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  • Simultaneous AI in turn based games

    - by Eduard Strehlau
    I want to hack together a roguelike. Now I thought about entity and world representation and got to a quite big problem. If you want all the AI to act simultaneously you would normally(in cellular automa for examble) just copy the cell buffer and let all action of indiviual cells depend on the copy. Actions which are not valid anymore after some cell before the cell you are currently operating on changed the original enviourment(blocking the path) are just ignored or reapplied with the "current"(between turns) environment. After all cells have acted you copy the current map to the buffer again. Now for an environment with complex AI and big(datawise) entities the copying would take too long. So I thought you could put every action and entity makes into a que(make no changes to the environment) and execute the whole que after everyone took their move. Every interaction on this que are realy interacting entities, so if a entity tries to attack another entity it sends a message to it, the consequences of the attack would be visible next turn, either by just examining the entity or asking the entity for data. This would remove problems like what happens if an entity dies middle in the cue but got actions or is messaged later on(all messages would go to null, and the messages from the entity would either just be sent or deleted(haven't decided yet) But what would happen if a monster spawns a fireball which by itself tracks the player(in the same turn). Should I add the fireball to the enviourment beforehand, so make a change to the environment before executing the action list or just add the ball to the "need updated" list as a special case so it doesn't exist in the environment and still operates on it, spawing after evaluating the action list? Are there any solutions or papers on this subject which I can take a look at? EDIT: I don't need information on writing a roguelike I need information on turn based ai in respective to a complex enviourment.

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  • Has anyone else read "Programming video games for the Evil Genius"

    - by Martin
    I bought this book called "Programming Video Games for the Evil Genius" by Ian Cinnamon. If there is anyone who has read or is familiar with this book I am wondering if they think it is worth reading. I am interested in making video games. I have already taken intro courses in C++, Java and Python and got through okay. I've been going through this book for about a month now(SLOWLY). All I have to do is type the code exactly in the book, BUT a lot of the code is not clearly explained. I do some research online but I usually still have some trouble answering my questions. Then I found stack overflow. It's been a ton of help. Right now I am trying to make a racing game right out of this book and I got to a point where the author left a bunch of errors in his code. One of the members of this website fixed it up for me, but added some stuff that I'm having trouble understanding. I spend more time trying to figure out the authors errors and fix them or get someone to help me fix them than I actually do learning code. I REALLY want to learn how to do this and I am ready and willing to put in the time, but I'm not sure if my time would be better spent learning from a different source. Are there any veterans out there that are familiar with this book and think it's worth it/not worth it? Should I try to move onto another book? Any advice for a fresh start for someone who wants to learn some video game programming?

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  • Why old (301) links stay on Google when breaking site down to multiple domains

    - by Sampo Sarrala
    Some background: We did have single site and single domain (let's call it mainsite.com) with product information, however things have changed since and product database has grown fast. So we decided to move some major products/manufacturers under their own domains (let's call one of them subsite.com) while still using our main database/codebase. What we've done: Added subsite.com domain for product 1 by Great Products Co. Some new nice looking front pages, info pages, etc. Detail pages that will use information from original db. Redirected product/group links from mainsite.com using 301 redirect. Verified that redirects works as expected. Waited some time for Google reindexing (over 30 days, I've heard it should be more than enough). Results: If I search our moved products from Google then it will found them and list them but with old links to our main page like mainsite.com/group/product1 but it should show link to new site subsite.com/product1. Links from Goole redirects as they should, as said redirects are verified [301]. Main question: Any reasons why Google would not follow 301 redirects and update links so that they will point to our new mfg/product site subsite.com?

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  • SQL Saturday Atlanta: Intro To Performance Tuning

    - by Mike Femenella
    I'm looking forward to speaking in Atlanta on the 24th, will be fun to get back down that way to visit with some friends and present two topics that I really enjoy. First, an introduction to performance tuning. Performance tuning is a very wide and deep topic and we're staying close to the surface. I direct this class for newbie sql users who have less than 2 years of experience. It's all the things I wish someone would have told me in my first 2 years about what to look for when the database was slow...or allegedly slow I should say. We'll cover using profiler to find slow performing queries and how to save the data off to a table as well as a tour of other features. The difference between clustered, non clustered and covering indexes. How to look at and understand an execution plan (at a high level) and finally the difference between a temp table and a table variable and what the implications are of using either one in your code. That pretty much takes up a full hour. Second presentation, Loading Data in Real Time. It's really a presentation about partitioning but with a twist that we used at work recently to solve a need to load some data quickly and put it into production with minimal downtime. We'll cover partition functions, schemes,$partition, merge, sys.partitions and show some examples of building a set of partitioned tables and using the switch statement to move it from one table to another. Finally we'll cover the differences in partitioning between 2005 and 2008. Hope to see you there! And if you read my blog please introduce yourself!

