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  • vertical align img

    - by JK36
    I have a div called "images" which has a width of 277px. Within that div I have 9 images in it, just stored as tags. I've got the images to float left and line up quite nicely within my div, but I would like the images to align vertically, as some are portrait and others are landscape. I know I can do this if I enclose each image in a div, but the plugin I use to launch the gallery won't recognise which image is being fired, so i need to enclose them as just within the tags. This is the code I have, if someone can help me just align the images horizontally and vertically. I don't want the images to be skewed. #images_box a { float:left; padding:9px; width: 70px; height: 70px; text-align: center; vertical-align: middle; display: table-cell; } my data <div id="images"> <a class="fancybox" rel="gallery1" href="http://farm8.staticflickr.com/7069/7060779347_fbee5aae15_b.jpg" title="morning after[explored] (mariosworld343)"> <img src="http://farm8.staticflickr.com/7069/7060779347_fbee5aae15_m.jpg" alt="" /> </a> <a class="fancybox" rel="gallery1" href="http://farm8.staticflickr.com/7234/7047458501_46a2203733_b.jpg" title="Self confined... (TVidhya)"> <img src="http://farm8.staticflickr.com/7234/7047458501_46a2203733_m.jpg" alt="" /> </a> <a class="fancybox" rel="gallery1" href="http://farm8.staticflickr.com/7053/6918451990_20fa76f338_b.jpg" title="kleiner schrittmacher (KatjaGiersig)"> <img src="http://farm8.staticflickr.com/7053/6918451990_20fa76f338_m.jpg" alt="" /> </a> <a class="fancybox" rel="gallery1" href="http://farm8.staticflickr.com/7121/7059981833_abe404f4a0_b.jpg" title="(caro diario.)"> <img src="http://farm8.staticflickr.com/7121/7059981833_abe404f4a0_m.jpg" alt="" /> </a> </div>

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  • Flex sending snapshot without using base64Encode

    - by atd
    var is:ImageSnapshot = myImagesnapshot; var str:String = ImageSnapshot.encodeImageAsBase64(is); As of now, I am sending my jpeg data to the server with the code above. The problem is that it almost doubles the size of the data. Is there a way to send the image data directly without using any encoding.

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  • NSImage acting weird

    - by Chetan
    Why is this code setting artistImage to an image with 0 width and 0 height? NSURL *artistImageURL = [NSURL URLWithString:@"http://userserve-ak.last.fm/serve/252/8581581.jpg"]; NSImage *artistImage = [[NSImage alloc] initWithContentsOfURL:artistImageURL];

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  • Java Swing: Resize JMenuItem's icon, either automatically or programatically?

    - by TGP1994
    It seems that JMenuItems don't automatically resize any image icon that's assigned to them, and from what I can tell, there isn't a property that makes them automatically do that, either. Is anyone aware of a way that I can programatically resize the Icon for a JMenuItem? It seems like the Icon object is lacking functionality as it is, unless there's some other function that can actually deal with Icon objects.

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  • Automated obscuring of PDF content

    - by Manabenz
    Hello I'm looking for a tool which will allow me to automate the task of obscuring a certain section of content contained within a PDF. The PDF content is essentially one big image which contains some sensitive information, and it is this information we need to ensure is not readable. Any tips for where I should start looking for such a solution? Many thanks M

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  • DirectShow: Video-Preview and Image (with working code)

