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  • Is there a disassembler + debugger for java (ala OllyDbg / SoftICE for assembler)?

    - by Ran Biron
    Is there a utility similar to OllyDbg / SoftICE for java? I.e. execute class (from jar / with class path) and, without source code, show the disassembly of the intermediate code with ability to step through / step over / search for references / edit specific intermediate code in memory / apply edit to file... If not, is it even possible to write something like this (assuming we're willing to live without hotspot for the debug duration)? Edit: I'm not talking about JAD or JD or Cavaj. These are fine decompilers, but I don't want a decompiler for several reasons, most notable is that their output is incorrect (at best, sometimes just plain wrong). I'm not looking for a magical "compiled bytes to java code" - I want to see the actual bytes that are about to be executed. Also, I'd like the ability to change those bytes (just like in an assembly debugger) and, hopefully, write the changed part back to the class file. Edit2: I know javap exists - but it does only one way (and without any sort of analysis). Example (code taken from the vmspec documentation): From java code, we use "javac" to compile this: void setIt(int value) { i = value; } int getIt() { return i; } to a java .class file. Using javap -c I can get this output: Method void setIt(int) 0 aload_0 1 iload_1 2 putfield #4 5 return Method int getIt() 0 aload_0 1 getfield #4 4 ireturn This is OK for the disassembly part (not really good without analysis - "field #4 is Example.i"), but I can't find the two other "tools": A debugger that goes over the instructions themselves (with stack, memory dumps, etc), allowing me to examine the actual code and environment. A way to reverse the process - edit the disassembled code and recreate the .class file (with the edited code).

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  • WCF Callbacks often break

    - by cdecker
    I'm having quite some trouble with the WCF Callback mechanism. They sometimes work but most of the time they don't. I have a really simple Interface for the callbacks to implement: public interface IClientCallback { [OperationContract] void Log(string content); } I then implmenent that interface with a class on the client: [ServiceBehavior(InstanceContextMode = InstanceContextMode.PerSession)] [ServiceContract] internal sealed class ClientCallback : IClientCallback { public void Log(String content){ Console.Write(content); } } And on the client I finally connect to the server: NetTcpBinding tcpbinding = new NetTcpBinding(SecurityMode.Transport); EndpointAddress endpoint = new EndpointAddress("net.tcp://127.0.0.1:1337"); ClientCallback callback= new ClientCallback(); DuplexChannelFactory<IServer> factory = new DuplexChannelFactory<IServer>(callback,tcpbinding, endpoint); factory.Open(); _connection = factory.CreateChannel(); ((ICommunicationObject)_connection).Faulted += new EventHandler(RecreateChannel); try { ((ICommunicationObject)_connection).Open(); } catch (CommunicationException ce) { Console.Write(ce.ToString()); } To invoke the callback I use the following: OperationContext.Current.GetCallbackChannel().Log("Hello World!"); But it just hangs there, and after a while the client complains about timeouts. Is there a simple solution as to why?

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  • Generate number sequences with LINQ

    - by tanascius
    I try to write a LINQ statement which returns me all possible combinations of numbers (I need this for a test and I was inspired by this article of Eric Lippert). The method's prototype I call looks like: IEnumerable<Collection<int>> AllSequences( int start, int end, int size ); The rules are: all returned collections have a length of size number values within a collection have to increase every number between start and end should be used So calling the AllSequences( 1, 5, 3 ) should result in 10 collections, each of size 3: 1 2 3 1 2 4 1 2 5 1 3 4 1 3 5 1 4 5 2 3 4 2 3 5 2 4 5 3 4 5 Now, somehow I'd really like to see a pure LINQ solution. I am able to write a non LINQ solution on my own, so please put no effort into a solution without LINQ. My tries so far ended at a point where I have to join a number with the result of a recursive call of my method - something like: return from i in Enumerable.Range( start, end - size + 1 ) select BuildCollection(i, AllSequences( i, end, size -1)); But I can't manage it to implement BuildCollection() on a LINQ base - or even skip this method call. Can you help me here?

