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  • Can I set ignore_dup_key on for a primary key?

    - by Mr. Flibble
    I have a two-column primary key on a table. I have attempted to alter it to set the ignore_dup_key to on with this command: ALTER INDEX PK_mypk on MyTable SET (IGNORE_DUP_KEY = ON); But I get this error: Cannot use index option ignore_dup_key to alter index 'PK_mypk' as it enforces a primary or unique constraint. How else should I set IGNORE_DUP_KEY to on?

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  • Is this the correct why of speaking to a "Content Manager" Class?

    - by DeanMc
    I am creating a silverlight site. I am currently breaking out my ideas into pieces of functionality. One of the idea's I have is the concept of a content manager. This is essentially a UI control with 4 regions. Top, Bottom, Right & Left. I also have a collection of objects that are considered "Menu Items". These are controls that function as a way to navigate around, similar to links. The idea I have is to implement an IMenuItem interface. Among the standard pieces of information (Text, PageReference, etc) I was also going to hold a reference to the content manager. My idea behind this thinking is that I can pass the PageReference to a property on the ContentManager and then call a method which knows how to update the content manager accordingly. Is this the best way of implementing this or is their some sort of pattern for it?

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  • Rails 3 HABTM Strange Association: Project and Employee in a tree.

    - by Mauricio
    Hi guys I have to adapt an existing model to a new relation. I have this: A Project has many Employees. the Employees of a Project are organized in some kind of hierarchy (nothing fancy, I resolved this adding a parent_id for each employee to build the 'tree') class Employee < AR:Base belongs_to :project belongs_to :parent, :class_name => 'Employee' has_many :childs, :class_name => 'Employee', :foreign_column => 'parent_id' end class Project < AR:Base has_many :employees, end That worked like a charm, now the new requirement is: The Employees can belong to many Projects at the same time, and the hierarchy will be different according to the project. So I though I will need a new table to build the HABTM, and a new class to access the parent_id to build the tree. Something like class ProjectEmployee < AR:Base belongs_to :project belongs_to :employee belongs_to :parent, :class_name => 'Employee' # <--- ?????? end class Project < AR:Base has_many :project_employee has_many :employees, :through => :project_employee end class Employee < AR:Base has_many :project_employee has_many :projects, :through => :project_employee end How can I access the parent and the childs of an employee for a given project? I need to add and remove childs as wish from the employees of a project. Thank you!

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  • 2d Game Making > Where can someone get Free Tilesets?

    - by Iscariot
    I have been scouring the internet for free tilesets that are open to you. I have found http://lostgarden.com/ It does not seem very useful. There are a few things here and there, but overall not much to really make a game off of. http://www.flyingyogi.com/fun/spritelib.html Spritelib is a little better it has some useful information, but is still the graphics are more in the 8bit variety. http://reinerstileset.4players.de/ This is heavily stylized and its hard to have this match with any other free tile-sets available. All other sites I have found have just been rips from games and those are protected by a copyright and remain unusable. Right now I need simple objects to build the inside of buildings, but I have seem to have come up short in that area. I have plenty of things for outside of buildings, but nothing for in. I am hoping someone else has had this problem and has found a solution. If not, I hope the information I have provided can help someone else in their conquest.

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  • When designing an event, is it a good idea to prevent listeners from being added twice?

    - by Matt
    I am creating an event-based API where a user can subscribe to an event by adding listener objects (as is common in Java or C#). When the event is raised, all subscribed listeners are invoked with the event information. I initially decided to prevent adding an event listener more than once. If a listener is added that already exists in the listener collection, it is not added again. However, after thinking about it some more, it doesn't seem that most event-based structures actually prevent this. Was my initial instinct wrong? I'm not sure which way to go here. I guess I thought that preventing addition of an existing listener would help to avoid a common programming error. Then again, it could also hide a bug that would lead to code being run multiple times when it shouldn't.

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  • Which of these methods provides for the fastest page loading?

    - by chromedude
    I am building a database in MySQL that will be accessed by PHP scripts. I have a table that is the activity stream. This includes everything that goes on on the website (following of many different things, liking, upvoting etc.). From this activity stream I am going to run an algorithm for each user depending on their activity and display relevant activity. Should I create another table that stores the activity for each user once the algorithm has been run on the activity or should I run the algorithm on the activity table every time the user accesses the site? UPDATE:(this is what is above except rephrased hopefully in an easier to understand way) I have a database table called activity. This table creates a new row every time an action is performed by a user on the website. Every time a user logs in I am going to run an algorithm on the new rows (since the users last login) in the table (activity) that apply to them. For example if the user is following a user who upvoted a post in the activity stream that post will be displayed when the user logs in. I want the ability for the user to be able to access previous content applying to them. Would it be easiest to create another table that saved the rows that have already been run over with the algorithm except attached to individual users names? (a row can apply to multiple different users)

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  • C# Class Factories

    - by Andy
    I have a class called Foo that has a function that looks like the following List<Bar> LoadData(); Both Foo and Bar are in a library that I want to reuse in other projects. Now I am working on a new project and I want to subclass Bar. Let's call it NewBar. What is a simple and flexible way to get Foo.LoadData to return a list of NewBar? I think that a factory is needed or perhaps just a delegate function. Can anyone provide an example? Thanks, Andy

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  • Best way to have common class shared by both C++ and Ruby?

