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  • What's the best way to compare blocks in a matching game that can be multiple colors?

    - by Ryan Detzel
    I have a match 3-4 game and the blocks can be one of 7 colors. There are an addition 7 blocks that are a mix of the original 7 colors so for example there is a red and blue block and there is also a red/blue block which can be matched with either the red or the blue. My original thought is just to use binary operations so. int red = 0x000000001; int blue = 0x000000010; int redblue = 0x000000011; Then just do an & operation so see if they match. Does this sound like a decent plan or am I over complicating it? edit: Better yet so it's more readable. int red = 1; int blue = 2; int red_blue = 3; int yellow = 4; int red_yellow = 5; maybe as defines or static vars?

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  • Is the size of a struct required to be an exact multiple of the alignment of that struct?

    - by Steve314
    Once again, I'm questioning a longstanding belief. Until today, I believed that the alignment of the following struct would normally be 4 and the size would normally be 5... struct example { int m_Assume_32_Bits; char m_Assume_8_Bit_Bytes; }; Because of this assumption, I have data structure code that uses offsetof to determine the distance in bytes between two adjacent items in an array. Today, I spotted some old code that was using sizeof where it shouldn't, couldn't understand why I hadn't had bugs from it, coded up a unit test - and the test surprised me by passing. A bit of investigation showed that the sizeof the type I used for the test (similar to the struct above) was an exact multiple of the alignment - ie 8 bytes. It had padding after the final member. Here is an example of why I never expected this... struct example2 { example m_Example; char m_Why_Cant_This_Be_At_Offset_6_Bytes; }; A bit of Googling showed examples that make it clear that this padding after the final member is allowed - for example http://en.wikipedia.org/wiki/Data_structure_alignment#Data_structure_padding (the "or at the end of the structure" bit). This is a bit embarrassing, as I recently posted this comment - Use of struct padding (my first comment to that answer). What I can't seem to determine is whether this padding to an exact multiple of the alignment is guaranteed by the C++ standard, or whether it is just something that is permitted and that some (but maybe not all) compilers do. So - is the size of a struct required to be an exact multiple of the alignment of that struct according to the C++ standard? If the C standard makes different guarantees, I'm interested in that too, but the focus is on C++.

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  • Why do I get an exception when playing multiple sound instances?

