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  • preverification error in netbeans and eclipse while including j2ssh maverick

    - by user568651
    problem-- Preverification errors: Error preverifying class com.maverick.ssh.components.ComponentFactory java/lang/NoClassDefFoundError: java/lang/Cloneable j2ssh Unknown Java Problem this error comes while j2ssh is added as a library in my application. console-- Uncaught exception: java.lang.NoClassDefFoundError: com/maverick/ssh/LicenseManager - mobilessh.MobileSSH.run(), bci=2 - java.lang.Thread.run(), bci=11 this error shows both in eclipse and netbeans ide 6.9.1 jdk 1.6 installed.. wtk 3.0 and 2.5.2.

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  • PowerShell locking File....

    - by Ben
    I am trying to do something very simple in powershell Reading the contents of a file Manipulation some string Saving the modified test back to the file function Replace { $file = Get-Content C:\Path\File.cs $file | foreach {$_ -replace "document.getElementById", "$"} |out-file -filepath C:\Path\File.cs } I have tried Set-Content as well. I always get unautorized exception. I can see the $file has the file content, error is coming while writing the file. Any help is appreciated. Ben

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  • Java: how to access assignments in try-catch -loop?

    - by HH
    $ javac TestInit2.java TestInit2.java:13: variable unknown might not have been initialized System.out.println(unknown); ^ 1 error Code import java.util.*; import java.io.*; public class TestInit2 { public static void main(String[] args){ String unknown; try{ unknown="cannot see me, why?"; }catch(Exception e){ e.printStackTrace(); } System.out.println(unknown); } }

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  • C# DateTime Class and Datetime in database

    - by Spyros
    Hello . I have the following problem. I have an object with some DateTime properties , and a Table in database that I store all that objects , in Sql server I want to store the DateTime properties in some columns of DateTime Datatype, but the format of datetime in sql server is different from the DateTime class in c# and I got an sql exception saying "DateTime cannot be parsed". I know how to solve this by making the format yyyy-MM-dd but is this the proper and best solution to do this?

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  • no appropriate default constructor available . (when creating a child class)

    - by numerical25
    I am creating some custom exception classes doing the following class GXException { public: GXException(LPCWSTR pTxt):pReason(pTxt){}; LPCWSTR pReason; }; class GXVideoException : GXException { public: GXVideoException(LPCWSTR pTxt):pReason(pTxt){}; LPCWSTR pReason; }; When I created GXVideoException to extend GXException, I get the following error 1>c:\users\numerical25\desktop\intro todirectx\godfiles\gxrendermanager\gxrendermanager\gxrendermanager\gxexceptions.h(14) : error C2512: 'GXException' : no appropriate default constructor available

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  • WMS authentication plugin

