Counter = Counter + 1 This does involve reading the counter from a memory location into the CPU, incrementing value on the CPU and writing the new value back to the memory location. When we do look at the generated assembly code we will see only inc dword ptr [ecx+10h] which is only one instruction. Yes it is one instruction but it is not atomic. All modern CPUs have several layers of caches (L1,L2,L3) which try to hide the fact how slow actual main memory accesses are. Since cache is just another word for redundant copy it can happen that one CPU does read a value from main memory into the cache, modifies it and write it back to the main memory. The problem is that at least the L1 cache is not shared between CPUs so it can happen that one CPU does make changes to values which did change in meantime in the main memory. From the exception you can see we did increment the value 20 million times but half of the changes were lost because we did overwrite the already changed value from the other thread. This is a very common case and people do learn to protect their  data with proper locking.   void Intermediate() { var time = Stopwatch.StartNew(); Action acc = ThreadWorkMethod_Intermediate; var ar1 = acc.BeginInvoke(null, null); var ar2 = acc.BeginInvoke(null, null); ar1.AsyncWaitHandle.WaitOne(); ar2.AsyncWaitHandle.WaitOne(); if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Intermediate did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Intermediate() { for (int i = 0; i < Increments; i++) { lock (this) { Counter++; } } } This is better and does use the .NET Threadpool to get rid of manual thread management. It does give the expected result but it can result in deadlocks because you do lock on this. This is in general a bad idea since it can lead to deadlocks when other threads use your class instance as lock object. It is therefore recommended to create a private object as lock object to ensure that nobody else can lock your lock object. When you read more about threading you will read about lock free algorithms. They are nice and can improve performance quite a lot but you need to pay close attention to the CLR memory model. It does make quite weak guarantees in general but it can still work because your CPU architecture does give you more invariants than the CLR memory model. For a simple counter there is an easy lock free alternative present with the Interlocked class in .NET. As a general rule you should not try to write lock free algos since most likely you will fail to get it right on all CPU architectures. void Experienced() { var time = Stopwatch.StartNew(); Task t1 = Task.Factory.StartNew(ThreadWorkMethod_Experienced); Task t2 = Task.Factory.StartNew(ThreadWorkMethod_Experienced); t1.Wait(); t2.Wait(); if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Experienced did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Experienced() { for (int i = 0; i < Increments; i++) { Interlocked.Increment(ref Counter); } } Since time does move forward we do not use threads explicitly anymore but the much nicer Task abstraction which was introduced with .NET 4 at 2010. It is educational to look at the generated assembly code. The Interlocked.Increment method must be called which does wondrous things right? Lets see: lock inc dword ptr [eax] The first thing to note that there is no method call at all. Why? Because the JIT compiler does know very well about CPU intrinsic functions. Atomic operations which do lock the memory bus to prevent other processors to read stale values are such things. Second: This is the same increment call prefixed with a lock instruction. The only reason for the existence of the Interlocked class is that the JIT compiler can compile it to the matching CPU intrinsic functions which can not only increment by one but can also do an add, exchange and