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  • Instantiating Java object with a passed in method

    - by superluminary
    It's been a few years since I've been heavily into Java. Coming back to it I'm seeing this pattern all over the place: ratingBar.setOnRatingBarChangeListener(new OnRatingBarChangeListener() { public void onRatingChanged(RatingBar ratingBar, float rating, boolean fromUser) { // do work } }); This looks more like Functional programming to me. It's a nice pattern but how is it possible to pass a method like this? In the old days a class was a class, and once compiled there was little you could do to it. My questions are: Can anyone let me know what this pattern is called? How can I write a class that can be instantiated in this way. Are there any other useful examples of functional patterns that have made their way into Java? What do I need to Google to read more about this? Thanks.

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  • Object Events, how do are they implemented

    - by Malfist
    Events are really awesome, and I wouldn't know what I would do without them, but they're a mystery to me. I'm talking about events in a sense, a function(s) is called if a property, or value, a special event happens. I have only the vaguest idea how these actually work. I know it's an observer pattern, but I don't truly know how it works and/or how to implement it. Can someone explain that to me?

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  • Defining the hash of an object as the sum of hashes of its members

    - by Space_C0wb0y
    I have a class that represents undirected edges in a graph. Every edge has two members vertex1 and vertex2 representing the vertices it connects. The problem is, that an edge can be specified two directions. My idea was now to define the hash of an edge as the sum of the hashes of its vertices. This way, the direction plays no role anymore, the hash would be the same. Are there any pitfalls with that?

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  • deleting dynamically allocated object that contains vector in C++ STL

    - by kobac
    I have a class class ChartLine{ protected: vector<Point> line; // points connecting the line CString name; //line name for legend CPen pen; //color, size and style properties of the line }; where Point is a structure struct Point{ CString x; double y; }; In main() I dynamically allocate objects of type ChartLine with new operator. If I use delete afterwards, will default destructor ~ChartLine() properly dealocate (or clear) member ChartLine::line(which is vector btw) or I would have to clear that vector in ~ChartLine() manually? Thanks in advance. Cheers.

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  • returning a Void object

    - by Robert
    What is the correct way to return a Void type, when it isn't a primitive? Eg. I currently use null as below. interface B<E>{ E method(); } class A implements B<Void>{ public Void method(){ // do something return null; } }

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  • How to convert a 2-d array into a dictionary object

    - by Nikron
    Hi, I have an array of type string that looks like this: "test1|True,test2|False,test3|False,test4|True". This is essentially a 2d array like so [test1][True] [test2][False] [test3][False] [test4][True]. I want to convert this into a dictionary<string,bool> using linq, something like: Dictionary<string, bool> myResults = results.Split(",".ToCharArray).ToDictionary() any ideas?

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  • a good resource or book for architecting object-oriented software

    - by Ygam
    I have looked at a couple of books and all I have looked at were just discussing the technicalities of OOP. By technicalities I mean, here's a concept, here's some code, now get working. I have yet to see a book that discusses the architectural process, what are the ways of doing this, why doing this is bad, how to actually incorporate design patterns in a real-world project, etc. Can you recommend a good resource or book? I am mainly programming with PHP but a language-agnostic book/resource would do :)

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  • How to write unit tests for an object having multiple properties

    - by jess
    Hi, I have various objects in application,and each has isvalid method to test if values of all properties are set correctly(as per business rules).Now,to test that for each violation isvalid throws false,i will have to write as many tests as rules being checked in isvalid.Is there a simpler way to do this? I am using MBunit.

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  • Django: saving pickled object

    - by pistacchio
    Hi, i have a large dictionary I'd like to save. I have pickled it using cPickle.dumps and saved the result into a TextField. When trying to retrieve it (cPicle.loads) i get the following error: loads() argument 1 must be string, not unicode Does anybody have any experience in serializing python objects and storing them in a DB using Django? Thanks in advance.

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  • Assign grid.arrange to object

    - by Tyler Rinker
    I want to arrange plots with grid.arrange to make more complex coplots and then use grid.arrange to combine these complex coplots. I am using the following solution (http://stackoverflow.com/a/13295880/1000343) in this task to arrange mutliple plots and ensure they have equal widths. Here is a demo of the code: library(ggplot2); library(gridExtra) gA <- ggplotGrob(A) gB <- ggplotGrob(B) maxWidth = grid::unit.pmax(gA$widths[2:5], gB$widths[2:5]) gA$widths[2:5] <- as.list(maxWidth) gB$widths[2:5] <- as.list(maxWidth) x <- grid.arrange(gA, gB, ncol=1) y <- grid.arrange(gA, gB, ncol=1) grid.arrange(x, y, ncol=2) To be clear in my case x and y are slightly different plots with different values. I know grid.arrange isn't returning the plot as other grid based functions.

