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  • Open source Mac video streaming server solutions?

    - by John Wright
    In my application, I want to stream videos shot on an iPhone, *.movie files, from a server running on a Mac desktop to an iPhone or iPad client. What are some possible open source servers that do this that are small enough to be shipped or embedded with a downloadable Mac app? There is a product StreamToMe by Matt Gallagher that does this. I noticed a lot of open source alternatives like ffmpeg, VideoLan, and the like but I not sure which one would be good for the Mac.

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  • Mac compatible Web-Development Tools

    - by Derek Adair
    Hi, I'm looking for any Mac compatibile development tools that are tried and tested. I'm quite sick of my MySQL query browser crashing... And i'm sure there is probably better software out there anyways... At the moment my focus is dedicated to application development using PHP/MySQL/Ajax. (although, I will be learning ActionScript/Flex shortly). Here are the apps I regularly use and a general idea of the environment I work in: Hosting - localhost: Mamp Production: Amazon EC2 IDE - Coda: PHP/Mysql/Javascript Mysql - PHPMyAdmin MySQL query browser FTP - Coda FileZilla X11 is used for connecting to my production environment I am mainly looking for... -tools that will help me better manage (create, edit... whatever) databases. -Version control. This is huge as I'm working with a team of three other developers (we reeeeeeaaally need to standardize our environments..) Although any cool little tools to make my job easier are always a plus! I am unable to insert more than one link as I'm not rated on this forum.

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  • Permissions on mac for itunes library with multiple users - idea

    - by John
    I currently have a lot of music on an external drive and my itunes set up from there. However, periodically, when the external drive isn't connected, itunes will default back to the library location of my home directory user path. I don't want to mess with an external drive, as my mac HD is large enough to house the music collection. However, I have 4 family members - all with their own logins - using this same gob of music. I don't want 4 copies of the library, only one with all libraries referencing it. So, what I want to do is: 1 - move all music files to a shared directory at /Macintosh HD/users/music. I created this directory and adjusted permissions, so all four users can read and write to this directory. 2 - get all four accounts to reference this library instead of the external or local home locations I am hoping I can just check the box to keep library organized in my account, which is the admin and let itunes move it all. Then delete current libraries for each account and re-add from the new shared location. Will the itunes organization process cause permissions issues either by setting permissions to all the files access to my account only or write permissions or any other 'gotcha'? I am having a hard time coming up with a smooth solution that won't break everything and cause me to have mega duplicates or access issues. I would prefer not to do any xml library file editing if possible. Am I dreaming? Thanks for help.

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  • Update git on mac

    - by Meltemi
    I can't remember how I installed git a while back....but now it's living in /usr/bin/git and needs to be updated. I don't care how (pre-compiled or build my own) but what I don't want is another version existing somewhere else. i vaguely remember curl(ing) down the source & compiling it. but not positive. anyway, what's the easiest way to keep Git up-to-date under Mac OS X? Side question: I'm not that familiar with git. once it's installed is it ENTIRELY contained within its directory? so, in my case, everything about git on my machine (excluding the actual code repositories of course) is in /usr/bin/git/ ? If so then can I just move git around with a simple mv -R /usr/bin/git /opt/git? Then update my $PATH and everything should work as before? if so then i supposed i could just install again by any method and to any directory...and then move the new one into /usr/bin replacing the old version?!? Or is this bad?

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  • TortoiseSVN for Mac PC?

    - by George2
    Hello everyone, I am using a MacBook Pro running Mac OS X 10.5. I am new to this development environment, and previously worked on Windows. I find there is no TortoiseSVN for Mac PC, and I am wondering any alternative (better free and easy to use GUI tools) tools for Mac? thanks in advance, George

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  • XAMPP or MAMP on Mac OS X 10.6.2 (Snow Leopard)

    - by Steve
    I just bought a new MacBook Pro which comes with Snow Leopard 10.6.2 (Mac OS X 10.6.2). I am used to using XAMPP as my local development server on XP. Since Mac OS X is based on Unix, I was thinking on activating/installing all the necessary stuff as I would normally do on Linux. However, I am not quite ready to be playing around with the system at this point so having an external package would be a nice temporary solution I think. The question is whether I should go with MAMP or XAMPP. Does anybody have any suggestions? The Pro and Cons I suppose. As far as I know, Mac OS X comes with Apache2 and PHP5. Would MAMP or XAMPP modify the existing Apache and PHP installation? Any comments on how I should proceed? PS: Eventually I would use the default installation of Apache and PHP, and install a binary package of MySQL but time for development is an essence and I don't have time to familiarize myself with Mac OS X.