a combined compare and exchange operation. But be warned that the correct usage of its methods can be tricky. If you try to be clever and look a the generated IL code and try to reason about its efficiency you will fail. Only the generated machine code counts. Is this the best code we can write? Perhaps. It is nice and clean. But can we make it any faster? Lets see how good we are doing currently. Level Time in s IJustLearnedToUseThreads Flawed Code Intermediate 1,5 (lock) Experienced 0,3 (Interlocked.Increment) Master 0,1 (1,0 for int[2]) That lock free thing is really a nice thing. But if you read more about CPU cache, cache coherency, false sharing you can do even better. int[] Counters = new int[12]; // Cache line size is 64 bytes on my machine with an 8 way associative cache try for yourself e.g. 64 on more modern CPUs void Master() { var time = Stopwatch.StartNew(); Task t1 = Task.Factory.StartNew(ThreadWorkMethod_Master, 0); Task t2 = Task.Factory.StartNew(ThreadWorkMethod_Master, Counters.Length - 1); t1.Wait(); t2.Wait(); Counter = Counters[0] + Counters[Counters.Length - 1]; if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Master did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Master(object number) { int index = (int) number; for (int i = 0; i < Increments; i++) { Counters[index]++; } } The key insight here is to use for each core its own value. But if you simply use simply an integer array of two items, one for each core and add the items at the end you will be much slower than the lock free version (factor 3). Each CPU core has its own cache line size which is something in the range of 16-256 bytes. When you do access a value from one location the CPU does not only fetch one value from main memory but a complete cache line (e.g. 16 bytes). This means that you do not pay for the next 15 bytes when you access them. This can lead to dramatic performance improvements and non obvious code which is faster although it does have many more memory reads than another algorithm. So what have we done here? We have started with correct code but it was lacking knowledge how to use the .NET Base Class Libraries optimally. Then we did try to get fancy and used threads for the first time and failed. Our next try was better but it still had non obvious issues (lock object exposed to the outside). Knowledge has increased further and we have found a lock free version of our counter which is a nice and clean way which is a perfectly valid solution. The last example is only here to show you how you can get most out of threading by paying close attention to your used data structures and CPU cache coherency. Although we are working in a virtual execution environment in a high level language with automatic memory management it does pay off to know the details down to the assembly level. Only if you continue to learn and to dig deeper you can come up with solutions no one else was even considering. I have studied particle physics which does help at the digging deeper part. Have you ever tried to solve Quantum Chromodynamics equations? Compared to that the rest must be easy ;-). Although I am no longer working in the Science field I take pride in discovering non obvious things. This can be a very hard to find bug or a new way to restructure data to make something 10 times faster. Now I need to get some sleep ….

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  • Switch from VOLUME_KMSCLIENT to RETAIL channel

    - by trogper
    On my laptop I had Windows 8 Pro KMS activated, then I intalled WMC, which changed it to RETAIL channel, so I don't need KMS I repeated this on my desktop, which was VOLUME_KMSCLIENT and I thought it would convert it to RETAIL, but now it's just Windows 8 Pro WMC KMS. slmgr -dli partial p.key doesn't match that one I entered I can't update to 8.1 (through win store) when I have VOLUME_KMSCLIENT channel. How do I change it? edit: wmc key that I used is blocked