    - by roul
    Hi, I'm trying to create a custom authentication plugin for WMS 2009 in C#. I managed to implement something that for some reason blocks all requests... [ComVisible(true)] [Guid("C0A0B38C-C4FE-43B5-BE9E-C100A83BBCEE")] public class AuthenticationPlugin : IWMSBasicPlugin, IWMSAuthenticationPlugin, IWMSAuthenticationContext private const string SubKey = "SOFTWARE\\Microsoft\\Windows Media\\Server\\RegisteredPlugins\\Authentication\\{C0A0B38C-C4FE-43B5-BE9E-C100A83BBCEE}"; [ComRegisterFunction] public static void RegisterFunction(Type t) { try { RegistryKey regHKLM = Registry.LocalMachine; regHKLM = regHKLM.CreateSubKey(SubKey); regHKLM.SetValue(null, "UC WMS Authentication plugin"); RegistryKey regHKCR = Registry.ClassesRoot; regHKCR = regHKCR.CreateSubKey("CLSID\\{C0A0B38C-C4FE-43B5-BE9E-C100A83BBCEE}\\Properties"); regHKCR.SetValue("Name", CustomC WMS Authentication plugin"); regHKCR.SetValue("Author", "Me"); regHKCR.SetValue("CopyRight", "Copyright 2009. All rights reserved"); regHKCR.SetValue("Description", "Enables custom WMS authentication"); } catch (Exception error) { Console.WriteLine(error.Message, "Inside RegisterFunction(). Cannot Register."); } } [ComUnregisterFunction] public static void UnRegisterFunction(Type t) { try { RegistryKey regHKLM = Registry.LocalMachine; regHKLM.DeleteSubKey(SubKey); RegistryKey regHKCR = Registry.ClassesRoot; regHKCR.DeleteSubKeyTree("CLSID\\{C0A0B38C-C4FE-43B5-BE9E-C100A83BBCEE}"); regHKCR.DeleteSubKeyTree("CSEventTest.CSEventPlugin"); } catch (Exception error) { Console.WriteLine(error.Message, "Cannot delete a subkey."); } } #region IWMSBasicPlugin Members public void InitializePlugin(IWMSContext serverContext, WMSNamedValues namedValues, IWMSClassObject classFactory) { } public void ShutdownPlugin() { } public void EnablePlugin(ref int flags, ref int heartbeatPeriod) { } public void DisablePlugin() { } public object GetCustomAdminInterface() { return null; } public void OnHeartbeat() { } #endregion #region IWMSAuthenticationPlugin Members public IWMSAuthenticationContext CreateAuthenticationContext() { return (IWMSAuthenticationContext)this; } public int GetFlags() { return Convert.ToInt32(WMS_AUTHENTICATION_FLAGS.WMS_AUTHENTICATION_ANONYMOUS, CultureInfo.InvariantCulture); } public string GetPackageName() { return "Custom WMS Authentication"; } public string GetProtocolName() { return "Basic"; } #endregion #region IWMSAuthenticationContext Members public void Authenticate(object responseBlob, IWMSContext userContext, IWMSContext presentationContext, IWMSCommandContext commandContext, IWMSAuthenticationCallback callBack, object context) { callBack.OnAuthenticateComplete(WMS_AUTHENTICATION_RESULT.WMS_AUTHENTICATION_SUCCESS, null, context); } public IWMSAuthenticationPlugin GetAuthenticationPlugin() { return (IWMSAuthenticationPlugin)this; } public string GetImpersonationAccountName() { return String.Empty; } public int GetImpersonationToken() { return 0; } public string GetLogicalUserID() { return this.GetImpersonationAccountName(); } #endregion } Can anyone spot why this is happening? Also, is there any way I could have a look at the code for the standard Anonymous Authentication plugin already installed on the server? Is it in an assembly somewhere? Thanks.

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  • Still confuse parse JSON in GWT

    - by graybow
    Please help meee. I create a project named 'tesdb3' in eclipse. I create the PHP side to access the database, and made the output as JSON.. I create the userdata.php in folder war. then I compile tesdb3 project. Folder tesdb3 and the userdata.php in war moved in local server(I use WAMP). I put the PHP in folder tesdb3. This is the result from my localhost/phpmyadmin/tesdb3/userdata.php [{"kode":"002","nama":"bambang gentolet"},{"kode":"012","nama":"Algiz"}] From that result I think the PHP side was working good.Then I create UserData.java as JSNI overlay like this: package com.tesdb3.client; import com.google.gwt.core.client.JavaScriptObject; class UserData extends JavaScriptObject{ protected UserData() {} public final native String getKode() /*-{ return this.kode; }-*/; public final native String getNama() /*-{ return this.nama; }-*/; public final String getFullData() { return getKode() + ":" + getNama(); } } Then Finally in the tesdb3.java: public class Tesdb3 implements EntryPoint { String url= "http://localhost/phpmyadmin/tesdb3/datauser.php"; private native JsArray<UserData> getuserdata(String json) /*-{ return eval(json); }-*/; public void LoadData() throws RequestException{ RequestBuilder builder = new RequestBuilder(RequestBuilder.GET, URL.encode(url)); builder.sendRequest(null, new RequestCallback(){ @Override public void onError(Request request, Throwable exception) { Window.alert("error " + exception); } public void onResponseReceived(Request request, Response response) { Window.alert("betul" + response.getText()); //data(getuserdata(response.getText())); } }); } public void data(JsArray<UserData> data){ for (int i = 0; i < data.length(); i++) { String lkode =data.get(i).getKode(); String lname =data.get(i).getNama(); Label l = new Label(lkode+" "+lname); tb.setWidget(i, 0, l); } RootPanel.get().add(new HTML("my data")); RootPanel.get().add(tb); } public void onModuleLoad() { try { LoadData(); } catch (RequestException e) { } } } The result just showing string "my data". And the Window.alert(response.getText()) showing nothing. Whyy?

