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  • Why won't WPF databindings show text when ToString() has a collaborating object?

    - by Jay
    In a simple form, I bind to a number of different objects -- some go in listboxes; some in textblocks. A couple of these objects have collaborating objects upon which the ToString() method calls when doing its work -- typically a formatter of some kind. When I step through the code I see that when the databinding is being set up, ToString() is called the collaborating object is not null and returns the expected result when inspected in the debugger, the objects return the expected result from ToString() BUT the text does not show up in the form. The only common thread I see is that these use a collaborating object, whereas the other bindings that show up as expected simply work from properties and methods of the containing object. If this is confusing, here is the gist in code: public class ThisThingWorks { private SomeObject some_object; public ThisThingWorks(SomeObject s) { some_object = s; } public override string ToString() { return some_object.name; } } public class ThisDoesntWork { private Formatter formatter; private SomeObject some_object; public ThisDoesntWork(SomeObject o, Formatter f) { formatter = f; some_object = o; } public override string ToString() { return formatter.Format(some_object.name); } } Again, let me reiterate -- the ToString() method works in every other context -- but when I bind to the object in WPF and expect it to display the result of ToString(), I get nothing. Update: The issue seems to be what I see as a buggy behaviour in the TextBlock binding. If I bind the Text property to a property of the DataContext that is declared as an interface type, ToString() is never called. If I change the property declaration to an implementation of the interface, it works as expected. Other controls, like Label work fine when binding the Content property to a DataContext property declared as either the implementation or the interface. Because this is so far removed from the title and content of this question, I've created a new question here: http://stackoverflow.com/questions/2917878/why-doesnt-textblock-databinding-call-tostring-on-a-property-whose-compile-tim

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  • Strange problem with simple multithreading program in Java

    - by Elizabeth
    Hello, I am just starting play with multithreading programming. I would like to my program show alternately character '-' and '+' but it doesn't. My task is to use synchronized keyword. As far I have: class FunnyStringGenerator{ private char c; public FunnyStringGenerator(){ c = '-'; } public synchronized char next(){ if(c == '-'){ c = '+'; } else{ c = '-'; } return c; } } class ThreadToGenerateStr implements Runnable{ FunnyStringGenerator gen; public ThreadToGenerateStr(FunnyStringGenerator fsg){ gen = fsg; } @Override public void run() { for(int i = 0; i < 10; i++){ System.out.print(gen.next()); } } } public class Main{ public static void main(String[] args) throws IOException { FunnyStringGenerator FSG = new FunnyStringGenerator(); ExecutorService exec = Executors.newCachedThreadPool(); for(int i = 0; i < 20; i++){ exec.execute(new ThreadToGenerateStr(FSG)); } } } EDIT: I also testing Thread.sleep in run method instead for loop.

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  • How to use custom UITableViewCell from Interface Builder?

    - by Krumelur
    I want to be able to design my own UITableViewCell in IB. But I keep getting a null ref exception when trying to access the label I defined in IB. Here's what I'm doing: In Interface Builder: I removed the "View" and added a UITableViewCell instead. Changed the class of the UITableViewCell to "TestCellView". Added a UILabel to the cell. Added an outlet "oLblText" to TestCellView and connected the UILabel to it. Changed the identifier of the class to "TestCellView". Implement TestCellView.xib.cs public partial class TestCellView : UITableViewCell { public TestCellView(string sKey) : base(UITableViewCellStyle.Default, sKey) { } public TestCellView(IntPtr oHandle) : base(oHandle) { } public string TestText { get { return this.oLblText.Text; } set { // HERE I get the null ref exception! this.oLblText.Text = value; } } } ** The TestCellView.designer.cs** [MonoTouch.Foundation.Register("TestCellView")] public partial class TestCellView { private MonoTouch.UIKit.UILabel __mt_oLblText; #pragma warning disable 0169 [MonoTouch.Foundation.Connect("oLblText")] private MonoTouch.UIKit.UILabel oLblText { get { this.__mt_oLblText = ((MonoTouch.UIKit.UILabel)(this.GetNativeField("oLblText"))); return this.__mt_oLblText; } set { this.__mt_oLblText = value; this.SetNativeField("oLblText", value); } } } In my table's source: public override UITableViewCell GetCell (UITableView tableView, NSIndexPath indexPath) { TestCellView oCell = (TestCellView)tableView.DequeueReusableCell("myCell"); if(oCell == null) { // I suppose this is wrong but how to do it correctly? // this == my UITableViewSource. NSBundle.MainBundle.LoadNib("TestCellView", this, null); oCell = new TestCellView("myCell"); } oCell.TestText = "Cell " + indexPath.Row; return oCell; } Please note that I do NOT want a solution that involves a UIViewController for every cell. I have seen a couple of examples on the web doing this. I just think it is total overkill. What am I doing wrong?

