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  • jQuery Validation plugin, IE7 "SCRIPT3: Member not found"

    - by jkinz
    I have the following: <html> <head> </head> <body> <div> <form method="post"> <div id="questions"> <label for="question-6">Name of Course:</label> <input type="text" name="name_of_course[response]" value="" id="question-6" class="required"> <label class="control-label" for="reporting-year">Reporting Year: </label> <select name="reporting_year" id="reporting-year"> <option value="-1" selected="selected">Select option...</option> <option value="4">2013-2014</option> <option value="1">2012-2013</option> <option value="2">2011-2012</option> <option value="3">2010-2011</option> </select> </div> <input type="submit" name="submit" value="Save Entry" class="btn"> </form> </div> <script src="//code.jquery.com/jquery.js"></script> <script src="//ajax.aspnetcdn.com/ajax/jquery.validate/1.10.0/jquery.validate.min.js"></script> <script> $(function(){ jQuery.validator.addMethod("notEqual", function(value, element, param) { return this.optional(element) || value !== param; }, "Please select an option"); $('form').validate({ rules:{ 'reporting_year': { notEqual: "-1" } } }); }); </script> </body> </html> Everyone's favorite browser, IE7 (IE10 w/compatibility really) is reporting the following error in the console: SCRIPT3: Member not found. jquery.js, line 2525 character 4 Of course IE8 and above work fine, but my client is using IE7.

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  • assign member based on string value

    - by Aperion
    I need start off with code because I am not sure what terminology to use. Lets say I have the following code: class Node { public: void Parse(rapidxml::xml_node<> *node) { for (rapidxml::xml_attribute<> *attr = node->first_attribute(); attr; attr = attr->next_attribute()) { std::stringstream converter; converter << attr->value(); if( !strcmp(attr->name(), "x") ) converter >> x; else if( !strcmp(attr->name(),"y") ) converter >> y; else if( !strcmp(attr->name(), "z") ) converter >> z; } } private: float x; float y; float z; }; What I can't stand is the repetition of if( !strcmp(attr-name(), "x") ) converter x; I feel that this is error prone and monotonous, but I cannot think of another way to map a string value to a member assignment. What are some other approaches one can take to avoid code such as this? The only other possible alternative I could think of was to use a hashmap, but that runs into problems with callbacks This is the best I could up with but it's not as flexible as I'd like: class Node { Node() : x(0.0f), y(0.0f), z(0.0f) { assignmentMap["x"] = &x; assignmentMap["y"] = &y; assignmentMap["z"] = &z; } public: void Parse(rapidxml::xml_node<> *node) { for (rapidxml::xml_attribute<> *attr = node->first_attribute(); attr; attr = attr->next_attribute()) { if( !attr->name() ) continue; std::stringstream converter; converter << attr->value(); converter >> *assignmentMap[attr->name()]; } } private: float x; float y; float z; std::map<std::string, float*> assignmentMap; };

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  • Why PHP Error: Call to a member function set_prefix() on a non-object

