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  • [PHP] Weird problem with dynamic method invocation

    - by Rolf
    Hi everyone, this time, I'm facing a really weird problem. I've the following code: $xml = simplexml_load_file($this->interception_file); foreach($xml->children() as $class) { $path = str_replace('__CLASS_DIR__',CLASS_DIR,$class['path']); if(!is_file($path)) { throw new Exception('Bad configuration: file '.$path.' not found'); } $className = pathinfo($path,PATHINFO_FILENAME); foreach($class as $method) { $method_name = $method['name']; $obj = new $className(); var_dump(in_array($method_name,get_class_methods($className)));exit; echo $obj->$method_name();### not a method ??? } } As you can see, I get the class name and method name from an XML file. I can create an instance of the class without any problem. The var_dump at the end returns true, that means $method_name (which has 2 optional parameters) is a method of $className. BUT, and I am pretty sure the syntax is correct, when I try: $obj-$method_name() I get: Fatal error: Method name must be a string If you have any ideas, pleaaaaase tell me :) Thanks in advance, Rolf

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  • Weird onclick behavior of images on home screen widget

    - by kknight
    I wrote a home screen widget with one image on it. When the image is clicked, browser will be opened for a url link. Generally, it is working. But a weird thing is that, when I click background, then click the picture, the browser will not be open. Until I click the second time on the picture, the browser opens. The steps to reproduce is below: Click on the home screen widget background. Click on the image on the home screen. The browser is not opened. Click on the image again. The browser is opened. If I didn't click on the background, the image will react to click very well, i.e. browser will be open when the image is clicked the first time. The widget XML file is as below: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/widget" android:layout_width="320dip" android:layout_height="200dip" android:background="@drawable/prt_base" > <ImageView android:id="@+id/picture1" android:layout_width="134dip" android:layout_height="102dip" android:layout_marginLeft="62dip" android:layout_marginTop="6dip" android:scaleType="center" android:src="@drawable/picture1" /> </RelativeLayout> The code to set OnClick on the picture1 ImageView is as below: defineIntent = new Intent(Intent.ACTION_VIEW, Uri .parse("http://www.google.com")); pendingIntent = PendingIntent .getActivity(context, 0 /* no requestCode */, defineIntent, 0 /* no flags */); updateViews.setOnClickPendingIntent( picId, pendingIntent); Anyone knows what's wrong? Thanks.

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  • Weird MySQL behavior, seems like a SQL bug

    - by Daniel Magliola
    I'm getting a very strange behavior in MySQL, which looks like some kind of weird bug. I know it's common to blame the tried and tested tool for one's mistakes, but I've been going around this for a while. I have 2 tables, I, with 2797 records, and C, with 1429. C references I. I want to delete all records in I that are not used by C, so i'm doing: select * from i where id not in (select id_i from c); That returns 0 records, which, given the record counts in each table, is physically impossible. I'm also pretty sure that the query is right, since it's the same type of query i've been using for the last 2 hours to clean up other tables with orphaned records. To make things even weirder... select * from i where id in (select id_i from c); DOES work, and brings me the 1297 records that I do NOT want to delete. So, IN works, but NOT IN doesn't. Even worse: select * from i where id not in ( select i.id from i inner join c ON i.id = c.id_i ); That DOES work, although it should be equivalent to the first query (i'm just trying mad stuff at this point). Alas, I can't use this query to delete, because I'm using the same table i'm deleting from in the subquery. I'm assuming something in my database is corrupt at this point. In case it matters, these are all MyISAM tables without any foreign keys, whatsoever, and I've run the same queries in my dev machine and in the production server with the same result, so whatever corruption there might be survived a mysqldump / source cycle, which sounds awfully strange. Any ideas on what could be going wrong, or, even more importantly, how I can fix/work around this? Thanks! Daniel

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  • iPhone Simulator - Restores Plist - Weird Issue

    - by David Schiefer
    Hi All, today I've come across a rather weird issue. After adding code to validate a key (i added it below), the Simulator refuses to let go of the old plist file. I deleted the simulator folder in the Application Support folder, then deleted the *build directory and restarted xcode & build & run my app...still the same issue. the old plist is still there and 100% identical. I then changed the identifier and the snippet's validation keys, the plist however stayed the same. basically, no matter what i do it won't go. the same thing happens on the iphone itself. I have checked through the code, i don't create the key anywhere, but it still returns YES for it at every restart. Here's the code I added: + (void)initialize{ ////////////////////////////SPECIFING THE PREDATA/////////////////// NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; NSDictionary *appDefaults = [NSDictionary dictionaryWithObject:[NSNumber numberWithBool:NO] forKey:@"protect"]; [defaults registerDefaults:appDefaults]; } if ([[NSUserDefaults standardUserDefaults] boolForKey:@"protect"] == NO) { [navigationController pushViewController:help animated:YES]; [help.navigationItem hidesBackButton]; } else { [window addSubview:passcode.view]; [self performSelector:@selector(responder) withObject:nil afterDelay:1]; } as a result, it will always go for the else option, which for some reason, doesn't get executed either. I assumed an error but the log is empty and there's no crash.

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  • Weird stuttering issues not related to GC.

    - by Smills
    I am getting some odd stuttering issues with my game even though my FPS never seems to drop below 30. About every 5 seconds my game stutters. I was originally getting stuttering every 1-2 seconds due to my garbage collection issues, but I have sorted those and will often go 15-20 seconds without a garbage collection. Despite this, my game still stutters periodically even when there is no GC listed in logcat anywhere near the stutter. Even when I take out most of my code and simply make my "physics" code the below code I get this weird slowdown issue. I feel that I am missing something or overlooking something. Shouldn't that "elapsed" code that I put in stop any variance in the speed of the main character related to changes in FPS? Any input/theories would be awesome. Physics: private void updatePhysics() { //get current time long now = System.currentTimeMillis(); //added this to see if I could speed it up, it made no difference Thread myThread = Thread.currentThread(); myThread.setPriority(Thread.MAX_PRIORITY); //work out elapsed time since last frame in seconds double elapsed = (now - mLastTime2) / 1000.0; mLastTime2 = now; //measures FPS and displays in logcat once every 30 frames fps+=1/elapsed; fpscount+=1; if (fpscount==30) { fps=fps/fpscount; Log.i("myActivity","FPS: "+fps+" Touch: "+touch); fpscount=0; } //this should make the main character (theoretically) move upwards at a steady pace mY-=100*elapsed; //increase amount I translate the draw to = main characters Y //location if the main character goes upwards if (mY<=viewY) { viewY=mY; } }

