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  • When will the Unity Greeter begin to look like the propositions from the Design Team?

    - by Marcappuccino
    The Canonical Design Team gave a rather beautiful login screen mockup for the unity greeter. These designs, in my opinion far exceed the current UI that we have for Quantal (which I think is worse, apart from remote login), and I was led to beleive that these were the official guidelines for the greeter. Are there plans to implement these designs into the Unity Greeter? The proposal is here: https://docs.google.com/a/canonical.com/document/d/1ypvxcSmwNKKMZawit-0r6uLnbTxoA-XoyB0ZNCKNMSg/edit?pli=1 The mockups are here: https://docs.google.com/a/canonical.com/file/d/0BzP7juF4TDpQS3JCWmtHTmR6OVk/edit?pli=1

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  • Problems moving a rectangle in Pygame.

    - by Yann Core
    Hi guys! I'm making a game in Pygame and I want to be able to target enemy unit. I made it so when I click on them a variable "targeted" becomes true, and stays true until I click somewhere else on the screen. I also want targeted units to have a small green circle around them, so I made it in GEDIT. I have made a function that draws everything on the screen (the background, the player, objects, etc) and in the part where it draws the units it checks if the variable "targeted" is true and if it is it should move that little green circle over the enemy units. here is the code that does that: screen.blit(enemy_unit.pic, enemy_unit.rect) #draw the unit if enemy_unit.targeted == True: #if the unit has been targeted then draw a circle over it target_rect.move_ip(enemy_unit.pos) #move the circle to the unit target_rect.fit(enemy_unit.rect) #there are some bigger units and some smaller ones, so we have to "scale" the circle screen.blit(target_pic, target_rect) #actually draw the circle This doesn't work, when I target the unit the circle just appears for a 1/5 of second next (not on, but just next) to the unit and then disappears. I am sure that I am keeping a good track of "enemy_unit.pos" because I tested it (I added a piece of code that would print one units position and mouse's position every time i clicked the mouse and when i was near him the numbers were same). If you could give me a hint about what I'm doing wrong. I think its in move_ip function, but I tried just move and it didn't work either (the circle didn't even show at all)!

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  • after BIOS splash, will not boot -- asks me to select an OS, but it just reboots

    - by user92040
    I'm running Linux Mint 13 MATE 64-bit. Everything has been working for several weeks. Yesterday, when I tried to boot up my computer, after the BIOS screen flashes I reach a screen with a black background that reads at the top: GNU GRUB version1.99-21ubuntu3.4 Then there is a box in which I can select from the following lines: Linux Mint 13 MATE 64-bit, 3.2.0-31-generic (/dev/sdb2) Linux Mint 13 MATE 64-bit, 3.2.0-31-generic (/dev/sdb2) -- recovery mode Previous Linux versions Memory test (memtest86+) Memory test (memtest86+, serial console 115200) At the bottom it reads: Use the ? and ? keys to select which entry is highlighed. Press enter to boot the selected OS, 'e' to edit the commands before booting or 'c' for a command-line. I have no idea why it started doing this and, worse, I have no idea how to get out of here. No matter which option I select, I can't get it to boot the OS. If I select either of the first two, it reboots to splash the BIOS and then I'm right back where I started. If I choose "Previous Linux versions" I get essentially the same screen with only two choices (which are the same as the first two choices listed above, Linux 13 MATE and the recovery mode). Again, choosing either one of those results in a reboot. If I try to run either of the memtest options, it reads: error: unknown command 'linux16', Press any key to continue... Then it brings me back to the same screen Can anyone help me please? Intel Core i5-2500 ASUS P8Z68-V LX Intel Motherboard G. Skill Ripjaws series F3-12800CL9D-8GBRL (4GB x2) Plextor 128GB M5S Series SSD

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  • Uuntu 9.10 will not boot

    - by Jim
    After an update yesterday my Dell X300 will only boot to a screen with an option to perform 2 memory tests. If I perform these tests, it will only go back to this same screen, offering a choice of memory test again, 86+ or 86+ serial console 115200. This screen is headed - GNU Grub version 1.97 beta 4. This is a full install on my hard drive. How can I get back to booting normally?

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  • Is there a way to adjust colors of a specific window?

    - by Synetech
    Is there a (Windows) program or something that will allow the user to adjust the brightness/contrast/gamma of a specific window rather than the whole screen? As a use-case scenario, imagine having a web-page showing on one half of the screen, and another program taking up the rest of the screen. This other program uses the default Windows colors (e.g., white background), so it may be glaringly bright. Alternately, the web-page may be too dark to see. Adjusting the monitor or video-card settings would affect everything which will be no good. Adjusting the default Windows colors is, at best, inconvenient. Instead, there needs to be a way to set the colors of one of the windows to equalize the whole screen.

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  • Ubuntu 13.04 can only work in recovery mode

    - by zhangyangyu
    I have just updated my 12.10 to 13.04. Everything is updated. But I can only boot to a black screen. I mean after the GRUB interface and purple screen. And I can hear the voice of the password interface. But it is only the black screen. It all works OK in 12.10. But it can work in the recovery mode. I mean go into the recovery mode and choose resume. And then everything is OK. But when loading kernel, the screen is dirty. I don't know why and I have Googled a lot. But no resolutions works. My graphics card is Intel GMA HD 4000, tested as VESA: Intel® Sandybridge/Ivybridge Graphics. I have been trapped in this for a whole day. I do need help. Hope someone can help me. By the way, the kernel is 3.8.0-19 if it helps.

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  • Android Bitmap: Collision Detecting

    - by Aekasitt Guruvanich
    I am writing an Android game right now and I would need some help in the collision of the Pawns on screen. I figured I could run a for loop on the Player class with all Pawn objects on the screen checking whether or not Width*Height intersects with each other, but is there a more efficient way to do this? And if you do it this way, many of the transparent pixel inside the rectangular area will also be considered as collision as well. Is there a way to check for collision between Bitmap on a Canvas that disregard transparent pixels? The class for player is below and the Pawn class uses the same method of display. Class Player { private Resources res; // Used for referencing Bitmap from predefined location private Bounds bounds; // Class that holds the boundary of the screen private Bitmap image; private float x, y; private Matrix position; private int width, height; private float velocity_x, velocity_y; public Player (Resources resources, Bounds boundary) { res = resources; bounds = boundary; image = BitmapFactory.decodeResource(res, R.drawable.player); width = image.getWidth(); height = image.getHeight(); position = new Matrix(); x = bounds.xMax / 2; // Initially puts the Player in the middle of screen y = bounds.yMax / 2; position.preTranslate(x,y); } public void draw(Canvas canvas) { canvas.drawBitmap(image, position, null); } }

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  • Mac OS X 10.5 VNC Resolution independent of hardware display

    - by Qberticus
    Is it possible to set the VNC display resolution that is independent of the hardware resolution when you are using OS X 10.5 Screen Sharing? I have a macbook and a windows box with 3 monitors. I'd like to use the 3 monitors on my windows box to do work on my macbook when I'm at my desk. When I VNC into the macbook I only get the resolution of the hardware screen (1280x800). Instead I'd like to use two of my monitors on my windows box to display a large VNC screen from my macbook. The scaling options in the VNC clients (TightVNC and Ultr@VNC) do not adjust the actual resolution of the display they just do image processing. My ultimate goal is for someway to have a virtual display on my windows box that is from my macbook that is independent of the macbook's hardware screen.

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  • How do I get my Intel HD graphics to work alongside my HD7850, as my second(HDMI out) monitor?

    - by AlexTes
    Title says it all. Further info: Motherboard: http://www.asrock.com/mb/Intel/Z77%20Pro3/ Processor: http://ark.intel.com/products/65520/Intel-Core-i5-3570K-Processor-%286M-Cache-up-to-3_80-GHz%29 So currently my main screen is running on my HD7850. Got drivers from the amd website. I have looked through dozens of questions here. I'm about to try booting Ubuntu from a stick and seeing if the xorg-edgers drivers might help. When booting, all action goes down on the very screen I'm trying to get to work.*EDIT never mind this. Seems to be special boot magic. As the screen only displays whiteline errors once the gui of ubuntu has kicked in and everything graphic is happening through my graphics card again. Connected through HDMI(motherboard)-DVI. So unless having multiple displays is a huge deal the solution hopefully isn't that complicated. I just feel I'm missing something simple. If this really is complicated, I should probably just hook up the display to my graphics card. My CPU is usually the one chilling out though so I'd like to try to get that to work. Also just because I don't want to buy an extra cable and this set up makes me feel warm and fuzzy inside. Tell me what to try or look up, I'll be most appreciative. Thank you! **UPDATE The x-swat ppa installed some intel stuff. Booting with one monitor plugged into the motherboard gives nothing. Doing it with the pc already on gives the purple "Ubuntu" with 5 dots boot/shutdown screen.