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  • Java Object Array item to String Array

    - by user341264
    Say I have the following: Class myclass { public string stra ="", strb = "" myclass(String a, String b){stra=a;strb=b} } //then in the app I want to do: myclass myclassinst1 = new myclass("blah","xxxx"); myclass myclassinst2 = new myclass("blah2","yyyy"); myclass myclassinst3 = new myclass("blah3","zzzz"); list <myclass> mylist = new ArrayList<myclass>(); mylist.add(myclassinst1 ); mylist.add(myclassinst2 ); mylist.add(myclassinst3 ); //How would I then convert that to a String[] Array of all the stra elements without using a loop. //eg: String[] strarr_a = mylist.toarray(myclass.stra); String[] strarr_b = mylist.toarray(myclass.strb); //instead of having to do String[] strarr_a = new String[mylist.size()]; String[] strarr_b = new String[mylist.size()]; for (int i=0;i<mylist.size();i++) { strarr_a[i] = mylist.get(i).stra; strarr_b[i] = mylist.get(i).strb; }

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  • Reference to an instance method of a particular object

    - by Andrey
    In the following code, if i try to pass method reference using the class name, works. But passing the reference variable compiler gives an error, i do not understand why? public class User { private String name; public User(String name) { this.name = name; } public void printName() { System.out.println(name); } } public class Main { public static void main(String[] args) { User u1 = new User("AAA"); User u2 = new User("BBB"); User u3 = new User("ZZZ"); List<User> userList = Arrays.asList(u1, u2, u3); userList.forEach(User::printName); // works userList.forEach(u1::printName); // compile error } } Thanks,

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  • How to maintain 2 lists of object

    - by michael
    Hi, My c++ program needs to maintain 2 list of objects. list inuse; list free; So objects A can even in 'inuse' list or in 'free' list, but not both. http://www.cplusplus.com/reference/stl/list/ I am think of using 'list' as the data structure for my lists. My questions are 1. why i can't randomly access an elmenet in the list, I look at the above api, I don't see a way to get inuse[2]; 2. How can I remove an element in the list? There is an erase(), but how can I use it to remove element #2? And after I remove element 2? will STL list fill the erased spot automatically? e.g. #3 will become #2, #4 will become #3 and so on? Thank you.

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  • hibernate many to many only save the new object and between table

    - by Joe
    I have the following tables: Student Student_Course Course Now when I create a student I only want to create a user and add a row to student_course. The "problem" I have is that when I set the set of courses in Student to cascade="save-update" that an update is also invoked on course. I was wondering if there was a way to prevent this.

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  • Add a List<object> to EF

    - by Billdr
    I'm playing around with EF, trying to get my bearings. Right now I'm writing a blackjack game for a website. The problem is that my whenever I pull a GameState from the database, the playerHand, dealerHand, theDeck, and dealerHidden properties are null. public class GameState { [Key] [DatabaseGeneratedAttribute(DatabaseGeneratedOption.Identity)] public int gameSession { get; set; } public int playerScore { get; set; } public int dealerScore { get; set; } public Deck theDeck { get; set; } public List<Cards> playerHand { get; set; } public List<Cards> dealerHand { get; set; } public Cards dealerHidden { get; set; } public bool gameOver { get; set; } } public class Cards { [Key] [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int cardId { get; set; } public string cardName { get; set; } public int cardValue { get; set; } } public class GameStateContext : DbContext { public GameStateContext() : base("MyContext") { } protected override void OnModelCreating(DbModelBuilder modelBuilder) { modelBuilder.Entity<GameState>().HasRequired(e => e.theDeck); modelBuilder.Entity<GameState>().HasRequired(e => e.dealerHand).WithMany().WillCascadeOnDelete(false); modelBuilder.Entity<GameState>().HasRequired(e => e.playerHand).WithMany().WillCascadeOnDelete(false); modelBuilder.Entity<GameState>().HasOptional(e => e.dealerHidden); modelBuilder.Entity<Deck>().HasRequired(e => e.cards).WithMany().WillCascadeOnDelete(false); base.OnModelCreating(modelBuilder); } public DbSet<GameState> GameStates { get; set; } public DbSet<Deck> Decks { get; set; } public DbSet<Card> Cards { get; set; } } The cards and deck table are populated. Where am I going wrong?