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  • Weird behavior of matching array keys after json_decode()

    - by arnorhs
    I've got some very weird behavior in my PHP code. I don't know if this is actually a good SO question, since it almost looks like a bug in PHP. I had this problem in a project of mine and isolated the problem: // json object that will be converted into an array $json = '{"5":"88"}'; $jsonvar = (array) json_decode($json); // notice: Casting to an array // Displaying the array: var_dump($jsonvar); // Testing if the key is there var_dump(isset($jsonvar["5"])); var_dump(isset($jsonvar[5])); That code outputs the following: array(1) { ["5"]=> string(2) "88" } bool(false) bool(false) The big problem: Both of those tests should produce bool(true) - if you create the same array using regular php arrays, this is what you'll see: // Let's create a similar PHP array in a regular manner: $phparr = array("5" => "88"); // Displaying the array: var_dump($phparr); // Testing if the key is there var_dump(isset($phparr["5"])); var_dump(isset($phparr[5])); The output of that: array(1) { [5]=> string(2) "88" } bool(true) bool(true) So this doesn't really make sense. I've tested this on two different installations of PHP/apache. You can copy-paste the code to a php file yourself to test it. It must have something to do with the casting from an object to an array.

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  • Weird compile-time behavior when trying to use primitive type in generics

    - by polygenelubricants
    import java.lang.reflect.Array; public class PrimitiveArrayGeneric { static <T> T[] genericArrayNewInstance(Class<T> componentType) { return (T[]) Array.newInstance(componentType, 0); } public static void main(String args[]) { int[] intArray; Integer[] integerArray; intArray = (int[]) Array.newInstance(int.class, 0); // Okay! integerArray = genericArrayNewInstance(Integer.class); // Okay! intArray = genericArrayNewInstance(int.class); // Compile time error: // cannot convert from Integer[] to int[] integerArray = genericArrayNewInstance(int.class); // Run time error: // ClassCastException: [I cannot be cast to [Ljava.lang.Object; } } I'm trying to fully understand how generics works in Java. Things get a bit weird for me in the 3rd assignment in the above snippet: the compiler is complaining that Integer[] cannot be converted to int[]. The statement is 100% true, of course, but I'm wondering WHY the compiler is making this complaint. If you comment that line, and follow the compiler's "suggestion" as in the 4th assignment, the compiler is actually satisfied!!! NOW the code compiles just fine! Which is crazy, of course, since like the run time behavior suggests, int[] cannot be converted to Object[] (which is what T[] is type-erased into at run time). So my question is: why is the compiler "suggesting" that I assign to Integer[] instead for the 3rd assignment? How does the compiler reason to arrive to that (erroneous!) conclusion?

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  • Weird exception: Cannot cast String to Boolean when using getBoolean

    - by La bla bla
    I'm getting a very weird error. I have 2 activities. On both I'm getting the SharedPreferences using MODE_PRIVATE (if it matters) by sp = getPreferences(MODE_PRIVATE); on each activity's onCreate() I'm calling sp.getBoolean(IntroActivity.SHOW_INTRO, true) On the IntroActivity this works fine. But when I'm trying in the main activity, I'm getting this 10-12 04:55:23.208: E/AndroidRuntime(11668): FATAL EXCEPTION: main 10-12 04:55:23.208: E/AndroidRuntime(11668): java.lang.ClassCastException: java.lang.String cannot be cast to java.lang.Boolean 10-12 04:55:23.208: E/AndroidRuntime(11668): at android.app.SharedPreferencesImpl.getBoolean(SharedPreferencesImpl.java:242) 10-12 04:55:23.208: E/AndroidRuntime(11668): at com.lablabla.parkme.ParkMeActivity$2.onClick(ParkMeActivity.java:194) 10-12 04:55:23.208: E/AndroidRuntime(11668): at android.view.View.performClick(View.java:4084) 10-12 04:55:23.208: E/AndroidRuntime(11668): at android.view.View$PerformClick.run(View.java:16966) 10-12 04:55:23.208: E/AndroidRuntime(11668): at android.os.Handler.handleCallback(Handler.java:615) 10-12 04:55:23.208: E/AndroidRuntime(11668): at android.os.Handler.dispatchMessage(Handler.java:92) 10-12 04:55:23.208: E/AndroidRuntime(11668): at android.os.Looper.loop(Looper.java:137) 10-12 04:55:23.208: E/AndroidRuntime(11668): at android.app.ActivityThread.main(ActivityThread.java:4745) 10-12 04:55:23.208: E/AndroidRuntime(11668): at java.lang.reflect.Method.invokeNative(Native Method) 10-12 04:55:23.208: E/AndroidRuntime(11668): at java.lang.reflect.Method.invoke(Method.java:511) 10-12 04:55:23.208: E/AndroidRuntime(11668): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:786) 10-12 04:55:23.208: E/AndroidRuntime(11668): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:553) 10-12 04:55:23.208: E/AndroidRuntime(11668): at dalvik.system.NativeStart.main(Native Method) I made sure that I'm not putting a String somewhere in the middle with that same key Any ideas? Thanks! EDIT: some code: //onCreate() sp = getPreferences(MODE_PRIVATE); // other method boolean showIntro = sp.getBoolean(IntroActivity.SHOW_INTRO, true); // Exception is here showIntroCheckBox.setChecked(showIntro); If it matters, the code which throws the exception is inside a button's onClick

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  • Weird margin in a list

    - by kevin
    I'm trying to style a menu, but I keep running into this weird margin that's appearing in both FF4 and IE. This is the only affecting css: #header ul { display: inline; } #header ul li { list-style-type: none; background: #000; display: inline; margin: 0; padding: 0; } #header ul li a { color: #fff; text-decoration: none; display: inline-block; width: 100px; text-align: center; } And this is the HTML: <div id="header"> <ul id="toplinks"> <li><a href="#">Hello</a></li> <li><a href="#">Herp</a></li> <li><a href="#">Derp</a></li> </ul> </div> As you can see, there's a margin appearing on both sides, and I'd like it so it would have no margin (or maybe 1px would be okay)...