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  • my windows 7 laptop wont load past the windows logo

    - by lilpimp
    my computer wont load past the windows logo, when it finishing loading the logo i see a blue screen quickly flashes on and off just a glimpse of it but i recognise that sreen anywhere i know its a serious error message screen, after that it just shows a black screen with a movable cursor, i've tried to repair, load last good configuration, but nothing seems to work, i'm running windows 7, its a toshiba laptop, 4 GB SDRAM, 320 GB HDD, Intel Pentium Processor T4200, dual core processor.

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  • SDL beginner: create Rectangle surface filled with color

    - by user3689
    im learning SDL , i like to create Rectangle surface with color that is not image . here is my code that compiles fine but dosnt work : im passing the function this params: SDL_Surface* m_screen = SDL_SetVideoMode(SCREEN_WIDTH,SCREEN_HEIGHT,SCREEN_BPP,SDL_SWSURFACE); SDL_FillRect(m_screen,&m_screen->clip_rect,SDL_MapRGB(m_screen->format,0xFF, 0xFF, 0xFF)); ... Button button(m_screen,0,0,50,50,255,0,0) ... ... Button::Button(SDL_Surface* screen,int x,int y,int w,int h,int R, int G, int B) { SDL_Rect box; SDL_Surface * ButtonSurface; ButtonSurface = NULL ; Uint32 rmask, gmask, bmask, amask; #if SDL_BYTEORDER == SDL_BIG_ENDIAN rmask = 0xff000000; gmask = 0x00ff0000; bmask = 0x0000ff00; amask = 0x000000ff; #else rmask = 0x000000ff; gmask = 0x0000ff00; bmask = 0x00ff0000; amask = 0xff000000; #endif box.x = x; box.y = y; box.w = w; box.h = h; ButtonSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, box.w,box.h, 32, rmask, gmask, bmask, amask); if(ButtonSurface == NULL) { LOG_MSG("Button::Button Button failed"); } SDL_FillRect(screen,&box,SDL_MapRGB ( ButtonSurface->format, R, G, B )); //ut.ApplySurface(0,0,ButtonSurface,screen); SDL_BlitSurface(ButtonSurface,NULL,screen,&box); } what im doing here wrong ?

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  • Slight stuttering when moving windows in fresh 12.04 install

    - by Konsolkongen
    Installed Ubuntu 12.04 today and my problem is that when I'm moving the windows around my screen it doesn't feel smooth at all. Usually I can fix this by changing the refresh rate to 60Hz, but this time it doesn't help. My graphics card is a Nvidia GTX 560Ti and I've tried both the 295.40, 295.45 and 304.43 (which I'm currently using) but neither has resolved my problem. I searched around a bit and tried changing the refresh-rate using compizconfig-settings-manager and xrandr. No change using CCSM, but when I tried xrandr I got this reply: konsolkongen@konsolkongen-desktop:~$ xrandr -r 60Rate 60.0 Hz not available for this size - which is nonsense of course. This is what my xorg.conf file looks like: # nvidia-settings: X configuration file generated by nvidia-settings # nvidia-settings: version 295.33 (buildd@allspice) Fri Mar 30 15:25:24 UTC 2012 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "Samsung SyncMaster" HorizSync 30.0 - 81.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GTX 560 Ti" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "0" Option "TwinViewXineramaInfoOrder" "DFP-0" Option "metamodes" "DFP-0: 1680x1050_60 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Any help would be greatly appreciated, my obsession with video quality can't stand stuttering like this. For what it's worth though, I don't have any screen tearing, so at least V-sync is on. Thanks.

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  • Question about getting information off an old HD...

    - by user37983
    Ok so my old cpu was a sony vaio. its kinda old and had xp on it. My gf thrashed it - the cd drive went and she tried fixing it by messing with the configurations bios etc. the actual laptop is really fried the keyboard doesnt work, etc. However the harddrive is still intact. I tried putting the HD in my new cpu (toshiba runnig win7) and it looks like its gonna boot up it goes to the screen with the logo and the status bar starts to load. then it flashes a blue screen for a split second, and goes to the black screen where it says windows did not shut down properly and gives options to (start windows normally, safe mode, safe mode with networking, safe mode with prompts) ive tried every option but it always goes back to this screen. I need to get into the hd cuz i have very important files. is there anyway?

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  • Resolution is Being Stupid. Help me?

    - by One Terrorist
    I'm having trouble with a new computer I bought a few days ago. I have come to the conclusion that the resolution of the screen is too small, at the moment it is 1024x768 and I think it should be 1280x960, due to a message given at the resolution tab of the control panel. It states: (!) If your resolution is below 1280x960, some items on the screen may not fit on the screen. The computer is an Asus A54H and runs 64-bit operating system with Windows 7 Home Premium. This link has a screenshot of the screen at the moment, the icons and font are too big and are a little stretched. Thank you in advance!

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  • Why does my system slow down or freeze when there is heavy disk activity?

    - by user72270
    Im a first-time user to Ubuntu-12.04 with WUBI installation. My NoteBook Information : Dell vostro 3450 : i5 2410m, 3 gb ram, intel hd3000, amd 6630m hybrid. Surfing and playing games works flawlessly, however, I'm having huge problems when installing applications and generally copying and moving files. When doing so, system is significantly slower and freezes quite often (Firefox gets bluish, sometimes even black n white). I would say that Ubuntu allocates too much resources on file transfers and installing, but even these tasks are very slow. Here is very specific example : today, i tried to move 6 GB file from win 7 installation. It was good at first, i jumped to firefox but after a while firefox started to randomly turn bluish and mouse was randomly stopping working. It was gradually worse and worse and it got to a point when firefox black n whited and mouse wasn't working at all. I raged and went for some meal, when i got back screen was black. It probably unlogged me due to inactivity, when i pushed random button to bring screen to life i had to wait few minutes to let it show me only my screen background. No log in screen, just background and working mouse. NoteBook fan was working at 100 % so I assumed that file transfer was going on and I left it to work. Nothing then changed for a full hour so I hard rebooted it. File transfer unsuccessful, It transfered hardly 2 gigs. Is this normal ? What to do in these situations ? It didn't let me load system manager and not even terminal. Thanks.

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  • Windows 7 Error Recovery upon boot

    - by nijikunai
    My system doesn't boot at all, upon starting it takes me to the Windows Error Recovery screen saying "Windows failed to start, a recent software or hardware change might be the cause" and gives two options Launch System Repair (Recommended) Start Windows normally But neither options work, upon clicking either of them, some progress bars get displayed and the screen just freezes on "Starting Windows". I tried booting from the Windows 7 disk but it too freezes on the "Starting Windows" screen. I even tried booting from ubuntu, slax linux, but they don't work too.

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  • How can I create a rectangular SDL surface filled with a particular color?

    - by user3689
    I'm learning SDL. I'd like to create rectangular surface filled with a flat color (not an image). Below is my code -- it compiles fine, but doesn't work. I'm passing the function these parameters: SDL_Surface* m_screen = SDL_SetVideoMode( SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_BPP, SDL_SWSURFACE ); SDL_FillRect( m_screen, &m_screen->clip_rect, SDL_MapRGB(m_screen->format,0xFF, 0xFF, 0xFF) ); ... Button button(m_screen,0,0,50,50,255,0,0) ... ... Button::Button(SDL_Surface* screen,int x,int y,int w,int h,int R, int G, int B) { SDL_Rect box; SDL_Surface * ButtonSurface; ButtonSurface = NULL ; Uint32 rmask, gmask, bmask, amask; #if SDL_BYTEORDER == SDL_BIG_ENDIAN rmask = 0xff000000; gmask = 0x00ff0000; bmask = 0x0000ff00; amask = 0x000000ff; #else rmask = 0x000000ff; gmask = 0x0000ff00; bmask = 0x00ff0000; amask = 0xff000000; #endif box.x = x; box.y = y; box.w = w; box.h = h; ButtonSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, box.w,box.h, 32, rmask, gmask, bmask, amask); if(ButtonSurface == NULL) { LOG_MSG("Button::Button Button failed"); } SDL_FillRect(screen,&box,SDL_MapRGB ( ButtonSurface->format, R, G, B )); //ut.ApplySurface(0,0,ButtonSurface,screen); SDL_BlitSurface(ButtonSurface,NULL,screen,&box); } What am I doing wrong here?

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  • Stop Metro on W8 from minimizing on dual screens

    - by Pestario
    I'm running Windows 8 with two screens, and have set it so that I have Metro on my secondary screen, because I thought that I could have that visible while I was working on other things on the main screen. The problem is, as soon as I click on something on the main screen, Metro goes away on my secondary screen. Is there any way to prevent this from happening?? I would like to be able to see f.ex the clock, notifications on mail/messaging etc. while I'm working on things.