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  • Unable to upload files through File Upload control

    - by Shrewd Demon
    hi, i am trying to upload files through the ASP.NET File Upload control. Every thing is working fine, except for the fact that when i try to upload the file on the server i am getting an error: (probably some authorization exception). do i need to give some rights to the upload up there on the server. If so then for which account and do i need to restart the server after giving rights?? Please help... thank you

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  • Python SUDS - problem with sending a message encoded not in UTF-8

    - by bartekb
    I need to send a SOAP message (with Python SUDS) with strings encoded in 'iso-8859-2'. Does anybody know how to do it? SUDS raises the following exception when I invoke a method on a client with parameters encoded in 'iso-8859-2': File "/home/bartek/myenv/lib/python2.5/site-packages/suds/sax/text.py", line 43, in __new__ result = super(Text, cls).__new__(cls, *args, **kwargs) UnicodeDecodeError: 'ascii' codec can't decode byte 0xc5 in position 10: ordinal not in range(128)

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  • Issue in Adding data into database using hibernate

    - by sarah
    Hi , I am getting the following exception "org.hibernate.HibernateException: The database returned no natively generated identity value "while adding data into database i am using the following code.Please let me know what is wrong Sesion session=HibernateUtil.getSession(); Transaction tx = session.beginTransaction(); session.save(user); logger.info("Successfully data insert in database"); tx.commit(); isSaved=true; Thankx

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  • Validate an Xml file against a DTD with a proxy. C# 2.0

    - by Chris Dunaway
    I have looked at many examples for validating an XML file against a DTD, but have not found one that allows me to use a proxy. I have a cXml file as follows (abbreviated for display) which I wish to validate: <?xml version="1.0" encoding="utf-8"?> <!DOCTYPE cXML SYSTEM "http://xml.cxml.org/schemas/cXML/1.2.018/InvoiceDetail.dtd"> <cXML payloadID="123456" timestamp="2009-12-10T10:05:30-06:00"> <!-- content snipped --> </cXML> I am trying to create a simple C# program to validate the xml against the DTD. I have tried code such as the following but cannot figure out how to get it to use a proxy: private static bool isValid = false; static void Main(string[] args) { try { XmlTextReader r = new XmlTextReader(args[0]); XmlReaderSettings settings = new XmlReaderSettings(); XmlDocument doc = new XmlDocument(); settings.ProhibitDtd = false; settings.ValidationType = ValidationType.DTD; settings.ValidationEventHandler += new ValidationEventHandler(v_ValidationEventHandler); XmlReader validator = XmlReader.Create(r, settings); while (validator.Read()) ; validator.Close(); // Check whether the document is valid or invalid. if (isValid) Console.WriteLine("Document is valid"); else Console.WriteLine("Document is invalid"); } catch (Exception ex) { Console.WriteLine(ex.ToString()); } } static void v_ValidationEventHandler(object sender, ValidationEventArgs e) { isValid = false; Console.WriteLine("Validation event\n" + e.Message); } The exception I receive is System.Net.WebException: The remote server returned an error: (407) Proxy Authentication Required. which occurs on the line while (validator.Read()) ; I know I can validate against a DTD locally, but I don't want to change the xml DOCTYPE since that is what the final form needs to be (this app is solely for diagnostic purposes). For more information about the cXML spec, you can go to cxml.org. I appreciate any assistance. Thanks

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  • .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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  • PackageManager: Not granting permission

    - by scott
    Im trying to force my phone to go to sleep as soon as i turn my screen off, but whenever i install with adb, packagemanager informs me that it wont grant the permission i need, so my service throws an exception. I was able to install another app called power save mode toggle which has the same permission, and it seems to work, so i should be able to get this to work, right?

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  • JProgressBar.stringPainted(true); is not working