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  • IE8: weird border around HTML button element

    - by s427
    I have a button element with a custom background (image+color) and no borders except for a 2px border-bottom (and a bunch of other properties --code below) which renders quite differently in Firefox and in IE8. The problem is, this is a work for a company that uses IE8 as their only browser, so it's important that the button renders well in IE8. Here's a visual comparison between the two: My question here is not about the padding difference (I'm looking into that), but about the weird border that is visible on IE8 in addition to the regular border (border-bottom). Can anyone explain to me where it comes from and how to get rid of it? Thanks in advance. Here is the HTML code: <button class="btn" id="c_edit"> <span>Annuler</span> </button> And here is the CSS: .btn { display: inline-block; margin: 0 0 7px 5px; padding: 0; color: #ddd; font-size: 14px; font-family: FrutigerLTStd55Roman, sans-serif; text-decoration: none; border: none; border-bottom: 2px solid #222; background-color: #999; background-image: url('img/btn_bg.gif'); background-position: 0 bottom; background-repeat: repeat-x; cursor: pointer; transition: all .5s ease-out; } .btn span { display: inline-block; margin: 0; padding: 8px 10px 6px 40px; background-color: transparent; background-position: 4px 0; background-repeat: no-repeat; }

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  • Need some help understanding a weird C behavior

    - by mike
    This part of my code works fine: #include <stdio.h> int main(){ //char somestring[3] = "abc"; int i, j; int count = 5; for((i=0) && (j=0); count > 0; i++ && j++){ printf("i = %d and j = %d\n", i, j); count--; } return 0; } The output as expected: i : 0 and j : 0 i : 1 and j : 1 i : 2 and j : 2 i : 3 and j : 3 i : 4 and j : 4 Things get weird when I uncomment the char string declaration on the first line of the function body. #include <stdio.h> int main(){ char somestring[3] = "abc"; ... } The output: i : 0 and j : 4195392 i : 1 and j : 4195393 i : 2 and j : 4195394 i : 3 and j : 4195395 i : 4 and j : 4195396 What's the logic behind this? I'm using gcc 4.4.1 on Ubuntu 9.10.

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  • How to avoid automatic renaming of sub signature parameters in visual basic 6.

    - by systempuntoout
    In Visual basic 6, i declare a sub like this: Private Sub test1(ByRef XmlFooOutput As String) ... End Sub after that, i declare another sub like the following one: Private Sub test2(ByRef xmlFooOutput As String) ... End Sub automagically, the first method is transformed in: Private Sub test1(ByVal xmlFooOutput As String) ... End Sub so the XmlFooOutput parameter is transformed in xmlFooOutput. This is a pretty dangerous feature because, method like those could be mapped to different XSL presentation files that read XML values through Xpath. So when test1 parameter is renamed, XSL bound to test1 method goes broken because Xpath point to XmlFooOuput but the correct value is now in xmlFooOutput. Is it possible to remove this weird feature? I'm using microsoft visual basic 6.0 (SP6). This question has some duplicate: http://stackoverflow.com/questions/1064858/stop-visual-basic-6-from-changing-my-casing http://stackoverflow.com/questions/248760/vb6-editor-changing-case-of-variable-names from what i see, there's no practical solution to disable this Intellisense evil feature.

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  • what is the best way to add avoidance behaviour to an AI framework?

    - by SirYakalot
    I have a small AI framework for a shooting based game. Although this is rarely needed, as when agents are close to each other they are usually fighting, I would none the less like some way of implementing avoidance behaviour. For example, if in the future I wanted to take away their weapons and have many of them wonder around in a crowd, how would I make them not hit / pass through each other, but instead avoid each other? two ideas I had would be to add steering behaviour and allow that to deviate from their path, or to use a dynamic pathfinding technique. Are there better ways? What is the more respected practice?

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  • Python constructor does weird things with optional parameters

    - by christangrant
    Can you help me understand of the behaviour and implications of the python __init__ constructor. It seems like when there is an optional parameter and you try and set an existing object to a new object the optional value of the existing object is preserved and copied. Ok that was confusing... so look at an example I concocted below. In the code below I am trying to make a tree structure with nodes and possibly many children . In the first class NodeBad, the constructor has two parameters, the value and any possible children. The second class NodeGood only takes the value of the node as a parameter. Both have an addchild method to add a child to a node. When creating a tree with the NodeGood class, it works as expected. However, when doing the same thing with the NodeBad class, it seems as though a child can only be added once! The code below will result in the following output: Good Tree 1 2 3 [< 3 >] Bad Tree 1 2 2 [< 2 >, < 3 >] Que Pasa? Here is the Example: #!/usr/bin/python class NodeBad: def __init__(self, value, c=[]): self.value = value self.children = c def addchild(self, node): self.children.append(node) def __str__(self): return '< %s >' % self.value def __repr__(self): return '< %s >' % self.value class NodeGood: def __init__(self, value): self.value = value self.children = [] def addchild(self, node): self.children.append(node) def __str__(self): return '< %s >' % self.value def __repr__(self): return '< %s >' % self.value if __name__ == '__main__': print 'Good Tree' ng = NodeGood(1) # Root Node rootgood = ng ng.addchild(NodeGood(2)) # 1nd Child ng = ng.children[0] ng.addchild(NodeGood(3)) # 2nd Child print rootgood.value print rootgood.children[0].value print rootgood.children[0].children[0].value print rootgood.children[0].children print 'Bad Tree' nb = NodeBad(1) # Root Node rootbad = nb nb.addchild(NodeBad(2)) # 1st Child nb = nb.children[0] nb.addchild(NodeBad(3)) # 2nd Child print rootbad.value print rootbad.children[0].value print rootbad.children[0].children[0].value print rootbad.children[0].children