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  • pfsense peer-to-peer OpenVPN not connecting

    - by John P
    I'm trying to setup a peer-to-peer OpenVPN between two pfsense servers running 2.0.1-RELEASE, but the client keeps getting the connection dropped, with a status of "reconnecting; ping-restart" and nothing appears to be routing between them. Both these firewalls are also doing PPTP VPNs that are working correctly. FW01 ("server") ======================= LAN: 10.1.1.2/24 WAN: xx.xx.126.34/27 ServerMode: Peer to Peer (Shared Key) Protocol: UDP DeviceMode: tun Interface: WAN Port 1194 Tunnel: 10.0.8.1/30 Local Network: 10.1.1.0/24 Remote Network: 192.168.1.0/24 Firewall Rule in OpenVPN tab: UDP * * * * * none FW03 (client) LAN: 192.168.1.2/24 WAN: xx.xx.9.66/27 ServerMode: Peer to Peer (Shared Key) Protocol: UDP DeviceMode: tun Interface: WAN Server Host: xx.xx.126.34 Tunnel: -- also tried 10.1.8.0/24 Remote Network: 10.1.1.0/24 Client Logs: System Log Apr 6 18:00:08 kernel: ... Restarting packages. Apr 6 18:00:13 check_reload_status: Starting packages Apr 6 18:00:19 php: : Restarting/Starting all packages. Apr 6 18:00:56 kernel: ovpnc1: link state changed to DOWN Apr 6 18:00:56 check_reload_status: Reloading filter Apr 6 18:00:57 check_reload_status: Reloading filter Apr 6 18:00:57 kernel: ovpnc1: link state changed to UP Apr 6 18:00:57 check_reload_status: rc.newwanip starting ovpnc1 Apr 6 18:00:57 check_reload_status: Syncing firewall Apr 6 18:01:02 php: : rc.newwanip: Informational is starting ovpnc1. Apr 6 18:01:02 php: : rc.newwanip: on (IP address: ) (interface: ) (real interface: ovpnc1). Apr 6 18:01:02 php: : rc.newwanip: Failed to update IP, restarting... Apr 6 18:01:02 php: : send_event: sent interface reconfigure got ERROR: incomplete command. all reload reconfigure restart newip linkup sync Client OpenVPN log Apr 6 18:39:14 openvpn[12177]: Inactivity timeout (--ping-restart), restarting Apr 6 18:39:14 openvpn[12177]: SIGUSR1[soft,ping-restart] received, process restarting Apr 6 18:39:16 openvpn[12177]: NOTE: the current --script-security setting may allow this configuration to call user-defined scripts Apr 6 18:39:16 openvpn[12177]: Re-using pre-shared static key Apr 6 18:39:16 openvpn[12177]: Preserving previous TUN/TAP instance: ovpnc1 Apr 6 18:39:16 openvpn[12177]: UDPv4 link local (bound): [AF_INET]64.94.9.66 Apr 6 18:39:16 openvpn[12177]: UDPv4 link remote: [AF_INET]64.74.126.34:1194 Server OpenVPN log Apr 6 14:40:36 openvpn[22117]: UDPv4 link remote: [undef] Apr 6 14:40:36 openvpn[22117]: UDPv4 link local (bound): [AF_INET]xx.xx.126.34:1194 Apr 6 14:40:36 openvpn[21006]: /usr/local/sbin/ovpn-linkup ovpns1 1500 1557 10.1.8.1 10.1.8.2 init Apr 6 14:40:36 openvpn[21006]: /sbin/ifconfig ovpns1 10.1.8.1 10.1.8.2 mtu 1500 netmask 255.255.255.255 up Apr 6 14:40:36 openvpn[21006]: do_ifconfig, tt-ipv6=0, tt-did_ifconfig_ipv6_setup=0 Apr 6 14:40:36 openvpn[21006]: TUN/TAP device /dev/tun1 opened Apr 6 14:40:36 openvpn[21006]: Control Channel Authentication: using '/var/etc/openvpn/server1.tls-auth' as a OpenVPN static key file Apr 6 14:40:36 openvpn[21006]: NOTE: the current --script-security setting may allow this configuration to call user-defined scripts Apr 6 14:40:36 openvpn[21006]: OpenVPN 2.2.0 amd64-portbld-freebsd8.1 [SSL] [LZO2] [eurephia] [MH] [PF_INET6] [IPv6 payload 20110424-2 (2.2RC2)] built on Aug 11 2011 Apr 6 14:40:36 openvpn[17171]: SIGTERM[hard,] received, process exiting Apr 6 14:40:36 openvpn[17171]: /usr/local/sbin/ovpn-linkdown ovpns1 1500 1557 10.1.8.1 10.1.8.2 init Apr 6 14:40:36 openvpn[17171]: ERROR: FreeBSD route delete command failed: external program exited with error status: 1 Apr 6 14:40:36 openvpn[17171]: event_wait : Interrupted system call (code=4) Apr 6 14:06:32 openvpn[17171]: Initialization Sequence Completed Apr 6 14:06:32 openvpn[17171]: UDPv4 link remote: [undef] Apr 6 14:06:32 openvpn[17171]: UDPv4 link local (bound): [AF_INET]xx.xx.126.34:1194