    - by Boreal
    Right now, I'm adding a rudimentary sound engine to my game. So far, I am able to load in a WAV file and play it once, then free up the memory when I close the game. However, the game crashes with a nice ArgumentOutOfBoundsException when I try to play another sound instance. Specified argument was out of the range of valid values. Parameter name: readLength I'm following this tutorial pretty much exactly, but I still keep getting the aforementioned error. Here's my sound-related code. /// <summary> /// Manages all sound instances. /// </summary> public static class Audio { static XAudio2 device; static MasteringVoice master; static List<SoundInstance> instances; /// <summary> /// The XAudio2 device. /// </summary> internal static XAudio2 Device { get { return device; } } /// <summary> /// Initializes the audio device and master track. /// </summary> internal static void Initialize() { device = new XAudio2(); master = new MasteringVoice(device); instances = new List<SoundInstance>(); } /// <summary> /// Releases all XA2 resources. /// </summary> internal static void Shutdown() { foreach(SoundInstance i in instances) i.Dispose(); master.Dispose(); device.Dispose(); } /// <summary> /// Registers a sound instance with the system. /// </summary> /// <param name="instance">Sound instance</param> internal static void AddInstance(SoundInstance instance) { instances.Add(instance); } /// <summary> /// Disposes any sound instance that has stopped playing. /// </summary> internal static void Update() { List<SoundInstance> temp = new List<SoundInstance>(instances); foreach(SoundInstance i in temp) if(!i.Playing) { i.Dispose(); instances.Remove(i); } } } /// <summary> /// Loads sounds from various files. /// </summary> internal class SoundLoader { /// <summary> /// Loads a .wav sound file. /// </summary> /// <param name="format">The decoded format will be sent here</param> /// <param name="buffer">The data will be sent here</param> /// <param name="soundName">The path to the WAV file</param> internal static void LoadWAV(out WaveFormat format, out AudioBuffer buffer, string soundName) { WaveStream wave = new WaveStream(soundName); format = wave.Format; buffer = new AudioBuffer(); buffer.AudioData = wave; buffer.AudioBytes = (int)wave.Length; buffer.Flags = BufferFlags.EndOfStream; } } /// <summary> /// Manages the data for a single sound. /// </summary> public class Sound : IAsset { WaveFormat format; AudioBuffer buffer; /// <summary> /// Loads a sound from a file. /// </summary> /// <param name="soundName">The path to the sound file</param> /// <returns>Whether the sound loaded successfully</returns> public bool Load(string soundName) { if(soundName.EndsWith(".wav")) SoundLoader.LoadWAV(out format, out buffer, soundName); else return false; return true; } /// <summary> /// Plays the sound. /// </summary> public void Play() { Audio.AddInstance(new SoundInstance(format, buffer)); } /// <summary> /// Unloads the sound from memory. /// </summary> public void Unload() { buffer.Dispose(); } } /// <summary> /// Manages a single sound instance. /// </summary> public class SoundInstance { SourceVoice source; bool playing; /// <summary> /// Whether the sound is currently playing. /// </summary> public bool Playing { get { return playing; } } /// <summary> /// Starts a new instance of a sound. /// </summary> /// <param name="format">Format of the sound</param> /// <param name="buffer">Buffer holding sound data</param> internal SoundInstance(WaveFormat format, AudioBuffer buffer) { source = new SourceVoice(Audio.Device, format); source.BufferEnd += (s, e) => playing = false; source.Start(); source.SubmitSourceBuffer(buffer); // THIS IS WHERE THE EXCEPTION IS THROWN playing = true; } /// <summary> /// Releases memory used by the instance. /// </summary> internal void Dispose() { source.Dispose(); } } The exception occurs on line 156 when I am playing the sound: source.SubmitSourceBuffer(buffer);

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  • How do I keep the Thunderbird profile in sync between multiple computers?

    - by David Planella
    I'd like to find a definitive solution to automatically keep my Thunderbird profile in sync between my laptop and my desktop computer. I'm using IMAP, so keeping the e-mail itself in sync is not an issue I can use Ubuntu One for the contacts, so that should not be an issue, either. However, there are a bunch of other files and folders in the Thunderbird profile, and I'm not sure which ones I should keep in sync and which ones I shouldn't bother about. Ideally, I'd like to use Ubuntu One to mark the required ones for syncing, but I would appreciate any help in deciding which ones exactly need to be synced.

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  • Releasing Mobile Application under multiple platforms, same time or?

    - by SAFAD
    I've always had this idea circling around until I am facing this issue. We made an android app, it is ready, but we are planning to release the same app on iOS and possibly Windows Phone; Now, should we just release the Android app and promise the clients that the iOS version is coming soon (create anticipation before release) or delay the release until the iOS version is ready ? Same applies if we have a premium and free version, should we release the free version and promise that the better premium is coming soon, or release them both the same time ? Best Regards

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  • How to approach scrum task burn down when tasks have multiple peoples involvement?

    - by AgileMan
    In my company, a single task can never be completed by one individual. There is going to be a separate person to QA and Code Review each task. What this means is that each individual will give their estimates, per task, as to how much time it will take to complete. The problem is, how should I approach burn down? If I aggregate the hours together, assume the following estimate: 10 hrs - Dev time 4 hrs - QA 4 hrs - Code Review. Task Estimate = 18hrs At the end of each day I ask that the task be updated with "how much time is left until it is done". However, each person generally just thinks about their part of it. Should they mark the effort remaining, and then ADD the effort estimates to that? How are you guys doing this? UPDATE To help clarify a few things, at my organization each Task within a story requires 3 people. Someone to develop the task. (do unit tests, ect...) A QA specialist to review task (they primarily do integration and regression tests) A Tech lead to do code review. I don't think there is a wrong way or a right way, but this is our way ... and that won't be changing. We work as a team to complete even the smallest level of a story whenever possible. You cannot actually test if something works until it is dev complete, and you cannot review the quality of the code either ... so the best you can do is split things up into small logical slices so that the bare minimum functionality can be tested and reviewed as early into the process as possible. My question to those that work this way would be how to burn down a "task" when they are setup this way. Unless a Task has it's own sub-tasks (which JIRA doesn't allow) ... I'm not sure the best way to accomplish tracking "what's left" on a daily basis.

