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  • Why is my app delegate's didFinishLaunchingWithOptions method all of sudden being called AFTER my Ro

    - by BeachRunnerJoe
    Hi. I've been playing with the iPad's SplitView template in Xcode. Here are two of the many important methods that are auto-generated for you by the Split View-based Application template... AppNameAppDelegate.m #pragma mark - #pragma mark Application lifecycle - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // Override point for customization after app launch rootViewController.managedObjectContext = self.managedObjectContext; // Add the split view controller's view to the window and display. [window addSubview:splitViewController.view]; [window makeKeyAndVisible]; return YES; } RootViewController.m #pragma mark - #pragma mark View lifecycle - (void)viewDidLoad { [super viewDidLoad]; self.clearsSelectionOnViewWillAppear = NO; self.contentSizeForViewInPopover = CGSizeMake(320.0, 600.0); NSError *error = nil; if (![[self fetchedResultsController] performFetch:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } } When you build and run the project before making any changes at all, the application:didFinishLaunchingWithOptions method is called before the RootViewController:viewDidLoad method is called. I'm new to iPhone development, but I'm assuming this is the correct and typical sequence. However, as soon as I changed the RootViewController code and set it as a subclass of UIViewController (instead of UITableViewController by default), and made the respective adjustments in Interface Builder, suddenly the RootViewController:viewDidLoad is being called before the application:didFinishLaunchingWithOptions method. I need to get it back to the way it was working before because, as you can see in the code, the viewDidLoad method depends on didFinishLauchingWithOptions method to execute so it can set the rootViewController's managedObjectContext that it uses to perform the fetch request. Any ideas what caused this? Any ideas how I can fix this? Thanks so much in advance for your help! I'm gonna keep researching and playing with the code.

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  • Creating a common selector class with UITableView or UIPicker

    - by trevrosen
    I have several places in my app where I need to select a Foo for further processing from a list of Foo objects. I'd like to do this as a modal view, but neither UIPicker nor UITableView seems to lend itself to the standard approach, since the usual way to do a modal view controller involves setting the parent view controller up as the delegate, and both of those classes need to implement data source protocols, etc. Implementing the data source and selection protocol methods in my parent view controller defeats the purpose of trying to use one common class for implementing this modal selector screen all over my app. Does anyone have any solutions to this problem or am I effectively stuck implementing this selector class over and over again?

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  • Showing Different fields in EditorForModel vs. DisplayForModel modes in MVC2

    - by CodeGrue
    I have a viewmodel that has an int StateID field and a string StateName field like so: public class DepartmentViewModel : BaseViewModel, IModelWithId { // only show in edit mode public int StateId { get; set; } // only show in display mode public string StateName { get; set; } } I have a read only view that uses DisplayForModel and an update view that uses EditorForModel. I want the DisplayForModel view to show the StateName property, and the EditorForModel view use the StateID property (I am actually rendering a dropdownlist based on this). I have not been able to figure out how to decorate my viewmodel properties to create this behavior.

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  • jquery Fullcalendar : dynamic events function asp.net mvc

    - by Eran
    Hi, I'm integrating Fullcalendar into my app. Consider a manager interface where he can select an employee and then view this employee's calendar. Now basically I'm using the following jquery code in my view: <script type="text/javascript"> $(document).ready(function() { $("#calendar").fullCalendar({ defaultView: 'agendaWeek', isRTL: true, axisFormat: 'HH:mm', editable: true, events: "/Scheduler/CalendarData" }); }); </script> Now I would like to have the controller function assigned to the events to retrieve the specific user selected by the manager: events: "/Scheduler/CalendarData/<current_user_name> Is there any way to retrieve the selected employee user name from the view (or rather pass it to the view from the controler) and then pass it onto the bound events function? I hope I was clear enough... Thanks in Advance, Eran

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  • Advance way of using UIView convertRect method to detect CGRectIntersectsRect multiple times