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  • Wubi and Vista 64 bits can't work

    - by Daok
    First of all, I have posted this issue at Ubuntu Forum without success yet. Hello, I have downloaded "kubuntu-9.10-desktop-amd64.iso" and I have mounted it on my Windows Vista 64 bits Ultimate. I have downloaded wubi 9.10. The problem is when installing, it crash after few time. Here is the log file: 11-26 21:07 INFO root: === wubi 9.10ubuntu1 rev160 === 11-26 21:07 DEBUG root: Logfile is c:\users\patrick\appdata\local\temp\wubi-9.10ubuntu1-rev160.log 11-26 21:07 DEBUG root: sys.argv = ['main.pyo', '--exefile="Z:\\wubi.exe"'] 11-26 21:07 DEBUG CommonBackend: data_dir=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\data 11-26 21:07 DEBUG WindowsBackend: 7z=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\bin\7z.exe 11-26 21:07 DEBUG CommonBackend: Fetching basic info... 11-26 21:07 DEBUG CommonBackend: original_exe=Z:\wubi.exe 11-26 21:07 DEBUG CommonBackend: platform=win32 11-26 21:07 DEBUG CommonBackend: osname=nt 11-26 21:07 DEBUG CommonBackend: language=fr_CA 11-26 21:07 DEBUG CommonBackend: encoding=cp1252 11-26 21:07 DEBUG WindowsBackend: arch=amd64 11-26 21:07 DEBUG CommonBackend: Parsing isolist=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\data\isolist.ini 11-26 21:07 DEBUG CommonBackend: Adding distro Xubuntu-i386 11-26 21:07 DEBUG CommonBackend: Adding distro Xubuntu-amd64 11-26 21:07 DEBUG CommonBackend: Adding distro Kubuntu-amd64 11-26 21:07 DEBUG CommonBackend: Adding distro Mythbuntu-i386 11-26 21:07 DEBUG CommonBackend: Adding distro Ubuntu-amd64 11-26 21:07 DEBUG CommonBackend: Adding distro Ubuntu-i386 11-26 21:07 DEBUG CommonBackend: Adding distro Mythbuntu-amd64 11-26 21:07 DEBUG CommonBackend: Adding distro Kubuntu-i386 11-26 21:07 DEBUG CommonBackend: Adding distro KubuntuNetbook-i386 11-26 21:07 DEBUG CommonBackend: Adding distro UbuntuNetbookRemix-i386 11-26 21:07 DEBUG WindowsBackend: Fetching host info... 11-26 21:07 DEBUG WindowsBackend: registry_key=Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi 11-26 21:07 DEBUG WindowsBackend: windows version=vista 11-26 21:07 DEBUG WindowsBackend: windows_version2=Windows (TM) Vista Ultimate 11-26 21:07 DEBUG WindowsBackend: windows_sp=None 11-26 21:07 DEBUG WindowsBackend: windows_build=6002 11-26 21:07 DEBUG WindowsBackend: gmt=-5 11-26 21:07 DEBUG WindowsBackend: country=CA 11-26 21:07 DEBUG WindowsBackend: timezone=America/Montreal 11-26 21:07 DEBUG WindowsBackend: windows_username=Patrick 11-26 21:07 DEBUG WindowsBackend: user_full_name=Patrick 11-26 21:07 DEBUG WindowsBackend: user_directory=C:\Users\Patrick 11-26 21:07 DEBUG WindowsBackend: windows_language_code=1036 11-26 21:07 DEBUG WindowsBackend: windows_language=French 11-26 21:07 DEBUG WindowsBackend: processor_name=Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz 11-26 21:07 DEBUG WindowsBackend: bootloader=vista 11-26 21:07 DEBUG WindowsBackend: system_drive=Drive(C: hd 239816.335938 mb free ntfs) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(C: hd 239816.335938 mb free ntfs) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(D: cd 0.0 mb free ) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(E: hd 483619.367188 mb free ntfs) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(G: hd 84606.9375 mb free fat32) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(Z: cd 0.0 mb free cdfs) 11-26 21:07 DEBUG WindowsBackend: uninstaller_path=C:\ubuntu\uninstall-wubi.exe 11-26 21:07 DEBUG WindowsBackend: previous_target_dir=C:\ubuntu 11-26 21:07 DEBUG WindowsBackend: