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  • How to send raw data over a network?

    - by youllknow
    Hi everyone! I've same data stored in a byte-array. The data contains a IPv4 packet (which contains a udp-packet). I want to send these array raw over the network using C# (preferred) or C++. I don't want to use C#'s udp-client for example. Does anyone know how to perform this? Sorry for my bad English and thanks for your help in advance!!!

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  • vb.net program cannot connect to wampserver

    - by user225269
    I have a vb.net program that uses mysql as its database. And it works when the computer has wampservr installed. But the program gets an unhandled exception error when the computer where its running does not have a wampserver. The only thing that is installed in it is the mysql connector net. How do I make it work. I just want the two programs to access the same mysql database. I already opened port 20 by configuring firewall. Both in TCP and UDP. What do I do? Do I have to tweak the codes?

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  • elgg vs dolphin

    - by bugspy.net
    I need to decide whether to implement a social site using one these (any other recommendations? maybe some framework under python?) Which one is better? I don't want to use it out of the box but to do to lots of customizations and coding upon the framework..

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  • Is url.openStream harmful?

    - by Casebash
    I was using the java.net.URL.openStream() method to retrieve content from the server. I recently ran into an issue where the HTTP Response code indicated an error, but instead of throwing an exception, the stream still was read anyway. This caused the error to appear much later in the execution and proved to be a red herring. As far as I can see, when you have opened a stream using this method, there is no way to check the HTTP response code. The only way I could find to handle this properly was to use code such as: HttpURLConnection conn=(HttpURLConnection) url.openConnection() if(conn.getResponseCode()!=HttpStatus.SC_OK) //Raise Exception; InputStream in=conn.getInputStream() So do you agree? Is it possible to use openStream safely, or is it a method that should be avoided at all costs. It is worth noting that Sun uses the method in their tutorial code for reading directly from a URL. Then again, the code throws Exception so it isn't exactly a bastion of good coding practices.

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  • List of social networks which allow developers to find out friend of friends info

    - by Jack
    I have been working on social application development for some time now. I now need to build an application which makes use of friend of friends data. Any info like friend count, interest, location etc. would be helpful. Here's the list I have till now 1) Networks where you can find info about your friend of friends Twitter,Digg 2) Complement Facebook, MySpace, Orkut I am more interested in the latter category. Any help will be appreciated.

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  • linux: disable using loopback and send data via wire between 2 eth cards of one comp

    - by osgx
    Hello I have a comp with 2 eth cards, connected with patch-cord (direct eth. cable from 1st to 2nd). The linux is installed, I want to send data from 1st network card to 2nd. And I want to force the packet to pass via cable. I can set up any ip on cards. With ping I get counters on cards constant. Is it possible with tcp/ip sockets? PS. I need to write a program. which will send packets via eth, so stackoverflow-related question. There can be some OS-dependent way, they will help me too

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  • TraceRoute and Ping in C#

    - by NET789
    Does anyone have C# code handy for doing a ping and traceroute to a target computer? I am looking for a pure code solution, not what I'm doing now, which is invoking the ping.exe and tracert.exe program and parsing the output. I would like something more robust.

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  • iphone cache strategy

    - by venkat
    hi all i am new to cache strategy....i would like to know how to increase the loading speed of web pages in iphone application... using cache strategy...its fine to have a response with sample code.... advance thanks. with kind regards venkat

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  • Amazon EC2 - network issues

    - by Algorist
    Hi, We are launching hadoop cluster on amazon ec2 and recently we are having network issues like master unable to connect to slave. We thought the reason is due to amazon throttling the network connections over a limit. So, we tried to establish a connection after a random delay from each slave node. But, that didn't help. Are there any other suggestions? Thank you Bala

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  • What is "Either the application has not called WSAStartup, or WSAStartup failed"