    - by Rebol Tutorial
    I got this error Fatal error: Call to a member function set_prefix() on a non-object in /home/reboltutorial/reboltutorial.com/wp-settings.php on line 254 line 254 contains: $prefix = $wpdb->set_prefix($table_prefix); // set up global tables This occurs if I try to call index_wordpress() instead of calling these two lines define('WP_USE_THEMES', true); require('./wp-blog-header.php'); so this doesn't work: <?php function index_wordpress() { define('WP_USE_THEMES', true); require('./wp-blog-header.php'); } ?> <?php if(!function_exists('apache_request_headers')) { function apache_request_headers() { $headers = array(); foreach($_SERVER as $key => $value) { if(substr($key, 0, 5) == 'HTTP_') { $headers[str_replace(' ', '-', ucwords(str_replace('_', ' ', strtolower(substr($key, 5)))))] = $value; } } return $headers; } } function getCurrentPageUrl() { $pageURL = 'http'; if ($_SERVER["HTTPS"] == "on") {$pageURL .= "s";} $pageURL .= "://"; if ($_SERVER["SERVER_PORT"] != "80") { $pageURL .= $_SERVER["SERVER_NAME"].":".$_SERVER["SERVER_PORT"].$_SERVER["REQUEST_URI"]; } else { $pageURL .= $_SERVER["SERVER_NAME"].$_SERVER["REQUEST_URI"]; } return $pageURL; } $a = apache_request_headers(); $pos = strrpos($a["User-Agent"], "REBOL"); if ($pos === false) { index_wordpress(); } else { if ($_SERVER['REMOTE_ADDR'] != "69.163.203.14") { $command= './cgi-bin/index.cgi '. '"' . getCurrentPageUrl() . '"'; echo system($command); } else { index_wordpress(); } } ?> while this works: <?php if(!function_exists('apache_request_headers')) { function apache_request_headers() { $headers = array(); foreach($_SERVER as $key => $value) { if(substr($key, 0, 5) == 'HTTP_') { $headers[str_replace(' ', '-', ucwords(str_replace('_', ' ', strtolower(substr($key, 5)))))] = $value; } } return $headers; } } function getCurrentPageUrl() { $pageURL = 'http'; if ($_SERVER["HTTPS"] == "on") {$pageURL .= "s";} $pageURL .= "://"; if ($_SERVER["SERVER_PORT"] != "80") { $pageURL .= $_SERVER["SERVER_NAME"].":".$_SERVER["SERVER_PORT"].$_SERVER["REQUEST_URI"]; } else { $pageURL .= $_SERVER["SERVER_NAME"].$_SERVER["REQUEST_URI"]; } return $pageURL; } $a = apache_request_headers(); $pos = strrpos($a["User-Agent"], "REBOL"); if ($pos === false) { define('WP_USE_THEMES', true); require('./wp-blog-header.php'); } else { if ($_SERVER['REMOTE_ADDR'] != "69.163.203.14") { $command= './cgi-bin/index.cgi '. '"' . getCurrentPageUrl() . '"'; echo system($command); } else { define('WP_USE_THEMES', true); require('./wp-blog-header.php'); } } ?>

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  • mysql-connector-c++ - ‘get_driver_instance’ is not a member of ‘sql::mysql’

    - by rizzo0917
    I am a beginner at c++ and figured the only way I am going to learn is to get dirty with some code. I am trying to build a program that connects to a mysql database. I am using g++, on linux. With no ide. I run "make" and this is my error: hello.cpp:38: error: ‘get_driver_instance’ is not a member of ‘sql::mysql’ make: *** [hello.o] Error 1 Here is my code including makefile. Any Help would be great! Thanks in advance ###BEGIN hello.cpp### #include <stdlib.h> #include <iostream> #include <sstream> #include <stdexcept> #include "mysql_connection.h" #include <cppconn/driver.h> #include <cppconn/exception.h> #include <cppconn/resultset.h> #include <cppconn/statement.h> #include <cppconn/prepared_statement.h> #define EXAMPLE_HOST "localhost" #define EXAMPLE_USER "root" #define EXAMPLE_PASS "" #define EXAMPLE_DB "world" using namespace std; using namespace sql::mysql; int main(int argc, const char **argv) { string url(argc >= 2 ? argv[1] : EXAMPLE_HOST); const string user(argc >= 3 ? argv[2] : EXAMPLE_USER); const string pass(argc >= 4 ? argv[3] : EXAMPLE_PASS); const string database(argc >= 5 ? argv[4] : EXAMPLE_DB); cout << "Connector/C++ tutorial framework..." << endl; cout << endl; try { sql::Driver *driver; sql::Connection *con; sql::Statement *stmt; driver = sql::mysql::get_driver_instance(); con = driver->connect("tcp://127.0.0.1:3306", "user", "password"); stmt = con->createStatement(); stmt->execute("USE " EXAMPLE_DB); stmt->execute("DROP TABLE IF EXISTS test"); stmt->execute("CREATE TABLE test(id INT, label CHAR(1))"); stmt->execute("INSERT INTO test(id, label) VALUES (1, 'a')"); delete stmt; delete con; } catch (sql::SQLException &e) { /* The MySQL Connector/C++ throws three different exceptions: - sql::MethodNotImplementedException (derived from sql::SQLException) - sql::InvalidArgumentException (derived from sql::SQLException) - sql::SQLException (derived from std::runtime_error) */ cout << "# ERR: SQLException in " << __FILE__; cout << "(" << __FUNCTION__ << ") on line " << __LINE__ << endl; /* Use what() (derived from std::runtime_error) to fetch the error message */ cout << "# ERR: " << e.what(); cout << " (MySQL error code: " << e.getErrorCode(); cout << ", SQLState: " << e.getSQLState() << " )" << endl; return EXIT_FAILURE; } cout << "Done." << endl; return EXIT_SUCCESS; } ###END hello.cpp### ###BEGIN Make File### SRCS := hello.cpp OBJS := $(SRCS:.cpp=.o) CXXFLAGS := -Wall -pedantic INCPATHS := -I/home/user/mysql-connector/include/ LIBPATHS := -L/home/user/mysql-connector/lib/ -L/home/user/mysql-connector-c/lib/ LIBS := -static -lmysqlclient -mysqlcppconn-static EXE := MyExecutable $(EXE): $(OBJS) $(CXX) $(OBJS) $(LIBPATHS) $(LIBS) -o $@ .cpp.o: $(CXX) $(CXXFLAGS) $(INCPATHS) -c $< -o $@ ###End Makefile###

