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  • Synaptics touchpad scroll doesn't work on many applications

    - by Juliana Pena
    The Synaptics touchpad in my new laptop doesn't scroll at all in a number of applications, including Steam and Zune. I've narrowed the problem down to Synaptics not sending mouse wheel messages, but rather manipulating scroll bars. I'm only looking into one-finger side-of-touchpad scrolling, not two-finger scrolling. Is there a way to make it send wheel messages so that it is compatible with all applications? Configuration: Windows 7 64-bit Dell XPS 14 Latest Synaptics driver (have tried both from Synaptics and Dell) My Synaptics options window looks like this and I've tried moving all the options to no avail:

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  • Why does my computer erratically scroll up and down?

    - by Jerry
    I am running Windows XP with SP3 on a 2002 Gateway machine. For the last few days I have experienced the problem of erratic scrolling that seems to have a mind of its own. If I am on a window with a scroll bar, the window scrolls up and down the page erratically, often when I have not initiated it. I am not sure but think this started following a routine Windows Update. It is doing it now as I type this. It is totally distracting to being able to do anything while it is occurring. It does it a while then there are occasional pauses in the scrolling then it starts up again. Any suggestions on fixing this?

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  • Subterranean IL: Pseudo custom attributes

    - by Simon Cooper
    Custom attributes were designed to make the .NET framework extensible; if a .NET language needs to store additional metadata on an item that isn't expressible in IL, then an attribute could be applied to the IL item to represent this metadata. For instance, the C# compiler uses DecimalConstantAttribute and DateTimeConstantAttribute to represent compile-time decimal or datetime constants, which aren't allowed in pure IL, and FixedBufferAttribute to represent fixed struct fields. How attributes are compiled Within a .NET assembly are a series of tables containing all the metadata for items within the assembly; for instance, the TypeDef table stores metadata on all the types in the assembly, and MethodDef does the same for all the methods and constructors. Custom attribute information is stored in the CustomAttribute table, which has references to the IL item the attribute is applied to, the constructor used (which implies the type of attribute applied), and a binary blob representing the arguments and name/value pairs used in the attribute application. For example, the following C# class: [Obsolete("Please use MyClass2", true)] public class MyClass { // ... } corresponds to the following IL class definition: .class public MyClass { .custom instance void [mscorlib]System.ObsoleteAttribute::.ctor(string, bool) = { string('Please use MyClass2' bool(true) } // ... } and results in the following entry in the CustomAttribute table: TypeDef(MyClass) MemberRef(ObsoleteAttribute::.ctor(string, bool)) blob -> {string('Please use MyClass2' bool(true)} However, there are some attributes that don't compile in this way. Pseudo custom attributes Just like there are some concepts in a language that can't be represented in IL, there are some concepts in IL that can't be represented in a language. This is where pseudo custom attributes come into play. The most obvious of these is SerializableAttribute. Although it looks like an attribute, it doesn't compile to a CustomAttribute table entry; it instead sets the serializable bit directly within the TypeDef entry for the type. This flag is fully expressible within IL; this C#: [Serializable] public class MySerializableClass {} compiles to this IL: .class public serializable MySerializableClass {} For those interested, a full list of pseudo custom attributes is available here. For the rest of this post, I'll be concentrating on the ones that deal with P/Invoke. P/Invoke attributes P/Invoke is built right into the CLR at quite a deep level; there are 2 metadata tables within an assembly dedicated solely to p/invoke interop, and many more that affect it. Furthermore, all the attributes used to specify p/invoke methods in C# or VB have their own keywords and syntax within IL. For example, the following C# method declaration: [DllImport("mscorsn.dll", SetLastError = true)] [return: MarshalAs(UnmanagedType.U1)] private static extern bool StrongNameSignatureVerificationEx( [MarshalAs(UnmanagedType.LPWStr)] string wszFilePath, [MarshalAs(UnmanagedType.U1)] bool fForceVerification, [MarshalAs(UnmanagedType.U1)] ref bool pfWasVerified); compiles to the following IL definition: .method private static pinvokeimpl("mscorsn.dll" lasterr winapi) bool marshal(unsigned int8) StrongNameSignatureVerificationEx( string marshal(lpwstr) wszFilePath, bool marshal(unsigned int8) fForceVerification, bool& marshal(unsigned int8) pfWasVerified) cil managed preservesig {} As you can see, all the p/invoke and marshal properties are specified directly in IL, rather than using attributes. And, rather than creating entries in CustomAttribute, a whole bunch of metadata is emitted to represent this information. This single method declaration results in the following metadata being output to the assembly: A MethodDef entry containing basic information on the method Four ParamDef entries for the 3 method parameters and return type An entry in ModuleRef to mscorsn.dll An entry in ImplMap linking ModuleRef and MethodDef, along with the name of the function to import and the pinvoke options (lasterr winapi) Four FieldMarshal entries containing the marshal information for each parameter. Phew! Applying attributes Most of the time, when you apply an attribute to an element, an entry in the CustomAttribute table will be created to represent that application. However, some attributes represent concepts in IL that aren't expressible in the language you're coding in, and can instead result in a single bit change (SerializableAttribute and NonSerializedAttribute), or many extra metadata table entries (the p/invoke attributes) being emitted to the output assembly.

