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  • Acrobat 8 on Windows 7 64-bit

    - by user66822
    Here's the situation I'm in. I have Acrobat 8 on Wows 7 (64-bit) and anytime I create PDFs any numbers on the page I'm PDFing come through as garbage. Everything else on the page comes out fine, just the numbers are messed up. They appear as random symbols. I've uninstalled, reinstalled. Applied all updates, not applied updates, nothing seems to help. Mayube I'm a bad searcher, can't put in the right search terms, but I can't find anything that seems to point me in a direction on this. ANy ideas?

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  • Why is Internet Explorer treating a file as a web page?

    - by msbg
    I am trying to download a Photoshop shape file (.csh), and instead of downloading it, IE treats it as a webpage and shows a series of symbols. When I try to save it, I am told to either save as an html file or txt file. If I save as txt file and change the extension, Photoshop says it is invalid, since IE saves the text source, not the actual file. I ended up having to use a download program to download it. Why is IE treating it as a webpage, and is there a way to fix the problem? Firefox shows the same issue.

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  • some keyboard keys not working properly

    - by surfmadpig
    I'm using Windows 7. All of a sudden, a couple of hours ago, this happened: My keyboard number keys [above the letters] stopped working properly, both as numbers and as symbols. Only 5 and 6 are functional. Also, I've noticed that the End key isn't working either, and perhaps a couple more from that group. I'm pretty sure it has something to do with those evil Sticky Keys/Filter Keys/ whatever those ease of access things are, BUT I've turned off all the ease of access keyboard options and nothing has changed. Is it possible that something is still turned on while I unchecked it? Are the on/off checkboxes to control WHEN it happens or IF it happens? I also tried rebooting and uninstalling/reinstalling keyboard from device manager, to no avail. It's certainly a software issue and not a hardware issue, as I've tried another keyboard and the problem persists. And, predictably enough, it's annoying. Any ideas?

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  • some keyboard keys not working properly

    - by surfmadpig
    I'm using windows 7. All of a sudden, a couple of hours ago, this happened: My keyboard number keys [above the letters] stopped working properly, both as numbers and as symbols. Only 5 and 6 are functional. Also, I've noticed that the End key isn't working either, and perhaps a couple more from that group. I'm pretty sure it has something to do with those evil Sticky Keys/Filter Keys/ whatever those ease of access things are, BUT I've turned off all the ease of access keyboard options and nothing has changed. Is it possible that something is still turned on while I unchecked it? Are the on/off checkboxes to control WHEN it happens or IF it happens? I also tried rebooting and uninstalling/reinstalling keyboard from device manager, to no avail. It's certainly a software issue and not a hardware issue, as I've tried another keyboard and the problem persists. And, predictably enough, it's annoying. Any ideas?

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  • Does a hard drive "working hard", i.e. when defragmenting or otherwise continuously active, significantly affect a laptop's temperature?

    - by Marko
    Trying to diagnose and fix an overheating Acer 5735 laptop, running speedfan and doing general workload to try and cause the overheat conditions. I notice that windows xp is badly fragmented according to defraggler, at 58% fragmentation. So I defrag whilst watching the speedfan window, which was at the start reporting high warning style symbols for all of the sensors. After the defrag, I rebooted and ran a few programs, and even defraggler again and the sensors in speedfan all reported green i.e. not high. Wondering if there is a correlation between windows fragmentation causing the hard drive to work harder and produce more heat inside the laptop? dont want to just assume that the problems are resolved, so either speedfan is not accurate enough or fragmentation can lead to additional hard drive heat? All comments or suggestions welcome.

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  • Changing languages rapidly causes Linux to crash.

    - by eZanmoto
    So I'm running Xmonad on my college computer (which runs Kubuntu) and whenever I leave my desk, instead of using x-screensaver which is incredibly buggy and slow, I just change to another workstation, open a terminal and change language to a language which uses symbols instead of letters, and then change back using an aliased command. For example, my .profile has the lines alias qwer="setxkbmap jp" alias *******="setxkbmap ie" where ******* is my password, using japanese characters. Changing languages seems to be much faster than running x-screensaver. The problem: rapidly changing languages seems to crash Linux; it just won't accept input (and it's not because the language hasn't changed back, nothing is output to the console). I can't use Ctrl+Alt+F1..F7, I can't "raise the elephants", anything, it just won't work. I'm just wondering, is this a known issue, and if so, is there something I can do about it?

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  • Good bitmap fonts with big sizes and unicode support

    - by bitonic
    I really like bitmap fonts for programming/terminal. As far as I know there are two bitmap fonts with good unicode support: Unifont Fixed The problem is that I have a really high resolution screen, and they're both too small. Fixed does include a large size (10x20) but it looks really bad (it's basically always bold, and bold is a different face). Are there any other bitmap fonts with unicode support and large sizes? Terminus is the only font with a decent size but it doesn't have good unicode support. Having good coverage for mathematical symbols would be enough, since that's what I need.