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  • NSFetchedResultsController Mac OSX COCOA equivalent

    - by Lukasz
    Hi! I am porting some Core data code from iPhone to Mac OS X. PRoblem is that CoreData Framework on Mac OS X does not have NSFetchedResultsController.h nor NSFetchedResultsControllerDelagete protocol declared. At least I am not able to force COCOA application to see this class even if I drag Core Framework from iPhone project to link with Mac Application? Anyone faced this problem?

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  • Starting airplay from command line, to send output of 'Say' Mac OS X command to airplay

    - by Fabien
    Ok, Sunday question :) Trying to make a little joke... 1) if you open a terminal, and type "say -a ?", Mac OS X will give you the list of devices it can send spoken words to. On mine, it says: 39 AirPlay 47 Built-in Output 2) I have a Denon airplay-ready received in my living room and I'm trying to send spoken words to my wife downstairs... I can send music without any problem using iTunes so, from an infrastructure standpoint, I'm all set. 3) I want my computer to say (out of the blue) "Honey, why don't you bring me a cup of coffee". I can make it say that locally on my internal laptop speakers, but I can't seem to send that to device 39 successfully. I am suspecting that there are a few other things that need to be setup before it works, i.e. setting up airplay output to "denon", maybe opening a channel and reserving it. I don't know. Has anyone played with this? Is there a way to setup airplay from the command line? That would be awesome :)

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  • Logstash agent doesn't run as a daemon on MAC OS X 10.9.1

    - by user329324
    I need to run the logstash agent as a Daemon on an MAC OS X System whenever the system boots up terminal: /usr/local/logstash/bin/logstash agent -f /usr/local/etc/cvlog.conf Per terminal the program is working succesfully but as an daemon it doesn't start. My com.bcd.logstash.plist <plist version="1.0"> <dict> <key>Label</key> <string>com.bcd.logstash</string> <key>KeepAlive</key> <dict> <key>SuccessfulExit</key> </false> </dict> <key>ProgramArguments</key> <array> <string>/usr/local/logstash/bin/logstash</string> <string>agent</string> <string>-f</string> <string>/usr/local/etc/cvlog.conf</string> </array> <key>RunAtLoad</key> </true> </dict> </plist> I start with: launchtl load /Library/LaunchDaemons/com.bcd.logstash.plist Syslog Error Message com.apple.launchd[1] (com.bcd.logstash[pid]): Exited with code:1 com.apple.launchd[1] (com.bcd.logstash[pid]): Exited with code:143 What's wrong with my plist?

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  • Prevent outgoing traffic unless OpenVPN connection is active using pf.conf on Mac OS X

    - by Nick
    I've been able to deny all connections to external networks unless my OpenVPN connection is active using pf.conf. However, I lose Wi-Fi connectivity if the connection is broken by closing and opening the laptop lid or toggling Wi-Fi off and on again. I'm on Mac OS 10.8.1. I connect to the Web via Wi-Fi (from varying locations, including Internet cafés). The OpenVPN connection is set up with Viscosity. I have the following packet filter rules set up in /etc/pf.conf # Deny all packets unless they pass through the OpenVPN connection wifi=en1 vpn=tun0 block all set skip on lo pass on $wifi proto udp to [OpenVPN server IP address] port 443 pass on $vpn I start the packet filter service with sudo pfctl -e and load the new rules with sudo pfctl -f /etc/pf.conf. I have also edited /System/Library/LaunchDaemons/com.apple.pfctl.plist and changed the line <string>-f</string> to read <string>-ef</string> so that the packet filter launches at system startup. This all seems to works great at first: applications can only connect to the web if the OpenVPN connection is active, so I'm never leaking data over an insecure connection. But, if I close and reopen my laptop lid or turn Wi-Fi off and on again, the Wi-Fi connection is lost, and I see an exclamation mark in the Wi-Fi icon in the status bar. Clicking the Wi-Fi icon shows an "Alert: No Internet connection" message: To regain the connection, I have to disconnect and reconnect Wi-Fi, sometimes five or six times, before the "Alert: No Internet connection" message disappears and I'm able to open the VPN connection again. Other times, the Wi-Fi alert disappears of its own accord, the exclamation mark clears, and I'm able to connect again. Either way, it can take five minutes or more to get a connection again, which can be frustrating. Why does Wi-Fi report "No internet connection" after losing connectivity, and how can I diagnose this issue and fix it?

