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  • TELERIK LAUNCHES NEW AUTOMATED TESTING TOOLS PRODUCT LINE

    TELERIK LAUNCHES NEW AUTOMATED TESTING TOOLS PRODUCT LINE Merger with ArtOfTest repositions Telerik as a major player in the automated testing market Waltham, MA, April 13, 2010 Telerik, a leading provider of development tools and solutions for the Microsoft? .NET platform, today announced the launch of WebUI Test Studio 2010, an innovative and easy-to-use automated web-testing solution. Encompassing essential web technologies such as ASP.NET AJAX, Silverlight, and MVC, Teleriks WebUI Test Studio...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Algorithm for waypoint path following?

    - by Thierry Savard Saucier
    I have a worldmap, with different cities on it. The player can choose a city from a menu, or click on an available cities on the world map, and the toon should walk over there. I want him to follow a predefined path. Lets say our hero is on the city 1. He clicks on city 4. I want him to follow the path to city 2 and from there to city 4. I was handling this easily with arrow movement (left right top bottom) since its a single check. Now I'm not sure how I should do this. Should I loop threw each possible path and check which one leads me to D the fastest ... and if I do how do I avoid running in circle forever with cities 1-5-2 ?

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  • How to clone a VirtualBox Disk

    - by [email protected]
     How to clone a VirtualBox DiskCopying the image of Virtual Disk (.vdi file) is a convenient way to duplicate the disk, in cases you want to avoid re-installing an operating system from scratch. However, simply copying the .vdi file into another location will make a verbatim copy of the virtual disk, including the UUID of the disk. If you try to add the copy in the Virtual Media Manager, you will get an error like this:In this case, you have to do is to clone the vdi disk: cd C:\Program Files\Sun\VirtualBox\C:\Program Files\Sun\VirtualBox>vboxmanage clonevdi G:\VMWARES\Database\11GR2onOEL5forVbox\11GR2_OEL5_32GB.vdi G:\VMWARES\Database\11GR2onOEL5forVbox\OEL5_32GB.vdi$ VBoxManage clonevdi Master.vdi Clone.vdiIn case you receive a error like this. It means that the disk is already a copy of other VirtualBox Disk.In that case you chould change the UUID before to clone the Disk.Follow the steps given here in order to do that.

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  • Group arrival steering

    - by ltjax
    I've got group movement implemented pretty much like this: http://www.red3d.com/cwr/steer/CrowdPath.html Basically, that's combining path following and separation. It works nicely as long as units are in transit, but arrival does not work very well at all. Right now, units just cease to use the path following component once the "exit" the path, i.e. when their closest point on the path is on or past the end. This leads to those units bumping into each other and also overshooting the point the player clicked. Ideally, I'd have the units arrive scattered around the finish point (and reasonable close to each other), not all clumped up past the finish line. I'd imagine that some kind of arrival steering might work here, but based on other units and a "fuzzy" classification of the end of the path. Is there any proven way to do this?

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  • Making a DVD video with a still image and PCM 16bit audio with ffmpeg

    - by João
    I'm trying to make a small video with a still image and a sound file playing in the background to pass it to dvdauthor and create a DVD. The command I'm using is this: ffmpeg -loop_input -i image.jpg -qscale 2 -i song.flac -aspect 4:3 -target pal-dvd -acodec pcm_s16le -shortest output.mpg However, the resulting video file doesn't have sound at all (testing it on VLC Player). I don't know if I can't combine "-acodec pcm_s16le" with "-target pal-dvd" to override the later, or if there is something else wrong with the command. If I try without the "-acodec pcm_s16le" parameter the video and audio works, I can even create a DVD ISO with it. However, the audio stays as AC3. I wanted to include with the video the lossless audio, not a compressed one. I suppose the DVD standart allows to have PCM audio in it, am I right?