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  • Rescuing a failed WCF call

    - by illdev
    Hello, I am happily using Castle's WcfFacility. From Monorail I know the handy concept of Rescues - consumer friendly results that often, but not necessarily, contain Data about what went wrong. I am creating a Silverlight application right now, doing quite a few WCF service calls. All these request return an implementation of public class ServiceResponse { private string _messageToUser = string.Empty; private ActionResult _result = ActionResult.Success; public ActionResult Result // Success, Failure, Timeout { get { return _result; } set { _result = value; } } public string MessageToUser { get { return _messageToUser; } set { _messageToUser = value; } } } public abstract class ServiceResponse<TResponseData> : ServiceResponse { public TResponseData Data { get; set; } } If the service has trouble responding the right way, I would want the thrown Exception to be intercepted and converted to the expected implementation. base on the thrown exception, I would want to pass on a nice message. here is how one of the service methods looks like: [Transaction(TransactionMode.Requires)] public virtual SaveResponse InsertOrUpdate(WarehouseDto dto) { var w = dto.Id > 0 ? _dao.GetById(dto.Id) : new Warehouse(); w.Name = dto.Name; _dao.SaveOrUpdate(w); return new SaveResponse { Data = new InsertData { Id = w.Id } }; } I need the thrown Exception for the Transaction to be rolled back, so i cannot actually catch it and return something else. Any ideas, where I could hook in?

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  • Problem with 2 levels of inheritance in hibernate mapping

    - by Seth
    Here's my class structure: class A class B extends A class C extends A class D extends C class E extends C And here are my mappings (class bodies omitted for brevity): Class A: @Entity @Inheritance(strategy=InheritanceType.SINGLE_TABLE) @MappedSuperclass @DiscriminatorColumn( name="className", discriminatorType=DiscriminatorType.STRING ) @ForceDiscriminator public abstract class A Class B: @Entity @DiscriminatorValue("B") public class B extends A Class C: @Entity @DiscriminatorValue("C") @MappedSuperclass @DiscriminatorColumn( name="cType", discriminatorType=DiscriminatorType.STRING ) @ForceDiscriminator public abstract class C extends A Class D: @Entity @DiscriminatorValue("D") public class D extends C Class E: @Entity @DiscriminatorValue("E") public class E extends C I've got a class F that contains a set of A: @Entity public class F { ... @OneToMany(fetch=FetchType.LAZY, cascade=CascadeType.ALL) @JoinTable( name="F_A", joinColumns = @JoinColumn(name="A_ID"), inverseJoinColumns = @JoinColumn(name="F_ID") ) private Set<A> aSet = new HashSet<A>(); ... The problem is that whenever I add a new E instance to aSet and then call session.saveOrUpdate(fInstance), hibernate saves with "A" as the discrimiator string. When I try to access the aSet in the F instance, I get the following exception (full stacktrace ommitted for brevity): org.hibernate.InstantiationException: Cannot instantiate abstract class or interface: path.to.class.A Am I mapping the classes incorrectly? How am I supposed to map multiple levels of inheritance? Thanks for the help!

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  • Update/Insert without select

    - by user348731
    I have this very simple class public class ProductAttributeValuePortal { public virtual int ID { get; set; } public virtual Domain.Entity.Portals.ProductPortal Product { get; set; } public virtual Attribute Attribute { get; set; } public virtual string Value { get; set; } } with this very simple map public ProductAttributeValueMap () { Table("DM.dbo.ProductAttributeValues"); Id(x => x.ID, "ProductAttributeValue_id"); References(x => x.Product); References(x => x.Attribute); Map(x => x.Value); } Each time i make a insert NHibernate makes a Select of the attribute like : NHibernate: INSERT INTO MachineData.dbo.ProductAttributeValues (Value, Product_id, Attribute_id) VALUES (@p0, @p1, @p2); select SCOPE_IDENTITY();@p0 = '6745', @p1 = 39, @p2 = 'BSTD' NHibernate: SELECT attribute_.Attribute_id, attribute_.Name as Name21_, attribute_.AttributeType as Attribut3_21_, attribute_.TagName as TagName21_, attribute_.MapTo as MapTo21_ FROM MachineShared.dbo.Attributes attribute_ WHERE attribute_.Attribute_id=@p0;@p0 = 'DLB' What am i doing wrong. And where do i find some really uptodate books about nhibernate/Fluent nhibernate

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  • Create a new webpage using a WCF service

    - by sweeney
    Hello, I'd like to create WCF operation contract which consumes a string, produces a public webpage and then returns the address of this new page. [ServiceContract(Namespace = "")] public class DatabaseService { [OperationContract] public string BuildPage(string fileName, string html) { //writes html to file //returns public file url } } This doesn't seem like it should be complicated but i cant figure out how to do it. So far what i've tried is this: [OperationContract] public string PrintToFile(string name, string text) { FileInfo f = new FileInfo(name); StreamWriter w = f.AppendText(); w.Write(text); w.Close(); return f.Directory.ToString(); } Here's the problem. This does not create a file in the web root, it creates it in the directory where the webdav server is running. When i run this on an IIS server it seems to do nothing at all (at least not that i can tell). How can I get a handle to the webroot programmatically so that i can place the resultant file there and then return the public URL? I can tack on the domain name after the fact without issue so if it only returns the relative path to the file that's fine. Thanks, brian

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  • camera picturecallback intent not work