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  • Scrolling issues with GridView in Android

    - by Jared Thigpen
    I am having weird scrolling issues in my pretty simple GridView. Each item in the Grid is simply and ImageView and a TextView. The activity itself is simply an application selector. It looks like a rough version of the basic App Tray in Android. The issue is that after spending some times scrolling through my view, it will inevitably allow me to continue scrolling past the top row of icons, to a blank screen, and the scroll bar will disappear, leaving me stuck. It doesn't happen every time I go to the top of the view, only sometimes, and usually only after some excessive scrolling. If I happen to notice the problem and catch it before the top row disappears off the bottom of the screen, I can usually scroll back through the view and spot some icons missing. There are empty spaces in the grid, and I can only assume that those icons have been moved to some bizarre position, which is allowing the view to scroll past the top. This is my first Android app beyond a basic Hello World, so it's likely that I've just screwed up something in my layout files. I also realize that this is probably a pretty confusing description, so I'm hoping someone has experienced this and my search abilities simply were unable to find it. I can post my layout files or other code if someone thinks that's useful. Oh, and the program is built against 1.5, but is running on 2.2 (whatever state of 2.2 that was that snuck out last week) on my phone. I don't have enough apps to test this on an emulator, but could probably set something up if someone felt it necessary. Thanks in advance for any help on the issue.

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  • A problem of trying to implement scrolling inertia with jQuery

    - by gargantaun
    I'm trying to add some iPhone style scrolling inertia to a web page that will only be viewed on the iPad. I have the scrolling working in one direction (scrollLeft), but it doesn't work in the other direction. It's a pretty simple function function onTouchEnd(event){ event.preventDefault(); inertia = (oldMoveX - touchMoveX); // Inertia Stuff if( Math.abs(inertia) > 10 ){ $("#feedback").html(inertia); $("#container").animate({ 'scrollLeft': $("#container").scrollLeft() + (inertia * 10) }, inertia * 20); }else{ $("#feedback").html("No Inertia"); } } I've bound it to the 'touchend' event on the body. The intertia is the difference betweent he old moveX position and the latest moveX position when a touch ends. I then try to animate the scrollLeft property of a div that contains a bunch of thumbnails. As I've said, this works when scrolling to the left, but not when scrolling to the right. You can view the full source code (all in one page) or test it on your iPhone or iPad (or in the simulator) here http://www.appliedworks.co.uk/files/times/swipegal.html Any ideas?

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  • Retrieving Custom Attributes Using Reflection

