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  • Vertical Seek not progress value not showing on MainActivity textView

    - by Raju Gujarati
    I am try to display the progress value of the seekBar but when it comes to the execution, there is no update on the value being display on the TextView. I wonder what alternatives than putting two classes onto one big class in order to archive this aim ? The below is my code VerticalSeekBar.java package com.example.imagerotation; import android.content.Context; import android.graphics.Canvas; import android.util.AttributeSet; import android.view.MotionEvent; import android.widget.SeekBar; import android.widget.Toast; public class VerticalSeekBar extends SeekBar { public VerticalSeekBar(Context context) { super(context); } public VerticalSeekBar(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); } public VerticalSeekBar(Context context, AttributeSet attrs) { super(context, attrs); } protected void onSizeChanged(int w, int h, int oldw, int oldh) { super.onSizeChanged(h, w, oldh, oldw); } @Override protected synchronized void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(heightMeasureSpec, widthMeasureSpec); setMeasuredDimension(getMeasuredHeight(), getMeasuredWidth()); } protected void onDraw(Canvas c) { c.rotate(-90); c.translate(-getHeight(), 0); super.onDraw(c); } @Override public boolean onTouchEvent(MotionEvent event) { if (!isEnabled()) { return false; } switch (event.getAction()) { case MotionEvent.ACTION_DOWN: case MotionEvent.ACTION_MOVE: case MotionEvent.ACTION_UP: int progress = getMax() - (int) (getMax() * event.getY() / getHeight()); setProgress(progress); onSizeChanged(getWidth(), getHeight(), 0, 0); //Toast.makeText(getContext(), String.valueOf(progress), Toast.LENGTH_SHORT).show(); break; case MotionEvent.ACTION_CANCEL: break; } return true; } } MainActvity.java package com.example.imagerotation; import android.app.Activity; import android.os.Bundle; import android.view.Menu; import android.view.MenuItem; import android.widget.TextView; public class MainActivity extends Activity { private VerticalSeekBar seek; private TextView by; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); seek = (VerticalSeekBar)findViewById(R.id.seekBar1); by = (TextView)findViewById(R.id.textView1); by.setText(String.valueOf(seek.getProgress())); } }

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  • How to take handwritten notes as image in android?

    - by krammer
    I am trying to develop an android application that could store whatever the user writes on screen as an image. For example, if the user writes "Co" followed by "ol" and presses OK, the text is stored as "Cool" as an image in a field on the form displayed on the phone. (No handwriting recognition or OCR required) I have seen the Canvas class in Android, but how would you concatenate all the letters/set of characeters and convert them to image ? Is there any open source project that does something similar ?

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  • Web Services with Android - why no support for WSDL ?

    - by Itsik
    I'm creating a Client/Server application with Android (Client) and WCF (Web Service). From reading quite alot of discussions, I'm under the impression that there is no tool available to create the web service client in android automatically from a WSDL file. If this is the situation, what is the easiest approach for creating a communication infrastructure between the client and server, that can be updated easily in the future (plain GET, REST, use SOAP and manually parse responses) Initially, I wanted to build the web service and have the client created automatically with the provided WSDL file. Thanks

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  • How to find what service running on background on Android?

    - by XC
    How to find what service running on background on Android? like input method service, .... Using adb or terminal on android device ? Could I use "top" or "ps" command? Maybe I have to ask in another way? Does the service be presented as one "process", then we can use "ps" or "top" command to find it?

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  • Putting a thread to sleep until event X occurs

    - by tipu
    I'm writing to many files in a threaded app and I'm creating one handler per file. I have HandlerFactory class that manages the distribution of these handlers. What I'd like to do is that thread A requests and gets foo.txt's file handle from the HandlerFactory class thread B requests foo.txt's file handler handler class recognizes that this file handle has been checked out handler class puts thread A to sleep thread B closes file handle using a wrapper method from HandlerFactory HandlerFactory notifies sleeping threads thread B wakes and successfully gets foo.txt's file handle This is what I have so far, def get_handler(self, file_path, type): self.lock.acquire() if file_path not in self.handlers: self.handlers[file_path] = open(file_path, type) elif not self.handlers[file_path].closed: time.sleep(1) self.lock.release() return self.handlers[file_path][type] I believe this covers the sleeping and handler retrieval successfully, but I am unsure how to wake up all threads, or even better wake up a specific thread.

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  • Localized Android app without using "res" folder. Is there a downside?

    - by user312916
    I am developing a game with Unity 3D and want to use custom code to get strings in the various languages I will be supporting. I've read articles about using the Android "res/values-xx/" directories (such as this page: http://developer.android.com/training/basics/supporting-devices/languages.html). If I do not store my translated strings in this way is there a downside? My main concern is whether the Google Play store may not know what languages my app is localized for.

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  • Is there a common way to access files, that works both on android and PC?

    - by m01
    Hi, I'm writing an application that will ship in two versions: Android and PC version. Is there a simple way to access files from the shared code? Using java.io is simple, but I don't know how to access android resources or assets using it. And I can't write methods that operate on FileInputStreams instead, because some files contain references to another ones, so I need a way to access them from the method code. Any suggestions?

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  • Android dev platform supporting OpenGL ES 2.0: Where to buy?

    - by pixelpush
    I plan to port some camera and multimedia algorithms and functionality on a Qualcomm Snapdragon platform running Android. I need OpenGL ES 2.0 acceleration for many algorithms. Which platform is the right one? Also, where can I purchase this? The Android dev platform on Google's website supports on OpenGL ES 1.x Thanks for any input.

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  • which images load the android device at the time of installation?

    - by VSC
    I am placing 20 images in hdpi folder, 20 images in mdpi folder and 20 images in ldpi folder, all are same images but different resolutions . I am placing my app in android market. One user install my app in his normal android device through market, My question is total 60 images download the device or only 20 images(mdpi) download the device at the time of install the app.Thanks for reading my question.

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  • What decryption should i use between my Android app and ASP.NET Webservice?

    - by RickardP
    I am searching a good way to encrypt and decrypt user authentication data between my Android app and my ASP.NET Webservice built in C#. I want to do a user registration on my Android app and send the authentication to the back-end server that is a ASP.NET Webservice built in C# and then every time the app calls the webservice it should send a hashed string with authentication information so webservice now what user it is. What is the best practice for this and have i missed something, give me some ideas please!

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  • How to add an extra language input to Android?

    - by bgever
    Is it possible to add extra languages to Android? My current Android phone only supports English and Chinese language input. I would like to have Dutch also, as I can use it for word completion. The question on top of that is, how to switch easily between these languages in the text input (keyboard) GUI?

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