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  • ubuntu stuck in a login loop after editing profile file

    - by varunit
    I'm stuck in a login loop now. What I did was edited /etc/profile as root and added the following line export PATH = /opt/my jdk 7 path/bin:$PATH After logging out and tried to login, I cannot I have tried booting in recovery mode, entered root prompt and tried to edit the file in vi but it always opens in read only mode and hence cannot be saved. I just need a way to delete that line and boot into ubuntu again. Please help me out guys..

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  • Mobile Device As Mouse

    Small mobile phones and digital music players to be used as their own pointing and gestural input devices with optical sensing method From Carnegie Mellon Input device - Mobile phone - Shopping - Business and Economy - Consumer Electronics

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  • how to execute for loop with sed in terminal

    - by vipin8169
    I want to execute the for loop with sed command, and is getting an error for the same for i in <comma-separated server name list>;do "command";echo $i;done where command=sed '/^$/d' /home/nextag/instance.properties|grep -vc '#' I'm getting the following error :- -bash: sed "/^$/d" /home/nextag/instance.properties|grep -vc#: No such file or directory lu1 What is the correct way to execute this command to get the perfect output I tried this as well for i in lu1;do 'sed \'/^$/d\' /home/nextag/instance.properties|grep -vc \'#\'';echo $i;done Also, can some explain the part '/^$/d'in sed '/^$/d' /home/nextag/instance.properties|grep -vc '#'

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  • unable to boot and boot-loop on splash screen

    - by Joel St Martin
    hey i have tried to install ubuntu many times, but once it installs it boot-loops at the splash screen. it just loops through the boot sound and the screen not sure why. nothing has seemed to work. also its only alowing me to boot windows all other oporating systems crash and loop just like ubuntu (android x86, linux mint, red hat, ubuntustudio). compac amd 64 3400+ 1gig ram 2 hhd (200 gig/120 gig) 1 ssd (500gig) win7 x86 a video showing what happens

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  • Delay command execution over sockets

    - by David
    I've been trying to fix the game loop in a real time (tick delay) MUD. I realized using Thread.Sleep would seem clunky when the user spammed commands through their choice of client (Zmud, etc) e.g. east;south;southwest would wait three move ticks and then output everything from the past couple rooms. The game loop basically calls a Flush and Fill method for each socket during each tick (50ms) private void DoLoop() { Stopwatch stopWatch = new Stopwatch(); stopWatch.Start(); while (running) { // for each socket, flush and fill ConnectionMonitor.Update(); stopWatch.Stop(); WaitIfNeeded(stopWatch.ElapsedMilliseconds); stopWatch.Reset(); } } The Fill method fires the command events, but as mentioned before, they currently block using Thread.Sleep. I tried adding a "ready" flag to the state object that attempts to execute the command along with a queue of spammed commands, but it ends up executing one command and queuing up the rest i.e. each subsequent command executes something that got queued up that should've been executed before. I must be missing something about the timer. private readonly Queue<SpammedCommand> queuedCommands = new Queue<SpammedCommand>(); private bool ready = true; private void TryExecuteCommand(string input) { var commandContext = CommandContext.Create(input); var player = Server.Current.Database.Get<Player>(Session.Player.Key); var commandInfo = Server.Current.CommandLookup .FindCommand(commandContext.CommandName, player.IsAdmin); if (commandInfo != null) { if (!ready) { // queue command queuedCommands.Enqueue(new SpammedCommand() { Context = commandContext, Info = commandInfo }); return; } if (queuedCommands.Count > 0) { // queue the incoming command queuedCommands.Enqueue(new SpammedCommand() { Context = commandContext, Info = commandInfo, }); // dequeue and execute var command = queuedCommands.Dequeue(); command.Info.Command.Execute(Session, command.Context); setTimeout(command.Info.TickLength); return; } commandInfo.Command.Execute(Session, commandContext); setTimeout(commandInfo.TickLength); } else { Session.WriteLine("Command not recognized"); } } Finally, setTimeout was supposed to set the execution delay (TickLength) for that command, and makeReady just sets the ready flag on the state object to true. private void setTimeout(TickDelay tickDelay) { ready = false; var t = new System.Timers.Timer() { Interval = (long) tickDelay, AutoReset = false, }; t.Elapsed += makeReady; t.Start(); // fire this in tickDelay ms } // MAKE READYYYYY!!!! private void makeReady(object sender, System.Timers.ElapsedEventArgs e) { ready = true; } Am I missing something about the System.Timers.Timer created in setTimeout? How can I execute (and output) spammed commands per TickLength without using Thread.Sleep?

