Search Results

Search found 1033 results on 42 pages for 'destroy'.

Page 24/42 | < Previous Page | 20 21 22 23 24 25 26 27 28 29 30 31  | Next Page >

  • OpToSoapDomComv.TRefCache.FNodes contains references to non-existing XMLNodes

    - by Bascy
    In our D2007 application we are using a Webservice, accessed with a THTTPRIO object. When the TDatamodule containing the THTTPRIO object is Destroyed an access violation occurs. This AV is raised when the TSoapDOMConvert is freed, which in turn executes: TRefCache(RefMap[0].Instance).Free calling destructor TRefCache.Destroy; begin FHREFs.Free; FMHREFs.Free; FNodes := nil; //Causes AV end; FNodes is a TInterfaceList containing one reference to IXMLNodes, but the object seems to have been freed before all this. Does anyone know this problem? How to solve it?

    Read the article

  • Replacing the Import Table in PE file by standart LoadLibrary...

    - by user308368
    Hello. I have an executable (PE) file that load a dll file as represented in the Import table... let say: PEFile.exe Modules.dll my question is how can i remove Modules.dll's import_descriptor from the imports and do its work by loadLibrary without the rely on the import table and without destroy the file???... My bigger problem his i could not understand exactly how the Import thing works... after the loader read the information he needs to do the import's thing, i believe he use the LoadLibrary, GetProcAddress APIs... but i couldn't understated what he doing with the pointers he get... he putting them somewhere in memory... and then what just call them?!? all the papers i found in the net explain the structure of the import table, but i didn't found a paper that explain how it is really work and get used... i hope you cold understand my Gibberish English... Thank you!

    Read the article

  • Reaplaceing the Import Table in PE file by standart LoadLibrary...

    - by user308368
    Hello. I have an executable (PE) file that load a dll file as represented in the Import table... let say: PEFile.exe Modules.dll my question is how can i remove Modules.dll's import_descriptor from the imports and do its work by loadLibrary without the rely on the import table and without destroy the file???... My bigger problem his i could not understand exactly how the Import thing works... after the loader read the information he needs to do the import's thing, i believe he use the LoadLibrary, GetProcAddress APIs... but i couldn't understated what he doing with the pointers he get... he putting them somewhere in memory... and then what just call them?!? all the papers i found in the net explain the structure of the import table, but i didn't found a paper that explain how it is really work and get used... i hope you cold understand my Gibberish English... Thank you!

    Read the article

  • Socket Programming for the Web

    - by Benny
    I have to interact with a legacy system that accepts socket communication and messages. My goal is to make the application cross-platform, but I need the ability to push messages to the client (i.e. - .NET's WCF, Java's Comet) and detect when the user closes out of their browser to destroy the socket. I have built a prototype of .NET wrapper + WCF + Silverlight but it is so disconnected it is difficult to manage the state of the user and seems to be a nightmare to support. All of that considered, what would be my best option?

    Read the article

  • Windows batch file: Pipe destroys my return code

    - by murxx
    Hi, is it possible to return the errorlevel also if I pipe the output of a script into a logfile: test1.bat: call test2.bat 2>&1 | tee log.txt echo ERRORLEVEL: %ERRORLEVEL% test2.bat: exit /B 1 Output when calling test1.bat: ERRORLEVEL: 0 The errorlevel is always 0. The problem is, I want to call another script inside my script where the output should be redirected synchronously with the output shown in the command line, therefore a simple is not enough for me. I tried several ideas, but result is that the pipe always seems to destroy the given error-level... :( Can you give me any further suggestions? Thanks in advance... :)

    Read the article

  • C# - Erase all property values from a class?