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  • Summing up spreadsheet data when a column contains “#N/A”

    - by Doris
    I am using Goggle Spreadsheet to work up some historical stock data and I use a Google function (=googlefinance=…) to import the historical closing prices for a stock, then I work with that data further. But, in that list of data generated from the =googlefinance=… function, one of the amounts comes up as #N/A. I don’t know why, but it happens for various symbols that I have tried. When I use a max function on the array, which includes the N/A line, the max function does not come up with anything but an N/A, so the N/A throws off any further functions. I thought I’d create a second column to the right of the imported data in which I can give it an IF function, something like, If ((A1 <0), "0", A1), with the expectation that it would return 0 if cell A1 is the N/A, and the cell value if it is not N/A. However, this still returns N/A. I also tried an IS BLANK function but that resulted in the same NA. Does anyone have any suggestions for a workaround to eliminate the N/A from an array of numbers that I am trying to work with?

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  • Is it possible to use images in an Excel IF statement?

    - by dunc
    Quite a simple one here, but I guess the answer will be a resounding no! I have a few symbols, basic clip-art, which I'd like to display depending on certain information. At the moment, I'm using this statement to display Y or N: =IF(B2>0,VLOOKUP(B2,'Student Data'!$A$2:$L$36,8),"") It's a simple lookup which checks another worksheet to see if someone has entered "Y" or "N" into the relevant column. What I'm wondering is this: would it be possible to display these clip-art images (I have them in .PNG format) instead of simple text? I.e. IF VALUE_OF_CELL=7, DISPLAY IMAGE1. Thanks in advance,

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  • What is your approach to draw a representation of your network ?

    - by Kartoch
    Hello, I'm looking to the community to see how people are drawing their networks, i.e. using symbols to represent complex topology. You can have hardware approach, where every hardware unit are represented. You can also have "entity" approach, where each "service" is shown. Both are interesting but it is difficult to have both on the same schema (but this is needed, especially using virtualization environment). Furthermore, it is difficult to have complex informations on such representation. For instance security parameters (encrypted link, need for authentication) or specific details (protocol type, ports, encapsulation). So my question is: where your are drawing a representation of your network, what is your approach ? Are you using methodology and/or specific softwares ? What is your recommendations for information to put (or not) ? How to deal with the complexity when the network becomes large and/or you want to put a lot of information on it ? Examples and links to good references will be appreciated.

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  • Xmodmap: six characters to one key and two layouts?

    - by sup
    I know how to have six symbols on one key thanks to this question: Xmodmap: Six characters to one key? However, when I have two layouts and switch them, weird things happen. I have the following (well, different, but this is easier to talk about) line in my xmodmap: keycode 31 = a A b B c C When I log in, everything works as you would expect. Pressing key 31 give a, with Shift A, with AltGr c and C respectively and with ISO_Level3_Shift. However, when I change the layout, key 31 gives me b and B with shift and c and C with AltGr. This is on Ubuntu 11.10 under Ubuntu. Does anybody undestand what is happening? Could I restrict xmodmap to just one layout?

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  • VirtualBox Shared Folder encoding issue

    - by Somebody
    I'm using Ubuntu in Virtualbox and have a shared folder mounted to Virtualbox which i'm accessing inside Ubuntu. The problem is, that when i'm editing and saving some files from shared folder in Windows it's getting some strange symbols at the end of edited file. There must be some encoding issues. Doesn't Virtualbox automatically converts files to Unix standards? To fix that, i have to re-mount shared folder inside Ubuntu each time i'm editing some file. Any solution to avoid re-mounting each time I edit? I'm mounting like that: mount -t vboxsf SVN /opt/htdocs/ Thanks.

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  • W3WP crashes when initializing a collection