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  • Advice on how to build html5 basic tile game (multi player, cross device)

    - by Eric
    I just read http://buildnewgames.com/real-time-multiplayer/ which explains the fundamentals and bets practices to build a massive real time multiplayer html5 game. My question is however given the “simplicity” of the game I need to build (simple kind of scratch game where you find or not something behind a tile), do I really need complex tools (canvas or node.js for example) ? The game The gamestakes place with a picture of our office as a background (tilemap). For HR purpose, we wish to create the following game fore employees: each day they can come to the website and click on a certain number of tiles (3 max per day) and find behind it motivation advice and interesting facts about the company. The constraints and rules the screen is divided into isometric 2D square tiles. There are basically an image (photograph of our office) number of tiles on the screen game: about 10,000 to much more (with scroll , see below) the players can scroll in 4 directions there are only 2 types of tiles: already open and closed player can open tiles that have not been yet open by other players there is no path for players : any player can click on any tile on the screen at any moment (if it’s not already done by another player) 2 players can’t be on the same tile at the same moment (or if they can, I’ll have to manage to see which one clicked on it first) only one type of player (all with similar roles), no weapon, no internal score… very simple game. no complex physics (collision only occurs if 2 players are on the same tile) The target I need to achieve: cross device, cross browsers high performance reaction (subsecond reactions) average nb of players per hour: up to 10K players per hour (quite high indeed but it’s because we aim at proving our case for the game to our business unit) So what I would like to know: 2D Tiled map: Do I need tiledmapeditor or can I enable me split the screen like here ? should I use canvas or plain html/css could be sufficient for my need? do I need a game engine/framework such as melon.js or crafty./js ? (even if the game play is extremely basic, I do need mouse and touché device support, mouse emulations on touch devices…) or ca I easily/quickly do it without? for my constraints and targets, should I use CPU acceleration ? for my constraints and targets, should I use web workers ? for the database, for a massively real time game should I avoid to put the current locations of player in MySQL as i feel it might slow me down. What kind of DB should I implement ? Thanks for your help !

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  • Broadcom device 4365 wireless driver for 12.04

    - by NilPointer
    My laptop (Dell Inspiron 17R 5720) came with preinstalled Ubuntu 11.10. I removed it and installed 12.04. Now I can't find driver for wireless. Apparently, in 11.10 there was Broadcom-STA driver. But in 12.04 there is no additional drivers to install. I tried using: sudo m-a a-i broadcom-sta But building fails on 26%. How can I install driver According to lspci i got: Broadcom Corporation Device 4365 (rev 01)

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  • Basic Android game loop having issues

