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  • The iPad's Linux Competition

    <b>Cyber Cynic:</b> "But, the $499 price-tag give me pause, and I'm not crazy about Apple's locked-door policy towards developers and their iPad applications. That's why I've been looking forward to the other cheaper, more open, and Linux-based tablets."

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  • What happened to VM based deployments?

    - by user128670
    Watched some MountainWest RubyConf 2014 talks and noticed an interesting theme. Many dynamic programming environments back in the old days used to be self-contained VM images, e.g. SmallTalk, GemStone/S. One could checkpoint, modify, and ship these images wholesale and have it up and running with very little effort. Fast forward to now and I'm still using Make files to configure and install binaries. What happened?

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  • Is it fine to put different category of stuff in a single domain name?

    - by Fahad Uddin
    I own a website which is regarding startups and finance. I am looking forward to work on Wordpress programming in which I would be selling wordpress themes. I thought of buying a domain name for Wordpress website but it takes quite lot of time to setup a website and then do its SEO. Is it fine(in terms of SEO and professionalism) to put the Wordpress category inside my old domain like, Domain: www.startupsandfinance.com Wordpress domain, www.wp.startupsandfinance.com

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  • Collision detection - Smooth wall sliding, no bounce effect

    - by Joey
    I'm working on a basic collision detection system that provides point - OBB collision detection. I have around 200 cubes in my environment and I check (for now) each of them in turn and see if it collides. If it does I return the colliding face's normal, save the old player position and do some trigonometry to return a new player position for my wall sliding. edit I'll define my meaning of wall sliding: If a player walks in a vertical slope and has a slight horizontal rotation to the left or the right and keeps walking forward in the wall the player should slide a little to the right/left while continually walking towards the wall till he left the wall. Thus, sliding along the wall. Everything works fine and with multiple objects as well but I still have one problem I can't seem to figure out: smooth wall sliding. In my current implementation sliding along the walls make my player bounce like a mad man (especially noticable with gravity on and moving forward). I have a velocity/direction vector, a normal vector from the collided plane and an old and new player position. First I negate the normal vector and get my new velocity vector by substracting the inverted normal from my direction vector (which is the vector to slide along the wall) and I add this vector to my new Player position and recalculate the direction vector (in case I have multiple collisions). I know I am missing some step but I can't seem to figure it out. Here is my code for the collision detection (run every frame): Vector direction; Vector newPos(camera.GetOriginX(), camera.GetOriginY(), camera.GetOriginZ()); direction = newPos - oldPos; // Direction vector // Check for collision with new position for(int i = 0; i < NUM_OBJECTS; i++) { Vector normal = objects[i].CheckCollision(newPos.x, newPos.y, newPos.z, direction.x, direction.y, direction.z); if(normal != Vector::NullVector()) { // Get inverse normal (direction STRAIGHT INTO wall) Vector invNormal = normal.Negative(); Vector wallDir = direction - invNormal; // We know INTO wall, and DIRECTION to wall. Substract these and you got slide WALL direction newPos = oldPos + wallDir; direction = newPos - oldPos; } } Any help would be greatly appreciated! FIX I eventually got things up and running how they should thanks to Krazy, I'll post the updated code listing in case someone else comes upon this problem! for(int i = 0; i < NUM_OBJECTS; i++) { Vector normal = objects[i].CheckCollision(newPos.x, newPos.y, newPos.z, direction.x, direction.y, direction.z); if(normal != Vector::NullVector()) { Vector invNormal = normal.Negative(); invNormal = invNormal * (direction * normal).Length(); // Change normal to direction's length and normal's axis Vector wallDir = direction - invNormal; newPos = oldPos + wallDir; direction = newPos - oldPos; } }

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  • Reviewed: OpenOffice.org 3.2

    <b>Tux Radar:</b> "There's a new version of Linux's grandest office suite, but is it a major step forward or just another humdrum release with little to show? And most importantly, does it finally get the startup time down to an acceptable level? Read on for all the gory details..."