    - by John M
    In a C# Winforms (3.5) application I have added a class that contains many properties (get/set) used to stored values from a 12 form long process. After form 12 I would like wipe out all the property values in the storing class so that the next user won't accidentally record values when starting the process at form 1. Is it possible to erase/destroy/dispose of all property values in a class? My class looks like this: private static int battery; public int Battery { get { return storeInspectionValues.battery; } set { storeInspectionValues.battery = value; } }

    Read the article

  • Rails routes looking for show action

    - by user1334345
    I am pretty new to rails and basically I want to make a user registration form. I am currently using rails 3.2.3 Basically I want to make basic routes like user/register on top of basic REST route for user. Here are my routes.rb resources :user do collection do get 'register' end end And here are my rake routes: register_user_index GET /user/register(.:format) user#register user_index GET /user(.:format) user#index POST /user(.:format) user#create new_user GET /user/new(.:format) user#new edit_user GET /user/:id/edit(.:format) user#edit user GET /user/:id(.:format) user#show PUT /user/:id(.:format) user#update DELETE /user/:id(.:format) user#destroy From my understanding, since register user is on top of show, it should match with register first before going to show. However, when I try to do localhost:3000/user/register, it gives me this error: No route matches {:action="show", :controller="user"} Can somebody help me with this? Thanks!!

    Read the article

  • User HasOne ActiveToken, HasMany Tokens, how to setup in Rails?

    - by viatropos
    I have two simple models: class User < ActiveRecord::Base has_many :tokens # has_one doesn't work, because Token already stores # foreign id to user... # has_one :active_token, :class_name => "Token" # belongs_to doesn't work because Token belongs to # User already, and they both can't belong to each other # belongs_to :active_token, :class_name => "Token" end class Token < ActiveRecord::Base belongs_to :user end I want to say "User has_one :active_token, :class_name => 'Token'", but I can't because Token already belongs_to User. What I did instead was just manually add similar functionality to the user like so: class User < ActiveRecord::Base has_many :tokens attr_accessor :active_token after_create :save_active_token before_destroy :destroy_active_token # it belongs_to, but you can't have both belongs_to each other... def active_token return nil unless self.active_token_id @active_token ||= Token.find(self.active_token_id) end def active_token=(value) self.active_token_id = value.id @active_token = value end def save_active_token self.active_token.user = self self.active_token.save end def destroy_active_token self.active_token.destroy if self.active_token end end Is there a better way?

    Read the article

  • Specing remember_me feature in rails + restful_authentication

    - by Thiago
    Hi there, I want to run a the following example in cucumber: Scenario: Anonymous user can log in and be remembered Given I am logged in with reminder When I navigate away And I go to the list of cornetas Then I should be logged in But I don't know how to write the "And I navigate away" step. I already tried to "visit stackoverflow.com" or "visit http://stackoverflow.com", but with no success. Any suggestions? I guess I could also destroy the webrat session, but I don't know how to do it, neither if it would work.

    Read the article

  • Do (statically linked) DLLs use a different heap than the main program?

    - by happy_emi
    I'm new to Windows programming and I've just "lost" two hours hunting a bug which everyone seems aware of: you cannot create an object on the heap in a DLL and destroy it in another DLL (or in the main program). I'm almost sure that on Linux/Unix this is NOT the case (if it is, please say it, but I'm pretty sure I did that thousands of times without problems...). At this point I have a couple of questions: 1) Do statically linked DLLs use a different heap than the main program? 2) Is the statically linked DLL mapped in the same process space of the main program? (I'm quite sure the answer here is a big YES otherwise it wouldn't make sense passing pointers from a function in the main program to a function in a DLL). I'm talking about plain/regular DLL, not COM/ATL services EDIT: By "statically linked" I mean that I don't use LoadLibrary to load the DLL but I link with the stub library

    Read the article

  • How to implement a set ?

    - by nomemory
    I want to implement a Set in C. Is it OK to use a linked list, when creating the SET, or should I use another approach ? How do you usually implement your own set (if needed). NOTE: If I use the Linked List approach, I will probably have the following complexities for my operations: init : O(1); destroy: O(n); insert: O(n); remove: O(n); union: O(n*m); intersection: O(n*m); difference: O(n*m); ismember: O(n); issubset: O(n*m); setisequal: O(n*m); O(n*m) seems may be a little to big especially for huge data... Is there a way to implement my Set more efficient ?

    Read the article

  • ShowDialog and Hide form, when from is called from other object in VS2010

    - by Piotr Dabrowski
    Hallo, I have a modal Form, used for searching information in DB. This Form is used by a COM object, that waits for search result. Initialization of the form take a lot of time (because of building connection to DB). So, I initialize the Form (without showing it), and keep Form-object alive, as long as COM-object work. In this way I keep the state of the Form: public void Search() this.ShowDialog(); string result = this.ResultOfSearch; this.Hide() return result; And it doesn't work anymore on VS2010 (compiled for Framework 2.0). I search for alternative way to make a modal form (or a method to protect a form against Destroy() at the end of ShowDialog). Any ideas?