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  • IIS 7.5 , Tomcat 7 - Isapi redirector - Fail Over - sticky sessions

    - by Jose Matias
    I have two instances of Tomcat 7.0.8 running in the same machine (Tomcat7A and Tomcat7B) and IIS 7.5 acting as front-end load-balancer with isapi-redirector 1.2.31, running on Windows 2008 R2. When i disconnect the instance wich is handling a request i can see a new instance being assigned with the same sessionid but then the user is redirected to the login page. server.xml configuration file <Engine name="Catalina" defaultHost="localhost" jvmRoute="Tomcat7A"> <Realm className="org.apache.catalina.realm.LockOutRealm"> <Realm className="org.apache.catalina.realm.UserDatabaseRealm" resourceName="UserDatabase"/> </Realm> <Host name="localhost" appBase="webapps" unpackWARs="true" autoDeploy="true"> <Cluster className="org.apache.catalina.ha.tcp.SimpleTcpCluster" channelSendOptions="8"> <Manager className="org.apache.catalina.ha.session.DeltaManager" expireSessionsOnShutdown="false" notifyListenersOnReplication="true"/> <Channel className="org.apache.catalina.tribes.group.GroupChannel"> <Membership className="org.apache.catalina.tribes.membership.McastService" address="228.0.0.8" bind="7.3.1.22" port="45564" frequency="500" dropTime="3000"/> <Receiver className="org.apache.catalina.tribes.transport.nio.NioReceiver" address="auto" port="4200" autoBind="100" selectorTimeout="5000" maxThreads="6"/> <Sender className="org.apache.catalina.tribes.transport.ReplicationTransmitter"> <Transport className="org.apache.catalina.tribes.transport.nio.PooledParallelSender"/> </Sender> <Interceptor className="org.apache.catalina.tribes.group.interceptors.TcpFailureDetector"/> <Interceptor className="org.apache.catalina.tribes.group.interceptors.MessageDispatch15Interceptor"/> </Channel> <Valve className="org.apache.catalina.ha.tcp.ReplicationValve" filter=".*\.gif;.*\.js;.*\.jpg;.*\.htm;.*\.html;.*\.txt"/> <Valve className="org.apache.catalina.ha.session.JvmRouteBinderValve"/> <ClusterListener className="org.apache.catalina.ha.session.JvmRouteSessionIDBinderListener"/> <ClusterListener className="org.apache.catalina.ha.session.ClusterSessionListener"/> </Cluster> <Valve className="org.apache.catalina.valves.AccessLogValve" directory="logs" prefix="localhost_access_log." suffix=".txt" pattern="%h %l %u %t &quot;%r&quot; %s %b" resolveHosts="false"/> </Host> </Engine> worker_mount_file=C:\tomcat\iis\conf\uriworkermap_prod.properties worker.list = balancer,status worker.Tomcat7B.host = 7.3.1.22 worker.Tomcat7B.type = ajp13 worker.Tomcat7B.port = 8010 worker.Tomcat7B.lbfactor = 10 worker.Tomcat7A.host = 7.3.1.22 worker.Tomcat7A.type = ajp13 worker.Tomcat7A.port = 8009 worker.Tomcat7A.lbfactor = 10 worker.balancer.type = lb worker.balancer.sticky_session = 1 worker.balancer.balance_workers = Tomcat7B, Tomcat7A worker.status.type = status isapi_redirect log [debug] wc_get_worker_for_name::jk_worker.c (116): found a worker balancer [debug] HttpExtensionProc::jk_isapi_plugin.c (2188): got a worker for name balancer [debug] service::jk_lb_worker.c (1118): service sticky_session=1 id='89569C584CC4F58740D649C4BE655D36.Tomcat7B' [debug] get_most_suitable_worker::jk_lb_worker.c (946): searching worker for partial sessionid 89569C584CC4F58740D649C4BE655D36.Tomcat7B [debug] get_most_suitable_worker::jk_lb_worker.c (954): searching worker for session route Tomcat7B [debug] get_most_suitable_worker::jk_lb_worker.c (968): found worker Tomcat7B (Tomcat7B) for route Tomcat7B and partial sessionid 89569C584CC4F58740D649C4BE655D36.Tomcat7B [debug] service::jk_lb_worker.c (1161): service worker=Tomcat7B route=Tomcat7B [debug] ajp_get_endpoint::jk_ajp_common.c (3096): acquired connection pool slot=0 after 0 retries [debug] ajp_marshal_into_msgb::jk_ajp_common.c (605): ajp marshaling done [debug] ajp_service::jk_ajp_common.c (2379): processing Tomcat7B with 2 retries [debug] jk_shutdown_socket::jk_connect.c (726): About to shutdown socket 820 [7.3.1.22:24482 -> 7.3.1.22:8010] [debug] jk_shutdown_socket::jk_connect.c (797): shutting down the read side of socket 820 [7.3.1.22:24482 -> 7.3.1.22:8010] [debug] jk_shutdown_socket::jk_connect.c (808): Shutdown socket 820 [7.3.1.22:24482 -> 7.3.1.22:8010] and read 0 lingering bytes in 0 sec. [debug] ajp_send_request::jk_ajp_common.c (1496): (Tomcat7B) failed sending request, socket 820 is not connected any more (errno=-10000) [debug] ajp_next_connection::jk_ajp_common.c (823): (Tomcat7B) Will try pooled connection socket 896 from slot 1 [debug] jk_shutdown_socket::jk_connect.c (726): About to shutdown socket 896 [7.3.1.22:24488 -> 7.3.1.22:8010] [debug] jk_shutdown_socket::jk_connect.c (797): shutting down the read side of socket 896 [7.3.1.22:24488 -> 7.3.1.22:8010] [debug] jk_shutdown_socket::jk_connect.c (808): Shutdown socket 896 [7.3.1.22:24488 -> 7.3.1.22:8010] and read 0 lingering bytes in 0 sec. [debug] ajp_send_request::jk_ajp_common.c (1496): (Tomcat7B) failed sending request, socket 896 is not connected any more (errno=-10000) [info] ajp_send_request::jk_ajp_common.c (1567): (Tomcat7B) all endpoints are disconnected, detected by connect check (2), cping (0), send (0) [debug] jk_open_socket::jk_connect.c (484): socket TCP_NODELAY set to On [debug] jk_open_socket::jk_connect.c (608): trying to connect socket 896 to 7.3.1.22:8010 [info] jk_open_socket::jk_connect.c (626): connect to 7.3.1.22:8010 failed (errno=61) [info] ajp_connect_to_endpoint::jk_ajp_common.c (959): Failed opening socket to (7.3.1.22:8010) (errno=61) [error] ajp_send_request::jk_ajp_common.c (1578): (Tomcat7B) connecting to backend failed. Tomcat is probably not started or is listening on the wrong port (errno=61) [info] ajp_service::jk_ajp_common.c (2543): (Tomcat7B) sending request to tomcat failed (recoverable), because of error during request sending (attempt=1) [debug] ajp_service::jk_ajp_common.c (2400): retry 1, sleeping for 100 ms before retrying [debug] ajp_send_request::jk_ajp_common.c (1572): (Tomcat7B) all endpoints are disconnected. [debug] jk_open_socket::jk_connect.c (484): socket TCP_NODELAY set to On [debug] jk_open_socket::jk_connect.c (608): trying to connect socket 896 to 7.3.1.22:8010 [info] jk_open_socket::jk_connect.c (626): connect to 7.3.1.22:8010 failed (errno=61) [info] ajp_connect_to_endpoint::jk_ajp_common.c (959): Failed opening socket to (7.3.1.22:8010) (errno=61) [error] ajp_send_request::jk_ajp_common.c (1578): (Tomcat7B) connecting to backend failed. Tomcat is probably not started or is listening on the wrong port (errno=61) [info] ajp_service::jk_ajp_common.c (2543): (Tomcat7B) sending request to tomcat failed (recoverable), because of error during request sending (attempt=2) [error] ajp_service::jk_ajp_common.c (2562): (Tomcat7B) connecting to tomcat failed. [debug] ajp_reset_endpoint::jk_ajp_common.c (757): (Tomcat7B) resetting endpoint with socket -1 (socket shutdown) [debug] ajp_done::jk_ajp_common.c (3013): recycling connection pool slot=0 for worker Tomcat7B [debug] service::jk_lb_worker.c (1374): worker Tomcat7B escalating local error to global error [info] service::jk_lb_worker.c (1388): service failed, worker Tomcat7B is in error state [debug] service::jk_lb_worker.c (1399): recoverable error... will try to recover on other worker [debug] get_most_suitable_worker::jk_lb_worker.c (946): searching worker for partial sessionid 89569C584CC4F58740D649C4BE655D36.Tomcat7B [debug] get_most_suitable_worker::jk_lb_worker.c (954): searching worker for session route Tomcat7B [debug] get_most_suitable_worker::jk_lb_worker.c (1001): found best worker Tomcat7A (Tomcat7A) using method 'Request' [debug] service::jk_lb_worker.c (1161): service worker=Tomcat7A route=Tomcat7B [debug] ajp_get_endpoint::jk_ajp_common.c (3096): acquired connection pool slot=0 after 0 retries [debug] ajp_marshal_into_msgb::jk_ajp_common.c (605): ajp marshaling done [debug] ajp_service::jk_ajp_common.c (2379): processing Tomcat7A with 2 retries [debug] ajp_send_request::jk_ajp_common.c (1572): (Tomcat7A) all endpoints are disconnected. [debug] jk_open_socket::jk_connect.c (484): socket TCP_NODELAY set to On [debug] jk_open_socket::jk_connect.c (608): trying to connect socket 896 to 7.3.1.22:8009 [debug] jk_open_socket::jk_connect.c (634): socket 896 [7.3.1.22:24496 -> 7.3.1.22:8009] connected [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): sending to ajp13 pos=4 len=615 max=8192 [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0000 .4.c....HTTP/1.1 [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0010 .../Accounter/pr [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0020 intFrameSet.jhtm [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0030 l...::1...::1... [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0040 localhost..P.... [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0050 ...Keep-Alive... [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0060 ..0....rimage/jp [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0070 eg,.image/gif,.i [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0080 mage/pjpeg,.appl [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0090 ication/x-ms-app [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00a0 lication,.applic [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00b0 ation/xaml+xml,. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00c0 application/x-ms [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00d0 -xbap,.*/*...Acc [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00e0 ept-Encoding...g [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00f0 zip,.deflate...A [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0100 ccept-Language.. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0110 .nb-NO....]Usern [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0120 ame=NA_jose.mati [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0130 as_AT_addenergy. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0140 no;.JSESSIONID=8 [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0150 9569C584CC4F5874 [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0160 0D649C4BE655D36. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0170 Tomcat7B.....loc [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0180 alhost.....http: [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0190 //localhost/Acco [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01a0 unter/NemsAccoun [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01b0 ter.jhtml....uMo [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01c0 zilla/4.0.