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  • Access Parallels Windows localhost from Mac

    - by Ranch
    I use Windows (7) OS as a development platform, running on a Mac / Parallels Desktop 5. I would like to access the Windows localhost - from the Mac side for testing purposes. I've found many solutions of accessing the other way around (access Mac's localhost from Windows) - but found no solution for this access direction (if any). Any idea ? Is it possible ?

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  • Beautifying a SWT application on Mac

    - by Mark
    SWT is designed to be cross-platform, so it can run on a Mac. The problem is it commits the cardinal sin of Macland - it's UGLY. Toolbars don't look like Mac toolbars, status bars don't look like Mac status bars, etc. Does anyone have any experience in making an SWT application look more like a Mac application? For example, by making platform-specific JNI calls via the 'OS' class in SWT? If so, how difficult was it? (This question arises because we are looking at porting an existing SWT app designed to run on Windows) Thanks

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  • UIDs for service users in Mac OS X

    - by LaC
    Some third-party servers should be run under a special user for security reasons (eg, PostgreSQL is typically run by "postgres"). Of course, these service users should not show up in the Mac OS X login windows. I know how to create hidden users using dscl or dsimport, but I'm wondering what the best policy is for assigning UIDs (and matching GIDs). Apple's documentation states that UIDs from 0 to 100 are reserved (pg. 69), but OS X comes with several special users and groups outside that range. I used to use ids from 401 onwards for services, but I noticed that OS X 10.6 has started using that range for groups created by the Sharing pane in System Preferences. What is the recommended ID range to use for third-party services, then? Perhaps I should just use IDs in the 500 range, since all that is needed to hide a user in Snow Leopard is setting his password to "*"? Also, most of Apple's services have names starting with an underscore, with an alias sans underscore; eg, _sandbox and sandbox. Is there any special significance to this? Should I do the same for my services?

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  • Mac has "show desktop" function? [closed]

    - by George2
    Hello everyone, I am using MacBook Pro Mac OS 10.5. I am new to this development environment. I am previous working on Windows. I am wondering whether there is similar function like "show desktop" (shortcut is Windows Key + D) on Mac to Windows, which will hide all applications and show a clean desktop? THis function is very convenient for my development on Mac. thanks in advance, George

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  • Connect from Mac OS X to Windows 7 Desktop

    - by jrn
    I am trying to connect from my MacBook to my Windows 7 machine within my own network - if it will work from outside my network that's a plus but no need to have. My Windows 7 machine is freshly installed with Windows 7 Home Premium. It runs the built-in firewall with no settings changed so far as well as Microsoft Security Essentials. So far I tried CoRD and Microsofts Remote Desktop Connections to connect from my Mac to my Windows machine without any success. I did try and disabled the firewall on my Windows machine but could not connect either. The reason I did this was to check wether there is a Windows firewall setting preventing me from connecting. On top of that I manually started the Remote Desktop Services and Remote Desktop Configuration within services.msc. Is there anything else I have to enable for a remote desktop connection? Could there be any router setting I have to tweak? Since I do not want to connect from outside my own network I thought I don't have to do any port forwarding. The error messages I retrieve are all connection timeouts. I can however ping the hostname and/or IP address. Any help would be greatly appreciated. Thanks a lot, jrn

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  • How can Windows XP/7 users cleanly connect to Mac OS X Server 10.9.4 Mavericks with Active Directory integration?