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  • Asus N76VM: no sound from external subwoofer "Sonic Master"

    - by Willem
    A few weeks ago I bought a Asus n76vm notebook looking forward to it's 'superior sound'. This sound system compromises a external subwoofer which amplifies bass and is connected to a special output jack. Ubuntu 12.04, however, does not detect this subwoofer. How could this be solved? Any help would be gratefully appreciated http://www.asus.com/Notebooks/Multimedia_Entertainment/N76VM/#specifications

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  • libjpcap.so on Ubuntu for AT&T ARO

    - by Geertjan
    I now have AT&T ARO also running on Ubuntu, in addition to the Windows scenario I blogged about earlier: I managed to get it up and running thanks again to Doug Sillars, who pointed me here: http://developer.att.com/developer/forward.jsp?passedItemId=14100207&passedItemId=14100207 My plan is to make a screencast soon on HOW to port something like ARO, i.e., as an example of how to do something similar yourself, to a plugin for NetBeans IDE, as a follow up to Five Simple Ways to Extend NetBeans IDE. Thanks again, Doug.

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  • Force SSL and WWW in .htaccess

    - by Stephen
    I'm looking for a way to force SSL and WWW. I've been able to force both separately but together I keep running into redirection issues. The following code works when handling a url in this format: "http://domain.com" and properly redirects to "https://www.domain.com" but when the incoming url is "https://domain.com" it will not forward to "https://www.domain.com" -- Any suggestions? EDIT: it should also send "http://www.domain.com" to ""https://www.domain.com" RewriteCond %{REMOTE_ADDR} !127\.0\.0\.0 RewriteCond %{SERVER_PORT} 80 RewriteCond %{HTTP_HOST} !^www.domain\.com$ RewriteRule ^(.*)$ https://www.domain.com/$1 [R,L]

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  • Same Great Insights, New Location

    - by Brian Dayton
    With Spring, at least in the Northern Hemisphere, comes a little house cleaning.   Going forward the writers of this blog will now be posting to http://blogs.oracle.com/applications/   If you've been following Linda Fishman Hoyle's Yak About Apps blog she can now be found at http://blogs.oracle.com/lindafishman/  Thanks for following us.  

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  • Would you dump Facebook?

    <b>Dissociated Press:</b> "I love the concept, hate the execution. I've written about that before. Facebook encourages the kind of bad netiquette it's taken years to drum out of people. "Oh, I like this page and look - it has a 'forward to all my friends' button.""

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  • Invitation for the ArcSig meeting on 03/16/2010

    - by Rainer
    Our March Fort Lauderdale ArcSig meeting will be on 03/16/2010 - 6:30 PM at the Microsoft Office in Fort Lauderdale. Quent Hershelman, Microsoft Developer Solution Specialist, presents: Tips, Tricks and Features for Visual Studio 2010. Register at: http://www.fladotnet.com/  - Free Pizza and soft drinks! I am looking forward to see you at the meeting! Rainer Habermann  ArcSig Side Director

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  • Stagnating in programming

    - by Coder
    Time after time this question came up in my mind, but up until today I wasn't thinking about it much. I have been programming for maybe around 8 years now, and for the last two years it seems I'm not as keen to pick up new technologies anymore. Maybe that's a burnout or something, but I'd say it's experience and what I like, that's stopping me from running after the latest and greatest. I'm C++ developer, by this I mean, I love close to metal programming. I have no problems tracing problems through assembly, using tools like WinDbg or HexView. When I use constructs, I think about how they are realized underneath, how the bits are set and unset under the hood. I love battling with complex threading problems and doing everything hardcore way, even by hand if the regular solutions seem half baked. But I also love the C++0x stuff, and use it a lot. And all C++ code as long as it's not cumbersome compared to C counterparts, sometimes I also fall back to sort of "Super C" if the C++ way is ugly. And then there are all other developers who seem to be way more forward looking, .Net 4.0 MVC, WPF, all those Microsoft X#s, LINQ languages, XML and XSLT, mobile devices and so on. I have done a considerable amount of .NET, SQL, ASPX programming, but the further I go, the less I want to try those technologies. Is that bad? Almost every day I hear people saying that managed code is the only way forward, WPF is the way to go. I hear that C++ is godawful, and you can't code anything in it that's somewhat stable. But I don't buy it. With the experience I have, and the knowledge of how native code is compiled and executes, I can say I find it extremely rare that C++ code is unstable, or leaks, or causes crashes that takes more than 30 seconds to identify and fix. And to tell the truth, I've seen enough problems with other "cool" languages that I'd say C++ is even more stable and production proof than the safe languages, at least for me. The only thing that scares me in C++ is new frameworks, I don't trust them, and I use them extra sparingly. STL - yes, ATL - very sparingly, everything else... Well, not very keen on it. Most huge problems I've ran into, all were related to frameworks, not the language itself. Some overrided operator here, bad hierarchy there, poor class design here, mystical castings there. Other than that, C/C++ (yes, I use them together) still seems a very controlled and stable way to develop applications. Am I stagnating? Should I switch a profession, or force myself in all that marketing hype? Are there more developers who feel the same way?