(compa [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01d0 tible;.MSIE.8.0; [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01e0 .Windows.NT.6.1; [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01f0 .WOW64;.Trident/ [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0200 4.0;.SLCC2;..NET [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0210 .CLR.2.0.50727;. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0220 .NET4.0C;..NET4. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0230 0E)............F [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0240 rameName=Reports [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0250 _CS_EUETS....Tom [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0260 cat7B........... [debug] ajp_send_request::jk_ajp_common.c (1632): (Tomcat7A) request body to send 0 - request body to resend 0 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): received from ajp13 pos=0 len=238 max=8192 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0000 .....Moved.Tempo [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0010 rarily......OJSE [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0020 SSIONID=6A2507A4 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0030 626F698EC74A733C [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0040 DBA7D9FE.Tomcat7 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0050 A;.Path=/Account [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0060 er;.HttpOnly...P [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0070 ragma...no-cache [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0080 ...Cache-Control [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0090 ...no-cache....& [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 00a0 http://localhost [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 00b0 /Accounter/login [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 00c0 .jhtml.....text/ [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 00d0 html;charset=ISO [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 00e0 -8859-1.....0... [debug] ajp_unmarshal_response::jk_ajp_common.c (660): status = 302 [debug] ajp_unmarshal_response::jk_ajp_common.c (667): Number of headers is = 6 [debug] ajp_unmarshal_response::jk_ajp_common.c (723): Header[0] [Set-Cookie] = [JSESSIONID=6A2507A4626F698EC74A733CDBA7D9FE.Tomcat7A; Path=/Accounter; HttpOnly] [debug] ajp_unmarshal_response::jk_ajp_common.c (723): Header[1] [Pragma] = [no-cache] [debug] ajp_unmarshal_response::jk_ajp_common.c (723): Header[2] [Cache-Control] = [no-cache] [debug] ajp_unmarshal_response::jk_ajp_common.c (723): Header[3] [Location] = [http://localhost/Accounter/login.jhtml] [debug] ajp_unmarshal_response::jk_ajp_common.c (723): Header[4] [Content-Type] = [text/html;charset=ISO-8859-1] [debug] ajp_unmarshal_response::jk_ajp_common.c (723): Header[5] [Content-Length] = [0] [debug] start_response::jk_isapi_plugin.c (963): Starting response for URI '/Accounter/printFrameSet.jhtml' (protocol HTTP/1.1) [debug] start_response::jk_isapi_plugin.c (1063): Not using Keep-Alive [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): received from ajp13 pos=0 len=2 max=8192 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0000 ................ [debug] ajp_process_callback::jk_ajp_common.c (1943): AJP13 protocol: Reuse is OK [debug] ajp_reset_endpoint::jk_ajp_common.c (757): (Tomcat7A) resetting endpoint with socket 896 [debug] ajp_done::jk_ajp_common.c (3013): recycling connection pool slot=0 for worker Tomcat7A [debug] HttpExtensionProc::jk_isapi_plugin.c (2211): service() returned OK [debug] HttpFilterProc::jk_isapi_plugin.c (1851): Filter started [debug] map_uri_to_worker_ext::jk_uri_worker_map.c (1036): Attempting to map URI '/localhost/Accounter/login.jhtml' from 8 maps [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/servlet/*=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/ws/*=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/nems*.pdf=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/*.service=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/*.jhtml=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/*.json=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/jkmanager=status' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/servlet/*=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/ws/*=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/nems*.pdf=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/*.service=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (850): Attempting to map context URI '/Accounter/*.jhtml=balancer' source 'uriworkermap' [debug] find_match::jk_uri_worker_map.c (863): Found a wildchar match '/Accounter/*.jhtml=balancer' [debug] HttpFilterProc::jk_isapi_plugin.c (1938): check if [/Accounter/login.jhtml] points to the web-inf directory [debug] HttpFilterProc::jk_isapi_plugin.c (1954): [/Accounter/login.jhtml] is a servlet url - should redirect to balancer [debug] HttpFilterProc::jk_isapi_plugin.c (1994): fowarding escaped URI [/Accounter/login.jhtml] [debug] init_ws_service::jk_isapi_plugin.c (2982): Reading extension header HTTP_TOMCATWORKER0000000180000000: balancer [debug] init_ws_service::jk_isapi_plugin.c (2983): Reading extension header HTTP_TOMCATWORKERIDX0000000180000000: 5 [debug] init_ws_service::jk_isapi_plugin.c (2984): Reading extension header HTTP_TOMCATURI0000000180000000: /Accounter/login.jhtml [debug] init_ws_service::jk_isapi_plugin.c (2985): Reading extension header HTTP_TOMCATQUERY0000000180000000: (null) [debug] init_ws_service::jk_isapi_plugin.c (3040): Applying service extensions [debug] init_ws_service::jk_isapi_plugin.c (3298): Service protocol=HTTP/1.1 method=GET host=::1 addr=::1 name=localhost port=80 auth= user= uri=/Accounter/login.jhtml [debug] init_ws_service::jk_isapi_plugin.c (3310): Service request headers=9 attributes=0 chunked=no content-length=0 available=0 [debug] wc_get_worker_for_name::jk_worker.c (116): found a worker balancer [debug] HttpExtensionProc::jk_isapi_plugin.c (2188): got a worker for name balancer [debug] service::jk_lb_worker.c (1118): service sticky_session=1 id='6A2507A4626F698EC74A733CDBA7D9FE.Tomcat7A' [debug] get_most_suitable_worker::jk_lb_worker.c (946): searching worker for partial sessionid 6A2507A4626F698EC74A733CDBA7D9FE.Tomcat7A [debug] get_most_suitable_worker::jk_lb_worker.c (954): searching worker for session route Tomcat7A [debug] get_most_suitable_worker::jk_lb_worker.c (968): found worker Tomcat7A (Tomcat7A) for route Tomcat7A and partial sessionid 6A2507A4626F698EC74A733CDBA7D9FE.Tomcat7A [debug] service::jk_lb_worker.c (1161): service worker=Tomcat7A route=Tomcat7A [debug] ajp_get_endpoint::jk_ajp_common.c (3096): acquired connection pool slot=0 after 0 retries [debug] ajp_marshal_into_msgb::jk_ajp_common.c (605): ajp marshaling done [debug] ajp_service::jk_ajp_common.c (2379): processing Tomcat7A with 2 retries [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): sending to ajp13 pos=4 len=577 max=8192 [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0000 .4.=....HTTP/1.1 [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0010 .../Accounter/lo [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0020 gin.jhtml...::1. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0030 ..::1...localhos [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0040 t..P.......Keep- [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0050 Alive.....0....r [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0060 image/jpeg,.imag [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0070 e/gif,.image/pjp [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0080 eg,.application/ [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0090 x-ms-application [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00a0 ,.application/xa [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00b0 ml+xml,.applicat [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00c0 ion/x-ms-xbap,.* [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00d0 /*...Accept-Enco [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00e0 ding...gzip,.def [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 00f0 late...Accept-La [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0100 nguage...nb-NO.. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0110 ..]Username=NA_j [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0120 ose.matias_AT_ad [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0130 denergy.no;.JSES [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0140 SIONID=6A2507A46 [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0150 26F698EC74A733CD [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0160 BA7D9FE.Tomcat7A [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0170 .....localhost.. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0180 ...http://localh [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0190 ost/Accounter/Ne [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01a0 msAccounter.jhtm [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01b0 l....uMozilla/4. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01c0 0.(compatible;.M [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01d0 SIE.8.0;.Windows [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01f0 Trident/4.0;.SLC [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 01e0 .NT.6.1;.WOW64;. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0200 C2;..NET.CLR.2.0 [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0210 .50727;..NET4.0C [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0220 ;..NET4.0E)..... [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0230 .......Tomcat7A. [debug] ajp_connection_tcp_send_message::jk_ajp_common.c (1145): 0240 ................ [debug] ajp_send_request::jk_ajp_common.c (1621): (Tomcat7A) Statistics about invalid connections: connect check (0), cping (0), send (0) [debug] ajp_send_request::jk_ajp_common.c (1632): (Tomcat7A) request body to send 0 - request body to resend 0 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): received from ajp13 pos=0 len=135 max=8192 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0000 .....OK.....Prag [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0010 ma...no-cache... [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0020 Expires...Thu,.0 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0030 1.Jan.1970.00:00 [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0040 :00.GMT...Cache- [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0050 Control...no-cac [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0060 he...Cache-Contr [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0070 ol...no-store... [debug] ajp_connection_tcp_get_message::jk_ajp_common.c (1329): 0080 ..2995..........