    - by xsl
    Questions / Issues If someone can recommend me a good free hosting site I can provide the whole project file. As mentioned in the text below the TakePicture() method is not working properly on the HTC HD 2 device. It would be nice if someone could look at the code below and tell me if it is right or wrong what I'm doing. Introduction I recently asked a question about displaying a video preview, taking camera image and rotating a video stream with DirectShow. The tricky thing about the topic is, that it's very hard to find good examples and the documentation and the framework itself is very hard to understand for someone who is new to windows programming and C++ in general. Nevertheless I managed to create a class that implements most of this features and probably works with most mobile devices. Probably because the DirectShow implementation depends a lot on the device itself. I could only test it with the HTC HD and HTC HD2, which are known as quite incompatible. HTC HD Working: Video preview, writing photo to file Not working: Set video resolution (CRASH), set photo resolution (LOW quality) HTC HD 2 Working: Set video resolution, set photo resolution Problematic: Video Preview rotated Not working: Writing photo to file To make it easier for others by providing a working example, I decided to share everything I have got so far below. I removed all of the error handling for the sake of simplicity. As far as documentation goes, I can recommend you to read the MSDN documentation, after that the code below is pretty straight forward. void Camera::Init() { CreateComObjects(); _captureGraphBuilder->SetFiltergraph(_filterGraph); InitializeVideoFilter(); InitializeStillImageFilter(); } Dipslay a video preview (working with any tested handheld): void Camera::DisplayVideoPreview(HWND windowHandle) { IVideoWindow *_vidWin; _filterGraph->QueryInterface(IID_IMediaControl,(void **) &_mediaControl); _filterGraph->QueryInterface(IID_IVideoWindow, (void **) &_vidWin); _videoCaptureFilter->QueryInterface(IID_IAMVideoControl, (void**) &_videoControl); _captureGraphBuilder->RenderStream(&PIN_CATEGORY_PREVIEW, &MEDIATYPE_Video, _videoCaptureFilter, NULL, NULL); CRect rect; long width, height; GetClientRect(windowHandle, &rect); _vidWin->put_Owner((OAHWND)windowHandle); _vidWin->put_WindowStyle(WS_CHILD | WS_CLIPSIBLINGS); _vidWin->get_Width(&width); _vidWin->get_Height(&height); height = rect.Height(); _vidWin->put_Height(height); _vidWin->put_Width(rect.Width()); _vidWin->SetWindowPosition(0,0, rect.Width(), height); _mediaControl->Run(); } HTC HD2: If set SetPhotoResolution() is called FindPin will return E_FAIL. If not, it will create a file full of null bytes. HTC HD: Works void Camera::TakePicture(WCHAR *fileName) { CComPtr<IFileSinkFilter> fileSink; CComPtr<IPin> stillPin; CComPtr<IUnknown> unknownCaptureFilter; CComPtr<IAMVideoControl> videoControl; _imageSinkFilter.QueryInterface(&fileSink); fileSink->SetFileName(fileName, NULL); _videoCaptureFilter.QueryInterface(&unknownCaptureFilter); _captureGraphBuilder->FindPin(unknownCaptureFilter, PINDIR_OUTPUT, &PIN_CATEGORY_STILL, &MEDIATYPE_Video, FALSE, 0, &stillPin); _videoCaptureFilter.QueryInterface(&videoControl); videoControl->SetMode(stillPin, VideoControlFlag_Trigger); } Set resolution: Works great on HTC HD2. HTC HD won't allow SetVideoResolution() and only offers one low resolution photo resolution: void Camera::SetVideoResolution(int width, int height) { SetResolution(true, width, height); } void