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  • How can I have multiple layers in my map array?

    - by Manl400
    How do I load Levels in my game, as in Layer 1 would be Objects, Layer 2 would be Characters and so on. I only need 3 layers, and they will all be put on top of each other. i.e having a flower with a transparent background to be put on grass or dirt on the layer below.I would like to Read From the same file too. How would i go about doing this? Any help would be appreciated. I load the map from a level file which are just numbers corresponding to a tile in the tilesheet. Here is the level file [Layer1] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 [Layer2] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 [Layer3] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 And here is the code that interprets it void LoadMap(const char *filename, std::vector< std::vector <int> > &map) { std::ifstream openfile(filename); if(openfile.is_open()) { std::string line, value; int space; while(!openfile.eof()) { std::getline(openfile, line); if(line.find("[TileSet]") != std::string::npos) { state = TileSet; continue; } else if (line.find("[Layer1]") != std::string::npos) { state = Map; continue; } switch(state) { case TileSet: if(line.length() > 0) tileSet = al_load_bitmap(line.c_str()); break; case Map: std::stringstream str(line); std::vector<int> tempVector; while(!str.eof()) { std::getline(str, value, ' '); if(value.length() > 0) tempVector.push_back(atoi(value.c_str())); } map.push_back(tempVector); break; } } } else { } } and this is how it draws the map. Also the tile sheet is 1280 by 1280 and the tilesizeX and tilesizeY is 64 void DrawMap(std::vector <std::vector <int> > map) { int mapRowCount = map.size(); for(int i, j = 0; i < mapRowCount; i ++) { int mapColCount = map[i].size(); for (int j = 0; j < mapColCount; ++j) { int tilesetIndex = map[i][j]; int tilesetRow = floor(tilesetIndex / TILESET_COLCOUNT); int tilesetCol = tilesetIndex % TILESET_COLCOUNT; al_draw_bitmap_region(tileSet, tilesetCol * TileSizeX, tilesetRow * TileSizeY, TileSizeX, TileSizeY, j * TileSizeX, i * TileSizeX, NULL); } } } EDIT: http://i.imgur.com/Ygu0zRE.jpg

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  • Using implode, explode etc.. on one line vs separating them into multiple lines with meaningful variable names

    - by zhenka
    I see a lot of people coding in PHP being rather proud if they manage to write a complicated one line statement that does clever things. But what is the advantage? It is not only harder to keep in once head while writing, but makes code much less readable. In my opinion reading short statements, if well written, can be like reading an essay, while complicated one liners can potentially make me pause and think for much longer then it would take for the coder to simply separate them into meaningful units. Am I wrong in thinking this? How would you go about proving your point to another programmer regarding this?

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  • Marching squares: Finding multiple contours within one source field?

    - by TravisG
    Principally, this is a follow-up-question to a problem from a few weeks ago, even though this is about the algorithm in general without application to my actual problem. The algorithm basically searches through all lines in the picture, starting from the top left of it, until it finds a pixel that is a border. In pseudo-C++: int start = 0; for(int i=0; i<amount_of_pixels; ++i) { if(pixels[i] == border) { start = i; break; } } When it finds one, it starts the marching squares algorithm and finds the contour to whatever object the pixel belongs to. Let's say I have something like this: Where everything except the color white is a border. And have found the contour points of the first blob: For the general algorithm it's over. It found a contour and has done its job. How can I move on to the other two blobs to find their contours as well?

