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  • SVN:Team member can checkout, commit; can't update

    - by Casey K.
    Hi all, got a weird problem for you: I've set up an svn server on a home machine, which is accessible to the members of my game team over DynDNS. So far so good- everyone was able to checkout the repo no problem. In addition, several team members and I were able to update and commit just fine. The conundrum is this: One of my team members, who is able to both checkout and commit, is unable to update. TortoiseSVN proffers: Error Could not open the requested SVN filesystem Has anyone dealt with this problem before? This isn't my first SVN rodeo, but I have to admit I'm stumped. Thanks!

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  • Derived template override return type of member function C++

    - by Ruud v A
    I am writing matrix classes. Take a look at this definition: template <typename T, unsigned int dimension_x, unsigned int dimension_y> class generic_matrix { ... generic_matrix<T, dimension_x - 1, dimension_y - 1> minor(unsigned int x, unsigned int y) const { ... } ... } template <typename T, unsigned int dimension> class generic_square_matrix : public generic_matrix<T, dimension, dimension> { ... generic_square_matrix(const generic_matrix<T, dimension, dimension>& other) { ... } ... void foo(); } The generic_square_matrix class provides additional functions like matrix multiplication. Doing this is no problem: generic_square_matrix<T, 4> m = generic_matrix<T, 4, 4>(); It is possible to assign any square matrix to M, even though the type is not generic_square_matrix, due to the constructor. This is possible because the data does not change across children, only the supported functions. This is also possible: generic_square_matrix<T, 4> m = generic_square_matrix<T, 5>().minor(1,1); Same conversion applies here. But now comes the problem: generic_square_matrix<T, 4>().minor(1,1).foo(); //problem, foo is not in generic_matrix<T, 3, 3> To solve this I would like generic_square_matrix::minor to return a generic_square_matrix instead of a generic_matrix. The only possible way to do this, I think is to use template specialisation. But since a specialisation is basically treated like a separate class, I have to redefine all functions. I cannot call the function of the non-specialised class as you would do with a derived class, so I have to copy the entire function. This is not a very nice generic-programming solution, and a lot of work. C++ almost has a solution for my problem: a virtual function of a derived class, can return a pointer or reference to a different class than the base class returns, if this class is derived from the class that the base class returns. generic_square_matrix is derived from generic_matrix, but the function does not return a pointer nor reference, so this doesn't apply here. Is there a solution to this problem (possibly involving an entirely other structure; my only requirements are that the dimensions are a template parameter and that square matrices can have additional functionality). Thanks in advance, Ruud

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  • Returning a reference from a Class member?

    - by nebukadnezzar
    Hi, I've a class that basically looks like this: class App { public function newTemplate($filename, $vars=array()) { $smarty = new Smarty; $smarty->compile_dir = $this->template_compile_path; if(count($vars) > 0) { foreach($vars as $v_key => $v_name) { $smarty->assign($v_key, $v_name); } } return $smarty; } } However, when I create a Instance of 'App', the reference to $smarty seems broken, as every call to the membermethods don't seem to do anything: $app = new App; $tpl = $app->newTemplate("index.tmpl"); $tpl->assign("foo", "bar"); // {$foo} does not appear with "bar" in the template Now I wonder why? Of course I tried to use references: ... public function &newTemplate() ... ... But that doesn't work. Variable references don't seem to work either: ... $tpl = &$app->newTemplate("index.tmpl"); ... What is causing PHP here not to return a proper reference? Help is very appreciated!

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  • Problem accessing base member in derived constructor

    - by LeopardSkinPillBoxHat
    Given the following classes: class Foo { struct BarBC { protected: BarBC(uint32_t aKey) : mKey(aKey) mOtherKey(0) public: const uint32_t mKey; const uint32_t mOtherKey; }; struct Bar : public BarBC { Bar(uint32_t aKey, uint32_t aOtherKey) : BarBC(aKey), mOtherKey(aOtherKey) // Compile error here }; }; I am getting a compilation error at the point indicated: error: class `Foo::Bar' does not have any field named `mOtherKey'. Can anyone explain this? I suspect it's a syntactical problem due to my Bar class being defined within the Foo class, but can't seem to find a way around it. This is simple public inheritance, so mOtherKey should be accessible from the Bar constructor. Right? Or is it something to do with the fact that mOtherKey is const and I have already initialised it to 0 in the BarBC constructor?

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  • dao as a member of a servlet - normal?

    - by EugeneP
    I guess, DAO is thread safe, does not use any class members. So can it be used without any problem as a private field of a Servlet ? We need only one copy, and multiple threads can access it simultaneously, so why bother creating a local variable, right?