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  • Learn to Take a Punch, Learn to Counter, Keep Moving Forward

    - by D'Arcy Lussier
    Originally posted on: http://geekswithblogs.net/dlussier/archive/2013/10/28/154483.aspxDuring a boxing workout a few months ago our trainer had us do something called “breadbaskets”. That’s where you hold your arms up and a partner punches you in your midsection – your breadbasket. I put my arms up, and braced for impact. The trainer came over, saw I was a bit nervous, and coached me through. I can see the fear in your eyes. Don’t be afraid to take the punch. Tighten your core, breathe through the hit. Don’t panic. Over the summer we’d do counter drills as well. This is where a partner throws a punch, you defend but also throw one back – a counter punch. You never just sit back and take a beating, you deflect the blow and come back with one more powerful. These lessons on fighting can apply to all aspects of our lives and any attempts at success that we have. I saw this image recently and agree with it 100%: Success is never a straight forward line. It’s messy, its wrought with failures, its learning over time and applying those life lessons. It’s learning how to take punches and lose your fear, its seeing a punch coming and countering it, but most of all its not giving up and continually moving forward. We do stairs at boxing, which is running up and down three flights of stairs. I’m not anywhere near incredible shape and after doing multiple stairs in a single workout you can feel gassed, tired, even discouraged after hitting the second floor and seeing everyone else running by you. I read a quote from Martin Luther King Jr. that I cling to throughout my day: You want to be successful? Take the punches, but learn how to take them. Counter them. and no matter what, always move forward.

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  • Packard Bell EasyNote MZ35 freezes when AC unplugged and wireless on

    - by Sense Hofstede
    I would like to ask for some help debugging an irritating problem I'm having with my Packard Bell EasyNote MZ35 and Ubuntu 10.10. Always when the laptop is connected to a wireless network and the AC power lead is unplugged—so it's running on battery power—the system freezes. The screen turns black and shows the error GLib-WARNING **: getpwuid_r(): failed due to unknown user id (0), although this error is completely unrelated to the actual problem. Previous searches on the internet indicate that this error is unrelated to the bug I'm experiencing. It is suggested that Ubuntu tries to hibernate or suspend and that you're seeing the black screen running 'behind' the X server. That would explain the fact that curiously you still see—but cannot move—the mouse cursor. I've already set all the values of the GConf keys in /apps/gnome-power-manager/actions/ to 'nothing', disabled all power management actions I could find, but it didn't solve the problem. It is important to note that the freeze doesn't happen immediately after you unplug the AC power lead. The icon in the notification area may have changed already, but the freeze only occurs when the Notify OSD bubble appears that tells you how many time is left with your battery. Does anyone here have a clue about this problem? A workaround or the cause? If anyone could help me with disabling possible suspend/hibernate behaviour that might be related to this issue, that would be appreciated too. This issue has been reported as bug #666852.

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  • Using an Apt Repository for Paid Software Updates

    - by Scott Warren
    I'm trying to determine a way to distribute software updates for a hosted/on-site web application that may have weekly and/or monthly updates. I don't want the customers who use the on-site product to have to worry about updating it manually I just want it to download and install automatically ala Google Chrome. I'm planning on providing an OVF file with Ubuntu and the software installed and configured. My first thought on how to distributed software is to create six Apt repositories/channels (not sure which would be better at this point) that will be accessed through SSH using keys so if a customer doesn't renew their subscription we can disable their account: Beta - Used internally on test data to check the package for major defects. Internal - Used internally on live data to check the package for defects (dog fooding stage). External 1 - Deployed to 1% of our user base (randomly selected) to check for defects. External 9 - Deployed to 9% of our user base (randomly selected) to check for defects. External 90 - Deployed to the remaining 90% of users. Hosted - Deployed to the hosted environment. It will take a sign off at each stage to move into the next repository in case problems are reported. My questions to the community are: Has anyone tried something like this before? Can anyone see a downside to this type of a procedure? Is there a better way?

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  • How do I handle specific tile/object collisions?

    - by Thomas William Cannady
    What do I do after the bounding box test against a tile to determine whether there is a real collision against the contents of that tile? And if there is, how should I move the object in response to that collision? I have a small object, and test for collisions against the tiles that each corner of it is on. Here's my current code, which I run for each of those (up to) four tiles: // get the bounding box of the object, in world space objectBounds = object->bounds + object->position; if ( (objectBounds.right >= tileBounds.left) && (objectBounds.left <= tileBounds.right) && (objectBounds.top >= tileBounds.bottom) && (objectBounds.bottom <= tileBounds.top)) { // perform specific test to see if it's a left, top , bottom // or right collision. If so, I check to see the nature of it // and where I need to place the object to respond to that collision... // [THIS IS THE PART THAT NEEDS WORK] // if( lastkey==keydown[right] && ((objectBounds.right >= tileBounds.left) && (objectBounds.right <= tileBounds.right) && (objectBounds.bottom >= tileBounds.bottom) && (objectBounds.bottom <= tileBounds.top)) ) { object->position.x = tileBounds.left - objectBounds.width; } // etc.

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  • What type of career path / jobs for a developer to have best work life balance?

    - by programmx10
    I know some people may look down on a question like this but I've been thinking lately a lot about what direction I can take my career to have a good work life balance, since I have been working for a startup where hours tend to drag on, etc and I find it often drains the life out of me. I have been going to interviews and some other companies are also startups / new companies and seem to have a similar attitude about working long hours. Maybe its the technologies I use, the type of development, I don't know but I'm curious if anyone can offer advice on what a path is to be a programmer / developer but work for a company that respects a regular work week and would only rarely find the need to move past this. I realize this won't lead to being the highest paid in my field but I'm ok with that and feel the tradeoff would be worth it as it would also give me time for my own projects, etc. I know some people may say this is too general but I believe it is a programmer specific question because I believe there tends to be a higher than average rate of working overtime, etc and people working in "startup" venture situations than in many other fields and there is definitely a mindset among a lot of people in the field of working long hours that doesn't exist in every industry.