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  • Weird seg fault problem

    - by bluedaemon
    Greetings, I'm having a weird seg fault problem. My application dumps a core file at runtime. After digging into it I found it died in this block: #include <lib1/c.h> ... x::c obj; obj.func1(); I defined class c in a library lib1: namespace x { struct c { c(); ~c(); void fun1(); vector<char *> _data; }; } x::c::c() { } x::c::~c() { for ( int i = 0; i < _data.size(); ++i ) delete _data[i]; } I could not figure it out for some time till I ran nm on the lib1.so file: there are more function definitions than I defined: x::c::c() x::c::c() x::c::~c() x::c::~c() x::c::func1() x::c::func2() After searching in code base I found someone else defined a class with same name in same namespace, but in another library lib2 as follows: namespace x { struct c { c(); ~c(); void func2(); vector<string> strs_; }; } x::c::c() { } x::c::~c() { } My application links to lib2, which has dependency on lib1. This interesting behavior brings several questions: Why would it even work? I would expect a "multiple definitions" error while linking against lib2 (which depends upon lib1) but never had such. The application seems to be doing what's defined in func1 except it dumps a core at runtime. After attaching debugger, I found my application calls the ctor of class c in lib2, then calls func1 (defined in lib1). When going out of scope it calls dtor of class c in lib2, where the seg fault occurs. Can anybody teach me how this could even occur? How can I prevent such problems from happening again? Is there any C++ syntax I can use? Forgot to mention I'm using g++ 4.1 on RHEL4, thank you very much!

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  • swfobject weird behavior

    - by David
    Hi All, I'm using swfobject to embed my flash. It's doing weird things. I've created a simple textfield using FlexBuilder. It's an AS3 project, which extends Sprite. I've set its width to be 640 and height to 450. Then, in the swfobject parameters of the page, I've also set 640 x 450. I've made the background nice and red and ugly so you can see it. :) http://www.brighttext.com/flash/TextFieldSetFormat.html It seems to be the right dimensions. BUT I've got a textfield which is supposed to be almost the same size and height. This runs fine in FlexBuilder (is the right size) but is all messed up once I add swfobject Can anyone see what is happening? EDIT NOTE: I just looked at it and it looks ok. But then I refreshed the page and the textfield is postage-stamp size (again -- this is the original behavior I saw.) It's now looking OK in firefox but not in IE8. Flash is supposed to look the same in all browsers !!?? AS3 code: package { import flash.display.Sprite; import flash.text.TextField; import flash.text.TextFormat; import flash.text.Font; [SWF(width="640", height="450", backgroundColor="#FFFFFF", frameRate="30")] public class TextFieldSetFormat extends Sprite { [Embed(source='C:/WINDOWS/Fonts/ArialBD.TTF', fontWeight = 'bold', fontName='ArialBold')] [Embed(source='C:/WINDOWS/Fonts/Arial.TTF', fontWeight = 'regular', fontName='Arial')] public function TextFieldSetFormat() { var tf2:TextFormat = new TextFormat(); tf2.size = 16; tf2.font = "Arial"; Font.registerFont(_VerdanaFontBold); Font.registerFont(_VerdanaFont); var pad:Number = 10; var brightTextField:TextField = new TextField; brightTextField.backgroundColor = 0xDDF3B2; brightTextField.background = true; brightTextField.embedFonts = true; brightTextField.border = true; brightTextField.defaultTextFormat = tf2; brightTextField.wordWrap = true; brightTextField.multiline = true; brightTextField.width = stage.stageWidth - (4 * pad); brightTextField.height = stage.stageHeight - (3 * pad); brightTextField.x = 2*pad; brightTextField.y = 2*pad; brightTextField.text = "Dear Senators, I have become concerned over the idea that some in the Senate will oppose the public option because of a group of wild-eyed, overbearing but misinformed ideologues. These people mistakenly equate insurance reform with Socialism and call our first African-American President unprintable epithets. This is unacceptable. The public option is the choice of more than 70% of Americans, a majority of the House and a great many opinion leaders. Passing insurance reform without a public option persists the current broken system. I am aware that many Senators would prefer to pass a reform bill with bipartisan support. But we cannot allow this critical debate to be hijacked by extremists or corporate profiteers. Thank you, and I look forward to hearing from you."; addChild(brightTextField); } } }

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  • Weird order when painting triangle outlines using GL_LINE_STRIP

    - by RayDeeA
    I'm developing an app for iOS-Plaftorms using OpenGL. Currently I'm having a weird issue when painting a plane (terrain) which consists of multiple subplanes, where each subplane consists of 2 triangles forming a rect. I'm painting this terrain as a wireframe by using a call to glDrawElements and provide the parameters GL_Line_Strip and the precalculated indices. The problem is that the triangles get painted in the wrong order or are rather vertically mirrored. They do not get painted in the order how I specified the indices, which is confusing. This is the simplified code to generate the vertices: for(NSInteger y = - gridSegmentsY / 2; y < gridSegmentsY / 2; y ++) { for(NSInteger x = - gridSegmentsX / 2; x < gridSegmentsX / 2; x ++) { vertices[pos++] = x * 5; vertices[pos++] = y * 5; vertices[pos++] = 0; } } This is how I generate the indices including degenerated ones (To use as IBO). pos = 0; for(int y = 0; y < gridSegmentsY - 1; y ++) { if (y > 0) { // Degenerate begin: repeat first vertex indices[pos++] = (unsigned short)(y * gridSegmentsY); } for(int x = 0; x < gridSegmentsX; x++) { // One part of the strip indices[pos++] = (unsigned short)((y * gridSegmentsY) + x); indices[pos++] = (unsigned short)(((y + 1) * gridSegmentsY) + x); } if (y < gridSegmentsY - 2) { // Degenerate end: repeat last vertex indices[pos++] = (unsigned short)(((y + 1) * gridSegmentsY) + (gridSegmentsX - 1)); } } So in this part... indices[pos++] = (unsigned short)((y * gridSegmentsY) + x); indices[pos++] = (unsigned short)(((y + 1) * gridSegmentsY) + x); ...I'm setting the first index in the indices array to point to the current (x,y) and the next index to (x,y+1). I'm doin' this for all x's in the current strip, then I'm handling degenerated triangles and repeat this procedure for the next strip (y+1). This method is taken from http://www.learnopengles.com/android-lesson-eight-an-introduction-to-index-buffer-objects-ibos/ So I expect the resulting mesh to get painted like: a----b----c | /| /| | / | / | | / | / | |/ |/ | d----e----f | /| /| | / | / | | / | / | |/ |/ | g----h----i by painting it as described using: glDrawElements(GL_LINE_STRIP, indexCount, GL_UNSIGNED_SHORT, 0); ...since I expect GL_Line_Strip to paint first a line from (a-d), then from (d-b), then (b, e)... and so on (as specified in the indices calculation) But what actually gets painted is: *----*----* |\ |\ | | \ | \ | | \ | \ | | \| \| *----*----* |\ |\ | | \ | \ | | \ | \ | | \| \| *----*----* So the triangles are somehow painted in the wrong order and I need to know why? ;). Does somebody know? Does the problem lie in using GL_Line_Strip or is there a bug in my code? My eye is at (0.0f, 0.0f, 20.0f) and looks at (0,0,0). The mesh is painted along the x-axis & y-axis from left to right with z = 0, so the mesh should not be flipped or anything.

