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  • Object Events, how do are they implemented

    - by Malfist
    Events are really awesome, and I wouldn't know what I would do without them, but they're a mystery to me. I'm talking about events in a sense, a function(s) is called if a property, or value, a special event happens. I have only the vaguest idea how these actually work. I know it's an observer pattern, but I don't truly know how it works and/or how to implement it. Can someone explain that to me?

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  • What difference between Web Apps & Descktop app shoud one keep in mind to model the system right?

    - by simple
    Sometimes it seems like some architectural techniques are not for the Web application I am building and then I just go and code =(, Though I really want to make a habit to architect system before moving to the code, as when I just code I endup writing some useless components which then I rewrite =(, So can you just point out some differences between web apps and desktop ones ?

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  • Magic Method __set() on a Instanciated Object

    - by streetparade
    Ok i have a problem, sorry if i cant explaint it clear but the code speaks for its self. i have a class which generates objects from a given class name; Say we say the class is Modules: public function name($name) { $this->includeModule($name); try { $module = new ReflectionClass($name); $instance = $module->isInstantiable() ? $module->newInstance() : "Err"; $this->addDelegate($instance); } catch(Exception $e) { Modules::Name("Logger")->log($e->getMessage()); } return $this; } The AddDelegate Method: protected function addDelegate($delegate) { $this->aDelegates[] = $delegate; } The __call Method public function __call($methodName, $parameters) { $delegated = false; foreach ($this->aDelegates as $delegate) { if(class_exists(get_class($delegate))) { if(method_exists($delegate,$methodName)) { $method = new ReflectionMethod(get_class($delegate), $methodName); $function = array($delegate, $methodName); return call_user_func_array($function, $parameters); } } } The __get Method public function __get($property) { foreach($this->aDelegates as $delegate) { if ($delegate->$property !== false) { return $delegate->$property; } } } All this works fine expect the function __set public function __set($property,$value) { //print_r($this->aDelegates); foreach($this->aDelegates as $k=>$delegate) { //print_r($k); //print_r($delegate); if (property_exists($delegate, $property)) { $delegate->$property = $value; } } //$this->addDelegate($delegate); print_r($this->aDelegates); } class tester { public function __set($name,$value) { self::$module->name(self::$name)->__set($name,$value); } } Module::test("logger")->log("test"); // this logs, it works echo Module::test("logger")->path; //prints /home/bla/test/ this is also correct But i cant set any value to class log like this Module::tester("logger")->path ="/home/bla/test/log/"; The path property of class logger is public so its not a problem of protected or private property access. How can i solve this issue? I hope i could explain my problem clear.

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  • Explaining your system to a client

    - by Sir Graystar
    I'm currently developing a small Database Management System for a local company. How would you go about explaining how the system you have designed to a client? If they are non-technical and have no understanding of programming, how would you go about showing what the system will do and how it will do it? I guess some sort of visual representation of the system but this seems very patronising to me.

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  • Is passing a struct value to a method by-reference in C# an acceptable optimization?

    - by Arc
    Say I have a struct: struct MyStruct { public int X public int Y } And a method in some class that is iterated over many times elsewhere: public bool MyMethod( MyStruct myStruct ) { return ... } Is changing the MyMethod signature to the following an acceptable optimization? public bool MyMethod( ref MyStruct myStruct ) If so, how much of an advantage would it really be? If not, about how many fields would a struct need for a big enough advantage using ref this way?

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  • Is throwing an exception a healthy way to exit?

    - by ramaseshan
    I have a setup that looks like this. class Checker { // member data Results m_results; // see below public: bool Check(); private: bool Check1(); bool Check2(); // .. so on }; Checker is a class that performs lengthy check computations for engineering analysis. Each type of check has a resultant double that the checker stores. (see below) bool Checker::Check() { // initilisations etc. Check1(); Check2(); // ... so on } A typical Check function would look like this: bool Checker::Check1() { double result; // lots of code m_results.SetCheck1Result(result); } And the results class looks something like this: class Results { double m_check1Result; double m_check2Result; // ... public: void SetCheck1Result(double d); double GetOverallResult() { return max(m_check1Result, m_check2Result, ...); } }; Note: all code is oversimplified. The Checker and Result classes were initially written to perform all checks and return an overall double result. There is now a new requirement where I only need to know if any of the results exceeds 1. If it does, subsequent checks need not be carried out(it's an optimisation). To achieve this, I could either: Modify every CheckN function to keep check for result and return. The parent Check function would keep checking m_results. OR In the Results::SetCheckNResults(), throw an exception if the value exceeds 1 and catch it at the end of Checker::Check(). The first is tedious, error prone and sub-optimal because every CheckN function further branches out into sub-checks etc. The second is non-intrusive and quick. One disadvantage is I can think of is that the Checker code may not necessarily be exception-safe(although there is no other exception being thrown anywhere else). Is there anything else that's obvious that I'm overlooking? What about the cost of throwing exceptions and stack unwinding? Is there a better 3rd option?

