Weird order when painting triangle outlines using GL_LINE_STRIP
- by RayDeeA
I'm developing an app for iOS-Plaftorms using OpenGL.
Currently I'm having a weird issue when painting a plane (terrain) which consists of multiple subplanes, where each subplane consists of 2 triangles forming a rect. I'm painting this terrain as a wireframe by using a call to glDrawElements and provide the parameters GL_Line_Strip and the…