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  • OCR anything with OneNote 2007 and 2010

    - by Matthew Guay
    Quality OCR software can often be very expensive, but you may have one already installed on your computer that you didn’t know about.  Here’s how you can use OneNote to OCR anything on your computer. OneNote is one of the overlooked gems in recent versions of Microsoft Office.  OneNote makes it simple to take notes and keep track of everything with integrated search, and offers more features than its popular competitor Evernote.  One way it is better is its high quality optical character recognition (OCR) engine.  One of Evernote’s most popular features is that you can search for anything, including text in an image, and you can easily find it.  OneNote takes this further, and instantly OCRs any text in images you add.  Then, you can use this text easily and copy it from the image.  Let’s see how this works and how you can use OneNote as the ultimate OCR. Please Note: This feature is available in OneNote 2007 and 2010.  OneNote 2007 is included with Office 2007 Home and Student, Enterprise, and Ultimate, while OneNote 2010 is included with all edition of Office 2010 except for Starter edition. OCR anything First, let’s add something to OCR into OneNote.  There are many different ways you can add items to OCR into OneNote.  Open a blank page or one you want to insert something into, and then follow these steps to add what you want into OneNote. Picture Simply drag-and-drop a picture with text into a notebook… You can insert a picture directly from OneNote as well.  In OneNote 2010, select the Insert tab, and then choose Picture. In OneNote 2007, select the Insert menu, select Picture, and then choose From File.   Screen Clipping There are many times we’d like to copy text from something we see onscreen, but there is no direct way to copy text from that thing.  For instance, you cannot copy text from the title-bar of a window, or from a flash-based online presentation.  For these cases, the Screen Clipping option is very useful.  To add a clip of anything onscreen in OneNote 2010, select the Insert tab in the ribbon and click Screen Clipping. In OneNote 2007, either click the Clip button on the toolbar or select the Insert menu and choose Screen Clipping.   Alternately, you can take a screen clipping by pressing the windows key + S. When you click Screen Clipping, OneNote will minimize, your desktop will fade lighter, and your mouse pointer will change to a plus sign.  Now, click and drag over anything you want to add to OneNote.  Here we’re selecting the title of this article. The section you selected will now show up in your OneNote notebook, complete with the date and time the clip was made. Insert a file You’re not limited to pictures; OneNote can even OCR anything in most files on your computer.  You can add files directly in OneNote 2010 by selecting File Printout in the Insert tab. In OneNote 2007, select the Insert menu and choose Files as Printout. Choose the file you want to add to OneNote in the dialog. Select Insert, and OneNote will pause momentarily as it processes the file. Now your file will show up in OneNote as a printout with a link to the original file above it. You can also send any file directly to OneNote via the OneNote virtual printer.  If you have a file open, such as a PDF, that you’d like to OCR, simply open the print dialog in that program and select the “Send to OneNote” printer. Or, if you have a scanner, you can scan documents directly into OneNote by clicking Scanner Printout in the Insert tab in OneNote 2010. In OneNote 2003, to add a scanned document select the Insert menu, select Picture, and then choose From Scanner or Camera. OCR the image, file, or screenshot you put in OneNote Now that you’ve got your stuff into OneNote, let’s put it to work.  OneNote automatically did an OCR scan on anything you inserted into OneNote.  You can check to make sure by right-clicking on any picture, screenshot, or file you inserted.  Select “Make Text in Image Searchable” and then make sure the correct language is selected. Now, you can copy text from the Picture.  Simply right-click on the picture, and select “Copy Text from Picture”. And here’s the text that OneNote found in this picture: OCR anything with OneNote 2007 and 2010 - Windows Live Writer Not bad, huh?  Now you can paste the text from the picture into a document or anywhere you need to use the text. If you are instead copying text from a printout, it may give you the option to copy text from this page or all pages of the printout.   This works the exact same in OneNote 2007. In OneNote 2010, you can also edit the text OneNote has saved in the image from the OCR.  This way, if OneNote read something incorrectly you can change it so you can still find it when you use search in OneNote.  Additionally, you can copy only a specific portion of the text from the edit box, so it can be useful just for general copying as well.  To do this, right-click on the item and select “Edit Alt Text”. Here is the window to edit alternate text.  If you want to copy only a portion of the text, simply select it and press Ctrl+C to copy that portion. Searching OneNote’s OCR engine is very useful for finding specific pictures you have saved in OneNote.  Simply enter your search query in the search box on top right, and OneNote will automatically find all instances of that term in all of your notebooks.  Notice how it highlights the search term even in the image! This works the same in OneNote 2007.  Notice how it highlighted “How-to” in a shot of the header image in our favorite website. In Windows Vista and 7, you can even search for things OneNote OCRed from the Start Menu search.  Here the start menu search found the words “Windows Live Writer” in our OCR Test notebook in OneNote where we inserted the screen clip above. Conclusion OneNote is a very useful OCR tool, and can help you capture text from just about anything.  Plus, since you can easily search everything you have stored in OneNote, you can quickly find anything you insert anytime.  OneNote is one of the least-used Office tools, but we have found it very useful and hope you do too. Similar Articles Productive Geek Tips Add or Remove Apps from the Microsoft Office 2007 or 2010 SuiteRemove Office 2010 Beta and Reinstall Office 2007How To Create and Publish Blog Posts in Word 2010 & 2007How To Copy Worksheets in Excel 2007 & 2010Add Page Numbers to Documents in Word 2007 & 2010 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Using TrueCrypt to Secure Your Data Quickly Schedule Meetings With NeedtoMeet Share Flickr Photos On Facebook Automatically Are You Blocked On Gtalk? Find out Discover Latest Android Apps On AppBrain The Ultimate Guide For YouTube Lovers