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  • Problem with XeTeX (LaTeX) and system fonts

    - by mghg
    I have started to use an enterprise specific class for LaTeX, but have got a problem with usage system fonts in Ubuntu. The class uses the fontspec package, I have therefore been instructed to use XeTeX (i.e. the command xelatex instead of latex or pdflatex). However, the command xelatex testfile.tex results in the following message: ! Package xkeyval Error: `TeX' undefined in families `Ligatures'. See the xkeyval package documentation for explanation. Type H <return> for immediate help. ... l.61 \newfontfamily\headfont{Arial} ? The class has previously been used on Mac and Windows and the font setup is as follows: \newfontfamily\headfont{Arial} \newcommand\texthead[1]{\headfont #1} \setromanfont{Georgia} \setmainfont{Georgia} \setsansfont[Scale=MatchLowercase]{Verdana} It has been suggested that since XeTeX makes use of system fonts and the class file has worked flawlessly on Mac and Windows, the problem might be that Arial is not a name used in Ubuntu. I have tried to exchange Arial with Ubuntu Light in the setup code above, but that have not been any improvement. Any suggestions please on how to move forward?

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  • Disable alt + tab moving windows by itself

    - by Lie Ryan
    Whenever I press Alt + Tab , Unity moves the window I'm switching to so that the whole window is inside the screen. This behavior is excruciatingly annoying because I often move a window (usually text editors) partially outside the current screen so I can view another window below it (usually a browser). Every time I Alt + Tab back to the text editor, I'm getting an unnecessary virtual screen switch, and Unity is rearranging the windows behind my back. For instance, here is a browser and text editor on Virtual Screen 1 (top left), note that the text editor is partially outside the current screen: Then I Alt-Tab to the browser (or clicked on it): Next, I Alt + Tab again to get back to the text editor, but Alt-Tab switched me to Virtual Screen 4 (bottom right) because a larger percentage of the text editor window is on virtual screen 4 than in virtual screen 1; and the browser is no longer in the screen. Also note that the text editor window moves from being on the bottom-right to the top-left, which is very disorienting as I can no longer keep track of where any of my windows are since they all keep moving around by themselves.. How do I disable this behavior? I don't want to have any virtual screen switch when Alt + Tab , especially since Alt + Tab does not list windows that is completely not in the current virtual screen anyway.

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  • My first animation - Using SDL.NET C#

    - by Mark
    Hi all! I'm trying to animate a player object in my 2D grid when the user clicks somewhere in the screen. I got the following 4 variables: oX (Current player position X) oY (Current player position Y) dX (Destination X) dY (Destination Y) How can I make sure the player moves in a straight line to the new XY coordinates. The way I'm doing it now is really awfull and causes the player to first move along x axis, and finally in y axis. Can someone give me some guidance with the involved math cause I'm really not sure on how to accomplish this. Thank you for your time. Kind regards, Mark Update: It's working now but whats the right way to check if the current positions are equal to the target position? private static void MovePlayer(double x2, double y2, int duration) { double hX = x2 - m_PlayerPosition.X; double hY = y2 - m_PlayerPosition.Y; double Length = Math.Sqrt(Math.Pow(hX, 2) + Math.Pow(hY, 2)); hX = hX / Length; hY = hY / Length; while (m_PlayerPosition.X != Convert.ToInt32(x2) || m_PlayerPosition.Y != Convert.ToInt32(y2)) { m_PlayerPosition.X += Convert.ToInt32(hX * 1); m_PlayerPosition.Y += Convert.ToInt32(hY * 1); UpdatePlayerLocation(); } }

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  • CodePlex Daily Summary for Friday, December 24, 2010