    - by asbjornu
    I've created an ASP.NET MVC application that has an initializer attached to the PreApplicationStartMethodAttribute. When initializing, a collection is instantiated that implements an interface I've defined. When I instantiate this collection, w3wp.exe crashes with the following two incomprehensible entries in the event log: Faulting application name: w3wp.exe, version: 7.5.7600.16385, time stamp: 0x4a5bd0eb Faulting module name: clr.dll, version: 4.0.30319.1, time stamp: 0x4ba21eeb Exception code: 0xc00000fd Fault offset: 0x0000000000001177 Faulting process id: 0x1348 Faulting application start time: 0x01cb0224882f4723 Faulting application path: c:\windows\system32\inetsrv\w3wp.exe Faulting module path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll Report Id: c6a0941e-6e17-11df-864d-000acd16dcdb And: Fault bucket , type 0 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: w3wp.exe P2: 7.5.7600.16385 P3: 4a5bd0eb P4: clr.dll P5: 4.0.30319.1 P6: 4ba21eeb P7: c00000fd P8: 0000000000001177 P9: P10: Attached files: These files may be available here: Analysis symbol: Rechecking for solution: 0 Report Id: c6a0941e-6e17-11df-864d-000acd16dcdb Report Status: 0 If I remove the instantiation of the collection, the application starts normally. If I leave the instantiation, w3wp crashes. If I modify the interface, w3wp still crashes. I've tried every variation I could come up with on the theme of keeping the instantiation but doing everything else differently, but w3wp still crashes. My biggest issue here is that I have absolutely no idea why w3wp is crashing. It's not a StackOverflowException or anything concrete like that, all I get is the unintelligent junk cited above. I've tried to use DebugDiag and IISState to debug the w3wp process, but DebugDiag is only available for post-dump analysis in x64 (I'm running on Windows 7 x64, so the w3wp process is thus 64 bit) and IISStat says the following when I try to run it: D:\Programs\iisstate>IISState.exe -p 9204 -d Symbol search path is: SRV*D:\Programs\iisstate\symbols*http://msdl.microsoft.com/download/symbols IISState is limited to processes associated with IIS. If you require a generic debugger, please use WinDBG or CDB. They are available for download from http://www.microsoft.com/ddk/debugging. This error may also occur if a debugger is already attached to the process being checked. Incorrect Process Attachment I've double-checked 10 times that the process ID of my w3wp process is correct. I'm suspecting that IISState too only can debug x86 processes. Setting a breakpoint anywhere in the application does absolutely nothing. The break point isn't hit and w3wp crashes as soon as the request comes through to IIS from the browser. Starting the application with F5 in Visual Studio 2010 or starting another application to get the w3wp process up and running and then attaching the VS2010 debugger to it and then visiting the faulting application doesn't help. I've also tried to add an HTTP module as described in KB-911816 as well as add this to my web.config file: <configuration> <runtime> <legacyUnhandledExceptionPolicy enabled="true" /> </runtime> </configuration> Needless to say, it makes absolutely no difference. So I'm left with no way to debug the w3wp process, no way to extract any information from it and complete garbage dumped in my event log. If anybody has any idea on how to debug this problem, please let me know! Update My collection was initialized based on RouteTable.Routes which might have thrown an exception (perhaps by not being initialized itself yet in such an early stage of the ASP.NET lifecycle). Postponing the communication with RouteTable.Routes until a later stage solved the problem. While I don't really need an answer to this question anymore, I still find it so obscure that I'll leave it for anyone to comment on and answer, because I found no existing posts on this problem anywhere, so it might be of good reference in the future.

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  • Xcode newb -- #include can't find my file

