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  • Binding to an XElement

    - by twreid
    I need help binding to an XElement. Basically I am making a editor for certain elements in a web.config and I extract them as XElements and my View binds to a Collection of DataItems which has a property that contains my XElement. When I do Text="{Binding Path=Data, Mode=OneWay, NotifyOnSourceUpdated=True}"/> I get all the text of the Element, but If I try Text="{Binding Path=Data.Elements[], Mode=OneWay, NotifyOnSourceUpdated=True}"/> It doesn't work the TextBox is empty. I am trying to find a way to Template different sections dynamically to make them easier to edit instead of editing raw XMl.

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  • Implementing inotifycollectionchanged interface

    - by George
    Hello, I need to implement a collection with special capabilities. In addition, I want to bind this collection to a ListView, Therefore I ended up with the next code (I omitted some methods to make it shorter here in the forum): public class myCollection<T> : INotifyCollectionChanged { private Collection<T> collection = new Collection<T>(); public event NotifyCollectionChangedEventHandler CollectionChanged; public void Add(T item) { collection.Insert(collection.Count, item); OnCollectionChange(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, item)); } protected virtual void OnCollectionChange(NotifyCollectionChangedEventArgs e) { if (CollectionChanged != null) CollectionChanged(this, e); } } I wanted to test it with a simple data class: public class Person { public string GivenName { get; set; } public string SurName { get; set; } } So I created an instance of myCollection class as follows: myCollection<Person> _PersonCollection = new myCollection<Person>(); public myCollection<Person> PersonCollection { get { return _PersonCollection; } } The problem is that the ListView does not update when the collection updates although I implemented the INotifyCollectionChanged interface. I know that my binding is fine (in XAML) because when I use the ObservableCollecion class instead of myCollecion class like this: ObservableCollection<Person> _PersonCollection = new ObservableCollection<Person>(); public ObservableCollection<Person> PersonCollection { get { return _PersonCollection; } } the ListView updates What is the problem?

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  • How to read a Dependency property from a method

    - by PaN1C_Showt1Me
    XAML: <my:Control ItemsSource="{StaticResource MySource}" A="true" /> Assume a Control with a dependency property A with a default value false; and a method to handle the Source Collection: protected override void OnItemsSourceChanged(System.Collections.IEnumerable oldValue, System.Collections.IEnumerable newValue) {} in which you want to look at A and readout its value (which is true). how would you ensure, that A is already initialized and has a given value? Or how should this be done correctly ? In my case A is something like AllowLateBinding .. Could coerce callback help me?

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  • Convert user input into ToString() method inside FlowDocument in Workflow 4.0

    - by Jon Ownbey
    I have a Workflow 4.0 app that generates emails. In a dialog for creating the email body the user needs to be able to input some string value representing an existing wf instance variable to be inserted as a string at runtime. So they input something like: Email body text including <. (say ExistingVariable is an int or something like that) Any helpful hints for how to convert this text with a ToString() at runtime?

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  • Where should I set the DataContext - code behind or xaml?

    - by dovholuk
    (honestly I searched and read all the 'related questions' that seemed relevant - i do hope i didn't "miss" this question from elsewhere but here goes...) There are two different ways (at least) to set the DataContext. One can use XAML or one can use the code behind. What is the 'best practice' and why? I tend to favor setting it in XAML because it allows a designer to define collections on their own but I need 'ammunition' on why it's a best practice or why I'm crazy and the code behind is the bomb...

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  • Canvas background for retrieving color

    - by urema
    Hi, I have a canvas with a background set to be lineargradientbrush....how do I then extract the color from this background at a particular mouse point (x,y)? I can do this with a BitmappedImage fine...as this deals with pixels, not sure about a canvas though... Thanks greatly in advance, U.

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  • DataTemplate / ContentTemplate - exchange controls

    - by Scott Olson
    How can i solve the following (simplified) problem? M-V-VM context. I want to show text at the UI. In case the user has the rights to change the text, i want to use a textbox to manipulate the text. In case the user has no rights, i want to use a label to only show the text. My main problem: how to exchange textbox and label and bind Text resp. Content to the same property in viewmodel. Thanks for your answers Toni

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  • How to determine whether or not a video format is supported

    - by Tal Even-Tov
    Hi, I've had to write an application that lists and plays tutorial videos along with accompanying text. It works well but since the videos are added by the user I need a way of checking to see whether or not a video can be played on the machine. I'm not sure whether or not there is an easy way to try test the file (and catch errors) or if I need to start looking at codecs installed. Does anybody have any experience with this?

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  • Are python list comprehensions always a good programming practice?