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  • Request for member Name in something not a structure or Union

    - by Ashutosh
    Hey Folks, I am trying to Call the webservices in my app and while checking it in console it's showing the number of objects. (as i am using the Mutable array) and then while trying to display the name of the objects (here it's location) it's giving me an error in this line for (SDZArrayOfLocationWithLatestGrades* location in a) { NSLog(@" - %@", location.Name); // error here and a is the mutable array } PLease help me with this and Happy New Year to All!!!!!! Thanks,

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  • Assign bitset member to char

    - by RedX
    I have some code here that uses bitsets to store many 1 bit values into a char. Basically struct BITS_8 { char _1:1; (...) char _8:1; } Now i was trying to pass one of these bits as a parameter into a function void func(char bit){ if(bit){ // do something }else{ // do something else } // and the call was struct BITS_8 bits; // all bits were set to 0 before bits._7 = 1; bits._8 = 1; func(bits._8); The solution was to single the bit out when calling the function: func(bits._8 & 0x128); But i kept going into //do something because other bits were set. I was wondering if this is the correct behaviour or if my compiler is broken. The compiler is an embedded compiler that produces code for freescale ASICs.

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  • Call to a member function fetch_assoc() on a non-object

    - by Joann
    I'm a super beginner. I did find related questions here but I think they're too advanced for my skills. :-( Here's my function: function get_fname($un){ $registerquery = $this->conn->query("SELECT f_name FROM tz_members WHERE usr='".$un."'"); while ($row = $registerquery->fetch_assoc()) { return $fname = $row[$un]; } } Any help plsss??

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  • Reducing unnecessary same values in Class member variables ....

    - by Freshblood
    class A { public int a; public int c; } i will create 10 instances from A.Then i will create 15 instances from A again... go on. first 10 instance will have same value for a variable and next 15 instances will have again same value for a.But I don't mean that both group has same values for a .Problem is create same a value 10 times in first group and 15 times in second group on memory unnecessary. What would be Best solution or solutions for reduce unnecessary datas in this situation?

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  • Iterating over member typed collection fails when using untyped reference to generic object

    - by Alexander Pavlov
    Could someone clarify why iterate1() is not accepted by compiler (Java 1.6)? I do not see why iterate2() and iterate3() are much better. This paragraph is added to avoid silly "Your post does not have much context to explain the code sections; please explain your scenario more clearly." protection. import java.util.Collection; import java.util.HashSet; public class Test<T> { public Collection<String> getCollection() { return new HashSet<String>(); } public void iterate1(Test test) { for (String s : test.getCollection()) { // ... } } public void iterate2(Test test) { Collection<String> c = test.getCollection(); for (String s : c) { // ... } } public void iterate3(Test<?> test) { for (String s : test.getCollection()) { // ... } } } Compiler output: $ javac Test.java Test.java:11: incompatible types found : java.lang.Object required: java.lang.String for (String s : test.getCollection()) { ^ Note: Test.java uses unchecked or unsafe operations. Note: Recompile with -Xlint:unchecked for details. 1 error

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  • c++ Initializing a struct with an array as a member

    - by Drew Shafer
    I've got the following reduced testcase: typedef struct TestStruct { int length; int values[]; }; TestStruct t = {3, {0, 1, 2}}; This works with Visual C++, but doesn't compile with g++ under linux. Can anyone help me make this specific kind of initializer portable? Additional details: the actual structure I'm working with has several other int values, and the array can range in length from a single entry to over 1800 entries. Any help much appreciated. Thanks!

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  • C++ offset of member variables?

    - by anon
    I have: class Foo { int a; int b; std::string s; char d; }; Now, I want to know the offset of a, b, s, d given a Foo* I.e. suppose I have: Foo *foo = new Foo(); (char*) foo->b == (char*) foo + ?? ; // what expression should I put in ?

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  • Dynamic allocating of const member structures