previous_distro_name=Kubuntu 11-26 21:07 DEBUG WindowsBackend: keyboard_id=269029385 11-26 21:07 DEBUG WindowsBackend: keyboard_layout=ca 11-26 21:07 DEBUG WindowsBackend: keyboard_variant= 11-26 21:07 DEBUG CommonBackend: python locale=('fr_CA', 'cp1252') 11-26 21:07 DEBUG CommonBackend: locale=fr_CA.UTF-8 11-26 21:07 DEBUG WindowsBackend: total_memory_mb=4095.99999905 11-26 21:07 DEBUG CommonBackend: Searching ISOs on USB devices 11-26 21:07 DEBUG CommonBackend: Searching for local CDs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Kubuntu Netbook CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Kubuntu Netbook CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Kubuntu Netbook CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Kubuntu Netbook CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether Z:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: parsing info from str=Kubuntu 9.10 "Karmic Koala" - Release amd64 (20091027) 11-26 21:07 DEBUG Distro: parsed info={'name': 'Kubuntu', 'subversion': 'Release', 'version': '9.10', 'build': '20091027', 'codename': 'Karmic Koala', 'arch': 'amd64'} 11-26 21:07 DEBUG Distro: wrong name: Kubuntu != Ubuntu 11-26 21:07 DEBUG Distro: checking whether Z:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: wrong name: Kubuntu != Ubuntu 11-26 21:07 DEBUG Distro: checking whether Z:\ is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: wrong name: Kubuntu != Ubuntu Netbook Remix 11-26 21:07 DEBUG Distro: checking whether Z:\ is a valid Kubuntu CD 11-26 21:07 INFO Distro: Found a valid CD for Kubuntu: Z:\ 11-26 21:07 INFO root: Running the CD menu... 11-26 21:07 DEBUG WindowsFrontend: __init__... 11-26 21:07 DEBUG WindowsFrontend: on_init... 11-26 21:07 INFO WinuiPage: appname=wubi, localedir=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\translations, languages=['fr_CA', 'fr'] 11-26 21:07 INFO WinuiPage: appname=wubi, localedir=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\translations, languages=['fr_CA', 'fr'] 11-26 21:07 INFO root: CD menu finished 11-26 21:07 INFO root: Already installed, running the uninstaller... 11-26 21:07 INFO root: Running the uninstaller... 11-26 21:07 INFO CommonBackend: This is the uninstaller running 11-26 21:07 INFO WinuiPage: appname=wubi, localedir=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\translations, languages=['fr_CA', 'fr'] 11-26 21:07 INFO root: Received settings 11-26 21:07 INFO WinuiPage: appname=wubi, localedir=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\translations, languages=['fr_CA', 'fr'] 11-26 21:07 DEBUG TaskList: # Running tasklist... 11-26 21:07 DEBUG TaskList: ## Running Sauvegarder l'ISO... 11-26 21:07 DEBUG TaskList: ## Finished Sauvegarder l'ISO 11-26 21:07 DEBUG TaskList: ## Running Supprimer l'entrée pour le programme d'amorçage... 11-26 21:07 DEBUG WindowsBackend: Could not find bcd id 11-26 21:07 DEBUG WindowsBackend: undo_bootini C: 11-26 21:07 DEBUG WindowsBackend: undo_configsys Drive(C: hd 239816.335938 mb free ntfs) 11-26 21:07 DEBUG WindowsBackend: undo_bootini E: 11-26 21:07 DEBUG WindowsBackend: undo_configsys Drive(E: hd 483619.367188 mb free ntfs) 11-26 21:07 DEBUG WindowsBackend: undo_bootini G: 11-26 21:07 DEBUG WindowsBackend: undo_configsys Drive(G: hd 84606.9375 mb free fat32) 11-26 21:07 DEBUG TaskList: ## Finished Supprimer l'entrée pour le programme d'amorçage 11-26 21:07 DEBUG TaskList: ## Running Supprimer le répertoire cible... 11-26 21:07 DEBUG CommonBackend: Deleting C:\ubuntu 11-26 21:07 DEBUG TaskList: ## Finished Supprimer le répertoire cible 11-26 21:07 DEBUG TaskList: ## Running Supprimer la clé du registre... 