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  • In OpenGl ES 2, should I allocate multiple transformation matrices?

    - by thm4ter
    In OpenGl ES 2, should I declare just one transformation matrix, and share it across all objects or should I declare a transformation matrix in each object that needs it? for clarification... something like this: public class someclass{ public static float[16] transMatrix = new float[16]; ... public static void translate(int x, int y){ //do translation here } } public class someotherclass{ ... void draw(GL10 unused){ someclass.translate(10,10); //draw } } verses something like this: public class obj1{ public static float[16] transMatrix = new float[16]; ... void draw(GL10 unused){ //translate //draw } } public class obj2{ public static float[16] transMatrix = new float[16]; ... void draw(GL10 unused){ //translate //draw } }

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  • What to do with a site that has multiple languages in Google Analytics...

    - by stephmoreland
    We have a site that has four "streams" for language and each language has different content based on that language and location (US English, Spanish, Canadian English and Canadian French). I'm wondering if I have to set up accounts for each stream so that we can see the stats from each stream only, or do I use one account and somehow tell GA to separate the different streams based on language. For example, the US English site starts at (/en/) while the Canadian English site starts at (/ca_en/), etc.

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  • How can I create multiple mini-sites with similar/duplicate content without hurting my search engine rank?

    - by ekpyrotic
    Essential background: I run a small company that lets members of the public post handwritten letters to their local politician (UK-based). Every week a number of early stage bills (called Early Day Motions) are submitted for debate in the House of Commons, and supporters of the motion will contact their local Members of Parliament, asking them to sign the motion. The crux: I want to target these EDMs with customised mini-sites, so when people search "EDM xxx", they find my customised mini-site, specifically targeting that EDM (i.e., "Send a handwritten letter to your MP asking them to sign EDM xxx"). At the moment, all these mini-sites (and my homepage) have duplicate content with only the relevant EDM name, number, and background image changed. (For example, http://mailmymp.com and http://mailmymp.com/edm/teaching-life-saving-skills-at-school-edm-550.php). The question: Firstly, will this hurt my potential search engine ranking? And, if so, what's the best way to target these political campaigns in an efficient manner without hurting my SEO prospects?

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  • Can I use one set of images to represent multiple sprites in Java?

    - by mal
    I've got a game that has 3 basic sprites, at the moment I'm loading 8 images into each sprite for animating. Each character class has a sprite object. if I've got 10 characters on screen at once then that's 80 images loaded in to memory. Can I make a central sprite class that only holds 8 images for each of the 3 sprites, then get the character objects to request the relevant images from the central sprite class, thereby massively reducing the memory required for the images?

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  • Is it possible to have multiple subdomains point to the same Blogger blog?

    - by cclark
    For our application we want to have a status page which is hosted outside of the rest of our infrastructure so in case there are issues in our data center we can post updates for our users and our users will be able to access them. We registered a blog on Blogger and set it up with xyzstatus.blogspot.com and status.xyz.com. Everything seems to work fine. We need to perform some maintenance at our datacenter which will sever all connectivity so we're unable to have a redirect using nginx or apache. We'd like to do this with a short TTL CNAME DNS entry. Ideally www.xyz.com and app.xyz.com could be CNAMEd to status.xyz.com. When I setup the CNAME and go to that URL I get a Google broken robot 404 page. I figure I must need to let Google know it should associate traffic to www.xyz.com and app.xyz.com to the blog served up by status.xyz.com. But I can't see anywhere to do this in Blogger. Does anyone know if this is possible?

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  • Is it a bad practice to include all the enums in one file and use it in multiple classes?