    - by WillDaBeast509
    I've set up a very basic game loop that should draw a circle, run 100 times, then draw another. I also have a text field that should display how many times the loop has ran. However, the screen seems to not update. It displays a different value for the tick count (different each time the app is ran) and simply stays there. After exiting the app, I get an error saying "Unfortunately, MyApp has stopped." Here is the relevant code: DrawView public class DrawView extends SurfaceView implements SurfaceHolder.Callback { Paint p = new Paint(); MainThread thread; private int y=0; public DrawView(Context c) { super(c); thread = new MainThread(this, getHolder()); thread.running = true; getHolder().addCallback(this); setFocusable(true); } public void draw(Canvas c) { if(c==null) return; //super.onDraw(c); c.drawColor(Color.WHITE); p.setColor(Color.RED); p.setTextSize(32); p.setTypeface(Typeface.SANS_SERIF); c.drawCircle(getWidth()/2-100,getHeight()/2, 50, p); c.drawText("y = " + y, 50, 50, p); if(y>=100) { Log.i("DRAW", "drawing circle"); c.drawCircle(getWidth()/2+100,getHeight()/2, 50, p); } else y++; Log.i("INFO", "y = " + y); } @Override public boolean onTouchEvent(MotionEvent event) { return true; } public void onDraw(Canvas c){} public void surfaceCreated(SurfaceHolder p1) { thread.start(); } public void surfaceChanged(SurfaceHolder p1, int p2, int p3, int p4) { // TODO: Implement this method } public void surfaceDestroyed(SurfaceHolder p1) { thread.running = false; boolean retry = true; while (retry) { try { thread.join(); retry = false; } catch (InterruptedException e) { Log.i("EX", "cathing exception"); } } } } MainThread public class MainThread extends Thread { private DrawView page; private SurfaceHolder holder; public boolean running; public MainThread(DrawView p, SurfaceHolder h) { super(); page = p; holder = h; } @Override public void run() { while(running) { Canvas c = holder.lockCanvas(); page.draw(c); holder.unlockCanvasAndPost(c); } } } Here is an example log outupt: http://pastebin.com/tM9dUPuk It counts the number of ticks correctly and should draw the second circle, but the screen looks like its not updating. After closing the app, the log continues to run and keep outputting "y = 100 drawing circle" until it crashes and shows the error report. What is going on and how can I fix these two problems?

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  • device.uuid undefined in PhoneGap on Android?

    - by Steve Nay
    I'm writing a PhoneGap application that sends requests to a central database. It needs to be able to identify the unique devices that connect to it. PhoneGap's device.uuid property would seem to do the trick. On webOS and iPhone, I get back a unique string of alphanumeric characters, which will satisfy my need. However, the Android devices I've tested (Motorola Droid and the Android SDK emulator, both running Android 2.1) return "undefined" as the device.uuid. device.platform and device.name return correct values on all three platforms, so the problem doesn't have to do with the device object itself (it's defined in the code blocks where I use it). Is this an Android limitation? A problem with PhoneGap? Is there any other way to get such a globally unique identifier if not through device.uuid? EDIT: It appears that the deviceready event is never getting fired, which needs to happen before the device.uuid property becomes available.

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  • How do I make this loop all children recursively?

    - by Matrym
    I have the following: for (var i = 0; i < children.length; i++){ if(hasClass(children[i], "lbExclude")){ children[i].parentNode.removeChild(children[i]); } }; I would like it to loop through all children's children, etc (not just the top level). I found this line, which seems to do that: for(var m = n.firstChild; m != null; m = m.nextSibling) { But I'm unclear on how I refer to the current child if I make that switch? I would no longer have i to clarify the index position of the child. Any suggestions? Thanks!

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  • How to run a loop of queries in access?

    - by tksy
    Hi I have a database with a table which is full of conditions and error messages for checking another database. I want to run a loop such that each of these conditions is checked against all the tables in the second database and generae a report which gives the errors. Is this possible in ms access. For example, querycrit table id query error 1 speed<25 and speed>56 speed above limit 2 dist<56 or dist >78 dist within limit I have more than 400 queries like this of different variables. THe table against which I am running the queries is records table id speed dist accce decele aaa bbb ccc 1 33 34 44 33 33 33 33 2 45 44 55 55 55 22 23 regards ttk

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  • VB.NET For Each steps into loop body for an IEnumerable collection! How? Why?

    - by Paul Sasik
    This is weird. I have a class that inherits from IEnumrable whose Count property is reporting 0 (zero) elements but the For Each loop steps into the loop body and tries to use the variable where it should just be moving on. My code: On Error Resume Next Dim d As Foo For Each d In fooCollection ' use d and throws an exception Next d Weirder still, every time d is accessed i get an exception thrown in the output window: A first chance exception of type 'System.NullReferenceException' but i'm not stopping on the exception (not in a try/catch block). Is "On Error Resume Next" causing this weirdness? Weirdness found: Per Rowland's and JohnH's comments i checked the Foo class: The GetEnumerator method inside of Foo didn't actually return anything! It had an empty body. That coupled with the On Error Resume Next before the loop caused the havoc! Wow this was ugly. Thanks for the clues guys!