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  • iphone download several files

    - by Floo
    hi all !  In my app i need to download several plist.  to download a plist i use the NSURLconnection  in my code i use an UIAlertView with a UIActivityIndicator then when the download is finished i add a button to the alert to dismiss it.  To download the plist i use somewhere in my code an NSURL set to the adresse where the plist is, next i set a NSURLRequest with the url cache policy and a timeout interval.  Then i set my NSMutableData to the NSURL connection with a NSURLRequest.  In the delegate didReceiveData: i append data to my mutable data object, in the didFailWithError: i handle error. And finaly in the connectionDidFinishLoading  i serialize my data to a plist so i can write to file my plist, and release my alertview.  My problem is : how can i do if i have sevetal file to download because the connectionDidFinishLoading is called each time my NSURLConnection is finished but i want to release my UiAlert when everything is finished. But when the first plist is downloaded my code in the connectionDidFinishLoading will fire.  here is my code :  in the view did load :  // set the UiAlert in the view did load  NSURL *theUrl = [NSURL URLWithString:@"http://adress.com/plist/myPlist.plist"]; NSURLRequest *theRequest = [NSURLRequest requestWithURL:theUrl cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:60.0]; self.plistConnection = [[ NSURLConnection alloc] initwithRequest:theRequest delegate:self startImmediatly:YES]; //plistConnection is a NSURLConnection - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data {  [incomingPListData appendData:data]; } -(void)connection:(NSURLConnection *)connectionDidFailWithError:(NSError *)error { // handle error here  } -(void)connectionDidFinisloading:(NSURLConnection *) connection {  NSPropertyListFormat format; NSString *serialErrorString;  NSData *plist = [NSPropertyListSerialisation propertyListFromData:incomingPlistData mutabilityOption:NSPropertyListImmutable format:&format errorDescription:&serialErrorString]; if (serialErrorString) {//error} else { // create path and write plist to path} // change message and title of the alert so if i want todownload an another file  where do i put the request the connection and how can i tell the didFinishLoading to fire code when all my file are downloaded.  thanks to all

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  • Convert templated parameter type to string

    - by wheaties
    I've got a small bit of DRY going on in code I and others have written that I'd like to reduce but I'm failing to figure out how to get it done. This is legacy COM code but it's interfering with the readability. I'd like to do the following: bool queryInterface<class T, class V>(T &_input, V &_output, Logger &_logger){ if( FAILED( _input->QueryInterface( &_output ) ) ){ _logger.error() << "Failed to Query Interface between " << MAGICHAPPENS<T>() << " and " << MAGICHAPPENS<V>(); return false; } if( _output == NULL ){ _logger.warn() << "Unable to Query Interface between " << MAGICHAPPENS<T>() << " and " << MAGICHAPPENS<V>(); return false; } } Wherein the "MAGICHAPPENS()" function would spit out the name of the variable type. Such that if "V" were a IQueryFilter I'd get back a string of "IQueryFilter." I can't think of any reasonable solution without having to write a bunch of template specializations totally defeating the point in the first place. Is there a way to write ANDMAGICHAPPENS?

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  • Android: Streaming audio over TCP Sockets

    - by user299988
    Hi, For my app, I need to record audio from MIC on an Android phone, and send it over TCP to the other android phone, where it needs to be played. I am using AudioRecord and AudioTrack class. This works great with a file - write audio to the file using DataOutputStream, and read from it using DataInputStream. However, if I obtain the same stream from a socket instead of a File, and try writing to it, I get an exception. I am at a loss to understand what could possibly be going wrong. Any help would be greatly appreciated. EDIT: The problem is same even if I try with larger buffer sizes (65535 bytes, 160000 bytes). This is the code: Recorder: int bufferSize = AudioRecord.getMinBufferSize(11025, , AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT); AudioRecord recordInstance = new AudioRecord(MediaRecorder.AudioSource.MIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, bufferSize); byte[] tempBuffer = new byte[bufferSize]; recordInstance.startRecording(); while (/*isRecording*/) { bufferRead = recordInstance.read(tempBuffer, 0, bufferSize); dataOutputStreamInstance.write(tempBuffer); } The DataOutputStream above is obtained as: BufferedOutputStream buff = new BufferedOutputStream(out1); //out1 is the socket's outputStream DataOutputStream dataOutputStreamInstance = new DataOutputStream (buff); Could you please have a look, and let me know what is it that I could be doing wrong here? Thanks,