    - by Simon
    After I take the photo, the program automatically goes back like onBackPressed(). When I remove the putExtra, the intent runs. When I put startActivity() after takePicture(), it transfers null data.... I just want to put the image data to another activity to have other use. How can it be achieved? private PictureCallback picture = new PictureCallback(){ @Override public void onPictureTaken(byte[] data, Camera camera) { // TODO Auto-generated method stub Intent intent = new Intent(CameraFilming.this, PhotoPreview.class); intent.putExtra("imageByte", data); //Picture data transfer to next activity startActivity(intent); } }; //take photo by pressing button private class captureBtnListener implements View.OnClickListener{ @Override public void onClick(View v){ capture.setOnClickListener(null); CountDownTimer timer = new CountDownTimer(10000, 1000){ @Override public void onTick(long millisUntilFinished) { // TODO Auto-generated method stub countdown.setText(millisUntilFinished/1000+""); } @Override public void onFinish() { // TODO Auto-generated method stub countdown.setText("0"); camera.takePicture(null, null, picture); } }; timer.start(); } } public class PhotoPreview extends Activity{ private RelativeLayout layout; private ImageView overlay, texture, face1, face2; @Override public void onCreate (Bundle savedInstanceState){ super.onCreate(savedInstanceState); setContentView(R.layout.photo_preview); layout = (RelativeLayout)findViewById(R.id.preview_layout); byte[] data = getIntent().getByteArrayExtra("imageByte"); if (data == null){ Log.d("PhotoPreview", "no image data"); finish(); } Bitmap rawPhotoBitmap = BitmapFactory.decodeByteArray(data, 0, data.length); ImageProcess imgProcess = new ImageProcess(this); Bitmap resizedFace = imgProcess.scaleAccordingWidth(imgProcess.cropImage(rawPhotoBitmap, 840, 125, 440, 560), 77); face1 = new ImageView(this); face1.setImageBitmap(resizedFace); Log.d("testing", "testing"); } }

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  • Dealing With Java Default Level Access Specifiers

    - by Tom Tresansky
    I've seen some code in a project recently where some fields in a couple classes have been using the default access modifier without good reason to. It almost looks like a case of "oops, forgot to make these private". Since the classes are used almost exclusively outside of the package they are defined in, the fields are not visible from the calling code, and are treated as private. So the mistake/oversight would not be very noticeable. However, encapsulation is broken. If I wanted to add a new class to the existing package, I could then mess with internal data in objects using fields with default access. So, my questions: Are there any best practices concerning default access specifiers that I should be aware of? Anything that would help prevent this type of accident from re-occurring? Are are any annotations which might say something to the effect of "I really meant for these to be default access"? Using CheckStyle, or any other Eclipse plugins, is there any way to flag instances of default fields, or disallow any not accompanied by, say, a "//default access" comment trailing them?

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  • Can anyone explain this strange behaviour?

    - by partizan
    Hi, guys. Here is the example with comments: class Program { // first version of structure public struct D1 { public double d; public int f; } // during some changes in code then we got D2 from D1 // Field f type became double while it was int before public struct D2 { public double d; public double f; } static void Main(string[] args) { // Scenario with the first version D1 a = new D1(); D1 b = new D1(); a.f = b.f = 1; a.d = 0.0; b.d = -0.0; bool r1 = a.Equals(b); // gives true, all is ok // The same scenario with the new one D2 c = new D2(); D2 d = new D2(); c.f = d.f = 1; c.d = 0.0; d.d = -0.0; bool r2 = c.Equals(d); // false! this is not the expected result } } So, what do you think about this?

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  • Sending a JSON object to an ASP.NET web service using JQUERY ajax function

    - by uzay95
    I want to create object on the client side of aspx page. And i want to add functions to these javascript classes to make easier the life. Actually i can get and use the objects (derived from the server side classes) which returns from the services. When i wanted to send objects from the client by jquery ajax methods, i couldn't do it :) This is my javascript object: function ClassAndMark(_mark, _lesson){ this.Lesson = _lesson; this.Mark = _mark; } function Student(_name, _surname, _classAndMark){ this.Name = _name; this.SurName = _surname; this.ClassAndMark = _classAndMark; } JSClass.prototype.fSaveToDB(){ $.ajax({ type: "POST", contentType: "application/json; charset=utf-8", url: "/WS/SaveObject.asmx/fSaveToDB"), data: ????????????, dataType: "json" }); } Actually i don't know what should be definition of classes and methods on the Server side but i think: class ClassAndMark{ public string Lesson ; public string Mark ; } class Student{ public string Name ; public string SurName ; public ClassAndMark ClassAndMark ; } Web service is below but again i couldn't get what should be instead of the ???? : [WebMethod()] public void fSaveToDB(???? _obj) { // How can i convert input parameter/parameters // of method in the server side object? }

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  • FileHelpers cannot map converted field into destination array

    - by jaffa
    I have the following record (reduced for brevity): [DelimitedRecord(",")] [IgnoreFirst] [IgnoreEmptyLines()] public class ImportRecord { [FieldQuoted] [FieldTrim(TrimMode.Both)] public string FirstName; [FieldQuoted] [FieldTrim(TrimMode.Both)] public string LastName; [FieldQuoted] [FieldTrim(TrimMode.Both)] [FieldOptional] [FieldConverter(typeof(TestPropertyConverter))] public int[] TestProperty; } Converter code: public class TestPropertyConverter : ConverterBase { public override object StringToField(string from) { var ret = from.Split('|').Select(x => Convert.ToInt32(x)).ToArray(); return ret; } } So an example record could be: John, Smith, 1|2|3|4 It would expect the values 1,2,3,4 to expand and fill the TestProperty array. However, I'm getting the following exception: At least one element in the source array could not be cast down to the destination array type. I've tried to debug into the code and it seems to blow-up in the ExtractFieldValue() function inside FieldBase.cs where it tries to return out of the function. The following line seems to be the culprit: res.ToArray(ArrayType); It seems to expect the 'res' variable to be the destination type array, but it contains 1 element of the array itself. Can anyone suggest if I'm doing this wrong or a possible fix?