    - by Chris
    I recently asked a question regarding collision detection within subviews, with a perfect answer. I've come to the last point in implementing the collision on my application but I've come across a new issue. Using convertRect was fine getting the CGRect from the subView. I needed it to be a little more complex as it wasn't exactly rectangles that needed to be detected. on XCode I created an abstract class called TileViewController. Amongst other properties it has a IBOutlet UIView *detectionView; I now have multiple classes that inherit from TileViewController, and each class there are multiple views nested inside the detectionView which I have created using Interface Builder. The idea is an object could be a certain shape or size, I've programatically placed these 'tiled' detection points bottom center of each object. A user can select an item and interactive with it, in this circumstance move it around. Here is my touchesMoved method -(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:touch.view]; interactiveItem.center = location; // The ViewController the user has chosen to interact with interactiveView.view.center = location; // checks if the user has selected an item to interact with if (interactiveItem) { // First get check there is more then 1 item in the collection NSUInteger assetCount = [itemViewCollection count]; //NSMutableArray that holds the ViewControllers int detectionCount = 0; // To count how many times a CGRectIntersectsRect occured UIView *parentView = self.view; // if there is more then 1 item begin collision detection if (assetCount > 1) { for (TileViewController *viewController in itemViewCollection) { if (viewController.view.tag != interactiveView.view.tag) { if (viewController.detectionView.subviews) { for (UIView *detectView in viewController.detectionView.subviews) { CGRect viewRect; viewRect = [detectView convertRect:[detectView frame] toView:parentView]; // I could have checked to see if the below has subViews but didn't - In my current implementation it does anyway for (UIView *detectInteractView in interactiveView.detectionView.subviews) { CGRect interactRect; interactRect = [detectInteractView convertRect:[detectInteractView frame] toView:parentView]; if (CGRectIntersectsRect(viewRect, interactRect) == 1) { NSLog(@"collision detected"); [detectView setBackgroundColor:[UIColor blueColor]]; [detectInteractView setBackgroundColor:[UIColor blueColor]]; detectionCount++; } else { [detectView setBackgroundColor:[UIColor yellowColor]]; [detectInteractView setBackgroundColor:[UIColor yellowColor]]; } } } } } } // Logic if no items collided if (detectionCount == 0) { NSLog(@"Do something"); } } } } Now the method itself works to an extent but I don't think it's working with the nested values properly as the detection is off. A simplified version of this method works - Using CGRectIntersectsRect on the detectionView itself so I'm wondering if I'm looping through and checking the views correctly? I wasn't sure whether it was comparing in the same view but I suspect it is, I did modify the code slightly at one point, rather then comparing the values in self.view I took the viewController.detectView's UIViews into the interactiveView.detectView but the outcome was the same. It's rigged so the subviews change colour, but they change colour when they are not even touching, and when they do touch the wrong UIviews are changing colour Many thanks in advance

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  • Change Edit Control Block (ECB) Link URL in SharePoint

    - by dirq
    Is there a way to dynamically change the hyperlink associated with an ECB menu in WSS 3.0? For instance, I have a list with 2 fields. One field is hidden and is a link, the other is the title field which has the ECB menu. The title field currently links to the item's view page - but we want it to link to the link-field's url. Is that possible? UPDATE - 5/29/09 9AM I have this so far. See this TechNet post. <script type="text/javascript"> var url = 'GoTo.aspx?ListTitle='+ctx.ListTitle; url += '&ListName='+ctx.listName; url += '&ListTemplate='+ctx.listTemplate; url += '&listBaseType='+ctx.listBaseType; url += '&view='+ctx.view; url += '&'; var a = document.getElementsByTagName('a'); for(i=0;i<=a.length -1;i++) { a[i].href=a[i].href.replace('DispForm.aspx?',url); } </script> This gives me a link like so (formatted so it's easier to see): GoTo.aspx ?ListTitle=MyList &ListName={082BB11C-1941-4906-AAE9-5F2EBFBF052B} &ListTemplate=100 &listBaseType=0 &view={9ABE2B07-2B47-4390-9969-258F00E0812C} &ID=1 My issue now is that the row in the grid gives each item the ID property above but if I change the view or do any filtering you can see that the ID is really just the row number. Can I get the actual item's GUID here? If I can get the item's ID I can send it with the list ID to an application page that will get the right URL from field in the list and forward the user on to the right site.

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  • Why is -[UISwitch superlayer] being called?