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  • Working around "one executable per project" in Visual C# for many small test programs

    - by Kevin Ivarsen
    When working with Visual Studio in general (or Visual C# Express in my particular case), it looks like each project can be configured to produce only one output - e.g. a single executable or a library. I'm working on a project that consists of a shared library and a few application, and I already have one project in my solution for each of those. However, during development I find it useful to write small example programs that can run one small subsystem in isolation (at a level that doesn't belong in the unit tests). Is there a good way to handle this in Visual Studio? I'd like to avoid adding several dozen separate projects to my solution for each small test program I write, especially when these programs will typically be less than 100 lines of code. I'm hoping to find something that lets me continue to work in Visual Studio and use its build system (rather than moving to something like NAnt). I could foresee the answer being something like: A way of setting this up in Visual Studio that I haven't found yet A GUI like NUnit's graphical runner that searches an assembly for classes with defined Main() functions that you can select and run A command line tool that lets you specify an assembly and a class with a Main function to run

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  • Overridden button control escaping content. How to stop it?

    - by RemotecUk
    Hi, I've got an ASP.Net button control that I have overridden to provide different functionality. the code looks as follows.. I'm overriding the Render method to surround the control with an <a>... /// <summary> /// Render Method /// </summary> /// <param name="writer"></param> protected override void Render(HtmlTextWriter writer) { base.CssClass = "euva-button-decorated"; writer.Write("<a class=\"euva-button\">"); base.Render(writer); writer.Write("</a>"); } When I check the generated source on the page, I find that where ASP.Net has injected its click handler it does the following... <a class="euva-button"><input type="submit" name="TestButton" value="Test Button" onclick="clickOnce(this);WebForm_DoPostBackWithOptions(new WebForm_PostBackOptions(&quot;TestButton&quot;, &quot;&quot;, true, &quot;&quot;, &quot;&quot;, false, false))" id="TestButton" class="euva-button-decorated" /></a> ... it seems to be escaping the output for the double quotes which means that the browser cannot understand the javascript. How do I make the render method not escape the injected ASP.Net client click handler ?? Note I also have my own client click handler which is declared declaratively in the page mark-up.

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  • How to read LARGE Sqlite file to be copied into Android emulator, or device from assets folder?

    - by Peter SHINe ???
    I guess many people already read this article: Using your own SQLite database in Android applications: http://www.reigndesign.com/blog/using-your-own-sqlite-database-in-android-applications/comment-page-2/#comment-12368 However it's keep bringing IOException at while ((length = myInput.read(buffer))>0){ myOutput.write(buffer, 0, length); } I’am trying to use a large DB file. It’s as big as 8MB I built it using sqlite3 in Mac OS X, inserted UTF-8 encoded strings (for I am using Korean), added android_meta table with ko_KR as locale, as instructed above. However, When I debug, it keeps showing IOException at length=myInput.read(buffer) I suspect it’s caused by trying to read a big file. If not, I have no clue why. I tested the same code using much smaller text file, and it worked fine. Can anyone help me out on this? I’ve searched many places, but no place gave me the clear answer, or good solution. Good meaning efficient or easy. I will try use BufferedInput(Output)Stream, but if the simpler one cannot work, I don’t think this will work either. Can anyone explain the fundamental limits in file input/output in Android, and the right way around it, possibly? I will really appreciate anyone’s considerate answer. Thank you. WITH MORE DETAIL: private void copyDataBase() throws IOException{ //Open your local db as the input stream InputStream myInput = myContext.getAssets().open(DB_NAME); // Path to the just created empty db String outFileName = DB_PATH + DB_NAME; //Open the empty db as the output stream OutputStream myOutput = new FileOutputStream(outFileName); //transfer bytes from the inputfile to the outputfile byte[] buffer = new byte[1024]; int length; while ((length = myInput.read(buffer))>0){ myOutput.write(buffer, 0, length); } //Close the streams myOutput.flush(); myOutput.close(); myInput.close(); }

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  • Is there anyway to close a StreamWriter without closing it's BaseStream?