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  • How to get the previous value from incrementing variable in for loop?

    - by Parth
    In My last post I asked : How to create dynamic incrementing variable using "for" loop in php? like wise: $track_1,$track_2,$track_3,$track_4..... so on.... whose answer I selected as for($i = 0; $i < 10; $i++) { $name = "track_$i"; $$name = 'hello'; } and for($i = 0; $i < 10; $i++) { ${'track_' . $i} = 'val' } Now, What If I need the Value of variable previous than the current variable?

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  • How do i change the address of a New struct in a loop?!

    - by Yasin
    Hi guys, i'm writing a simple code which is about polynomials using link lists in C#. the problem i have is that whenever it creates a new struct (node) in the for loop it gives it the same address as the previous node was given. so how do i fix it ? here is my struct : struct poly { public int coef; public int pow; public poly* link;} ; and here is the where the problem occurs: for (; i < this.textBox1.Text.Length; i++) { q = new poly(); ...... p->link = &q; } &q remains unchanged !

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  • Why is this loop over mysql resultset slow? (1.4ms per cycle)

    - by pawpro
    The $res contains around 488k rows the whole loop takes 61s! that's over 1.25ms per cycle! What is taking all that time? while($row = $res->fetch_assoc()) { $clist[$row['upload_id']][$row['dialcode_id']][$row['carrier_id']]['std'] = $row['cost_std']; $clist[$row['upload_id']][$row['dialcode_id']][$row['carrier_id']]['ecn'] = $row['cost_ecn']; $clist[$row['upload_id']][$row['dialcode_id']][$row['carrier_id']]['wnd'] = $row['cost_wnd']; $dialcode_destination[$row['upload_id']][$row['carrier_id']][$row['dialcode_id']]['other_destination'] = $row['destination_id']; $dialcode_destination[$row['upload_id']][$row['carrier_id']][$row['dialcode_id']]['carrier_destination'] = $row['carrier_destination_id']; } Now resultset of 10 rows, smaller arrays and performance 30 times higher (0.041ms) not the fastest still but better. while($row = $res->fetch_assoc()) { $customer[$row['id']]['name'] = $row['name']; $customer[$row['id']]['code'] = $row['customer']; }

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  • Why "constructor-way" of declaring variable in "for-loop" allowed but in "if-statement" not allowed?

    - by PiotrNycz
    Consider this simple example: /*1*/ int main() { /*2*/ for (int i(7); i;){break;} /*3*/ if (int i(7)) {} /*4*/ } Why line-2 compiles just fine, whilst line-3 gives the error? This is little strange to me why if-statement is in this aspect treated worse than for-loop? If this is compiler specific - I tested with gcc-4.5.1: prog.cpp: In function 'int main()': prog.cpp:3:7: error: expected primary-expression before 'int' prog.cpp:3:7: error: expected ')' before 'int' I was inspired by this question [UPDATE] I know this compiles just fine: /*1*/ int main() { /*2*/ for (int i = 7; i;){break;} /*3*/ if (int i = 7) {} /*4*/ }

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  • How to connect android application running on a device to a local web application?

    - by guna
    I have my droid device connected through USB and using Eclipse for debugging my application running on the device. Everything is fine, except my application needs to connect to a web application running on the same host computer (Windows XP, IE). The web address on the IE was "http://local:4566/MyApp/". I tried to set my android app to "http://10.0.2.2:4566/MyApp", but no luck. The android app's connection simply times out. The document under http://developer.android.com/guide/developing/tools/emulator.html says that the ip address may be different for devices (see Network Address Space section) but no further details on how to find that. Question is, how to I connect to a local web application running on my host computer (windows xp) from an Android application connected through USB running debug under Eclipse? Appreciate any help. thanks, Guna

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  • How to change the text of the multiple asp:label using for loop in C# ASP.NET