    - by Scott Dorman
    The .NET Framework allows you to easily add metadata to your classes by using attributes. These attributes can be ones that the .NET Framework already provides, of which there are over 300, or you can create your own. Using reflection, the ways to retrieve the custom attributes of a type are: System.Reflection.MemberInfo public abstract object[] GetCustomAttributes(bool inherit); public abstract object[] GetCustomAttributes(Type attributeType, bool inherit); public abstract bool IsDefined(Type attributeType, bool inherit); System.Attribute public static Attribute[] GetCustomAttributes(MemberInfo member, bool inherit); public static bool IsDefined(MemberInfo element, Type attributeType, bool inherit); If you take the following simple class hierarchy: public abstract class BaseClass { private bool result;   [DefaultValue(false)] public virtual bool SimpleProperty { get { return this.result; } set { this.result = value; } } }   public class DerivedClass : BaseClass { public override bool SimpleProperty { get { return true; } set { base.SimpleProperty = value; } } } Given a PropertyInfo object (which is derived from MemberInfo, and represents a propery in reflection), you might expect that these methods would return the same result. Unfortunately, that isn’t the case. The MemberInfo methods strictly reflect the metadata definitions, ignoring the inherit parameter and not searching the inheritance chain when used with a PropertyInfo, EventInfo, or ParameterInfo object. It also returns all custom attribute instances, including those that don’t inherit from System.Attribute. The Attribute methods are closer to the implied behavior of the language (and probably closer to what you would naturally expect). They do respect the inherit parameter for PropertyInfo, EventInfo, and ParameterInfo objects and search the implied inheritance chain defined by the associated methods (in this case, the property accessors). These methods also only return custom attributes that inherit from System.Attribute. This is a fairly subtle difference that can produce very unexpected results if you aren’t careful. For example, to retrieve the custom  attributes defined on SimpleProperty, you could use code similar to this: PropertyInfo info = typeof(DerivedClass).GetProperty("SimpleProperty"); var attributeList1 = info.GetCustomAttributes(typeof(DefaultValueAttribute), true)); var attributeList2 = Attribute.GetCustomAttributes(info, typeof(DefaultValueAttribute), true));   The attributeList1 array will be empty while the attributeList2 array will contain the attribute instance, as expected. Technorati Tags: Reflection,Custom Attributes,PropertyInfo

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  • Custom NSStatusItem with custom view - Use NSWindow, NSView, custom NSMenuItem?

    - by Luc
    I'm trying to create a LSUIElement app that behaves like Spotlight, CoverSutra and other apps of that type. I managed to create a custom NSStatusItem, which popups up an NSWindow but the problem is that the app that currently has focus will the focus to my custom NSWindow. I've based myself on Matt Gemmell's example (http://mattgemmell.com/2008/03/04/using-maattachedwindow-with-an-nsstatusitem) For example, if you're in Safari and click on the Spotlight icon, the current Safari window does not gray out and keeps focused. When you press ESC in Spotlight, the focus is back to the Safari window. I haven't managed to do this with my custom NSWindow. I have to click back on a window to set focus back to it. So I'd like to know which route to go to achieve this. Is the solution a NSWindow, NSPanel, NSMenu with a custom NSMenuItem?

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  • Based on CheckBox value show the WIX Dialog.

    - by Velu
    I have instakllation i have to show the Dialog based on the checkbox value. I have set the checkbox property as true initially. <Property Id="CHECKBOX_1_PROP" Value="TRUE" /> And show the dialog based on the check box values. If it is true i have to show the Newdoalog_1 if it is false i have to show the Setup dialog INSTALL INSTALL AND CHECKBOX_1_PROP="TRUE" INSTALL INSTALL My Problem is always show the Setup Dialog that is False condition. Pls help on this.

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  • Sync custom AD properties to SharePoint Profile

    - by KunaalKapoor
    Here are some step-by-step instructions regarding configuring SharePoint to sync with custom AD attributes:Add the custom attribute in Active DirectoryThis part will have to be your doing; here is some documentation regarding creating customattributes in AD:http://msdn.microsoft.com/en-us/library/ms675085(VS.85).aspxhttp://technet.microsoft.com/en-us/magazine/2008.05.schema.aspxhttp://blogs.technet.com/b/isingh/archive/2007/02/18/adding-custom-attributes-in-active-directory.aspx2. Open up the miisclient.exe (C:\Program Files\Microsoft Office Servers\14.0\Synchronization Service\UIShell\miisclient.exe)a. This will have to be opened up with the farm admin account3. Click on "Management Agents" in the ribbon4. Right-click the Active Directory Management Agent ("MOSS-<name of sync connection>") and click "Refresh Schema"a. When prompted, enter the credentials for the farm account5. Once complete, close out of miisclient.exe6. Go into Central Admin --> Application Management --> Manage Service Applications --> Go into the User Profile Service Application7. Click on "Manage User Properties"8. Click on "New Property"9. Put in the correct information regarding the attribute that was created10. At the bottom of this page, under the "Source Data Connection" drop down, select the AD synchronization connection you have already configured11. For the "Attribute" drop down, select the new attribute you have created12. For the "Direction" drop down, select "Import"13. Click "OK"14. Run a full synchronization for the user profile service application and the custom property will get synced (as long as the attribute is set in Active Directory for the desired users)