Camera::SetPhotoResolution(int width, int height) { SetResolution(false, width, height); } void Camera::SetResolution(bool video, int width, int height) { IAMStreamConfig *config; config = NULL; if (video) { _captureGraphBuilder->FindInterface(&PIN_CATEGORY_PREVIEW, &MEDIATYPE_Video, _videoCaptureFilter, IID_IAMStreamConfig, (void**) &config); } else { _captureGraphBuilder->FindInterface(&PIN_CATEGORY_STILL, &MEDIATYPE_Video, _videoCaptureFilter, IID_IAMStreamConfig, (void**) &config); } int resolutions, size; VIDEO_STREAM_CONFIG_CAPS caps; config->GetNumberOfCapabilities(&resolutions, &size); for (int i = 0; i < resolutions; i++) { AM_MEDIA_TYPE *mediaType; if (config->GetStreamCaps(i, &mediaType, reinterpret_cast<BYTE*>(&caps)) == S_OK ) { int maxWidth = caps.MaxOutputSize.cx; int maxHeigth = caps.MaxOutputSize.cy; if(maxWidth == width && maxHeigth == height) { VIDEOINFOHEADER *info = reinterpret_cast<VIDEOINFOHEADER*>(mediaType->pbFormat); info->bmiHeader.biWidth = maxWidth; info->bmiHeader.biHeight = maxHeigth; info->bmiHeader.biSizeImage = DIBSIZE(info->bmiHeader); config->SetFormat(mediaType); DeleteMediaType(mediaType); break; } DeleteMediaType(mediaType); } } } Other methods used to build the filter graph and create the COM objects: void Camera::CreateComObjects() { CoInitialize(NULL); CoCreateInstance(CLSID_CaptureGraphBuilder, NULL, CLSCTX_INPROC_SERVER, IID_ICaptureGraphBuilder2, (void **) &_captureGraphBuilder); CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC_SERVER, IID_IGraphBuilder, (void **) &_filterGraph); CoCreateInstance(CLSID_VideoCapture, NULL, CLSCTX_INPROC, IID_IBaseFilter, (void**) &_videoCaptureFilter); CoCreateInstance(CLSID_IMGSinkFilter, NULL, CLSCTX_INPROC, IID_IBaseFilter, (void**) &_imageSinkFilter); } void Camera::InitializeVideoFilter() { _videoCaptureFilter->QueryInterface(&_propertyBag); wchar_t deviceName[MAX_PATH] = L"\0"; GetDeviceName(deviceName); CComVariant comName = deviceName; CPropertyBag propertyBag; propertyBag.Write(L"VCapName", &comName); _propertyBag->Load(&propertyBag, NULL); _filterGraph->AddFilter(_videoCaptureFilter, L"Video Capture Filter Source"); } void Camera::InitializeStillImageFilter() { _filterGraph->AddFilter(_imageSinkFilter, L"Still image filter"); _captureGraphBuilder->RenderStream(&PIN_CATEGORY_STILL, &MEDIATYPE_Video, _videoCaptureFilter, NULL, _imageSinkFilter); } void Camera::GetDeviceName(WCHAR *deviceName) { HRESULT hr = S_OK; HANDLE handle = NULL; DEVMGR_DEVICE_INFORMATION di; GUID guidCamera = { 0xCB998A05, 0x122C, 0x4166, 0x84, 0x6A, 0x93, 0x3E, 0x4D, 0x7E, 0x3C, 0x86 }; di.dwSize = sizeof(di); handle = FindFirstDevice(DeviceSearchByGuid, &guidCamera, &di); StringCchCopy(deviceName, MAX_PATH, di.szLegacyName); } Full header file: #ifndef __CAMERA_H__ #define __CAMERA_H__ class Camera { public: void Init(); void DisplayVideoPreview(HWND windowHandle); void TakePicture(WCHAR *fileName); void SetVideoResolution(int width, int height); void SetPhotoResolution(int width, int height); private: CComPtr<ICaptureGraphBuilder2> _captureGraphBuilder; CComPtr<IGraphBuilder> _filterGraph; CComPtr<IBaseFilter> _videoCaptureFilter; CComPtr<IPersistPropertyBag> _propertyBag; CComPtr<IMediaControl> _mediaControl; CComPtr<IAMVideoControl> _videoControl; CComPtr<IBaseFilter> _imageSinkFilter; void GetDeviceName(WCHAR *deviceName); void InitializeVideoFilter(); void InitializeStillImageFilter(); void CreateComObjects(); void SetResolution(bool video, int width, int height); }; #endif