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  • System.Reflection and InvokeMember, storing type, assembly, and object in a class

    - by Cyclone
    I have tested code to call a method inside of a compiled DLL, and it works. I created a class to store the object, type, and loaded assembly, but something is lost in translation because it is unable to find the member I wish to invoke. If I create a type, object, and assembly, and properly load everything into these and perform InvokeMember on the type, it works just fine. However, when I use the things inside of my class, it throws a MissingMemberException and does not invoke the member, obviously. What am I doing wrong? The member in question is a subroutine which takes one argument, a string. This is quite frustrating. Code being called: Dim MyLoadedAssembly As New LoadedAssembly() MyLoadedAssembly.MyAssembly = Assembly.LoadFrom("display.dll") MyLoadedAssembly.MyObject = MyLoadedAssembly.MyAssembly.CreateInstance("Display.UI.Window") MyLoadedAssembly.MyType = MyLoadedAssembly.MyAssembly.GetType("Display.UI.Window") Dim args() As Object = {"test"} MyLoadedAssembly.InvokeMember("Show", args) Private Class LoadedAssembly Public MyType As Type Public MyObject As Object Public MyAssembly As Assembly Public Function InvokeMember(ByVal name As String, ByVal args() As Object) Return MyType.InvokeMember(name, BindingFlags.Default Or BindingFlags.InvokeMethod Or BindingFlags.GetProperty Or BindingFlags.Instance, Nothing, MyObject, args) End Function End Class Code inside of display.dll: Namespace UI Public Class Window Private wind As New System.Windows.Forms.Form Public FullScreen As Boolean = False Public Overloads Sub Show(ByVal text As String) wind.Show() wind.Text = text End Sub Public Overloads Sub Show() wind.Show() End Sub End Class End Namespace The root namespace for display.dll is Display. Why is my code only working when not within this class? System.MissingMethodException was unhandled Message="Method 'Display.UI.Window.Show' not found." Source="mscorlib" StackTrace: at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at IDE.IDE.LoadedAssembly.InvokeMember(String name, Object[] args) in C:\Documents and Settings\Davey\Desktop\RaptorScript\RaptorScript\RaptorScript\IDE.vb:line 69 at IDE.IDE.IDE_Load(Object sender, EventArgs e) in C:\Documents and Settings\Davey\Desktop\RaptorScript\RaptorScript\RaptorScript\IDE.vb:line 50 at System.EventHandler.Invoke(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.SafeNativeMethods.ShowWindow(HandleRef hWnd, Int32 nCmdShow) at System.Windows.Forms.Control.SetVisibleCore(Boolean value) at System.Windows.Forms.Form.SetVisibleCore(Boolean value) at System.Windows.Forms.Control.set_Visible(Boolean value) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(ApplicationContext context) at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun() at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.DoApplicationModel() at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run(String[] commandLine) at IDE.My.MyApplication.Main(String[] Args) in 17d14f5c-a337-4978-8281-53493378c1071.vb:line 81 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException:

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  • How to have struct members accessible in different ways