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  • Creating Custom HTML Helpers in ASP.NET MVC

    - by Shravan
    ASP.NET MVC provides many built-in HTML Helpers.  With help of HTML Helpers we can reduce the amount of typing of HTML tags for creating a HTML page. For example we use Html.TextBox() helper method it generates html input textbox. Write the following code snippet in MVC View: <%=Html.TextBox("txtName",20)%> It generates the following html in output page: <input id="txtName" name="txtName" type="text" value="20" /> List of built-in HTML Helpers provided by ASP.NET MVC. ActionLink() - Links to an action method. BeginForm() - Marks the start of a form and links to the action method that renders the form. CheckBox() - Renders a check box. DropDownList() - Renders a drop-down list. Hidden() - Embeds information in the form that is not rendered for the user to see. ListBox() - Renders a list box. Password() - Renders a text box for entering a password. RadioButton() - Renders a radio button.TextArea() - Renders a text area (multi-line text box). TextBox () - Renders a text box. How to develop our own Custom HTML Helpers? For developing custom HTML helpers the simplest way is to write an extension method for the HtmlHelper class. See the below code, it builds a custom Image HTML Helper for generating image tag. Read The Remaing Blog Post @ http://theshravan.net/blog/creating-custom-html-helpers-in-asp-net-mvc/

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  • Metacity malfunction preventing custom Gnome session from launching?

    - by QuietThud
    When I try to run Metacity in Ubuntu2D(12.04), I get the following message: alisa@ubuntu:~$ metacity Window manager warning: Screen 0 on display ":2.0" already has a window manager; try using the --replace option to replace the current window manager. I get the same message when running Compiz from the command line in 3D (it opens fine through the GUI (same thing for AWN)). I understand that these should be the default managers for the respective sessions. I'm trying to create a custom Gnome session using the following instructions: unity launcher-free session. Here is what I've put into my .session file: [GNOME Session] Name=Custom Unity2D Session RequiredComponents=gnome-settings-daemon; RequiredProviders=windowmanager;panel; DefaultProvider-windowmanager=metacity DefaultProvider-panel=unity-2d-panel FallbackSession=ubuntu-2d DesktopName=GNOME Since I'm having problems identifying my default, and the code refers to Metacity, I figured this may be relevant to my inability to load the custom session (it shows up on my login screen, but won't launch). I tried specifying Metacity as my default manager by adding exec metacity to the .xinitrc file, and I tried running metacity --replace, but neither worked. How do I determine my current default window manager, what should the default be, and how do I re-assign it? Also, please let me know if you think there may be other issues affecting my custom session. I am new to Linux, so list anything you think might be helpful. Thank you!

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  • StyleCop Custom Rules

    - by Aligned
    There are several blogs on how to do this (http://scottwhite.blogspot.com/2008/11/creating-custom-stylecop-rules-in-c.html, etc). I’ve found a few useful things to point out: Debugging is difficult, but here are the steps (thanks to Tintin’s answer). “One way: 1) Delete your custom rules 2) Open Visual Studio (for dev), open your custom rule solution 3) Build & Deploy custom rules (a PostBuild action to copy the rules into the StyleCop folder is handy) 4) Open Visual Studio (for test) 5) Use VS (dev) and Attach to process devenv.exe (the test VS instance), set breakpoints in the rules you want to debug 6) Use VS’ (test) and right-click on project, Run StyleCop 7) Debug” ~ it worked once, now I’m having problems getting it to work again ~ I also get the message “Cannot evaluate expression because the code of the current method is optimized.” when I try to look at properties. Looking at the source code of the StyleCop.CSharp.Rules.dll that comes with the install. I used JustDecompile from Telerik. Create one xml file and name it the same as the one cs file (CodingGuildelineRules.cs and CodingGuidelinRules.xml) Deploy: 1. Build in Visual Studio 2. Close Visual Studio (Style cop is running so you can’t override your dll without closing) 3. Copy the dll from the bin to the C: \Program Files (x86)\StyleCop 4.7\ 4. Open the settings file or re-open Visual Studio