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  • Can't declare an abstract method private....

    - by Zombies
    I want to do this, yet I can't. Here is my scenario and rational. I have an abstract class for test cases that has an abstract method called test(). The test() method is to be defined by the subclass; it is to be implemented with logic for a certain application, such as CRMAppTestCase extends CompanyTestCase. I don't want the test() method to be invoked directly, I want the super class to call the test() method while the sub class can call a method which calls this (and does other work too, such as setting a current date-time right before the test is executed for example). Example code: public abstract class CompanyTestCase { //I wish this would compile, but it cannot be declared private private abstract void test(); public TestCaseResult performTest() { //do some work which must be done and should be invoked whenever //this method is called (it would be improper to expect the caller // to perform initialization) TestCaseResult result = new TestCaseResult(); result.setBeginTime(new Date()); long time = System.currentTimeMillis(); test(); //invoke test logic result.setDuration(System.currentTimeMillis() - time); return result; } } Then to extend this.... public class CRMAppTestCase extends CompanyTestCase { public void test() { //test logic here } } Then to call it.... TestCaseResult result = new CRMAppTestCase().performTest();

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  • NHibernate Queries with Values Produced by Business Logic

    - by Lewis
    I have an NH query which returns a Product with a BasePrice. Depending on various other factors, such as Manufacturer price markup, I use a PricingService on the C# side of things to produce a "final" price. The issue is that I now need to query against this final value - i.e., I need to run a query that selects Products within a particular "final" price range. I'm thinking that my approach to this is all wrong, but I really didn't want to put the logic of the final price calculation in a SQL function or something like that, so any suggestions would be appreciated.

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  • Should I use a huge composite primary key or just a unique id?

    - by Jack
    I have been trying to do web scraping of a particular site and storing the results in a database. My original assumptions about the data allowed a schema where I could use fairly reasonable composite primary keys (usually containing only 2 or 3 fields) but as time went on, I realized that my original assumptions about the data were wrong and my primary keys were not as unique as I thought they were, so I have slowly been expanding them to contain more and more fields. In fact, I have recently come to believe that their database has no constraints whatsoever. Just today, I have finally expanded my a primary key for one of my tables to contain every field in that table and I thought now would be a good time to ask: is it better to add an auto-incrementing column that is just a unique id or just leave a composite primary key on the entire table?

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  • Decorator that can take both init args and call args?

    - by digitala
    Is it possible to create a decorator which can be __init__'d with a set of arguments, then later have methods called with other arguments? For instance: from foo import MyDecorator bar = MyDecorator(debug=True) @bar.myfunc(a=100) def spam(): pass @bar.myotherfunc(x=False) def eggs(): pass If this is possible, can you provide a working example?

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  • Domain model for an online WYSYWG webpage generator / runtime

    - by CharlieBrown
    Hi all, I'm using C#, MVC, NHibernate and StructureMap as my IoC container, and need some ideas regarding my domain model. The application I'm working has two parts: an Authoring part and a Runtime part. The idea is to allow the user to create a webpage in Authoring (mostly a form actually) by choosing from a set of predefined controls. That webpage will be later used as a form in a call center environment (Runtime part), or may be used in an intranet portal, etc. Basically something similar to what a CMS would do. The difference is, of course, that the webpage/form the author generates will be used and fulfilled in runtime, and that authros should be able to freely create the webpage they want without limitations. I have a draft working model that allows a RunController to iterate over the ScriptPage (my class for the "generated webpage") Controls collection and uses partial views to render each of them. Works kind of fine. Basically I have a common ScriptControl class, and then I can create for example a TextInputControl or a DropDownControl by inheriting from that base class. I can also figure out the Authoring part of the app, although that will surely be fun in itself for sure. :) The biggest problem I have now is persistance. In order to be flexible, I want to be able to add more controls, and template controls (think of an Address composite control) in sepparate DLLs, so I think having a relational model that handles very possible control is not the way to go. My current thinking is using a kind of ObjectStore: binary-serializing the ScriptPage object that contains the List collection and deserializing at Runtime, but I'm not sure how good will it work with NHibernate and how good the performance will be. Serializing a small "page" with 10 controls results in 7964 bytes, for example. Any ideas out there? Thanks in advance, excuse the length. ;)