    - by shuttle87
    I am currently working on a project where a team of us are designing a game, all of us are proficient in ruby and some (but not all) of us are proficient in c++. Initially we made the backend in ruby but we ported it to c++ for more speed. The c++ port of the backend has exactly the same features and algorithms as the original ruby code. However we still have a bunch of code in ruby that does useful things but we want it to now get the data from the c++ classes. Our first thought was that we could save some of the data structures in something like XML or redis and call that, but some of the developers don't like that idea. We don't need anything particularly complex data structures to be passed between the different parts of the code, just tuples, strings and ints. Is there any way of integrating the ruby code so that it can call the c++ stuff natively? Will we need to embed code? Will we have to make a ruby extension? If so are there any good resources/tutorials you could suggest? For example say we have this code in the c++ backend: class The_game{ private: bool printinfo; //print the player diagnostic info at the beginning if true int numplayers; std::vector<Player*> players; string current_action; int action_is_on; // the index of the player in the players array that the action is now on //more code here public: Table(std::vector<Player *> in_players, std::vector<Statistics *> player_stats ,const int in_numplayers); ~Table(); void play_game(); History actions_history; }; class History{ private: int action_sequence_number; std::vector<Action*> hand_actions; public: void print_history(); void add_action(Action* the_action_to_be_added); int get_action_sequence_number(){ return action_sequence_number;} bool history_actions_are_equal(); int last_action_size(int street,int number_of_actions_ago); History(); ~History(); }; Is there any way to natively call something in the actions_history via The_game object in ruby? (The objects in the original ruby code all had the same names and functionality) By this I mean: class MyRubyClass def method1(arg1) puts arg1 self.f() # ... but still available puts cpp_method.the_current_game.actions_history.get_action_sequence_number() end # Constructor: def initialize(arg) puts "In constructor with arg #{arg}" #get the c++ object here and call it cpp_method end end Is this possible? Any advice or suggestions are appreciated.

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  • How do I write a Java text file viewer for big log files

    - by Hannes de Jager
    I am working on a software product with an integrated log file viewer. Problem is, its slow and unstable for really large files because it reads the whole file into memory when you view a log file. I'm wanting to write a new log file viewer that addresses this problem. What are the best practices for writing viewers for large text files? How does editors like notepad++ and VIM acomplish this? I was thinking of using a buffered Bi-directional text stream reader together with Java's TableModel. Am I thinking along the right lines and are such stream implementations available for Java?

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  • Java: Friendlier way to get an instance of FontMetrics

    - by Martijn Courteaux
    Hi people, Is there a friendlier way to get an instance of FontMetrics than FontMetrics fm = Graphics.getFontMetrics(Font); I hate this way because of the following example: If you want to create in a game a menu and you want all the menuitems in the center of the screen you need fontmetrics. But, mostly, menuitems are clickable. So I create an array of Rectangles and all the rectangles fits around the items, so when the mouse is pressed, I can simply use for (int i = 0; i < rects.length; i++) if (rects[i].contains(mouseX, mouseY)) { ... } But to create the rects I also need FontMetrics for their coordinates. So this mean that I have to construct all my rectangles in the paint-method of my menu. So I want a way to get the FontMetrics so I can construct the Rectangles in a method called by the constructor. Hope you understand. Thanks in advance.

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  • Best ways to construct Dynamic Search Conditions for Sql

    - by CoolBeans
    I have always wondered what's the best way to achieve this task. In most web based applications you have to provide search options on many different criteria. Based on what criteria is chosen behind the scene you modify your SQL. Generally, this is how I tend to go about it:- Have a base SQL template. In the base template have conditions like this WHERE [#PRE_COND1] AND [#PRE_COND2] .. so on and so forth. So an example SQL might look something like SELECT NAME,AGE FROM PERSONS [,#TABLE2] [,#TABLE3] WHERE [#PRE_COND1] AND [#PRE_COND2] ORDER BY [#ORD_COND1] AND [#ORD_COND2] etc. During run time after figuring out the all the search criteria user has entered, I replace the [#PRE_COND1]s and [#ORD_COND1]s with the appropriate SQLs and then execute the query. I personally do not like this brute force method. However, I never came across a better approach either. How do you accomplish such tasks generally given you are either using native JDBC or Spring JDBC? It is almost like I need a C MACRO like functionality in Java to do this.