    - by Paul J. Lucas
    I want to have a structure token that has start/end pairs for position, sentence, and paragraph information. I also want the members to be accessible in two different ways: as a start/end pair and individually. Given: struct token { struct start_end { int start; int end; }; start_end pos; start_end sent; start_end para; typedef start_end token::*start_end_ptr; }; I can write a function, say distance(), that computes the distance between any of the three start/end pairs like: int distance( token const &i, token const &j, token::start_end_ptr mbr ) { return (j.*mbr).start - (i.*mbr).end; } and call it like: token i, j; int d = distance( i, j, &token::pos ); that will return the distance of the pos pair. But I can also pass &token::sent or &token::para and it does what I want. Hence, the function is flexible. However, now I also want to write a function, say max(), that computes the maximum value of all the pos.start or all the pos.end or all the sent.start, etc. If I add: typedef int token::start_end::*int_ptr; I can write the function like: int max( list<token> const &l, token::int_ptr p ) { int m = numeric_limits<int>::min(); for ( list<token>::const_iterator i = l.begin(); i != l.end(); ++i ) { int n = (*i).pos.*p; // NOT WHAT I WANT: It hard-codes 'pos' if ( n > m ) m = n; } return m; } and call it like: list<token> l; l.push_back( i ); l.push_back( j ); int m = max( l, &token::start_end::start ); However, as indicated in the comment above, I do not want to hard-code pos. I want the flexibility of accessible the start or end of any of pos, sent, or para that will be passed as a parameter to max(). I've tried several things to get this to work (tried using unions, anonymous unions, etc.) but I can't come up with a data structure that allows the flexibility both ways while having each value stored only once. Any ideas how to organize the token struct so I can have what I want? Attempt at clarification Given struct of pairs of integers, I want to be able to "slice" the data in two distinct ways: By passing a pointer-to-member of a particular start/end pair so that the called function operates on any pair without knowing which pair. The caller decides which pair. By passing a pointer-to-member of a particular int (i.e., only one int of any pair) so that the called function operates on any int without knowing either which int or which pair said int is from. The caller decides which int of which pair. Another example for the latter would be to sum, say, all para.end or all sent.start. Also, and importantly: for #2 above, I'd ideally like to pass only a single pointer-to-member to reduce the burden on the caller. Hence, me trying to figure something out using unions.

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  • Problem with incomplete type while trying to detect existence of a member function

    - by abir
    I was trying to detect existence of a member function for a class where the function tries to use an incomplete type. The typedef is struct foo; typedef std::allocator<foo> foo_alloc; The detection code is struct has_alloc { template<typename U,U x> struct dummy; template<typename U> static char check(dummy<void* (U::*)(std::size_t),&U::allocate>*); template<typename U> static char (&check(...))[2]; const static bool value = (sizeof(check<foo_alloc>(0)) == 1); }; So far I was using incomplete type foo with std::allocator without any error on VS2008. However when I replaced it with nearly an identical implementation as template<typename T> struct allocator { T* allocate(std::size_t n) { return (T*)operator new (sizeof(T)*n); } }; it gives an error saying that as T is incomplete type it has problem instantiating allocator<foo> because allocate uses sizeof. GCC 4.5 with std::allocator also gives the error, so it seems during detection process the class need to be completely instantiated, even when I am not using that function at all. What I was looking for is void* allocate(std::size_t) which is different from T* allocate(std::size_t). My questions are (I have three questions, but as they are correlated , so I thought it is better not to create three separate questions). Why MS std::allocator doesn't check for incomplete type foo while instantiating? Are they following any trick which can be implemented ? Why the compiler need to instantiate allocator<T> to check the existence of the function when sizeof is not used as sfinae mechanism to remove/add allocate in the overload resolutions set? It should be noted that, if I remove the generic implementation of allocate leaving the declaration only, and specialized it for foo afterwards such as struct foo{}; template< struct allocator { foo* allocate(std::size_t n) { return (foo*)operator new (sizeof(foo)*n); } }; after struct has_alloc it compiles in GCC 4.5 while gives error in VS2008 as allocator<T> is already instantiated and explicit specialization for allocator<foo> already defined. Is it legal to use nested types for an std::allocator of incomplete type such as typedef foo_alloc::pointer foo_pointer; ? Though it is practically working for me, I suspect the nested types such as pointer may depend on completeness of type it takes. It will be good to know if there is any possible way to typedef such types as foo_pointer where the type pointer depends on completeness of foo. NOTE : As the code is not copy paste from editor, it may have some syntax error. Will correct it if I find any. Also the codes (such as allocator) are not complete implementation, I simplified and typed only the portion which I think useful for this particular problem.

