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  • Best way to handle huge strings in c#

    - by srk
    I have to write the data below to a textfile after replacing two values with ##IP##, ##PORT##. what is the best way ? should i hold all in a string and use Replace and write to textfile ? Data : [APP] iVersion= 101 pcVersion=1.01a pcBuildDate=Mar 27 2009 [MAIN] iFirstSetup= 0 rcMain.rcLeft= 676 rcMain.rcTop= 378 rcMain.rcRight= 1004 rcMain.rcBottom= 672 iShowLog= 0 iMode= 1 [GENERAL] iTips= 1 iTrayAnimation= 1 iCheckColor= 1 iPriority= 1 iSsememcpy= 1 iAutoOpenRecv= 1 pcRecvPath=C:\Documents and Settings\karthikeyan\My Documents\Downloads\fremote101a\FantasyRemote101a\recv pcFileName=FantasyRemote iLanguage= 1 [SERVER] iAcceptVideo= 1 iAcceptAudio= 1 iAcceptInput= 1 iAutoAccept= 1 iAutoTray= 0 iConnectSound= 1 iEnablePassword= 0 pcPassword= pcPort=7902 [CLIENT] iAutoConnect= 0 pcPassword= pcDefaultPort=7902 [NETWORK] pcConnectAddr=##IP## pcPort=##Port## [VIDEO] iEnable= 1 pcFcc=AMV3 pcFccServer= pcDiscription= pcDiscriptionServer= iFps= 30 iMouse= 2 iHalfsize= 0 iCapturblt= 0 iShared= 0 iSharedTime= 5 iVsync= 1 iCodecSendState= 1 iCompress= 2 pcPlugin= iPluginScan= 0 iPluginAspectW= 16 iPluginAspectH= 9 iPluginMouse= 1 iActiveClient= 0 iDesktop1= 1 iDesktop2= 2 iDesktop3= 0 iDesktop4= 3 iScan= 1 iFixW= 16 iFixH= 8 [AUDIO] iEnable= 1 iFps= 30 iVolume= 6 iRecDevice= 0 iPlayDevice= 0 pcSamplesPerSec=44100Hz pcChannels=2ch:Stereo pcBitsPerSample=16bit iRecBuffNum= 150 iPlayBuffNum= 4 [INPUT] iEnable= 1 iFps= 30 iMoe= 0 iAtlTab= 1 [MENU] iAlwaysOnTop= 0 iWindowMode= 0 iFrameSize= 4 iSnap= 1 [HOTKEY] iEnable= 1 key_IDM_HELP=0x00000070 mod_IDM_HELP=0x00000000 key_IDM_ALWAYSONTOP=0x00000071 mod_IDM_ALWAYSONTOP=0x00000000 key_IDM_CONNECT=0x00000072 mod_IDM_CONNECT=0x00000000 key_IDM_DISCONNECT=0x00000073 mod_IDM_DISCONNECT=0x00000000 key_IDM_CONFIG=0x00000000 mod_IDM_CONFIG=0x00000000 key_IDM_CODEC_SELECT=0x00000000 mod_IDM_CODEC_SELECT=0x00000000 key_IDM_CODEC_CONFIG=0x00000000 mod_IDM_CODEC_CONFIG=0x00000000 key_IDM_SIZE_50=0x00000074 mod_IDM_SIZE_50=0x00000000 key_IDM_SIZE_100=0x00000075 mod_IDM_SIZE_100=0x00000000 key_IDM_SIZE_200=0x00000076 mod_IDM_SIZE_200=0x00000000 key_IDM_SIZE_300=0x00000000 mod_IDM_SIZE_300=0x00000000 key_IDM_SIZE_400=0x00000000 mod_IDM_SIZE_400=0x00000000 key_IDM_CAPTUREWINDOW=0x00000077 mod_IDM_CAPTUREWINDOW=0x00000004 key_IDM_REGION=0x00000077 mod_IDM_REGION=0x00000000 key_IDM_DESKTOP1=0x00000078 mod_IDM_DESKTOP1=0x00000000 key_IDM_ACTIVE_MENU=0x00000079 mod_IDM_ACTIVE_MENU=0x00000000 key_IDM_PLUGIN=0x0000007A mod_IDM_PLUGIN=0x00000000 key_IDM_PLUGIN_SCAN=0x00000000 mod_IDM_PLUGIN_SCAN=0x00000000 key_IDM_DESKTOP2=0x00000078 mod_IDM_DESKTOP2=0x00000004 key_IDM_DESKTOP3=0x00000079 mod_IDM_DESKTOP3=0x00000004 key_IDM_DESKTOP4=0x0000007A mod_IDM_DESKTOP4=0x00000004 key_IDM_WINDOW_NORMAL=0x0000000D mod_IDM_WINDOW_NORMAL=0x00000004 key_IDM_WINDOW_NOFRAME=0x0000000D mod_IDM_WINDOW_NOFRAME=0x00000002 key_IDM_WINDOW_FULLSCREEN=0x0000000D mod_IDM_WINDOW_FULLSCREEN=0x00000001 key_IDM_MINIMIZE=0x00000000 mod_IDM_MINIMIZE=0x00000000 key_IDM_MAXIMIZE=0x00000000 mod_IDM_MAXIMIZE=0x00000000 key_IDM_REC_START=0x00000000 mod_IDM_REC_START=0x00000000 key_IDM_REC_STOP=0x00000000 mod_IDM_REC_STOP=0x00000000 key_IDM_SCREENSHOT=0x0000002C mod_IDM_SCREENSHOT=0x00000002 key_IDM_AUDIO_MUTE=0x00000073 mod_IDM_AUDIO_MUTE=0x00000004 key_IDM_AUDIO_VOLUME_DOWN=0x00000074 mod_IDM_AUDIO_VOLUME_DOWN=0x00000004 key_IDM_AUDIO_VOLUME_UP=0x00000075 mod_IDM_AUDIO_VOLUME_UP=0x00000004 key_IDM_CTRLALTDEL=0x00000023 mod_IDM_CTRLALTDEL=0x00000003 key_IDM_QUIT=0x00000000 mod_IDM_QUIT=0x00000000 key_IDM_MENU=0x0000007B mod_IDM_MENU=0x00000000 [OVERLAY] iIndicator= 1 iAlphaBlt= 1 iEnterHide= 0 pcFont=MS UI Gothic [AVI] iSound= 1 iFileSizeLimit= 100000 iPool= 4 iBuffSize= 32 iStartDiskSpaceCheck= 1 iStartDiskSpace= 1000 iRecDiskSpaceCheck= 1 iRecDiskSpace= 100 iCache= 0 iAutoOpen= 1 pcPath=C:\Documents and Settings\karthikeyan\My Documents\Downloads\fremote101a\FantasyRemote101a\avi [SCREENSHOT] iSound= 1 iAutoOpen= 1 pcPath=C:\Documents and Settings\karthikeyan\My Documents\Downloads\fremote101a\FantasyRemote101a\ss pcPlugin=BMP [CDLG_SERVER] mrcWnd.rcLeft= 667 mrcWnd.rcTop= 415 mrcWnd.rcRight= 1013 mrcWnd.rcBottom= 634 [CWND_CLIENT] miShowLog= 0 m_iOverlayLock= 0 [CDLG_CONFIG] mrcWnd.rcLeft= 467 mrcWnd.rcTop= 247 mrcWnd.rcRight= 1213 mrcWnd.rcBottom= 802 miTabConfigSel= 2

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  • javascript scope problem when lambda function refers to a variable in enclosing loop

    - by Stefan Blixt
    First question on stackoverflow :) Hope I won't embarrass myself... I have a javascript function that loads a list of albums and then it creates a list item for each album. The list item should be clickable, so I call jQuery's click() with a function that does stuff. I do this in a loop. My problem is that all items seem to get the same click function, even though I try to make a new one that does different stuff in each iteration. Another possibility is that the iteration variable is global somehow, and the function refers to it. Code below. debug() is just an encapsulation of Firebug's console.debug(). function processAlbumList(data, c) { for (var album in data) { var newAlbum = $('<li class="albumLoader">' + data[album].title + '</li>').clone(); var clickAlbum = function() { debug("contents: " + album); }; debug("Album: " + album + "/" + data[album].title); $('.albumlist').append(newAlbum); $(newAlbum).click(clickAlbum); } } Here is a transcript of what it prints when the above function runs, after that are some debug lines caused by me clicking on different items. It always prints "10", which is the last value that the album variable takes (there are 10 albums). Album: 0/Live on radio.electro-music.com Album: 1/Doodles Album: 2/Misc Stuff Album: 3/Drawer Collection Album: 4/Misc Electronic Stuff Album: 5/Odds & Ends Album: 6/Tumbler Album: 7/Bakelit 32 Album: 8/Film Album: 9/Bakelit Album: 10/Slow Zoom/Atomic Heart contents: 10 contents: 10 contents: 10 contents: 10 contents: 10 Any ideas? Driving me up the wall, this is. :) /Stefan

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  • Dealing with a null datetime element within xml using linq