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  • Creating a grid overlay over image.

    - by neteus
    Hi everybody, I made a script (using mootools library) that is supposed to overlay an image with a table grid and when each grid cell is clicked/dragged over its background color changes 'highlighting' the cell. Current code creates a table and positions it over the element (el, image in this case). Table was used since I am planning to add rectangle select tool later on, and it seemed easiest way to do it. <html> <head> <title></title> <script type="text/javascript" src="mootools.js"></script> <script type="text/javascript"> var SetGrid = function(el, sz, nr, nc){ //get number of rows/columns according to the 'grid' size numcols = el.getSize().x/sz; numrows = el.getSize().y/sz; //create table element for injecting cols/rows var gridTable = new Element('table', { 'id' : 'gridTable', 'styles' : { 'width' : el.getSize().x, 'height' : el.getSize().y, 'top' : el.getCoordinates().top, 'left' : el.getCoordinates().left } }); //inject rows/cols into gridTable for (row = 1; row<=numrows; row++){ thisRow = new Element('tr', { 'id' : row, 'class' : 'gridRow' }); for(col = 1; col<=numcols; col++){ thisCol = new Element('td', { 'id' : col, 'class' : 'gridCol0' }); //each cell gets down/up over event... down starts dragging|up stops|over draws area if down was fired thisCol.addEvents({ 'mousedown' : function(){ dragFlag = true; startRow = this.getParent().get('id'); startCol = this.get('id'); }, 'mouseup' : function(){ dragFlag = false; }, 'mouseover' : function(){ if (dragFlag==true){ this.set('class', 'gridCol'+$$('#lvlSelect .on').get('value')); } }, 'click' : function(){ //this.set('class', 'gridCol'+$$('#lvlSelect .on').get('id').substr(3, 1) ); str = $$('#lvlSelect .on').get('id'); alert(str.substr(2, 3)); } }); thisCol.inject(thisRow, 'bottom'); }; thisRow.inject(gridTable, 'bottom'); }; gridTable.inject(el.getParent()); } //sens level selector func var SetSensitivitySelector = function(el, sz, nr, nc){ $$('#lvlSelect ul li').each(function(el){ el.addEvents({ 'click' : function(){ $$('#lvlSelect ul li').set('class', ''); this.set('class', 'on'); }, 'mouseover' : function(){ el.setStyle('cursor','pointer'); }, 'mouseout' : function(){ el.setStyle('cursor',''); } }); }); } //execute window.addEvent('load', function(){ SetGrid($('imagetomap'), 32); SetSensitivitySelector(); }); </script> <style> #imagetomapdiv { float:left; display: block; } #gridTable { border:1px solid red; border-collapse:collapse; position:absolute; z-index:5; } #gridTable td { opacity:0.2; filter:alpha(opacity=20); } #gridTable .gridCol0 { border:1px solid gray; background-color: none; } #gridTable .gridCol1 { border:1px solid gray; background-color: green; } #gridTable .gridCol2 { border:1px solid gray; background-color: blue; } #gridTable .gridCol3 { border:1px solid gray; background-color: yellow; } #gridTable .gridCol4 { border:1px solid gray; background-color: orange; } #gridTable .gridCol5 { border:1px solid gray; background-color: red; } #lvlSelect ul {float: left; display:block; position:relative; margin-left: 20px; padding: 10px; } #lvlSelect ul li { width:40px; text-align:center; display:block; border:1px solid black; position:relative; padding: 10px; list-style:none; opacity:0.2; filter:alpha(opacity=20); } #lvlSelect ul li.on { opacity:1; filter:alpha(opacity=100); } #lvlSelect ul #li0 { background-color: none; } #lvlSelect ul #li1 { background-color: green; } #lvlSelect ul #li2 { background-color: blue; } #lvlSelect ul #li3 { background-color: yellow; } #lvlSelect ul #li4 { background-color: orange; } #lvlSelect ul #li5 { background-color: red; } </style> </head> <body> <div id="imagetomapdiv"> <img id="imagetomap" src="1.png"> </div> <div id="lvlSelect"> <ul> <li value="0" id="li0">0</li> <li value="1" id="li1">1</li> <li value="2" id="li2">2</li> <li value="3" id="li3">3</li> <li value="4" id="li4">4</li> <li value="5" id="li5" class="on">5</li> </ul> </div> </body> </html> A 'working' example: http://72.14.186.218/~alex/motion.php There are two problems: while it works just fine in FF, IE and Chrome do not create the table if the page is refreshed. If you go back to directory root and click on the link to the file the grid table is displayed, if you hit 'refresh' button -- the script runs but the table is not injected. Secondly, although the table HTML is injected in IE, it does not display it. I tried adding nbsp's to make sure its not ignored -- to no avail. Any suggestions on improving code or help with the issues is appreciated. Thanks!