    - by Jonathan Sterling
    I've got sort of a crazy thing going on where I have an NSProxy subclass standing in for a UISwitch. Messages sent to the proxy are forwarded to the switch. Please don't comment on whether or not this is a good design, because in context, it makes sense as an incredibly cool thing. The dealio is that when I try to add this object as an accessory view to a UITableViewCell, I get the following crash: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UISwitch superlayer]: unrecognized selector sent to instance 0x5889740' Yes, I could just set the proxy's target as the accessory view, but then I would have to keep track of the proxy so that I could release it at the right time. So, what I really want is to be able to have the proxy retained by the table cell, and released when it is removed from the view just like a normal accessory view. So, why is -[UISwitch superlayer] (a method which does not exist) being called, and how do I save the world?

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  • TableView as DetailView's subview with a UISplitViewController?

    - by Gerry
    I have a UISplitViewController, I used the iPad template to start. To change the type of view in the detailview area, I'm adding my view types as subviews to the DetailViewController's view. This works for UIViewController derived views, but not for UITableViewController view types?. Why would this be? My problem is rooted in the fact that the manufactured DetailView is the UISplitViewController's delegate. To get the correct popover behaviour, I'd like to keep it add buttons to its toolbar and then based on user selection open different details when master list selections are made. Thanks,

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  • Can't get Secondary UITableViewController to display inside a UITabBarController

    - by Paul Johnston
    I've programmatically created a UITabBarController that is loaded in my App Delegate like this: - (void)applicationDidFinishLaunching:(UIApplication *)application { tabBarController = [[UITabBarController alloc] init]; myTableViewController = [[MyTableViewController alloc] init]; UINavigationController *tableNavController = [[[UINavigationController alloc] initWithRootViewController:myTableViewController] autorelease]; myTableViewController.title = @"Tab 1"; [myTableViewController release]; mySecondTableViewController = [[MySecondTableViewController alloc] init]; UINavigationController *table2NavController = [[[UINavigationController alloc] initWithRootViewController:mySecondTableViewController] autorelease]; mySecondTableViewController.title = @"Tab 2"; [mySecondTableViewController release]; tabBarController.viewControllers = [NSArray arrayWithObjects:tableNavController, table2NavController, nil]; [window addSubview:tabBarController.view]; [window makeKeyAndVisible]; } Now the issue I have is that I can get into the views no problem, but when I try and click onto any item in the Table View, I can't get a secondary table view to appear in any tab. The tabs work absolutely fine, just the secondary views. I'm using the code below in my myTableViewController to run when selecting a specific row (the code reaches the HELP line, and crashes)... - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger row = [indexPath row]; // this gets the correct view controller from a list of controllers SecondaryViewController *svc = [self.controllers objectAtIndex:row]; /*** HELP NEEDED WITH THIS LINE ***/ [self.navigationController pushViewController:svc animated:YES]; } Simply put, I'm trying to switch views to the new view controller whilst keeping the tabs available and using the navigation to go back and forth (like in the iTunes App). Any help appreciated. Thanks

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  • Why is my onItemSelectedListener not called in a ListView?

    - by Janusz
    I'm using a ListView that is setup like this: <ListView android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="fill_parent" android:longClickable="false" android:choiceMode="singleChoice"> </ListView> In my code I add an OnItemSelectedListener to the ListView like this: getListView().setAdapter(adapter); getListView().setOnItemSelectedListener(this); my Activity implements the listener like this: @Override public void onItemSelected(AdapterView<?> parent, View view, int position, long id) { Log.d("LocateByCategory", "ListItemSelected: Parent: " + parent.toString() + " View: " + view.toString() + " Position: " + " Id: " + id); } My hope was, that I would see this debug output the moment I click on something in the list. But the debug output is never shown in LogCat.