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  • IMPORTANT - FY13 OPN Incentive Program VAD Webcast - June 21st @ 4PM GMT

    - by Cinzia Mascanzoni
    Please mark your calendars for the FY13 OPN Incentive Program update webcast on June 21. The objective of this call is to share the updates to the OPN Incentive Program for FY13 with you. Thursday, June 21st @: 4:00 PM GMT : 5PM CET Click here for the details of the webcast. Please plan to call in 5-10 minutes prior to the start to avoid delays. We look forward to your participation on this call.

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  • Upcoming Upgrade Workshops in the US

    - by Mike Dietrich
    As Roy is really busy in traveling the whole North American continent I would like to highlight a few of Roy's upcoming workshops with registration links - so simply "click" and register :-) March 23, 2011: Philadelphia, PA March 24, 2011: Reston, VA April 07, 2011: Dallas, TX April 13, 2011: Birmingham, AL April 14, 2011: Minneapolis, MN Roy is looking forward to meet you in one of the above or the upcoming events in California and Oregon. Mike

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  • Car-like Physics - Basic Maths to Simulate Steering

    - by Reanimation
    As my program stands I have a cube which I can control using keyboard input. I can make it move left, right, up, down, back, fourth along the axis only. I can also rotate the cube either left or right; all the translations and rotations are implemented using glm. if (keys[VK_LEFT]) //move cube along xAxis negative { globalPos.x -= moveCube; keys[VK_RIGHT] = false; } if (keys[VK_RIGHT]) //move cube along xAxis positive { globalPos.x += moveCube; keys[VK_LEFT] = false; } if (keys[VK_UP]) //move cube along yAxis positive { globalPos.y += moveCube; keys[VK_DOWN] = false; } if (keys[VK_DOWN]) //move cube along yAxis negative { globalPos.y -= moveCube; keys[VK_UP] = false; } if (FORWARD) //W - move cube along zAxis positive { globalPos.z += moveCube; BACKWARD = false; } if (BACKWARD) //S- move cube along zAxis negative { globalPos.z -= moveCube; FORWARD = false; } if (ROT_LEFT) //rotate cube left { rotX +=0.01f; ROT_LEFT = false; } if (ROT_RIGHT) //rotate cube right { rotX -=0.01f; ROT_RIGHT = false; } I render the cube using this function which handles the shader and position on screen: void renderMovingCube(){ glUseProgram(myShader.handle()); GLuint matrixLoc4MovingCube = glGetUniformLocation(myShader.handle(), "ProjectionMatrix"); glUniformMatrix4fv(matrixLoc4MovingCube, 1, GL_FALSE, &ProjectionMatrix[0][0]); glm::mat4 viewMatrixMovingCube; viewMatrixMovingCube = glm::lookAt(camOrigin,camLookingAt,camNormalXYZ); ModelViewMatrix = glm::translate(viewMatrixMovingCube,globalPos); ModelViewMatrix = glm::rotate(ModelViewMatrix,rotX, glm::vec3(0,1,0)); //manually rotate glUniformMatrix4fv(glGetUniformLocation(myShader.handle(), "ModelViewMatrix"), 1, GL_FALSE, &ModelViewMatrix[0][0]); movingCube.render(); glUseProgram(0); } The glm::lookAt function always points to the screens centre (0,0,0). The globalPos is a glm::vec3 globalPos(0,0,0); so when the program executes, renders the cube in the centre of the screens viewing matrix; the keyboard inputs above adjust the globalPos of the moving cube. The glm::rotate is the function used to rotate manually. My question is, how can I make the cube go forwards depending on what direction the cube is facing.... ie, once I've rotated the cube a few degrees using glm, the forwards direction, relative to the cube, is no longer on the z-Axis... how can I store the forwards direction and then use that to navigate forwards no matter what way it is facing? (either using vectors that can be applied to my code or some handy maths). Thanks.