    - by Mirza Ghalib
    This is a part of my java code, in this code I have written that when I click the button the value of JProgressBar should becomes 0 and stringPainted(); becomes true, but "string painted" is not visible when I click the button, please help. import java.awt.Color; import java.awt.Dimension; import java.awt.FlowLayout; import java.awt.Graphics; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JProgressBar; public class R implements ActionListener { static int y; CustomProgressBar b = new CustomProgressBar(); public static void main(String arg[]) throws Exception { new R(); } public R() throws Exception { JFrame f = new JFrame(); JButton btn = new JButton("Click"); f.setExtendedState(JFrame.MAXIMIZED_BOTH); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.setUndecorated(true); f.setLayout(new FlowLayout()); btn.addActionListener(this); f.add(b); f.add(btn); f.setVisible(true); } class CustomProgressBar extends JProgressBar{ private static final long serialVersionUID = 1L; private boolean isStringToBePainted = false; public CustomProgressBar() { super(JProgressBar.VERTICAL,0,100); } @Override protected void paintComponent(Graphics g) { super.paintComponent(g); if(isStringToBePainted ) { Dimension size = CustomProgressBar.this.getSize(); if( CustomProgressBar.this.getPercentComplete()<0.9 ) R.y = (int)( size.height - size.height * CustomProgressBar.this.getPercentComplete() ); String text = getString(); g.setColor(Color.BLACK ); g.drawString(text, 0, R.y); } } @Override public void setStringPainted(boolean b) { isStringToBePainted=b; } } @Override public void actionPerformed(ActionEvent e) { b.setValue(0); b.setStringPainted(true); } }

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  • Seam IllegalStateException: Two components with the same name and precedence

    - by Anand
    Hi, When I run my seam application I get the following error Exception sending context initialized event to listener instance of class org.jboss.seam.servlet.SeamListener java.lang.IllegalStateException: Two components with the same name and precedence - component name: wizardController, component classes: package.WizardController, package.WizardController at org.jboss.seam.init.Initialization.addComponentDescriptor(Initialization.java:543) at org.jboss.seam.init.Initialization.installScannedComponentAndRoles(Initialization.java:809) at org.jboss.seam.init.Initialization.scanForComponents(Initialization.java:756) at org.jboss.seam.init.Initialization.init(Initialization.java:629) at org.jboss.seam.servlet.SeamListener.contextInitialized(SeamListener.java:35) I am not able to resolve this problem.

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  • Can't find method in the activity

    - by Synesso
    I'm starting with Scala + Android. I'm trying to wire a button action to a button without the activity implementing View.OnClickListener. The button click fails at runtime because the method cannot be found. The document I'm working through says that I need only declare a public void method taking a View on the action, and use that method name in the layout. What have I done wrong? MainActivity.scala package net.badgerhunt.hwa import android.app.Activity import android.os.Bundle import android.widget.Button import android.view.View import java.util.Date class MainActivity extends Activity { override def onCreate(savedInstanceState: Bundle) = { super.onCreate(savedInstanceState) setContentView(R.layout.main) } def calculate(button: View): Unit = println("calculating with %s ...".format(button)) } res/layout/main.xml <?xml version="1.0" encoding="utf-8"?> <Button xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/button" android:text="" android:onClick="calculate" android:layout_width="fill_parent" android:layout_height="fill_parent"/> the failure onclick D/AndroidRuntime( 362): Shutting down VM W/dalvikvm( 362): threadid=3: thread exiting with uncaught exception (group=0x4001b188) E/AndroidRuntime( 362): Uncaught handler: thread main exiting due to uncaught exception E/AndroidRuntime( 362): java.lang.IllegalStateException: Could not find a method calculate(View) in the activity E/AndroidRuntime( 362): at android.view.View$1.onClick(View.java:2020) E/AndroidRuntime( 362): at android.view.View.performClick(View.java:2364) E/AndroidRuntime( 362): at android.view.View.onTouchEvent(View.java:4179) E/AndroidRuntime( 362): at android.widget.TextView.onTouchEvent(TextView.java:6540) E/AndroidRuntime( 362): at android.view.View.dispatchTouchEvent(View.java:3709) E/AndroidRuntime( 362): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) E/AndroidRuntime( 362): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) E/AndroidRuntime( 362): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) E/AndroidRuntime( 362): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1659) E/AndroidRuntime( 362): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1107) E/AndroidRuntime( 362): at android.app.Activity.dispatchTouchEvent(Activity.java:2061) E/AndroidRuntime( 362): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:1643) E/AndroidRuntime( 362): at android.view.ViewRoot.handleMessage(ViewRoot.java:1691) E/AndroidRuntime( 362): at android.os.Handler.dispatchMessage(Handler.java:99) E/AndroidRuntime( 362): at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 362): at android.app.ActivityThread.main(ActivityThread.java:4363) E/AndroidRuntime( 362): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime( 362): at java.lang.reflect.Method.invoke(Method.java:521) E/AndroidRuntime( 362): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) E/AndroidRuntime( 362): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) E/AndroidRuntime( 362): at dalvik.system.NativeStart.main(Native Method) E/AndroidRuntime( 362): Caused by: java.lang.NoSuchMethodException: calculate E/AndroidRuntime( 362): at java.lang.ClassCache.findMethodByName(ClassCache.java:308) E/AndroidRuntime( 362): at java.lang.Class.getMethod(Class.java:1014) E/AndroidRuntime( 362): at android.view.View$1.onClick(View.java:2017) E/AndroidRuntime( 362): ... 20 more

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  • How to encrypt and save a binary stream after serialization and read it back?