    CodePlex Daily Summary for Friday, December 24, 2010Popular ReleasesMiniTwitter: 1.64: MiniTwitter 1.64 ???? ?? 1.63 ??? URL ??????????????Ajax ASP.Net Forum: InSeCla Forum Software v0.1.9: *VERSION: 0.1.9* HAPPY CHRISTMAS FEATURES ADDED Added features customizabled per category level (Customize at ADMIN/Categories Tab) Allow Anonymous Threads, Allow Anonymous Post Virtual URLs (friendly urls) has finally added And you can have some forum (category) using virtual urls and other using normal urls. Check !, as this improve the SEO indexing results Moderation Instant On: Delete Thread, Move Thread Available to users being members of moderators or administrators InstantO...VivoSocial: VivoSocial 7.4.0: Please see changes: http://support.vivoware.com/project/ChangeLog.aspx?PROJID=48Umbraco CMS: Umbraco 4.6 Beta - codename JUNO: The Umbraco 4.6 beta (codename JUNO) release contains many new features focusing on an improved installation experience, a number of robust developer features, and contains more than 89 bug fixes since the 4.5.2 release. Improved installer experience Updated Starter Kits (Simple, Blog, Personal, Business) Beautiful, free, customizable skins included Skinning engine and Skin customization (see Skinning Documentation Kit) Default dashboards on install with hide option Updated Login t...SSH.NET Library: 2010.12.23: This release includes some bug fixes and few new fetures. Fixes Allow to retrieve big directory structures ssh-dss algorithm is fixed Populate sftp file attributes New Features Support for passhrase when private key is used Support added for diffie-hellman-group14-sha1,diffie-hellman-group-exchange-sha256 and diffie-hellman-group-exchange-sha1 key exchange algorithms Allow to provide multiple key files for authentication Add support for "keyboard-interactive" authentication method...ASP.NET MVC SiteMap provider: MvcSiteMapProvider 2.3.0: Using NuGet?MvcSiteMapProvider is also listed in the NuGet feed. Learn more... Like the project? Consider a donation!Donate via PayPal via PayPal. Release notesThis will be the last release targeting ASP.NET MVC 2 and .NET 3.5. MvcSiteMapProvider 3.0.0 will be targeting ASP.NET MVC 3 and .NET 4 Web.config setting skipAssemblyScanOn has been deprecated in favor of excludeAssembliesForScan and includeAssembliesForScan ISiteMapNodeUrlResolver is now completely responsible for generating th...SuperSocket, an extensible socket application framework: SuperSocket 1.3 beta 2: Compared with SuperSocket 1.3 beta 1, the changes listed below have been done in SuperSocket 1.3 beta 2: added supports for .NET 3.5 replaced Logging Application Block of EntLib with Log4Net improved the code about logging fixed a bug in QuickStart sample project added IPv6 supportTibiaPinger: TibiaPinger v1.0: TibiaPinger v1.0Media Companion: Media Companion 3.400: Extract the entire archive to a folder which has user access rights, eg desktop, documents etc. A manual is included to get you startedMulticore Task Framework: MTF 1.0.1: Release 1.0.1 of Multicore Task Framework.SQL Monitor - tracking sql server activities: SQL Monitor 3.0 alpha 7: 1. added script save/load in user query window 2. fixed problem with connection dialog when choosing windows auth but still ask for user name 3. auto open user table when double click one table node 4. improved alert message, added log only methodEnhSim: EnhSim 2.2.6 ALPHA: 2.2.6 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Fixing up some r...LINQ to Twitter: LINQ to Twitter Beta v2.0.18: Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation. Bug fixes.ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.4.3: Helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager new stuff: Improvements for confirm, popup, popup form RenderView controller extension the user experience for crud in live demo has been substantially improved + added search all the features are shown in the live demoGanttPlanner: GanttPlanner V1.0: GanttPlanner V1.0 include GanttPlanner.dll and also a Demo application.N2 CMS: 2.1 release candidate 3: * Web platform installer support available N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) A bunch of bugs were fixed File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the templ...TweetSharp: TweetSharp v2.0.0.0 - Preview 6: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 6 ChangesMaintenance release with user reported fixes Preview 5 ChangesMaintenance release with user reported fixes Preview 4 ChangesReintroduced fluent interface support via satellite assembly Added entities support, entity segmentation, and ITweetable/ITweeter interfaces for client development Numer...Team Foundation Server Administration Tool: 2.1: TFS Administration Tool 2.1, is the first version of the TFS Administration Tool which is built on top of the Team Foundation Server 2010 object model. TFS Administration Tool 2.1 can be installed on machines that are running either Team Explorer 2010, or Team Foundation Server 2010.WatchersNET CKEditor™ Provider for DotNetNuke®: CKEditor Provider 1.12.06: Whats New Added CKEditor 3.5 (Rev. 6230) - Whats New changes File Browser now uses DNN allowed file extensions list Updated SyntaxHighlighter to version 3.0.83SubtitleTools: SubtitleTools 1.3: - Added .srt FileAssociation & Win7 ShowRecentCategory feature. - Applied UnifiedYeKe to fix Persian search problems. - Reduced file size of Persian subtitles for uploading @OSDB.New Projectsbatchcropper: Crops hundreds of images easilyBuild an accounting system for VN: Build an accounting system for VNCEContentWiz: A project for adding files to a Microsoft Windows CE 6 OS image.Dropbox for Windows Phone: Dropbox library for Windows Phone 7Flupr: Flupr is an image uploader for Flickr. Perform your image selection and organisation offline, including creating and adding images to sets, applying tags, titles and descriptions then upload as a batch. Advanced features such as automatic tagging reduce the time spent pre-upload.Fogbugz XML API C++ wrapper: A LIGHT C++ wrapper around Fogbugz XML API. Initially I am only interested in making new cases programmatically from a C++ app - and adding a minidump file. Written in C++ There is a complete .NET wrapper for the XML API, but sadly no good wrapper or even samples for C++.Hg23: Hg23KyberProjectDocs: Various documentation.Math Algorithms: Algoirthms.dll contains multiple mathematical algorithms such as the Euclidean Algorithm used to calculate the greatest common divisor and other math functions which developers and math enthusiasts can use to facilitate calculations. Algorithms.dll is written in C#.NewLife XCode: XCode???????ORM??(??????????),??????????????????,????90%??????????。 ??X??????????,XCode??????????,?????????,????????。 XCode???“??”??“???”????!???????????????XCode?????????,?????????,???????,??????????????,??????,???????!??????????,???XCode????????,????????,???????。 Nibiru: Conjunto de aplicaciones de escritorio para windows creadas con .NET framework 4Programming Contest - Rock Paper Scissors: Developed in .NET, this framework was used in the Gravity Works Programming Contest held December 17th, 2010.QM.HR: QM HR????????Rajon: Rajon is a javascript MVVM library. Basically it creates a "ViewModel" for any html element at your webpage. The "Model" is binded from the server at the client side using Ajax calls.SimpleXmlTask: C# Task List, XML DBSociality: SocialitySourceBackup: Small utility to back up source code files and optionally copy/move back up zip file to another location (like external hdd or flash drive).Sql Superstar - Sql server compare: A tool to compare SQL server Database structure and stored. Simple, free and no so bad.Topaz: ??????????? ?????????? ?????? (??????? ??????)WPF Two States Button (iPhone like): A Two states button for WPF 4 Applications. iPhone like