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  • C++ circular dependency - namespace vs struct

    - by Dead or Alive
    Please educate me. Why does this compile: struct compiles { struct A; struct B { B(const A &a) : member(a.member) { } int member; }; struct A { A(const B &b) : member(b.member) { } int member; }; }; while this does not: namespace doesnt { struct A; struct B { B(const A &a) : member(a.member) { } int member; }; struct A { A(const B &b) : member(b.member) { } int member; }; } (in MSVC 9.0)

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  • how to cout a vector of structs (that's a class member, using extraction operator)

    - by Julz
    hi, i'm trying to simply cout the elements of a vector using an overloaded extraction operator. the vector contians Point, which is just a struct containing two doubles. the vector is a private member of a class called Polygon, so heres my Point.h #ifndef POINT_H #define POINT_H #include <iostream> #include <string> #include <sstream> struct Point { double x; double y; //constructor Point() { x = 0.0; y = 0.0; } friend std::istream& operator >>(std::istream& stream, Point &p) { stream >> std::ws; stream >> p.x; stream >> p.y; return stream; } friend std::ostream& operator << (std::ostream& stream, Point &p) { stream << p.x << p.y; return stream; } }; #endif my Polygon.h #ifndef POLYGON_H #define POLYGON_H #include "Segment.h" #include <vector> class Polygon { //insertion operator needs work friend std::istream & operator >> (std::istream &inStream, Polygon &vertStr); // extraction operator friend std::ostream & operator << (std::ostream &outStream, const Polygon &vertStr); public: //Constructor Polygon(const std::vector<Point> &theVerts); //Default Constructor Polygon(); //Copy Constructor Polygon(const Polygon &polyCopy); //Accessor/Modifier methods inline std::vector<Point> getVector() const {return vertices;} //Return number of Vector elements inline int sizeOfVect() const {return vertices.size();} //add Point elements to vector inline void setVertices(const Point &theVerts){vertices.push_back (theVerts);} private: std::vector<Point> vertices; }; and Polygon.cc using namespace std; #include "Polygon.h" // Constructor Polygon::Polygon(const vector<Point> &theVerts) { vertices = theVerts; } //Default Constructor Polygon::Polygon(){} istream & operator >> (istream &inStream, Polygon::Polygon &vertStr) { inStream >> ws; inStream >> vertStr; return inStream; } // extraction operator ostream & operator << (ostream &outStream, const Polygon::Polygon &vertStr) { outStream << vertStr.vertices << endl; return outStream; } i figure my Point insertion/extraction is right, i can insert and cout using it and i figure i should be able to just...... cout << myPoly[i] << endl; in my driver? (in a loop) or even... cout << myPoly[0] << endl; without a loop? i've tried all sorts of myPoly.at[i]; myPoly.vertices[i]; etc etc also tried all veriations in my extraction function outStream << vertStr.vertices[i] << endl; within loops, etc etc. when i just create a... vector<Point> myVect; in my driver i can just... cout << myVect.at(i) << endl; no problems. tried to find an answer for days, really lost and not through lack of trying!!! thanks in advance for any help. please excuse my lack of comments and formatting also there's bits and pieces missing but i really just need an answer to this problem thanks again

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  • Difference between "Data Binding'","Data Hiding","Data Wraping" and "Encapsulation"?

    - by krishna Chandra
    I have been studying the conpects of Object oriented programming. Still I am not able to distinguish between the following concepts of object oriented programming.. a) Data Binding b) Data Hiding c) Data Wrapping d) encapsulation e) Data Abstraction I have gone through a lot of books ,and I also search the difference in google. but still I am not able to make the difference between these? Could anyone please help me ?

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  • Create a Generic IEnumerable<T> given a IEnumerable and the member datatypes

    - by ilias
    Hi, I get an IEnumerable which I know is a object array. I also know the datatype of the elements. Now I need to cast this to an IEnumerable<T, where T is a supplied type. For instance IEnumerable results = GetUsers(); IEnumerable<T> users = ConvertToTypedIEnumerable(results, typeof(User)); I now want to cast/ convert this to IEnumerable<User. Also, I want to be able to do this for any type. I cannot use IEnumerable.Cast<, because for that I have to know the type to cast it to at compile time, which I don't have. I get the type and the IEnumerable at runtime. - Thanks

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  • (C#) iterate over read-only private collection member

    - by DGH
    I have a class which has two HashSet collections as private members. Other classes in my code would like to be able to iterate over those HashSets and read their contents. I don't want to write a standard getter because another class could still do something like myClass.getHashSet().Clear(); Is there any other way to expose the elements of my HashSets to iteration without exposing the reference to the HashSet itself? I'd love to be able to do this in a way that is compatible with for-each loops.