    - by Am1rr3zA
    I develop a program which connect to a web-server through network every thing works fine until I try to use some dongle to protect my software. the dongle has network feature too and it's API work under network infrastructure. when I added the Dongle checking code to my program I got this error: "Either the application has not called WSAStartup, or WSAStartup failed" I don't have any idea what is going on? I put the block of code which encounter exception here. the scenario I got the exception is I log in to the program (everything works fine) the plug out the dongle then the program stop and ask for dongle and I plug in the dongle again and try to log in bu I got exception on line response = (HttpWebResponse)request.GetResponse(); DongleService unikey = new DongleService(); checkDongle = unikey.isConnectedNow(); if (checkDongle) { isPass = true; this.username = txtbxUser.Text; this.pass = txtbxPass.Text; this.IP = combobxServer.Text; string uri = @"https://" + combobxServer.Text + ":5002num_events=1"; request = (HttpWebRequest)WebRequest.Create(uri); request.Proxy = null; request.Credentials = new NetworkCredential(this.username, this.pass); ServicePointManager.ServerCertificateValidationCallback = ((sender, certificate, chain, sslPolicyErrors) => true); response = (HttpWebResponse)request.GetResponse(); Properties.Settings.Default.User = txtbxUser.Text; int index = _servers.FindIndex(p => p == combobxServer.Text); if (index == -1) { _servers.Add(combobxServer.Text); Config_Save.SaveServers(_servers); _servers = Config_Save.LoadServers(); } Properties.Settings.Default.Server = combobxServer.Text; // also save the password if (checkBox1.CheckState.ToString() == "Checked") Properties.Settings.Default.Pass = txtbxPass.Text; Properties.Settings.Default.settingLoginUsername = this.username; Properties.Settings.Default.settingLoginPassword = this.pass; Properties.Settings.Default.settingLoginPort = "5002"; Properties.Settings.Default.settingLoginIP = this.IP; Properties.Settings.Default.isLogin = "guest"; Properties.Settings.Default.Save(); response.Close(); request.Abort(); this.isPass = true; this.Close(); } else { MessageBox.Show("Please Insert Correct Dongle!", "Dongle Error", MessageBoxButtons.OK, MessageBoxIcon.Stop); }

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  • How can you change Network settings (IP Address, DNS, WINS, Host Name) with code in C#

    - by rathkopf
    I am developing a wizard for a machine that is to be used as a backup of other machines. When it replaces an existing machine, it needs to set its IP address, DNS, WINS, and host name to match the machine being replaced. Is there a library in .net (C#) which allows me to do this programatically? There are multiple NICs, each which need to be set individually. EDIT Thannk you TimothyP for your example. It got me moving on the right track and the quick reply was awesome. Thanks balexandre. Your code is perfect. I was in a rush and had already adapted the example TimothyP linked to, but I would have loved to have had your code sooner. I've also developed a routine using similar techniques for changing the computer name. I'll post it in the future so subscribe to this questions RSS feed if you want to be informed of the update. I may get it up later today or on Monday after a bit of cleanup.

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  • How do I check if output stream of a socket is closed?

    - by Roman
    I have this code: public void post(String message) { output.close(); final String mess = message; (new Thread() { public void run() { while (true) { try { output.println(mess); System.out.println("The following message was successfully sent:"); System.out.println(mess); break; } catch (NullPointerException e) { try {Thread.sleep(1000);} catch (InterruptedException ie) {} } } } }).start(); } As you can see I close the socket in the very beginning of the code and then try to use it to send some information to another computer. The program writes me "The following message was successfully sent". It means that the NullPointerException was not thrown. So, does Java throw no exception if it tries to use a closed output stream of a socket? Is there a way to check if a socket is closed or opened? ADDED I initialize the socket in the following way: clientSideSocket = new Socket(hostname,port); PrintWriter out = new PrintWriter(clientSideSocket.getOutputStream(), true); browser.output = out;

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  • Unit Testing a Java Chat Application

    - by Epitaph
    I have developed a basic Chat application in Java. It consists of a server and multiple client. The server continually monitors for incoming messages and broadcasts them to all the clients. The client is made up of a Swing GUI with a text area (for messages sent by the server and other clients), a text field (to send Text messages) and a button (SEND). The client also continually monitors for incoming messages from other clients (via the Server). This is achieved with Threads and Event Listeners and the application works as expected. But, how do I go about unit testing my chat application? As the methods involve establishing a connection with the server and sending/receiving messages from the server, I am not sure if these methods should be unit tested. As per my understanding, Unit Testing shouldn't be done for tasks like connecting to a database or network. The few test cases that I could come up with are: 1) The max limit of the text field 2) Client can connect to the Server 3) Server can connect to the Client 4) Client can send message 5) Client can receive message 6) Server can send message 7) Server can receive message 8) Server can accept connections from multiple clients But, since most of the above methods involve some kind of network communication, I cannot perform unit testing. How should I go about unit testing my chat application?