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  • YouTube custom thumbnails feature availability

    - by skat
    I've been trying to figure out this on my own for weeks, but now I give up. 'Custom thumbnails' feature on YouTube is such a controversial one, it was changed so much... so much that even FAQ on YouTube doesn't fully describe it's features (as I see). I have a YouTube channel for one of my websites. This YouTube channel is main marketing force for my website - it brings all the boys to my yard (I mean, website). So I have to use all the hacky-tricky stuff to increase my visibility on youtube. And damn, those custom thumbnails are giving me hard times... As far as I understand, this is current state of 'custom thumbnail' feature: "If your account is in good standing, you may have the ability to upload custom thumbnails for your video uploads." (c) https://support.google.com/youtube/answer/138008 My channel has good standing, has more than 50000 views. So why the hell my account is still not eligible for this feature? anyone have any idea?

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  • No scrolling occurs when UITableView scrollToRowAtIndexPath is invoked

    - by theactiveactor
    My view contains a simple TableView with 6 rows and a button that invokes doScroll when clicked. My objective for doScroll() is simply scroll to the 5th cell such that it's at top of the table view. - (void)doScroll: (id)sender { NSIndexPath *index = [NSIndexPath indexPathForRow:4 inSection: 1]; [m_tableView scrollToRowAtIndexPath:index atScrollPosition:UITableViewScrollPositionTop animated:YES]; } However when doScroll is invoked, the tableview scrolls only slightly. I suspect this has something to do with the size of the scroll view. So I tried increasing the height of m_tableview.contentsize before scrolling. After I do this however, no scrolling occurs at all... The view controller is a simple UIViewController and refers to the table view via IBOutlet. For some reason, scrolling works as expected for the default Navigation Based Application, where the controller is a UITableViewController

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  • WinRT GridView scrolling setup work differently on mouse/kb and touch

    - by Jay Kannan
    I'm trying to mimic the functionality of the NetFlix app, with a strip on the left that collapses on scrolling, I had to offset the tiles on the GridView a bit to the right so that they can accomodate that behavior. They seem to work alright in keyboard and scroll completely to the right (although I noticed the scrollbar suddenly grows in size when I hit the left boundaries. this totally changes when I use it on touch - I seem to have a limit on the right and the scrolling doesnt scroll past the last 100 pixels or so. how do I take care of this. I'm assuming it is related to the bug here, but didn't seem to solve the problem with that solution there. "Sticky scrolling" issue in WinRT XAML GridView control

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  • How to fix slow scrolling when using webkit-transform and relative positioning on the iphone

    - by BeWarned
    I have implemented scrolling of a div by using relative positioning and webkit animation for the iphone, it works beautifully on desktop safari but is choppy on the actual iphone (fine on the simulator). The scrolling works by having a div nested and clipped (overflow:hidden) by its parent. I then set the top position and animate it with -webkit style declarations. The iphone seems to noticeably slow down when there are a lot of items in the inner div. Any ideas how make the scrolling smoother? This was a problem with iScroll code and my own hand coded stuff.

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  • CSS autohide scrollbar when not scrolling on Android webpage

    - by b0Gd4N
    Is there a way to make the scrollbar auto-hide when a user is not scrolling a webpage on an Android device, but make it visible when it is scrolling? Please note that Firefox browsers does have this behaviour enabled by default, it's just Chrome and stock(Samsung, HTC) browsers that don't. This is what I currently have: -webkit-box-flex: 1; width: 100%; overflow: auto; -webkit-overflow-scrolling: touch; And I can always see the scrollbar on the list (except in ffox)

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  • Expandable listview with selectall checkbox : group itemclick and scrolling bug

    - by Samet
    I have an ExpandableListView with a checkbox next to group name and when expanded, child items with checkbox as well. Let's suppose I have 4 groups with 50 childs. When a group is expanded, and I click on select all checkbox, everything works fine, all checkbox are selected and keep their state if I scroll. But if I scroll untill the last child of the list, scrolling gets buggy after that ( scrolling to the top and then touching the screen to stop the scrolling doesn't work anymore), clicking on group doesn't work anymore too, untill I click on selectall checkbox again. Clicking on a child checkbox does nothing, I must click on selectall checkbox for everything to work. I changed Focusable state of the child checkbox, group checkbox and tried many ways, but I can not find a solution to this. Do you have an idea of where it is coming from?