    - by diver-d
    HI I have an example document that looks like <ItemEntry> <PurchaseDate>2010-03-18T20:36:32.81108+13:00</PurchaseDate> <StoreGUID>0a0324ad-5f99-486a-a2d0-870bc6991e9f</StoreGUID> <ExpiryDate /> <CardID>111111</CardID> <PurchaseAmount>0</PurchaseAmount> <RedeemedAmount /> <EntryType>1</EntryType> <RedeemedDate /> <SalesAssistantID>0</SalesAssistantID> </ItemEntry> As you can see there are couple of elements ExpiryDate and RedeemedDate are are empty. var q = from c in xml.Elements("ItemEntry") select new mdDetail { PurchaseDate = (DateTime)c.Element("PurchaseDate"), StoreGUID = (Guid)c.Element("StoreGUID"), ExpiryDate = (DateTime?)c.Element("ExpiryDate")??DateTime.MinValue, CardID = (int)c.Element("CardID"), PurchaseAmount = (double)c.Element("PurchaseAmount"), RedeemedAmount = (double?)c.Element("RedeemedAmount"), EntryType = (int)c.Element("EntryType"), RedeemedDate = (DateTime?)c.Element("RedeemedDate") ??DateTime.MinValue, SalesAssistantID = (int)c.Element("SalesAssistantID"), } ; foreach (var item in q) { } I am not sure how to deal with the null element value, I have tried ??DateTime.MinValue and ??null however both give me a " String was not recognized as a valid DateTime." error. Any suggestions? Thank you

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  • How to convert a printer driver to a stand-alone console application which can generate a printer fi

    - by Thorbjørn Ravn Andersen
    I have a situation where the only way to generate a certain datafile is to print it manually to FILE: under Windows and save it in a file for further processing. I would really like to have a small stand-alone program which embeds this binary printer driver so I can run it from a batch file and have it generate that binary file for me, as we can then fully automate the "save file in Visio, 'print' it and upload it to the final destination and trigger a remote test". Is this possible with a suitable Windows SDK? I am a Java programmer, so I do not know Visual Studio and the possibilities with MSDN - yet! - but I'd appreciate pointers. EDIT: I have the installation files for that printer driver, both 32 and 64 bit. Older versions may include a 16 bit driver. EDIT: The "print to FILE:" functionality is just what was recommended by the documentation. I have played a little bit with using the LPR-protocol to see what it can do. I'd still prefer the "invoke small binary" approach.

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  • symbolicatecrash - space in bundle name preventing method names to be show in the crash report