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  • Charms and the App Bar

    - by Dennis Vroegop
    Ok. I admit. I made a mistake in the last post about our planespotter app. I have dedicated a full part of the hub to Social. I also had a section called Friends but that made sense since I said that “Friends” is a special group of people that connect to each other through our app and only our app. Social however is sharing our spots with Twitter, Facebook and so on. Now, we could write that functionality in our app in a different section but there is one small problem with that: users don’t expect that. Ok, I admit. The mistake was quite deliberate to give me an excuse to write this part. But still: the mistake is one I see a lot. People are trying to do stuff in their application that they shouldn’t be doing. This always strike me as slightly odd: why do some work when others have already done it for you and you can just use it? After all: good developers are lazy (lazy people will always try to find the easiest way to do something and in development land this usually means the cleanest and best to support way…) So. What is that part that Microsoft has done for us and we don’t have to do ourselves? The answer lies on the right hand of your Win8 screen: This is a screenshot of my tablet (as you can see I am writing this right now….) When I swipe my finger from out of the screen on the right inside the screen (or move the mouse to the upper right corner) this menu will appear. Next to settings and the start menu button we’ll find the Search and the Share charms. These are two ways that your app can share the information it contains with the rest of the world, or at least: the rest of your system. So don’t write a Search feature in your app. Don’t write a Share feature in your app. It’s here already. Users, once they are used to Windows 8, will use that feature and expect it to work. If it doesn’t, they won’t like your app and you can kiss you dreams of everlasting fame goodbye. So use these two. What are they? Well, simply they are parts of a contract. In your app you say somewhere in code that you are supporting Search and Share. So when the user selects Share the system will interrogate the current app in the foreground if it supports this feature. Your app will say “But why, yes, I do!” Then the system will ask the app “Ok then, wisecrack, then share!” and you will have to provide the system with some information about the format. Other applications have subscribed to be at the receiving end of the Share contract. They have told the system that they support Sharing (receiving) and which formats they understand. If one or more of them support the formats you specify, the user will see them. The user clicks / taps on the app of their choice and data is moved from your app to the new one. So if you say you support Facebook and Twitter users can post data from your app to these networks by selecting Share. The same applies to Search. Don’t make a “search” button in your app but use the contract to tell the system that you support search and use that instead. Users will be grateful (remember that bar with men/women/creatures that are waiting for you?) The more and more people get to know Windows 8, the more they will use this. And if you are one of the people who wrote an app that helped them learn the system, well, that’s even better. So. We don’t have a Share or a Search button. We do have other buttons. Most important: we probably need a “New Spot” button. And a “Filter” might be useful. Or someway to open the camera so you can add a picture to the spot. Where will be put those? The answer is the “Appbar” . This is a application / context aware menu that slides up from the bottom of the screen when you move your finger / mouse from below the screen into it. From above downwards works just as well. Here you see an example of the appbar from the People app. (click on it for a larger version). This appears whenever you slide your finger up from below of down from above. This is where you put your commands. Remember, this is context aware so this menu will change when you are in different parts of your app or when you have selected different items. There are a few conventions when you create this appbar. First, the items on the right are “General” items, meaning they have little to do with what is on the screen right now. I think this would be a great place to add our “New Spot” icon. On the far left are items associated with the current selected item or screen. So if you have a spot selected, the button for Add Photo should be visible here and on the left hand side. Not everything is as clear as this, but this is what you should strive for. Group items together. And please note: this is the only place in Metro design where we are allowed to use lines as separators. So when you want to separate a group of icons from another group, add a line. Also note the simplicity of the buttons. No colors, no lights or shadows, no 3D. After a couple of years of fancy almost realistic looking icons people have finally decided that hey, this is a virtual world: it’s ok to look virtual as well. So make things as readable and clear as possible and don’t try to duplicate nature. It’s all about the information, remember? (If you don’t remember I’d like to point you to a older blog post of mine about the what and why of Metro). So.. think about the buttons a bit and think about Share and Search. What will you put there? Remember: this is the way the users interact with your apps and while you shouldn’t judge a book by its covers when it comes to people, this isn’t entirely so when it comes to apps. People DO judge an app by its looks and the way it feels. Take advantage of that. History has learned that a crappy app with a GREAT user interface gets better reviews than a GREAT app with a lousy UI… I know: developers will find this extremely unfair but that’s the world we live in (No, I am not saying you should deliver rubbish apps). Next time: we’ll start by building the darn thing!

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  • No GLX on Intel card with multiseat with additional nVidia card