    - by Bugster
    I'm an aspiring game developer, I work on occasional indie games, and for a while I've been doing something which seemed like a bad practice at first, but I really want to get an answer from some experienced programmers here. Let's say I have a file called enumList.h where I declare all the enums I want to use in my game: // enumList.h enum materials_t { WOOD, STONE, ETC }; enum entity_t { PLAYER, MONSTER }; enum map_t { 2D, 3D }; // and so on. // Tile.h #include "enumList.h" #include <vector> class tile { // stuff }; The main idea is that I declare all enums in the game in 1 file, and then import that file when I need to use a certain enum from it, rather than declaring it in the file where I need to use it. I do this because it makes things clean, I can access every enum in 1 place rather than having pages openned solely for accessing one enum. Is this a bad practice and can it affect performance in any way?

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  • What is preferred strategies for cross browser and multiple styled table in CSS?

    - by jitendra
    What is preferred strategies for cross browser and multiple styled table in CSS? in default css what should i predefined for <table>, td, th , thead, tbody, tfoot I have to work in a project there are so many tables with different color schemes and different type of alignment like in some table , i will need to horizontally align data of cell to right, sometime left, sometime right. same thing for vertical alignment, top, bottom and middle. some table will have thin border on row , some will have thick (same with column border). Some time i want to give different background color to particular row or column or in multiple row or column. So my question is: What code should i keep in css default for all tables and how to handle table with different style using ID and classes in multiple pages. I want to do every presentational thing with css. How to make ID classes for everything using semantic naming ? Which tags related to table can be useful? How to control whole tables styling from one css class?

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  • How to create shared home directories across multiple computers?

    - by Joe D
    I know there are ways to share a folder across computers making it easy to move files. But I was wondering how one would setup a single login which lets you access the same files regardless of which machine you login on? What I would like is something similar to something you would see in a college campus where students login on machines in the lab and see their files regardless of which machine they use. I know there are server involved here. I have a need to create this on a smaller scale where we have a few computers available (and one of these could act as the server if needed and host the files) that every one shares. Note, the specific install of software might be different on each computer but the login and OS are the same. Since some computers have additional capability that our group members will need to use at rotating schedules (software licenses or hardware components, etc.). I have not done this before, so I would appreciate detailed instructions if possible or a reference to a guide that describes this. Thanks in advance.

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  • i need some help with my vb.net codes..plzz