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  • drawing different quartz 2d

    - by Cosizzle
    Hello, I'm trying to make a small application or demo thats a tab bar application. Each bar item loads in a new view. I've created a quartzView class that is called on by the controller: - (void)viewDidLoad { quartzView *drawingView = [[quartzView alloc] initWithFrame:CGRectMake(0,0,320,480)]; [self.view addSubview:drawingView]; [super viewDidLoad]; } From my understanding, the drawRect method must be triggered in order to render the object and to draw it. This is my quartzView class: #import "quartzView.h" @implementation quartzView #pragma mark shapes // Blue Circle - (void)drawRect:(CGRect)rect { NSLog(@"Trying to draw..."); CGContextRef ctx = UIGraphicsGetCurrentContext(); //get the current context CGContextClearRect(ctx, rect); //clear off the screen //draw a red square CGContextSetRGBFillColor(ctx, 255, 0, 0, 1); CGContextFillRect(ctx, CGRectMake(10, 10, 50, 50)); } // ==================================================================================================== #pragma mark - - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } - (void)dealloc { [super dealloc]; } @end So how would I go about to say, if the view is view one, draw a square if it's view two draw a circle. And so on.

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  • Activity has leaked window that was originally added

    - by Pentium10
    What's this error, why happens? 05-17 18:24:57.069: ERROR/WindowManager(18850): Activity com.mypkg.myP has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@44c46ff0 that was originally added here 05-17 18:24:57.069: ERROR/WindowManager(18850): android.view.WindowLeaked: Activity ccom.mypkg.myP has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@44c46ff0 that was originally added here 05-17 18:24:57.069: ERROR/WindowManager(18850): at android.view.ViewRoot.<init>(ViewRoot.java:231) 05-17 18:24:57.069: ERROR/WindowManager(18850): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:148) 05-17 18:24:57.069: ERROR/WindowManager(18850): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:91) 05-17 18:24:57.069: ERROR/WindowManager(18850): at android.view.Window$LocalWindowManager.addView(Window.java:424) 05-17 18:24:57.069: ERROR/WindowManager(18850): at android.app.Dialog.show(Dialog.java:239) 05-17 18:24:57.069: ERROR/WindowManager(18850): at com.mypkg.myP$PreparePairingLinkageData.onPreExecute(viewP.java:183) 05-17 18:24:57.069: ERROR/WindowManager(18850): at android.os.AsyncTask.execute(AsyncTask.java:391) 05-17 18:24:57.069: ERROR/WindowManager(18850): at com.mypkg.myP.onCreate(viewP.java:94) 05-17 18:24:57.069: ERROR/WindowManager(18850): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 05-17 18:24:57.069: ERROR/WindowManager(18850): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2544) 05-17 18:24:57.069: ERROR/WindowManager(18850): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2621) 05-17 18:24:57.069: ERROR/WindowManager(18850): at android.app.ActivityThread.access$2200(ActivityThread.java:126) 05-17 18:24:57.069: ERROR/WindowManager(18850): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1932) 05-17 18:24:57.069: ERROR/WindowManager(18850): at android.os.Handler.dispatchMessage(Handler.java:99) 05-17 18:24:57.069: ERROR/WindowManager(18850): at android.os.Looper.loop(Looper.java:123) 05-17 18:24:57.069: ERROR/WindowManager(18850): at android.app.ActivityThread.main(ActivityThread.java:4595) 05-17 18:24:57.069: ERROR/WindowManager(18850): at java.lang.reflect.Method.invokeNative(Native Method) 05-17 18:24:57.069: ERROR/WindowManager(18850): at java.lang.reflect.Method.invoke(Method.java:521) 05-17 18:24:57.069: ERROR/WindowManager(18850): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 05-17 18:24:57.069: ERROR/WindowManager(18850): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 05-17 18:24:57.069: ERROR/WindowManager(18850): at dalvik.system.NativeStart.main(Native Method)

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  • Edit, select value from UITableView on the iPhone

    - by Anthony D
    I have a UITableView with a list of names, representing server configurations. I want the user to be able to select a server configuration, add a server config, edit a server config, or just cancel out of the view and return to the main view. I'm having a hard time trying to figure out how to achieve all of that functionality in this view. To select, the user should be able to just tap the server config name and a check will appear next to the name then the user is taken back to the main view automatically (or use a save button instead?). To edit the server config, I would also like the user to be able to tap the server config name and be taken to a detail screen where changes can be made. How can I accomplish both since I want both to be done by tapping the server name (row)? Right now the cancel button seems out of place since the screen is accessed via a UINavigationController. Any suggestions?