    - by dln385
    To make the question clear, I'll use a specific example. I have a list of college courses, and each course has a few fields (all of which are strings). The user gives me a string of search terms, and I return a list of courses that match all of the search terms. This can be done in a single list comprehension or a few nested for loops. Here's the implementation. First, the Course class: class Course: def __init__(self, date, title, instructor, ID, description, instructorDescription, *args): self.date = date self.title = title self.instructor = instructor self.ID = ID self.description = description self.instructorDescription = instructorDescription self.misc = args Every field is a string, except misc, which is a list of strings. Here's the search as a single list comprehension. courses is the list of courses, and query is the string of search terms, for example "history project". def searchCourses(courses, query): terms = query.lower().strip().split() return tuple(course for course in courses if all( term in course.date.lower() or term in course.title.lower() or term in course.instructor.lower() or term in course.ID.lower() or term in course.description.lower() or term in course.instructorDescription.lower() or any(term in item.lower() for item in course.misc) for term in terms)) You'll notice that a complex list comprehension is difficult to read. I implemented the same logic as nested for loops, and created this alternative: def searchCourses2(courses, query): terms = query.lower().strip().split() results = [] for course in courses: for term in terms: if (term in course.date.lower() or term in course.title.lower() or term in course.instructor.lower() or term in course.ID.lower() or term in course.description.lower() or term in course.instructorDescription.lower()): break for item in course.misc: if term in item.lower(): break else: continue break else: continue results.append(course) return tuple(results) That logic can be hard to follow too. I have verified that both methods return the correct results. Both methods are nearly equivalent in speed, except in some cases. I ran some tests with timeit, and found that the former is three times faster when the user searches for multiple uncommon terms, while the latter is three times faster when the user searches for multiple common terms. Still, this is not a big enough difference to make me worry. So my question is this: which is better? Are list comprehensions always the way to go, or should complicated statements be handled with nested for loops? Or is there a better solution altogether?

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  • Variable pre-fixes, Visual Studio 2010 onwards?

    - by thedixon
    I'm a bit bewildered on this subject, as I relate variable prefixes to being a thing of the past now, but with Visual Studio 2010 onwards (I'm currently using 2012), do people still do this and why? I only ask because, these days, you can hover over any variable and it'll tell you the variable type and scope. There's literally no requirement for pre-fixing being there for readability. By this I mean: string strHello int intHello etc. And I'm being language/tool biased here - as Visual Studio takes a lot of the legwork out for you in terms of seeing exactly what type the variable is, including after conversions in the code. This is not a "general programming" question.

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  • How to set ItemsSource?

    - by Mark
    This dialog makes no sense to me And I'm having trouble finding good tutorials on it. Most of the examples aren't detailed enough, or do stuff via code, but I'd like to take advantage of the IDE as much as possible. Whats the difference between ItemsSource and DataContext? I'd like to bind it to just a List for starters. I don't need SQL or databases or anything fancy. Where would I declare my list? In MainWindow.xaml.cs? How do I get it to appear in that dialog?

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  • I know I'm doing something wrong with RaiseCanExecuteChanged and CanExecute

    - by Cowman
    Well after fiddling with MVVM light to get my button to enable and disable when I want it to... I sort of mashed things together until it worked. However, I just know I'm doing something wrong here. I have RaiseCanExecuteChanged and CanExecute in the same area being called. Surely this is not how it's done? Here's my xaml <Button Margin="10, 25, 10, 25" VerticalAlignment="Center" HorizontalAlignment="Center" Width="50" Height="50" Grid.Column="1" Grid.Row="3" Content="Host"> <i:Interaction.Triggers> <i:EventTrigger EventName="Click"> <mvvmLight:EventToCommand Command="{Binding HostChat}" MustToggleIsEnabled="True" /> </i:EventTrigger> </i:Interaction.Triggers> </Button> And here's my code public override void InitializeViewAndViewModel() { view = UnityContainer.Resolve<LoginPromptView>(); viewModel = UnityContainer.Resolve<LoginPromptViewModel>(); view.DataContext = viewModel; InjectViewIntoRegion(RegionNames.PopUpRegion, view, true); viewModel.HostChat = new DelegateCommand(ExecuteHostChat, CanHostChat); viewModel.PropertyChanged += new System.ComponentModel.PropertyChangedEventHandler(ViewModelPropertyChanged); } void ViewModelPropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e) { if (e.PropertyName == "Name" || e.PropertyName == "Port" || e.PropertyName == "Address") { (viewModel.HostChat as DelegateCommand).RaiseCanExecuteChanged(); (viewModel.HostChat as DelegateCommand).CanExecute(); } } public void ExecuteHostChat() { } public bool CanHostChat() { if (String.IsNullOrEmpty(viewModel.Address) || String.IsNullOrEmpty(viewModel.Port) || String.IsNullOrEmpty(viewModel.Name)) { return false; } else return true; } See how these two are together? Surely that can't be right. I mean... it WORKS for me... but something seems wrong about it. Shouldn't RaiseCanExecuteChanged call CanExecute? It doesn't... and so if I don't have that CanExecute in there, my control never toggles its IsEnabled like I need it to. (viewModel.HostChat as DelegateCommand).RaiseCanExecuteChanged(); (viewModel.HostChat as DelegateCommand).CanExecute();

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  • Does a child control inherit its parents properties of the same name

    - by Dave Colwell
    Hi all, simple question regarding property value inheritance in UserControls. If i create a UserControl, it has some standard properties like Background, BorderBrush and BorderThickness. Within that UserControl i have a border. I want to know, if i dont specify any set value or binding for the property BorderBrush of that border, will it automatically inherit the value of BorderBrush from the parent control? Thanks!

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  • How to explain to a developer that adding extra if - else if conditions is not a good way to "improv

    - by Lilit
    Recently I've bumped into the following C++ code: if (a) { f(); } else if (b) { f(); } else if (c) { f(); } Where a, b and c are all different conditions, and they are not very short. I tried to change the code to: if (a || b || c) { f(); } But the author opposed saying that my change will decrease readability of the code. I had two arguments: 1) You should not increase readability by replacing one branching statement with three (though I really doubt that it's possible to make code more readable by using else if instead of ||). 2) It's not the fastest code, and no compiler will optimize this. But my arguments did not convince him. What would you tell a programmer writing such a code? Do you think complex condition is an excuse for using else if instead of OR?

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