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  • Organizing development teams

    - by Patrick
    A long time ago, when my company was much smaller, dividing the development work over teams was quite easy: the 'application' team developed the applications-specific logic, often requiring a deep insight of specific industry problems) the 'generic' team developed the parts that were common/generic for all applications (user interface related stuff, database access, low-level Windows stuff, ...) Over the years the boundaries between the teams have become fuzzy: the 'application' teams often write application-specific functionality with a 'generic' part, so instead of asking the 'generic' team to write that part for them, they write it themselves to speed up the developments; then donate it to the 'generic' team the 'generic' team's focus seems to be more 'maintenance oriented'. All of the 'very generic' code has already been written, so no new developments are needed in it, but instead they continuously have to support all the functionality donated by the application teams. All this seems to indicate that it's not a good idea anymore to have this split in teams. Maybe the 'generic' team should evolve into a 'software quality' team (defining and guarding the rules for writing good quality software), or into a 'software deployment' team (defining how software should be deployed, installed, ...). How do you split up the work in different teams if you have different applications? everybody can write generic code and donates it to a central 'generic' team? everybody can write generic code, but nobody 'manages' this generic code (everybody is the owner) generic code is written by a 'generic' team only and the applications have to wait until the 'generic' team delivers the generic part (via a library, via a DLL) there is no overlap in code between the different applications some other way? Notice that thee advantage of having the mix (allowing everybody to write everywhere in the code) is that: code is written in a more flexible way it's easier to debug the code since you can easily step into the 'generic' code in the debugger But the big (and maybe only) disadvantage is that this generic code may become nobody's responsibility if there is no clear team that manages it anymore. What is your vision?

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  • Would it be useful to change java to support both static and dynamic types?

    - by James A. N. Stauffer
    What if a Java allow both static and dynamic types. That might allow the best of both worlds. i.e.: String str = "Hello"; var temp = str; temp = 10; temp = temp * 5; Would that be possible? Would that be beneficial? Do any languages currently support both and how well does it work out? Here is a better example (generics can't be used but the program does know the type): var username = HttpServletRequest.getSession().getAttribute("username");//Returns a String if(username.length() == 0) { //Error }

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  • CRUD operations; do you notify whether the insert,update etc. went well ?

    - by danielovich
    Hi guys. I have a simple question for you (i hope) :) I have pretty much always used void as a "return" type when doing CRUD operations on data. Eg. Consider this code: public void Insert(IAuctionItem item) { if (item == null) { AuctionLogger.LogException(new ArgumentNullException("item is null")); } _dataStore.DataContext.AuctionItems.InsertOnSubmit((AuctionItem)item); _dataStore.DataContext.SubmitChanges(); } and then considen this code: public bool Insert(IAuctionItem item) { if (item == null) { AuctionLogger.LogException(new ArgumentNullException("item is null")); } _dataStore.DataContext.AuctionItems.InsertOnSubmit((AuctionItem)item); _dataStore.DataContext.SubmitChanges(); return true; } It actually just comes down to whether you should notify that something was inserted (and went well) or not ?

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  • How to create a better tables Structure.

    - by user160820
    For my website i have tables Category :: id | name Product :: id | name | categoryid Now each category may have different sizes, for that I have also created a table Size :: id | name | categoryid | price Now the problem is that each category has also different ingredients that customer can choose to add to his purchased product. And these ingredients have different prices for different sizes. For that I also have a table like Ingredient :: id | name | sizeid | categoryid | price I am not sure if this Structure really normalized is. Can someone please help me to optimize this structure and which indexed do i need for this Structure?

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  • How to proxy calls to the instance of an object

    - by mr.b
    Edit: Changed question title from "Does C# allow method overloading, PHP style (__call)?" - figured out it doesn't have much to do with actual question. Also edited question text. What I want to accomplish is to proxy calls to a an instance of an object methods, so I could log calls to any of its methods. Right now, I have code similar to this: class ProxyClass { static logger; public AnotherClass inner { get; private set; } public ProxyClass() { inner = new AnotherClass(); } } class AnotherClass { public void A() {} public void B() {} public void C() {} // ... } // meanwhile, in happyCodeLandia... ProxyClass pc = new ProxyClass(); pc.inner.A(); // need to write log message like "method A called" pc.inner.B(); // need to write log message like "method B called" // ... So, how can I proxy calls to an object instance in extensible way? Method overloading would be most obvious solution (if it was supported in PHP way). By extensible, meaning that I don't have to modify ProxyClass whenever AnotherClass changes. In my case, AnotherClass can have any number of methods, so it wouldn't be appropriate to overload or wrap all methods to add logging. I am aware that this might not be the best approach for this kind of problem, so if anyone has idea what approach to use, shoot. Thanks!