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  • Non-member functions in Objective-C

    - by Jellyfingers McSlimedessert
    I want to write a standalone function in Objective-C; so essentially a C-style function, with Objective-C calls in it. For example: NSString* someFunc() { NSString* str = [[NSString alloc] init]; return str; } I declare the function in a header file, and define in it a .m file. However, the function doesn't appear to be compiled in, as the linker complains about the missing symbol. I thought that maybe I should put it in a C file, but then of course it spat at me for writing Objective-C Nonsense in BASI... C. What do?

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  • ReadOnlyCollection or IEnumerable for exposing member collections?

    - by Erik Öjebo
    Is there any reason to expose an internal collection as a ReadOnlyCollection rather than an IEnumerable if the calling code only iterates over the collection? class Bar { private ICollection<Foo> foos; // Which one is to be preferred? public IEnumerable<Foo> Foos { ... } public ReadOnlyCollection<Foo> Foos { ... } } // Calling code: foreach (var f in bar.Foos) DoSomething(f); As I see it IEnumerable is a subset of the interface of ReadOnlyCollection and it does not allow the user to modify the collection. So if the IEnumberable interface is enough then that is the one to use. Is that a proper way of reasoning about it or am I missing something? Thanks /Erik

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  • Facebook events api: Event member (FQL)

    - by sunil-khedar
    I am fetching the event members for facebook events. Till yesterday I was getting the proper counts of members of an event. But suddenly the counts have following issues: For lot of plans on every consecutive request, I am getting random number of members. Strange issue. Seems facebook servers are not synced properly or something similar. Earlier for the same query string (mentioned below), I was getting the correct counts. But now the count is much less. It seems that at least for a few events now they are sending only the members who are connected with our application (we are using facebook connect). Example: for the following query currently I am getting "31" members. But on event page members count is much more. FQL: FB.Facebook.apiClient.fql_query('SELECT uid, eid, rsvp_status FROM event_member WHERE eid=336671213618', function(result, error){alert(result.length);}); Event page: http://www.facebook.com/event.php?eid=109411842404023 Is there any recent change in facebook API or policies? Thanks in advance.

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  • Binding a member signal to a function

    - by the_drow
    This line of code compiles correctly without a problem: boost::bind(boost::ref(connected_), boost::dynamic_pointer_cast<session<version> >(shared_from_this()), boost::asio::placeholders::error); However when assigning it to a boost::function or as a callback like this: socket_->async_connect(connection_->remote_endpoint(), boost::bind(boost::ref(connected_), boost::dynamic_pointer_cast<session<version> >(shared_from_this()), boost::asio::placeholders::error)); I'm getting a whole bunch of incomprehensible errors (linked since it's too long to fit here). On the other hand I have succeeded binding a free signal to a boost::function like this: void print(const boost::system::error_code& error) { cout << "session connected"; } int main() { boost::signal<void(const boost::system::error_code &)> connected_; connected_.connect(boost::bind(&print, boost::asio::placeholders::error)); client<>::connection_t::socket_ptr socket_(new client<>::connection_t::socket_t(conn->service())); // shared_ptr of a tcp socket socket_->async_connect(conn->remote_endpoint(), boost::bind(boost::ref(connected_), boost::asio::placeholders::error)); conn->service().run(); // io_service.run() return 0; } This works and prints session connected correctly. What am I doing wrong here?

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  • Installing ImageMagick on Mac OSX 10.6