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  • Static assembly initialization

    - by ph0enix
    I'm attempting to develop an Interceptor framework (in C#) where I can simply implement some interfaces, and through the use of some static initialization, register all my Interceptors with a common Dispatcher to be invoked at a later time. The problem lies in the fact that my Interceptor implementations are never actually referenced by my application so the static constructors never get called, and as a result, the Interceptors are never registered. If possible, I would like to keep all references to my Interceptor libraries out of my application, as this is my way of (hopefully) enforcing loose coupling across different modules. Hopefully this makes some sense. Let me know if there's anything I can clarify... Does anyone have any ideas, or perhaps a better way to go about implementing my Interceptor pattern? TIA, Jeremy

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  • C++ Problem: Class Promotion using derived class

    - by Michael Fitzpatrick
    I have a class for Float32 that is derived from Float32_base class Float32_base { public: // Constructors Float32_base(float x) : value(x) {}; Float32_base(void) : value(0) {}; operator float32(void) {return value;}; Float32_base operator =(float x) {value = x; return *this;}; Float32_base operator +(float x) const { return value + x;}; protected: float value; } class Float32 : public Float32_base { public: float Tad() { return value + .01; } } int main() { Float32 x, y, z; x = 1; y = 2; // WILL NOT COMPILE! z = (x + y).Tad(); // COMPILES OK z = ((Float32)(x + y)).Tad(); } The issue is that the + operator returns a Float32_base and Tad() is not in that class. But 'x' and 'y' are Float32's. Is there a way that I can get the code in the first line to compile without having to resort to a typecast like I did on the next line?

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  • Simple OOP-related question.

    - by M4design
    This question came to my mind quite a few times. Let my explain my question through an example. Say I've got two classes: 1- Grid. 2- Cell. Now the location of the cell 'should' be stored in the grid class, not in the cell class itself. Say that the cell wanted to get its location through a method in the grid. How can it do that? Keep in mind that the cell was created/initialised by the Grid class. What good OO approach to solve this problem? Thank you

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  • Tags php improving database speed and user experience

    - by Doodle
    How did stackOverFlow, excuse me if it wasn't the first implementation of this system. Decide what its initial tags where? I want to provide users with the best experience on my site and am implementing a tags system. I don't care about search engines or any of that. I just care about my users. Does any one have any advice about things that have failed or succeeded when they allowed users to tag things? Does any one know some good resources about the methodologies of user tagging? Does any one know some good resources about implementing a tags system from a programming perspective, database structures, theories, etc ? I'll give my check to who ever I feel points me in the best direction on the subject.

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  • Changes to data inside class not being shown when accessed from outside class.