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  • Determine percentage of screen covered by an object without using frustum culling

    - by Meltac
    On the CPU-side of an 3D first-person / ego perspective game I need to check whether what the players currently sees on screen is the inside of a box object defined by world space coordinates (the player might be outside of that box but on screen sees only/mostly the inside of the box, or vice-versa, looks from within the box to the outside). The "casual" way of performing such a check would incorporate frustum culling but such an approach would be hard to achieve with my given set of engine parameters which I'd like to avoid if there is a simpler way. What I actually have at the point where I would like to do the check (high-level script on CPU, not GPU side): Camera world position Camera direction Camera FOV Two Box corner world coordinates (left-bottom-front, right-top-back) What I do not have right away: View frustrum definition (near/far plane or say 6 planes defining frustum) Any specific pixel information (uv, view space position, depth or the like) What I would like to calculate: Percentage of screen "covered" by box. Any hints on how to perform such calculation?

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  • How to Add the Old Control Panel to the Metro Start Screen in Windows 8

    - by Taylor Gibb
    By default there is no way to easily access the old Control Panel in Windows 8, in order to get to it you have to go through the new Metro Control Panel or switch to Explorer. Here’s how to create your own tile for it. To get started you need to create a shortcut, so right-click on the desktop, and choose New –>  Shortcut. When you are asked for the location of the item, type the following: The Best Free Portable Apps for Your Flash Drive Toolkit How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC

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  • Structure gameobjects and call events

    - by waco001
    I'm working on a 2D tile based game in which the player interacts with other game objects (chests, AI, Doors, Houses etc...). The entire map will be stored in a file which I can read. When loading the tilemap, it will find any tile with the ID that represents a gameobject and store it in a hashmap (right data structure I think?). private static HashMap<Integer, Class<GameObject>> gameObjects = new HashMap<Integer, Class<GameObject>>(); How exactly would I go about calling, and checking for events? I figure that I would just call the update, render and input methods of each gameobject using the hashmap. Should I got towards a Minecraft/Bukkit approach (sorry only example I can think of), where the user registers an event, and it gets called whenever that event happens, and where should I go as in resources to learn about that type of programming, (Java, LWJGL). Or should I just loop through the entire hashmap looking for an event that fits? Thanks waco

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  • Bienvenidos a la Comunidad de Oracle Direct!

    - by Ivan Hassig
    Es un placer para nosotros, darles la bienvenida a la comunidad de Oracle Direct. Aquí encontrarán información sobre las diferentes soluciones Oracle, buenas prácticas, contenido de industria y noticias sobre los eventos que la división estará adelantando en toda Latinoamérica. Es nuestro interés que las compañías en crecimiento a lo largo de toda América Latina tengan un espacio para acceder a información específica sobre cómo Oracle puede ayudarles a apalancar sus estrategias de negocio a partir de soluciones de hardware y software de infraestructura, capa media y aplicaciones, en modalidades, on premise, as a service y on the cloud de talla mundial, que se ajustan perfectamente a sus necesidades de negocio. Es grato para nosotros tener la oportunidad de compartir con ustedes un amplio mundo de soluciones y buenas prácticas de negocio que ahora están más cerca que nunca.  Esperamos saber de ustedes pronto!

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  • Thought Oracle Usability Advisory Board Was Stuffy? Wrong. Justification for Attending OUAB: ROI