    - by Binary Worrier
    My root problem is that when using calls Dispose on a StreamWriter, it also disposes the BaseStream (same problem with Close). I have a workaround for this, but as you can see it involves copying the stream. Is there any way to do this without copying the stream? The purpose of this is to get the contents of a string (originally read from a database) into a stream, so the stream can be read by a third party component. NB I cannot change the third party component. public System.IO.Stream CreateStream(string value) { var baseStream = new System.IO.MemoryStream(); var baseCopy = new System.IO.MemoryStream(); using (var writer = new System.IO.StreamWriter(baseStream, System.Text.Encoding.UTF8)) { writer.Write(value); writer.Flush(); baseStream.WriteTo(baseCopy); } baseCopy.Seek(0, System.IO.SeekOrigin.Begin); return baseCopy; } Used as public void Noddy() { System.IO.Stream myStream = CreateStream("The contents of this string are unimportant"); My3rdPartyComponent.ReadFromStream(myStream); } Ideally I'm looking for an imaginery method called BreakAssociationWithBaseStream, e.g. public System.IO.Stream CreateStream_Alternate(string value) { var baseStream = new System.IO.MemoryStream(); using (var writer = new System.IO.StreamWriter(baseStream, System.Text.Encoding.UTF8)) { writer.Write(value); writer.Flush(); writer.BreakAssociationWithBaseStream(); } return baseStream; }

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  • send arrow keys using ganymed ssh java

    - by José Ramón Pérez Rubio
    I am using Ganymed ssh to connect to a remote machine and apart from sending commands I need to send the arrows keys (left and right keys). I can send commands but when I send the arrows keys nothing happends. This is what I have: public boolean createShell() throws Exception { try { // ... m_session= connection.openSession(); m_commandWriter = new OutputStreamWriter(m_session.getStdin()); String encoding=m_commandWriter.getEncoding(); //encoding is UFT8 m_errorPipe=new SSHSyncPipe(m_session.getStderr()); m_outputPipe=new SSHSyncPipe(m_session.getStdout()); m_outputPipe.start(); m_errorPipe.start(); // m_session.requestPTY("bash"); m_session.requestDumbPTY(); m_session.startShell(); m_shellCreated=true; return true; } } So if I use m_commandWriter.write(ls"\r\n"); m_commandWriter.flush(); It works, but m_commandWriter.write(37);//37 is the code for left arrow m_commandWriter.flush(); Doesn't work. Does anyone know what I am doing wrong? Thank you

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  • What issues to consider when rolling your own data-backend for Silverlight / AJAX on non-ASP.NET ser

    - by Edward Tanguay
    I have read-only Silverlight and AJAX apps which read static text and XML files from a PHP/Apache server, which works very nicely with features such as asynchronous loading, lazy-loading only what I need for each page, loading in the background, developed a little query language to get a PHP script to create custom XML files etc. it's pragmatic read-only REST, and all works fast and fine for read-only sites. Now I want to also add the ability to write data from these apps to a database on the same PHP/Apache server. For those of you who have built similar data-access layers, what do I need to consider while building this, especially regarding security so that not just any client can write and alter my database, e.g.: check HTTP_USER_AGENT for security check REMOTE_ADDR for security require a special code for security, perhaps a list of TAN codes (such as banks use for online transactions) each which can only be used once, both the client and server have these I wonder if there is some kind of standard REST query I should lean on for e.g. building SQL-like statements in the URL parameters, e.g. http://www.thedatalayersite.com/query?insertinto=customers&... Any thoughts, notes from experience, ideas, gotchas, especially ideas on tightening down security in this endeavor would be helpful.