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  • JSF composite component - weird behavior when trying to save state

    - by jc12
    I'm using Glassfish 3.2.2 and JSF 2.1.11 I'm trying to create a composite component that will take as parameters a string and a max number of characters and then will show only the max amount of characters, but it will have a "more" link next to it, that when clicked will expand the text to the full length and will then have a "less" link next to it to take it back to the max number of characters. I'm seeing some weird behavior, so I'm wondering if I'm doing something wrong. Here is my composite component definition: <html xmlns="http://www.w3.org/1999/xhtml" xmlns:composite="http://java.sun.com/jsf/composite" xmlns:h="http://java.sun.com/jsf/html" xmlns:fn="http://java.sun.com/jsp/jstl/functions" xmlns:p="http://primefaces.org/ui"> <composite:interface componentType="expandableTextComponent"> <composite:attribute name="name" required="true"/> <composite:attribute name="maxCharacters" required="true"/> <composite:attribute name="value" required="true"/> </composite:interface> <composite:implementation> <h:panelGroup id="#{cc.attrs.name}"> <h:outputText value="#{fn:substring(cc.attrs.value, 0, cc.attrs.maxCharacters)}" rendered="#{fn:length(cc.attrs.value) le cc.attrs.maxCharacters}"/> <h:outputText value="#{fn:substring(cc.attrs.value, 0, cc.attrs.maxCharacters)}" rendered="#{fn:length(cc.attrs.value) gt cc.attrs.maxCharacters and !cc.expanded}" style="margin-right: 5px;"/> <h:outputText value="#{cc.attrs.value}" rendered="#{fn:length(cc.attrs.value) gt cc.attrs.maxCharacters and cc.expanded}" style="margin-right: 5px;"/> <p:commandLink actionListener="#{cc.toggleExpanded()}" rendered="#{fn:length(cc.attrs.value) gt cc.attrs.maxCharacters}" update="#{cc.attrs.name}"> <h:outputText value="#{__commonButton.more}..." rendered="#{!cc.expanded}"/> <h:outputText value="#{__commonButton.less}" rendered="#{cc.expanded}"/> </p:commandLink> </h:panelGroup> </composite:implementation> </html> And here is the Java component: @FacesComponent("expandableTextComponent") public class ExpandableTextComponent extends UINamingContainer { boolean expanded; public boolean isExpanded() { return expanded; } public void toggleExpanded() { expanded = !expanded; } } Unfortunately expanded is always false every time the toggleExpanded function is called. However if I change the composite component to the following then it works. <html xmlns="http://www.w3.org/1999/xhtml" xmlns:composite="http://java.sun.com/jsf/composite" xmlns:h="http://java.sun.com/jsf/html" xmlns:fn="http://java.sun.com/jsp/jstl/functions" xmlns:p="http://primefaces.org/ui"> <composite:interface componentType="expandableTextComponent"> <composite:attribute name="name" required="true"/> <composite:attribute name="maxCharacters" required="true"/> <composite:attribute name="value" required="true"/> </composite:interface> <composite:implementation> <h:panelGroup id="#{cc.attrs.name}"> <h:outputText value="#{fn:substring(cc.attrs.value, 0, cc.attrs.maxCharacters)}" rendered="#{fn:length(cc.attrs.value) le cc.attrs.maxCharacters}"/> <h:outputText value="#{fn:substring(cc.attrs.value, 0, cc.attrs.maxCharacters)}" rendered="#{fn:length(cc.attrs.value) gt cc.attrs.maxCharacters and !cc.expanded}" style="margin-right: 5px;"/> <p:commandLink actionListener="#{cc.toggleExpanded()}" rendered="#{fn:length(cc.attrs.value) gt cc.attrs.maxCharacters and !cc.expanded}" update="#{cc.attrs.name}" process="@this"> <h:outputText value="#{__commonButton.more}..."/> </p:commandLink> <h:outputText value="#{cc.attrs.value}" rendered="#{fn:length(cc.attrs.value) gt cc.attrs.maxCharacters and cc.expanded}" style="margin-right: 5px;"/> <p:commandLink actionListener="#{cc.toggleExpanded()}" rendered="#{fn:length(cc.attrs.value) gt cc.attrs.maxCharacters and cc.expanded}" update="#{cc.attrs.name}" process="@this"> <h:outputText value="#{__commonButton.less}"/> </p:commandLink> </h:panelGroup> </composite:implementation> </html> If I place a breakpoint in the toggleExpanded function, it only gets called on the "more" link and not the "less" link. So the question is why doesn't it get called when I click on the "less" link? Shouldn't this code be equivalent to the code above? Is there a better way to save state in a component?