11-26 21:07 DEBUG TaskList: ## Finished Supprimer la clé du registre 11-26 21:07 DEBUG TaskList: # Finished tasklist 11-26 21:07 INFO root: Almost finished uninstalling 11-26 21:07 INFO root: Finished uninstallation 11-26 21:07 DEBUG CommonBackend: Fetching basic info... 11-26 21:07 DEBUG CommonBackend: original_exe=Z:\wubi.exe 11-26 21:07 DEBUG CommonBackend: platform=win32 11-26 21:07 DEBUG CommonBackend: osname=nt 11-26 21:07 DEBUG WindowsBackend: arch=amd64 11-26 21:07 DEBUG CommonBackend: Parsing isolist=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\data\isolist.ini 11-26 21:07 DEBUG CommonBackend: Adding distro Xubuntu-i386 11-26 21:07 DEBUG CommonBackend: Adding distro Xubuntu-amd64 11-26 21:07 DEBUG CommonBackend: Adding distro Kubuntu-amd64 11-26 21:07 DEBUG CommonBackend: Adding distro Mythbuntu-i386 11-26 21:07 DEBUG CommonBackend: Adding distro Ubuntu-amd64 11-26 21:07 DEBUG CommonBackend: Adding distro Ubuntu-i386 11-26 21:07 DEBUG CommonBackend: Adding distro Mythbuntu-amd64 11-26 21:07 DEBUG CommonBackend: Adding distro Kubuntu-i386 11-26 21:07 DEBUG CommonBackend: Adding distro KubuntuNetbook-i386 11-26 21:07 DEBUG CommonBackend: Adding distro UbuntuNetbookRemix-i386 11-26 21:07 DEBUG WindowsBackend: Fetching host info... 11-26 21:07 DEBUG WindowsBackend: registry_key=Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi 11-26 21:07 DEBUG WindowsBackend: windows version=vista 11-26 21:07 DEBUG WindowsBackend: windows_version2=Windows (TM) Vista Ultimate 11-26 21:07 DEBUG WindowsBackend: windows_sp=None 11-26 21:07 DEBUG WindowsBackend: windows_build=6002 11-26 21:07 DEBUG WindowsBackend: gmt=-5 11-26 21:07 DEBUG WindowsBackend: country=CA 11-26 21:07 DEBUG WindowsBackend: timezone=America/Montreal 11-26 21:07 DEBUG WindowsBackend: windows_username=Patrick 11-26 21:07 DEBUG WindowsBackend: user_full_name=Patrick 11-26 21:07 DEBUG WindowsBackend: user_directory=C:\Users\Patrick 11-26 21:07 DEBUG WindowsBackend: windows_language_code=1036 11-26 21:07 DEBUG WindowsBackend: windows_language=French 11-26 21:07 DEBUG WindowsBackend: processor_name=Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz 11-26 21:07 DEBUG WindowsBackend: bootloader=vista 11-26 21:07 DEBUG WindowsBackend: system_drive=Drive(C: hd 240512.851563 mb free ntfs) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(C: hd 240512.851563 mb free ntfs) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(D: cd 0.0 mb free ) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(E: hd 483523.867188 mb free ntfs) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(G: hd 84445.65625 mb free fat32) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(Z: cd 0.0 mb free cdfs) 11-26 21:07 DEBUG WindowsBackend: uninstaller_path=None 11-26 21:07 DEBUG WindowsBackend: previous_target_dir=None 11-26 21:07 DEBUG WindowsBackend: previous_distro_name=None 11-26 21:07 DEBUG WindowsBackend: keyboard_id=269029385 11-26 21:07 DEBUG WindowsBackend: keyboard_layout=ca 11-26 21:07 DEBUG WindowsBackend: keyboard_variant= 11-26 21:07 DEBUG WindowsBackend: total_memory_mb=4095.99999905 11-26 21:07 DEBUG CommonBackend: Searching ISOs on USB devices 11-26 21:07 DEBUG CommonBackend: Searching for local CDs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Kubuntu Netbook CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Kubuntu Netbook CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Kubuntu Netbook CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Kubuntu Netbook CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether Z:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: wrong name: Kubuntu != Ubuntu 11-26 21:07 DEBUG Distro: checking whether Z:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: wrong name: Kubuntu != Ubuntu 11-26 21:07 DEBUG Distro: checking whether Z:\ is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: wrong name: Kubuntu != Ubuntu Netbook Remix 11-26 21:07 DEBUG Distro: checking whether Z:\ is a valid Kubuntu CD 11-26 21:07 INFO Distro: Found a valid CD for Kubuntu: Z:\ 11-26 21:07 INFO root: Running the installer... 