    - by ultan o'broin
    Looking for reasons tell your boss why your organization needs to join the Oracle Usability Advisory Board or why you need approval to attend one of its meetings (see the requirements)? Try phrases such as "Continued Return on Investment (ROI)", "Increased Productivity" or "Happy Workers". With OUAB your participation is about realizing and sustaining ROI across the entire applications life-cycle from input to designs to implementation choices and integration, usage and performance and on measuring and improving the onboarding and support experience. If you think this is a boring meeting of middle-aged people sitting around moaning about customizing desktop forms and why the BlackBerry is here to stay, think again! How about this for a rich agenda, all designed to engage the audience in a thought-provoking and feedback-illiciting day of swirling interactions, contextual usage, global delivery, mobility, consumerizationm, gamification and tailoring your implementation to reflect real users doing real work in real environments.  Foldable, rollable ereader devices provide a newspaper-like UK for electronic news. Or a way to wrap silicon chips, perhaps. Explored at the OUAB Europe Meeting (photograph from Terrace Restaurant in TVP. Nom.) At the 7 December 2012 OUAB Europe meeting in Oracle Thames Valley Park, UK, Oracle partners and customers stepped up to the mic and PPT decks with a range of facts and examples to astound any UX conference C-level sceptic. Over the course of the day we covered much ground, but it was all related in a contextual, flexibile, simplication, engagement way aout delivering results for business: that means solving problems. This means being about the user and their tasks and how to make design and technology transforms work into a productive activity that users and bean counters will be excited by. The sessions really gelled for me: 1. Mobile design patterns and the powerful propositions for customers and partners offered by using the design guidance with Oracle ADF Mobile. Customers' and partners' developers existing ADF developers are now productive, efficient ADF Mobile developers applying proven UX guidance using ADF Mobile components and other Oracle Fusion Middleware in the development toolkit. You can find the Mobile UX Design Patterns and Guidance on Building Mobile Apps on OTN. 2. Oracle Voice and Apps. How this medium offers so much potentual in the enterprise and offers a window in Fusion Apps cloud webservices, Oracle RightNow NLP and Nuance technology. Exciting stuff, demoed live on a mobile phone. Stay tuned for more features and modalities and how you can tailor your own apps experience.  3. Oracle RightNow Natural Language Processing (NLP) Virtual Assistant technology (Ella): how contextual intervention and learning from users sessions delivers a great personalized UX for users interacting with Ella, a fifth generation VA to solve problems and seek knowledge. 4. BYOD Keynote: A balanced keynote address contrasting Fujitsu's explaining of the conceprt, challenges, and trends and setting the expectation that BYOD must be embraced in a flexible way,  with the resolute, crafted high security enterprise requirements that nuancing the BYOD concept and proposals with the realities of their world of water tight information and device sharing policies. Fascinating stuff, as well providing anecdotes to make us thing about out own DYOD Deployments. One size does not fit all. 5. Icon Cultural Surveys Results and Insights Arising: Ever wondered about the cultural appropriateness of icons used in software UIs and how these icons assessed for global use? Or considered that social media "Like" icons might be  unacceptable hand gestures in culture or enterprise? Or do the old world icons like Save floppy disk icons still find acceptable? Well the survey results told you. Challenges must be tested, over time, and context of use is critical now, including external factors such as the internet and social media adoption. Indeed the fears about global rejection of the face and hand icons was not borne out, and some of the more anachronistic icons (checkbooks, microphones, real-to-real tape decks, 3.5" floppies for "save") have become accepted metaphors for current actions. More importantly the findings brought into focus the reason for OUAB - engage with and illicit feedback though working groups before we build anything. 6. EReaders and Oracle iBook: What is the uptake and trends of ereaders? And how about a demo of an iBook with enterprise apps content?  Well received by the audience, the session included a live running poll of ereader usage. 7. Gamification Design Jam: Fun, hands on event for teams of Oracle staff, partners and customers, actually building gamified flows, a practice that can be applied right away by customers and partners.  8. UX Direct: A new offering of usability best practices, coming to an external website for you in 2013. FInd a real user, observe their tasks, design and approve, build and measure. Simple stuff to improve apps implications no end. 9. FUSE (an internal term only, basically Fusion Simplified Experience): demo of the new Face of Fusion Applications: inherently mobile, simple to use, social, personalizable and FAST, three great demos from the HCM, CRM and ICT world on how these UX designs can be used in different ways. So, a powerful breadth and depth of UX solutions and opporunities for customers and partners to engage with and explore how they can make their users happy and benefit their business reaping continued ROI from those apps investments. Find out more about the OUAB and how to get involved here ... 

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  • implementing match-making & community system for multiplayer games

    - by kamziro
    These days, games often have multiplayer portals with chat channels & match making system for the multiplayer aspects of the game. An example would be battle.net, magic the gathering online's chat rooms, halo etc. Now, for the rest of us indie gamers that probably won't be able to spend much development effort on creating those back-ends from scratch, what options do we have? I was thinking of something along the line of using IRC as the backbone of the system. From there, the "community" aspect and implement player tracking, game tracking and match making on top of that. It seems to be what the old battle.net (brood war era) used to be. The question is, is this easy to do? What does it take to run an irc server, and I suppose this also requires writing an IRC client (which seems to have been done a lot these days?)? If there are other ways as well (say, an open framework for this stuff), let's hear them too.