    - by Brett Hamlin
    I'm trying to debug a crash but when I run symbolicatecrash against my crash log I get every method call in the stack trace except for my method calls. Here is the crash report: Incident Identifier: C3A58923-5D49-4767-A3C2-3AFFEF00DFEF CrashReporter Key: 165f7337feeb98394ab7477fc0b7280d14a16e43 Hardware Model: iPad1,1 Process: Log Jam [2862] Path: /var/mobile/Applications/625E17A7-F0FF-4109-9E62-99FE8D6C6889/Log Jam.app/Log Jam Identifier: Log Jam Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-12-13 23:31:20.762 -0500 OS Version: iPhone OS 4.2.1 (8C148) Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000 Crashed Thread: 0 Thread 0 Crashed: 0 libSystem.B.dylib 0x30d7c2d4 __kill + 8 1 libSystem.B.dylib 0x30d7c2c4 kill + 4 2 libSystem.B.dylib 0x30d7c2b6 raise + 10 3 libSystem.B.dylib 0x30d90d72 abort + 50 4 libstdc++.6.dylib 0x34981a20 __gnu_cxx::__verbose_terminate_handler() + 376 5 libobjc.A.dylib 0x34a83594 _objc_terminate + 104 6 libstdc++.6.dylib 0x3497fdf2 __cxxabiv1::__terminate(void (*)()) + 46 7 libstdc++.6.dylib 0x3497fe46 std::terminate() + 10 8 libstdc++.6.dylib 0x3497ff16 __cxa_throw + 78 9 libobjc.A.dylib 0x34a824c4 objc_exception_throw + 64 10 CoreFoundation 0x3587a7c2 +[NSException raise:format:arguments:] + 62 11 CoreFoundation 0x3587a7fc +[NSException raise:format:] + 28 12 QuartzCore 0x31071222 CALayerSetPosition(CALayer*, CA::Vec2<double> const&, bool) + 134 13 QuartzCore 0x31071190 -[CALayer setPosition:] + 32 14 QuartzCore 0x310710dc -[CALayer setFrame:] + 384 15 UIKit 0x341aa0e2 -[UIView(Geometry) setFrame:] + 182 16 UIKit 0x341aad64 -[UILabel setFrame:] + 204 17 Log Jam 0x00052dec 0x1000 + 335340 18 Log Jam 0x0004934c 0x1000 + 295756 19 Log Jam 0x00048ffa 0x1000 + 294906 20 UIKit 0x341ef630 -[UINavigationController _startTransition:fromViewController:toViewController:] + 604 21 UIKit 0x341ef358 -[UINavigationController _startDeferredTransitionIfNeeded] + 176 22 UIKit 0x341e30be -[UINavigationController pushViewController:transition:forceImmediate:] + 634 23 UIKit 0x341e2e34 -[UINavigationController pushViewController:animated:] + 28 24 Log Jam 0x0002f792 0x1000 + 190354 25 UIKit 0x3420b834 -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] + 656 26 UIKit 0x342cb60c -[UITableView _userSelectRowAtPendingSelectionIndexPath:] + 124 27 Foundation 0x31181df6 __NSFireDelayedPerform + 362 28 CoreFoundation 0x3583109c __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 8 29 CoreFoundation 0x35830b54 __CFRunLoopDoTimer + 844 30 CoreFoundation 0x358021ae __CFRunLoopRun + 1082 31 CoreFoundation 0x35801c80 CFRunLoopRunSpecific + 224 32 CoreFoundation 0x35801b88 CFRunLoopRunInMode + 52 33 GraphicsServices 0x320c84a4 GSEventRunModal + 108 34 GraphicsServices 0x320c8550 GSEventRun + 56 35 UIKit 0x341dc322 -[UIApplication _run] + 406 36 UIKit 0x341d9e8c UIApplicationMain + 664 37 Log Jam 0x00002172 0x1000 + 4466 38 Log Jam 0x0000213c 0x1000 + 4412 Thread 1: 0 libSystem.B.dylib 0x30d30974 kevent + 24 1 libSystem.B.dylib 0x30dda704 _dispatch_mgr_invoke + 88 2 libSystem.B.dylib 0x30dda174 _dispatch_queue_invoke + 96 3 libSystem.B.dylib 0x30dd9b98 _dispatch_worker_thread2 + 120 4 libSystem.B.dylib 0x30d7e24a _pthread_wqthread + 258 5 libSystem.B.dylib 0x30d76970 start_wqthread + 0 Thread 2: 0 libSystem.B.dylib 0x30d7e9e0 __workq_kernreturn + 8 1 libSystem.B.dylib 0x30d7e364 _pthread_wqthread + 540 2 libSystem.B.dylib 0x30d76970 start_wqthread + 0 Thread 3: 0 libSystem.B.dylib 0x30d04268 mach_msg_trap + 20 1 libSystem.B.dylib 0x30d06354 mach_msg + 44 2 CoreFoundation 0x35802648 __CFRunLoopServiceMachPort + 88 3 CoreFoundation 0x35801ed2 __CFRunLoopRun + 350 4 CoreFoundation 0x35801c80 CFRunLoopRunSpecific + 224 5 CoreFoundation 0x35801b88 CFRunLoopRunInMode + 52 6 WebCore 0x34bf6124 RunWebThread(void*) + 332 7 libSystem.B.dylib 0x30d7d886 _pthread_start + 242 8 libSystem.B.dylib 0x30d72a88 thread_start + 0 Thread 4: 0 libSystem.B.dylib 0x30d04268 mach_msg_trap + 20 1 libSystem.B.dylib 0x30d06354 mach_msg + 44 2 AudioToolbox 0x33c0eb96 AURemoteIO::IOThread::Entry(void*) + 54 3 AudioToolbox 0x33b4a1d2 CAPThread::Entry(CAPThread*) + 138 4 libSystem.B.dylib 0x30d7d886 _pthread_start + 242 5 libSystem.B.dylib 0x30d72a88 thread_start + 0 Thread 5: 0 libSystem.B.dylib 0x30d04268 mach_msg_trap + 20 1 libSystem.B.dylib 0x30d06354 mach_msg + 44 2 CoreFoundation 0x35802648 __CFRunLoopServiceMachPort + 88 3 CoreFoundation 0x35801ed2 __CFRunLoopRun + 350 4 CoreFoundation 0x35801c80 CFRunLoopRunSpecific + 224 5 CoreFoundation 0x35801b88 CFRunLoopRunInMode + 52 6 Foundation 0x3118e5f6 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 206 7 Foundation 0x3116c192 -[NSThread main] + 38 8 Foundation 0x31165242 __NSThread__main__ + 966 9 libSystem.B.dylib 0x30d7d886 _pthread_start + 242 10 libSystem.B.dylib 0x30d72a88 thread_start + 0 Thread 6: 0 libSystem.B.dylib 0x30d2868c select$DARWIN_EXTSN + 20 1 CoreFoundation 0x35839662 __CFSocketManager + 582 2 libSystem.B.dylib 0x30d7d886 _pthread_start + 242 3 libSystem.B.dylib 0x30d72a88 thread_start + 0 Thread 0 crashed with ARM Thread State: r0: 0x00000000 r1: 0x00000000 r2: 0x00000001 r3: 0x3e3d52e8 r4: 0x00000006 r5: 0x3497f989 r6: 0x03b74ccc r7: 0x2fdfe3ac r8: 0x00000000 r9: 0x00000065 r10: 0x00236e70 r11: 0x344b5cd8 ip: 0x00000025 sp: 0x2fdfe3ac lr: 0x30d7c2cb pc: 0x30d7c2d4 cpsr: 0x000f0010 Binary Images: 0x1000 - 0xabfff +Log Jam armv7 <467edd9ddbc1a52a6bb7009036bc5360> /var/mobile/Applications/625E17A7-F0FF-4109-9E62-99FE8D6C6889/Log Jam.app/Log Jam 0x1ed000 - 0x1eefff dns.so armv7 <fcefecb2d5e095ba88127eec3af57ec0> /usr/lib/info/dns.so 0x2fe00000 - 0x2fe27fff dyld armv7 <06e6959cebb4a72e66c833e26ae64d26> /usr/lib/dyld 0x3001f000 - 0x30026fff libbz2.1.0.dylib armv7 <2989ea7a5cad2cfe91bd632b041d0ff4> /usr/lib/libbz2.1.0.dylib 0x30054000 - 0x3016afff libicucore.A.dylib armv7 <e7fbb2ac586567e574dc33d7bb5c4dc9> /usr/lib/libicucore.A.dylib 0x301cd000 - 0x302b6fff AudioCodecs armv7 <be315c1e4982718460819fb240042952> /System/Library/Frameworks/AudioToolbox.framework/AudioCodecs 0x302b7000 - 0x30366fff WebKit armv7 <644a1c6120578f896bed7121307aa2af> /System/Library/PrivateFrameworks/WebKit.framework/WebKit 0x30367000 - 0x3037dfff EAP8021X armv7 <36659ec2b9def7b5798a05327e369247> /System/Library/PrivateFrameworks/EAP8021X.framework/EAP8021X 0x303fc000 - 0x3051cfff CoreGraphics armv7 <2d7b40a7baca915ce78b1dd9a0d6433b> /System/Library/Frameworks/CoreGraphics.framework/CoreGraphics 0x3056b000 - 0x3056bfff vecLib armv7 <e53d234e808c77d286161095f92c58cf> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/vecLib 0x30641000 - 0x30700fff CFNetwork armv7 <02fe0e30e54fffdcbbbd02e8cb812c3a> /System/Library/Frameworks/CFNetwork.framework/CFNetwork 0x3075b000 - 0x3076efff libmis.dylib armv7 <855aefc263c6c20e6cf8723ea36125a2> /usr/lib/libmis.dylib 0x3076f000 - 0x307c4fff libvDSP.dylib armv7 <9365fc6cae1bff737257e74faf3b1f26> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libvDSP.dylib 0x307d8000 - 0x307defff StoreKit armv7 <f44ec361fe53962128632c6f3afd869b> /System/Library/Frameworks/StoreKit.framework/StoreKit 0x307e6000 - 0x307e8fff libgcc_s.1.dylib armv7 <e66758bcda6da5d7f9b54fa5c4de6da2> /usr/lib/libgcc_s.1.dylib 0x30811000 - 0x30813fff CrashReporterSupport armv7 <30a5f1edcdb9ffe868a620199a4cbe12> /System/Library/PrivateFrameworks/CrashReporterSupport.framework/CrashReporterSupport 0x30821000 - 0x30853fff AppSupport armv7 <47c8055ac99f187174ca373b702ffa68> /System/Library/PrivateFrameworks/AppSupport.framework/AppSupport 0x30854000 - 0x30854fff Accelerate armv7 <29dd5f17440bbb6e8e42e11b6fceda9a> /System/Library/Frameworks/Accelerate.framework/Accelerate 0x3091c000 - 0x30931fff libresolv.9.dylib armv7 <ea156820997ae9a2baf664d0f79f18d7> /usr/lib/libresolv.9.dylib 0x30b44000 - 0x30b46fff IOMobileFramebuffer armv7 <1040629f37795146c9dcac8ab1a868fc> /System/Library/PrivateFrameworks/IOMobileFramebuffer.framework/IOMobileFramebuffer 0x30c45000 - 0x30c74fff SystemConfiguration armv7 <3f982c11b5526fc39a92d585c60d8a90> /System/Library/Frameworks/SystemConfiguration.framework/SystemConfiguration 0x30c78000 - 0x30c8dfff OpenAL armv7 <8ea22c729b71c6e7e19566b91a03afd2> /System/Library/Frameworks/OpenAL.framework/OpenAL 0x30c8e000 - 0x30c98fff AccountSettings armv7 <19c79f81d5d55fe2e6b618fcdc28258e> /System/Library/PrivateFrameworks/AccountSettings.framework/AccountSettings 0x30d03000 - 0x30e14fff libSystem.B.dylib armv7 <138a43ab528bb428651e6aa7a2a7293c> /usr/lib/libSystem.B.dylib 0x30e16000 - 0x30e28fff PersistentConnection armv7 <cd2a699aa5036bdad0517603ba4db839> /System/Library/PrivateFrameworks/PersistentConnection.framework/PersistentConnection 0x30e37000 - 0x30f1ffff libGLProgrammability.dylib armv7 <1f478a71783cd7eb4ae9ef6f2dcea803> /System/Library/Frameworks/OpenGLES.framework/libGLProgrammability.dylib 0x30f20000 - 0x30f2bfff libz.1.dylib armv7 <fabaddbcbc8c02bab0261df9d78e0e25> /usr/lib/libz.1.dylib 0x30fc4000 - 0x31065fff Celestial armv7 <b411f4662383ec24dbfbcde8f4c23d67> /System/Library/PrivateFrameworks/Celestial.framework/Celestial 0x31066000 - 0x31114fff QuartzCore armv7 <83a8e5f0033369e437069c1e758fed83> /System/Library/Frameworks/QuartzCore.framework/QuartzCore 0x31161000 - 0x31280fff Foundation armv7 <81d36041f04318cb51db5aafed9ce504> /System/Library/Frameworks/Foundation.framework/Foundation 0x312af000 - 0x312b4fff libMobileGestalt.dylib armv7 <5f73c7138ee1cb7103a98aec99f9ed88> /usr/lib/libMobileGestalt.dylib 0x312c3000 - 0x31306fff ManagedConfiguration armv7 <27ac7f05482a8aa9977150f34f9be6eb> /System/Library/PrivateFrameworks/ManagedConfiguration.framework/ManagedConfiguration 0x31307000 - 0x31347fff CoreAudio armv7 <f32e03ee4c68f0db23f05afc9a3cc94c> /System/Library/Frameworks/CoreAudio.framework/CoreAudio 0x31429000 - 0x3142cfff ApplePushService armv7 <9d1eb7b11f0f146c941efbab2c055606> /System/Library/PrivateFrameworks/ApplePushService.framework/ApplePushService 0x318b5000 - 0x318d5fff PrintKit armv7 <02a9c6f4173a0673c4637a3b570345cd> /System/Library/PrivateFrameworks/PrintKit.framework/PrintKit 0x31bd9000 - 0x31c02fff MobileCoreServices armv7 <54484a513761868149405df7fc29b5c0> /System/Library/Frameworks/MobileCoreServices.framework/MobileCoreServices 0x31c5e000 - 0x31c66fff MobileBluetooth armv7 <6d6c62f52219d27be50f1d7c39a68dc6> /System/Library/PrivateFrameworks/MobileBluetooth.framework/MobileBluetooth 0x31c68000 - 0x31c6bfff CaptiveNetwork armv7 <a2af7147f5538d7669b14fa7b19b5a7c> /System/Library/PrivateFrameworks/CaptiveNetwork.framework/CaptiveNetwork 0x31c6d000 - 0x31d16fff libxml2.2.dylib armv7 <b3d82f80a777cb1434052ea2d232e3df> /usr/lib/libxml2.2.dylib 0x31d29000 - 0x31d2cfff IOSurface armv7 <deff02882166bf16d0765d68f0542cc8> /System/Library/PrivateFrameworks/IOSurface.framework/IOSurface 0x31d2d000 - 0x31d2ffff MobileInstallation armv7 <8e6b0d9f642be06729ffdaaee97053b0> /System/Library/PrivateFrameworks/MobileInstallation.framework/MobileInstallation 0x31d46000 - 0x31d4dfff AggregateDictionary armv7 <71372c95d4af7af787d0682a939e40ac> /System/Library/PrivateFrameworks/AggregateDictionary.framework/AggregateDictionary 0x31e09000 - 0x31e4bfff CoreTelephony armv7 <96d3af505b9f2887e62c7e99c157733e> /System/Library/Frameworks/CoreTelephony.framework/CoreTelephony 0x320c4000 - 0x320d0fff GraphicsServices armv7 <0099670dccd99466653956bf918d667a> /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices 0x33ae9000 - 0x33aebfff libAccessibility.dylib armv7 <3f0b58ea13d30f0cdb73f6ffe6d4e75c> /usr/lib/libAccessibility.dylib 0x33b49000 - 0x33c82fff AudioToolbox armv7 <657b327f2ceee9f22f9474f2f9bddbe6> /System/Library/Frameworks/AudioToolbox.framework/AudioToolbox 0x33cf8000 - 0x33d29fff VideoToolbox armv7 <bb7ff9014b1dabec2acce95d41f05b59> /System/Library/PrivateFrameworks/VideoToolbox.framework/VideoToolbox 0x33d2c000 - 0x33d2ffff libGFXShared.dylib armv7 <3a385ed495379116abbe50bc8cd5a612> /System/Library/Frameworks/OpenGLES.framework/libGFXShared.dylib 0x33d30000 - 0x33d31fff CoreSurface armv7 <f7caaf43609cfe0e475dfe83790edb4d> /System/Library/PrivateFrameworks/CoreSurface.framework/CoreSurface 0x33d61000 - 0x33d7afff libRIP.A.dylib armv7 <ee16b5cee12a8947c8e511ed51ae7fef> /System/Library/Frameworks/CoreGraphics.framework/Resources/libRIP.A.dylib 0x340dc000 - 0x34112fff CoreText armv7 <b9b5c21b2d2a28abc47842c78c026ddf> /System/Library/Frameworks/CoreText.framework/CoreText 0x3415c000 - 0x3418ffff AddressBook armv7 <7c87e0175c8649d6832419da8a1cfac1> /System/Library/Frameworks/AddressBook.framework/AddressBook 0x341a5000 - 0x34526fff UIKit armv7 <de1cbd3219a74e4d41b30428f428e223> /System/Library/Frameworks/UIKit.framework/UIKit 0x34527000 - 0x345bafff ImageIO armv7 <5b5a294d4250eff866fdbf891b1e8b34> /System/Library/Frameworks/ImageIO.framework/ImageIO 0x345ca000 - 0x34607fff CoreMedia armv7 <4ea4d349e886206d1ecf5bae870f3f04> /System/Library/Frameworks/CoreMedia.framework/CoreMedia 0x34632000 - 0x34636fff AssetsLibraryServices armv7 <e861a330d14702f148ca5133dcbe954c> /System/Library/PrivateFrameworks/AssetsLibraryServices.framework/AssetsLibraryServices 0x34637000 - 0x34774fff MediaToolbox armv7 <a18bbcc41a38917fe0ae5e183d3f6b07> /System/Library/PrivateFrameworks/MediaToolbox.framework/MediaToolbox 0x34775000 - 0x34822fff JavaScriptCore armv7 <3f2df600942dc72aad312b3cc98ec479> /System/Library/PrivateFrameworks/JavaScriptCore.framework/JavaScriptCore 0x34852000 - 0x3485bfff CoreVideo armv7 <2092d5deb6b234e04678b7c1878ccd81> /System/Library/Frameworks/CoreVideo.framework/CoreVideo 0x3492e000 - 0x3493afff SpringBoardServices armv7 <137b75e19b2450c234dec88d538798ff> /System/Library/PrivateFrameworks/SpringBoardServices.framework/SpringBoardServices 0x3493d000 - 0x34987fff libstdc++.6.dylib armv7 <53a6e7239c3908fa8c2915b65ff3b056> /usr/lib/libstdc++.6.dylib 0x34a7d000 - 0x34b3efff libobjc.A.dylib armv7 <aaf5671a35f9ac20d5846703dafaf4c6> /usr/lib/libobjc.A.dylib 0x34b3f000 - 0x35127fff WebCore armv7 <d6bd9cf88ee82ab6b0e33e0ae1190772> /System/Library/PrivateFrameworks/WebCore.framework/WebCore 0x3520f000 - 0x352fcfff libiconv.2.dylib armv7 <c72b45f471df092dbd849081f7a3ef53> /usr/lib/libiconv.2.dylib 0x353e7000 - 0x353ecfff MobileKeyBag armv7 <cec3f3271fc267c32c169ed03e312d63> /System/Library/PrivateFrameworks/MobileKeyBag.framework/MobileKeyBag 0x3549d000 - 0x354d5fff libCGFreetype.A.dylib armv7 <374bd566263e8929c10d50d6a6a48a46> /System/Library/Frameworks/CoreGraphics.framework/Resources/libCGFreetype.A.dylib 0x35553000 - 0x35560fff OpenGLES armv7 <a12565ffb5bb42e3019f1957cd4951d0> /System/Library/Frameworks/OpenGLES.framework/OpenGLES 0x355b6000 - 0x355bcfff liblockdown.dylib armv7 <5bbd9b3f5cfece328f80c403a8805ce9> /usr/lib/liblockdown.dylib 0x357da000 - 0x358c0fff CoreFoundation armv7 <01441e01f5141a50ee723362e59ca400> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation 0x35992000 - 0x3599ffff libbsm.0.dylib armv7 <0f4e595e6eb2170aceb729f32b5de8c2> /usr/lib/libbsm.0.dylib 0x35b60000 - 0x35babfff libBLAS.dylib armv7 <251c5ac7380802a16e30d827c027c637> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libBLAS.dylib 0x35bac000 - 0x35e46fff libLAPACK.dylib armv7 <2e77d87e96af938aacf0a6008e6fb89d> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libLAPACK.dylib 0x35fca000 - 0x35fd2fff MobileWiFi armv7 <b29d4c5e300ef81060e38f72bb583c02> /System/Library/PrivateFrameworks/MobileWiFi.framework/MobileWiFi 0x3601b000 - 0x3603afff Bom armv7 <0f5fd6057bad5e1677869500d636821f> /System/Library/PrivateFrameworks/Bom.framework/Bom 0x3603b000 - 0x3603cfff DataMigration armv7 <babbc72d4d48325de147d5103d7bc00d> /System/Library/PrivateFrameworks/DataMigration.framework/DataMigration 0x3603d000 - 0x360acfff ProofReader armv7 <d2e62a8ab7e1460c7f6de8913c703e6d> /System/Library/PrivateFrameworks/ProofReader.framework/ProofReader 0x360ad000 - 0x36129fff AVFoundation armv7 <4c7356c795e01bd5c21b00a409a07476> /System/Library/Frameworks/AVFoundation.framework/AVFoundation 0x3612f000 - 0x36137fff libkxld.dylib armv7 <854e82fe66feef01e54c7c8a209851ac> /usr/lib/system/libkxld.dylib 0x36138000 - 0x3616ffff Security armv7 <cd28e102950634ae7167ddee9c686d36> /System/Library/Frameworks/Security.framework/Security 0x36170000 - 0x361bdfff libsqlite3.dylib armv7 <55038e5c1d4d0dbdd94295e8cad7a9a4> /usr/lib/libsqlite3.dylib 0x361be000 - 0x361f8fff IOKit armv7 <eb932cc42d60e55d9a4d0691bcc3d9ad> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0x3623f000 - 0x3627efff libGLImage.dylib armv7 <a7c117c92607a512823d307b8fdd0151> /System/Library/Frameworks/OpenGLES.framework/libGLImage.dylib As you can see, its not very helpful :-( Any help symbolicating this report would be much appreciated.