    - by Willy
    I've got class which is using plain-only-data struct with const variables and I'm not sure, if I'm allocating these structures in a proper way. It looks more or less like: #include <cstdlib> #include <iostream> using std::cout; using std::endl; struct some_const_struct { const int arg1; const int arg2; }; class which_is_using_above_struct { public: some_const_struct* m_member; const some_const_struct* const m_const_member; public: const some_const_struct& get_member() const { return *m_member; } const some_const_struct& get_const_member() const { return *m_const_member; } void set_member(const int a, const int b) { if(m_member != NULL) { delete m_member; m_member = NULL; } m_member = new some_const_struct((some_const_struct){a, b}); } explicit which_is_using_above_struct(const int a, const int b) : m_const_member(new some_const_struct((const some_const_struct){a, b})) { m_member = NULL; } ~which_is_using_above_struct() { if(m_member != NULL) { delete m_member; } if(m_const_member != NULL) { delete m_const_member; } } }; int main() { which_is_using_above_struct c(1, 2); c.set_member(3, 4); cout << "m_member.arg1 = " << c.get_member().arg1 << endl; cout << "m_member.arg2 = " << c.get_member().arg2 << endl; cout << "m_const_member.arg1 = " << c.get_const_member().arg1 << endl; cout << "m_const_member.arg2 = " << c.get_const_member().arg2 << endl; return 0; } I'm just not quite sure if the statement: m_member = new some_const_struct((some_const_struct){a, b}); doesn't produce unnessesary use of some_const_struct's copy constructor, ergo allocating that struct twice. What do you think? And is it reasonable to make that struct's members const? (they're not supposed to change in their lifetime at all)

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  • App Engine - Query using a class member as parameter

    - by Zach
    I have a simple class, relevant details below: @PersistenceCapable(identityType = IdentityType.APPLICATION) public class SimpleCategory implements Serializable{ ... public static enum type{ Course, Category, Cuisine } @Persistent public type t; ... } I am attempting to query all SimpleCategory objects of the same type. public SimpleCategory[] getCategories(SimpleCategory.type type) { PersistenceManager pm = PMF.get().getPersistenceManager(); try{ Query q = pm.newQuery(SimpleCategory.class); q.setFilter("t == categoryType"); q.declareParameters("SimpleCategory.type categoryType"); List<SimpleCategory> cats = (List<SimpleCategory>) q.execute(type); ... } This results in a ClassNotResolvedException for SimpleCategory.type. The google hits I've found so far recommended to: Use query.declareImports to specify the class i.e. q.declareImports("com.test.zach.SimpleCategory.type"); Specify the fully qualified name of SimpleCategory in declareParameters Neither of these suggestions has worked. By removing .type and recompiling, I can verify that declareParameters can see SimpleCategory just fine, it simply cannot see the SimpleCategory.type, despite the fact that the remainder of the method has full visibility to it. What am I missing?

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  • Solr return whether member is in multivalued field

    - by ??iu
    Is there any way to return in the fields list whether a value exists as one of the values of a multivalued field? E.g., if your schema is <schema> ... <field name="user_name" type="text" indexed="true" stored="true" required="true" /> <field name="follower" type="integer" indexed="true" stored="true" multiValued="true" /> ... </schema> A sample document might look like: <doc> <field name="user_name">tester blah</field> <field name="follower">1</field> <field name="follower">62</field> <field name="follower">63</field> <field name="follower">64</field> </doc> I would like to be able to query for, say, "tester" and follower:62 and have it match "tester blah" and have some indication of whether 62 is a follower or not in the results.

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  • Do classes which have a vector has a member have memory issues

    - by user263766
    I am just starting out C++, so sorry if this is a dumb question. I have a class Braid whose members are vectors. I have not written an assignment operator. When I do a lot of assignments to an object of the type Braid, I run into memory issues :- 0 0xb7daff89 in _int_malloc () from /lib/libc.so.6 #1 0xb7db2583 in malloc () from /lib/libc.so.6 #2 0xb7f8ac59 in operator new(unsigned int) () from /usr/lib/libstdc++.so.6 #3 0x0804d05e in __gnu_cxx::new_allocator<int>::allocate (this=0xbf800204, __n=1) at /usr/lib/gcc/i686-pc-linux-gnu/4.4.3/../../../../include/c++/4.4.3/ext/new_allocator.h:89 #4 0x0804cb0e in std::_Vector_base<int, std::allocator<int> >::_M_allocate (this=0xbf800204, __n=1) at /usr/lib/gcc/i686-pc-linux-gnu/4.4.3/../../../../include/c++/4.4.3/bits/stl_vector.h:140 #5 0x0804c086 in _Vector_base (this=0xbf800204, __n=1, __a=...) at /usr/lib/gcc/i686-pc-linux-gnu/4.4.3/../../../../include/c++/4.4.3/bits/stl_vector.h:113 #6 0x0804b4b7 in vector (this=0xbf800204, __x=...) at /usr/lib/gcc/i686-pc-linux-gnu/4.4.3/../../../../include/c++/4.4.3/bits/stl_vector.h:242 #7 0x0804b234 in Braid (this=0xbf800204) at braid.h:13 #8 0x080495ed in Braid::cycleBraid (this=0xbf8001b4) at braid.cpp:191 #9 0x080497c6 in Braid::score (this=0xbf800298, b=...) at braid.cpp:251 #10 0x08049c46 in Braid::evaluateMove (this=0xbf800468, move=1, pos=0, depth=2, b=...) I suspect that these memory issues are because the vectors are getting resized. What I want to know is whether objects of type Braid automatically expand when its members expand? he code I am writing is really long so I will post the section which is causing the problems. Here is the relevant section of the code :- class Braid { private : vector<int> braid; //Stores the braid. int strands; vector < vector<bool> > history; vector < vector<bool> > CM; public : Braid () : strands(0) {} Braid operator * (Braid); Braid* inputBraid(int,vector<int>); int printBraid(); int printBraid(vector<vector<int>::iterator>); vector<int>::size_type size() const; ..... ..... } Here is the function which causes the issue :- int Braid::evaluateMove(int move,int pos,int depth,Braid b) { int netscore = 0; Braid curr(*this); curr = curr.move(move,pos); netscore += curr.score(b); while(depth > 1) { netscore += curr.evaluateMove(1,0,depth,b); netscore += curr.evaluateMove(2,0,depth,b); for(int i = 0; i < braid.size();++i) { netscore += curr.evaluateMove(3,i,depth,b); netscore += curr.evaluateMove(4,i,depth,b); netscore += curr.evaluateMove(5,i,depth,b); curr = curr.cycleBraid(); netscore += curr.evaluateMove(6,0,depth,b); } --depth; } return netscore; }