    - by akmalizhar
    currently i need to develop an application that can exctract information from few website.. this is what i have done up until now.. Imports System Imports System.Text.RegularExpressions Imports System.IO Imports System.Net Imports System.Web Imports System.Data.SqlClient Imports System.Threading Imports System.Data.DataSet Imports System.Data.OleDb Module module1 Dim url As String Dim hotelName As String = "" Sub Main() Dim url As String = "" Console.Write("enter url: ") url = Console.ReadLine() extractor(url) End Sub Public Sub extractor(ByVal url As String) Dim strConn As String = "Data Source = localhost; Initial Catalog = knowledgeBase; Integrated Security = True; Connection Timeout = 0;" Dim conn As SqlConnection = New SqlConnection(strConn) conn.Open() Dim strSQL1 As String Dim matchStn1 As String = "" Dim matchstn2 As String = "" Dim matchstn3 As String = "" Dim matchstn4 As String = "" Dim matchstn5 As String = "" Dim matchstn6 As String = "" Dim matchstn7 As String = "" Dim matchstn8 As String = "" Dim matchstn9 As String = "" Dim matchstn10 As String = "" Dim objRequest As WebRequest = HttpWebRequest.Create(url) Dim objResponse As WebResponse = objRequest.GetResponse() Dim objStreamReader As New StreamReader(objResponse.GetResponseStream()) Dim strpage As String = objStreamReader.ReadToEnd Dim RegExStr As String = "<[^>]*>" Dim R As New Regex(RegExStr) Dim sourcestring As String = strpage Dim re As Regex = New Regex("<h2 class=""name hotel""[^>]*>[\s\S]+?</h2>") Dim mc As MatchCollection = re.Matches(sourcestring) Dim mIdx As Integer = 0 For Each m As Match In mc For groupIdx As Integer = 0 To m.Groups.Count - 1 matchStn1 = m.Groups(groupIdx).Value matchStn1 = R.Replace(matchStn1, " ") matchStn1 = matchStn1.Trim() Next mIdx = mIdx + 1 Next Dim re9 As Regex = New Regex("<li class=""cuisine""[^>]*>[^>]+</li>") Dim mc9 As MatchCollection = re9.Matches(sourcestring) Dim mIdx9 As Integer = 0 For Each m As Match In mc9 For groupIdx As Integer = 0 To m.Groups.Count - 1 matchstn9 = m.Groups(groupIdx).Value matchstn9 = R.Replace(matchstn9, " ") matchstn9 = matchstn9.Trim() Next mIdx = mIdx + 1 Next Dim re2 As Regex = New Regex("<span class=""street-address""[^>]*>[^>]+</span>") Dim mc2 As MatchCollection = re2.Matches(sourcestring) Dim mIdx2 As Integer = 0 For Each m As Match In mc2 For groupIdx As Integer = 0 To m.Groups.Count - 1 matchstn2 = m.Groups(groupIdx).Value matchstn2 = R.Replace(matchstn2, " ") matchstn2 = matchstn2.Trim() Next mIdx2 = mIdx2 + 1 Next Dim re3 As Regex = New Regex("<span class=""locality""[^>]*>[\s\S]+?</span>") Dim mc3 As MatchCollection = re3.Matches(sourcestring) Dim mIdx3 As Integer = 0 For Each m As Match In mc3 For groupIdx As Integer = 0 To m.Groups.Count - 1 matchstn3 = m.Groups(groupIdx).Value matchstn3 = R.Replace(matchstn3, " ") matchstn3 = matchstn3.Trim() Next mIdx3 = mIdx3 + 1 Next Dim re4 As Regex = New Regex("<span property=""v:postal-code""[^>]*>[\s\S]+?</span>") Dim mc4 As MatchCollection = re4.Matches(sourcestring) Dim mIdx4 As Integer = 0 For Each m As Match In mc4 For groupIdx As Integer = 0 To m.Groups.Count - 1 matchstn4 = m.Groups(groupIdx).Value matchstn4 = R.Replace(matchstn4, " ") matchstn4 = matchstn4.Trim() Next mIdx4 = mIdx4 + 1 Next Dim re5 As Regex = New Regex("<span class=""country-name""[^>]*>[\s\S]+?