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  • Your Experience Platform

    - by David Dorf
    Crosstalk once again exceeded my expectations, improving upon last year's conference in terms of venue, knowledge sharing, and entertainment.  Its great to see the Oracle Retail family continues to grow, especially outside the US.  I had a great time talking to retailers, analysts, press, and colleagues from around the world. Because the economy, demographics, technology, etc. are constantly changing, retailers must always be evolving their business to capture the next market.  But it takes guts to change something that appears to be working, and it takes a bit of luck to get the timing right.  To a large extent, innovation is about "guts and luck." To help retailers innovate, Oracle Retail provides all the necessary software to create Your Experience Platform.  There is no "Oracle Experience Platform" as each retailer needs something different to deliver on their brand promise.  We provide the actionable insight, optimized operations, and connected interactions, but its still up to the retailer to make it theirs. One such retailer is Masters, a home improvement retailer in Australia formed through a partnership between Woolworths and Lowes.  Woolworths is an established retailer in Australia, so they are already close to their customers and able to understand their needs.  In Australia 74% of dwellings are detached houses and the population is continues to "move up" into bigger and bigger homes. Masters is using Oracle Retail's software to create their experience platform that will deliver on their brand promise, which includes everyday low prices, wide range of products, smarter self-service, and an inviting store environment.  The Oracle Retail software provides the foundation that allows them to rapidly deliver on this promise -- Masters is engineered for success.

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  • Prevent mail flagged as spam when switching mail servers (new SPF records)?

    - by Jakobud
    For our business, we send out a significant amount of newsletter alerts to customers that sign up for it on our website. We used to send this mail directly from our web server via PHP. But because the web server limited us to the number of emails we could send per day, we purchased a VM server at a different host (that doesn't throttle email) and we are going to use that account solely for sending out the emails. Anyways, now that the SPF records are going to be different from what they used to be and the source mail server is different, what steps need to be taken to prevent these emails being flagged as spam? I know in Gmail, it's pretty smart about determining if the person actually sending the email is sending it from the server it expects (for flagging Phishing emails, etc). We don't want that to happen to our emails. Just sending a couple test emails out, Gmail's shows the SPF record saying: Authentication-Results: mx.google.com; spf=neutral (google.com: XXX.XXX.23.176 is neither permitted nor denied by best guess record for domain of [email protected]) [email protected] So is there anything we need to do with regards to SPF records as we move forward?

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  • Nautilus crashes after Ubuntu Tweak Package Cleaner

    - by Ka7anax
    Few days ago I started having some problems with nautilus. Basically when I'm trying to get into a folder it crashes. It's not happening all the time, but in 85% it does... Sometimes, after the crash all my desktop icons are also gone. The only thing that I think causes this is Ubuntu Tweak - I'm not sure, but the issues started after I did the Package cleaner from Ubuntu Tweaks... Any ideas? -------- EDIT ---------- First time, after running the command (nautilus --quit; nautilus --no-desktop) 3 times all the system crashed (except the mouse, I could move the mouse). After restart I run it and obtain this: ----- Initializing nautilus-gdu extension Initializing nautilus-dropbox 0.6.7 (nautilus:2966): GConf-CRITICAL **: gconf_value_free: assertion value != NULL' failed (nautilus:2966): GConf-CRITICAL **: gconf_value_free: assertionvalue != NULL' failed Nautilus-Share-Message: Called "net usershare info" but it failed: 'net usershare' returned error 255: net usershare: cannot open usershare directory /var/lib/samba/usershares. Error No such file or directory Please ask your system administrator to enable user sharing. and then this: cristi@cris-laptop:~$ nautilus --quit; nautilus --no-desktop (nautilus:3810): Unique-DBus-WARNING **: Error while sending message: Did not receive a reply. Possible causes include: the remote application did not send a reply, the message bus security policy blocked the reply, the reply timeout expired, or the network connection was broken.

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  • Malaysian Airlines bans kids under 12, creates separate cabins in basement of flight

    - by Gopinath
    Kids are lot of fun to watch and play as long as they don’t start crying. Once they start crying it’s tough job for parents to calm them down and for people around it’s painful to be part of it. If it happens to be on a flight, it’s a biggest annoyance one can ever experience. Especially on long journey over night flights, it’s a nightmare for passengers if couple of kids are uncontrollable. After receiving many complaints from its passengers who are disturbed by kids in flight, Malaysian Airlines decided to ban kids under 12 in their regular Economy class cabins of new Airbus A380s. Parents with under 12 years old kids are allowed only in to special kids zone created in the basement of  the multi-storied jumbo flights Airbus A380s. May be parents with under 12 kids does not appreciate this move, but the rest of travellers would be happy. Back in June 2011 Malaysian Airlines banned infants in first class of its Boeing 747-400 jets. The CEO of Malaysian Airlines defended on twitter about the decision as first classers spend pricy amount for a comfortable journey.  So if you are a parent of kids  under 12, think twice before you book tickets on Malaysian Airlines. Creative commons image courtesy: flickr/transworld

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  • What is the best way to design a table with an arbitrary id?

