Search Results

Search found 9235 results on 370 pages for 'social networking'.

Page 237/370 | < Previous Page | 233 234 235 236 237 238 239 240 241 242 243 244  | Next Page >

  • Sync video play over network

    - by Nemesis
    Hi, I have made a media player that plays basically anything that's scheduled to it via a text file. The player can also play the exact same clip on multiple machines(PC's). The problem is the syncing. The same video starts playing on each of the machines, but they are out by about 400ms, which looks crap and if there's sound it's even worse. What I do at the moment is: One machine is set up as the master and all other machines are set up as slaves. The master decides what item will be played. It waits for a message from each of the slaves, once all slaves are connected (or after the timeout), it broadcasts the item id of the file that needs to be played. All machines then start playing that file. What I also tried: I thought that the file loading time might be the major driving factor in the sync mismatch, so I chankged the code to do the following. The master still decides what file to play. It waits for the connect message from each slave (or timeout) and transmits the item id of the file to play. All machines start playing that file but pauses it immediately. The master then again waits for a ready message from each of the slaves. As soon as all slaves responded the master sends a play message to all slaves. All machines then continue the file. This unfortunately did not improve the problem. I am now pretty sure the sync mismatch is due to network delay. How can I compensate for this? Or maybe determine the delay to each slave? All network comms are done with winsock. Any thoughts or ideas is much appreciated.

    Read the article

  • tool to find out distance in terms of no. of hops in unix

    - by mawia
    Hi! all, I am writing an application for video streaming.In the application server is required to know the distance of the client from it self in terms of hop number.My question is,is there any tool/method other than traceroute available in unix environment to find it? I also need to find out the geographical location of the client.So is their any tool/method for this as well? Any help in this regard will be highly appreciated. Thanks in advance. Mawia

    Read the article

  • Preventing threads from writing to the same file

    - by EpsilonVector
    I'm implementing an FTP-like protocol in Linux kernel 2.4 (homework), and I was under the impression that if a file is open for writing any subsequent attempt to open it by another thread should fail, until I actually tried it and discovered it goes through. How do I prevent this from happening? PS: I'm using open() to open the file.

    Read the article

  • What's the best CDN for image hosting on a high-volume web site?

    - by Mike
    Akamai is way too expensive. Photobucket is not reliable. Is there a great content delivery network that I can use just to host my images? We deploy images programmatically via FTP, so there is some programming behind the scenes. Having some sort of reporting about the reliability of the service, whether it's raw logs files or a web-based admin screen that shows http errors, would also be important. Has anyone worked with edgecast?

    Read the article

  • how to disconnect a windows share dir by known IP?

    - by linjunhalida
    windows only record 1 user/pwd to a remote share dir, and my program need to connect a dir, but the user may login first, let my program failed to connect, is there a method to disconnect it? i only know the IP. I use wnetcancelconnection2(remotedir) first, but still cannot work, and return 1219 error(credentials supplied conflict with an existing set of credentials)

    Read the article

  • How an application or website finds your ip?

    - by johnkills
    I think there are only two ways a application or a server could get your IP. If it is an application, java/flash, I think it could check your network settings locally and send your IP back to the server. Then the server would know. The other way it could find is that it could analyze the packet headers. Then find there your IP information. But if I wanted it to stop doing it. If it was analyzing locally my IP information I could stop that packet or change its information so the website would be confused about the IP information. If it was analyzing the packet headers and if knew what packets it was analyzing because it wont analyze every packet, I could stop sending those packets. Example: Websites that checks your IP, how does it do it? If you are not downloading any application, you would exclude the 1. scenarion. Then the only possibility is that it was analyzing packet headers but what kind of packets? It was not one question only but if anyone knows something about it, I would like to know too. :) Thanks

    Read the article

  • Polling a web URL until event

    - by Jaxo
    I'm really sorry about the crappy title - if anybody has a better way of wording it, please edit it! I basically need to have a C# application run a function if the output of a URL is a certain value. For example, if the website says blue the background colour will be blue, red to make it red, etc. The problem is I don't want to spam my webserver with checks. The 4 bytes it downloads each time is negligible, but if I were to deploy this type of system on multiple computers, it would get slower and slower and the bandwidth would add up quickly. So my question is: How can my desktop application run a piece of code only when a web URL has a different output without checking each time? I can't use sockets, and any sort of LAN protocol won't end up working. My reasoning behind this potentially nefarious code is to be able to mute computers by updating a file on the website (as you may have seen in my previous question today, sorry!). I'd like it to be rather quick, and not have the refresh time minutes apart, a few seconds at the most would be ideal. How can I accomplish this? The website's code is easy, but getting the C# application to check when it changes is the part I'm stuck on. Nothing shows up on the website other than the command. Thanks!