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  • Breakfast Keynote, More at Gartner IAM Summit This Week

    - by Tanu Sood
    Gartner Identity and Access Management Conference We look forward to seeing you at the.... Gartner Identity and Access Management Conference Oracle is proud to be a Silver Sponsor of the Gartner Identity and Access Management Summit happening December 3 - 5 in Las Vegas, NV. Don’t miss the opportunity to hear Oracle Senior VP of Identity Management, Amit Jasuja, present Trends in Identity Management at our keynote presentation and breakfast on Tuesday, December 4th at 7:30 a.m. Everyone that attends is entered into a raffle to win a free JAWBONE JAMBOX wireless speaker system. Also, don’t forget to visit the Oracle Booth to mingle with your peers and speak to Oracle experts. Learn how Oracle Identity Management solutions are enabling the Social, Mobile, and Cloud (SoMoClo) environments. Visit Oracle Booth #S15 to: View a demonstration of our latest release - Oracle Identity Management 11g R2 Visit our virtual collateral rack and download useful resources Enter to win a JAWBONE JAMBOX Wireless Speaker System Exhibit Hall Hours Monday, December 3 — 11:45 a.m. – 1:45 p.m. and 6:15 p.m. – 8:15 p.m. Tuesday, December 4 — 11:45 a.m. – 2:45 p.m. To schedule a meeting with Oracle Identity Management executives and experts at Gartner IAM, please email us or speak to your account representative. We look forward to seeing you at the Gartner Identity and Access Management Summit! Visit Oracle at Booth #S15 Gartner IAM SummitDecember 3 - 5, 2012 Caesars Palace Attend our Keynote Breakfast Trends in Identity Management Tuesday, December 4, 2012 7:15 a.m. - 8:00 a.m., Octavius 16 Speakers: Amit Jasuja, Senior Vice President, Identity Management Oracle Ranjan Jain, Enterprise Architect, Cisco As enterprises embrace mobile and social applications, security and audit have moved into the foreground. The way we work and connect with our customers is changing dramatically and this means re-thinking how we secure the interaction and enable the experience. Work is an activity not a place - mobile access enables employees to work from any device anywhere and anytime. Organizations are utilizing "flash teams" - instead of a dedicated group to solve problems, organizations utilize more cross-functional teams. Work is now social - email collaboration will be replaced by dynamic social media style interaction. In this session, we will examine these three secular trends and discuss how organizations can secure the work experience and adapt audit controls to address the "new work order". Stay Connected: For more information, please visit www.oracle.com/identity. Copyright © 2012, Oracle. All rights reserved. Contact Us | Legal Notices and Terms of Use | Privacy Statement SEO100120175 Oracle Corporation - Worldwide Headquarters, 500 Oracle Parkway, OPL - E-mail Services, Redwood Shores, CA 94065, United States Your privacy is important to us. You can login to your account to update your e-mail subscriptions or you can opt-out of all Oracle Marketing e-mails at any time.Please note that opting-out of Marketing communications does not affect your receipt of important business communications related to your current relationship with Oracle such as Security Updates, Event Registration notices, Account Management and Support/Service communications.

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  • Moving from building internal applications as WPF to ASP NET MVC?

    - by stuartmclark
    I have worked on quite a few internal applications for my work and I have always defaulted to using WPF, but I am considering re-writing existing ones into a web app. This is so that anyone in my company can use it without having to download anything from the network. I am just wondering if this is the way forward with any development of new internal applications? So, should I stop using WPF and start using ASP.NET MVC for internal applications that a lot of people need to use?

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  • Applications: Colliding Marbles in C Sharp

    - by TechTwaddle
    If you follow this blog, you know how much I love marbles. I was staying up for Microsoft's "It's Time To Share" event and I thought I'll write up a C# version of Colliding Marbles. It's a pretty straight forward port from the native version, the only major difference being in the drawing primitives. Video follows. The solution was created using Visual Studio 2008 and the source code is shared below. Source Code: CollidingMarbles.zip [Shared on SkyDrive] Video,

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  • Multi-touch mouse gestures in Ubuntu 13.10?

    - by Alex Li
    I have Ubuntu 13.10 and Windows 8 installed as dual boot. There is a mousepad specific driver in Windows 8 that lets me use multi-touch gestures such as two finger swipe to go back/forward, pinch to zoom in/out, and pivot rotate. The driver/touchpad is made by Alps. But on Ubuntu 13.10 there is no multi-touch support like those I can use on Windows. How can I get the same mouse gestures on Windows to work on Ubuntu 13.10?

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  • Thoughts and comments on Search Neutrality?