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  • Problem when reading input in C

    - by gcx
    I've made a Linked List. Its elements keep both previous and next items' address. It gets commands from an input file. It detects the command and uses the following statement as a parameter. (text: add_to_front john - means: add_to_front(john)) Code: http://pastebin.com/KcAm1y3L When I try to give the commands from an input file it gives me same output over and over. However, if I write inputs in main() manually, it works. For ex input file: add_to_front john add_to_back jane add_to_back jane print (unfortunately) the output is: >add_to_front john >add_to_back jane >add_to_back jane >print jane jane jane Although, if I write add_to_front(john); add_to_back(jane); add_to_back(jane); print(); instead of this command check: while (scanf("%s",command)!=EOF) { if (strcmp(command,"add_to_front")==0) { gets(parameter); add_to_front(parameter); } else if (strcmp(command,"add_to_back")==0) { gets(parameter); add_to_back(parameter); } else if (strcmp(command,"remove_from_back")==0) remove_from_back(parameter); ... printf(" HUH?\n"); } } in main() it gives the correct output. I know it's a lot to ask but this thing is bothering me for 2 days. What do you think i'm doing wrong?

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  • Replace System.Net.Mail.MailMessage with manually created message and send it

    - by DEH
    I am trying to send emails that will bounce to a known mailbox. I plan to use VERP. Unfortunately the System.Net.Mail.MailMessage object does not allow me to precisely set the From: and Sender: headers within my email - it forces the values so that the resulting email contains the phrase 'on behalf of', and does not allow me fine control over the relevant mime headers. I therefore plan to manually write mime email messages directly to the pickup directory so that I can independently control the From and Sender headers. My dev box is a Vista box and therefore does not have an SMTP server. I would like to configure the dev box so that I have an SMTP server running on it. I can then turn off the SMTP server, write messages to the pickup dir, then turn on the SMPT server and see how the individual emails that I have written will behave (some delivered, some bounced to a bounce handler on a different email domain, as dictated by the Sender). Two questions: 1. Can anyone recommend an SMTP server that will monitor a pickup directory? 2. If I set headers as follows; From:[email protected]; Sender:[email protected] then the recipient will see the email as having come from [email protected] ( and won't see any reference to [email protected]), but if the mail bounces then the NDR will be sent to [email protected]). It's a real pain to have to do this, but I can't see any way of using System.Net.Mail.MailMessage without it messing up my headers.

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  • documenting class properties

    - by intuited
    I'm writing a lightweight class whose properties are intended to be publicly accessible, and only sometimes overridden in specific instantiations. There's no provision in the Python language for creating docstrings for class properties, or any sort of properties, for that matter. What is the accepted way, should there be one, to document these properties? Currently I'm doing this sort of thing: class Albatross(object): """A bird with a flight speed exceeding that of an unladen swallow. Properties: """ flight_speed = 691 __doc__ += """ flight_speed (691) The maximum speed that such a bird can attain """ nesting_grounds = "Throatwarbler Man Grove" __doc__ += """ nesting_grounds ("Throatwarbler Man Grove") The locale where these birds congregate to reproduce. """ def __init__(**keyargs): """Initialize the Albatross from the keyword arguments.""" self.__dict__.update(keyargs) Although this style doesn't seem to be expressly forbidden in the docstring style guidelines, it's also not mentioned as an option. The advantage here is that it provides a way to document properties alongside their definitions, while still creating a presentable class docstring, and avoiding having to write comments that reiterate the information from the docstring. I'm still kind of annoyed that I have to actually write the properties twice; I'm considering using the string representations of the values in the docstring to at least avoid duplication of the default values. Is this a heinous breach of the ad hoc community conventions? Is it okay? Is there a better way? For example, it's possible to create a dictionary containing values and docstrings for the properties and then add the contents to the class __dict__ and docstring towards the end of the class declaration; this would alleviate the need to type the property names and values twice. I'm pretty new to python and still working out the details of coding style, so unrelated critiques are also welcome.