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  • How to debug packet loss ?

    - by Gene Vincent
    I wrote a C++ application (running on Linux) that serves an RTP stream of about 400 kbps. To most destinations this works fine, but some destinations expericence packet loss. The problematic destinations seem to have a slower connection in common, but it should be plenty fast enough for the stream I'm sending. Since these destinations are able to receive similar RTP streams for other applications without packet loss, my application might be at fault. I already verified a few things: - in a tcpdump, I see all RTP packets going out on the sending machine - there is a UDP send buffer in place (I tried sizes between 64KB and 300KB) - the RTP packets mostly stay below 1400 bytes to avoid fragmentation What can a sending application do to minimize the possibility of packet loss and what would be the best way to debug such a situation ?

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  • OAuth request token for an installed application

    - by Andres
    Hi all I'm trying to use/understand Google request token mechanism. I intend to use it for an application I've start to develop to access Orkut data using OpenSocial API. I read this document that explains the steps to obtain a token for an installed application. This document tells you to use the OAuthGetRequestToken method from Google OAuth API to acquire a request token . Accessing the manual of this function (available here). But the parameter oauth_consumer_key, which is required, asks for the "Domain identifying the third-party web application", but I don,t have a domain, it is an installed application. So my question is, what should I put in this parameter in that case? I'm using oauth_playground to run my tests. Thx

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  • How to check server connection is available or not in android

    - by Kalai Selvan.G
    Testing of Network Connection can be done by following method: public boolean isNetworkAvailable() { ConnectivityManager cm = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE); NetworkInfo networkInfo = cm.getActiveNetworkInfo(); if (networkInfo != null && networkInfo.isConnected()) { return true; } return false; } But i don't know how to check the server connection.I had followed this method public boolean isConnectedToServer(String url, long timeout) { try{ URL myUrl = new URL(url); URLConnection connection = myUrl.openConnection(); connection.setConnectTimetout(timeout); connection.connect(); return true; } catch (Exception e) { // Handle your exceptions return false; } } it doesn't works....Any Ideas Guys!!

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  • Multimedia files written over WAN are getting truncated

    - by Dean
    I use the windows Multimedia API to create .wav files. 1. Open file with mmsioOpen 2. Creates WAVE,frm and data chunks using mmioCreateChunk 3. Write audio data using mmioWrite 4. Ascend out of the chunks using mmioAscend 5. Close file using mmioClose The file is being written into a temporary location, so after it has been closed it gets copied to another location using the CopyFile. This program is written in C++ and works great until the file it is writing resides over a WAN in a different city or country. The end result is a wav file that should be 20-30 seconds long ends up being 4 secodns long. It is always the last bit that is missing, so when you play it back it just stops before then of the recording. I initially thought that maybe I was copying the file too soon so as a test I put in a pause of 30 seconds after closing the file using Sleep(30000), but this made no difference to either it being truncated or by how much. I have modified the program to write to a file in parrallel using CreateFile and WriteFile, and the result is the same, so it is not an issue specifically with the mmio API's. Does anyone have any ideas why this is happening and if there is a work-around to it? I suspect that I may end up having the temporary location on the local drive, but this is quite a big change to the application as well as existing deployments. thanks for everyones time Dean

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  • C# Begin/EndReceive - how do I read large data?