    - by JakeGould
    I’m a Linux/Unix systems admin who also manages a Macintosh server infrastructure & there is a lone Mac Mini in the mix running 10.9.4 that I would like Windows XP & Windows 7 users to connect to with little or no hassle. The problem? Windows users can’t seem to even get to the point of a password prompt yet connect. Mind you this server replaced a Mac OS X 10.6.8 server that had issues, but never had issues with Windows users connected. The gist of this post is: The tons of different messages out there about Mac OS X 10.9.4 Samba support are mind-numbingly confusing. Can anyone share some solid specifics here? I’ve read pieces like this one here that suggest turning off file sharing & then adding a share with AFP/SMB enabled would work. But the suggestion seems to apply to 10.8. And from what I know a lot has changed in Samba support in 10.9 let alone the iterations to 10.9.4. Then I found this great tutorial here that explains things step-by-step. Which seems like it should work, but the problem is the example given applies to a local user created on the Mac when I would like users in an Active Directory group—which the Mac is bound to—access the Mac Mini shares. There are also tons of great tips here on MacWindows.com but nothing seems solid to the issue I am facing. So from what I am reading these are my options: Local User Versus Active Directory: Setup a common local user on the Mac OS X 10.9.4 server to be used for Samba sharing since Active Directory won’t work. Is this really the case? Because loss of AD integration is a major pain. Do Extended File Attributes Get Retained from Windows Users: If this were to work, how do extended attributes come into play? Loss of metadata & related info is not an option. How Fragile is Any of this to Updates: How does any of this shake out with Mac OS X updates as well as Windows updates? Installing Official, Open Source Samba: Would upgrading the Samba install on the server to the official open source Samba via a package like SMBUp or via the Hombrew method described here help or make the issue worse? I fully understand there have historically been issues in mixed environments, but nowadays Windows users connecting to a Mac seem to have a truly hellish road ahead of them. Unless I am missing something?

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  • Brand new Mac Pro tower fan suddenly runs full-tilt

    - by Caffeine Coma
    My Quad-Core Mac Pro tower is two days old. Initially, I was impressed with how quiet it was compared to my older Macbook Pro. Then on day two, for some reason it started running very loudly. It's not just a "little" loud- my wife walked into the room and asked what the noise was. At first I thought this was just because I was hitting the CPU a bit (importing my iPhone library into iLife '09, and running Eclipse). But now that that's done, Activity Monitor shows a virtually idle CPU; there's nothing running that ought to be causing this, as far as I can tell. I tried powering it off & letting it cool down for a few minutes to no avail; about 10 seconds after powering up, the box gets loud again. I took a look at it with the side cover off, and it seems to be the fan near the top middle, between the power supply and the disk drive. It can't be a dust issue, as the machine is only 2 days old (and I peeked inside anyway just to be sure- clean). I did do a software update over the past 24 hours or so, but I can't say that it occurred immediately after that. I also did a migration of my old apps and data from my MBPro, for what it's worth. Why is it suddenly so loud? How can I monitor the fan speed and various system temperatures? Here's a link to my temps and fan speeds. UPDATE 1: Took it to the Apple Store. They took it in the back (where it's presumably quieter) and ran a fan diagnostic; no problems were found. The guy also told me that it was "a little loud", but normal. I don't buy it. It was virtually silent the first 24 hours I was using it. They would not replace/service it in the store (grrr... that's why I went there, as directed by Apple Care) but said I could get a replacement from the online store, as it was just purchased. I think I will try that. UPDATE 2: Apple is letting me send it back for a replacement. Glad to see so many responses to this question mentioning that the MacPros are usually silent; it's not all just in my head. :-)

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  • Macintosh computers cannot connect to router unless we re-start the modem and router

    - by dwwilson66
    We have a small office network with DSL and a Netgear WNR-2000 wireless router acting as a DHCP server. There are nine devices connected to the router, wirelessly and wired. Whenever a Mac computer tries to connect, it's unsuccessful until we restart the router. Each of the possible devices that can connect to the network is listed in a table to assign certain IP addresses to certain MAC addresses. I am running WPA-PSK security. I can view the router status and see that the Mac's MAC address is visible to the router, but with a 169.* IP address, even though I'm assigning its MAC address to an IP address within my subnet. All non-Mac devices attached to the network connect properly, and can access the network properly even AFTER the Mac has not successfully connected. The network includes Windows devices, Roku boxes, printers and internet ready TVs. This to me, would point to a DHCP issue with how Mac communicates with my network. One interesting thing to note is that if a Mac connects and is prevented from sleeping, it will stay connected indefinitely; reissuing the security cert from the router works fine. I'm not sure if that's supposed to sever & re-establish a connection with the updated credentials or not, but I do stay connected. If the Mac sleeps and is awakened while the security cert is still valid, it connects fine. If the security certificate expires while the Mac is asleep, we need to restart the router. Restarting the router will ALWAYS assigns the proper IP addresses to the Mac equipment. I have heard anecdotally that Mac doesn't play well with 802.11n; I have not tested any other Wireless protocols. There's a couple issues here: First, I found this on Stack, Mac laptop crashing wireless router, but it's not rally applicable since the router isn't crashing. But, it does give some clues about Mac's accessing the network. I did change my encryption from WEP to WPA-PSK, but after about a week, we're still experiencing the issue. I'm not really sure if there's anything else useful in that question. Second, I'm considering getting a 802.11c router and hooking it up to the wireless N router. the 802.11c router would handle all the Mac traffic, and would be set up as a Mac-only subnet. Everything else would remain as is. However, I'm not sure if this is doable on a technology level...do I need a bridge or is this some way to do this with regular consumer gear?

