Search Results

Search found 10366 results on 415 pages for 'const char pointer'.

Page 242/415 | < Previous Page | 238 239 240 241 242 243 244 245 246 247 248 249  | Next Page >

  • How to convert from string to a number, and vice-versa in C++?

    - by Igal
    DEAR All I'm new to the C++, so maybe someone can say what the proper way to write a function that gets a string char (represents number) and converts it to the integer number. For example : input : Sixty five, output: 65. Maybe it should use by cin.getline() ? Well, vice-versa is little bit simlper... Thanks for advance. Igal

    Read the article

  • Send a variable on the heap to another thread

    - by user1201889
    I have a strange problem in C++. An address of a Boolean gets "destroyed" but it doesn't get touched. I know that there are beater way's to accomplish what I try to do, but I want to know what I do wrong. I have a main class; this main class contains a vector of another class. There is a strange problem when a new instance gets created of this object. This is how my code works: There will start a thread when the constructor gets called of the “2nd”object. This thread gets as Parameter a struct. This is the struct: struct KeyPressData { vector<bool> *AutoPressStatus; vector<int> *AutoPressTime; bool * Destroy; bool * Ready; }; The struct gets filled in the constructor: MultiBoxClient::MultiBoxClient() { //init data DestroyThread = new bool; ReadyThread = new bool; AutoThreadData = new KeyPressData; //Reseting data *DestroyThread = false; *ReadyThread = false; //KeyPressData configurating AutoThreadData->AutoPressStatus = &AutoPressStatus; AutoThreadData->AutoPressTime = &AutoPressTime; AutoThreadData->Destroy = DestroyThread; AutoThreadData->Ready = ReadyThread; //Start the keypress thread CreateThread(NULL,NULL,(LPTHREAD_START_ROUTINE)AutoKeyThread,AutoThreadData,NULL,NULL); } As long as the constructor is running will the program run fine. But when the constructor closes the address of the “AutoThreadData-Destroy” will get corrupted. The program will crash when I call the value of the pointer. void WINAPI AutoKeyThread(void * ThreadData) { KeyPressData * AutoThreadData = (KeyPressData*)ThreadData; while(true) { if(*AutoThreadData->Destroy == true) //CRASH { *AutoThreadData->Ready = true; return; } Sleep(100); } } What did I test: I logged the address of the AutoThreadData and the AutoThreadData-Destroy when the constrcutor is running and clossed; the AutoThreadData address is equal to AutoThreadData when the constructor is closed. So there is no problem here. The address of AutoThreadData-Destroy gets destroyed when the constructor is closed. But how can this happen? The Boolean is on the heap and the KeyPressData struct (AutoThreadData) is on the heap. Destroy before: 00A85328 Destroy after: FEEEFEEE Can someone maby explain why this crash? I know that I can send a pointer to my class to the thread. But I want to know what goes wrong here. That way I can learn from my mistakes. Could someone help me with this problem? Thanks!

    Read the article

  • VB Script and filename with space

    - by Ram
    Hi I wrote a VBS file to open the "6 May" folder with following content path = "F:\Test\2010\May\6 May" Set Sh = CreateObject("WSCript.Shell") Sh.Run ""path"",3,True Set Sh = Nothing However on executing this I am getting following error Windows Script Host Script: F:\Sperry\2010\May_06 May\open.vbs Line: 4 Char: 10 Error: Expected end of statement Code: 800A0401 Source: Microsoft VBScript compilation error OK Can anyone help me in this?

    Read the article

  • Convert NSString to string

    - by coure06
    NSDate *now = [NSDate date]; NSDateFormatter *formatter = [[NSDateFormatter alloc] init]; [formatter setDateFormat:@"yyyy"]; NSString *stringFromDate = [formatter stringFromDate:now]; CGContextShowTextAtPoint(context, 50, 50, stringFromDate, 5); I am not getting the exact date? also getting warning while compiling warning: passing argument 4 of 'CGContextShowTextAtPoint' from incompatible pointer type

    Read the article

  • What is the point of function pointers?