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  • QObject::connect not connecting signal to slot

    - by user1662800
    I am using C++ and Qt in my project and my problem is QObject::connect function doesn't connect signal to a slot. I have the following classes: class AddCommentDialog : public QDialog { Q_OBJECT public: ...some functions signals: void snippetAdded(); private slots: void on_buttonEkle_clicked(); private: Ui::AddCommentDialog *ui; QString snippet; }; A part of my Main window: class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *parent = 0); ~MainWindow(); private slots: void commentAddedSlot(); void variableAddedSlot(); ... private: AddCommentDialog *addCommentDialog; ... }; Ant the last dialog; class AddDegiskenDialog : public QDialog { Q_OBJECT public: ... signals: void variableAdded(); private slots: void on_buttonEkle_clicked(); private: Ui::AddDegiskenDialog *ui; ... }; In the main window constructor i connect signals and slots: addCommentDialog=new AddCommentDialog(); addDegiskenDialog=new AddDegiskenDialog(); connect(addDegiskenDialog, SIGNAL(variableAdded()), this, SLOT(variableAddedSlot())); connect(addCommentDialog, SIGNAL(snippetAdded()), this, SLOT(commentAddedSlot())); The point is my commentAddedSlot is connected to it's signal successfully, but commentAddedSlot is failed. There is the Q_OBJECT macros, no warning such as about no x slot. In addition to this, receivers(SIGNAL(snippetAdded())) gives me 1 but receivers(SIGNAL(variableAdded())) gives me 0 and i used commands qmake -project; qmake and make to fully compile. What am i missing?

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  • JPA entitylisteners and @embeddable

    - by seanizer
    I have a class hierarchy of JPA entities that all inherit from a BaseEntity class: @MappedSuperclass @EntityListeners( { ValidatorListener.class }) public abstract class BaseEntity implements Serializable { // other stuff } I want all entities that implement a given interface to be validated automatically on persist and/or update. Here's what I've got. My ValidatorListener: public class ValidatorListener { private enum Type { PERSIST, UPDATE } @PrePersist public void checkPersist(final Object entity) { if (entity instanceof Validateable) { this.check((Validateable) entity, Type.PERSIST); } } @PreUpdate public void checkUpdate(final Object entity) { if (entity instanceof Validateable) { this.check((Validateable) entity, Type.UPDATE); } } private void check(final Validateable entity, final Type persist) { switch (persist) { case PERSIST: if (entity instanceof Persist) { ((Persist) entity).persist(); } if (entity instanceof PersistOrUpdate) { ((PersistOrUpdate) entity).persistOrUpdate(); } break; case UPDATE: if (entity instanceof Update) { ((Update) entity).update(); } if (entity instanceof PersistOrUpdate) { ((PersistOrUpdate) entity).persistOrUpdate(); } break; default: break; } } } and here's my Validateable interface that it checks against (the outer interface is just a marker, the inner contain the methods): public interface Validateable { interface Persist extends Validateable { void persist(); } interface PersistOrUpdate extends Validateable { void persistOrUpdate(); } interface Update extends Validateable { void update(); } } All of this works, however I would like to extend this behavior to Embeddable classes. I know two solutions: call the validation method of the embeddable object manually from the entity validation method: public void persistOrUpdate(){ // validate my own properties first // then manually validate the embeddable property: myEmbeddable.persistOrUpdate(); // this works but I'd like something that I don't have to call manually } use reflection, checking all properties to see if their type is of one of their interface types. This would work, but it's not pretty. Is there a more elegant solution?

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  • Howw to add new value with generic Repository if there are foreign keys (EF-4)?

    - by Phsika
    i try to write a kind of generic repository to add method. Everything is ok to add but I have table which is related with two tables with FOREIGN KEY.But Not working because of foreign key public class DomainRepository<TModel> : IDomainRepository<TModel> where TModel : class { #region IDomainRepository<T> Members private ObjectContext _context; private IObjectSet<TModel> _objectSet; public DomainRepository() { } public DomainRepository(ObjectContext context) { _context = context; _objectSet = _context.CreateObjectSet<TModel>(); } //do something..... public TModel Add<TModel>(TModel entity) where TModel : IEntityWithKey { EntityKey key; object originalItem; key = _context.CreateEntityKey(entity.GetType().Name, entity); _context.AddObject(key.EntitySetName, entity); _context.SaveChanges(); return entity; } //do something..... } Calling REPOSITORY: //insert-update-delete public partial class AddtoTables { public table3 Add(int TaskId, int RefAircraftsId) { using (DomainRepository<table3> repTask = new DomainRepository<table3>(new TaskEntities())) { return repTask.Add<table3>(new table3() { TaskId = TaskId, TaskRefAircraftsID = RefAircraftsId }); } } } How to add a new value if this table includes foreign key relation