    - by morgancodes
    I'm trying to get a third party audio library (STK) working inside Xcode. Along with the standard .h files, many of the implementation files include a file called SKINI.msg. SKINI.msg is in the same directory as all of the header files. The header files are getting included fine, but the compiler complains that it can't find SKINI.msg. What do I need to do to get Xcode to happily include SKINI.msg? Edit: Here's the contents of SKINI.msg: /*********************************************************/ /* Definition of SKINI Message Types and Special Symbols Synthesis toolKit Instrument Network Interface These symbols should have the form: \c __SK_<name>_ where <name> is the string used in the SKINI stream. by Perry R. Cook, 1995 - 2010. */ /*********************************************************/ namespace stk { #define NOPE -32767 #define YEP 1 #define SK_DBL -32766 #define SK_INT -32765 #define SK_STR -32764 #define __SK_Exit_ 999 /***** MIDI COMPATIBLE MESSAGES *****/ /*** (Status bytes for channel=0) ***/ #define __SK_NoteOff_ 128 #define __SK_NoteOn_ 144 #define __SK_PolyPressure_ 160 #define __SK_ControlChange_ 176 #define __SK_ProgramChange_ 192 #define __SK_AfterTouch_ 208 #define __SK_ChannelPressure_ __SK_AfterTouch_ #define __SK_PitchWheel_ 224 #define __SK_PitchBend_ __SK_PitchWheel_ #define __SK_PitchChange_ 49 #define __SK_Clock_ 248 #define __SK_SongStart_ 250 #define __SK_Continue_ 251 #define __SK_SongStop_ 252 #define __SK_ActiveSensing_ 254 #define __SK_SystemReset_ 255 #define __SK_Volume_ 7 #define __SK_ModWheel_ 1 #define __SK_Modulation_ __SK_ModWheel_ #define __SK_Breath_ 2 #define __SK_FootControl_ 4 #define __SK_Portamento_ 65 #define __SK_Balance_ 8 #define __SK_Pan_ 10 #define __SK_Sustain_ 64 #define __SK_Damper_ __SK_Sustain_ #define __SK_Expression_ 11 #define __SK_AfterTouch_Cont_ 128 #define __SK_ModFrequency_ __SK_Expression_ #define __SK_ProphesyRibbon_ 16 #define __SK_ProphesyWheelUp_ 2 #define __SK_ProphesyWheelDown_ 3 #define __SK_ProphesyPedal_ 18 #define __SK_ProphesyKnob1_ 21 #define __SK_ProphesyKnob2_ 22 /*** Instrument Family Specific ***/ #define __SK_NoiseLevel_ __SK_FootControl_ #define __SK_PickPosition_ __SK_FootControl_ #define __SK_StringDamping_ __SK_Expression_ #define __SK_StringDetune_ __SK_ModWheel_ #define __SK_BodySize_ __SK_Breath_ #define __SK_BowPressure_ __SK_Breath_ #define __SK_BowPosition_ __SK_PickPosition_ #define __SK_BowBeta_ __SK_BowPosition_ #define __SK_ReedStiffness_ __SK_Breath_ #define __SK_ReedRestPos_ __SK_FootControl_ #define __SK_FluteEmbouchure_ __SK_Breath_ #define __SK_JetDelay_ __SK_FluteEmbouchure_ #define __SK_LipTension_ __SK_Breath_ #define __SK_SlideLength_ __SK_FootControl_ #define __SK_StrikePosition_ __SK_PickPosition_ #define __SK_StickHardness_ __SK_Breath_ #define __SK_TrillDepth_ 1051 #define __SK_TrillSpeed_ 1052 #define __SK_StrumSpeed_ __SK_TrillSpeed_ #define __SK_RollSpeed_ __SK_TrillSpeed_ #define __SK_FilterQ_ __SK_Breath_ #define __SK_FilterFreq_ 1062 #define __SK_FilterSweepRate_ __SK_FootControl_ #define __SK_ShakerInst_ 1071 #define __SK_ShakerEnergy_ __SK_Breath_ #define __SK_ShakerDamping_ __SK_ModFrequency_ #define __SK_ShakerNumObjects_ __SK_FootControl_ #define __SK_Strumming_ 1090 #define __SK_NotStrumming_ 1091 #define __SK_Trilling_ 1092 #define __SK_NotTrilling_ 1093 #define __SK_Rolling_ __SK_Strumming_ #define __SK_NotRolling_ __SK_NotStrumming_ #define __SK_PlayerSkill_ 2001 #define __SK_Chord_ 2002 #define __SK_ChordOff_ 2003 #define __SK_SINGER_FilePath_ 3000 #define __SK_SINGER_Frequency_ 3001 #define __SK_SINGER_NoteName_ 3002 #define __SK_SINGER_Shape_ 3003 #define __SK_SINGER_Glot_ 3004 #define __SK_SINGER_VoicedUnVoiced_ 3005 #define __SK_SINGER_Synthesize_ 3006 #define __SK_SINGER_Silence_ 3007 #define __SK_SINGER_VibratoAmt_ __SK_ModWheel_ #define __SK_SINGER_RndVibAmt_ 3008 #define __SK_SINGER_VibFreq_ __SK_Expression_ } // stk namespace And here's what the compiler said: CompileC build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/Objects-normal/i386/BandedWG.o "../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp" normal i386 c++ com.apple.compilers.gcc.4_2 cd /Users/morganpackard/Desktop/trashme/StkCompile setenv LANG en_US.US-ASCII setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -x c++ -arch i386 -fmessage-length=0 -pipe -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -Wreturn-type -Wunused-variable -D__IPHONE_OS_VERSION_MIN_REQUIRED=30000 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.2.sdk -fvisibility=hidden -fvisibility-inlines-hidden -mmacosx-version-min=10.5 -gdwarf-2 -iquote /Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-generated-files.hmap -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-own-target-headers.hmap -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-all-target-headers.hmap -iquote /Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-project-headers.hmap -F/Users/morganpackard/Desktop/trashme/StkCompile/build/Debug-iphonesimulator -I/Users/morganpackard/Desktop/trashme/StkCompile/build/Debug-iphonesimulator/include -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/DerivedSources/i386 -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/DerivedSources -include /var/folders/dx/dxSUSyOJFv0MBEh9qC1oJ++++TI/-Caches-/com.apple.Xcode.501/SharedPrecompiledHeaders/StkCompile_Prefix-bopqzvwpuyqltrdumgtjtfrjvtzb/StkCompile_Prefix.pch -c "/Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp" -o /Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/Objects-normal/i386/BandedWG.o /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:33:21: error: SKINI.msg: No such file or directory /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp: In member function 'virtual void stk::BandedWG::controlChange(int, stk::StkFloat)': /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:326: error: '__SK_BowPressure_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:342: error: '__SK_AfterTouch_Cont_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:349: error: '__SK_ModWheel_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:357: error: '__SK_ModFrequency_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:359: error: '__SK_Sustain_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:363: error: '__SK_Portamento_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:367: error: '__SK_ProphesyRibbon_' was not declared in this scope