    - by gramm
    Hi, I have trouble seing the utility of the function pointers. I guess it may be useful in some cases (they exist, after all), but I can't think of a case where it's better or unavoidable to use a function pointer. Could you give some example of good use of function pointers (in C or C++)? Many thanks :)

    Read the article

  • Msg 102, Level 15, State 1, Line 1 Incorrect syntax near ' '.

    - by sajad
    i am trying to query from a temp table,and i keep getting the message Msg 102, Level 15, State 1, Line 1 Incorrect syntax near ' '. can somebody tell me wats the problem..is it due to convert.. plz help The query is select compid,2, convert(datetime, '01/01/' + CONVERT(char(4),cal_yr) ,101) ,0,  Update_dt, th1, th2, th3_pc , Update_id, Update_dt,1 from #tmp_CTF

    Read the article

  • How can I pass a C++ member function to a C API as a parameter

    - by michael
    Hi, In my C++ program, I need to call this c API: GConn* gnet_conn_new (const gchar *hostname, gint port, GConnFunc func); where GConnFunc is defined as: void (*GConnFunc) (GConn *conn); My question is if I have a C++ class and have a member function like Class A { public: A(); void my_func (GConn* conn); } In my A::A() Constructor, how can I pass this-myfunc to gnet_conn_new as the GConnFunc parameter? Thank you.

    Read the article

  • Scan Numbers among letters in a Sentence

    - by ZaZu
    Hello, I have a pretty easy question. (using C) In a sentence such as In this document, there are 345 words and 6 figures How can I scan 345 and 6 while ignoring all that is in between ? I tried fscanf(FILE *pointer,"%d %d",&words,&figs); But it only gets the first value ... What am I doing wrong ?

    Read the article

  • Call C (exposed) function from COBOL program

    - by Sunscreen
    Hi, Some time ago, I had created a DLL to be used in another C program. Basically I exposed specific functions by using the following within my dll: void __declspec(dllexport) MyFunc(myFirstArg, mySecondArg); Then I added an external file (MyExposedDll.h) with all exposed functions and structures to the new C program and included it: include MyExposedDll.h Now how can I use this dll (or mainly a dll) to a Cobol function? I need to expose a function that has two char* arguments and returns a boolean. Thanks, Sun

    Read the article

  • In gzip libary, what's the difference between 'uncompress' and 'gzopen' ?

    - by Sol
    There are some functions to decompress in zlib library(zlib version 1.2.3) I want to decompress my source zip(.gz) file using 'uncompress' function. It is now working(error code -3) but gzopen is. It is still not working when I input payload pointer(passing gzip header) to 'uncompress' . So the question is "What's the valid arguments for uncompress function?" and If it needs different format, how can I make it? Google doesn't helpful this time :(

    Read the article

  • PHP constants declaration based on condition

    - by CM
    I am using one separate file for all constants of my PHP application. class constants { const USERNAME = 'abc'; ........ ........ } For lets say USERNAME constant, value can be either xyz or abc based on file exists check. if xyz file exists USERNAME value would be xyz. How can I do this check in my constants class? Thanks in advance.

    Read the article

  • Specify a base classes template parameters while instantiating a derived class?