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  • Sound vs. Valid Argument

    - by MarkPearl
    Today I spent some time reviewing my Formal Logic course for my up coming exam. I came across a section that I have never really explored in any proper depth… the difference between a valid argument and a sound argument. Here go some notes I made… What is an argument? In this case we are not referring to a verbal fight, but more what we call a set of premise followed by a conclusion. Before we go further we need to understand what a premise is… a premise is a statement that an argument claims will induce or justify a conclusion. Think of a premise as an assumption that something is true. So, an argument can consist of one or more premises and a conclusion… When is an argument valid? An argument can be either valid or invalid. An argument is valid if, and only if, it is impossible for there to be a situation in which all it's premises are TRUE and it's conclusion is FALSE. It is generally easier to determine if an argument is invalid. Do this by applying the following… Assume that all the premises are true, then ask yourself if it is now possible for the conclusion to be false. If the answer is "yes," the argument is invalid. If it's "no," the argument is valid. Example 1… P1 – Mark is Tall P2 – Mark is a boy C –  Mark is a tall boy Walkthrough 1… Assume Mark is Tall is true and also assume that Mark is a boy. Based on these two premises, the conclusion is also true – Mark is a tall boy, thus the it is a valid argument. Let’s make this an invalid argument…   Example 2… P1 – Mark is Tall P2 – Mark is a boy C – Mark is a short boy Walkthrough 2… This would be an invalid argument, since from the premises we assume that Mark is tall and he is a boy, and then the conclusion goes against this by saying that Mark is short. Thus an invalid argument.   When is an argument sound? An argument is said to be sound when it is valid and all the premises are indeed true (not just assumed to be true). Rephrased, an argument is said to be sound when the conclusion will follow from the premises and the premises are indeed true in real life. In example 1 we were referring to a specific person, if we generalized it a bit we could come up with the following example.   Example 3 P1 – All people called Mark are tall P2 – I know a specific person called Mark C – He is a tall person   In this instance, it is a valid argument (we assume the premises are true, which leads to the conclusion being true), but the argument is NOT sound. In the real world there must be at least one person called Mark who is not tall. Something also to note, all invalid arguments are also unsound – this makes sense, if an argument is not valid, how on earth can it be true in the real world.   What happens when the premises contradict themselves? This is an interesting one… An argument is valid if, and only if, it is impossible for there to be a situation in which all it's premises are TRUE and it's conclusion is FALSE. When premises are contradictory, the argument is always valid because it is impossible for all the premises to be true at one time. Lets look at an example.. P1 - Elvis is dead P2 – Elvis is alive C – Laura is a woolly mammoth This is a valid argument, but not a sound one. Think about it. Is it possible to have a situation in which the premises are true and the conclusion is false? Sure, it's possible to have a situation in which the conclusion is false, but for the argument to be invalid, it has to be possible for the premises to all be true at the same time the conclusion is false. So if the premises can't all be true, the argument is valid. (If you still think the argument is invalid, draw a picture in which the premises are all true and the conclusion is false. Remember, there's only one Elvis, and you can't be both dead and alive.) For more info on this I suggest reading the following blog post.