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  • Scroll view to bottom while keyboard is hiding

    - by Manu
    Hi! I'm using a scroll view to move my view and show certain text fields (that otherwise would be hidden) when the keyboard shows. I basically resize the scroll view to make room for the keyboard, and then scroll up the view smoothly with "scrollRectToVisible", which works perfectly. After that, I can scroll and edit the rest of the text fields without lowering the keyboard, which is what I intend. The problem comes when I want to hide the keyboard again. I have been able to lower the keyboard and scroll down the view to its original position without a problem, but I have been unable to make that transition smooth. At the moment I use the following: - (void)keyboardWillHide: (NSNotification *)notif { CGRect topRect = CGRectMake(0, 0, 1, 1); [scrollview scrollRectToVisible:topRect animated:YES]; scrollview.frame = CGRectMake(0, 0, scrollviewWidth, scrollviewHeight); } I create a CGRect at the top, which I then move into view with "scrollRectToVisible". That works fine and commences the scrolling right when the keyboard is hiding (I use "keyboardWillHide" and not "keyboardDidHide" because the scroll view frame is still missing its lower part). The problem comes when I resize the scroll view frame back to its original dimensions (which I need to do), because then the scrolling is interrupted and the view drops to the bottom suddenly (as there is nothing else to scroll). This causes a glitch, which is why I cannot complete the transition smoothly. Any ideas on how could I lower the keyboard while scrolling the view down smoothly? Should I be scrolling up a bigger view, instead of resizing it? That way I would not have to restore the scroll view frame dimensions when lowering the keyboard, or would I? Thanks very much in advance!

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  • How do I get the member to which my custom attribute was applied?

    - by Sarah Vessels
    I'm creating a custom attribute in C# and I want to do different things based on whether the attribute is applied to a method versus a property. At first I was going to do new StackTrace().GetFrame(1).GetMethod() in my custom attribute constructor to see what method called the attribute constructor, but now I'm unsure what that will give me. What if the attribute was applied to a property? Would GetMethod() return a MethodBase instance for that property? Is there a different way of getting the member to which an attribute was applied in C#? [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, AllowMultiple = true)] public class MyCustomAttribute : Attribute Update: okay, I might have been asking the wrong question. From within a custom attribute class, how do I get the member (or the class containing the member) to which my custom attribute was applied? Aaronaught suggested against walking up the stack to find the class member to which my attribute was applied, but how else would I get this information from within the constructor of my attribute?

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  • How do I set the next available custom color in the ColorDialog?

    - by Hannah
    I'm currently coding in VB.net. A user places the cursor in a table cell and clicks on "Table Background Color" to edit the current background colour. Currently I have been able to detect the current colour (for instance a light blue) and set that colour in the ColorDialog (Colour swatches are correct and RGB values are correct). What I would like to do is enable the user to click on the "Add to Custom Colors" to save the colour. Problem is, it sets the first square in the custom colours area (which happens to already be filled in with another custom colour), rather than finding the next square that is white and set it there instead. Is this possible? If the user selects a new custom colour square when they first load the ColorDialog, the current colour (light blue) disappears and the colour swatches and RGB values are set as white. Thanks

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  • Custom activity designers in Workflow Foundation 3.5: How do they work?