</span>") Dim mc5 As MatchCollection = re5.Matches(sourcestring) Dim mIdx5 As Integer = 0 For Each m As Match In mc5 For groupIdx As Integer = 0 To m.Groups.Count - 1 matchstn5 = m.Groups(groupIdx).Value matchstn5 = R.Replace(matchstn5, " ") matchstn5 = matchstn5.Trim() Next mIdx5 = mIdx5 + 1 Next Dim re10 As Regex = New Regex("<address class=""adr""[^>]*>[\s\S]+?</address>") Dim mc10 As MatchCollection = re10.Matches(sourcestring) Dim mIdx10 As Integer = 0 For Each m As Match In mc10 For groupIdx As Integer = 0 To m.Groups.Count - 1 matchstn10 = m.Groups(groupIdx).Value matchstn10 = R.Replace(matchstn10, " ") matchstn10 = matchstn10.Trim() strSQL1 = "insert into infoRestaurant (nameRestaurant, cuisine, streetAddress, locality, postalCode, countryName, addressFull, tel, attractionType) values (N" & _ FormatSqlParam(matchStn1) & ",N" & _ FormatSqlParam(matchstn9) & ",N" & _ FormatSqlParam(matchstn2) & ",N" & _ FormatSqlParam(matchstn3) & ",N" & _ FormatSqlParam(matchstn4) & ",N" & _ FormatSqlParam(matchstn5) & ",N" & _ FormatSqlParam(matchstn10) & ",N" & _ FormatSqlParam(matchstn6) & ",N" & _ FormatSqlParam(matchstn7) & ")" Dim objCommand1 As New SqlCommand(strSQL1, conn) objCommand1.ExecuteNonQuery() Next mIdx4 = mIdx4 + 1 Next Dim re6 As Regex = New Regex("<span class=""tel""[^>]*>[\s\S]+?</span>") Dim mc6 As MatchCollection = re6.Matches(sourcestring) Dim mIdx6 As Integer = 0 For Each m As Match In mc6 For groupIdx As Integer = 0 To m.Groups.Count - 1 matchstn6 = m.Groups(groupIdx).Value matchstn6 = R.Replace(matchstn6, " ") matchstn6 = matchstn6.Trim() Next mIdx6 = mIdx6 + 1 Next Dim re7 As Regex = New Regex("<div><b>Attraction type:[^>]*>[\s\S]+?</div>") Dim mc7 As MatchCollection = re7.Matches(sourcestring) Dim mIdx7 As Integer = 0 For Each m As Match In mc7 For groupIdx As Integer = 0 To m.Groups.Count - 1 matchstn7 = m.Groups(groupIdx).Value matchstn7 = R.Replace(matchstn7, " ") matchstn7 = matchstn7.Trim() Next mIdx7 = mIdx7 + 1 Next Dim re8 As Regex = New Regex("(?=<p id).*(?<=</p>)") Dim mc8 As MatchCollection = re8.Matches(sourcestring) Dim mIdx8 As Integer = 0 For Each m As Match In mc8 For groupIdx As Integer = 0 To m.Groups.Count - 1 matchstn8 = m.Groups(groupIdx).Value matchstn8 = R.Replace(matchstn8, " ") matchstn8 = matchstn8.Trim() Dim strSQL2 As String = "insert into feedBackRestaurant (feedBackView) values(N" + FormatSqlParam(matchstn8) + ")" Dim objCommand2 As New SqlCommand(strSQL2, conn) objCommand2.ExecuteNonQuery() Next mIdx8 = mIdx8 + 1 Next objStreamReader.Close() conn.Close() End Sub Public Function FormatSqlParam(ByVal strParam As String) As String Dim newParamFormat As String If strParam = String.Empty Then newParamFormat = "'" & "NA" & "'" Else newParamFormat = strParam.Trim() newParamFormat = "'" & newParamFormat.Replace("'", "''") & "'" End If Return newParamFormat End Function End Module ---problems-- problem that i face are 1. the database foreign key is not working here..someone told me that need some codes to be added..but i dunno how. 2. the data repeats as i run the application. i guest it require update database function.but i hv no idea how. 3. i have to add in multithreading function as well..and last, how to make my application is flexible eventhough the HTML code changes..can anyone help me??plzzz website that i need to extract is http://www.tripadvisor.com/Tourism-g293951-Malaysia-Vacations.html i need the information about hotel, restaurant and attraction place..plzz..i need some help here..