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  • That Escalated Quickly

    - by Jesse Taber
    Originally posted on: http://geekswithblogs.net/GruffCode/archive/2014/05/17/that-escalated-quickly.aspxI have been working remotely out of my home for over 4 years now. All of my coworkers during that time have also worked remotely. Lots of folks have written about the challenges inherent in facilitating communication on remote teams and strategies for overcoming them. A popular theme around this topic is the notion of “escalating communication”. In this context “escalating” means taking a conversation from one mode of communication to a different, higher fidelity mode of communication. Here are the five modes of communication I use at work in order of increasing fidelity: Email – This is the “lowest fidelity” mode of communication that I use. I usually only check it a few times a day (and I’m trying to check it even less frequently than that) and I only keep items in my inbox if they represent an item I need to take action on that I haven’t tracked anywhere else. Forums / Message boards – Being a developer, I’ve gotten into the habit of having other people look over my code before it becomes part of the product I’m working on. These code reviews often happen in “real time” via screen sharing, but I also always have someone else give all of the changes another look using pull requests. A pull request takes my code and lets someone else see the changes I’ve made side-by-side with the existing code so they can see if I did anything dumb. Pull requests can facilitate a conversation about the code changes in an online-forum like style. Some teams I’ve worked on also liked using tools like Trello or Google Groups to have on-going conversations about a topic or task that was being worked on. Chat & Instant Messaging  - Chat and instant messaging are the real workhorses for communication on the remote teams I’ve been a part of. I know some teams that are co-located that also use it pretty extensively for quick messages that don’t warrant walking across the office to talk with someone but reqire more immediacy than an e-mail. For the purposes of this post I think it’s important to note that the terms “chat” and “instant messaging” might insinuate that the conversation is happening in real time, but that’s not always true. Modern chat and IM applications maintain a searchable history so people can easily see what might have been discussed while they were away from their computers. Voice, Video and Screen sharing – Everyone’s got a camera and microphone on their computers now, and there are an abundance of services that will let you use them to talk to other people who have cameras and microphones on their computers. I’m including screen sharing here as well because, in my experience, these discussions typically involve one or more people showing the other participants something that’s happening on their screen. Obviously, this mode of communication is much higher-fidelity than any of the ones listed above. Scheduled meetings are typically conducted using this mode of communication. In Person – No matter how great communication tools become, there’s no substitute for meeting with someone face-to-face. However, opportunities for this kind of communcation are few and far between when you work on a remote team. When a conversation gets escalated that usually means it moves up one or more positions on this list. A lot of people advocate jumping to #4 sooner than later. Like them, I used to believe that, if it was possible, organizing a call with voice and video was automatically better than any kind of text-based communication could be. Lately, however, I’m becoming less convinced that escalating is always the right move. Working Asynchronously Last year I attended a talk at our local code camp given by Drew Miller. Drew works at GitHub and was talking about how they use GitHub internally. Many of the folks at GitHub work remotely, so communication was one of the main themes in Drew’s talk. During the talk Drew used the phrase, “asynchronous communication” to describe their use of chat and pull request comments. That phrase stuck in my head because I hadn’t heard it before but I think it perfectly describes the way in which remote teams often need to communicate. You don’t always know when your co-workers are at their computers or what hours (if any) they are working that day. In order to work this way you need to assume that the person you’re talking to might not respond right away. You can’t always afford to wait until everyone required is online and available to join a voice call, so you need to use text-based, persistent forms of communication so that people can receive and respond to messages when they are available. Going back to my list from the beginning of this post for a second, I characterize items #1-3 as being “asynchronous” modes of communication while we could call items #4 and #5 “synchronous”. When communication gets escalated it’s almost always moving from an asynchronous mode of communication to a synchronous one. Now, to the point of this post: I’ve become increasingly reluctant to escalate from asynchronous to synchronous communication for two primary reasons: 1 – You can often find a higher fidelity way to convey your message without holding a synchronous conversation 2 - Asynchronous modes of communication are (usually) persistent and searchable. You Don’t Have to Broadcast Live Let’s start with the first reason I’ve listed. A lot of times you feel like you need to escalate to synchronous communication because you’re having difficulty describing something that you’re seeing in words. You want to provide the people you’re conversing with some audio-visual aids to help them understand the point that you’re trying to make and you think that getting on Skype and sharing your screen with them is the best way to do that. Firing up a screen sharing session does work well, but you can usually accomplish the same thing in an asynchronous manner. For example, you could take a screenshot and annotate it with some text and drawings to illustrate what it is you’re seeing. If a screenshot won’t work, taking a short screen recording while your narrate over it and posting the video to your forum or chat system along with a text-based description of what’s in the recording that can be searched for later can be a great way to effectively communicate with your team asynchronously. I Said What?!? Now for the second reason I listed: most asynchronous modes of communication provide a transcript of what was said and what decisions might have been made during the conversation. There have been many occasions where I’ve used the search feature of my team’s chat application to find a conversation that happened several weeks or months ago to remember what was decided. Unfortunately, I think the benefits associated with the persistence of communicating asynchronously often get overlooked when people decide to escalate to a in-person meeting or voice/video call. I’m becoming much more reluctant to suggest a voice or video call if I suspect that it might lead to codifying some kind of design decision because everyone involved is going to hang up the call and immediately forget what was decided. I recognize that you can record and archive these types of interactions, but without being able to search them the recordings aren’t terribly useful. When and How To Escalate I don’t mean to imply that communicating via voice/video or in person is never a good idea. I probably jump on a Skype call with a co-worker at least once a day to quickly hash something out or show them a bit of code that I’m working on. Also, meeting in person periodically is really important for remote teams. There’s no way around the fact that sometimes it’s easier to jump on a call and show someone my screen so they can see what I’m seeing. So when is it right to escalate? I think the simplest way to answer that is when the communication starts to feel painful. Everyone’s tolerance for that pain is different, but I think you need to let it hurt a little bit before jumping to synchronous communication. When you do escalate from asynchronous to synchronous communication, there are a couple of things you can do to maximize the effectiveness of the communication: Takes notes – This is huge and yet I’ve found that a lot of teams don’t do this. If you’re holding a meeting with  > 2 people you should have someone taking notes. Taking notes while participating in a meeting can be difficult but there are a few strategies to deal with this challenge that probably deserve a short post of their own. After the meeting, make sure the notes are posted to a place where all concerned parties (including those that might not have attended the meeting) can review and search them. Persist decisions made ASAP – If any decisions were made during the meeting, persist those decisions to a searchable medium as soon as possible following the conversation. All the teams I’ve worked on used a web-based system for tracking the on-going work and a backlog of work to be done in the future. I always try to make sure that all of the cards/stories/tasks/whatever in these systems always reflect the latest decisions that were made as the work was being planned and executed. If held a quick call with your team lead and decided that it wasn’t worth the effort to build real-time validation into that new UI you were working on, go and codify that decision in the story associated with that work immediately after you hang up. Even better, write it up in the story while you are both still on the phone. That way when the folks from your QA team pick up the story to test a few days later they’ll know why the real-time validation isn’t there without having to invoke yet another conversation about the work. Communicating Well is Hard At this point you might be thinking that communicating asynchronously is more difficult than having a live conversation. You’re right: it is more difficult. In order to communicate effectively this way you need to very carefully think about the message that you’re trying to convey and craft it in a way that’s easy for your audience to understand. This is almost always harder than just talking through a problem in real time with someone; this is why escalating communication is such a popular idea. Why wouldn’t we want to do the thing that’s easier? Easier isn’t always better. If you and your team can get in the habit of communicating effectively in an asynchronous manner you’ll find that, over time, all of your communications get less painful because you don’t need to re-iterate previously made points over and over again. If you communicate right the first time, you often don’t need to rehash old conversations because you can go back and find the decisions that were made laid out in plain language. You’ll also find that you get better at doing things like writing useful comments in your code, creating written documentation about how the feature that you just built works, or persuading your team to do things in a certain way.