    - by Anindya Chatterjee
    I am having some problems in using CryptoStream when I want to encrypt a binary stream after binary serialization and save it to a file. I am getting the following exception System.ArgumentException : Stream was not readable. Can anybody please show me how to encrypt a binary stream and save it to a file and deserialize it back correctly? The code is as follows: class Program { public static void Main(string[] args) { var b = new B {Name = "BB"}; WriteFile<B>(@"C:\test.bin", b, true); var bb = ReadFile<B>(@"C:\test.bin", true); Console.WriteLine(b.Name == bb.Name); Console.ReadLine(); } public static T ReadFile<T>(string file, bool decrypt) { T bObj = default(T); var _binaryFormatter = new BinaryFormatter(); Stream buffer = null; using (var stream = new FileStream(file, FileMode.OpenOrCreate)) { if(decrypt) { const string strEncrypt = "*#4$%^.++q~!cfr0(_!#$@$!&#&#*&@(7cy9rn8r265&$@&*E^184t44tq2cr9o3r6329"; byte[] dv = {0x12, 0x34, 0x56, 0x78, 0x90, 0xAB, 0xCD, 0xEF}; CryptoStream cs; DESCryptoServiceProvider des = null; var byKey = Encoding.UTF8.GetBytes(strEncrypt.Substring(0, 8)); using (des = new DESCryptoServiceProvider()) { cs = new CryptoStream(stream, des.CreateEncryptor(byKey, dv), CryptoStreamMode.Read); } buffer = cs; } else buffer = stream; try { bObj = (T) _binaryFormatter.Deserialize(buffer); } catch(SerializationException ex) { Console.WriteLine(ex.Message); } } return bObj; } public static void WriteFile<T>(string file, T bObj, bool encrypt) { var _binaryFormatter = new BinaryFormatter(); Stream buffer; using (var stream = new FileStream(file, FileMode.Create)) { try { if(encrypt) { const string strEncrypt = "*#4$%^.++q~!cfr0(_!#$@$!&#&#*&@(7cy9rn8r265&$@&*E^184t44tq2cr9o3r6329"; byte[] dv = {0x12, 0x34, 0x56, 0x78, 0x90, 0xAB, 0xCD, 0xEF}; CryptoStream cs; DESCryptoServiceProvider des = null; var byKey = Encoding.UTF8.GetBytes(strEncrypt.Substring(0, 8)); using (des = new DESCryptoServiceProvider()) { cs = new CryptoStream(stream, des.CreateEncryptor(byKey, dv), CryptoStreamMode.Write); buffer = cs; } } else buffer = stream; _binaryFormatter.Serialize(buffer, bObj); buffer.Flush(); } catch(SerializationException ex) { Console.WriteLine(ex.Message); } } } } [Serializable] public class B { public string Name {get; set;} } It throws the serialization exception as follows The input stream is not a valid binary format. The starting contents (in bytes) are: 3F-17-2E-20-80-56-A3-2A-46-63-22-C4-49-56-22-B4-DA ...

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  • Silverlight 4 - Download an html page from a different domain IN BROWSER?

    - by SilverDark
    I am trying to download a page using Silverlight 4 (http://google.com/) from a different domain than where the app is hosted. I'm simply curious if this is possible in the browser. I know I can do it out of the browser, as I tried it already, but trying it in the browser gives a security exception (understandable). I'd like to know if this can even be done, and if so, how? Thanks in advance.

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  • How to drop a primary key using ActiveRecord migrations

    - by knoopx
    Due to a mistake I forgot to add :id => false to a has_many :trough table creation migration. Now I reverted the association back to a has_and_belongs_to_many and ActiveRecord throws an exception complaining about the presence of the primary key. I couldn't find any reference on the ActiveRecord documentation so, do you know if there is any standard, clean way of doing it?