    Read the article

  • Can I switch the Visual C++ runtime to another heap?

    - by sharptooth
    My program uses a third party dynamic link library that has huge memory leaks inside. Both my program and the library are Visual C++ native code. Both link to the Visual C++ runtime dynamically. I'd like to force the library into another heap so that all allocations that are done through the Visual C++ runtime while the library code is running are done on that heap. I can call HeapCreate() and later HeapDestroy(). If I somehow ensure that all allocations are done in the new heap I don't care of the leaks anymore - they all go when I destroy the second heap. Is it possible to force the Visual C++ runtime to make all allocations on a specified heap?

    Read the article

  • Polymorphic associations in Rails

    - by Newy
    Say I have two models, Apples and Oranges, and they are both associated with a description in a Text model. Text is a separate class as I'd like to keep track of the different revisions. Is the following correct? Is there a better way to do this? [Apple] has_one :text, :as => :targit, :order => 'id DESC' has_many :revisions, :class_name => 'Text', :as => :targit, :order => 'id', :dependent => :destroy [Text] belongs_to :targit, :polymorphic => true

    Read the article

  • Tie destruction of an object (sealed) to destruction of an unmanaged buffer

    - by testtestSO
    I'll explain my situation first: I'm interested of using the Bitmap constructor that takes scan0, stride and format, because I'm decoding tiled images and I'd like to choose my own stride so I can decode the tiles without caring about the bounds in the decoder part. Anyway, the problem is that the documentation says: The caller is responsible for allocating and freeing the block of memory specified by the scan0 parameter. However, the memory should not be released until the related Bitmap is released. I can't release the buffer easily, because the Bitmap is then passed to another class that will eventually destroy it and I don't have control over it. Is there some way (hacky, I know) to tell the GC to also release my buffer when the Bitmap is destroyed? (Also, any alternative solution is welcome).

    Read the article

  • devise forgot password function not working when creating own user controller?

    - by ragupathi
    I use devise for authentication and i have created a user controller and specified as shown below in my routes which lets me to create users,edit and delete users, devise_for :users do resources :users, :only => [:index, :new, :create, :edit, :update, :destroy] end but i cannot able to make the forgot password functionality work using this but in case i specify as devise_for :users then i can able to use the forgot password function that comes with devise and i could not able to create , edit or delete when i specify like this. So how can i make both to work ? please help me

    Read the article

  • will destroyed() be emitted if the constructor of a class derived from QObject throws?

    - by PorkyBrain
    Ive seen Qt GUI syntax like the following all over the place: myDialog::myDialog(QWidget *parent, Qt::WFlags flags):QDialog(parent, flags) { QPushButton *button = new QPushButton("&Download", this); QVBoxLayout *layout = new QVBoxLayout(this); //something that can throw here layout ->addWidget(button ); setLayout(layout); } I've always wondered if this can leak in the event of an exception because the "this" I'm giving as a parent to button and layout is not fully constructed so it might not destroy its children. I tried it out in MSVC2010 Qt4.8.3 and it looks like as soon as the base QObject class is fully created (which is done first of course) it is ok to pass "this" to other objects in the constructor, they will destroyed correctly. I haven't found the spot in the Qt docs guaranteeing this though, can someone point me to it so I have assurance that this will not change in the future?

    Read the article

  • Rails: validate presence of parent_id in has_many association

    - by deb
    I have a projects resource that has many tasks. I want to ensure that every task has a project_id by adding validates_presence_of :project_id to the tasks model. However, when creating a new project with tasks, the project_id won't be available until the record saves, therefore I can't use validates_presence_of :project_id. So my question is, how do I validate presence of project_id in the task model? I want to ensure every task has a parent. ... class Project < ActiveRecord::Base has_many :tasks, :dependent => :destroy accepts_nested_attributes_for :tasks, :allow_destroy => true ... class Task < ActiveRecord::Base belongs_to :project validates_presence_of :project_id

    Read the article

  • How to read output of android process command

    - by kevdliu
    I am trying to get the output of android shell command 'getprop' with java since getprop() always returns null no matter what. I tried this from developer.android.com: Process process = null; try { process = new ProcessBuilder() .command("/system/bin/getprop", "build.version") .redirectErrorStream(true) .start(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } InputStream in = process.getInputStream(); //String prop = in.toString(); System.out.println(in); process.destroy(); However what is printed is not the output but a bunch of characters and numbers (dont have the exact output right now). How can i get the output of the process? Thanks!