    Read the article

  • Raspberry Pi broadcast serial port data to local network

    - by D051P0
    I didn't find anything to help me with this problem. What I want is: Serial device sends repeatedly some data to serial port. Raspberry Pi should get this data from RxD and stream it to local network via port 10001 without filtering it. So I can find this device on my pc. This should also work in other direction: Raspberry listen to port 10001 and forward all data from local network to TxD. I'm newbie in Linux World. How can I listen to some port on Raspberry Pi and send broadcast to the same port? I'm using Raspbian Wheezy with soft float. I have found a library Pi4j for Java, that I already use to get and write data from/to serial port. final Serial serial = SerialFactory.createInstance(); serial.addListener(new SerialDataListener() { public void dataReceived(SerialDataEvent event) { forward(event.getData()); } }); event.getData() is a String, which I want to broadcast in my local network. Is it generally a good Idea to use Java for that? I need also a String from port 10001, which I can forward to serial port.

    Read the article

  • "Share this on..." URLs

    - by Andrea
    I have to create a bunch of these "Share this on" Technorati, Digg, Facebook, Reddit, del.icio.us, StumbleUpon, MySpace and so on. It is very easy to find online icons for this task, but it is a little more difficult to find what URLs I should link. Is there any updated list of all these services? Of course I could copy them from other sites having this, but I am not sure they are updated, and moreover maybe there is some GET parameter I want to set differently.

    Read the article

  • Simple performance testing tool in C#?

    - by Tomas
    Hi, At first -I need to do it as my university project so I am not interested in using existing tools. I would like to know whether it is even possible to write a very simple tool that I could use for performance testing of web applications. It would only record actions (I do not know, maybe just packet sniffering?) and then replay. However I have basic idea (record packets on port 80 and sending them again), I do not know how to measure time for each transaction as they are not differentiated. Any help is greatly appreciated, thank you!

    Read the article

  • What approach should be suitable for user authentification in simle client/server app

    - by TerryS
    My previous question was closed so I will be more specific. I need to create an application, desktop one written in C#, that will ask for user credentials and after verification opens the GUI allowing to work with DB (black box for users). It should be used from everywhere, not LAN or SQL domain. I assume I would need to do the following: Create a client and a server applications that will deal with authentification. That would mean a lot of socketing stuff.. Once the user is verified, the client queries would be sent to database (client-server-DB). The server would need to send the DB data sets back to the client. As you can see, this is just my guess but I have no idea whether its too complicated or completely wrong. The main thing is that it must be desktop app (not web based one) and accessible from everywhere. I am interested in main points how to design the system and will be extremely grateful for that.

    Read the article

  • Detect Internet V. local lan connection.

    - by MattR
    Is there anyway with Windows api to detect whether a Windows 7 computer's network connection is an internet connection or a LAN connection without internet access? Windows 7 and Vista indicate this in the network icon (Local only v. Local and Internet), is there anyway to grab that information progammatically?

    Read the article

  • Add a banner at the top on unknown HTML page on the fly; Send a note to network user

    - by Vi
    I want to be able to send messages to users of network that my computer routes to. Modifying requested pages, by adding messages like Warning: this access point is going down soon" or Network quota exhausted or You are overusing the network connection and may be banned or Security notice: this is unencrypted network, so everybody around can see this page too It seems the only good solution (as there is no general "Send notice to users of my access point" thing). All traffic is already routed through -j REDIRECT, socat and remote SOCSK5 server, so intercepting unencrypted content should be easy. How it's better to add a message? Just inserting <div style="color:white; background-color:red">Sorry, connect_me access point is going down soon...</div> as the first element of <body> breaks design of some pages (f.e. Wikipedia). Should I also add some "Cache-control" directive to prevent persisting such messages? /* smdclient messages are poor solution, as them are Windows-only and can disturb users not using the network */