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  • Would it be possible to have a UTF-8-like encoding limited to 3 bytes per character?

    - by dan04
    UTF-8 requires 4 bytes to represent characters outside the BMP. That's not bad; it's no worse than UTF-16 or UTF-32. But it's not optimal (in terms of storage space). There are 13 bytes (C0-C1 and F5-FF) that are never used. And multi-byte sequences that are not used such as the ones corresponding to "overlong" encodings. If these had been available to encode characters, then more of them could have been represented by 2-byte or 3-byte sequences (of course, at the expense of making the implementation more complex). Would it be possible to represent all 1,114,112 Unicode code points by a UTF-8-like encoding with at most 3 bytes per character? If not, what is the maximum number of characters such an encoding could represent? By "UTF-8-like", I mean, at minimum: The bytes 0x00-0x7F are reserved for ASCII characters. Byte-oriented find / index functions work correctly. You can't find a false positive by starting in the middle of a character like you can in Shift-JIS.

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  • WCF Fails when using impersonation over 2 machine boundaries (3 machines)

    - by MrTortoise
    These scenarios work in their pieces. Its when i put it all together that it breaks. I have a WCF service using netTCP that uses impersonation to get the callers ID (role based security will be used at this level) on top of this is a WCF service using basicHTTP with TransportCredientialOnly which also uses impersonation I then have a client front end that connects to the basicHttp. the aim of the game is to return the clients username from the netTCP service at the bottom - so ultimatley i can use role based security here. each service is on a different machine - and each service works when you remove any calls they make to other services when you run a client for them both locally and remotley. IE the problem only manifests when you jump accross more than one machine boundary. IE the setup breaks when i connect each part together - but they work fine on their own. I also specify [OperationBehavior(Impersonation = ImpersonationOption.Required)] in the method and have IIS setup to only allow windows authentication (actually i have ananymous enabled still, but disabling makes no difference) This impersonation works fine in the scenario where i have a netTCP Service on Machine A with a client with a basicHttp service on machine B with a clinet for the basicHttp service also on machine B ... however if i move that client to any machine C i get the following error: The exception is 'The socket connection was aborted. This could be caused by an error processing your message or a receive timeout being exceeded by the remote host, or an underlying network resource issue. Local socket timeout was '00:10:00'' the inner message is 'An existing connection was forcibly closed by the remote host' Am beginning to think this is more a network issue than config ... but then im grasping at straws ... the config files are as follows (heading from the client down to the netTCP layer) <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.serviceModel> <bindings> <basicHttpBinding> <binding name="basicHttpBindingEndpoint" closeTimeout="00:02:00" openTimeout="00:02:00" receiveTimeout="00:10:00" sendTimeout="00:02:00" allowCookies="false" bypassProxyOnLocal="false" hostNameComparisonMode="StrongWildcard" maxBufferSize="65536" maxBufferPoolSize="524288" maxReceivedMessageSize="65536" messageEncoding="Text" textEncoding="utf-8" transferMode="Buffered" useDefaultWebProxy="true"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> <security mode="TransportCredentialOnly"> <transport clientCredentialType="Windows" proxyCredentialType="None" realm="" /> <message clientCredentialType="UserName" algorithmSuite="Default" /> </security> </binding> </basicHttpBinding> </bindings> <client> <endpoint address="http://panrelease01/WCFTopWindowsTest/Service1.svc" binding="basicHttpBinding" bindingConfiguration="basicHttpBindingEndpoint" contract="ServiceReference1.IService1" name="basicHttpBindingEndpoint" behaviorConfiguration="ImpersonationBehaviour" /> </client> <behaviors> <endpointBehaviors> <behavior name="ImpersonationBehaviour"> <clientCredentials> <windows allowedImpersonationLevel="Impersonation"/> </clientCredentials> </behavior> </endpointBehaviors> </behaviors> </system.serviceModel> </configuration> the service for the client (basicHttp service and the client for the netTCP service) <?xml version="1.0" encoding="UTF-8"?> <configuration> <system.web> <compilation debug="true" targetFramework="4.0" /> </system.web> <system.serviceModel> <bindings> <netTcpBinding> <binding name="netTcpBindingEndpoint" closeTimeout="00:01:00" openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00" transactionFlow="false" transferMode="Buffered" transactionProtocol="OleTransactions" hostNameComparisonMode="StrongWildcard" listenBacklog="10" maxBufferPoolSize="524288" maxBufferSize="65536" maxConnections="10" maxReceivedMessageSize="65536"> <readerQuotas maxDepth="32" maxStringContentLength="8192" maxArrayLength="16384" maxBytesPerRead="4096" maxNameTableCharCount="16384" /> <reliableSession ordered="true" inactivityTimeout="00:10:00" enabled="false" /> <security mode="Transport"> <transport clientCredentialType="Windows" protectionLevel="EncryptAndSign" /> <message clientCredentialType="Windows" /> </security> </binding> </netTcpBinding> <basicHttpBinding> <binding name="basicHttpWindows"> <security mode="TransportCredentialOnly"> <transport clientCredentialType="Windows"></transport> </security> </binding> </basicHttpBinding> </bindings> <client> <endpoint address="net.tcp://5d2x23j.panint.com/netTCPwindows/Service1.svc" binding="netTcpBinding" bindingConfiguration="netTcpBindingEndpoint" contract="ServiceReference1.IService1" name="netTcpBindingEndpoint" behaviorConfiguration="ImpersonationBehaviour"> <identity> <dns value="localhost" /> </identity> </endpoint> </client> <behaviors> <endpointBehaviors> <behavior name="ImpersonationBehaviour"> <clientCredentials> <windows allowedImpersonationLevel="Impersonation" allowNtlm="true"/> </clientCredentials> </behavior> </endpointBehaviors> <serviceBehaviors> <behavior name="WCFTopWindowsTest.basicHttpWindowsBehaviour"> <!-- To avoid disclosing metadata information, set the value below to false and remove the metadata endpoint above before deployment --> <serviceMetadata httpGetEnabled="true" /> <!-- To receive exception details in faults for debugging purposes, set the value below to true. Set to false before deployment to avoid disclosing exception information --> <serviceDebug includeExceptionDetailInFaults="true" /> </behavior> </serviceBehaviors> </behaviors> <services> <service name="WCFTopWindowsTest.Service1" behaviorConfiguration="WCFTopWindowsTest.basicHttpWindowsBehaviour"> <endpoint address="" binding="basicHttpBinding" bindingConfiguration="basicHttpWindows" name ="basicHttpBindingEndpoint" contract ="WCFTopWindowsTest.IService1"> </endpoint> </service> </services> <serviceHostingEnvironment multipleSiteBindingsEnabled="true" /> </system.serviceModel> <system.webServer> <modules runAllManagedModulesForAllRequests="true" /> <directoryBrowse enabled="true" /> </system.webServer> </configuration> then finally the service for the netTCP layer <?xml version="1.0" encoding="UTF-8"?> <configuration> <system.web> <authentication mode="Windows"></authentication> <authorization> <allow roles="*"/> </authorization> <compilation debug="true" targetFramework="4.0" /> <identity impersonate="true" /> </system.web> <system.serviceModel> <bindings> <netTcpBinding> <binding name="netTCPwindows"> <security mode="Transport"> <transport clientCredentialType="Windows"></transport> </security> </binding> </netTcpBinding> </bindings> <services> <service behaviorConfiguration="netTCPwindows.netTCPwindowsBehaviour" name="netTCPwindows.Service1"> <endpoint address="" bindingConfiguration="netTCPwindows" binding="netTcpBinding" name="netTcpBindingEndpoint" contract="netTCPwindows.IService1"> <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="mextcp" binding="mexTcpBinding" contract="IMetadataExchange"/> <host> <baseAddresses> <add baseAddress="net.tcp://localhost:8721/test2" /> </baseAddresses> </host> </service> </services> <behaviors> <serviceBehaviors> <behavior name="netTCPwindows.netTCPwindowsBehaviour"> <!-- To avoid disclosing metadata information, set the value below to false and remove the metadata endpoint above before deployment --> <serviceMetadata httpGetEnabled="false" /> <!-- To receive exception details in faults for debugging purposes, set the value below to true. Set to false before deployment to avoid disclosing exception information --> <serviceDebug includeExceptionDetailInFaults="true" /> </behavior> </serviceBehaviors> </behaviors> <serviceHostingEnvironment multipleSiteBindingsEnabled="true" /> </system.serviceModel> <system.webServer> <modules runAllManagedModulesForAllRequests="true" /> <directoryBrowse enabled="true" /> </system.webServer> </configuration>

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  • Using T4MVC in real project

    - by artvolk
    T4MVC is cool, but I have a couple of issues integrating it in my project, any help is really appriciated: I've got such warnings for all my actions (I use SnippetsBaseController as base class for all my controller classes: Warning 26 'Snippets.Controllers.ErrorController.Actions' hides inherited member 'Snippets.Controllers.Base.SnippetsBaseController.Actions'. Use the new keyword if hiding was intended. C:\projects_crisp-source_crisp\crisp-snippets\Snippets\T4MVC.cs 481 32 Snippets Is it possible to have strongly typed names of custom Routes, for example, I have route defined like this: routes.MapRoute( "Feed", "feed/", MVC.Snippets.Rss(), new { controller = "Snippets", action = "Rss" } ); Is it possible to replace: <%= Url.RouteUrl("Feed") %> with something like: <%= Url.RouteUrl(MVC.Routes.Feed) %> Having strongly typed links to static files is really cool, but I use <base /> in my pages, so I don't need any URL processing, can I redefine T4MVCHelpers.ProcessVirtualPath without tweaking the T4MVC.tt itself? T4MVC always generate links with uppercased controller and action names, for example: /Snippets/Add instead of /snippets/add. Is it possible to generate them lowercase?