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  • Fatal error: Call to a member function escape() on a non-object in .....on line 10

    - by danyo
    i am making a simple javascript login form for wordpress. i have the form submitting to the following bit of php to handle the login: <?php get_header(); global $user_ID; if (!$user_ID) { if($_POST){ //We shall SQL escape all inputs $username = $wpdb->escape($_REQUEST['username']); $password = $wpdb->escape($_REQUEST['password']); $remember = $wpdb->escape($_REQUEST['rememberme']); if($remember) $remember = "true"; else $remember = "false"; $login_data = array(); $login_data['user_login'] = $username; $login_data['user_password'] = $password; $login_data['remember'] = $remember; $user_verify = wp_signon( $login_data, false ); //wp_signon is a wordpress function which authenticates a user. It accepts user info parameters as an array. if ( is_wp_error($user_verify) ) { echo "<span class='error'>Invalid username or password. Please try again!</span>"; exit(); } else { echo "<script type='text/javascript'>window.location='". get_bloginfo('url') ."'</script>"; exit(); } } else { //get_header(); ?> any ideas on why i am getting the error? Cheers, Dan

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  • Flexible array member in C-structure

    - by Arpan
    Quoting from the C-std section 6.7.2.1, struct s { int n; double d[]; }; This is a valid structure declaration. I am looking for some practical use of this kind of syntax. To be precise, how is this construct any more or less powerful than keeping a double* as the 2nd element? Or is this another case of 'you-can-do-it-in-multiple-ways'? Arpan

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  • How to mock static member variables

    - by pkrish
    I have a class ClassToTest which has a dependency on ClassToMock. public class ClassToMock { private static final String MEMBER_1 = FileReader.readMemeber1(); protected void someMethod() { ... } } The unit test case for ClassToTest. public class ClassToTestTest { private ClassToMock _mock; @Before public void setUp() throws Exception { _mock = mock(ClassToMock.class) } } When mock is called in the setUp() method, FileReader.readMemeber1(); is executed. Is there a way to avoid this? I think one way is to initialize the MEMBER_1 inside a method. Any other alternatives? Thanks!

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  • need a virtual template member workaround

    - by yurib
    Hello, I need to write a program implementing the visitor design pattern. The problem is that the base visitor class is a template class. This means that BaseVisited::accept() takes a template class as a parameter and since it uses 'this' and i need 'this' to point to the correct runtime instance of the object, it also needs to be virtual. I'd like to know if there's any way around this problem. template <typename T> class BaseVisitor { public: BaseVisitor(); T visit(BaseVisited *visited); virtual ~BaseVisitor(); } class BaseVisited { BaseVisited(); template <typename T> virtual void accept(BaseVisitor<T> *visitor) { visitor->visit(this); }; // problem virtual ~BaseVisited(); }

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  • template specilization using member enums

    - by Altan
    struct Bar { enum { Special = 4 }; }; template<class T, int K> struct Foo {}; template<class T> struct Foo<T::Special> {}; Usage: Foo<Bar> aa; fails to compile using gcc 4.1.2 It complains about the usage of T::Special for partial specilization of Foo. If Special was a class the solution would be to a typename in front of it. Is there something equivalent to it for enums (or integers)? Thanks, Altan

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