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  • Want custom title / image / description in facebook share link

    - by Ezop
    Hi! I am making a flash app that demonstrates potensial traffic injuries when driving at different speeds. I want the user to be able to share this information on facebook. However this demands that i can customize the text that will appear on facebook in some manner. I am making an url that is opened in a blank window (from the flash app itself). I specify the u and t parameters, putting the generated message as the t parameter. But this seems to always be overridden by the pages title. If i omit the title tag from the html code, the file name is used (also overriding the specified title). http://www.facebook.com/sharer.php?u=http://espentokerud.com/face/addiste.html&t=test; I also tried url-encoding the url, but to no avail. http://www.facebook.com/sharer.php?u=http%3a%2f%2fespentokerud.com%2fface%2faddiste.html&t=test; I also tried using the addthis API, but experience the same shortcomings. The funny thing is that if i post a swf, the title and description can be customized, and it is also possible to specify a screenshot. But if i dont post a swf, this seems to be ignored. I am aware that I can use meta tags on the html page to specify the thumbnail image, title and description, but some of this content has to be based on calculations inside the flash app. Can anyone help me out or point me in the right direction? I am thankful for any help!

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  • Why Doesn’t Disk Cleanup Delete Everything from the Temp Folder?

    - by The Geek
    After you’ve used Disk Cleanup, you probably expect every temporary file to be completely deleted, but that’s not actually the case. Files are only deleted if they are older than 7 days old, but you can tweak that number to something else. This is one of those tutorials that we’re showing you for the purpose of explaining how something works, but we’re not necessarily recommending that you implement it unless you really understand what’s going on. Keep reading for more Latest Features How-To Geek ETC The How-To Geek Guide to Learning Photoshop, Part 8: Filters Get the Complete Android Guide eBook for Only 99 Cents [Update: Expired] Improve Digital Photography by Calibrating Your Monitor The How-To Geek Guide to Learning Photoshop, Part 7: Design and Typography How to Choose What to Back Up on Your Linux Home Server How To Harmonize Your Dual-Boot Setup for Windows and Ubuntu Hang in There Scrat! – Ice Age Wallpaper How Do You Know When You’ve Passed Geek and Headed to Nerd? On The Tip – A Lamborghini Theme for Chrome and Iron What if Wile E. Coyote and the Road Runner were Human? [Video] Peaceful Winter Cabin Wallpaper Store Tabs for Later Viewing in Opera with Tab Vault

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  • pulling an UIImage from a UITextView or UILabel gives white image

    - by user293139
    Hello all, I need to grab an UIImage from a UITextView or UILabel. I've got a method that will pull an image successfully from other types of views ( [UIViewController view], MKMapView, UIButtons) but I am just getting a white rect for my UITextView. I've been banging my head against the wall for a while and suspect something really, really basic. many thanks! @interface TaskAccomplishmentViewController : UIViewController { MKMapView *mapView; UILabel *timeLeftText; UITextView *challengeText; UIButton *successButton; -(void) setChallangeImageToImageFromChallenge { // works // [currChallenge setChallengeImage:[UIImageUtils grabImageFromView:mapView]]; // [currChallenge setChallengeImage:[UIImageUtils grabImageFromView:[self view]]]; // [currChallenge setChallengeImage:[UIImageUtils grabImageFromView:successButton]]; //doesn't work // [currChallenge setChallengeImage:[UIImageUtils grabImageFromView:timeLeftText]]; [currChallenge setChallengeImage:[UIImageUtils grabImageFromView:challengeText]]; } and the grabImage from a UIView code +(UIImage *)grabImageFromView: (UIView *) viewToGrab { UIGraphicsBeginImageContext(viewToGrab.bounds.size); [[viewToGrab layer] renderInContext:UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return viewImage; }

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  • Get paperclip to crop the image without validating