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  • Remmina remote control: black screen after XBMC exit

    - by Tinellus
    I have a HTPC (Quietpc Sidewinder Fanless media pc) running Ubuntu 12.04 and autostarting XBMC Frodo. I'm remote controlling this machine using my laptop also running Ubuntu 12.04 and using Remmina VNC as a client. Everything works perfectly as long as XBMC is running: I can see the remote screen and control via mouse and keyboard on the laptop. However, when XBMC is stopped on the HTPC, my TV shows the Ubuntu desktop normally, but the screen on the laptop turns black. I'm however still controlling the HTPC since I can see the arrow moving upon laptop mouse movement, and I can still type text in the HTPC. Oddly, when the screensaver on the HTPC kicks in, I again have a visual on the laptop. Anyone any thoughts on this? What should I do to maintain visual after stopping XBMC? Any suggestions much appreciated. Thanks!

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  • Use a Coffee Cup Sleeve as a Temporary Lens Hood

    - by Jason Fitzpatrick
    Whether you left your lens hood at home or you don’t even have one, this quick and dirty hack turns a coffee cup sleeve into a temporary lens hood. Slide the sleeve around the lens, take the photos, toss it in the recycling bin. Except for making a quick cut with pocket knife to adjust the size (if need be) there’s not much else you need to do for this simple sleeve-to-hood hack. [via DIY Photography] How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC How to Own Your Own Website (Even If You Can’t Build One) Pt 2

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  • OUAB Europe Globalization Topics

    - by ultan o'broin
    Pleased to announce that the Oracle Usability Advisory Board has added a globalization workgroup for 2011. This will be headed up my myself. The aims of this workgroup are: To understand how our customers use translated versions of applications To identify key international support, translation and localization-related usability issues in deployed applications To make recommendations to Oracle usability and development teams about meeting global customer usability requirements in current and future versions of our applications. Issues include: How international users use applications when working, ethnography opportunities, key cultural impacts on usability; multilingual feature usage, localization of forms and reports, language quality, extensibility, translation of user assistance, user-generated and rich-media content like UPK, and international mobile application opportunities. More details will be available on the usableapps.oracle.com website shortly.

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  • Understanding Photography Lighting with a Single Egg [Video]

    - by Jason Fitzpatrick
    In this informative video, veteran photographer Joe Edelman demonstrates the basics of photography lighting with a humble egg. An egg is an excellent shape for experimenting with and studying lighting because the curved surfaces provide a nice clean gradient to study how the light wraps and falls as you move around the light source. Check out the video above to see Edelman’s full demonstration of the humble egg as a photography teaching tool. [via DIY Photography] The Best Free Portable Apps for Your Flash Drive Toolkit How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC

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  • Game World Design [on hold]

    - by GameDev
    I have one doubt about world game developing. I want to do a kind of platform game mixed with RPG (Side Scroll). What's the best to draw the world, - Draw everything than use the camera to move around the world - Draw just what you see as the player moves draw the new stuff. I'm new at this and didn't had any course for it. So if anyone can help me thanks :) PS: Any recommendation to learning game concept, like drawing world theory, play etc.. (not code and i want to 2D and i only see books for 3D stuff)

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  • Silverlight 4 Twitter Client - Part 2