    - by DaClown
    Hi, I have no idea if the title makes any sense but I can't find the right words to descibe my "problem" in one line. Anyway, here is my problem. There is an interface for a search: template <typename InputType, typename ResultType> class Search { public: virtual void search (InputType) = 0; virtual void getResult(ResultType&) = 0; }; and several derived classes like: template <typename InputType, typename ResultType> class XMLSearch : public Search<InputType, ResultType> { public: void search (InputType) { ... }; void getResult(ResultType&) { ... }; }; The derived classes shall be used in the source code later on. I would like to hold a simple pointer to a Search without specifying the template parameters, then assign a new XMLSearch and thereby define the template parameters of Search and XMLSearch Search *s = new XMLSearch<int, int>(); I found a way that works syntactically like what I'm trying to do, but it seems a bit odd to really use it: template <typename T> class Derived; class Base { public: template <typename T> bool GetValue(T &value) { Derived<T> *castedThis=dynamic_cast<Derived<T>* >(this); if(castedThis) return castedThis->GetValue(value); return false; } virtual void Dummy() {} }; template <typename T> class Derived : public Base { public: Derived<T>() { mValue=17; } bool GetValue(T &value) { value=mValue; return true; } T mValue; }; int main(int argc, char* argv[]) { Base *v=new Derived<int>; int i=0; if(!v->GetValue(i)) std::cout<<"Wrong type int."<<std::endl; float f=0.0; if(!v->GetValue(f)) std::cout<<"Wrong type float."<<std::endl; std::cout<<i<<std::endl<<f; char c; std::cin>>c; return 0; } Is there a better way to accomplish this?

    Read the article

  • What does this error mean: `somefile.c:200: error: the frame size of 1032 bytes is larger than 1024

    - by Pierre LaFayette
    During a make, I'm seeing an error along the lines of: cc1: warnings being treated as errors somefile.c:200: error: the frame size of 1032 bytes is larger than 1024 bytes The line number points to the closing brace of a c function that has a signature like this: void trace(SomeEnum1 p1, SomeEnum2 p2, char* format, ...) { Anyone know what this type of error means in general?

    Read the article

  • windows keydown listeners in C

    - by numerical25
    I am having a very hard time finding resources that talk about the windows message system. Mainly the keydown constant variables. I need to know what const varibles I need to listen for all keypress especially the arrow keys for C

    Read the article

  • avoiding enums as interface identifiers c++ OOP

    - by AlasdairC
    Hi I'm working on a plugin framework using dynamic loaded shared libraries which is based on Eclipse's (and probally other's) extension-point model. All plugins share similar properties (name, id, version etc) and each plugin could in theory satisfy any extension-point. The actual plugin (ie Dll) handling is managed by another library, all I am doing really is managing collections of interfaces for the application. I started by using an enum PluginType to distinguish the different interfaces, but I have quickly realised that using template functions made the code far cleaner and would leave the grunt work up to the compiler, rather than forcing me to use lots of switch {...} statements. The only issue is where I need to specify like functionality for class members - most obvious example is the default plugin which provides a particular interface. A Settings class handles all settings, including the default plugin for an interface. ie Skin newSkin = settings.GetDefault<ISkin>(); How do I store the default ISkin in a container without resorting to some other means of identifying the interface? As I mentioned above, I currently use a std::map<PluginType, IPlugin> Settings::defaults member to achieve this (where IPlugin is an abstract base class which all plugins derive from. I can then dynamic_cast to the desired interface when required, but this really smells of bad design to me and introduces more harm than good I think. would welcome any tips edit: here's an example of the current use of default plugins typedef boost::shared_ptr<ISkin> Skin; typedef boost::shared_ptr<IPlugin> Plugin; enum PluginType { skin, ..., ... } class Settings { public: void SetDefault(const PluginType type, boost::shared_ptr<IPlugin> plugin) { m_default[type] = plugin; } boost::shared_ptr<IPlugin> GetDefault(const PluginType type) { return m_default[type]; } private: std::map<PluginType, boost::shared_ptr<IPlugin> m_default; }; SkinManager::Initialize() { Plugin thedefault = g_settings.GetDefault(skinplugin); Skin defaultskin = boost::dynamic_pointer_cast<ISkin>(theskin); defaultskin->Initialize(); } I would much rather call the getdefault as the following, with automatic casting to the derived class. However I need to specialize for every class type. template<> Skin Settings::GetDefault<ISkin>() { return boost::dynamic_pointer_cast<ISkin>(m_default(skin)); }

    Read the article

  • In elisp is there a difference between the regex [\\]documentclass and \\documentclass?