    - by P.Brian.Mackey
    I have the need to create a table with a unique id as the PK. The ID is a surrogate key. Originally, I had a natural key, but requirement changes have undermined this idea. Then, I considered adding an auto incrementing identity. But, this presents problems. A. I can't specify my own ID. B. The ID's are difficult to reset. Both of these together make it difficult to copy over this table with new data or move the table across domains, e.g. Dev to QA. I need to refer to these ID's from the front end, JavaScript...so they must not change. So, the only way I am aware of to meet all these challenges is to make a GUID ID. This way, I can overwrite the ID's when I need to or I can generate a new one without concern for order (E.G. an int based id would require I know the last inserted ID). Is a GUID the best way to accomplish my goals? Considering that a GUID is a string and joining on a string is an expensive task, is there a better way?

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  • Center directional light shadow to the cameras eye

    - by Caesar
    I'm currently drawing my directional light shadow using this view and projection: XMFLOAT3 dir((float)pitch, (float)yaw, (float)roll); XMFLOAT3 center(0.0f, 0.0f, 0.0f); XMVECTOR lightDir = XMLoadFloat3(&dir); XMVECTOR lightPos = radius * lightDir; XMVECTOR targetPos = XMLoadFloat3(&center); XMVECTOR up = XMVectorSet(0.0f, 1.0f, 0.0f, 0.0f); XMMATRIX V = XMMatrixLookAtLH(lightPos, targetPos, up); // This is the view // Transform bounding sphere to light space. XMFLOAT3 sphereCenterLS; XMStoreFloat3(&sphereCenterLS, XMVector3TransformCoord(targetPos, V)); // Ortho frustum in light space encloses scene. float l = sphereCenterLS.x - radius; float b = sphereCenterLS.y - radius; float n = sphereCenterLS.z - radius; float r = sphereCenterLS.x + radius; float t = sphereCenterLS.y + radius; float f = sphereCenterLS.z + radius; XMMATRIX P = XMMatrixOrthographicOffCenterLH(l, r, b, t, n, f); // This is the projection Which works prefect if the center of my scene is at 0.0, 0.0, 0.0. What I would like to do is move the center of the scene relative to the cameras position. How can I do that?

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  • SQL Server Table Polling by Multiple Subscribers