11-26 21:07 INFO WinuiPage: appname=wubi, localedir=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\translations, languages=['fr_CA', 'fr'] 11-26 21:07 INFO WinuiPage: appname=wubi, localedir=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\translations, languages=['fr_CA', 'fr'] 11-26 21:07 DEBUG WinuiInstallationPage: target_drive=C:, installation_size=17000MB, distro_name=Kubuntu, language=en_US, locale=en_US.UTF-8, username=patrick 11-26 21:07 INFO root: Received settings 11-26 21:07 INFO WinuiPage: appname=wubi, localedir=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\translations, languages=['en_US', 'en'] 11-26 21:07 DEBUG TaskList: # Running tasklist... 11-26 21:07 DEBUG TaskList: ## Running select_target_dir... 11-26 21:07 INFO WindowsBackend: Installing into C:\ubuntu 11-26 21:07 DEBUG TaskList: ## Finished select_target_dir 11-26 21:07 DEBUG TaskList: ## Running create_dir_structure... 11-26 21:07 DEBUG CommonBackend: Creating dir C:\ubuntu 11-26 21:07 DEBUG CommonBackend: Creating dir C:\ubuntu\disks 11-26 21:07 DEBUG CommonBackend: Creating dir C:\ubuntu\install 11-26 21:07 DEBUG CommonBackend: Creating dir C:\ubuntu\install\boot 11-26 21:07 DEBUG CommonBackend: Creating dir C:\ubuntu\disks\boot 11-26 21:07 DEBUG CommonBackend: Creating dir C:\ubuntu\disks\boot\grub 11-26 21:07 DEBUG CommonBackend: Creating dir C:\ubuntu\install\boot\grub 11-26 21:07 DEBUG TaskList: ## Finished create_dir_structure 11-26 21:07 DEBUG TaskList: ## Running uncompress_target_dir... 11-26 21:07 DEBUG TaskList: ## Finished uncompress_target_dir 11-26 21:07 DEBUG TaskList: ## Running create_uninstaller... 11-26 21:07 DEBUG WindowsBackend: Copying uninstaller Z:\wubi.exe -> C:\ubuntu\uninstall-wubi.exe 11-26 21:07 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi UninstallString C:\ubuntu\uninstall-wubi.exe 11-26 21:07 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi InstallationDir C:\ubuntu 11-26 21:07 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi DisplayName Kubuntu 11-26 21:07 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi DisplayIcon C:\ubuntu\Kubuntu.ico 11-26 21:07 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi DisplayVersion 9.10ubuntu1-rev160 11-26 21:07 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi Publisher Kubuntu 11-26 21:07 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi URLInfoAbout http://www.kubuntu.org 11-26 21:07 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi HelpLink http://www.ubuntu.com/support 11-26 21:07 DEBUG TaskList: ## Finished create_uninstaller 11-26 21:07 DEBUG TaskList: ## Running copy_installation_files... 11-26 21:07 DEBUG WindowsBackend: Copying C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\data\custom-installation -> C:\ubuntu\install\custom-installation 11-26 21:07 DEBUG WindowsBackend: Copying C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\winboot -> C:\ubuntu\winboot 11-26 21:07 DEBUG WindowsBackend: Copying C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\data\images\Kubuntu.ico -> C:\ubuntu\Kubuntu.ico 11-26 21:07 DEBUG TaskList: ## Finished copy_installation_files 11-26 21:07 DEBUG TaskList: ## Running get_iso... 11-26 21:07 DEBUG TaskList: New task copy_file 11-26 21:07 DEBUG TaskList: ### Running copy_file... 11-26 21:09 DEBUG TaskList: ### Finished copy_file 11-26 21:09 ERROR TaskList: [Errno 22] Invalid argument Traceback (most recent call last): File "\lib\wubi\backends\common\tasklist.py", line 197, in __call__ File "\lib\wubi\backends\common\utils.py", line 209, in copy_file IOError: [Errno 22] Invalid argument 11-26 21:09 DEBUG TaskList: # Cancelling tasklist 11-26 21:09 DEBUG TaskList: New task check_iso 11-26 21:09 ERROR root: [Errno 22]

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