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  • Alert Dialog with custom layout failing

    - by cmptrer
    So this is related to a question I asked earlier. I am trying to display an alert using a specified layout. My layout is: And the code to call and show the alert dialog is: Context mContext = getApplicationContext(); AlertDialog.Builder builder = new AlertDialog.Builder(mContext); // use a custom View defined in xml View view = LayoutInflater.from(mContext).inflate(R.layout.sell_dialog, (ViewGroup) findViewById(R.id.layout_root)); builder.setView(view); builder.setPositiveButton(android.R.string.ok, new OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { // do whatever you want with the input } }); AlertDialog alertDialog = builder.create(); alertDialog.show(); When I run it I get an error saying: Uncaught handler: thread main exiting due to uncaught exception android.view.WindowManager$NadTokenException: Unable to add window -- token null is not for an application I've looked through the android development site and can't figure it out. I think I'm just missing something obvious but the fix isn't jumping out at me. How can I get this alert dialog to display?

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  • Adding rows to UItableview and passing data between Viewcontrollers

    - by Jonathan
    I have a list of websites in a plist, when the app loads this populates a tableview (which is inside a navigation controller) But I have added an add button to the navigation bar and then created another View Controller to deal with inputting of the new website (Like Title and URL). It is very similar to how the contacts app looks. There is a table view and when you tap add, the add UI slides up. I have got all this working great so far. My Problem is what happens when the user taps Done. I can add the website to the plist (each website is a dictionary in the plist with 2 keys, atm) But then how do I tell the tableView to update? The table view has not been removed from the main window, just the add view has been added on top of the "screen". Another way of asking is, when you tap Save on Add a Contact screen: (not my image) How does the new contact's data (Xyz's data) get shown on the tableview?