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  • Rendering Swing Components to an Offscreen buffer

    - by Nick C
    I have a Java (Swing) application, running on a 32-bit Windows 2008 Server, which needs to render it's output to an off-screen image (which is then picked up by another C++ application for rendering elsewhere). Most of the components render correctly, except in the odd case where a component which has just lost focus is occluded by another component, for example where there are two JComboBoxes close to each other, if the user interacts with the lower one, then clicks on the upper one so it's pull-down overlaps the other box. In this situation, the component which has lost focus is rendered after the one occluding it, and so appears on top in the output. It renders correctly in the normal Java display (running full-screen on the primary display), and attempting to change the layers of the components in question does not help. I am using a custom RepaintManager to paint the components to the offscreen image, and I assume the problem lies with the order in which addDirtyRegion() is called for each of the components in question, but I can't think of a good way of identifying when this particular state occurs in order to prevent it. Hacking it so that the object which has just lost focus is not repainted stops the problem, but obviously causes the bigger problem that it is not repainted in all other, normal, circumstances. Is there any way of programmatically identifying this state, or of reordering things so that it does not occur? Many thanks, Nick

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  • rotate an image aroound a point

    - by Girish
    Hi all, I have an image which is of rectangular dimension, eg 30 x 60 pixels I want to rotate this image around the bottom center of the image, i.e i want to set the pivot in the above example as (15, 60 )pixel. I am using a drawble and matrix to get this done, whatever i try i always end up rotating around center of the image. Code is : Bitmap bitmapOrg = BitmapFactory.decodeFile("/sdcard/DCIM/2010-06-01_15-32-42_821.jpg"); // float angle = (angle + 10.0f)%360.0f; if(null !=bitmapOrg) { int width = bitmapOrg.getWidth(); int height = bitmapOrg.getHeight(); int newWidth = 15; int newHeight = 15; // calculate the scale - in this case = 0.4f float scaleWidth = ((float) newWidth) / width; float scaleHeight = ((float) newHeight) / height; /* Canvas c = new Canvas(bitmapOrg); float px = ; float py; c.rotate(angle, px, py)*/ // createa matrix for the manipulation Matrix matrix = new Matrix(); // resize the bit map matrix.postScale(scaleWidth, scaleHeight); // rotate the Bitmap // matrix.postRotate(45); // recreate the new Bitmap Bitmap resizedBitmap = Bitmap.createBitmap(bitmapOrg, 0, 0, width, height, matrix, true); // make a Drawable from Bitmap to allow to set the BitMap // to the ImageView, ImageButton or what ever BitmapDrawable bmd = new BitmapDrawable(resizedBitmap); ImageView imageView = new ImageView(this); // set the Drawable on the ImageView imageView.setImageDrawable(bmd); // center the Image imageView.setScaleType(ScaleType.CENTER); // imageView.layout(100, 300, 0, 0); // linLayout.addView(imageView); // add ImageView to the Layout linLayout.addView(imageView, new AbsoluteLayout.LayoutParams( LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT, 10, 30 ) ); can anyone let me know how to get this rectified?

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  • Resetting a PChar variable

    - by scott-thornton
    Hi, I don't know much about delphi win 32 programming, but I hope someone can answer my question. I get duplicate l_sGetUniqueIdBuffer saved into the database which I want to avoid. The l_sGetUniqueIdBuffer is actually different ( the value of l_sAuthorisationContent is xml, and I can see a different value generated by the call to getUniqueId) between rows. This problem is intermittant ( duplicates are rare...) There is only milliseconds difference between the update date between the rows. Given: ( unnesseary code cut out) l_sGetUniqueIdBuffer: PChar; FOutputBufferSize : integer; FOutputBufferSize := 1024; while( not dmAccomClaim.ADOQuClaimIdentification.Eof ) do begin // Get a unique id for the request l_sGetUniqueIdBuffer := AllocMem (FOutputBufferSize); l_returnCode := getUniqueId (m_APISessionId^, l_sGetUniqueIdBuffer, FOutputBufferSize); dmAccomClaim.ADOQuAddContent.Active := False; dmAccomClaim.ADOQuAddContent.Parameters.ParamByName('pContent').Value := (WideString(l_sAuthorisationContent)); dmAccomClaim.ADOQuAddContent.Parameters.ParamByName('pClaimId').Value := dmAccomClaim.ADOQuClaimIdentification.FieldByName('SB_CLAIM_ID').AsString; dmAccomClaim.ADOQuAddContent.Parameters.ParamByName('pUniqueId').Value := string(l_sGetUniqueIdBuffer); dmAccomClaim.ADOQuAddContent.ExecSQL; FreeMem( l_sAuthorisationContent, l_iAuthoriseContentSize ); FreeMem( l_sGetUniqueIdBuffer, FOutputBufferSize ); end; I guess i need to know, is the value in l_sGetUniqueIdBuffer being reset for every row??

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  • C++ error: expected initializer before ‘&’ token

    - by Werner
    Hi, the following piece of C++ code compiled two years ago in a suse 10.1 Linux machine. #ifndef DATA_H #define DATA_H #include <iostream> #include <iomanip> inline double sqr(double x) { return x*x; } enum Direction { X,Y,Z }; inline Direction next(const Direction d) { switch(d) { case X: return Y; case Y: return Z; case Z: return X; } } inline ostream& operator<<(ostream& os,const Direction d) { switch(d) { case X: return os << "X"; case Y: return os << "Y"; case Z: return os << "Z"; } } ... ... Now, I am trying to compile it on Ubuntu 9.10 and I get the error: data.h:20: error: expected initializer before ‘&’ token which is referred to the line of: inline ostream& operator<<(ostream& os,const Direction d) the g++ used on this machine is: Using built-in specs. Target: x86_64-linux-gnu Configured with: ../src/configure -v --with-pkgversion='Ubuntu 4.4.1-4ubuntu9' --with-bugurl=file:///usr/share/doc/gcc-4.4/README.Bugs --enable-languages=c,c++,fortran,objc,obj-c++ --prefix=/usr --enable-shared --enable-multiarch --enable-linker-build-id --with-system-zlib --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --with-gxx-include-dir=/usr/include/c++/4.4 --program-suffix=-4.4 --enable-nls --enable-clocale=gnu --enable-libstdcxx-debug --enable-objc-gc --disable-werror --with-arch-32=i486 --with-tune=generic --enable-checking=release --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=x86_64-linux-gnu Thread model: posix gcc version 4.4.1 (Ubuntu 4.4.1-4ubuntu9) Could you give me some hint about this error? Thanks

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  • How to read/write high-resolution (24-bit, 8 channel) .wav files in Java?

    - by dB'
    I'm trying to write a Java application that manipulates high resolution .wav files. I'm having trouble importing the audio data, i.e. converting the .wav file into an array of doubles. When I use a standard approach an exception is thrown. AudioFileFormat as = AudioSystem.getAudioFileFormat(new File("orig.wav")); --> javax.sound.sampled.UnsupportedAudioFileException: file is not a supported file type Here's the file format info according to soxi: dB$ soxi orig.wav soxi WARN wav: wave header missing FmtExt chunk Input File : 'orig.wav' Channels : 8 Sample Rate : 96000 Precision : 24-bit Duration : 00:00:03.16 = 303526 samples ~ 237.13 CDDA sectors File Size : 9.71M Bit Rate : 24.6M Sample Encoding: 32-bit Floating Point PCM Can anyone suggest the simplest method for getting this audio into Java? I've tried using a few techniques. As stated above, I've experimented with the Java AudioSystem (on both Mac and Windows). I've also tried using Andrew Greensted's WavFile class, but this also fails (WavFileException: Compression Code 3 not supported). One workaround is to convert the audio to 16 bits using sox (with the -b 16 flag), but this is suboptimal since it increases the noise floor. Incidentally, I've noticed that the file CAN be read by libsndfile. Is my best bet to write a jni wrapper around libsndfile, or can you suggest something quicker? Note that I don't need to play the audio, I just need to analyze it, manipulate it, and then write it out to a new .wav file. * UPDATE * I solved this problem by modifying Andrew Greensted's WavFile class. His original version only read files encoded as integer values ("format code 1"); my files were encoded as floats ("format code 3"), and that's what was causing the problem. I'll post the modified version of Greensted's code when I get a chance. In the meantime, if anyone wants it, send me a message.

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  • How do I create JavaScript escape sequences in PHP?

    - by ordinarytoucan
    I'm looking for a way to create valid UTF-16 JavaScript escape sequence characters (including surrogate pairs) from within PHP. I'm using the code below to get the UTF-32 code points (from a UTF-8 encoded character). This works as JavaScript escape characters (eg. '\u00E1' for 'á') - until you get into the upper ranges where you get surrogate pairs (eg '??' comes out as '\u1D715' but should be '\uD835\uDF15')... function toOrdinal($chr) { if (ord($chr{0}) >= 0 && ord($chr{0}) <= 127) { return ord($chr{0}); } elseif (ord($chr{0}) >= 192 && ord($chr{0}) <= 223) { return (ord($chr{0}) - 192) * 64 + (ord($chr{1}) - 128); } elseif (ord($chr{0}) >= 224 && ord($chr{0}) <= 239) { return (ord($chr{0}) - 224) * 4096 + (ord($chr{1}) - 128) * 64 + (ord($chr{2}) - 128); } elseif (ord($chr{0}) >= 240 && ord($chr{0}) <= 247) { return (ord($chr{0}) - 240) * 262144 + (ord($chr{1}) - 128) * 4096 + (ord($chr{2}) - 128) * 64 + (ord($chr{3}) - 128); } elseif (ord($chr{0}) >= 248 && ord($chr{0}) <= 251) { return (ord($chr{0}) - 248) * 16777216 + (ord($chr{1}) - 128) * 262144 + (ord($chr{2}) - 128) * 4096 + (ord($chr{3}) - 128) * 64 + (ord($chr{4}) - 128); } elseif (ord($chr{0}) >= 252 && ord($chr{0}) <= 253) { return (ord($chr{0}) - 252) * 1073741824 + (ord($chr{1}) - 128) * 16777216 + (ord($chr{2}) - 128) * 262144 + (ord($chr{3}) - 128) * 4096 + (ord($chr{4}) - 128) * 64 + (ord($chr{5}) - 128); } } How do I adapt this code to give me proper UTF-16 code points? Thanks!