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  • Is it possible to specify Jquery File Upload to post back only once (for multiple files)?

    - by JaJ
    When I upload multiple files (per bluimp jquery file upload) the [httppost] action is entered once per file. Is it possible to specify one and only one postback with an enumerated file container to iterate? View: <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js"></script> <script src="@Url.Content("~/Scripts/jquery.ui.widget.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.iframe-transport.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.fileupload.js")" type="text/javascript"></script> <input id="fileupload" type="file" name="files" multiple="multiple"/> Controller: public ActionResult Index() { return View(); } [HttpPost] public ActionResult Index(IEnumerable<HttpPostedFileBase> files) { // This is posted back for every file that gets uploaded...I would prefer it only post back once // with a actual collection of files to iterate. foreach (var file in files) // There is only ever one file in files { var filename = Path.Combine(Server.MapPath("~/App_Data"), file.FileName); file.SaveAs(filename); } return View(); }

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  • How create single HTML file to viewed in Excel with multiple sheets?

    - by Dmitry Nelepov
    I want know, is it possible create single HTML file wich (after chaging extension to xls) when opened at Excel will parsed to multiple sheets. Little example i got file test.xls with contents <html> <body> <table> <tr> <td> 1 </td> <td> 2 </td> <td> 3 </td> <td> =sum(A1:C1) </td> </tr> </table> </body> </html> When i open this file at Excel i got one Sheet with calculated sum of cells A1 to C1 in A4=6 I wonder, it's possible create a HTML file wich containts multiple tables wich will be parsed as multiple sheets at Excel. Here Excel view of this file

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  • What could be a reason for cross-platform server applications developer to make his app work in multiple processes?

    - by Kabumbus
    We consider a server app development - heavily loaded with messing with big data streams. An app will be running on one powerful server. A server app will be developed in form of crossplatform application - working on Windows, Mac OS X and Linux. So same code, many platforms for stand alone server architecture. We wonder what are the benefits of distributing applications not only over threads but over processes as well, for programmers and server end users? Some people said to me that even having 48 cores, 4 process threads would be shared via OS through all cores, is that true?

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  • Sites with overlapping code-bases. Developing multiple sites with little changes

    - by Web Developer
    I have to develop 3 different sites video.com for hosting video audio.com for hosting audio docs.com for hosting docs. domain names for example only Almost 80% of the functionality is the same for all the three, with remaining 20% being completely different features... How do I handle this? How does sites like SO handle this? I am developing this in YII framework and was thinking of having these different features as modules but in this case the menu/code links in html code can become difficult.

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  • Regular expression match, extracting only wanted segments of string

    - by Ben Carey
    I am trying to extract three segments from a string. As I am not particularly good with regular expressions, I think what I have done could probably be done better... I would like to extract the bold parts of the following string: SOMETEXT: ANYTHING_HERE (Old=ANYTHING_HERE, New=ANYTHING_HERE) Some examples could be: ABC: Some_Field (Old=,New=123) ABC: Some_Field (Old=ABCde,New=1234) ABC: Some_Field (Old=Hello World,New=Bye Bye World) So the above would return the following matches: $matches[0] = 'Some_Field'; $matches[1] = ''; $matches[2] = '123'; So far I have the following code: preg_match_all('/^([a-z]*\:(\s?)+)(.+)(\s?)+\(old=(.+)\,(\s?)+new=(.+)\)/i',$string,$matches); The issue with the above is that it returns a match for each separate segment of the string. I do not know how to ensure the string is the correct format using a regular expression without catching and storing the match if that makes sense? So, my question, if not already clear, how I can retrieve just the segments that I want from the above string?

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  • What do you do when working with multiple languages with different capitalization schemes?

    - by dvcolgan
    I'm making a webapp using Django. The Python convention for naming variables is lowercase_with_underscores, but the Javascript convention is camelCase. In addition, I've seen many people use lowercase-with-hyphens for CSS identifiers. Would you suggest using all three naming conventions where appropriate, or picking one and using it, even if the other two recommend something else? Switching back and forth isn't a huge problem, but it can still be mental overhead.

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  • Find possible variations of one item out of multiple baskets.

    - by tugberk
    I have three baskets of balls and each of them has 10 balls which have the following numbers: Basket 1: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 Basket 2: 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 Basket 3: 21, 22, 23, 24, 25, 26, 27, 28, 29, 30 What would be the possible variations If I were to pick one ball from each basket? I guess this is called as Probability in Mathematics but not sure. How would you write this code in C# (or any other programming language) to get the correct results? Edit: Based on @Kilian Foth's comment, here is the solution in C#: class Program { static void Main(string[] args) { IEnumerable<string> basket1 = new List<string> { "1", "2", "3", "4", "5", "6", "7", "8", "9", "10" }; IEnumerable<string> basket2 = new List<string> { "11", "12", "13", "14", "15", "16", "17", "18", "19", "20" }; IEnumerable<string> basket3 = new List<string> { "21", "22", "23", "24", "25", "26", "27", "28", "29", "30" }; foreach (var item1 in basket1) foreach (var item2 in basket2) foreach (var item3 in basket3) { Console.WriteLine("{0}, {1}, {2}", item1, item2, item3); } Console.ReadLine(); } }

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