    - by Daniel Hester
    Background Designing Stored Procedures that are safe for multiple subscribers (to call simultaneously) can be challenging.  For example let’s say that you want multiple worker processes to poll a shared work queue that’s encapsulated as a SQL Table. This is a common scenario and through experience you’ll find that you want to use Table Hints to prevent unwanted locking when performing simultaneous queries on the same table. There are three table hints to consider: NOLOCK, READPAST and UPDLOCK. Both NOLOCK and READPAST table hints allow you to SELECT from a table without placing a LOCK on that table. However, SELECTs with the READPAST hint will ignore any records that are locked due to being updated/inserted (or otherwise “dirty”), whereas a SELECT with NOLOCK ignores all locks including dirty reads. For the initial update of the flag (that marks the record as available for subscription) I don’t use the NOLOCK Table Hint because I want to be sensitive to the “active” records in the table and I want to exclude them.  I use an Update Lock (UPDLOCK) in conjunction with a WHERE clause that uses a sub-select with a READPAST Table Hint in order to explicitly lock the records I’m updating (UPDLOCK) but not place a lock on the table when selecting the records that I’m going to update (READPAST). UPDATES should be allowed to lock the rows affected because we’re probably changing a flag on a record so that it is not included in a SELECT from another subscriber. On the UPDATE statement we should explicitly use the UPDLOCK to guard against lock escalation. A SELECT to check for the next record(s) to process can result in a shared read lock being held by more than one subscriber polling the shared work queue (SQL table). It is expected that more than one worker process (or server) might try to process the same new record(s) at the same time. When each process then tries to obtain the update lock, none of them can because another process has a shared read lock in place. Thus without the UPDLOCK hint the result would be a lock escalation deadlock; however with the UPDLOCK hint this condition is mitigated against. Note that using the READPAST table hint requires that you also set the ISOLATION LEVEL of the transaction to be READ COMMITTED (rather than the default of SERIALIZABLE). Guidance In the Stored Procedure that returns records to the multiple subscribers: Perform the UPDATE first. Change the flag that makes the record available to subscribers.  Additionally, you may want to update a LastUpdated datetime field in order to be able to check for records that “got stuck” in an intermediate state or for other auditing purposes. In the UPDATE statement use the (UPDLOCK) Table Hint on the UPDATE statement to prevent lock escalation. In the UPDATE statement also use a WHERE Clause that uses a sub-select with a (READPAST) Table Hint to select the records that you’re going to update. In the UPDATE statement use the OUTPUT clause in conjunction with a Temporary Table to isolate the record(s) that you’ve just updated and intend to return to the subscriber. This is the fastest way to update the record(s) and to get the records’ identifiers within the same operation. Finally do a set-based SELECT on the main Table (using the Temporary Table to identify the records in the set) with either a READPAST or NOLOCK table hint.  Use NOLOCK if there are other processes (besides the multiple subscribers) that might be changing the data that you want to return to the multiple subscribers; or use READPAST if you're sure there are no other processes (besides the multiple subscribers) that might be updating column data in the table for other purposes (e.g. changes to a person’s last name).  NOLOCK is generally the better fit in this part of the scenario. See the following as an example: CREATE PROCEDURE [dbo].[usp_NewCustomersSelect] AS BEGIN -- OVERRIDE THE DEFAULT ISOLATION LEVEL SET TRANSACTION ISOLATION LEVEL READ COMMITTED -- SET NOCOUNT ON SET NOCOUNT ON -- DECLARE TEMP TABLE -- Note that this example uses CustomerId as an identifier; -- you could just use the Identity column Id if that’s all you need. DECLARE @CustomersTempTable TABLE ( CustomerId NVARCHAR(255) ) -- PERFORM UPDATE FIRST -- [Customers] is the name of the table -- [Id] is the Identity Column on the table -- [CustomerId] is the business document key used to identify the -- record globally, i.e. in other systems or across SQL tables -- [Status] is INT or BIT field (if the status is a binary state) -- [LastUpdated] is a datetime field used to record the time of the -- last update UPDATE [Customers] WITH (UPDLOCK) SET [Status] = 1, [LastUpdated] = GETDATE() OUTPUT [INSERTED].[CustomerId] INTO @CustomersTempTable WHERE ([Id] = (SELECT TOP 100 [Id] FROM [Customers] WITH (READPAST) WHERE ([Status] = 0) ORDER BY [Id] ASC)) -- PERFORM SELECT FROM ENTITY TABLE SELECT [C].[CustomerId], [C].[FirstName], [C].[LastName], [C].[Address1], [C].[Address2], [C].[City], [C].[State], [C].[Zip], [C].[ShippingMethod], [C].[Id] FROM [Customers] AS [C] WITH (NOLOCK), @CustomersTempTable AS [TEMP] WHERE ([C].[CustomerId] = [TEMP].[CustomerId]) END In a system that has been designed to have multiple status values for records that need to be processed in the Work Queue it is necessary to have a “Watch Dog” process by which “stale” records in intermediate states (such as “In Progress”) are detected, i.e. a [Status] of 0 = New or Unprocessed; a [Status] of 1 = In Progress; a [Status] of 2 = Processed; etc.. Thus, if you have a business rule that states that the application should only process new records if all of the old records have been processed successfully (or marked as an error), then it will be necessary to build a monitoring process to detect stalled or stale records in the Work Queue, hence the use of the LastUpdated column in the example above. The Status field along with the LastUpdated field can be used as the criteria to detect stalled / stale records. It is possible to put this watchdog logic into the stored procedure above, but I would recommend making it a separate monitoring function. In writing the stored procedure that checks for stale records I would recommend using the same kind of lock semantics as suggested above. The example below looks for records that have been in the “In Progress” state ([Status] = 1) for greater than 60 seconds: CREATE PROCEDURE [dbo].[usp_NewCustomersWatchDog] AS BEGIN -- TO OVERRIDE THE DEFAULT ISOLATION LEVEL SET TRANSACTION ISOLATION LEVEL READ COMMITTED -- SET NOCOUNT ON SET NOCOUNT ON DECLARE @MaxWait int; SET @MaxWait = 60 IF EXISTS (SELECT 1 FROM [dbo].[Customers] WITH (READPAST) WHERE ([Status] = 1) AND (DATEDIFF(s, [LastUpdated], GETDATE()) > @MaxWait)) BEGIN SELECT 1 AS [IsWatchDogError] END ELSE BEGIN SELECT 0 AS [IsWatchDogError] END END Downloads The zip file below contains two SQL scripts: one to create a sample database with the above stored procedures and one to populate the sample database with 10,000 sample records.  I am very grateful to Red-Gate software for their excellent SQL Data Generator tool which enabled me to create these sample records in no time at all. References http://msdn.microsoft.com/en-us/library/ms187373.aspx http://www.techrepublic.com/article/using-nolock-and-readpast-table-hints-in-sql-server/6185492 http://geekswithblogs.net/gwiele/archive/2004/11/25/15974.aspx http://grounding.co.za/blogs/romiko/archive/2009/03/09/biztalk-sql-receive-location-deadlocks-dirty-reads-and-isolation-levels.aspx

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  • How to See Your Current Wi-Fi Connection Speed in Mac OS X

    - by The Geek
    Ever since I’ve been using my new MacBook Air, I’ve been befuddled by how to do some of the simplest tasks in Mac OS X that I would normally do from my Windows laptop—like show the connection speed for the current Wi-Fi network. So am I using Wireless-N or not? Normally, on my Windows 7 laptop, all I’d have to do is hover over the icon, or pop up the list—you can even go into the network details and see just about every piece of data about the network, all from the system tray. Here’s how to see your current connection information on your Mac Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Free Shipping Day is Friday, December 17, 2010 – National Free Shipping Day Find an Applicable Quote for Any Programming Situation Winter Theme for Windows 7 from Microsoft Score Free In-Flight Wi-Fi Courtesy of Google Chrome Peaceful Winter Road at Sunset Wallpaper Everything You Ever Wanted to Know About Why Pac-Man’s Ghosts Move the Way They Do

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  • Out-of-the-Box Integration Links Primavera Solutions with PeopleSoft Projects Applications