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  • Django call function when an object gets added

    - by dotty
    Hay, i have a simple model class Manufacturer(models.Model): name = models.CharField() car_count = models.IntegerField() class Car(models.Model): maker = ForeignKey(Manufacturer) I want to update the car_count field when a car is added to a manufacturer, I'm aware i could just count the Manufacturer.car_set() to get the value, but i want the value to be stored within that car_count field. How would i do this? EDIT Would something like this work? def save(self): if self.id: car_count = self.car_set.count() self.save()

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  • Generate Spring bean definition from a Java object

    - by joeslice
    Let's suggest that I have a bean defined in Spring: <bean id="neatBean" class="com..." abstract="true">...</bean> Then we have many clients, each of which have slightly different configuration for their 'neatBean'. The old way we would do it was to have a new file for each client (e.g., clientX_NeatFeature.xml) that contained a bunch of beans for this client (these are hand-edited and part of the code base): <bean id="clientXNeatBean" parent="neatBean"> <property id="whatever" value="something"/> </bean> Now, I want to have a UI where we can edit and redefine a client's neatBean on the fly. My question is: given a neatBean, and a UI that can 'override' properties of this bean, what would be a straightforward way to serialize this to an XML file as we do [manually] today? For example, if the user set property whatever to be "17" for client Y, I'd want to generate: <bean id="clientYNeatBean" parent="neatBean"> <property id="whatever" value="17"/> </bean> Note that moving this configuration to a different format (e.g., database, other-schema'd-xml) is an option, but not really an answer to the question at hand.

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  • Tie destruction of an object (sealed) to destruction of an unmanaged buffer

    - by testtestSO
    I'll explain my situation first: I'm interested of using the Bitmap constructor that takes scan0, stride and format, because I'm decoding tiled images and I'd like to choose my own stride so I can decode the tiles without caring about the bounds in the decoder part. Anyway, the problem is that the documentation says: The caller is responsible for allocating and freeing the block of memory specified by the scan0 parameter. However, the memory should not be released until the related Bitmap is released. I can't release the buffer easily, because the Bitmap is then passed to another class that will eventually destroy it and I don't have control over it. Is there some way (hacky, I know) to tell the GC to also release my buffer when the Bitmap is destroyed? (Also, any alternative solution is welcome).

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  • How to get if the object is already retrieved in inject

    - by zerkms
    Is it possible to know that particular dependency already has been satisfied by ninject kernel? To be clear: Let's suppose we have this module: Bind<IA>().To<A>(); Bind<IB>().To<B>(); And some "client"-code: var a = kernel.Get<IA>(); // how to get here "true" for assumption: "IA was requested (once)" // and "false" for: "IB was not requested ever"

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  • Join data from two Lists into one object

    - by Petr Mensik
    I ran into following situation and I am wondering about best solution. Let's say I have List<Object1> and List<Object2>, these lists are result of two separated queries. Both of them have the same size and there is relationship 1:1 between elements in the lists based on ID. I know that best solution would be fetching data in one DB query but that's possible right now. So my question is, what is the best way to join these lists into let's say List<Object3>?

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  • How to query a collection of inherited object for a particular object type in grails ?

    - by quilovnic
    Hi, I have a this model : class Question{ Set components static hasMany = [components: QuestionComponent] } class QuestionComponent{ static belongsTo = Question } class QuestionComponentStatus extends QuestionComponent{ } class QuestionComponentOther extends QuestionComponent{ } I want to get only QuestionComponentStatus from Set components : questionInstance.components. ? Thanks a lot

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  • Keeping object in memory (iPhone SDK)

    - by Chris
    I am trying to create a UIImageView called theImageView in the touchesBegan method that I can then then move to a new location in touchesMoved. Currently I am receiving an "undeclared" error in touchesMoved where I set the new location for theImageView. What can I do to keep theImageView in memory between these two methods? - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { ... UIImageView *theImageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"image.png"]]; theImageView.frame = CGRectMake(263, 228, 193, 300); [theImageView retain]; ... } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { ... theImageView.frame = CGRectMake(300, 300, 193, 300); ... }

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  • Finding object count where a field is unique in Django

    - by Johnd
    I have a model that is something like this: class Input(models.Model): details = models.CharField(max_length=1000) user = models.ForeignKey(User) class Case(Input): title = models.CharField(max_length=200) views = models.IntegerField() class Argument(Input): case = models.ForeignKey(Case) side = models.BooleanField() A user can submit many arguments, per case. I want to be able to say how many users have submitted side=true arguments. I mean if 1 user had 10 arguments and another user had 2 arguments (both side=true) I'd want the count to be 2, not 12.

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  • Disallow taking pointer/reference to const to a temporary object in C++ (no C++0X)

    - by KRao
    Hi, I am faced with the following issue. Consider the following class: //Will be similar to bost::reference_wrapper template<class T> class Ref { public: explicit Ref(T& t) : m_ptr(&t) {} private: T* m_ptr; }; and this function returning a double double fun() {return 1.0;} If we now have double x = 1.0; const double xc = 1.0; Ref<double> ref1(x); //OK Ref<const double> refc1(cx); //OK good so far, however: //Ref<double> ref2( fun() ); //Fails as I want it to Ref<const double> refc2( fun() ); //Works but I would like it not to Is there a way to modify Ref (the way you prefer) but not the function fun, so that the last line returns a compile-time error? Please notice you can modify the constructor signature (as long as I am able to initialise the Ref as intended). Thank you in advance for your help!

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