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  • HTML tables in JTextPane showing weird "form" boxes

    - by Ted
    import java.awt.BorderLayout; import java.awt.EventQueue; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JTextPane; import javax.swing.border.EmptyBorder; import javax.swing.text.Document; import javax.swing.text.html.HTMLEditorKit; import javax.swing.text.html.StyleSheet; public class htmlEditor2 extends JFrame { private JPanel contentPane; public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { public void run() { try { htmlEditor2 frame = new htmlEditor2(); frame.setVisible(true); } catch (Exception e) { e.printStackTrace(); } } }); } public htmlEditor2() { setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setBounds(100, 100, 450, 300); contentPane = new JPanel(); contentPane.setBorder(new EmptyBorder(5, 5, 5, 5)); contentPane.setLayout(new BorderLayout(0, 0)); setContentPane(contentPane); Foo f = new Foo(); f.setText("<html><body><table border=\"1\" width=\"985\" cellpadding=\"3\" cellspacing=\"0\" style=\"table-layout: fixed; border-collapse: collapse; border-width: 0px; border-color: #010101; \"><colgroup><col width=\"328\"></col> <col width=\"328\"></col> <col width=\"328\"></col> </colgroup><tr><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><font face=\"Arial\"><span style=\"font-size:8pt\">row 1</span></font></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><font face=\"Arial\"><span style=\"font-size:8pt\">row2</span></font></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><font face=\"Arial\"><span style=\"font-size:8pt\">row3</span></font></div></td></tr><tr><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td></tr><tr><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td><td align=\"left\" valign=\"top\" width=\"321\" style=\"border: solid #010101 1px; \"><div align=\"left\"><span style=\"font-size: 8pt;\">&nbsp;</span></div></td></tr></table><div align=\"left\">&nbsp;&nbsp;</div></body></html>"); contentPane.add(f); } class Foo extends JTextPane { public Foo() { super(); HTMLEditorKit kit = new HTMLEditorKit(); setEditorKit(kit); StyleSheet styleSheet = kit.getStyleSheet(); styleSheet.addRule(""); //in case I need to add a CSS Document doc = kit.createDefaultDocument(); setDocument(doc); } } } I would paste a nicely formatted version of the html, but I'm not sure how to do it on here... So yeah.. I just want to know how to get rid of those weird colgroup and col boxes in my table and how to make the table work normally! Thanks yall!

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  • Simple prime number program - Weird issue with threads C#

    - by Para
    Hi! This is my code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; namespace FirePrime { class Program { static bool[] ThreadsFinished; static bool[] nums; static bool AllThreadsFinished() { bool allThreadsFinished = false; foreach (var threadFinished in ThreadsFinished) { allThreadsFinished &= threadFinished; } return allThreadsFinished; } static bool isPrime(int n) { if (n < 2) { return false; } if (n == 2) { return true; } if (n % 2 == 0) { return false; } int d = 3; while (d * d <= n) { if (n % d == 0) { return false; } d += 2; } return true; } static void MarkPrimes(int startNumber,int stopNumber,int ThreadNr) { for (int j = startNumber; j < stopNumber; j++) nums[j] = isPrime(j); lock (typeof(Program)) { ThreadsFinished[ThreadNr] = true; } } static void Main(string[] args) { int nrNums = 100; int nrThreads = 10; //var threadStartNums = new List<int>(); ThreadsFinished = new bool[nrThreads]; nums = new bool[nrNums]; //var nums = new List<bool>(); nums[0] = false; nums[1] = false; for(int i=2;i<nrNums;i++) nums[i] = true; int interval = (int)(nrNums / nrThreads); //threadStartNums.Add(2); //int aux = firstStartNum; //int i = 2; //while (aux < interval) //{ // aux = interval*i; // i=i+1; // threadStartNums.Add(aux); //} int startNum = 0; for (int i = 0; i < nrThreads; i++) { var _thread = new System.Threading.Thread(() => MarkPrimes(startNum, Math.Min(startNum + interval, nrNums), i)); startNum = startNum + interval; //set the thread to run in the background _thread.IsBackground = true; //start our thread _thread.Start(); } while (!AllThreadsFinished()) { Thread.Sleep(1); } for (int i = 0; i < nrNums; i++) if(nums[i]) Console.WriteLine(i); } } } This should be a pretty simple program that is supposed to find and output the first nrNums prime numbers using nrThreads threads working in parallel. So, I just split nrNums into nrThreads equal chunks (well, the last one won't be equal; if nrThreads doesn't divide by nrNums, it will also contain the remainder, of course). I start nrThreads threads. They all test each number in their respective chunk and see if it is prime or not; they mark everything out in a bool array that keeps a tab on all the primes. The threads all turn a specific element in another boolean array ThreadsFinished to true when they finish. Now the weird part begins: The threads never all end. If I debug, I find that ThreadNr is not what I assign to it in the loop but another value. I guess this is normal since the threads execute afterwards and the counter (the variable i) is already increased by then but I cannot understand how to make the code be right. Can anyone help? Thank you in advance. P.S.: I know the algorithm is not very efficient; I am aiming at a solution using the sieve of Eratosthenes also with x given threads. But for now I can't even get this one to work and I haven't found any examples of any implementations of that algorithm anywhere in a language that I can understand.

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  • iPad UIWebView PDF rendering is giving me weird visual artifacts

    - by ashwhite
    I am having some difficulty using a UIWebView to render PDF files on the iPad. Everything works fine in portrait mode, but turning the device to landscape produces strange visual quirkiness. Zooming in (but not out) even the slightest will correct it, but obviously that's not an ideal workaround. The issue occurs with any PDF file (I have tried several, all stored locally in the bundle, not retrieved from the web). I also created a clone of the project for iPhone, which seems to work just fine, so the problem is iPad-specific. The problem occurs both in the simulator as well as on a physical iPad. Screenshot http://dev.boxkite.net/images/ipad/ipad-pdf.png Code NSString* filePath = [[NSBundle mainBundle] pathForResource:@"test" ofType:@"pdf"]; NSData* data = [NSData dataWithContentsOfFile:filePath]; [self.webView loadData:data MIMEType:@"application/pdf" textEncodingName:@"UTF-8" baseURL:nil]; Thanks so much for your time.