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  • Edite, select value from UITableView on the iPhone

    - by Anthony D
    I have a UITableView with a list of names, representing server configurations. I want the user to be able to select a server configuration, add a server config, edit a server config, or just cancel out of the view and return to the main view. I'm having a hard time trying to figure out how to achieve all of that functionality in this view. To select, the user should be able to just tap the server config name and a check will appear next to the name then the user is taken back to the main view automatically (or use a save button instead?). To edit the server config, I would also like the user to be able to tap the server config name and be taken to a detail screen where changes can be made. How can I accomplish both since I want both to be done by tapping the server name (row)? Right now the cancel button seems out of place since the screen is accessed via a UINavigationController. Any suggestions?

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  • iPhone UIViewController goes under status bar

    - by Mantas
    I have UIView and UIController view. My is standard 320x460 view. In applicationDidFinishLaunching I do [window addSubview:[controller view]]; What is weird, UIView goes under the status bar (like there's missing outlet). However, if I rotate iPhone to the side and then back, it shows up ok. Is this an expected behavior (I bet I can ix it by setting offset) or am I doing smth wrong?

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  • Android WebView Click Event Problem

    - by Shalini Singh
    i am using android web view and want to perform some action on it's click event but code is not working ,,, my code is giving bellow.... webView.setOnClickListener(new OnClickListener(){ public void onClick(View v) {` Log.d("web view","CLIKKKKKKKKKKKKKKKKK"); }});

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  • iphone - button outside MPMoviePlayerController window not responding

    - by Mike
    I have created a MPMoviePlayerController to play a movie. As the movie likes to play landscape in full screen, when the movie is about to play, I grab its window and resize it to be smaller. At the same time, I add a view to the movie's window and this view contains several buttons, that are supposed to be around the movie. As the movie's window is reduced in size, I have to scale the buttons' view up, so the buttons do not reduce in size. I ended with this What you can see here is this: four buttons (green rectangles), the reduced movie's window and the application's window, that now is visible because the movie's window was reduced. The problem is that the buttons just work if you click on their regions inside the movie's window (A). If you click them on the region outside (B) they don't work. WHen you click on B, TouchesMoved on the main view controller receives the touch and the button doesn't do its action. How can this be solved? thanks for any help

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  • Get More From Your Kindle: Tips, Tricks, Hacks, and Free Books

    - by Jason Fitzpatrick
    If you have an ebook reader chances are it’s a Kindle. Today we’re taking a look at ways you can get more from your Kindle using built-in tools, experimental features, and third party software. Read on to supercharge your Kindle experience. You might have bought your Kindle, used it to buy some titles from the Kindle store, and thought that’s all there was to Kindle ownership. Millions of Kindle owners are perfectly happy with that arrangement but you can squeeze much more life and enjoyment out of your Kindle by digging into the device, employing third party hacks and software bundles, and more. How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is CompromisedHow to Clean Your Filthy Keyboard in the Dishwasher (Without Ruining it)

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  • What's the proper way to setup different objects as delegates using Interface Builder?

    - by eagle
    Let's say I create a new project. I now add two text fields to the view controller in Interface Builder. I want to respond to delegate events that the text fields create, however, I don't want to have the main view controller to act as the delegate for both text fields. Ideally I want a separate file for each text field that acts as the delegate. Each of these objects also needs to be able to interact with the main view controller. My question is how I would set this up and link everything correctly? I tried creating a new class that inherits from NSObject and implements UITextFieldDelegate. I then added an instance variable called "viewController" of the same type of my view controller and marked it with IBOutlet (this required me to add #import "myViewcontroller.h"). I then went to Interface Builder and opened up my view controller which contains the two edit boxes. I added an NSObject to the form and changed it's type to be of the new class I created. I set its viewController property to the File's Owner, and set one of the textbox's delegate properties to point to this new object I created. Now when I run the program, it crashes when I touch the text box. It gives the error EXC_BAD_ACCESS. I'm guessing I didn't link stuff correctly in IB. Some things I'm not sure about which might be the problem: Does IB automatically know to create an instance of the class just by placing the NSObject in the ViewController? Can it properly assign the viewController property to an instance of itself even though it is creating itself at the same time?

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