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  • Accessing a web service and a HTTP interface using certificate authentication

    - by ADC
    It is the first time I have to use certificate authentication. A commercial partner expose two services, a XML Web Service and a HTTP service. I have to access both of them with .NET clients. What I have tried 0. Setting up the environment I have installed the SSLCACertificates (on root and two intermediate) and the client certificate in my local machine (win 7 professional) using certmgr.exe. 1. For the web service I have the client certificate (der). The service will be consumed via a .NET proxy. Here's the code: OrderWSService proxy = new OrderWSService(); string CertFile = "ClientCert_DER.cer"; proxy.ClientCertificates.Add(new System.Security.Cryptography.X509Certificates.X509Certificate(CertFile)); orderTrackingTO ot = new orderTrackingTO() { order_id = "80", tracking_id = "82", status = stateOrderType.IN_PREPARATION }; resultResponseTO res = proxy.insertOrderTracking(ot); Exception reported at last statement: The request failed with an empty response. 2. For the HTTP interface it is a HTTPS interface I have to call through POST method. The HTTPS request will be send from a .NET client using HTTPWebRequest. Here's the code: string PostData = "MyPostData"; //setting the request HttpWebRequest req; req = (HttpWebRequest)HttpWebRequest.Create(url); req.UserAgent = "MyUserAgent"; req.Method = "POST"; req.ContentType = "application/x-www-form-urlencoded"; req.ClientCertificates.Add(new System.Security.Cryptography.X509Certificates.X509Certificate(CertFile, "MyPassword")); //setting the request content byte[] byteArray = Encoding.UTF8.GetBytes(PostData); Stream dataStream = req.GetRequestStream(); dataStream.Write(byteArray, 0, byteArray.Length); dataStream.Close(); //obtaining the response WebResponse res = req.GetResponse(); r = new StreamReader(res.GetResponseStream()); Exception reported at last statement: The request was aborted: Could not create SSL/TLS secure channel. 3. Last try: using the browser In Chrome, after installing the certificates, if I try to access both urls I get a 107 error: Error 107 (net::ERR_SSL_PROTOCOL_ERROR) I am stuck.

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  • C# Detect Localhost Port Usage

    - by ThaKidd
    In advance, thank you for your advice. I am currently working on a program which uses Putty to create a SSH connection with a server that uses local port forwarding to enable a client, running my software, to access the service behind the SSH server via localhost. IE: client:20100 - Internet - Remote SSH server exposed via router/firewall - Local Intranet - Intranet Web POP3 Server:110. Cmd Line: "putty -ssh -2 -P 22 -C -L 20100:intranteIP:110 -pw sshpassword sshusername@sshserver" Client would use putty to create a SSH connection with the SSH server specifying in the connection string that it would like to tie port 110 of the Intranet POP3 Server to port 20100 on the client system. Therefore the client would be able to open up a mail client to localhost:20100 and interact with the Internal POP3 server over the SSH tunnel. The above is a general description. I already know what I am trying to do will work without a problem so am not looking for debate on the above. The question is this...How can I ensure the local port (I cannot use dynamic ports, so it must be static) on localhost is not being used or listened to by any other application? I am currently executing this code in my C# app: private bool checkPort(int port) { try { //Create a socket on the current IPv4 address Socket TestSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); // Create an IP end point IPEndPoint localIP = new IPEndPoint(IPAddress.Parse("127.0.0.1"), port); // Bind that port TestSocket.Bind(localIP); // Cleanup TestSocket.Close(); return false; } catch (Exception e) { // Exception occurred. Port is already bound. return true; } } I am currently calling this function starting with a specific port in a for loop to get the 'false' return at the first available port. The first port I try is actually being listened to by uTorrent. The above code does not catch this and my connection fails. What is the best method to ensure a port is truly free? I do understand some other program may grab the port during/after I have tested it. I just need to find something that will ensure it is not currently in use AT ALL when the test is executed. If there is a way to truly reserve the localhost port during the test, I would love to hear about it.

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  • How to run SQL that contains bind variables in the ODT Query Window?

    - by dnorthut
    How do you run SQL that contains one or more bind variables in the Oracle Developer Tools for Visual Studio Query Window? For example, the following works fine in SQL*Plus: variable x NUMBER; BEGIN :x := 0; END; / SELECT 1 FROM DUAL WHERE :x <> 1; When executed in the ODT Query Window, the following exception is raised in the Query output pane: ERROR ORA-01008: not all variables bound

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