    - by Hypatia
    I have two classes, Car and Person. Car has as one of its members an instance of Person, driver. I want to move a car, while keeping track of its location, and also move the driver inside the car and get its location. However, while this works from inside the class (I have printed out the values as they are calculated), when I try to access the data from main, there's nothing there. I.e. the array position[] ends up empty. I am wondering if there is something wrong with the way I have set up the classes -- could it be a problem of the scope of the object? I have tried simplifying the code so that I only give what is necessary. Hopefully that covers everything that you would need to see. The constructer Car() fills the offset array of driver with nonzero values. class Car{ public: Container(float=0,float=0,float=0); ~Container(); void move(float); void getPosition(float[]); void getDriverPosition(float[]); private: float position[3]; Person driver; float heading; float velocity; }; class Person{ public: Person(float=0,float=0,float=0); ~Person(); void setOffset(float=0,float=0,float=0); void setPosition(float=0,float=0,float=0); void getOffset(float[]); void getPosition(float[]); private: float position[3]; float offset[3]; }; Some of the functions: void Car::move(float time){ float distance = velocity*time; location[0] += distance*cos(PI/2 - heading); location[1] += distance*sin(PI/2 - heading); float driverLocation [3]; float offset[3]; driver->getOffset(offset); for (int i = 0; i < 3; i++){ driverLocation[i] = offset[i] + location[i]; } } void Car::getDriverPosition(float p[]){ driver.getPosition(p); } void Person::getPosition(float p[]){ for (int i = 0; i < 3; i++){ p[i] = position[i]; } } void Person::getOffset(float o[]){ for (int i = 0; i < 3; i++){ o[i] = offset[i]; } } In Main: Car * car = new Car(); car->move(); float p[3]; car->getDriverPosition(p); When I print driverLocation[] inside the move() function, I have actual nonzero values. When I print p[] inside main, all I get are zeros.

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  • What is the fastest language? [closed]

    - by Murtez
    I'm looking to make a site with a database, user accounts, and possibly more later on (subscriptions, bidding, payment, any any possible # of upgrades). Website speed is VERY important, what is the fastest secure language / method to make it in?

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  • Mocking a namespace in a partial class.

    - by Nix
    I am messing around with Entity Framework 3.5 SP1 and I am trying to find a cleaner way to do the below. Basically I have an EF model and I am adding some Eager Loaded entities and i want to put them in the partial class context Eager namespace. Currently I am using composition but I feel like there is an easier way to do what I want. namespace Entities{ public partial class TestObjectContext { EagerExtensions Eager { get;set;} public TestObjectContext(){ Eager = new EagerExtensions (this); } } public partial class EagerExtensions { TestObjectContext context; public EagerExtensions(TestObjectContext _context){ context = _context; } public IQueryable<TestEntity> TestEntity { get { return context.TestEntity .Include("TestEntityType") .Include("Test.Attached.AttachedType") .AsQueryable(); } } } } public class Tester{ public void ShowHowIWantIt(){ TestObjectContext context= new TestObjectContext(); var query = from a in context.Eager.TestEntity select a; } }

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  • What's the best way to handle modules that use each other?

    - by Axeman
    What's the best way to handle modules that use each other? Let's say I have a module which has functions for hashes: # Really::Useful::Functions::On::Hash.pm use base qw<Exporter>; use strict; use warnings; use Really::Useful::Functions::On::List qw<transform_list>; our @EXPORT_OK = qw<transform_hash transform_hash_as_list ...>; #... sub transform_hash { ... } #... sub transform_hash_as_list { return transform_list( %{ shift() } ); } #... 1 And another module has been segmented out for lists: # Really::Useful::Functions::On::List.pm use base qw<Exporter>; use strict; use warnings; use Really::Useful::Functions::On::Hash qw<transform_hash>; our @EXPORT_OK = qw<transform_list some_func ...>; #... sub transform_list { ... } #... sub some_func { my %params = transform_hash @_; #... } #... 1 Suppose that enough of these utility functions are handy enough that I'll want to use them in BEGIN statements and import functions to process parameter lists or configuration data. I have been putting sub definitions into BEGIN blocks to make sure they are ready to use whenever somebody includes the module. But I have gotten into hairy race conditions where a definition is not completed in a BEGIN block. I put evolving code idioms into modules so that I can reuse any idiom I find myself coding over and over again. For instance: sub list_if { my $condition = shift; return unless $condition; my $more_args = scalar @_; my $arg_list = @_ > 1 ? \@_ : @_ ? shift : $condition; if (( reftype( $arg_list ) || '' ) eq 'ARRAY' ) { return wantarray ? @$arg_list : $arg_list; } elsif ( $more_args ) { return $arg_list; } return; } captures two idioms that I'm kind of tired of typing: @{ func_I_hope_returns_a_listref() || [] } and ( $condition ? LIST : ()) The more I define functions in BEGIN blocks, the more likely I'll use these idiom bricks to express the logic the more likely that bricks are needed in BEGIN blocks. Do people have standard ways of dealing with this sort of language-idiom-brick model? I've been doing mostly Pure-Perl; will XS alleviate some of this?

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