    - by MeanEYE
    I have multiseat configured and my Xorg has 2 server layouts. One is for nVidia card and other is for Intel card. They both work, but display server assigned to Intel card doesn't have hardware acceleration since DRI and GLX module being used is from nVidia driver. So my question is, can I configure layouts somehow to use right DRI and GLX with each card? My Xorg.conf: Section "ServerLayout" Identifier "Default" Screen 0 "Screen0" 0 0 Option "Xinerama" "0" EndSection Section "ServerLayout" Identifier "TV" Screen 0 "Screen1" 0 0 Option "Xinerama" "0" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "DELL E198WFP" HorizSync 30.0 - 83.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor1" VendorName "Unknown" Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 610" EndSection Section "Device" Identifier "Device1" Driver "intel" BusID "PCI:0:2:0" Option "AccelMethod" "uxa" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "Stereo" "0" Option "nvidiaXineramaInfoOrder" "DFP-1" Option "metamodes" "DFP-0: nvidia-auto-select +1440+0, DFP-1: nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 SubSection "Display" Depth 24 EndSubSection EndSection Log file for Intel: [ 18.239] X.Org X Server 1.13.0 Release Date: 2012-09-05 [ 18.239] X Protocol Version 11, Revision 0 [ 18.239] Build Operating System: Linux 2.6.24-32-xen x86_64 Ubuntu [ 18.239] Current Operating System: Linux bytewiper 3.5.0-18-generic #29-Ubuntu SMP Fri Oct 19 10:26:51 UTC 2012 x86_64 [ 18.239] Kernel command line: BOOT_IMAGE=/boot/vmlinuz-3.5.0-18-generic root=UUID=fc0616fd-f212-4846-9241-ba4a492f0513 ro quiet splash [ 18.239] Build Date: 20 September 2012 11:55:20AM [ 18.239] xorg-server 2:1.13.0+git20120920.70e57668-0ubuntu0ricotz (For technical support please see http://www.ubuntu.com/support) [ 18.239] Current version of pixman: 0.26.0 [ 18.239] Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. [ 18.239] Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. [ 18.239] (==) Log file: "/var/log/Xorg.1.log", Time: Wed Nov 21 18:32:14 2012 [ 18.239] (==) Using config file: "/etc/X11/xorg.conf" [ 18.239] (==) Using system config directory "/usr/share/X11/xorg.conf.d" [ 18.239] (++) ServerLayout "TV" [ 18.239] (**) |-->Screen "Screen1" (0) [ 18.239] (**) | |-->Monitor "Monitor1" [ 18.240] (**) | |-->Device "Device1" [ 18.240] (**) Option "Xinerama" "0" [ 18.240] (==) Automatically adding devices [ 18.240] (==) Automatically enabling devices [ 18.240] (==) Automatically adding GPU devices [ 18.240] (WW) The directory "/usr/share/fonts/X11/cyrillic" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (WW) The directory "/usr/share/fonts/X11/100dpi/" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (WW) The directory "/usr/share/fonts/X11/75dpi/" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (WW) The directory "/usr/share/fonts/X11/100dpi" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (WW) The directory "/usr/share/fonts/X11/75dpi" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (WW) The directory "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" does not exist. [ 18.240] Entry deleted from font path. [ 18.240] (==) FontPath set to: /usr/share/fonts/X11/misc, /usr/share/fonts/X11/Type1, built-ins [ 18.240] (==) ModulePath set to "/usr/lib/x86_64-linux-gnu/xorg/extra-modules,/usr/lib/xorg/extra-modules,/usr/lib/xorg/modules" [ 18.240] (II) The server relies on udev to provide the list of input devices. If no devices become available, reconfigure udev or disable AutoAddDevices. [ 18.240] (II) Loader magic: 0x7f6917944c40 [ 18.240] (II) Module ABI versions: [ 18.240] X.Org ANSI C Emulation: 0.4 [ 18.240] X.Org Video Driver: 13.0 [ 18.240] X.Org XInput driver : 18.0 [ 18.240] X.Org Server Extension : 7.0 [ 18.240] (II) config/udev: Adding drm device (/dev/dri/card0) [ 18.241] (--) PCI: (0:0:2:0) 8086:0152:1043:84ca rev 9, Mem @ 0xf7400000/4194304, 0xd0000000/268435456, I/O @ 0x0000f000/64 [ 18.241] (--) PCI:*(0:1:0:0) 10de:104a:1458:3546 rev 161, Mem @ 0xf6000000/16777216, 0xe0000000/134217728, 0xe8000000/33554432, I/O @ 0x0000e000/128, BIOS @ 0x????????/524288 [ 18.241] (II) Open ACPI successful (/var/run/acpid.socket) [ 18.241] Initializing built-in extension Generic Event Extension [ 18.241] Initializing built-in extension SHAPE [ 18.241] Initializing built-in extension MIT-SHM [ 18.241] Initializing built-in extension XInputExtension [ 18.241] Initializing built-in extension XTEST [ 18.241] Initializing built-in extension BIG-REQUESTS [ 18.241] Initializing built-in extension SYNC [ 18.241] Initializing built-in extension XKEYBOARD [ 18.241] Initializing built-in extension XC-MISC [ 18.241] Initializing built-in extension SECURITY [ 18.241] Initializing built-in extension XINERAMA [ 18.241] Initializing built-in extension XFIXES [ 18.241] Initializing built-in extension RENDER [ 18.241] Initializing built-in extension RANDR [ 18.241] Initializing built-in extension COMPOSITE [ 18.241] Initializing built-in extension DAMAGE [ 18.241] Initializing built-in extension MIT-SCREEN-SAVER [ 18.241] Initializing built-in extension DOUBLE-BUFFER [ 18.241] Initializing built-in extension RECORD [ 18.241] Initializing built-in extension DPMS [ 18.241] Initializing built-in extension X-Resource [ 18.241] Initializing built-in extension XVideo [ 18.241] Initializing built-in extension XVideo-MotionCompensation [ 18.241] Initializing built-in extension XFree86-VidModeExtension [ 18.241] Initializing built-in extension XFree86-DGA [ 18.241] Initializing built-in extension XFree86-DRI [ 18.241] Initializing built-in extension DRI2 [ 18.241] (II) LoadModule: "glx" [ 18.241] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/libglx.so [ 18.247] (II) Module glx: vendor="NVIDIA Corporation" [ 18.247] compiled for 4.0.2, module version = 1.0.0 [ 18.247] Module class: X.Org Server Extension [ 18.247] (II) NVIDIA GLX Module 310.19 Thu Nov 8 01:12:43 PST 2012 [ 18.247] Loading extension GLX [ 18.247] (II) LoadModule: "intel" [ 18.248] (II) Loading /usr/lib/xorg/modules/drivers/intel_drv.so [ 18.248] (II) Module intel: vendor="X.Org Foundation" [ 18.248] compiled for 1.13.0, module version = 2.20.13 [ 18.248] Module class: X.Org Video Driver [ 18.248] ABI class: X.Org Video Driver, version 13.0 [ 18.248] (II) intel: Driver for Intel Integrated Graphics Chipsets: i810, i810-dc100, i810e, i815, i830M, 845G, 854, 852GM/855GM, 865G, 915G, E7221 (i915), 915GM, 945G, 945GM, 945GME, Pineview GM, Pineview G, 965G, G35, 965Q, 946GZ, 965GM, 965GME/GLE, G33, Q35, Q33, GM45, 4 Series, G45/G43, Q45/Q43, G41, B43, B43, Clarkdale, Arrandale, Sandybridge Desktop (GT1), Sandybridge Desktop (GT2), Sandybridge Desktop (GT2+), Sandybridge Mobile (GT1), Sandybridge Mobile (GT2), Sandybridge Mobile (GT2+), Sandybridge Server, Ivybridge Mobile (GT1), Ivybridge Mobile (GT2), Ivybridge Desktop (GT1), Ivybridge Desktop (GT2), Ivybridge Server, Ivybridge Server (GT2), Haswell Desktop (GT1), Haswell Desktop (GT2), Haswell Desktop (GT2+), Haswell Mobile (GT1), Haswell Mobile (GT2), Haswell Mobile (GT2+), Haswell Server (GT1), Haswell Server (GT2), Haswell Server (GT2+), Haswell SDV Desktop (GT1), Haswell SDV Desktop (GT2), Haswell SDV Desktop (GT2+), Haswell SDV Mobile (GT1), Haswell SDV Mobile (GT2), Haswell SDV Mobile (GT2+), Haswell SDV Server (GT1), Haswell SDV Server (GT2), Haswell SDV Server (GT2+), Haswell ULT Desktop (GT1), Haswell ULT Desktop (GT2), Haswell ULT Desktop (GT2+), Haswell ULT Mobile (GT1), Haswell ULT Mobile (GT2), Haswell ULT Mobile (GT2+), Haswell ULT Server (GT1), Haswell ULT Server (GT2), Haswell ULT Server (GT2+), Haswell CRW Desktop (GT1), Haswell CRW Desktop (GT2), Haswell CRW Desktop (GT2+), Haswell CRW Mobile (GT1), Haswell CRW Mobile (GT2), Haswell CRW Mobile (GT2+), Haswell CRW Server (GT1), Haswell CRW Server (GT2), Haswell CRW Server (GT2+), ValleyView PO board [ 18.248] (++) using VT number 8 [ 18.593] (II) intel(0): using device path '/dev/dri/card0' [ 18.593] (**) intel(0): Depth 24, (--) framebuffer bpp 32 [ 18.593] (==) intel(0): RGB weight 888 [ 18.593] (==) intel(0): Default visual is TrueColor [ 18.593] (**) intel(0): Option "AccelMethod" "uxa" [ 18.593] (--) intel(0): Integrated Graphics Chipset: Intel(R) Ivybridge Desktop (GT1) [ 18.593] (**) intel(0): Relaxed fencing enabled [ 18.593] (**) intel(0): Wait on SwapBuffers? enabled [ 18.593] (**) intel(0): Triple buffering? enabled [ 18.593] (**) intel(0): Framebuffer tiled [ 18.593] (**) intel(0): Pixmaps tiled [ 18.593] (**) intel(0): 3D buffers tiled [ 18.593] (**) intel(0): SwapBuffers wait enabled ... [ 20.312] (II) Module fb: vendor="X.Org Foundation" [ 20.312] compiled for 1.13.0, module version = 1.0.0 [ 20.312] ABI class: X.Org ANSI C Emulation, version 0.4 [ 20.312] (II) Loading sub module "dri2" [ 20.312] (II) LoadModule: "dri2" [ 20.312] (II) Module "dri2" already built-in [ 20.312] (==) Depth 24 pixmap format is 32 bpp [ 20.312] (II) intel(0): [DRI2] Setup complete [ 20.312] (II) intel(0): [DRI2] DRI driver: i965 [ 20.312] (II) intel(0): Allocated new frame buffer 1920x1080 stride 7680, tiled [ 20.312] (II) UXA(0): Driver registered support for the following operations: [ 20.312] (II) solid [ 20.312] (II) copy [ 20.312] (II) composite (RENDER acceleration) [ 20.312] (II) put_image [ 20.312] (II) get_image [ 20.312] (==) intel(0): Backing store disabled [ 20.312] (==) intel(0): Silken mouse enabled [ 20.312] (II) intel(0): Initializing HW Cursor [ 20.312] (II) intel(0): RandR 1.2 enabled, ignore the following RandR disabled message. [ 20.313] (**) intel(0): DPMS enabled [ 20.313] (==) intel(0): Intel XvMC decoder enabled [ 20.313] (II) intel(0): Set up textured video [ 20.313] (II) intel(0): [XvMC] xvmc_vld driver initialized. [ 20.313] (II) intel(0): direct rendering: DRI2 Enabled [ 20.313] (==) intel(0): hotplug detection: "enabled" [ 20.332] (--) RandR disabled [ 20.335] (EE) Failed to initialize GLX extension (Compatible NVIDIA X driver not found) [ 20.335] (II) intel(0): Setting screen physical size to 508 x 285 [ 20.338] (II) XKB: reuse xkmfile /var/lib/xkb/server-B20D7FC79C7F597315E3E501AEF10E0D866E8E92.xkm [ 20.340] (II) config/udev: Adding input device Power Button (/dev/input/event1) [ 20.340] (**) Power Button: Applying InputClass "evdev keyboard catchall" [ 20.340] (II) LoadModule: "evdev" [ 20.340] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so

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  • Day 3 - XNA: Hacking around with images