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  • File transfer eating alot of CPU

    - by Dan C.
    I'm trying to transfer a file over a IHttpHandler, the code is pretty simple. However when i start a single transfer it uses about 20% of the CPU. If i were to scale this to 20 simultaneous transfers the CPU is very high. Is there a better way I can be doing this to keep the CPU lower? the client code just sends over chunks of the file 64KB at a time. public void ProcessRequest(HttpContext context) { if (context.Request.Params["secretKey"] == null) { } else { accessCode = context.Request.Params["secretKey"].ToString(); } if (accessCode == "test") { string fileName = context.Request.Params["fileName"].ToString(); byte[] buffer = Convert.FromBase64String(context.Request.Form["data"]); string fileGuid = context.Request.Params["smGuid"].ToString(); string user = context.Request.Params["user"].ToString(); SaveFile(fileName, buffer, user); } } public void SaveFile(string fileName, byte[] buffer, string user) { string DirPath = @"E:\Filestorage\" + user + @"\"; if (!Directory.Exists(DirPath)) { Directory.CreateDirectory(DirPath); } string FilePath = @"E:\Filestorage\" + user + @"\" + fileName; FileStream writer = new FileStream(FilePath, File.Exists(FilePath) ? FileMode.Append : FileMode.Create, FileAccess.Write, FileShare.ReadWrite); writer.Write(buffer, 0, buffer.Length); writer.Close(); }

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  • Avoiding shutdown hook

    - by meryl
    Through the following code I can play and cut and audio file. Is there any other way to avoid using a shutdown hook? The problem is that whenever I push the cut button , the file doesn't get saved until I close the application thanks ...................... void play_cut() { try { // First, we get the format of the input file final AudioFileFormat.Type fileType = AudioSystem.getAudioFileFormat(inputAudio).getType(); // Then, we get a clip for playing the audio. c = AudioSystem.getClip(); // We get a stream for playing the input file. AudioInputStream ais = AudioSystem.getAudioInputStream(inputAudio); // We use the clip to open (but not start) the input stream c.open(ais); // We get the format of the audio codec (not the file format we got above) final AudioFormat audioFormat = ais.getFormat(); // We add a shutdown hook, an anonymous inner class. Runtime.getRuntime().addShutdownHook(new Thread() { public void run() { // We're now in the hook, which means the program is shutting down. // You would need to use better exception handling in a production application. try { // Stop the audio clip. c.stop(); // Create a new input stream, with the duration set to the frame count we reached. Note that we use the previously determined audio format AudioInputStream startStream = new AudioInputStream(new FileInputStream(inputAudio), audioFormat, c.getLongFramePosition()); // Write it out to the output file, using the same file type. AudioSystem.write(startStream, fileType, outputAudio); } catch(IOException e) { e.printStackTrace(); } } }); // After setting up the hook, we start the clip. c.start(); } catch (UnsupportedAudioFileException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } catch (LineUnavailableException e) { e.printStackTrace(); } }// end play_cut ......................

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  • iPhone code to create new NSUserDefaults objects?

    - by Rob
    I have NSUserDefaults storing a number of string variables for things like name, date of birth, address, etc. What I would like to know is how to write a code that will create a new object for each new user. For example, I have a spinning wheel that shows up immediately after the first time the user runs the app. What I want, is for that wheel to have one single option - "New User". Once that New User fills out a bunch of text fields that I am using NSUserDefaults to save, I want that user to be saved on that spinning wheel so that the next time they open up the app they have the option of returning to all of the variables that they previously put in, or creating a new user so they can input all new variables. I know how to do everything except write the code to create new users automatically. Potentially, the program should allow for a limitless number of these user objects and then just use something arbitrary like their last name to input into the spinning wheel. I would assume that the code would need to be put somewhere in the following code used to save the NSUserDefaults: NSUserDefaults *userData = [NSUserDefaults standardUserDefaults]; [userData setObject:txtName.text forKey:@"name"];

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  • Spring and hibernate.cfg.xml