    - by mcheema
    I was playing around with the rx function for generating regular expressions from sexps in ELISP but couldn't figure out how to generate the regular expression "\\documentclass" for use in org-export-latex-classes: (rx "\\documentclass") (rx "\\" "documentclass") (rx (char "\\") "documentclass") Which when evaluated give respectively the following outputs: "\\\\documentclass" "\\\\documentclass" "[\\]documentclass" Is "\\documentclass" equivalent to "[\\]documentclass"?---I think it is, but am not sure. Can I generate the former using rx? Edit: Whilst the question was valid I realize my motivation was not; because org-export-latex-classes use strings not regular expressions.

    Read the article

  • depth first search graph by using linked list

    - by programmerwannabe
    im using mac book and i cannot read the text file using this code. moreover, can you guys please add function(graph is connected?, and is this graph tree?) inputA.txt consist 1 2 1 6 1 5 2 3 2 6 3 4 3 6 4 5 4 6 5 6 #include <stdio.h> #include <memory.h> #include <stdlib.h> #define MAX 10 #define TRUE 1 #define FALSE 0 typedef struct Graph{ int vertex; struct Graph* link; } g_node; typedef struct graphType{ int x; int visited[MAX]; g_node* adjList_H[MAX]; } graphType; typedef struct stack{ int data; struct stack* link; } s_node; s_node* top; void push(int item){ s_node* n=(s_node*)malloc(sizeof(s_node)); n->data = item; n->link = top; top = n; } int pop(){ int item; s_node* n=top; if(top == NULL){ puts("\nstack is empty!\n"); return 0; } else { item = n-> data; top = n->link; free(n); return item; } } void createGraph(graphType* g){ int v; g->x = 1; for(v=1 ; v < MAX ; v++){ g -> visited[v] = FALSE; g -> adjList_H[v] = NULL; } } void insertVertex(graphType* g, int v){ if(((g->x)) > MAX){ puts("\n it has been overed the number of vertex\n"); return ; } g -> x++; } void insertEdge(graphType* g, int u, int v){ g_node* node; if(u >= g -> x || v >= g -> x){ puts("\n no vertex in the graph\n"); return ; } node = (g_node*)malloc(sizeof(g_node)); node -> vertex = v; node -> link = g -> adjList_H[u]; g-> adjList_H[u] = node; } void print_adjList(graphType* g){ int i; g_node *p; for(i=1 ; i<g -> x ; i++){ printf("\n\t\t vertex %d adjacency list ", i); p = g -> adjList_H[i]; while(p){ printf("-> %d", p-> vertex); p = p-> link; } } } void DFS_adjList(graphType* g, int v) { g_node* w; top = NULL; push(v); g->visited[v] = TRUE; printf(" %d", v); while(top != NULL){ w=g->adjList_H[v]; while(w){ if (!g->visited[w->vertex]){ push(w->vertex); g->visited[w->vertex] = TRUE; printf(" %d", w->vertex); v = w->vertex; w=g->adjList_H[v]; } else w= w->link; } v = pop(); } } int main (int argc, const char * argv[]) { FILE *fp; char mychar; char arr[][2]={0, }; int j, k; int i; graphType *G9; G9 = (graphType*)malloc(sizeof(graphType)); createGraph(G9); for(i=1; i<7 ; i++) insertVertex(G9, i); fp = fopen("inputD.txt", "r"); for(j = 0 ; j< 10 ; j++){ for(k = 0 ; k < 2 ; k++){ mychar = fgetc(fp); if(mychar = EOF){ j=10; break; } else if(mychar == ' ') continue; else if(mychar <= '9' || mychar >= '1'){ arr[j][k] = mychar; printf("%d%d", arr[i][k]); } } } insertEdge(G9, 1, 2); insertEdge(G9, 1, 6); insertEdge(G9, 1, 5); insertEdge(G9, 2, 3); insertEdge(G9, 2, 6); insertEdge(G9, 3, 4); insertEdge(G9, 3, 6); insertEdge(G9, 4, 5); insertEdge(G9, 4, 6); insertEdge(G9, 5, 6); insertEdge(G9, 6, 5); insertEdge(G9, 6, 4); insertEdge(G9, 5, 4); insertEdge(G9, 6, 3); insertEdge(G9, 4, 3); insertEdge(G9, 6, 2); insertEdge(G9, 3, 2); insertEdge(G9, 5, 1); insertEdge(G9, 6, 1); insertEdge(G9, 2, 1); printf("\n graph adjacency list "); print_adjList(G9); printf("\n \n//////////////////////////////////////////////\n\n depth fist search >> "); DFS_adjList(G9, 1); return 0; }