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  • When did Apple stop using the name "Macintosh" in favor of "Mac", and does anyone know why?

    - by schnapple
    As of a few months ago I finally joined the ranks of Macintosh owners. Except "Macintosh" doesn't seem to exist anymore for some reason. I noticed everything was "Mac", i.e. Mac OS X, MacBook, Mac mini, Mac Pro, etc. I didn't pay a whole lot of attention, but I always thought everyone was using shorthand. I mean "MacBook" is the real name of the computer, as is "iMac", but I always thought when people said "Mac Pro" they were just shortening the real name, "Macintosh Pro". And yet now when you go to the Apple site, a search for "Macintosh" turns up several instances of the name being used on various things (system requirements for old versions of QuickTime, the occasional piece of software with "for the Macintosh" in the name) but nothing from the main Mac pages. Near as I can tell they're really no longer called "Macintoshes" they're just "Macs" When did this happen, and does anyone know why Apple ditched the term "Macintosh"?

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  • How to upgrade OS on Mac Mini with external USB Drive?

    - by David
    We have a G4 Mac Mini, circa 2005, running Mac OS X 10.4 Tiger, and we want to upgrade to 10.5 Leopard. We have a Leopard install disk, but the optical drive in this mini is broken. So we transferred the install disk image to a USB HDD, but now we can't figure out how to boot off it. From what I've read in Mac forums, some PPC Macs, including some G4's, have been able to boot from USB, even though it sounds like this wasn't officially supported, and it may well depend on the specific model of USB drive and Mac. My Mac says CPU is "PowerPC G4 (1.2)" and Boot ROM is "4.8.9f4". I was hoping I might just find somebody here who had that same Mac Mini and find out if they could make it work. I'd especially like to know any specifics about the USB drive they found success with. Any insights at all would be appreciated. Thanks.

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  • How is the MAC address on a computer determined?

    - by Zero Stack
    While imaging some computers today, I started to wonder... what if two LAN MAC addresses on two different computers matched?... That would cause some problems. I later came to understand that the MAC address' 48-bit address space contains potentially 248 or 281,474,976,710,656 possible MAC addresses. [ in other-words, a lot of networking devices ] How are these MAC addresses determined? Will we ever run out of them? ( I know the second question is speculation, but there are a lot of devices that require a mac addresses...) Do MAC addresses get recycled?

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  • Flash Player error logs on Mac OS X

    - by paleozogt
    I'm on Mac OS X 10.5.8 running Flash Player 10,0,32,18. Flash Player is dumping giant amounts of error logging into the system log (stuff like "bit length overflow" and "code 0 bits 6-7"). Here's a tiny sampling: Oct 14 13:09:41 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:09:41 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 6 bits 6->7 Oct 14 13:09:41 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:09:41 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 5 bits 6->7 Oct 14 13:09:55 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:09:55 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 6 bits 6->7 Oct 14 13:09:55 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:09:55 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 5 bits 6->7 Oct 14 13:09:55 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:09:55 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 0 bits 6->7 Oct 14 13:10:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:10:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 4 bits 6->7 Oct 14 13:10:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:10:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 12 bits 6->7 Oct 14 13:10:20 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:10:20 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 6 bits 6->7 Oct 14 13:10:20 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:10:20 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 5 bits 6->7 Oct 14 13:10:21 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:10:21 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 0 bits 6->7 Oct 14 13:10:21 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:10:21 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 12 bits 6->7 Oct 14 13:10:31 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:10:31 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 7 bits 6->7 Oct 14 13:10:31 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:10:31 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 12 bits 6->7 Oct 14 13:11:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:11:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 3 bits 6->7 Oct 14 13:11:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:11:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 4 bits 6->7 Oct 14 13:11:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:11:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 3 bits 7->6 Oct 14 13:11:06 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 4 bits 5->6 Oct 14 13:11:07 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:11:07 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 3 bits 6->7 Oct 14 13:11:07 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:11:07 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 3 bits 6->7 Oct 14 13:11:15 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:11:15 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 3 bits 6->7 Oct 14 13:11:26 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Oct 14 13:11:26 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 7 bits 6->7 Oct 14 13:11:26 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 0 bits 4->5 Oct 14 13:11:26 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 14 bits 4->5 Oct 14 13:11:26 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 10 bits 5->4 Oct 14 13:11:26 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: code 4 bits 5->4 Oct 14 13:11:26 thorst-2 [0x0-0x58058].com.adobe.flash-10.0[2416]: bit length overflow Any ideas on what this may be about?