    - by ryeguy
    When reading data in chunks of say, 1024, how do I continue to read from a socket that receives a message bigger than 1024 bytes until there is no data left? Should I just use BeginReceive to read a packet's length prefix only, and then once that is retrieved, use Receive() (in the async thread) to read the rest of the packet? Or is there another way? edit: I thought Jon Skeet's link had the solution, but there is a bit of a speedbump with that code. The code I used is: public class StateObject { public Socket workSocket = null; public const int BUFFER_SIZE = 1024; public byte[] buffer = new byte[BUFFER_SIZE]; public StringBuilder sb = new StringBuilder(); } public static void Read_Callback(IAsyncResult ar) { StateObject so = (StateObject) ar.AsyncState; Socket s = so.workSocket; int read = s.EndReceive(ar); if (read > 0) { so.sb.Append(Encoding.ASCII.GetString(so.buffer, 0, read)); if (read == StateObject.BUFFER_SIZE) { s.BeginReceive(so.buffer, 0, StateObject.BUFFER_SIZE, 0, new AyncCallback(Async_Send_Receive.Read_Callback), so); return; } } if (so.sb.Length > 0) { //All of the data has been read, so displays it to the console string strContent; strContent = so.sb.ToString(); Console.WriteLine(String.Format("Read {0} byte from socket" + "data = {1} ", strContent.Length, strContent)); } s.Close(); } Now this corrected works fine most of the time, but it fails when the packet's size is a multiple of the buffer. The reason for this is if the buffer gets filled on a read it is assumed there is more data; but the same problem happens as before. A 2 byte buffer, for exmaple, gets filled twice on a 4 byte packet, and assumes there is more data. It then blocks because there is nothing left to read. The problem is that the receive function doesn't know when the end of the packet is. This got me thinking to two possible solutions: I could either have an end-of-packet delimiter or I could read the packet header to find the length and then receive exactly that amount (as I originally suggested). There's problems with each of these, though. I don't like the idea of using a delimiter, as a user could somehow work that into a packet in an input string from the app and screw it up. It also just seems kinda sloppy to me. The length header sounds ok, but I'm planning on using protocol buffers - I don't know the format of the data. Is there a length header? How many bytes is it? Would this be something I implement myself? Etc.. What should I do?

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  • Java Connections netstat -ano

    - by ikurtz
    I am new to java and I have been testing my application all day long. I just did netstat -ano and it gave me a huge listing of active connections (listening, established) does this mean when i close my appliation these connections are not being shutdown (close())? here is a screenshot: any advise on how to go about closing the connection when im done with it? i am trying to close the connection best to my knowledge but it appears im not doing enough. thanks for your time.

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  • Installshield cannot find Vista Network drive : Recommended solution

    - by Run CMD
    Our installer writes common files, shared betweeen users, to a user-selectable location. However, in Vista (and maybe in win7 too), the installer does not see any network drives or network locations. This is because in Vista, the drive is mapped to the current user, and the installer starts elevated, as administrator. I can't imagine i'm the first to experience this problem, so what's the recommended solution for this ? Just ignore it, and provide your own "Copy database folder to network" method in the software ?

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  • RMI no such object in table, Server communication error

    - by ben-casey
    My goal is to create a Distributed computing program that launches a server and client at the same time. I need it to be able to install on a couple of machines and have all the machines communicating with each other, i.e. Master node and 5 slave nodes all from one application. My problem is that I cannot properly use unicastRef, I'm thinking that it is a problem with launching everything on the same port, is there a better way I am overlooking? this is part of my code (the part that matters) try { RMIServer obj = new RMIServer(); obj.start(5225); } catch (Exception e) { e.printStackTrace(); } try { System.out.println("We are slave's "); Registry rr = LocateRegistry.getRegistry("127.0.0.1", Store.PORT, new RClient()); Call ss = (Call) rr.lookup("FILLER"); System.out.println(ss.getHello()); } catch (Exception e) { e.printStackTrace(); } } this is my main class (above) this is the server class (below) public RMIServer() { } public void start(int port) throws Exception { try { Registry registry = LocateRegistry.createRegistry(port, new RClient(), new RServer()); Call stuff = new Call(); registry.bind("FILLER", stuff); System.out.println("Server ready"); } catch (Exception e) { System.err.println("Server exception: " + e.toString()); e.printStackTrace(); } } I don't know what I am missing or what I am overlooking but the output looks like this. Listen on 5225 Listen on 8776 Server ready We are slave's Listen on 8776 java.rmi.NoSuchObjectException: no such object in table at sun.rmi.transport.StreamRemoteCall.exceptionReceivedFromServer(StreamRemoteCall.java:255) at sun.rmi.transport.StreamRemoteCall.executeCall(StreamRemoteCall.java:233) at sun.rmi.server.UnicastRef.invoke(UnicastRef.java:359) at sun.rmi.registry.RegistryImpl_Stub.lookup(Unknown Source) at Main.main(Main.java:62) line 62 is this ::: Call ss = (Call) rr.lookup("FILLER");

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