    - by Minelava
    I want to change the asp label multiple times. Here is the asp.net code <asp:Label ID="lbl_Text1" runat="server" Text=""> <asp:Label ID="lbl_Text2" runat="server" Text=""> <asp:Label ID="lbl_Text3" runat="server" Text=""> <asp:Label ID="lbl_Text4" runat="server" Text=""> Instead of using this: C# Code lbl_Text1.Text = "hello"; lbl_Text2.Text = "hello"; lbl_Text3.Text = "hello"; lbl_Text4.Text = "hello"; I tried to use for loop for (int i = 1; i <= 4; i++) { lbl_Text[i].Text = "hello"; } And I get this error..... cannot apply indexing with [] to an expression of type 'system.web.ui.webcontrols.label' Is there anyone can help me on that?

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  • R: How to separate character output in a loop?

    - by John
    I'm blanking on the best way to paste a list of strings together to go into an SQL statement... I'm having trouble with the separator bar | printing at the beginning when I don't want it to: foo = "blah" paste_all_together = NULL for (n in 1:4) { paste_together = paste(foo ,sep = "") paste_all_together = paste(paste_all_together, paste_together, sep = "|") } > paste_all_together [1] "|blah|blah|blah|blah" I just want it to print out "blah|blah|blah|blah". Do I need a nested loop, or is there a better itterator in R for doing this? Or perhaps a better way to input SQL statements?

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  • Autodetect/mount SDCards and run script for them on Linux