    - by Sylvie MacKenzie, PMP
    In a move that brings best-in-class enterprise project portfolio management to Oracle’s PeopleSoft enterprise resource planning customers, Oracle announced the integration of Oracle’s PeopleSoft projects applications and Oracle’s Primavera P6 Enterprise Project Portfolio Management. The combination of PeopleSoft financial controls and Primavera portfolio management capabilities brings greater oversight of end-to-end processes to help organizations improve the planning and execution efforts needed to deliver projects on time and within budget. “As an organization with many high-value, project-driven initiatives, we are very pleased to see Oracle’s investment in this important integration,” says Janardhanan Sankar, senior vice president for technology and quality at ITC Infotech India Ltd. Oracle’s PeopleSoft projects applications enable project-centric organizations and departments to establish core operational processes for full project lifecycle management across operations and finance. The integration with Primavera P6 Enterprise Project Portfolio Management means organizations can eliminate costly and difficult-to-maintain proprietary integrations. Organizations can also standardize on the Oracle technologies to Align back-office budgets and costs with project operations to help ensure accurate forecasting of costs, resources, and schedules Provide an accurate single source of truth to financial managers and analysts using Oracle’s PeopleSoft projects applications, and to project managers using Primavera P6 Enterprise Project Portfolio Management  Enhance project collaboration and execution by having all users utilizing common solutions to communicate, plan, and deliver projects “By bringing together Oracle’s PeopleSoft projects applications and Oracle’s Primavera P6 Enterprise Project Portfolio Management, we are able to provide customers with the infrastructure they need to achieve a single source of truth on the projects they are managing,” says Paco Aubrejuan, Oracle’s group vice president and general manager, PeopleSoft. “This real-time visibility drives profitability, increases productivity, and improves operations.” For more information, view the on-demand Webcast, “Bridging Business Processes for Optimal Portfolio Performance,” or read about the new integration.

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  • How to fetch only the sprites in the player's range of motion for collision testing? (2D, axis aligned sprites)

    - by Twodordan
    I am working on a 2D sprite game for educational purposes. (In case you want to know, it uses WebGl and Javascript) I've implemented movement using the Euler method (and delta time) to keep things simple. Now I'm trying to tackle collisions. The way I wrote things, my game only has rectangular sprites (axis aligned, never rotated) of various/variable sizes. So I need to figure out what I hit and which side of the target sprite I hit (and I'm probably going to use these intersection tests). The old fashioned method seems to be to use tile based grids, to target only a few tiles at a time, but that sounds silly and impractical for my game. (Splitting the whole level into blocks, having each sprite's bounding box fit multiple blocks I might abide. But if the sprites change size and move around, you have to keep changing which tiles they belong to, every frame, it doesn't sound right.) In Flash you can test collision under one point, but it's not efficient to iterate through all the elements on stage each frame. (hence why people use the tile method). Bottom line is, I'm trying to figure out how to test only the elements within the player's range of motion. (I know how to get the range of motion, I have a good idea of how to write a collisionCheck(playerSprite, targetSprite) function. But how do I know which sprites are currently in the player's vicinity to fetch only them?) Please discuss. Cheers!

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  • 2D platformers: why make the physics dependent on the framerate?

    - by Archagon
    "Super Meat Boy" is a difficult platformer that recently came out for PC, requiring exceptional control and pixel-perfect jumping. The physics code in the game is dependent on the framerate, which is locked to 60fps; this means that if your computer can't run the game at full speed, the physics will go insane, causing (among other things) your character to run slower and fall through the ground. Furthermore, if vsync is off, the game runs extremely fast. Could those experienced with 2D game programming help explain why the game was coded this way? Wouldn't a physics loop running at a constant rate be a better solution? (Actually, I think a physics loop is used for parts of the game, since some of the entities continue to move normally regardless of the framerate. Your character, on the other hand, runs exactly [fps/60] as fast.) What bothers me about this implementation is the loss of abstraction between the game engine and the graphics rendering, which depends on system-specific things like the monitor, graphics card, and CPU. If, for whatever reason, your computer can't handle vsync, or can't run the game at exactly 60fps, it'll break spectacularly. Why should the rendering step in any way influence the physics calculations? (Most games nowadays would either slow down the game or skip frames.) On the other hand, I understand that old-school platformers on the NES and SNES depended on a fixed framerate for much of their control and physics. Why is this, and would it be possible to create a patformer in that vein without having the framerate dependency? Is there necessarily a loss of precision if you separate the graphics rendering from the rest of the engine? Thank you, and sorry if the question was confusing.

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  • Game-a-Week One

    - by Matt Christian
    Anyone who chats with me on a semi-regular basis knows I am absolutely horrible at completing something from beginnning to end.  Often times I'll begin something, lose interest at some point, and end up moving onto the next thing.  For example, I have 1/2 a full game created, 1/3 of a novel written, and half of a model set created.  Needless to say, unless I have some sort of pressure to finish something I don't stick to it. Recently however one of my online buddies challenged me to create a simple game.  The start date was last Thursday and the final game needed to be delivered by this next Sunday (giving me just over a week).  However, I am going out of town this Friday so will need to deliver it by Thursday, giving me exactly 1 week to develop a game.  Here is what the game needed to include: The player should be able to shoot Shooting things should score points Sounds very simple, but given a single week to produce all art assets plus the game isn't an easy task.  So far I've developed: An animated Main Menu that loads via script files, allows the user to start a new game or exit the game The game is 3D and the player can move around the play area with an 'over-the-shoulder' camera HUD elements are drawn to display the player's current score When the player presses Esc they are shown a pause menu where they can resume the game by pressing Esc again, or quit the game by pressing Space There are also 2 items implemented that don't work perfectly: JigLibX physics library implementation On the main menu there is an arrow symbol that rotates to always point at your mouse I've got 2 days of development left so hopefully I can get collision working, some of the art cleaned up, and some more of the camera functionality working.  Also, I'll need to take some time to package the game up which hopefully shouldn't take too long.

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