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  • Errors with the Basic OpenCV Hello World

    - by GuyNoir
    I'm simply trying to run the basic openCV hello world tutorial code, but I'm getting errors. I have everything properly linked and built, but it's not working. This seems like it should be extremely easy, but it's not working. OpenCV is properly installed, and I even attempted to place opencv_core220d and opencv_highgui220d in the Debug folder of my project, but no luck. I'm running Visual Studio 2010 under Windows 7 64bit. Here's the errors: 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\ntdll.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\kernel32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\KernelBase.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Users\John\Documents\Visual Studio 2010\Projects\Webcam test\Debug\opencv_core220d.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcp100d.dll', Symbols loaded. 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcr100d.dll', Symbols loaded. 'Webcam test.exe': Loaded 'C:\Users\John\Documents\Visual Studio 2010\Projects\Webcam test\Debug\opencv_highgui220d.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\user32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\gdi32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\lpk.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\usp10.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcrt.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\advapi32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\sechost.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\rpcrt4.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\sspicli.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\cryptbase.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\ole32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7600.16661_none_ebfb56996c72aefc\comctl32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\avifil32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\winmm.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msacm32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvfw32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\shell32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\shlwapi.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\avicap32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\version.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\imm32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msctf.dll', Cannot find or open the PDB file The program '[5512] Webcam test.exe: Native' has exited with code 1 (0x1). Here's my code: // OpenCV_Helloworld.cpp : Defines the entry point for the console application. // Created for build/install tutorial, Microsoft Visual Studio and OpenCV 2.2.0 #include "stdafx.h" #include <cv.h> #include <cxcore.h> #include <highgui.h> int _tmain(int argc, _TCHAR* argv[]) { // Open the file. IplImage *img = cvLoadImage("photo.jpg"); if (!img) { printf("Error: Couldn't open the image file.\n"); return 1; } // Display the image. cvNamedWindow("Image:", CV_WINDOW_AUTOSIZE); cvShowImage("Image:", img); // Wait for the user to press a key in the GUI window. cvWaitKey(0); // Free the resources. cvDestroyWindow("Image:"); cvReleaseImage(&img); for(int i = 0; i < 10000; i++){ printf("Error: Could"); } return 0; }

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  • Using vsx how do you create a sub menu with commands?

    - by David Basarab
    I have created the following vsct file xml. <?xml version="1.0" encoding="utf-8"?> <CommandTable xmlns="http://schemas.microsoft.com/VisualStudio/2005-10-18/CommandTable" xmlns:xs="http://www.w3.org/2001/XMLSchema"> <Extern href="stdidcmd.h"/> <Extern href="vsshlids.h"/> <Extern href="msobtnid.h"/> <Commands package="guidMyVSXCommandsPkg"> <Menus> <Menu guid="guidMyVSXCommandsCmdSet" id="TopLevelMenu" priority="0x100" type="Menu"> <Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_PROJNODE"/> <Strings> <MenuText>Work???</MenuText> <ButtonText>FigureMain</ButtonText> <CommandName>TryMainMenu</CommandName> </Strings> </Menu> </Menus> <Groups> <Group guid="guidMyVSXCommandsCmdSet" id="TopLevelMenuGroup" priority="0x0600"> <Parent guid="guidMyVSXCommandsCmdSet" id="TopLevelMenu"/> </Group> </Groups> <Buttons> <Button guid="guidMyVSXCommandsCmdSet" id="cmdidMyCommand" priority="0x0100" type="Button"> <Parent guid="guidMyVSXCommandsCmdSet" id="TopLevelMenuGroup" /> <Icon guid="guidImages" id="bmpPic1" /> <Strings> <CommandName>cmdidMyCommand</CommandName> <ButtonText>DO SOMETHING REAL COOL!!!!!!!!</ButtonText> </Strings> </Button> </Buttons> <Bitmaps> <Bitmap guid="guidImages" href="Resources\Images_32bit.bmp" usedList="bmpPic1, bmpPic2, bmpPicSearch, bmpPicX, bmpPicArrows"/> </Bitmaps> </Commands> <Symbols> <!-- This is the package guid. --> <GuidSymbol name="guidMyVSXCommandsPkg" value="{70e6574c-ebed-4856-b78b-0927966cc800}" /> <!-- This is the guid used to group the menu commands together --> <GuidSymbol name="guidMyVSXCommandsCmdSet" value="{301c910a-65eb-42c4-bf0f-bc5aaac737f1}"> <IDSymbol name="TopLevelMenu" value="0x0100" /> <IDSymbol name="TopLevelMenuGroup" value="0x0200" /> <IDSymbol name="cmdidMyCommand" value="0x0300" /> </GuidSymbol> <GuidSymbol name="guidImages" value="{1997bf57-349c-434a-ad64-32a3a65e35f3}" > <IDSymbol name="bmpPic1" value="1" /> <IDSymbol name="bmpPic2" value="2" /> <IDSymbol name="bmpPicSearch" value="3" /> <IDSymbol name="bmpPicX" value="4" /> <IDSymbol name="bmpPicArrows" value="5" /> </GuidSymbol> </Symbols> </CommandTable> What the end result is I want to see when I right click a project to see the MenuText Work??? with a command of DO SOMETHING REAL COOL!!!!!!!!