    - by Micke
    Hello fellow stackoverflow members. I have been following this guide to enable users to have their own avatar. But i have bumped in to a litle problem. When the user is cropping the image the model tries to validate all my validations. My user model looks like this: class User < ActiveRecord::Base has_attached_file :avatar, :styles => { :small => "100x100>", :large => "500x500>" }, :processors => [:cropper] attr_accessor :password, :crop_x, :crop_y, :crop_w, :crop_h attr_accessible :crop_x, :crop_y, :crop_w, :crop_h validates_confirmation_of :password validates_presence_of :password And when the user runs the crop updating script the user model tries to validate the password. But because i have no password field on the cropping page it can't validate it. Here is the updating of the crop: @user = User.find(current_user.id) if @user.update_attributes(params[:user]) flash[:notice] = "Successfully updated user." end How can i bypass this in a easy and clean way?

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  • picturebox image randomisation C#

    - by cheesebunz
    Hi everyone, i am working on a puzzle slider program and trying to randomize images inside of pictureboxes. I did some research on the internet can't find any examples i could work on. These are my code: Random r = new Random(); PictureBox[] picBox = new PictureBox[9]; picBox[0] = new PictureBox(); picBox[1] = new PictureBox(); picBox[2] = new PictureBox(); picBox[3] = new PictureBox(); picBox[4] = new PictureBox(); picBox[5] = new PictureBox(); picBox[6] = new PictureBox(); picBox[7] = new PictureBox(); picBox[8] = new PictureBox(); i have bitmap array too: Bitmap[] pictures = new Bitmap[9]; pictures[0] = new Bitmap(@"1.1Bright.jpg"); pictures[1] = new Bitmap(@"1.2Bright.jpg"); pictures[2] = new Bitmap(@"1.3Bright.jpg"); pictures[3] = new Bitmap(@"2.1Bright.jpg"); pictures[4] = new Bitmap(@"2.2Bright.jpg"); pictures[5] = new Bitmap(@"2.3Bright.jpg"); pictures[6] = new Bitmap(@"3.1Bright.jpg"); pictures[7] = new Bitmap(@"3.2Bright.jpg"); pictures[8] = new Bitmap(@"3.3Dark.jpg"); i tried a few ways but i don't know how to set random pictures[] into the picBox[]: for(int i=0; i<=8;i++) { picBox[i].Image= pictures[r.Next(0,9)]; } the problem here is that some pictureboxes e.g picBox[1] and picBox[6] are repeated pictures. How do i make them non repeats? Examples are greatly appreciated thanks.

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  • Fastest image iteration in Python

    - by Greg
    I am creating a simple green screen app with Python 2.7.4 but am getting quite slow results. I am currently using PIL 1.1.7 to load and iterate the images and saw huge speed-ups changing from the old getpixel() to the newer load() and pixel access object indexing. However the following loop still takes around 2.5 seconds to run for an image of around 720p resolution: def colorclose(Cb_p, Cr_p, Cb_key, Cr_key, tola, tolb): temp = math.sqrt((Cb_key-Cb_p)**2+(Cr_key-Cr_p)**2) if temp < tola: return 0.0 else: if temp < tolb: return (temp-tola)/(tolb-tola) else: return 1.0 .... for x in range(width): for y in range(height): Y, cb, cr = fg_cbcr_list[x, y] mask = colorclose(cb, cr, cb_key, cr_key, tola, tolb) mask = 1 - mask bgr, bgg, bgb = bg_list[x,y] fgr, fgg, fgb = fg_list[x,y] pixels[x,y] = ( (int)(fgr - mask*key_color[0] + mask*bgr), (int)(fgg - mask*key_color[1] + mask*bgg), (int)(fgb - mask*key_color[2] + mask*bgb)) Am I doing anything hugely inefficient here which makes it run so slow? I have seen similar, simpler examples where the loop is replaced by a boolean matrix for instance, but for this case I can't see a way to replace the loop. The pixels[x,y] assignment seems to take the most amount of time but not knowing Python very well I am unsure of a more efficient way to do this. Any help would be appreciated.

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