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  • Anonymous union definition/declaration in a macro GNU vs VS2008

    - by Alan_m
    I am attempting to alter an IAR specific header file for a lpc2138 so it can compile with Visual Studio 2008 (to enable compatible unit testing). My problem involves converting register definitions to be hardware independent (not at a memory address) The "IAR-safe macro" is: #define __IO_REG32_BIT(NAME, ADDRESS, ATTRIBUTE, BIT_STRUCT) \ volatile __no_init ATTRIBUTE union \ { \ unsigned long NAME; \ BIT_STRUCT NAME ## _bit; \ } @ ADDRESS //declaration //(where __gpio0_bits is a structure that names //each of the 32 bits as P0_0, P0_1, etc) __IO_REG32_BIT(IO0PIN,0xE0028000,__READ_WRITE,__gpio0_bits); //usage IO0PIN = 0x0xAA55AA55; IO0PIN_bit.P0_5 = 0; This is my comparable "hardware independent" code: #define __IO_REG32_BIT(NAME, BIT_STRUCT)\ volatile union \ { \ unsigned long NAME; \ BIT_STRUCT NAME##_bit; \ } NAME; //declaration __IO_REG32_BIT(IO0PIN,__gpio0_bits); //usage IO0PIN.IO0PIN = 0xAA55AA55; IO0PIN.IO0PIN_bit.P0_5 = 1; This compiles and works but quite obviously my "hardware independent" usage does not match the "IAR-safe" usage. How do I alter my macro so I can use IO0PIN the same way I do in IAR? I feel this is a simple anonymous union matter but multiple attempts and variants have proven unsuccessful. Maybe the IAR GNU compiler supports anonymous unions and vs2008 does not. Thank you.

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  • Intel Assembly Programming

    - by Kay
    class MyString{ char buf[100]; int len; boolean append(MyString str){ int k; if(this.len + str.len>100){ for(k=0; k<str.len; k++){ this.buf[this.len] = str.buf[k]; this.len ++; } return false; } return true; } } Does the above translate to: start: push ebp ; save calling ebp mov ebp, esp ; setup new ebp push esi ; push ebx ; mov esi, [ebp + 8] ; esi = 'this' mov ebx, [ebp + 14] ; ebx = str mov ecx, 0 ; k=0 mov edx, [esi + 200] ; edx = this.len append: cmp edx + [ebx + 200], 100 jle ret_true ; if (this.len + str.len)<= 100 then ret_true cmp ecx, edx jge ret_false ; if k >= str.len then ret_false mov [esi + edx], [ebx + 2*ecx] ; this.buf[this.len] = str.buf[k] inc edx ; this.len++ aux: inc ecx ; k++ jmp append ret_true: pop ebx ; restore ebx pop esi ; restore esi pop ebp ; restore ebp ret true ret_false: pop ebx ; restore ebx pop esi ; restore esi pop ebp ; restore ebp ret false My greatest difficulty here is figuring out what to push onto the stack and the math for pointers. NOTE: I'm not allowed to use global variables and i must assume 32-bit ints, 16-bit chars and 8-bit booleans.

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  • Qt/C++, Problems with large QImage

    - by David Günzel
    I'm pretty new to C++/Qt and I'm trying to create an application with Visual Studio C++ and Qt (4.8.3). The application displays images using a QGraphicsView, I need to change the images at pixel level. The basic code is (simplified): QImage* img = new QImage(img_width,img_height,QImage::Format_RGB32); while(do_some_stuff) { img->setPixel(x,y,color); } QGraphicsPixmapItem* pm = new QGraphicsPixmapItem(QPixmap::fromImage(*img)); QGraphicsScene* sc = new QGraphicsScene; sc->setSceneRect(0,0,img->width(),img->height()); sc->addItem(pm); ui.graphicsView->setScene(sc); This works well for images up to around 12000x6000 pixel. The weird thing happens beyond this size. When I set img_width=16000 and img_height=8000, for example, the line img = new QImage(...) returns a null image. The image data should be around 512,000,000 bytes, so it shouldn't be too large, even on a 32 bit system. Also, my machine (Win 7 64bit, 8 GB RAM) should be capable of holding the data. I've also tried this version: uchar* imgbuf = (uchar*) malloc(img_width*img_height*4); QImage* img = new QImage(imgbuf,img_width,img_height,QImage::Format_RGB32); At first, this works. The img pointer is valid and calling img-width() for example returns the correct image width (instead of 0, in case the image pointer is null). But as soon as I call img-setPixel(), the pointer becomes null and img-width() returns 0. So what am I doing wrong? Or is there a better way of modifying large images on pixel level? Regards, David

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  • transactions and delete using fluent nhibernate

    - by Will I Am
    I am starting to play with (Fluent) nHibernate and I am wondering if someone can help with the following. I'm sure it's a total noob question. I want to do: delete from TABX where name = 'abc' where table TABX is defined as: ID int name varchar(32) ... I build the code based on internet samples: using (ITransaction transaction = session.BeginTransaction()) { IQuery query = session.CreateQuery("FROM TABX WHERE name = :uid") .SetString("uid", "abc"); session.Delete(query.List<Person>()[0]); transaction.Commit(); } but alas, it's generating two queries (one select and one delete). I want to do this in a single statement, as in my original SQL. What is the correct way of doing this? Also, I noticed that in most samples on the internet, people tend to always wrap all queries in transactions. Why is that? If I'm only running a single statement, that seems an overkill. Do people tend to just mindlessly cut and paste, or is there a reason beyond that? For example, in my query above, if I do manage it to get it from two queries down to one, i should be able to remove the begin/commit transaction, no? if it matters, I'm using PostgreSQL for experimenting.

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  • What is the Difference between GC.GetTotalMemory(false) and GC.GetTotalMemory(true)

    - by somaraj
    Hi, Could some one tell me the difference between GC.GetTotalMemory(false) and GC.GetTotalMemory(true); I have a small program and when i compared the results the first loop gives an put put < loop count 0 Diff = 32 for GC.GetTotalMemory(true); and < loop count 0 Diff = 0 for GC.GetTotalMemory(false); but shouldnt it be the otherway ? Smilarly rest of the loops prints some numbers ,which are different for both case. what does this number indicate .why is it changing as the loop increase. struct Address { public string Streat; } class Details { public string Name ; public Address address = new Address(); } class emp :IDisposable { public Details objb = new Details(); bool disposed = false; #region IDisposable Members public void Dispose() { Disposing(true); } void Disposing(bool disposing) { if (!disposed) disposed = disposing; objb = null; GC.SuppressFinalize(this); } #endregion } class Program { static void Main(string[] args) { long size1 = GC.GetTotalMemory(false); emp empobj = null; for (int i = 0; i < 200;i++ ) { // using (empobj = new emp()) //------- (1) { empobj = new emp(); //------- (2) empobj.objb.Name = "ssssssssssssssssss"; empobj.objb.address.Streat = "asdfasdfasdfasdf"; } long size2 = GC.GetTotalMemory(false); Console.WriteLine( "loop count " +i + " Diff = " +(size2-size1)); } } } }

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  • AdressBook Crash, only with some contacts!