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  • Asp.net mvc inheritance controllers

    - by Ris90
    Hi, I'm studing asp.net mvc and in my test project I have some problems with inheritance: In my model I use inheritanse in few entities: public class Employee:Entity { /* few public properties */ } It is the base class. And descendants: public class RecruitmentOfficeEmployee: Employee { public virtual RecruitmentOffice AssignedOnRecruitmentOffice { get; set; } } public class ResearchInstituteEmployee: Employee { public virtual ResearchInstitute AssignedOnResearchInstitute { get; set; } } I want to implement a simple CRUD operations to every descedant. What is the better way to inplement controllers and views in descendants: - One controller per every descendant; - Controller inheritance; - Generic controller; - Generic methods in one controller. Or maybe there is an another way? My ORM is NHibernate, I have a generic base repository and every repository is its descedant. Using generic controller, I think, is the best way, but in it I will use only generic base repository and extensibility of the system will be not very good. Please, help the newbie)

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  • Should conditional expressions go inside or outside of classes?

    - by Rupert
    It seems that often I will want to execute some methods from a Class when I call it and choosing which function will depend on some condition. This leads me to write classes like in Case 1 because it allows me to rapidly include their functionality. The alternative would be Case 2 which can take a lot of time if there is a lot of code and also means more code being written twice when I drop the Class into different pages. Having said that, Case 1 feels very wrong for some reason that I can't quite put my finger on. I haven't really seen any classes written like this, I suppose. Is there anything wrong with writing classes like in Case 1 or is Case 2 superior? Or is there a better way? What the advantages and disadvantages of each? Case 1 class Foo { public function __construct($bar) { if($bar = 'action1') $this->method1(); else if($bar = 'action2') $this->method2(); else $this->method1(); } public function method1() { } public function method2() { } } $bar = 'action1' $foo = new Foo($bar); Case 2 class Foo { public function __construct() { } public function method1() { } public function method2() { } } $foo = new Foo; $bar = 'action1'; if($bar == 'action1') $foo->method1(); else if($bar == 'action2') $foo->method2(); else $foo->method1();

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  • Getting problem in threading in JAVA