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  • "assignment makes integer from pointer without a cast " warning in c

    - by mekasperasky
    #include<stdio.h> /* this is a lexer which recognizes constants , variables ,symbols, identifiers , functions , comments and also header files . It stores the lexemes in 3 different files . One file contains all the headers and the comments . Another file will contain all the variables , another will contain all the symbols. */ int main() { int i=0,j; char a,b[20],c[30]; FILE *fp1,*fp2; c[0]='"if"; c[1]="then"; c[2]="else"; c[3]="switch"; c[4]="printf"; c[5]="scanf"; c[6]="NULL"; c[7]="int"; c[8]="char"; c[9]="float"; c[10]="long"; c[11]="double"; c[12]="char"; c[13]="const"; c[14]="continue"; c[15]="break"; c[16]="for"; c[17]="size of"; c[18]="register"; c[19]="short"; c[20]="auto"; c[21]="while"; c[22]="do"; c[23]="case"; fp1=fopen("source.txt","r"); //the source file is opened in read only mode which will passed through the lexer fp2=fopen("lext.txt","w"); //now lets remove all the white spaces and store the rest of the words in a file if(fp1==NULL) { perror("failed to open source.txt"); //return EXIT_FAILURE; } i=0; while(!feof(fp1)) { a=fgetc(fp1); if(a!=' ') { b[i]=a; } else { for (j=0;j<23;j++) { if(c[j]==b) { fprintf(fp2, "%.20s\n", c[j]); continue ; } b[i]='\0'; fprintf(fp2, "%.20s\n", b); i=0; continue; } //else if //{ i=i+1; /*Switch(a) { case EOF :return eof; case '+':sym=sym+1; case '-':sym=sym+1; case '*':sym=sym+1; case '/':sym=sym+1; case '%':sym=sym+1; case ' */ } fclose(fp1); fclose(fp2); return 0; } This is my c code for lexical analysis .. its giving warnings and also not writing anything into the lext file ..

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  • Comments syntax for Idoc Script

    - by kyle.hatlestad
    Maybe this is widely known and I'm late to the party, but I just ran across the syntax for making comments in Idoc Script. It's been something I've been hoping to see for a long time. And it looks like it quietly snuck into the 10gR3 release. So for comments in Idoc Script, you simply [[% surround your comments in these symbols. %]] They can be on the same line or span multiple lines. If you look in the documentation, it still mentions making comments using the syntax. Well, that's certainly not an ideal approach. You're stuffing your comment into an actual variable, it's taking up memory, and you have to watch double-quotes in your comment. A perhaps better way in the old method is to start with my comments . Still not great, but now you're not assigning something to a variable and worrying about quotes. Unfortunately, this syntax only works in places that use the Idoc format. It can't be used in Idoc files that get indexed (.hcsp & .hcsf) and use the <!--$...--> format. For those, you'll need to continue using the older methods. While on the topic, I thought I would highlight a great plug-in to Notepad++ that Arnoud Koot here at Oracle wrote for Idoc Script. It does script highlighting as well as type-ahead/auto-completion for common variables, functions, and services. For some reason, I can never seem to remember if it's DOC_INFO_LATESTRELEASE or DOC_INFO_LATEST_RELEASE, so this certainly comes in handy. I've updated his plug-in to use this new comments syntax. You can download a copy of the plug-in here which includes installation instructions.

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  • Password Security: Short and Complex versus ‘Short or Lengthy’ and Less Complex

    - by Akemi Iwaya
    Creating secure passwords for our online accounts is a necessary evil due to the huge increase in database and account hacking that occurs these days. The problem though is that no two companies have a similar policy for complex and secure password creation, then factor in the continued creation of insecure passwords or multi-site use of the same password and trouble is just waiting to happen. Ars Technica decided to take a look at multiple password types, how users fared with them, and how well those password types held up to cracking attempts in their latest study. The password types that Ars Technica looked at were comprehensive8, basic8, and basic16. The comprehensive type required a variety of upper-case, lower-case, digits, and symbols with no dictionary words allowed. The only restriction on the two basic types was the number of characters used. Which type do you think was easier for users to adopt and did better in the two password cracking tests? You can learn more about how well users did with the three password types and the results of the tests by visiting the article linked below. What are your thoughts on the matter? Are shorter, more complex passwords better or worse than using short or long, but less complex passwords? What methods do you feel work best since most passwords are limited to approximately 16 characters in length? Perhaps you use a service like LastPass or keep a dedicated list/notebook to manage your passwords. Let us know in the comments!    