    - by SprocketGizmo
    Following the cases brought forward by Foundem, Ciao!, and eJustice.fr what are your thoughts on Search Neutrality? Should search engines be regulated by the FCC or FTC similarly to the way the FCC is pushing to regulate Net Neutrality? Relevant Articles: Op-Ed to the New York Times from the founder of Foundem Excerpt from Book on Search/Net Neutrality Blog discussing preceding link. Site founded by Foundem to promote Search Neutrality awareness.

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  • Draw a never-ending line in XNA

    - by user2236165
    I am drawing a line in XNA which I want to never end. I also have a tool that moves forward in X-direction and a camera which is centered at this tool. However, when I reach the end of the viewport the lines are not drawn anymore. Here are some pictures to illustrate my problem: At the start the line goes across the whole screen, but as my tool moves forward, we reach the end of the line. Here are the method which draws the lines: private void DrawEvenlySpacedSprites (Texture2D texture, Vector2 point1, Vector2 point2, float increment) { var distance = Vector2.Distance (point1, point2); // the distance between two points var iterations = (int)(distance / increment); // how many sprites with be drawn var normalizedIncrement = 1.0f / iterations; // the Lerp method needs values between 0.0 and 1.0 var amount = 0.0f; if (iterations == 0) iterations = 1; for (int i = 0; i < iterations; i++) { var drawPoint = Vector2.Lerp (point1, point2, amount); spriteBatch.Draw (texture, drawPoint, Color.White); amount += normalizedIncrement; } } Here are the draw method in Game. The dots are my lines: protected override void Draw (GameTime gameTime) { graphics.GraphicsDevice.Clear(Color.Black); nyVector = nextVector (gammelVector); GraphicsDevice.SetRenderTarget (renderTarget); spriteBatch.Begin (); DrawEvenlySpacedSprites (dot, gammelVector, nyVector, 0.9F); spriteBatch.End (); GraphicsDevice.SetRenderTarget (null); spriteBatch.Begin (SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, null, null, camera.transform); spriteBatch.Draw (renderTarget, new Vector2 (), Color.White); spriteBatch.Draw (tool, new Vector2(toolPos.X - (tool.Width/2), toolPos.Y - (tool.Height/2)), Color.White); spriteBatch.End (); gammelVector = new Vector2 (nyVector.X, nyVector.Y); base.Draw (gameTime); } Here's the next vector-method, It just finds me a new point where the line should be drawn with a new X-coordinate between 100 and 200 pixels and a random Y-coordinate between the old vector Y-coordinate and the height of the viewport: Vector2 nextVector (Vector2 vector) { return new Vector2 (vector.X + r.Next(100, 200), r.Next ((int)(vector.Y - 100), viewport.Height)); } Can anyone point me in the right direction here? I'm guessing it has to do with the viewport.width, but I'm not quite sure how to solve it. Thank you for reading!

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  • Windows 8 Promises Less Painful Security Updating

    Earlier this week, a company representative noted that Windows users can look forward to a more streamlined updating process that reduces pesky restarts that often cause interruptions at some of the most inconvenient times. In a MSDN blog post, Windows Update group program manager Farzana Rahman discussed the ways in which automatic updating in Windows 8 will provide an enhanced user experience characterized by minimal interruptions. Rahman acknowledged that the automatic updating process and restarts is one of hot topics that often comes up with Windows due to the untimely interruptions that...

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  • Problem with user generated content

    - by grasshopper
    In general, what do you think is better in regards to adding content to a site, to allow users to add content to the site and put a flag button to report it if it doesn't fit with the site, or should only I add the content and remove that option? It will be a small site but I don't know if I'll manage to scan the site constantly or deal with the flags and on the other hand I'm worried that the site wont move forward because there will be lot less content, thoughts?

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  • Stay Connected with Oracle Enterprise 2.0

    - by kellsey.ruppel(at)oracle.com
    We want to be sure you stay connected and updated with the latest in Oracle Content Management, Portal and Collaboration technologies. We invite you to follow us on Twitter, become our friends on Facebook, check our blog frequently, and subscribe to the Enterprise 2.0 newsletter! Oracle Enterprise 2.0 Twitter Oracle Enterprise 2.0 Facebook Oracle Enterprise 2.0 Blog Oracle Enterprise 2.0 Newsletter We look forward to staying connected with you in 2011!

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  • Are we alone? We may soon find out

    Rapid technological leaps forward in the last 10 years mean mankind is closer than ever before to knowing whether extra-terrestrial life exists in our galaxy, one of Britain's leading scientists said on Tuesday.

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