    - by chetans
    In this program i want to stop GenerateImage & MovingImage Thread both... And i want to start those threads from begining. Can u send me the solution? Here is the code........ package Game; import java.applet.Applet; import java.awt.Color; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Image; import java.awt.MediaTracker; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.net.MalformedURLException; import java.net.URL; public class ThreadInApplet extends Applet implements KeyListener { private static final long serialVersionUID = 1L; Image[] asteroidImage; Image spaceshipImage; String levelstr="Easy Level"; int[] XPos,YPos; int number=0,XPosOfSpaceship,YPosOfSpaceship,NoOfObstacles=5,speed=1,level=1,spaceBtnPressdCntr=0; boolean gameStart=false,pauseGame=false,collideUp=false,collideDown=false,collideLeft=false,collideRight=false; private Image offScreenImage; private Dimension offScreenSize; private Graphics offScreenGraphics; Thread GenerateImages,MoveImages; public void init() { try { GenerateImages=new Thread () //thread to create obstacles { synchronized public void run () { for(int g=0;g<NoOfObstacles;g++) { try { sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } number++; // Temporary counter to count the no of obstacles created } } } ; MoveImages=new Thread () //thread to move obstacles { @SuppressWarnings("deprecation") synchronized public void run () { while(YPos[NoOfObstacles-1]!=600) { pauseGame=false; if(collide()==true) { GenerateImages.suspend(); repaint(); } else GenerateImages.resume(); for(int l=0;l<number;l++) { if(collide()==false) YPos[l]++; else GenerateImages.suspend(); } repaint(); try { sleep(speed); } catch (InterruptedException e) { e.printStackTrace(); } } if(YPos[NoOfObstacles-1]>=600) //level complete state { level++; try { levelUpdation(level); System.out.println("aahe"); } catch (MalformedURLException e) { e.printStackTrace(); } repaint(); } } }; initialPos(); spaceshipImage=getImage(new URL(getCodeBase(),"images/space.png")); for(int i=0;i<NoOfObstacles;i++) { asteroidImage[i]=getImage(new URL(getCodeBase(),"images/asteroid.png")); XPos[i]=(int) (Math.random()*700); YPos[i]=0; } MediaTracker tracker = new MediaTracker (this); for(int i=0;i<NoOfObstacles;i++) { tracker.addImage (asteroidImage[i], 0); } } catch (MalformedURLException e) { e.printStackTrace(); } setBackground(Color.black); addKeyListener(this); } //Sets initial positions of spaceship & obstacle images------------------------------------------------------ public void initialPos() throws MalformedURLException { asteroidImage=new Image[NoOfObstacles]; XPos=new int[NoOfObstacles]; YPos=new int[NoOfObstacles]; XPosOfSpaceship=getWidth()/2-35; YPosOfSpaceship=getHeight()-100; collideUp = false; collideDown=false; collideLeft=false; collideRight=false; } //level finished updations------------------------------------------------------------------------------ @SuppressWarnings("deprecation") public void levelUpdation(int level) throws MalformedURLException { NoOfObstacles=NoOfObstacles+20; speed=speed-3; System.out.println(NoOfObstacles+" "+speed); pauseGame=true; initialPos(); repaint(); } //paint method of graphics to print the messages--------------------------------------------------------- public void paint(Graphics g) { g.setColor(Color.white); if(gameStart==false) { g.drawString("SPACE to start", (getWidth()/2)-15, getHeight()/2); g.drawString(levelstr, (getWidth()/2), getHeight()/2+20); } if(level>1) { if(level==2) levelstr="Medium Level"; else levelstr="High Level"; g.drawString("Level Complete ", (getWidth()/2)-15, getHeight()/2); g.drawString(levelstr, (getWidth()/2), getHeight()/2+20); //g.drawString("SPACE to start", (getWidth()/2)-15, getHeight()/2+40); } for(int n=0;n<number;n++) { if(n>0) g.drawImage(asteroidImage[n],XPos[n],YPos[n],this); } g.drawImage(spaceshipImage,XPosOfSpaceship,YPosOfSpaceship,this); } //update method of graphics to print the messages--------------------------------------------------------- @SuppressWarnings("deprecation") public void update(Graphics g) { Dimension d = size(); if((offScreenImage == null) || (d.width != offScreenSize.width) || (d.height != offScreenSize.height)) { offScreenImage = createImage(d.width, d.height); offScreenSize = d; offScreenGraphics = offScreenImage.getGraphics(); } offScreenGraphics.clearRect(0, 0, d.width, d.height); paint(offScreenGraphics); g.drawImage(offScreenImage, 0, 0, null); } public void keyReleased(KeyEvent arg0){} public void keyTyped(KeyEvent arg0) {} //---------------------Key pressed event to start game & to move the spaceship-------------------------------------- public void keyPressed(KeyEvent e) { if(e.getKeyCode()==32) { spaceBtnPressdCntr++; if(spaceBtnPressdCntr==1) { gameStart=true; GenerateImages.start(); MoveImages.start(); } } if(gameStart==true) { if(e.getKeyCode()==37) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideLeft == true) { GenerateImages.suspend(); } else { if(XPosOfSpaceship>0) XPosOfSpaceship--; } } repaint(); } }.start(); } if(e.getKeyCode()==38) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideUp == true) { GenerateImages.suspend(); } else { if(YPosOfSpaceship>10) YPosOfSpaceship--; } } repaint(); } }.start(); } if(e.getKeyCode()==39) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideRight == true) { GenerateImages.suspend(); } else { if(XPosOfSpaceship<750) XPosOfSpaceship++; } } repaint(); } }.start(); } if(e.getKeyCode()==40) { new Thread () { @SuppressWarnings("deprecation") synchronized public void run () { for(int cnt1=1;cnt1<=10;cnt1++) { if(collide()==true && collideDown == true) { GenerateImages.suspend(); } else { if(YPosOfSpaceship<550) YPosOfSpaceship++; } } repaint(); } }.start(); } } } //------------------------------Collision checking between Spaceship & obstacles------------------------------ public boolean collide() { int x1,y1,x2,y2,x3,y3,x4,y4; //coordinates of obstacles int a1,b1,a2,b2,a3,b3,a4,b4; //coordinates of spaceship a1 =XPosOfSpaceship; b1=YPosOfSpaceship; a2=a1+spaceshipImage.getWidth(this); b2=b1; a3=a1; b3=b1+spaceshipImage.getHeight(this); a4=a2; b4=b3; for(int a=0;a<number;a++) { x1 =XPos[a]; y1=YPos[a]; x2=x1+asteroidImage[a].getWidth(this); y2=y1; x3=x1; y3=y1+asteroidImage[a].getHeight(this); x4=x2; y4=y3; /********checking asteroid touch spaceship from up direction********/ if(y3==b1 && x4>=a1 && x4<=a2) { collideUp = true; collideDown=false; collideLeft=false; collideRight=false; return(true); } if(y3==b1 && x3>=a1 && x3<=a2) { collideUp = true; collideDown=false; collideLeft=false; collideRight=false; return(true); } /********checking asteroid touch spaceship from left direction******/ if(x2==a1 && y4>=b1 && y4<=b3) { collideLeft=true; collideUp = false; collideDown=false; collideRight=false; return(true); } if(x2==a1 && y2>=b1 && y2<=b3) { collideLeft=true; collideUp = false; collideDown=false; collideRight=false; return(true); } /********checking asteroid touch spaceship from right direction*****/ if(x1==a2 && y3>=b2 && y3<=b4) { collideRight=true; collideLeft=false; collideUp = false; collideDown=false; return(true); } if(x1==a2 && y1>=b2 && y1<=b4) { collideRight=true; collideLeft=false; collideUp = false; collideDown=false; return(true); } /********checking asteroid touch spaceship from down direction*****/ if(y1==b3 && x2>=a3 && x2<=a4) { collideDown=true; collideRight=false; collideLeft=false; collideUp = false; return(true); } if(y1==b3 && x1>=a3 && x1<=a4) { collideDown=true; collideRight=false; collideLeft=false; collideUp = false; return(true); } } return(false); } }