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  • Achieving forward compatibility with C++11

    - by mcmcc
    I work on a large software application that must run on several platforms. Some of these platforms support some features of C++11 (e.g. MSVS 2010) and some don't support any (e.g. GCC 4.3.x). I see this situation continuing on for several years (my best guess: 3-5 years). Given that, I would like set up a compatibility interface such that (to whatever degree possible) people can write C++11 code that will still compile with older compilers with a minimum of maintenance. Overall, the goal is to minimize #ifdef's as much as reasonably possible while still enabling basic C++11 syntax/features on the platforms that support them, and provide emulation on the platforms that don't. Let's start with std::move(). The most obvious way to achieve compatibility would be to put something like this in a common header file: #if !defined(HAS_STD_MOVE) namespace std { // C++11 emulation template <typename T> inline T& move(T& v) { return v; } template <typename T> inline const T& move(const T& v) { return v; } } #endif // !defined(HAS_STD_MOVE) This allow people to write things like std::vector<Thing> x = std::move(y); ... with impugnity. It does what they want in C++11 and it does the best it can in C++03. When we finally drop the last of the C++03 compilers, this code can remain as is. However, according to the standard, it is illegal to inject new symbols into the std namespace. That's the theory. My question is, practically speaking, is there any harm in doing this as a way of achieving forward compatibility?

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  • Use a Crayon to Enhance Engraved Lettering on Electronics

    - by ETC
    Whether you’re making a new electronics project or trying to add definition to an old piece, you can use a simple crayon to make etched logos and text pop. At RedToRope, the DIY and project blog of electrical engineering student and tinkering James Williamson, James shares how he used a crayon and a little heat to make the lettering and symbols on his electronics project really pop. It’s an old trick I’ve used many times over the years with firearms but had never thought to use with engraved text on electronics or other devices. You rub the wax into the crevices of the etching, heat the object to melt and level the wax, and then give it a final cleanup buff. Hit up the link below to see the final results of his project as well as all the steps he went through to make the final product look so professional. Laser Engraved, Wax Filled, High Contrast Panels for Electronics Projects [RedToRope via Hacked Gadgets] Latest Features How-To Geek ETC What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Make Efficient Use of Tab Bar Space by Customizing Tab Width in Firefox See the Geeky Work Done Behind the Scenes to Add Sounds to Movies [Video] Use a Crayon to Enhance Engraved Lettering on Electronics Adult Swim Brings Their Programming Lineup to iOS Devices Feel the Chill of the South Atlantic with the Antarctica Theme for Windows 7 Seas0nPass Now Offers Untethered Apple TV Jailbreaking

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  • Ubuntu 12.04, xbmc, opengl, intel motherboard

    - by Sean Hagen
    I've got an HTPC that I built myself, with a Asus P5G41T-M Motherboard. It's got an on-board HDMI port, and I've been using that with no problems. I started out with Mythbuntu ( an older version ), and recently updated to 12.04.1 LTS without any issues. I've been thinking about trying out XBMC for a while, and I decided to give it a go. Unfortunately, I seem to be running into quite a few issues. I got XBMC installed from the repos without any issues, but when I try to run it from a console, a box pops up with the following: XBMC needs hardware accelerated OpenGL rendering. Install an appropriate graphics driver. Please consule XBMC Wiki for supported hardware http://wiki.xbmc.org/?title=Supported_hardware In the console, it prints out the following: X Error of failed request: BadRequest (invalid request code or no such operation) Major opcode of failed request: 136 (GLX) Minor opcode of failed request: 19 (X_GLXQueryServerString) Serial number of failed request: 12 Current serial number in output stream: 12 When I run vainfo, I get this: libva: VA-API version 0.32.0 libva: va_getDriverName() returns 0 libva: Trying to open /usr/lib/x86_64-linux-gnu/dri/i965_drv_video.so libva: va_openDriver() returns 0 vainfo: VA-API version: 0.32 (libva 1.0.15) vainfo: Driver version: Intel i965 driver - 1.0.15 vainfo: Supported profile and entrypoints VAProfileMPEG2Simple : VAEntrypointVLD VAProfileMPEG2Main : VAEntrypointVLD The file /usr/lib/x86_64-linux-gnu/dri/i964_drv_video.so exists: # ls -l /usr/lib/x86_64-linux-gnu/dri/i965_drv_video.so -rw-r--r-- 1 root root 628728 Mar 29 2012 /usr/lib/x86_64-linux-gnu/dri/i965_drv_video.so And in /var/log/Xorg.0.log the following error pops up: GLX error: Can not get required symbols. I'm not really sure where to go from here. I've tried searching all over for how to fix this problem. I've done "apt-get --reinstall xserver-xorg" ( as well as a few other video driver packages ) a few times, and no change. Any help in getting this issue sorted out would be awesome.