    - by Max
    We will create a few classes now to help us with storing and retrieving user credentials, so that we don't ask for it every time we want to speak with Twitter for getting some information. Now the class to sorting out the credentials. We will have this class as a static so as to ensure one instance of the same. This class is mainly going to include a getter setter for username and password, a method to check if the user if logged in and another one to log out the user. You can get the code here. Now let us create another class to facilitate easy retrieval from twitter xml format results for any queries we make. This basically involves just creating a getter setter for all the values that you would like to retrieve from the xml document returned. You can get the format of the xml document from here. Here is what I've in my Status.cs data structure class. using System; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes;  namespace MaxTwitter.Classes { public class Status { public Status() {} public string ID { get; set; } public string Text { get; set; } public string Source { get; set; } public string UserID { get; set; } public string UserName { get; set; } } }  Now let us looking into implementing the Login.xaml.cs, first thing here is if the user is already logged in, we need to redirect the user to the homepage, this we can accomplish using the event OnNavigatedTo, which is fired when the user navigates to this particular Login page. Here you utilize the navigate to method of NavigationService to goto a different page if the user is already logged in. if (GlobalVariable.isLoggedin())         this.NavigationService.Navigate(new Uri("/Home", UriKind.Relative));  On the submit button click event, add the new event handler, which would save the perform the WebClient request and download the results as xml string. WebRequest.RegisterPrefix("https://", System.Net.Browser.WebRequestCreator.ClientHttp);  The following line allows us to create a web client to create a web request to a url and get back the string response. Something that came as a great news with SL 4 for many SL developers.   WebClient myService = new WebClient(); myService.AllowReadStreamBuffering = true; myService.UseDefaultCredentials = false; myService.Credentials = new NetworkCredential(TwitterUsername.Text, TwitterPassword.Password);  Here in the following line, we add an event that has to be fired once the xml string has been downloaded. Here you can do all your XLINQ stuff.   myService.DownloadStringCompleted += new DownloadStringCompletedEventHandler(TimelineRequestCompleted);   myService.DownloadStringAsync(new Uri("https://twitter.com/statuses/friends_timeline.xml"));  Now let us look at implementing the TimelineRequestCompleted event. Here we are not actually using the string response we get from twitter, I just use it to ensure the user is authenticated successfully and then save the credentials and redirect to home page. public void TimelineRequestCompleted(object sender, System.Net.DownloadStringCompletedEventArgs e) { if (e.Error != null) { MessageBox.Show("This application must be installed first"); }  If there is no error, we can save the credentials to reuse it later.   else { GlobalVariable.saveCredentials(TwitterUsername.Text, TwitterPassword.Password); this.NavigationService.Navigate(new System.Uri("/Home", UriKind.Relative)); } } Ok so now login page is done. Now the main thing – running this application. This credentials stuff would only work, if the application is run out of the browser. So we need fiddle with a few Silverlioght project settings to enable this. Here is how:    Right click on Silverlight > properties then check the "Enable running application out of browser".    Then click on Out-Of-Browser settings and check "Require elevated trust…" option. That's it, all done to run. Now press F5 to run the application, fix the errors if any. Then once the application opens up in browser with the login page, right click and choose install.  Once you install, it would automatically run and you can login and can see that you are redirected to the Home page. Here are the files that are related to this posts. We will look at implementing the Home page, etc… in the next post. Please post your comments and feedbacks; it would greatly help me in improving my posts!  Thanks for your time, catch you soon.

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  • Wine: How to open a whole folder, not a single file?

    - by Boris Karl Schlein
    I am using foobar2000 under my Ubuntu with Wine since… I don't know. Now, with the new Ubuntu 12.10 release foobar2000 was not starting anymore correctly so I reinstalled it (foobar2000 1.1.15, wine 1.4). Naturally I have to set up my foobar2000 configuration from scratch but thats not a problem at all. Everything works fine except adding whole folders to the music library using the Add-button under "File-Preferences-Media Library". Problem is one can only open files with the Add-dialog but not a whole folder. Under Windows everything works fine. Editing the foobar2000 configuration file ([foobar2000-folder]/configuration/Core.cfg) by hand does not work… I also tried it with a hex editor. :( So… what can I do? Thanks. :)

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  • Unity 5.1 audio issues (no sound in back channels)

    - by N0xus
    I've trying to bring in surround sound audio into my project. I've set my computer up to run in 5.1 and when I play a 6 channel audio through windows media player (it's a test audio that does left speaker, right speaker etc) it works fine. However, when I run it through Unity, all I get is the front 3 channels. I've set it in the Edit - project settings - audio to be 5.1 in there. I even set it in code with following: void Start() { AudioSettings.speakerMode = AudioSpeakerMode.Mode5point1; } How ever, when I run a debug line of: print ( AudioSettings.driverCaps); It tells me that Unity is only playing in stereo. Is there something I'm still not doing? I should also add I've ran 10 different tests using the 3D audio pan and spread options. I've set both to either being fully off, half way on and full. Still the same results.