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  • Invoking a method overloaded where all arguments implement the same interface

    - by double07
    Hello, My starting point is the following: - I have a method, transform, which I overloaded to behave differently depending on the type of arguments that are passed in (see transform(A a1, A a2) and transform(A a1, B b) in my example below) - All these arguments implement the same interface, X I would like to apply that transform method on various objects all implementing the X interface. What I came up with was to implement transform(X x1, X x2), which checks for the instance of each object before applying the relevant variant of my transform. Though it works, the code seems ugly and I am also concerned of the performance overhead for evaluating these various instanceof and casting. Is that transform the best I can do in Java or is there a more elegant and/or efficient way of achieving the same behavior? Below is a trivial, working example printing out BA. I am looking for examples on how to improve that code. In my real code, I have naturally more implementations of 'transform' and none are trivial like below. public class A implements X { } public class B implements X { } interface X { } public A transform(A a1, A a2) { System.out.print("A"); return a2; } public A transform(A a1, B b) { System.out.print("B"); return a1; } // Isn't there something better than the code below??? public X transform(X x1, X x2) { if ((x1 instanceof A) && (x2 instanceof A)) { return transform((A) x1, (A) x2); } else if ((x1 instanceof A) && (x2 instanceof B)) { return transform((A) x1, (B) x2); } else { throw new RuntimeException("Transform not implemented for " + x1.getClass() + "," + x2.getClass()); } } @Test public void trivial() { X x1 = new A(); X x2 = new B(); X result = transform(x1, x2); transform(x1, result); }

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  • Calling from C# to C function which accept a struct array allocated by caller

    - by lifey
    I have the following C struct struct XYZ { void *a; char fn[MAX_FN]; unsigned long l; unsigned long o; }; And I want to call the following function from C#: extern "C" int func(int handle, int *numEntries, XYZ *xyzTbl); Where xyzTbl is an array of XYZ of size numEntires which is allocated by the caller I have defined the following C# struct: [System.Runtime.InteropServices.StructLayoutAttribute(System.Runtime.InteropServices.LayoutKind.Sequential, CharSet = System.Runtime.InteropServices.CharSet.Ansi)] public struct XYZ { public System.IntPtr rva; [System.Runtime.InteropServices.MarshalAsAttribute(System.Runtime.InteropServices.UnmanagedType.ByValTStr, SizeConst = 128)] public string fn; public uint l; public uint o; } and a method: [System.Runtime.InteropServices.DllImport(@"xyzdll.dll", CallingConvention = CallingConvention.Cdecl)] public static extern Int32 func(Int32 handle, ref Int32 numntries, [MarshalAs(UnmanagedType.LPArray)] XYZ[] arr); Then I try to call the function : XYZ xyz = new XYZ[numEntries]; for (...) xyz[i] = new XYZ(); func(handle,numEntries,xyz); Of course it does not work. Can someone shed light on what I am doing wrong ?

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  • MongoDB C# - Hide property from serializer

    - by ehftwelve
    This is what my user model looks like: namespace Api.Models { public class User { [BsonId(IdGenerator = typeof(StringObjectIdGenerator))] [BsonRequired] public string Id { get; set; } [Required(ErrorMessage = "Username is required.")] [StringLength(20, MinimumLength=3, ErrorMessage="Username must be between 3 and 20 characters.")] [BsonRequired] public string Username { get; set; } [Required(ErrorMessage="Email is required.")] [EmailAddress(ErrorMessage="Valid email required.")] [BsonRequired] public string Email { get; set; } [Required(ErrorMessage = "Password is required.")] [StringLength(50, MinimumLength=8, ErrorMessage="Password must be between 8 and 50 characters.")] [BsonRequired] public string Password { get; set; } [BsonRequired] public string Salt { get; set; } } } I want to write, and require, all of the properties into the MongoDB Database. What I don't want to do, is expose the Password and Salt properties when I send this through the request. Is there any sort of data attribute that I can set that will write it, but not expose it when displayed to any API user?

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  • When should EntityManagerFactory instance be created/opened ?

    - by masato-san
    Ok, I read bunch of articles/examples how to write Entity Manager Factory in singleton. One of them easiest for me to understand a bit: http://javanotepad.blogspot.com/2007/05/jpa-entitymanagerfactory-in-web.html I learned that EntityManagerFactory (EMF) should only be created once preferably in application scope. And also make sure to close the EMF once it's used (?) So I wrote EMF helper class for business methods to use: public class EmProvider { private static final String DB_PU = "KogaAlphaPU"; public static final boolean DEBUG = true; private static final EmProvider singleton = new EmProvider(); private EntityManagerFactory emf; private EmProvider() {} public static EmProvider getInstance() { return singleton; } public EntityManagerFactory getEntityManagerFactory() { if(emf == null) { emf = Persistence.createEntityManagerFactory(DB_PU); } if(DEBUG) { System.out.println("factory created on: " + new Date()); } return emf; } public void closeEmf() { if(emf.isOpen() || emf != null) { emf.close(); } emf = null; if(DEBUG) { System.out.println("EMF closed at: " + new Date()); } } }//end class And my method using EmProvider: public String foo() { EntityManager em = null; List<Object[]> out = null; try { em = EmProvider.getInstance().getEntityManagerFactory().createEntityManager(); Query query = em.createNativeQuery(JPQL_JOIN); //just some random query out = query.getResultList(); } catch(Exception e) { //handle error.... } finally { if(em != null) { em.close(); //make sure to close EntityManager } } I made sure to close EntityManager (em) within method level as suggested. But when should EntityManagerFactory be closed then? And why EMF has to be singleton so bad??? I read about concurrency issues but as I am not experienced multi-thread-grammer, I can't really be clear on this idea.