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  • Copyrights, Trademarks, Patents - Oh My!

    - by kennedysteve
    Good references when looking to see if someone really legally owns a name, copyright, etc. Copyrights = http://cocatalog.loc.gov/ Trademarks = http://tess2.uspto.gov Patents = http://patft.uspto.gov/ Website Address = http://www.internic.net/whois.html   Copyright Copyright, a form of intellectual property law, protects original works of authorship including literary, dramatic, musical, and artistic works, such as poetry, novels, movies, songs, computer software, and architecture. Copyright does not protect facts, ideas, systems, or methods of operation, although it may protect the way these things are expressed.   Trademark A trademark protects words, phrases, symbols, or designs identifying the source of the goods or services of one party and distinguishing them from those of others.   Patents Set of exclusive rights to an inventor for a limited period of time in exchange for a public disclosure of an invention.   Website Address (aka "Domain name") The core portion of a website name (such as "apple.com" or "msn.com") of a web site, which is uniquely registered to an individual or company (also found to the right of the @ sign in an email address such as "[email protected]".)   Side note #1. LLC Company Names appear to be registered and maintained by state only. If you want to reserve a LLC name nation wide, you may have to register with each state.   Side note #2. The copyright office's FAQ has a question called "How do I protect my sighting of Elvis?". No kidding. Check it out. http://www.

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  • Spring Roo Database Reverse Engineer with Oracle

    - by kerry
    So you are trying to reverse engineer an Oracle database with roo? Unfortunately, due to licensing restrictions with the Oracle JDBC Drivers, this is a little difficult. There are a few blog posts and forum threads that address the problem but I figured I would post what worked for me here. First, you need to download the appropriate Oracle Drivers from Oracle. The required login, stringent password requirements, nosy registration form, and general system instability made this a pretty painful step for me. I’d also like to say that companies that have password requirements that don’t allow symbols (or any other non-standard requirement) have a special place in my heart. Having to recover my password every time I go to your site virtually guarantees I will only go there when I absolutely have to (not often). Anyways, once you have it downloaded you need to install is with maven: mvn install:install-file -Dfile=~/Downloads/ojdbc6.jar -DgroupId=com.oracle -DartifactId=ojdbc6 -Dversion=11.2.0.3 -Dpackaging=jar -DgeneratePom=true Here comes the fun part. You need to create an osgi wrapper for the driver to install it in roo. Otherwise, roo cannot see the driver. Create a new folder and put the contents of the oracle roo addon pom gist I created. Now build it with maven. You may want to change some of the artifact ids and dependencies for your particular situation. mvn package No open a roo shell and execute the following command: osgi install --url file:///Users/me/my-osgi-project/target/the-jar-it-built.jar Now run (in roo): jpa setup --provider HIBERNATE --database ORACLE dependency remove --groupId com.oracle --artifactId ojdbc14 --version 10.2.0.2 dependency add --groupId com.oracle --artifactId ojdbc6 --version 11.2.0.3 database properties set --key database.driverClassName --value oracle.jdbc.OracleDriver database properties set --key database.url --value jdbc:oracle:thin:@%YOUR_CONNECTION_INFO% database properties set --key database.username --value %YOUR_USERNAME% database properties set --key database.password --value %YOUR_PASSWORD% database reverse engineer --schema %YOUR_SCHEMA% --package ~.domain If you have any package loading exceptions when running the reverse engineer command you can uninstall the osgi bundle, set the package to optional in the osgi pom in the IncludedPackages tag (javax.some.package.*;resolution:=optional) rebuild, then reinstall in roo.

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  • C IDE for Mac needed

    - by StasM
    I'm looking for heavy-duty C/C++ IDE for Mac that would satisfy the following criteria: Work with big projects (~5000 files, some of them 100K big) efficiently. Have good navigation both file-based and symbol-based - i.e. "go to file", "go to function" etc. with autocompletion support. Support for "go to declaration/definition" for symbols - functions, structures, etc. Auto-adding new files in folders already in the project. Support for code completion for values, function names, etc. At least rudimentary CPP macro understanding - i.e. #define foo bar then foo() should take me either to #define or to actual bar. I understand full CPP parsing may be hard, but I hope for at least the obvious cases. Support for displaying parameter names/types by function name, preferably - integrated with the previous item, for functions defined in the project. Support for libc would be nice too :) (optional) Cross-project search support (I can manage with grep -r if everything else works) (optional) SVN support, at least to some extent (update, commit, mark updated) Is there such editor around? Free would be nice, but I'm ready to part with some money if it's good enough. I'm using TextMate now but I'm not satisfied with it. Tried Xcode but it seems to not be able to handle a large project - it just crashed...

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