    - by dapostolov
    Yay! Today I'm going to get into some code! My mind has been on this all day! I find it amusing how I practice, daily, to be "in the moment" or "present" and the excitement and anticipation of this project seems to snatch it away from me frequently. WELL!!! (Shakes Excitedly) Let's do this =)! Let's code! For these next few days it is my intention to better understand image rendering using XNA; after said prototypes are complete I should (fingers crossed) be able to dive into my game code using the design document I hammered out the other night. On a personal note, I think the toughest thing right now is finding the time to do this project. Each night, after my little ones go to bed I can only really afford a couple hours of work on this project. However, I hope to utilise this time as best as I can because this is the first time in a while I've found a project that I've been passionate about. A friend recently asked me if I intend to go 3D or extend the game design. Yes. For now I'm keeping it simple. Lastly, just as a note, as I was doing some further research into image rendering this morning I came across some other XNA content and lessons learned. I believe this content could have probably been posted in the first couple of posts, however, I will share the new content as I learn it at the end of each day. Maybe I'll take some time later to fix the posts but for now Installation and Deployment - Lessons Learned I had installed the XNA studio  (Day 1) and the site instructions were pretty easy to follow. However, I had a small difficulty with my development environment. You see, I run a virtual desktop development environment. Even though I was able to code and compile all the tutorials the game failed to run...because I lacked a 3D capable card; it was not detected on the virtual box... First Lesson: The XNA runtime needs to "see" the 3D card! No sweat, Il copied the files over to my parent box and executed the program. ERROR. Hmm... Second Lesson (which I should have probably known but I let the excitement get the better of me): you need the XNA runtime on the client PC to run the game, oh, and don't forget the .Net Runtime! Sprite, it ain't just a Soft Drink... With these prototypes I intend to understand and perform the following tasks. learn game development terminology how to place and position (rotate) a static image on the screen how to layer static images on the screen understand image scaling can we reuse images? understand how framerate is handled in XNA how to display text , basic shapes, and colors on the screen how to interact with an image (collision of user input?) how to animate an image and understand basic animation techniques how to detect colliding images or screen edges how to manipulate the image, lets say colors, stretching how to focus on a segment of an image...like only displaying a frame on a film reel what's the best way to manage images (compression, storage, location, prevent artwork theft, etc.) Well, let's start with this "prototype" task list for now...Today, let's get an image on the screen and maybe I can mark a few of the tasks as completed... C# Prototype1 New Visual Studio Project Select the XNA Game Studio 3.1 Project Type Select the Windows Game 3.1 Template Type Prototype1 in the Name textbox provided Press OK. At this point code has auto-magically been created. Feel free to press the F5 key to run your first XNA program. You should have a blue screen infront of you. Without getting into the nitty gritty right, the code that was generated basically creates some basic code to clear the window content with the lovely CornFlowerBlue color. Something to notice, when you move your mouse into the window...nothing. ooooo spoooky. Let's put an image on that screen! Step A - Get an Image into the solution Under "Content" in your Solution Explorer, right click and add a new folder and name it "Sprites". Copy a small image in there; I copied a "Royalty Free" wizard hat from a quick google search and named it wizards_hat.jpg (rightfully so!) Step B - Add the sprite and position fields Now, open/edit  Game1.cs Locate the following line:  SpriteBatch spriteBatch; Under this line type the following:         SpriteBatch spriteBatch; // the line you are looking for...         Texture2D sprite;         Vector2 position; Step C - Load the image asset Locate the "Load Content" Method and duplicate the following:             protected override void LoadContent()         {             spriteBatch = new SpriteBatch(GraphicsDevice);             // your image name goes here...             sprite = Content.Load<Texture2D>("Sprites\\wizards_hat");             position = new Vector2(200, 100);             base.LoadContent();         } Step D - Draw the image Locate the "Draw" Method and duplicate the following:        protected override void Draw(GameTime gameTime)         {             GraphicsDevice.Clear(Color.CornflowerBlue);             spriteBatch.Begin(SpriteBlendMode.AlphaBlend);             spriteBatch.Draw(sprite, position, Color.White);             spriteBatch.End();             base.Draw(gameTime);         }  Step E - Compile and Run Engage! (F5) - Debug! Your image should now display on a cornflowerblue window about 200 pixels from the left and 100 pixels from the top. Awesome! =) Pretty cool how we only coded a few lines to display an image, but believe me, there is plenty going on behind the scenes. However, for now, I'm going to call it a night here. Blogging all this progress certainly takes time... However, tomorrow night I'm going to detail what we just did, plus start checking off points on that list! I'm wondering right now if I should add pictures / code to this post...let me know if you want them =) Best Regards, D.

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  • Turning on collision crashes game

    - by MomentumGaming
    I am getting a null pointer excecption to both my sprite and level. I am working on my mob class, and when I try to move him and the move function is called, the game crashes after checking collision with a null pointer excecption. Taking out the one line that actually checks if the tile located in front of it fixes the problem. Also, if i keep collision ON but don't move the position of the mob (the spider) the game works fine. I will have collision, and the spider appears on the screen, only problem is, getting it to move causes this nasty error that i just can't fix. true Exception in thread "Display" java.lang.NullPointerException at com.apcompsci.game.entity.mob.Mob.collision(Mob.java:67) at com.apcompsci.game.entity.mob.Mob.move(Mob.java:38) at com.apcompsci.game.entity.mob.spider.update(spider.java:58) at com.apcompsci.game.level.Level.update(Level.java:55) at com.apcompsci.game.Game.update(Game.java:128) at com.apcompsci.game.Game.run(Game.java:106) at java.lang.Thread.run(Unknown Source) Here is my renderMob mehtod: public void renderMob(int xp,int yp,Sprite sprite,int flip) { xp -= xOffset; yp-=yOffset; for(int y = 0; y<32; y++) { int ya = y + yp; int ys = y; if(flip == 2||flip == 3)ys = 31-y; for(int x = 0; x<32; x++) { int xa = x + xp; int xs = x; if(flip == 1||flip == 3)xs = 31-x; if(xa < -32 || xa >=width || ya<0||ya>=height) break; if(xa<0) xa =0; int col = sprite.pixels[xs+ys*32]; if(col!= 0x000000) pixels[xa+ya*width] = col; } } } My spider class which determines the sprite and where I control movement, also rendering the spider onto the screen, when I increment ya to move the sprite, I get the crash, but without ya++, it runs flawlessly with a spider sprite on screen: package com.apcompsci.game.entity.mob; import com.apcompsci.game.entity.mob.Mob.Direction; import com.apcompsci.game.graphics.Screen; import com.apcompsci.game.graphics.Sprite; import com.apcompsci.game.level.Level; public class spider extends Mob{ Direction dir; private Sprite sprite; private boolean walking; public spider(int x, int y) { this.x = x <<4; this.y = y <<4; sprite = sprite.spider_forward; } public void update() { int xa = 0, ya = 0; ya++; if(ya<0) { sprite = sprite.spider_forward; dir = Direction.UP; } if(ya>0) { sprite = sprite.spider_back; dir = Direction.DOWN; } if(xa<0) { sprite = sprite.spider_side; dir = Direction.LEFT; } if(xa>0) { sprite = sprite.spider_side; dir = Direction.LEFT; } if(xa!= 0 || ya!= 0) { System.out.println("true"); move(xa,ya); walking = true; } else{ walking = false; } } public void render(Screen screen) { screen.renderMob(x, y, sprite, 0); } } This is th mob class that contains the move() method that is called in the spider class above. This move method calls the collision method. tile and sprite comes up null in the debugger: package com.apcompsci.game.entity.mob; import java.util.ArrayList; import java.util.List; import com.apcompsci.game.entity.Entity; import com.apcompsci.game.entity.projectile.DemiGodProjectile; import com.apcompsci.game.entity.projectile.Projectile; import com.apcompsci.game.graphics.Sprite; public class Mob extends Entity{ protected Sprite sprite; protected boolean moving = false; protected enum Direction { UP,DOWN,LEFT,RIGHT } protected Direction dir; public void move(int xa,int ya) { if(xa != 0 && ya != 0) { move(xa,0); move(0,ya); return; } if(xa>0) dir = Direction.RIGHT; if(xa<0) dir = Direction.LEFT; if(ya>0)dir = Direction.DOWN; if(ya<0)dir = Direction.UP; if(!collision(xa,ya)){ x+= xa; y+=ya; } } public void update() { } public void shoot(int x, int y, double dir) { //dir = Math.toDegrees(dir); Projectile p = new DemiGodProjectile(x, y,dir); level.addProjectile(p); } public boolean collision(int xa,int ya) { boolean solid = false; for(int c = 0; c<4; c++) { int xt = ((x+xa) + c % 2 * 14 - 8 )/16; int yt = ((y+ya) + c / 2 * 12 +3 )/16; if(level.getTile(xt, yt).solid()) solid = true; } return solid; } public void render() { } } Finally, here is the method in which i call the add() method for the spider to add it to the level: protected void loadLevel(String path) { try{ BufferedImage image = ImageIO.read(SpawnLevel.class.getResource(path)); int w = width =image.getWidth(); int h = height = image.getHeight(); tiles = new int[w*h]; image.getRGB(0, 0, w,h, tiles,0, w); } catch(IOException e){ e.printStackTrace(); System.out.println("Exception! Could not load level file!"); } add(new spider(20,45)); } I don't think i need to include the level class but just in case, I have provided a gistHub link for better context. It contains all of the full classes listed above , plus my entity class and maybe another. Thanks for the help if you decide to do so, much appreciated! Also, please tell me if i'm in the wrong section of stackeoverflow, i figured that since this is the gamign section that it belonged but debugging code normally goes into the general section.

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