    - by Steve Kuo
    How do I get Spring to load Hibernate's properties from hibernate.cfg.xml? We're using Spring and JPA (with Hibernate as the implementation). Spring's applicationContext.xml specifies the JPA dialect and Hibernate properties: <bean id="entityManagerFactory" class="org.springframework.orm.jpa.LocalEntityManagerFactoryBean"> <property name="jpaDialect"> <bean class="org.springframework.orm.jpa.vendor.HibernateJpaDialect" /> </property> <property name="jpaProperties"> <props> <prop key="hibernate.dialect">org.hibernate.dialect.MySQLInnoDBDialect</prop> </props> </property> </bean> In this configuration, Spring is reading all the Hibernate properties via applicationContext.xml . When I create a hibernate.cfg.xml (located at the root of my classpath, the same level as META-INF), Hibernate doesn't read it at all (it's completely ignored). What I'm trying to do is configure Hibernate second level cache by inserting the cache properties in hibernate.cfg.xml: <cache usage="transactional|read-write|nonstrict-read-write|read-only" region="RegionName" include="all|non-lazy" />

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  • How do I make software that preserves database integrity and correctness?

    - by user287745
    I have made an application project in Visual Studio 2008 C#, SQL Server from Visual Studio 2008. The database has like 20 tables and many fields in each. I have made an interface for adding deleting editing and retrieving data according to predefined needs of the users. Now I have to Make to project into software which I can deliver to my professor. That is, he can just double click the icon and the software simply starts. No Visual Studio 2008 needed to start the debugging. The database will be on one powerful computer (dual core latest everything Windows XP) and the user will access it from another computer connected using LAN. I am able to change the connection string to the shared database using Visual Studio 2008/ debugger whenever the server changes but how am I supposed to do that when it's software? There will by many clients. Am I supposed to give the same software to every one, so they all can connect to the database? How will the integrity and correctness of the database be maintained? I mean the db.mdf file will be in a folder which will be shared with read and write access. So it's not necessary that only one user will write at a time. So is there any coding for this or?

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  • 4.0/WCF: Best approach for bi-idirectional message bus?

    - by TomTom
    Just a technology update, now that .NET 4.0 is out. I write an application that communicates to the server through what is basically a message bus (instead of method calls). This is based on the internal architecture of the application (which is multi threaded, passing the messages around). There are a limited number of messages to go from the client to the server, quite a lot more from the server to the client. Most of those can be handled via a separate specialized mechanism, but at the end we talk of possibly 10-100 small messages per second going from the server to the client. The client is supposed to operate under "internet conditions". THis means possibly home end users behind standard NAT devices (i.e. typical DSL routers) - a firewalled secure and thus "open" network can not be assumed. I want to have as little latency and as little overhad for the communication as possible. What is the technologally best way to handle the message bus callback? I Have no problem regularly calling to the server for message delivery if something needs to be sent... ...but what are my options to handle the messagtes from the server to the client? WsDualHttp does work how? Especially under a NAT scenario? Just as a note: polling is most likely out - the main problem here is that I would have a significant overhead OR a significant delay, both aren ot really wanted. Technically I would love some sort of streaming appraoch, where the server can write messags to a stream while he generates them and they get sent to the client as they come. Not esure this is doable with WCF, though (if not, I may acutally decide to handle the whole message part outside of WCF and just do control / login / setup / destruction via WCF).

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  • Java operator overloading

    - by nimcap
    Not using operators makes my code obscure. (aNumber / aNother) * count is better than aNumber.divideBy(aNother).times(count) After 6 months of not writing a single comment I had to write a comment to the simple operation above. Usually I refactor until I don't need comment. And this made me realize that it is easier to read and perceive math symbols and numbers than their written forms. For example TWENTY_THOUSAND_THIRTEEN.plus(FORTY_TWO.times(TWO_HUNDERED_SIXTY_ONE)) is more obscure than 20013 + 42*261 So do you know a way to get rid of obscurity while not using operator overloading in Java? Update: I did not think my exaggeration on comments would cause such trouble to me. I am admitting that I needed to write comment a couple of times in 6 months. But not more than 10 lines in total. Sorry for that. Update 2: Another example: budget.plus(bonusCoefficient.times(points)) is more obscure than budget + bonusCoefficient * points I have to stop and think on the first one, at first sight it looks like clutter of words, on the other hand, I get the meaning at first look for the second one, it is very clear and neat. I know this cannot be achieved in Java but I wanted to hear some ideas about my alternatives.