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  • Writing my own implementation of stl-like Iterator in C++.

    - by Negai
    Good evening everybody, I'm currently trying to understand the intrinsics of iterators in various languages i.e. the way they are implemented. For example, there is the following class exposing the list interface. template<class T> class List { public: virtual void Insert( int beforeIndex, const T item ) throw( ListException ) =0 ; virtual void Append( const T item ) =0; virtual T Get( int position ) const throw( ListException ) =0; virtual int GetLength() const =0; virtual void Remove( int position ) throw( ListException ) =0; virtual ~List() =0 {}; }; According to GoF, the best way to implement an iterator that can support different kinds of traversal is to create the base Iterator class (friend of List) with protected methods that can access List's members. The concrete implementations of Iterator will handle the job in different ways and access List's private and protected data through the base interface. From here forth things are getting confusing. Say, I have class LinkedList and ArrayList, both derived from List, and there are also corresponding iterators, each of the classes returns. How can I implement LinkedListIterator? I'm absolutely out of ideas. And what kind of data can the base iterator class retrieve from the List (which is a mere interface, while the implementations of all the derived classes differ significantly) ? Sorry for so much clutter. Thanks.

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  • Instantiating and referencing models in MVC

    - by fig-gnuton
    In MVC, should each model be a globally accessible singleton accessible to any view/controller? Or should the models be singletons that are dependency injected into any component that requires them? Or should a new model instance be created for each component that needs one, in which case events would be used to propagate changes across model instances of the same class?

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  • C++ Iterator Pipelining Designs

    - by Kirakun
    Suppose we want to apply a series of transformations, int f1(int), int f2(int), int f3(int), to a list of objects. A naive way would be SourceContainer source; TempContainer1 temp1; transform(source.begin(), source.end(), back_inserter(temp1), f1); TempContainer2 temp2; transform(temp1.begin(), temp1.end(), back_inserter(temp2), f2); TargetContainer target; transform(temp2.begin(), temp2.end(), back_inserter(target), f3); This first solution is not optimal because of the extra space requirement with temp1 and temp2. So, let's get smarter with this: int f123(int n) { return f3(f2(f1(n))); } ... SourceContainer source; TargetContainer target; transform(source.begin(), source.end(), back_inserter(target), f123); This second solution is much better because not only the code is simpler but more importantly there is less space requirement without the intermediate calculations. However, the composition f123 must be determined at compile time and thus is fixed at run time. How would I try to do this efficiently if the composition is to be determined at run time? For example, if this code was in a RPC service and the actual composition--which can be any permutation of f1, f2, and f3--is based on arguments from the RPC call.

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  • Separation of business logic

    - by bruno
    When I was optimizing my architecture of our applications in our website, I came to a problem that I don't know the best solution for. Now at the moment we have a small dll based on this structure: Database <-> DAL <-> BLL the Dal uses Business Objects to pass to the BLL that will pass it to the applications that uses this dll. Only the BLL is public so any application that includes this dll, can see the bll. In the beginning, this was a good solution for our company. But when we are adding more and more applications on that Dll, the bigger the Bll is getting. Now we dont want that some applications can see Bll-logic from other applications. Now I don't know what the best solution is for that. The first thing I thought was, move and separate the bll to other dll's which i can include in my application. But then must the Dal be public, so the other dll's can get the data... and that I seems like a good solution. My other solution, is just to separate the bll in different namespaces, and just include only the namespaces you need in the applications. But in this solution, you can get directly access to other bll's if you want. So I'm asking for your opinions.

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  • Magento - How can I move the Navigation Block to be in the right column?

    - by Hank
    I've been editing Magento's default CSS to change the look and have come to a point where I want to move around some content blocks. I've killed off the left column through CSS .col-left { display: none; } And then increased the width of the main content part to create a 'two column layout'. What I want to do now is move the navigation for the categories into the right column. I just have no idea how... How do I move content blocks around in Magento? :/

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  • Adding behaviour to a set of classes

    - by devoured elysium
    I have defined an Event class: Event and all the following classes inherit from Event: SportEventType1 SportEventType2 SportEventType3 SportEventType4 Right now I will only have SportEvents but I don't know if in the future I'll want some other kind of events that doesn't even have anything to do with Sports. Later, I will want to draw some graphics with info taken from Events, and the drawing logic can be a bit complex. But, for the moment, I think I shouldn't think of how the drawing will be done and I believe that maybe it'd be better if that drawing part was not put as an integral part of the Event/SportEventX class chain. I am looking for solutions for this problem. I know I could just make Event have an instance variable(attribute, for the java crowds) pointing to something as an IDrawInterface, but that would make the Event class "assume" it will be later used for drawing. I would like to make the Event class oblivious to this if possible. Thanks!

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