    - by stakx
    Intent of this post: I realise that Workflow Foundation is not extremely popular on StackOverflow and that there will probably be not many answers, or none at all. This post is intended as a resource to people trying to customise workflow activities' appearance through custom designer classes. Goals: I am attempting to create a custom designer class for Workflow activities to achieve the following: Make activities look less technical. For example, I don't necessarily want to see the internal object name as the activity's "title" -- instead, I'd like to see something more descriptive. Display the values of certain properties beneath the title text. I would like to see some properties' values directly underneath the title so that I don't need to look somewhere else (namely, at the Properties window). Provide custom drop areas and draw custom internal arrows. As an example, I would like to be able to have custom drop areas in very specific places. What I found out so far: I created a custom designer class deriving from SequentialActivityDesigner as follows: [Designer(typeof(SomeDesigner))] public partial class SomeActivity: CompositeActivity { ... } class PlainDesigner : SequentialActivityDesigner { ... } Through overriding some properties and the OnPaint method, I found out about the following correspondences between the properties and how the activity will be displayed: Figure 1. Relationship between some properties of an SequentialActivityDesigner and the displayed activity. Possible solutions for goal #1 (make activities look less technical) and goal #2 (display values of properties beneath title text): The displayed title can be changed through the Title property. If more room is required to display additional information beneath the title, the TitleHeight property can be increased (ie., override the property and make it return base.TitleHeight + n, where n is some positive integer). Override the OnPaint method and draw additional text in the area reserved through TitleHeight. Open questions: What are the connectors, connections, and connection points used for? They seem to be necessary, but for what purpose? While the drop targets can be got through the GetDropTargets method, it seems that this is not necessarily where the designer will actually place dropped activities. When an activity is dragged across a workflow, the designer displays little green plus signs where activities can be dropped; how does it figure out the locations of these plus signs? How does the designer figure out where to draw connector lines and arrows?

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  • How will you register a custom view engine where in the Areas will not be affected?

    - by Fleents
    I made a custom view engine for my application. ~/Themes/Default/Views.. And I have an Area called Admin. Area/Admin/Views.. I register my custom view engine in Global.asax : RegisterViewEngines(ViewEngines.Engines); AreaRegistration.RegisterAllAreas(); RegisterRoutes(RouteTable.Routes); When I browsed my admin site, it cant find the views.. I know its because of my custom view engine.. But how can you register new custom view engine without affecting the view engine of areas?

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  • How to make Custom contol look like other ToolStrip Items?

    - by nils_gate
    I have created a Custom Hosted Control using ToolStripControlHost and put it in a ToolStrip. Everything is working as expected. But my custom control does not look like other items in ToolStrip. How to make my custom control take the look and feel from ToolStripRenderer? or How to make it look like other items in ToolStrip?

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  • How to make area outside of custom dialog view unclickable?

    - by portfoliobuilder
    I created a custom dialog (no, this is not dialog object) from an image and some other views. The conflict I am having with this custom dialog (again, this is a layout) is that the area around it closes the custom dialog. Is there a way I can make the outside area unclickable? I have tried wrapping the dialog view with a fullscreen frameLayout w/ transparent background, and then programmatically I set the frame attribute to setClickable(false). framelayout.setClickable(false); This does nothing. It still closes the dialog. Any other suggestions? Thank you in advance. This is my code: //used to disable background from closing the custom dialog private FrameLayout fl; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.layout_dialog); btnContinue = (Button) findViewById(R.id.btnContinue); btnContinue.setOnClickListener(this); fl.setClickable(false); //background suppose to lock } @Override public void onClick(View v) { // TODO Auto-generated method stub switch (v.getId()) { case R.id.Continue: finish(); } break; } } I also have another class for broadcastReceiver public class DialogManagerBroadcastReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { if(IdeaPlayInterfaceApplication.isActivityVisible()){ Intent i=new Intent(context,CustomDialogActivity.class); i.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); context.startActivity(i); } } } The idea is that this custom dialog is not called at a specific instance, it is called every set amount of time no matter what I am doing in the application. I use an Intent and PendingIntent to repeatedly call this custom dialog over time. With something like this: cancelAlarmNotificationMonitoring(context); Calendar calendar = Calendar.getInstance(); Intent intent = new Intent(context, AlarmManagerBroadcastReceiver.class); PendingIntent pintent = PendingIntent.getBroadcast(context, 0, intent, 0); AlarmManager alarm = (AlarmManager) context.getSystemService(Context.ALARM_SERVICE); alarm.setRepeating(AlarmManager.RTC_WAKEUP,calendar.getTimeInMillis()+ALARM_INTERVAL,ALARM_INTERVAL, pintent); Hopefully this is more clear now.

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