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  • Cannot open simplest mac application

    - by streetpc
    I created a very simple app, which is only a wrapper of a shell script (so that I can select this script in application selectors, like startup apps). I try to launch it and yesterday it worked, but today I changed the executable script's content and name (with something that perfeclty works in a shell script launched in the Terminal) and it will only display a Finder-iconed dialog saying Cannot open the application because it is not supported on this kind of Mac. I restored the previous script (content/name) but I still get the error! Same when re-bundling the app from scratch, or completely changing the bundle identifier… If I try to open it in the Terminal using open My.app, I get The application cannot be opened because it has an incorrect executable format. But when I executes directly the Contents/MacOS/Script, it allways works (iwth both contents). Also, it is displayed with correct icon and meta-information in the Finder (so I guess the Info.plist is understood). The app's file tree is: Contents/ Info.plist MacOS/ Script (executable bit set, works when launched directly) PkgInfo Resources/ AppIcon.icns Here is the Info.plist content: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleExecutable</key> <string>Script</string> <key>CFBundleIconFile</key> <string>AppIcon</string> <key>CFBundleIdentifier</key> <string>asdf.ScriptApp</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundleName</key> <string>My script</string> <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> <string>1.0</string> <key>CFBundleSignature</key> <string>????</string> <key>CFBundleVersion</key> <string>1</string> <key>LSMinimumSystemVersion</key> <string>10.4</string> </dict> </plist> And the PkgInfo file only contains APPL????. I tested the Script with a simple echo "ok" and echo "ok" >/tmp/test (plus #!/bin/sh header). So my questions are: * Is there some kind of validity caching for applications ? based on what ? how do I flush it ? * Where does this message come from ? I tried to google it but all I get is a page talking about 32/64 bits Java…

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  • Cannot open simplest script mac application

    - by streetpc
    I created a very simple app, which is only a wrapper of a shell script (so that I can select this script in application selectors, like startup apps). I try to launch it and yesterday it worked, but today I changed the executable script's content and name (with something that perfeclty works in a shell script launched in the Terminal) and it will only display a Finder-iconed dialog saying Cannot open the application because it is not supported on this kind of Mac. I restored the previous script (content/name) but I still get the error! Same when re-bundling the app from scratch, or completely changing the bundle identifier… If I try to open it in the Terminal using open My.app, I get The application cannot be opened because it has an incorrect executable format. But when I executes directly the Contents/MacOS/Script, it allways works (iwth both contents). Also, it is displayed with correct icon and meta-information in the Finder (so I guess the Info.plist is understood). The app's file tree is: Contents/ Info.plist MacOS/ Script (executable bit set, works when launched directly) PkgInfo Resources/ AppIcon.icns Here is the Info.plist content: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleExecutable</key> <string>Script</string> <key>CFBundleIconFile</key> <string>AppIcon</string> <key>CFBundleIdentifier</key> <string>asdf.ScriptApp</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundleName</key> <string>My script</string> <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> <string>1.0</string> <key>CFBundleSignature</key> <string>????</string> <key>CFBundleVersion</key> <string>1</string> <key>LSMinimumSystemVersion</key> <string>10.4</string> </dict> </plist> And the PkgInfo file only contains APPL????. I tested the Script with a simple echo "ok" and echo "ok" >/tmp/test (plus #!/bin/sh header). So my questions are: Is there some kind of validity caching for applications ? based on what ? how do I flush it ? Where does this message come from ? I tried to google it but all I get is a page talking about 32/64 bits Java…

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