    - by Zebs
    My app crashes, it is a problem that arises from the AddressBook API, it only happens with some contacts. Here is the log: Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x00000102, 0x316ebd38 Crashed Thread: 0 Thread 0 Crashed: 0 CoreFoundation 0x00001cfe CFRetain + 90 1 AddressBook 0x00004b2c ABCMultiValueCopyValueAtIndex + 28 2 AddressBook 0x0001066a ABMultiValueCopyValueAtIndex + 2 3 Call Monitor 0x00003824 -[CallAppDelegate peoplePickerNavigationController:shouldContinueAfterSelectingPerson:property:identifier:] (AppDelegate.m:408) 4 AddressBookUI 0x00032cfc -[ABPeoplePickerNavigationController personViewController:shouldPerformDefaultActionForPerson:property:identifier:withMemberCell:] + 152 5 AddressBookUI 0x0003b8ce -[ABPersonViewControllerHelper personTableViewDataSource:selectedPropertyAtIndex:inPropertyGroup:withMemberCell:forEditing:] + 222 6 AddressBookUI 0x0004a17c -[ABPersonTableViewDataSource valueAtIndex:selectedForPropertyGroup:withMemberCell:forEditing:] + 40 7 AddressBookUI 0x00048c00 -[ABPersonTableViewDataSource tableView:didSelectRowAtIndexPath:] + 316 8 UIKit 0x00091f40 -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] + 656 9 UIKit 0x0009db40 -[UITableView _userSelectRowAtIndexPath:] + 124 10 Foundation 0x00086c86 __NSFireDelayedPerform + 362 11 CoreFoundation 0x00071a54 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 8 12 CoreFoundation 0x00073ede __CFRunLoopDoTimer + 854 13 CoreFoundation 0x0007485e __CFRunLoopRun + 1082 14 CoreFoundation 0x0001d8e4 CFRunLoopRunSpecific + 224 15 CoreFoundation 0x0001d7ec CFRunLoopRunInMode + 52 16 GraphicsServices 0x000036e8 GSEventRunModal + 108 17 GraphicsServices 0x00003794 GSEventRun + 56 18 UIKit 0x000062a0 -[UIApplication _run] + 396 19 UIKit 0x00004e10 UIApplicationMain + 664 20 Call Monitor 0x000028e8 main (main.m:14) 21 Call Monitor 0x000028b8 start + 32 This is driving me crazy, as it only happens with an isolated number of contacts. Any help would be greatly appreciated. Here is the code that was requested, thank you very very much for your help: (It is an extract from the method where I think the error happens) The weird thing is that it only happens with certain contacts, and deleting the contact, then creating a new one solves the problem... - (BOOL)peoplePickerNavigationController:(ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person property:(ABPropertyID)property identifier:(ABMultiValueIdentifier)identifier NSString* firstName = (NSString *)ABRecordCopyValue(person, kABPersonFirstNameProperty); NSString* lastName = (NSString *)ABRecordCopyValue(person, kABPersonLastNameProperty); NSNumber* record = [NSNumber numberWithInt:ABRecordGetRecordID(person)]; if(lastName!=nil){ name=[NSString stringWithFormat:@"%@ %@",firstName,lastName]; } else { name=firstName; } ABMultiValueRef phone = ABRecordCopyValue(person, property); NSString *value =(NSString *)ABMultiValueCopyValueAtIndex(phone, identifier); NSString *label =(NSString *)ABMultiValueCopyLabelAtIndex(phone, identifier); NSMutableArray *tempArray=[[NSMutableArray alloc] initWithArray:[[NSUserDefaults standardUserDefaults] objectForKey:@"MainArray"]]; NSDictionary *stringDictionary = [NSDictionary dictionaryWithObjectsAndKeys:name, kLabelKey, value, kNumberKey,label, kNumberLabelKey,record, kReferenceKey, nil]; [tempArray addObject:stringDictionary]; NSArray *mainArray = [NSArray arrayWithArray:tempArray]; [[NSUserDefaults standardUserDefaults] setObject:mainArray forKey:@"MainArray"];

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  • Android Html.fromHtml

    - by user3688154
    hi take from database a String like this: "Frog Revolution <\strong<\span<\p\r\nUn mix perfetto di design e praticità, che stimola il piacere dello sguardo.<\span<\p\r\nLa Frog è una macchina da caffè espresso a cialde destinata sia al mercato domestico che quello aziendale. <\span<\p\r\nIl suo design innovativo, la sua semplicità e la qualità delle sue componenti, la rendono un bene strumentale affidabile a cui puntare in tutta tranquillità. <\span<\p\r\nDIMENSIONI:<\strong<\span<\p\r\n\r\nLarghezza: 22 cm <\span<\li\r\nAltezza: 40 cm<\span<\li\r\nProfondità: 32 cm<\span<\li\r\nPeso: 6.5 Kg<\span<\li\r\n<\ul\r\nCARATTERISTICHE TECNICHE<\strong<\span<\p\r\n\r\nPotenza normale 650 W <\span<\li\r\nVoltaggio 230 V<\span<\li\r\nSistema di decalcificazione rapido <\span<\li\r\nAlloggio bottiglia d'acqua <\span<\li\r\n<\ul\r\nACCESSORI<\strong<\span<\p\r\n\r\nVano porta cialde e bicchieri<\span<\li\r\n<\ul" now i try to put it in a TextView with Html.fromHtml() method…but without success..Can you help me?

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  • Is there a fast alternative to creating a Texture2D from a Bitmap object in XNA?

    - by Matthew Bowen
    I've looked around a lot and the only methods I've found for creating a Texture2D from a Bitmap are: using (MemoryStream s = new MemoryStream()) { bmp.Save(s, System.Drawing.Imaging.ImageFormat.Png); s.Seek(0, SeekOrigin.Begin); Texture2D tx = Texture2D.FromFile(device, s); } and Texture2D tx = new Texture2D(device, bmp.Width, bmp.Height, 0, TextureUsage.None, SurfaceFormat.Color); tx.SetData<byte>(rgbValues, 0, rgbValues.Length, SetDataOptions.NoOverwrite); Where rgbValues is a byte array containing the bitmap's pixel data in 32-bit ARGB format. My question is, are there any faster approaches that I can try? I am writing a map editor which has to read in custom-format images (map tiles) and convert them into Texture2D textures to display. The previous version of the editor, which was a C++ implementation, converted the images first into bitmaps and then into textures to be drawn using DirectX. I have attempted the same approach here, however both of the above approaches are significantly too slow. To load into memory all of the textures required for a map takes for the first approach ~250 seconds and for the second approach ~110 seconds on a reasonable spec computer. If there is a method to edit the data of a texture directly (such as with the Bitmap class's LockBits method) then I would be able to convert the custom-format images straight into a Texture2D and hopefully save processing time. Any help would be very much appreciated. Thanks

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  • Port Win32 DLL hook to Linux

    - by peachykeen
    I have a program (NWShader) which hooks into a second program's OpenGL calls (NWN) to do post-processing effects and whatnot. NWShader was originally built for Windows, generally modern versions (win32), and uses both DLL exports (to get Windows to load it and grab some OpenGL functions) and Detours (to hook into other functions). I'm using the trick where Win will look in the current directory for any DLLs before checking the sysdir, so it loads mine. I have on DLL that redirects with this method: #pragma comment(linker, "/export:oldFunc=nwshader.newFunc) To send them to a different named function in my own DLL. I then do any processing and call the original function from the system DLL. I need to port NWShader to Linux (NWN exists in both flavors). As far as I can tell, what I need to make is a shared library (.so file). If this is preloaded before the NWN executable (I found a shell script to handle this), my functions will be called. The only problem is I need to call the original function (I would use various DLL dynamic loading methods for this, I think) and need to be able to do Detour-like hooking of internal functions. At the moment I'm building on Ubuntu 9.10 x64 (with the 32-bit compiler flags). I haven't been able to find much on Google to help with this, but I don't know exactly what the *nix community refers to it as. I can code C++, but I'm more used to Windows. Being OpenGL, the only part the needs modified to be compatible with Linux is the hooking code and the calls. Is there a simple and easy way to do this, or will it involve recreating Detours and dynamically loading the original function addresses?

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  • Fast Lightweight Image Comparisson Metric Algorithm

    - by gav
    Hi All, I am developing an application for the Android platform which contains 1000+ image filters that have been 'evolved'. When a user selects a photo I want to present the most relevant filters first. This 'relevance' should be dependent on previous use cases. I have already developed tools that register when a filtered image is saved; this combination of filter and image can be seen as the training data for my system. The issue is that the comparison must occur between selecting an image and the next screen coming up. From a UI point of view I need the whole process to take less that 4 seconds; select an image- obtain a metric to use for similarity - check against use cases - return 6 closest matches. I figure with 4 seconds I can use animations and progress dialogs to keep the user happy. Due to platform contraints I am fairly limited in the computational expense of the algorithm. I have implemented a technique adapted from various online tutorials for running C code on the G1 and hence this language is available Specific Constraints; Qualcomm® MSM7201A™, 528 MHz Processor 320 x 480 Pixel bitmap in 32 bit ARGB ~ 2 seconds computational time for the native method to get the metric ~ 2 seconds to compare the metric of the current image with training data This is an academic project so all ideas are welcome, anything you can think of or have heard about would be of interest to me. My ideas; I want to keep the complexity down (O(n*m)?) by using pixel data only rather than a neighbourhood function I was looking at using the Colour historgram/Greyscale histogram/Texture/Entropy of the image, combining them to make the measure. There will be an obvious loss of information but I need the resultant metric to be substantially smaller than the memory footprint of the image (~0.512 MB) As I said, any ideas to direct my research would be fantastic. Kind regards, Gavin

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  • int considered harmful?

    - by Chris Becke
    Working on code meant to be portable between Win32 and Win64 and Cocoa, I am really struggling to get to grips with what the @#$% the various standards committees involved over the past decades were thinking when they first came up with, and then perpetuated, the crime against humanity that is the C native typeset - char, short, int and long. On the one hand, as a old-school c++ programmer, there are few statements that were as elegant and/or as simple as for(int i=0; i<some_max; i++) but now, it seems that, in the general case, this code can never be correct. Oh sure, given a particular version of MSVC or GCC, with specific targets, the size of 'int' can be safely assumed. But, in the case of writing very generic c/c++ code that might one day be used on 16 bit hardware, or 128, or just be exposed to a particularly weirdly setup 32/64 bit compiler, how does use int in c++ code in a way that the resulting program would have predictable behavior in any and all possible c++ compilers that implemented c++ according to spec. To resolve these unpredictabilities, C99 and C++98 introduced size_t, uintptr_t, ptrdiff_t, int8_t, int16_t, int32_t, int16_t and so on. Which leaves me thinking that a raw int, anywhere in pure c++ code, should really be considered harmful, as there is some (completely c++xx conforming) compiler, thats going to produce an unexpected or incorrect result with it. (and probably be a attack vector as well)

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