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  • Unit testing and mocking email sender in Python with Google AppEngine

    - by CVertex
    I'm a newbie to python and the app engine. I have this code that sends an email based on request params after some auth logic. in my Unit tests (i'm using GAEUnit), how do I confirm an email with specific contents were sent? - i.e. how do I mock the emailer with a fake emailer to verify send was called? class EmailHandler(webapp.RequestHandler): def bad_input(self): self.response.set_status(400) self.response.headers['Content-Type'] = 'text/plain' self.response.out.write("<html><body>bad input </body></html>") def get(self): to_addr = self.request.get("to") subj = self.request.get("subject") msg = self.request.get("body") if not mail.is_email_valid(to_addr): # Return an error message... # self.bad_input() pass # authenticate here message = mail.EmailMessage() message.sender = "[email protected]" message.to = to_addr message.subject = subj message.body = msg message.send() self.response.headers['Content-Type'] = 'text/plain' self.response.out.write("<html><body>success!</body></html>") And the unit tests, import unittest from webtest import TestApp from google.appengine.ext import webapp from email import EmailHandler class SendingEmails(unittest.TestCase): def setUp(self): self.application = webapp.WSGIApplication([('/', EmailHandler)], debug=True) def test_success(self): app = TestApp(self.application) response = app.get('http://localhost:8080/[email protected]&body=blah_blah_blah&subject=mySubject') self.assertEqual('200 OK', response.status) self.assertTrue('success' in response) # somehow, assert email was sent

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  • Java the little console game won't repeat?

    - by Jony Kale
    Okay, what I have so far is: You enter the game, and write "spin" to the console. Program will enter the while loop. In the while loop, if entered int is -1, return to the back (Set console input back to "", and let the user select what game he would like to play). Problem: Instead of going back, and selecting "spin" again, the program exits? Why is it happening? How can I fix this? private static Scanner console = new Scanner(System.in); private static Spin spin = new Spin(); private static String inputS = ""; private static int inputI = 0; private static String[] gamesArray = new String[] {"spin", "tof"}; private static boolean spinWheel = false; private static boolean tof = false; public static void main (String[] args) { if (inputS.equals("")) { System.out.println("Welcome to the system!"); System.out.print("Please select a game: "); inputS = console.nextLine(); } while (inputS.equals("spin")) { System.out.println("Welcome to the spin game! Please write 1 to spin. and -1 to exit back"); inputI = console.nextInt(); switch (inputI) { case 1: break; case -1: inputI = 0; inputS = ""; break; } } }

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  • Simple ASP.NET MVC views without writing a controller

    - by Jake Stevenson
    We're building a site that will have very minimal code, it's mostly just going to be a bunch of static pages served up. I know over time that will change and we'll want to swap in more dynamic information, so I've decided to go ahead and build a web application using ASP.NET MVC2 and the Spark view engine. There will be a couple of controllers that will have to do actual work (like in the /products area), but most of it will be static. I want my designer to be able to build and modify the site without having to ask me to write a new controller or route every time they decide to add or move a page. So if he wants to add a "http://mysite.com/News" page he can just create a "News" folder under Views and put an index.spark page within it. Then later if he decides he wants a /News/Community page, he can drop a community.spark file within that folder and have it work. I'm able to have a view without a specific action by making my controllers override HandleUnknownAction, but I still have to create a controller for each of these folders. It seems silly to have to add an empty controller and recompile every time they decide to add an area to the site. Is there any way to make this easier, so I only have to write a controller and recompile if there's actual logic to be done? Some sort of "master" controller that will handle any requests where there was no specific controller defined?

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