    Read the article

  • Ruby on rails edit form for has_one relation

    - by user2900873
    I have a clan.rb and clan_options.rb clan.rb class Clan < ActiveRecord::Base has_one :options, :class_name => "ClanOptions", :foreign_key => "clan_id", dependent: :destroy end clan_options.rb class ClanOptions < ActiveRecord::Base belongs_to :clan end To create an edit form for clan.rb I use the following: <%= form_for @clan, :html => {:class => 'form-horizontal'} do |clan| %> <fieldset> <!-- form stuff --> </fieldset> <% end %> It works how I want. But now I want to create an edit form for the clan_options.rb, I have no idea how to do this. If anymore information is needed to solve this, ask me.

    Read the article

  • link_to syntax with rails3 (link_to_remote) and basic javascript not working in a rails3 app?

    - by z3cko
    i am wondering if the basic link_to syntax is completely broken in current rails3 master or if i am doing some wrong syntax here. = link_to "name", nil, :onlick => "alert('Hello world!');" should actually produce an alert on click. very simple. does not work on my rails3 project! (also no error output!) any ideas? for the general link_to syntax i could not find an example where i could combine a link_to_remote with a confirmation, remote and html class (see my try below) = link_to "delete", {:action => "destroy", :remote => true, :method => :delete, :confirm => "#{a.title} wirklich L&ouml;schen?" }, :class => "trash" even the rails3 api does not help me here: http://rails3api.s3.amazonaws.com/index.html help!

    Read the article

  • Python: Give a class its own `self` at instantiation time

    - by SuperDisk
    I've got a button class that you can instantiate like so: engine.createElement((0, 0), Button(code=print, args=("Stuff!",))) And when it is clicked it will print "Stuff!". However, I need the button to destroy itself whenever it is clicked. Something like this: engine.createElement((0, 0), Button(code=engine.killElement, args=(self,))) However, that would just kill the caller, because self refers to the caller at that moment. What I need to do is give the class its own 'self' in advance... I thought of just making the string 'self' refer to the self variable upon click, but what if I wanted to use the string 'self' in the arguments? What is the way to do this? Is my architecture all wrong or something? Thanks.

    Read the article

  • How do I gather a class' css attributes given nothing but the className?

    - by user1128571
    For example I might have some css stuff that looks like this: .divType1 { position: absolute; width: 60px; height: 60px; left: 400px; top: 100px; border: 1px solid #89B; z-index: 0; } Now within Javascript I want to gather div class divType1' css attributes, but am provided only with the div class, so I can't do something of form ( pseudo-code ): selectDivWithClass( divType1 ).getCss(left). I could hack something by instantiating a div with class divType1 and grab its css attributes, and then destroy it, but is there a better way?

    Read the article

  • Polymorphism in Rails

    - by Newy
    Say I have two models, Apples and Oranges, and they are both associated with a description in a Text model. Text is a separate class as I'd like to keep track of the different revisions. Is the following correct? Is there a better way to do this? [Apple] has_one :text, :as => :targit, :order => 'id DESC' has_many :revisions, :class_name => 'Text', :as => :targit, :order => 'id', :dependent => :destroy [Text] belongs_to :targit, :polymorphic => true

    Read the article

  • [C#] Implementing different windows/forms in a Windows Mobile application?

    - by pbean
    I am a bit new to Windows Mobile (with C# and the compact framework) development, so I am kind of unsure how to do this. The user has to go through several pages of information in a wizard-like manner. At the start there is a login window. How would I go about and implement this? Would I just have different User Controls for each page and create/show and destroy/hide them on request? Or do I need to create different forms and somehow show those?

    Read the article

< Previous Page | 20 21 22 23 24 25 26 27 28 29 30 31  | Next Page >