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  • When to use @Singleton in a Jersey resource

    - by dexter
    I have a Jersey resource that access the database. Basically it opens a database connection in the initialization of the resource. Performs queries on the resource's methods. I have observed that when I do not use @Singleton, the database is being open at each request. And we know opening a connection is really expensive right? So my question is, should I specify that the resource be singleton or is it really better to keep it at per request especially when the resource is connecting to the database? My resource code looks like this: //Use @Singleton here or not? @Path(/myservice/) public class MyResource { private ResponseGenerator responser; private Log logger = LogFactory.getLog(MyResource.class); public MyResource() { responser = new ResponseGenerator(); } @GET @Path("/clients") public String getClients() { logger.info("GETTING LIST OF CLIENTS"); return responser.returnClients(); } ... // some more methods ... } And I connect to the database using a code similar to this: public class ResponseGenerator { private Connection conn; private PreparedStatement prepStmt; private ResultSet rs; public ResponseGenerator(){ Class.forName("org.h2.Driver"); conn = DriverManager.getConnection("jdbc:h2:testdb"); } public String returnClients(){ String result; try{ prepStmt = conn.prepareStatement("SELECT * FROM hosts"); rs = prepStmt.executeQuery(); ... //do some processing here ... } catch (SQLException se){ logger.warn("Some message"); } finally { rs.close(); prepStmt.close(); // should I also close the connection here (in every method) if I stick to per request // and add getting of connection at the start of every method // conn.close(); } return result } ... // some more methods ... } Some comments on best practices for the code will also be helpful.

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  • How to Map Two Tables To One Class in Fluent NHibernate

    - by Richard Nagle
    I am having a problem with fluent nhiberbate mapping two tables to one class. I have the following database schema: TABLE dbo.LocationName ( LocationId INT PRIMARY KEY, LanguageId INT PRIMARY KEY, Name VARCHAR(200) ) TABLE dbo.Language ( LanguageId INT PRIMARY KEY, Locale CHAR(5) ) And want to build the following class definition: public class LocationName { public virtual int LocationId { get; private set; } public virtual int LanguageId { get; private set; } public virtual string Name { get; set; } public virtual string Locale { get; set; } } Here is my mapping class: public LocalisedNameMap() { WithTable("LocationName"); UseCompositeId() .WithKeyProperty(x => x.LanguageId) .WithKeyProperty(x => x.LocationId); Map(x => x.Name); WithTable("Language", lang => { lang.WithKeyColumn("LanguageId"); lang.Map(x => x.Locale); }); } The problem is with the mapping of the Locale field being from another table, and in particular that the keys between those tables don't match. Whenever I run the application with this mapping I get the following error on startup: Foreign key (FK7FC009CCEEA10EEE:Language [LanguageId])) must have same number of columns as the referenced primary key (LocationName [LanguageId, LocationId]) How do I tell nHibernate to map from LocationName to Language using only the LanguageId field?

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  • How can I unit test my custom validation attribute

    - by MightyAtom
    I have a custom asp.net mvc class validation attribute. My question is how can I unit test it? It would be one thing to test that the class has the attribute but this would not actually test that the logic inside it. This is what I want to test. [Serializable] [EligabilityStudentDebtsAttribute(ErrorMessage = "You must answer yes or no to all questions")] public class Eligability { [BooleanRequiredToBeTrue(ErrorMessage = "You must agree to the statements listed")] public bool StatementAgree { get; set; } [Required(ErrorMessage = "Please choose an option")] public bool? Income { get; set; } .....removed for brevity } [AttributeUsage(AttributeTargets.Class)] public class EligabilityStudentDebtsAttribute : ValidationAttribute { // If AnyDebts is true then // StudentDebts must be true or false public override bool IsValid(object value) { Eligability elig = (Eligability)value; bool ok = true; if (elig.AnyDebts == true) { if (elig.StudentDebts == null) { ok = false; } } return ok; } } I have tried to write a test as follows but this does not work: [TestMethod] public void Eligability_model_StudentDebts_is_required_if_AnyDebts_is_true() { // Arrange var eligability = new Eligability(); var controller = new ApplicationController(); // Act controller.ModelState.Clear(); controller.ValidateModel(eligability); var actionResult = controller.Section2(eligability,null,string.Empty); // Assert Assert.IsInstanceOfType(actionResult, typeof(ViewResult)); Assert.AreEqual(string.Empty, ((ViewResult)actionResult).ViewName); Assert.AreEqual(eligability, ((ViewResult)actionResult).ViewData.Model); Assert.IsFalse(((ViewResult)actionResult).ViewData.ModelState.IsValid); } The ModelStateDictionary does not contain the key for this custom attribute. It only contains the attributes for the standard validation attributes. Why is this? What is the best way to test these custom attributes? Thanks

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