    Read the article

  • Entity Framework 4 omits some associations during model generation

    - by kzen
    After creating an EF4 model from a SQL Server database I noticed that all the relationships of my Users table were not imported into the model as associations. All the other relationships were imported fine. My Users table has a PK userId which is a char(7) field and it is integrated into several other tables in the database as an FK but for some reason EF4 does not import these relationships as associations during the model generation process... Does anyone have any ideas why this would be happening?

    Read the article

  • ld returned 1 exit status

    - by uzay95
    This is the code that i'm trying to run: #include <QApplication> #include <QPushButton> int main(int argc,char *argv[]) { QApplication app(argc,argv); return app.exec(); } And this is the error that i'm getting: :-1: error: collect2: ld returned 1 exit status

    Read the article

  • Refactor the following two C++ methods to move out duplicate code

    - by ossandcad
    I have the following two methods that (as you can see) are similar in most of its statements except for one (see below for details) unsigned int CSWX::getLineParameters(const SURFACE & surface, vector<double> & params) { VARIANT varParams; surface->getPlaneParams(varParams); // this is the line of code that is different SafeDoubleArray sdParams(varParams); for( int i = 0 ; i < sdParams.getSize() ; ++i ) { params.push_back(sdParams[i]); } if( params.size() > 0 ) return 0; return 1; } unsigned int CSWX::getPlaneParameters(const CURVE & curve, vector<double> & params) { VARIANT varParams; curve->get_LineParams(varParams); // this is the line of code that is different SafeDoubleArray sdParams(varParams); for( int i = 0 ; i < sdParams.getSize() ; ++i ) { params.push_back(sdParams[i]); } if( params.size() > 0 ) return 0; return 1; } Is there any technique that I can use to move the common lines of code of the two methods out to a separate method, that could be called from the two variations - OR - possibly combine the two methods to a single method? The following are the restrictions: The classes SURFACE and CURVE are from 3rd party libraries and hence unmodifiable. (If it helps they are both derived from IDispatch) There are even more similar classes (e.g. FACE) that could fit into this "template" (not C++ template, just the flow of lines of code) I know the following could (possibly?) be implemented as solutions but am really hoping there is a better solution: I could add a 3rd parameter to the 2 methods - e.g. an enum - that identifies the 1st parameter (e.g. enum::input_type_surface, enum::input_type_curve) I could pass in an IDispatch and try dynamic_cast< and test which cast is NON_NULL and do an if-else to call the right method (e.g. getPlaneParams() vs. get_LineParams()) The following is not a restriction but would be a requirement because of my teammates resistance: Not implement a new class that inherits from SURFACE/CURVE etc. (They would much prefer to solve it using the enum solution I stated above)

    Read the article

  • Definition of domains in mySQL?

    - by mal
    I'm working on a college exercise and have the following question: What is the domain of the "country" table? My understanding of domain is that it defines the possible values of an attribute. This means that the table "country" doesn't have a domain, but the various attributes in the table "country" have their own domains. For example the attribute "SurfaceArea" has the domain FLOAT(10,2) and the attribute "Name" has the domain CHAR(52). Is this correct?

    Read the article

< Previous Page | 238 239 240 241 242 243 244 245 246 247 248 249  | Next Page >