    - by Brendan
    Hey Everyone, I'm currently running SME Server, and need to have a script run upon the attachment of SD Cards to my server. The script itself works fine (it copies the contents of the cards), but the automounting and execution of the script is where I'm having issues. The I have a USB hub consisting of 10 USB ports; that shows up as: [root@server ~]# lsusb Bus 004 Device 002: ID 0000:0000 Bus 004 Device 001: ID 0000:0000 Bus 003 Device 001: ID 0000:0000 Bus 002 Device 001: ID 0000:0000 Bus 001 Device 055: ID 1a40:0101 TERMINUS TECHNOLOGY INC. Bus 001 Device 051: ID 1a40:0101 TERMINUS TECHNOLOGY INC. Bus 001 Device 050: ID 1a40:0101 TERMINUS TECHNOLOGY INC. Bus 001 Device 001: ID 0000:0000 (The hub is the TERMINUS TECHNOLOGY INC entries) As I cannot plug SD Cards directly into the server; I use a USB to SD card attachement (10 of them) plugged into the hub to read the cards. Upon pluggig the 10 attachments (without cards) into the hub; lsusb yields the following: [root@server ~]# lsusb Bus 004 Device 002: ID 0000:0000 Bus 004 Device 001: ID 0000:0000 Bus 003 Device 001: ID 0000:0000 Bus 002 Device 001: ID 0000:0000 Bus 001 Device 073: ID 05e3:0723 Genesys Logic, Inc. Bus 001 Device 072: ID 05e3:0723 Genesys Logic, Inc. Bus 001 Device 071: ID 05e3:0723 Genesys Logic, Inc. Bus 001 Device 070: ID 05e3:0723 Genesys Logic, Inc. Bus 001 Device 069: ID 05e3:0723 Genesys Logic, Inc. Bus 001 Device 068: ID 05e3:0723 Genesys Logic, Inc. Bus 001 Device 067: ID 05e3:0723 Genesys Logic, Inc. Bus 001 Device 066: ID 05e3:0723 Genesys Logic, Inc. Bus 001 Device 065: ID 05e3:0723 Genesys Logic, Inc. Bus 001 Device 064: ID 05e3:0723 Genesys Logic, Inc. Bus 001 Device 055: ID 1a40:0101 TERMINUS TECHNOLOGY INC. Bus 001 Device 051: ID 1a40:0101 TERMINUS TECHNOLOGY INC. Bus 001 Device 050: ID 1a40:0101 TERMINUS TECHNOLOGY INC. Bus 001 Device 001: ID 0000:0000 As you can see, the readers are the "Gensys Logic, Inc" entries. Plugging in an SD card to a reader doesn't affect lsusb (it reads exactly as above), however my system recognises the cards fine; as indicated by dmesg: Attached scsi generic sg11 at scsi54, channel 0, id 0, lun 0, type 0 USB Mass Storage device found at 73 SCSI device sdd: 31388672 512-byte hdwr sectors (16071 MB) sdd: Write Protect is on sdd: Mode Sense: 03 00 80 00 sdd: assuming drive cache: write through SCSI device sdd: 31388672 512-byte hdwr sectors (16071 MB) sdd: Write Protect is on sdd: Mode Sense: 03 00 80 00 sdd: assuming drive cache: write through sdd: sdd1 SCSI device sdd: 31388672 512-byte hdwr sectors (16071 MB) sdd: Write Protect is on sdd: Mode Sense: 03 00 80 00 sdd: assuming drive cache: write through SCSI device sdd: 31388672 512-byte hdwr sectors (16071 MB) sdd: Write Protect is on sdd: Mode Sense: 03 00 80 00 sdd: assuming drive cache: write through sdd: sdd1 SCSI device sdd: 31388672 512-byte hdwr sectors (16071 MB) sdd: Write Protect is on sdd: Mode Sense: 03 00 80 00 sdd: assuming drive cache: write through SCSI device sdd: 31388672 512-byte hdwr sectors (16071 MB) sdd: Write Protect is on sdd: Mode Sense: 03 00 80 00 sdd: assuming drive cache: write through sdd: sdd1 If I manually mount sdd1 (mount /dev/sdd1 /somedirectory/) this works fine. What I'm really after is a solution that automounts each of the cards as they are inputted into the reader; and executes a script for them (this will involve copying their contents to another directory). My problem is that I don't know how to do this; I don't think udev will work as the USB devices don't change; if I could somehow get udev working with /dev/disk/by-path/ however I think this is doable (it seems to keep constant entries). ls /dev/disk returns: pci-0000:00:1d.7-usb-0:4.1.1.1:1.0-scsi-0:0:0:0 pci-0000:00:1d.7-usb-0:4.1.1.2:1.0-scsi-0:0:0:0 pci-0000:00:1d.7-usb-0:4.1.1.3:1.0-scsi-0:0:0:0 pci-0000:00:1d.7-usb-0:4.1.1.4:1.0-scsi-0:0:0:0 pci-0000:00:1d.7-usb-0:4.1.2:1.0-scsi-0:0:0:0 pci-0000:00:1d.7-usb-0:4.1.3:1.0-scsi-0:0:0:0 pci-0000:00:1d.7-usb-0:4.1.4:1.0-scsi-0:0:0:0 pci-0000:00:1d.7-usb-0:4.2:1.0-scsi-0:0:0:0 pci-0000:00:1d.7-usb-0:4.3:1.0-scsi-0:0:0:0 pci-0000:00:1d.7-usb-0:4.4:1.0-scsi-0:0:0:0 pci-0000:00:1d.7-usb-0:4.4:1.0-scsi-0:0:0:0-part1 pci-0000:0b:01.0-scsi-0:0:1:0 pci-0000:0b:01.0-scsi-0:0:1:0-part1 pci-0000:0b:01.0-scsi-0:0:1:0-part2 From above, we can see I have only one card plugged into the reader (pci-0000:00:1d.7-usb-0:4.4:1.0-scsi-0:0:0:0-part1). Going mount /dev/disk/by-path/pci-0000\:00\:1d.7-usb-0\:4.4\:1.0-scsi-0\:0\:0\:0-part1 Works and places the card under /media/usbdisk/, however: mount /dev/disk/by-path/pci-0000\:00\:1d.7-usb-0\:4.4\:1.0-scsi-0\:0\:0\:0-part1 slot1/ doesn't work, and returns "mount: can't get address for /dev/disk/by-path/pci-0000" Any ideas and solutions would be great, I've seen the knowledge of a lot of the guys on here before so I'm hopeful someone can help me out. Thanks

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