    Read the article

  • Ubuntu Wired network(ethernet does not work)

    - by badnaam
    It was working just fine, until the other day I yanked it out. The wireless works just fine on the same router. If I login to a windows 7 instance on this dual boot laptop then the ehternet works just fine. So it's not a hardware, cable or router issue. The card even gets an ip, but I can't connect to the internet. Here are the details from route, iptables, ifconfig, ping etc. Any ideas? I have been struggling with this for day, none seems to have an answer. http://pastie.org/954816

    Read the article

  • OS-independent Inter-program communication between Python and C

    - by Gyppo
    I have very little idea what I'm doing here, I've never done anything like this before, but a friend and I are writing competing chess programs and they need to be able to communicate to each other. He'll be writing mainly in C, the bulk of mine will be in Python, and I can see a few options: Alternately write to a temp file, or successive temp files. As the communication won't be in any way bulky this could work, but seems like an ugly work-around to me, the programs will have to keep checking for change/new files, it just seems ugly. Find some way of manipulating pipes i.e. mine.py| ./his . This seems like a bit of a dead end. Use sockets. But I don't know what I'd be doing, so could someone give me a pointer to some reading material? I'm not sure if there are OS-independent, language independent methods. Would there have to be some kind of supervisor server program to administrate? Use some kind of HTML protocol, which seems like overkill. I don't mind the programs having to run on the same machine. What do people recommend, and where can I start reading?

    Read the article

  • Why is UDP + a software reliable ordering system faster than TCP?

    - by Ricket
    Some games today use a network system that transmits messages over UDP, and ensures that the messages are reliable and ordered. For example, RakNet is a popular game network engine. It uses only UDP for its connections, and has a whole system to ensure that packets can be reliable and ordered if you so choose. My basic question is, what's up with that? Isn't TCP the same thing as ordered, reliable UDP? What makes it so much slower that people have to basically reinvent the wheel?

    Read the article

  • What host do I have to bind a listening socket to?

    - by herrturtur
    I used python's socket module and tried to open a listening socket using import socket import sys def getServerSocket(host, port): for r in socket.getaddrinfo(host, port, socket.AF_UNSPEC, socket.SOCK_STREAM, 0, socket.AI_PASSIVE): af, socktype, proto, canonname, sa = r try: s = socket.socket(af, socktype, proto) except socket.error, msg: s = None continue try: s.bind(sa) s.listen(1) except socket.error, msg: s.close() s = None continue break if s is None: print 'could not open socket' sys.exit(1) return s Where host was None and port was 15000. The program would then accept connections, but only from connections on the same machine. What do I have to do to accept connections from the internet?

    Read the article

  • How the websocket bi-directional concept work?

    - by GMsoF
    I think the main difference between websocket and http streaming (I am not refering to polling and long polling) is websocket allows bi-directional communication which is similar to usual raw socket programming. (above is my understanding, could be wrong, feel free to correct me.) My question is how the web client (browser) continue to send another request in the already-opened websocket? Usual http request will treat another request as new socket connection, but websocket does not, that is why I am confused, how it achieve that? It should be handled in Server side or Client (browser) side?

    Read the article

  • DataOutputStream, does it lose some bits

    - by user308806
    hello, I'm writing a client server application, but I don't receive the same bytes at the client side when they are sent from the server side. At the server side I used .write(bytes[]) method. At the client side, I used .readFully(byte[]) method. Do you have any idea ?

    Read the article

  • Connection to embedded device with Windows and .Net

    - by tim
    I am building a .net application(xp, vista, 7) that will communicate with an embedded device. I will be able to connect via IP, serial port and modem. Question: Should I allow some type of open connection within my application that will allow me to connect to the device through some other channels that may be set up in the operating system just to allow future extensibility without really having to change anything on the device? I was just imagining that the operating system would be able to serve all communication channels that may be setup through the operating system to the device. Like would an admin setup some channel through SMTP or other protocol. I just didn’t want to box myself in and ignore some more open architecture. Thanks.

    Read the article

< Previous Page | 233 234 235 236 237 238 239 240 241 242 243 244  | Next Page >