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  • Weird - "The EntityReference object could not be serialized" when serializing from an ASP.NET Web Si

    - by Mikey Cee
    I have an Entity Framework data model. Part of the model is a Customer entity. The web service provides a method to get a customer, and to receive an updated version of this customer to be persisted. To test this, I created a new ASP.NET web Application, (Solution Add New Project ASP.NET Web Application), then added a reference to my service reference using the standard Add Service Reference dialog. I then call the service using the following code: var client = new CustomerServiceClient(); var customer = client.GetCustomerByID(18); // get it customer.LimitDown = 100; // change it client.SaveCustomer(customer); // persist it Everything works as expected. Now, I do exactly the same thing, but this time with as ASP.NET Web Site (Solution Add New Web Site ASP.NET Web Site). I add the reference in a similar fashion and copy and paste the code above into the new site. But now I get the following exception thrown on the 4th line: System.InvalidOperationException The EntityReference object could not be serialized. This type of object cannot be serialized when the RelationshipManager belongs to an entity object that does not implement IEntityWithRelationships. Source Error: Line 2474: Line 2475: public SkyWalkerCustomerService.OperationResult SaveCustomer(SkyWalkerCustomerService.Customer customer) { Line 2476: return base.Channel.SaveCustomer(customer); Line 2477: } Line 2478: } Stack Trace: System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) +9475203 System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) +345 SkyWalkerCustomerService.ICustomerService.SaveCustomer(Customer customer) +0 SkyWalkerCustomerService.CustomerServiceClient.SaveCustomer(Customer customer) in c:\Windows\Microsoft.NET\Framework\v4.0.30128\Temporary ASP.NET Files\testsite2\dd2bcf8d\f95604ff\App_WebReferences.fz4h7x7l.0.cs:2476 _Default.Page_Load(Object sender, EventArgs e) in c:\Users\Mike\Documents\Repositories\UWC\SkyWalker\TestSite2\Default.aspx.cs:17 System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) +14 System.Web.Util.CalliEventHandlerDelegateProxy.Callback(Object sender, EventArgs e) +35 System.Web.UI.Control.OnLoad(EventArgs e) +91 System.Web.UI.Control.LoadRecursive() +61 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1966 Googling for this error returns very little. Why doesn't this work?

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  • Weird "406 not acceptable" error

    - by Horace Loeb
    When I try to hit this action via Javascript, I get a 406 Not Acceptable error: def show @annotation = Annotation.find_by_id(params[:id]) respond_to do |format| format.html { if @annotation.blank? redirect_to root_path else redirect_to inline_annotation_path(@annotation) end } format.js { if params[:format] == "raw" render :text => @annotation.body.to_s else render :text => @annotation.body.to_html end } end end This is from jQuery, but I'm doing the right beforeSend stuff: $.ajaxSetup({ beforeSend: function(xhr) { xhr.setRequestHeader("Accept", "text/javascript"); }, cache: false }); Here are my request headers: Host localhost:3000 User-Agent Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10.5; en-US; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3 Accept text/javascript Accept-Language en-us,en;q=0.5 Accept-Encoding gzip,deflate Accept-Charset ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive 300 Connection keep-alive X-Requested-With XMLHttpRequest Content-Type application/x-www-form-urlencoded

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  • Weird call stack when application has frozen