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  • Which Game Engine to Use for an Angry Bird style game? [JAVA] [on hold]

    - by Arch1tect
    Our team is building an Angry Bird Style game, and we have only about ten days. The game is a little more complex than Angry Bird because there are two players, they each have a castle with pigs to protect(not destroy:)). And the goal is to destroy the other player's pigs. I wonder what Game Engine would help us finish this game most efficiently. We at least need a physics engine but I guess game engine is more helpful since it usually includes physics engine. Correct me if I'm wrong. (So I'm wondering which game engine I should use, if it's just physics engine, I'll use box2d) Networking may or may not be added later depend on time we have. Thanks in advance for any advice! EDIT: image looks small, I'll add one:

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  • Game development: Pre-production stage

    - by piers
    I´m starting up a new project. It´s going to be a web browser game, developed using HTML5, JavaScript and CSS3. I have some general questions regarding the process of game developing. Should you know everything about your game by the time you start writing the first lines of code? I mean should you know all the details, all the things the player can and can not do? Basically: should you be done writing down new ideas before you begin coding? I understand the pre-production process is about documenting, doing research etc. What does that mean? Does it mean I should open up Word and write down everything about the game? For example what should happen when you click on different things etc. Thanks for your help!

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  • Zune API Library for Ruby

    - by kerry
    Those of you who know me, know my favorite music player is the Zune. For some reason it seems most of my spare time lately seems to be creating Zune API libraries for different languages (I have a PHP one as well).  Here’s another one for Ruby!  If you use it, let me know.  I would love to hear what people are working on. It’s hosted at github, and very easy to use. zune_card = Zune::ZuneCard.for('a_zune_tag') Checkout the README for deets on what fields the object will have.

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  • JavaOne San Francisco 2013 Content Catalog Live!

    - by Yolande Poirier
    There will be over 500 technical sessions, BOFs, tutorials, and hands-on labs offered. Note that "Securing Java" is a new track this year. The tracks are:  Client and Embedded Development with JavaFX Core Java Platform Edge Computing with Java in Embedded, Smart Card, and IoT Applications Emerging Languages on the Java Virtual Machine Securing Java Java Development Tools and Techniques Java EE Web Profile and Platform Technologies Java Web Services and the Cloud In the Content Catalog you can search on tracks, session types, session categories, keywords, and tags. Or, you can search for your favorite speakers to see what they’re presenting this year. And, directly from the catalog, you can share sessions you’re interested in with friends and colleagues through a broad array of social media channels. Start checking out JavaOne content now to plan your week at the conference. Then, you’ll be ready to sign up for all of your sessions when the scheduling tool goes live.

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  • Building a distributed system on Amazon Web Services

    - by Songo
    Would simply using AWS to build an application make this application a distributed system? For example if someone uses RDS for the database server, EC2 for the application itself and S3 for hosting user uploaded media, does that make it a distributed system? If not, then what should it be called and what is this application lacking for it to be distributed? Update Here is my take on the application to clarify my approach to building the system: The application I'm building is a social game for Facebook. I developed the application locally on a LAMP stack using Symfony2. For production I used an a single EC2 Micro instance for hosting the app itself, RDS for hosting my database, S3 for the user uploaded files and CloudFront for hosting static content. I know this may sound like a naive approach, so don't be shy to express your ideas.

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  • How can I mount an AFS filesystem?

    - by Ben
    My current method is to mount the filesystem via SSH using Nautilus's graphical interface, but I would much prefer to be able to use some tool that mounts the AFS filesystem and gives me access to AFS-specific features (permissions, etc.). I've tried installing OpenAFS via apt-get, but so far the kernel module has refused to compile. Also, assuming I get OpenAFS installed, I'm not quite sure how to actually mount the remote filesystem to, say, /media/afs or some directory. I'm running Maverick with the 2.6.36-020636-generic kernel from http://kernel.ubuntu.com/~kernel-ppa/mainline/ Thanks for the help!

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