    - by Russell C.
    I just got a new Mac and am trying to setup a local Perl development environment. I'm using MAMP but also need the ImageMagick perl module installed in order to do some of the photo processing our scripts require. I tried installing ImageMagick manually but ran into some issues and after reading online a lot of people reported having issues going this route. The general consensus was to install it using MacPorts instead so I went ahead and installed MacPorts. Unfortunately, MacPorts can't seem to install it successfully either. Here is the command I'm using to try to install ImageMagick: sudo port install p5-perlmagick And here are all the errors reported during install: ---> Computing dependencies for p5-perlmagick ---> Building p5-perlmagick Error: Target org.macports.build returned: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_perl_p5-perlmagick/work/PerlMagick-6.32" && /usr/bin/make -j2 all " returned error 2 Command output: Magick.xs:10918: error: 'struct Methods' has no member named 'exception' Magick.xs:10918: error: request for member 'severity' in something not a structure or union Magick.xs:10918: error: 'ErrorException' undeclared (first use in this function) Magick.xs:10919: error: 'struct Methods' has no member named 'exception' Magick.xs:10920: warning: implicit declaration of function 'GetImageException' Magick.xs:10922: error: 'struct PackageInfo' has no member named 'image_info' Magick.xs:10922: error: 'struct Methods' has no member named 'adjoin' Magick.xs:10929: error: request for member 'severity' in something not a structure or union Magick.xs:10929: error: 'UndefinedException' undeclared (first use in this function) Magick.xs:10929: error: request for member 'severity' in something not a structure or union Magick.xs:10929: error: request for member 'reason' in something not a structure or union Magick.xs:10929: error: request for member 'severity' in something not a structure or union Magick.xs:10929: error: request for member 'reason' in something not a structure or union Magick.xs:10929: warning: pointer/integer type mismatch in conditional expression Magick.xs:10929: error: request for member 'description' in something not a structure or union Magick.xs:10929: error: request for member 'description' in something not a structure or union Magick.xs:10929: error: request for member 'severity' in something not a structure or union Magick.xs:10929: error: request for member 'description' in something not a structure or union Magick.xs:10929: warning: pointer/integer type mismatch in conditional expression Magick.xs:10929: error: request for member 'description' in something not a structure or union Magick.xs:10929: warning: passing argument 2 of 'Perl_sv_catpv' from incompatible pointer type Magick.xs:10929: warning: unused variable 'message' Magick.xs:10856: warning: unused variable 'filename' Magick.c:10784: warning: unused variable 'ref' Magick.c:10777: warning: unused variable 'ix' Magick.xs: In function 'boot_Image__Magick': Magick.xs:2122: warning: implicit declaration of function 'InitializeMagick' Magick.xs:2123: warning: implicit declaration of function 'SetWarningHandler' Magick.xs:2124: warning: implicit declaration of function 'SetErrorHandler' make: *** [Magick.o] Error 1 Error: Status 1 encountered during processing. Before reporting a bug, first run the command again with the -d flag to get complete output. I have no idea what the problem might be or how to go about successfully installing ImageMagick. I'd appreciate any help & advice that someone out there that has done this successfully might be able to provide. Thanks in advance!

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  • global member creation

    - by Akash
    how the global members can be created in vc++ 6.0 mfc project. if i select globals option in WizardBar(WizardBar C++ class). then (WizardBar C++ members),it display (No members - Create New Class...). How to create the members for this globals class please give the steps to create.

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  • Using a member function with QScriptEngine::newFunction

    - by Rohan Prabhu
    Hey all, Let's take the case of a simple class: QScriptEngine engine; class MyClass { public: QScriptValue foo(QScriptContext*, QScriptEngine*); MyClass(); }; QScriptValue MyClass:foo(QScriptContext* context, QScriptEngine* eng) { //something } MyClass::MyClass() { QScriptValue self = engine.newFunction(this->foo, 0); .... } The above function gives me an error: no matching function for call to ‘QScriptEngine::newFunction(<unresolved overloaded function type>, int)’ I have tried using engine.newFunction(reinterpret_cast<FunctionSignature>(foo), 0); but this gives me an error which basically says that the compiler is not aware of a keyword called 'FunctionSignature'. Any help is appreciated. Thanks a lot. Regards, rohan

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  • Member initialization while using delegated constructor

    - by Anton
    I've started trying out the C++11 standard and i found this question which describes how to call your ctor from another ctor in the same class to avoid having a init method or the like. Now i'm trying the same thing with code that looks like this: hpp: class Tokenizer { public: Tokenizer(); Tokenizer(std::stringstream *lines); virtual ~Tokenizer() {}; private: std::stringstream *lines; }; cpp: Tokenizer::Tokenizer() : expected('=') { } Tokenizer::Tokenizer(std::stringstream *lines) : Tokenizer(), lines(lines) { } But this is giving me the error: In constructor ‘config::Tokenizer::Tokenizer(std::stringstream*)’: /path/Tokenizer.cpp:14:20: error: mem-initializer for ‘config::Tokenizer::lines’ follows constructor delegation I've tried moving the Tokenizer() part first and last in the list but that didn't help. What's the reason behind this and how should i fix it? I've tried moving the lines(lines) to the body with this->lines = lines; instead and it works fine. But i would really like to be able to use the initializer list. Thanks in advance!

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