    - by Harriv
    I apparently have an dead lock problem in one of my applications and started investigating EurekaLog stack traces. Here's one recent: Call Stack Information: -------------------------------------------------------------------------------------------------------------------------------------- |Address |Module |Unit |Class |Procedure/Method |Line | -------------------------------------------------------------------------------------------------------------------------------------- |*Exception Thread: ID=14208; Priority=0; Class=; [Main] | |------------------------------------------------------------------------------------------------------------------------------------| |7C82860C|ntdll.dll | | |KiFastSystemCall | | |7C827D27|ntdll.dll | | |ZwWaitForSingleObject | | |77E61C96|kernel32.dll | | |WaitForSingleObjectEx | | |77E61C88|kernel32.dll | | |WaitForSingleObject | | |77E61C7B|kernel32.dll | | |WaitForSingleObject | | |004151C4|MyApp.exe |sysutils.pas |TMultiReadExclusiveWriteSynchronizer|WaitForWriteSignal |16740[1] | |004151BC|MyApp.exe |sysutils.pas |TMultiReadExclusiveWriteSynchronizer|WaitForWriteSignal |16740[1] | |0041522C|MyApp.exe |sysutils.pas |TMultiReadExclusiveWriteSynchronizer|BeginWrite |16818[57] | |004323FB|MyApp.exe |Classes.pas |TDataModule |Create |11357[1] | |004323C0|MyApp.exe |Classes.pas |TDataModule |Create |11356[0] | |007D744D|MyApp.exe |uRORemoteDataModule.pas |TRORemoteDataModule |Create |163[1] | |007D7434|MyApp.exe |uRORemoteDataModule.pas |TRORemoteDataModule |Create |162[0] | |007DBFAB|MyApp.exe |Sentrol_Impl.pas | |Create_Sentrol |85[1] | |00646952|MyApp.exe |uROServer.pas |TROInvoker |CustomHandleMessage |726[11] | |00407BFA|MyApp.exe |system.pas |TInterfacedObject |_AddRef |17972[1] | |00404934|MyApp.exe |system.pas |TObject |GetInterface |9003[8] | |00407B1C|MyApp.exe |system.pas | |_IntfClear |17817[1] | |00404966|MyApp.exe |system.pas |TObject |GetInterface |9009[14] | |004048E8|MyApp.exe |system.pas |TObject |GetInterface |8995[0] | |00407BD7|MyApp.exe |system.pas |TInterfacedObject |QueryInterface |17964[1] | |77E61680|kernel32.dll | | |InterlockedDecrement | | |00407C10|MyApp.exe |system.pas |TInterfacedObject |_Release |17977[1] | |00407B2C|MyApp.exe |system.pas | |_IntfClear |17824[8] | |004067DF|MyApp.exe |system.pas | |_FinalizeArray |15233[100]| |00407B1C|MyApp.exe |system.pas | |_IntfClear |17817[1] | |00646577|MyApp.exe |uROServer.pas |TROClassFactoryList |FindClassFactoryByInterfaceName|619[17] | |77E6166C|kernel32.dll | | |InterlockedIncrement | | |00407BFA|MyApp.exe |system.pas |TInterfacedObject |_AddRef |17972[1] | |00646B72|MyApp.exe |uROServer.pas |TROInvoker |HandleMessage |758[1] | |006460C5|MyApp.exe |uROServer.pas | |MainProcessMessage |512[98] | |00645BAC|MyApp.exe |uROServer.pas | |MainProcessMessage |414[0] | |00647184|MyApp.exe |uROServer.pas |TROMessageDispatcher |ProcessMessage |929[2] | |00647130|MyApp.exe |uROServer.pas |TROMessageDispatcher |ProcessMessage |927[0] | |00647BCF|MyApp.exe |uROServer.pas |TROServer |IntDispatchMessage |1328[27] | |00647ABC|MyApp.exe |uROServer.pas |TROServer |IntDispatchMessage |1301[0] | |0064782F|MyApp.exe |uROServer.pas |TROServer |DispatchMessage |1170[11] | |006477B4|MyApp.exe |uROServer.pas |TROServer |DispatchMessage |1159[0] | |006477A9|MyApp.exe |uROServer.pas |TROServer |DispatchMessage |1152[1] | |0064779C|MyApp.exe |uROServer.pas |TROServer |DispatchMessage |1151[0] | |00659CB6|MyApp.exe |uROLocalServer.pas |TROLocalServer |SendRequest |57[1] | |00659CA4|MyApp.exe |uROLocalServer.pas |TROLocalServer |SendRequest |56[0] | |0065A009|MyApp.exe |uROLocalChannel.pas |TROLocalChannel |IntDispatch |99[10] | |005EE540|MyApp.exe |uROClient.pas |TROTransportChannel |Dispatch |1884[36] | |005EE3FC|MyApp.exe |uROClient.pas |TROTransportChannel |Dispatch |1848[0] | |005EEC8F|MyApp.exe |uROClient.pas |TROTransportChannel |Dispatch |2134[27] | |00616EC8|MyApp.exe |PCCS_Intf.pas |TSentrol_Proxy |GetNewValues |6585[7] | |007CBDB9|MyApp.exe |ETAROConnectionForm.pas |TROConnectionForm |SyncSentrolUpdateTimerTimer |855[16] | |7C82ABE5|ntdll.dll | | |RtlTimeToTimeFields | | |004D5D9C|MyApp.exe |Controls.pas |TControl |WndProc |5063[0] | |004DA05B|MyApp.exe |Controls.pas |TWinControl |WndProc |7304[111] | |7C81A3AB|ntdll.dll | | |RtlLeaveCriticalSection | | |0042659C|MyApp.exe |Classes.pas |TThreadList |UnlockList |3359[1] | |00426598|MyApp.exe |Classes.pas |TThreadList |UnlockList |3359[1] | |004935BC|MyApp.exe |Graphics.pas | |FreeMemoryContexts |5060[12] | |00493524|MyApp.exe |Graphics.pas | |FreeMemoryContexts |5048[0] | |004D9799|MyApp.exe |Controls.pas |TWinControl |MainWndProc |7076[6] | |004329F4|MyApp.exe |Classes.pas | |StdWndProc |11583[8] | |7739C09A|USER32.dll | | |CallNextHookEx | | |004B1343|MyApp.exe |ExtCtrls.pas |TTimer |Timer |2281[1] | |00404A30|MyApp.exe |system.pas | |_CallDynaInst |9159[1] | |004B1227|MyApp.exe |ExtCtrls.pas |TTimer |WndProc |2239[4] | |004329F4|MyApp.exe |Classes.pas | |StdWndProc |11583[8] | |7739C42C|USER32.dll | | |GetParent | | |7739C45C|USER32.dll | | |GetParent | | |773A16E0|USER32.dll | | |DispatchMessageA | | |773A16D6|USER32.dll | | |DispatchMessageA | | |004CC234|MyApp.exe |Forms.pas |TApplication |ProcessMessage |8105[23] | |004CC138|MyApp.exe |Forms.pas |TApplication |ProcessMessage |8082[0] | |004CC26E|MyApp.exe |Forms.pas |TApplication |HandleMessage |8124[1] | |004CC264|MyApp.exe |Forms.pas |TApplication |HandleMessage |8123[0] | |004CC563|MyApp.exe |Forms.pas |TApplication |Run |8223[20] | |004CC4B0|MyApp.exe |Forms.pas |TApplication |Run |8203[0] | |007F18B3|MyApp.exe |MyApp.dpr | | |215[65] | The stack trace seems to be ok until first TTimer call, after that it contains some garbage(?), however the end contains the the lock which seems be holding the main thread. Can I trust this stack trace? If not, what can cause this and how I can avoid it? Any ideas about the dead lock based on this stack trace? I don't quite understand how creating a datamodule can dead lock.. I'm using Delphi 2007.

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  • CSS positioning is weird when reducing the viewport

    - by Lars Hanke
    I have a little meditation for you ... I run a site using a liquid tri-col layout with a header. The layout runs nicely since more than a decade with all browsers I ever dared to try. It is based on absolute positioning in CSS. This page provides an example of the actual site. Watching the page from my tablet I found that the right column overlaps the center matter. Further investigation using Firebug showed that once the center content reaches 360px width, the right margin of the div shrinks. Why is that? Since Firefox and Android render the same, I guess that this is something, which is actually supposed to be. However, I tried to make virtue out of necessity and experimented setting min-width for body and content and made the body scroll overflow. The body actually scrolls, but the right column is positioned on the right edge of the viewport instead of the body element (Firefox). Is this intentional CSS standard? Any ideas how to solve the presentation on small displays? Thanks for your efforts,  – lars.

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