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  • centos cron job running php file

    - by user50946
    I have a php file under php called test.php set to run every 5th minute of the hour. When ever I run the file manually (by going to the web browser and runnint the path) it works fine. But when the cron job tries to run it I get the error message my cron job is #### Delete Records 5 * * * * /var/www/html/phpsysinfo/cronUpdateLeadBucketOnEnergycAlliance.php my phpfile is (path : /var/www/html/phpsysinfo/phpfile) <?php require("dbconnect.php"); $sql = mysql_query("DELETE FROM list where status <> 'LEAD'") or die(mysql_error()); ?> and the error that I get is: /var/www/html/phpsysinfo/phpFile.php: line 1: ?php: No such file or directory /var/www/html/phpsysinfo/phpFile.php: line 2: syntax error near unexpected token `"dbconnect.php"' /var/www/html/phpsysinfo/phpFile.php: line 2: `require("dbconnect.php"); thanks

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  • GRUB2 Boot Configuration

    - by MA1
    Recently i installed GRUB2, everything is working fine. When my system is started my monitor is showing something like the following "Minimal BASH-Like line editing is supported. For the first word, TAB lists possible command completions. Anywhere else TAB lists the possible completions of a device/filename." Press "Esc" key to enter the menu. Boot windows... and when i press the Esc key it then shows the GRUB2 menu showing list of operating systems installed on my system How the remove "Minimal BASH-Like line editing ...." text. I only need this line Press "Esc" key to enter the menu. Boot windows... Note: Both my WindowsXP and Fedora12 are working fine and loading with no problem.

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  • 2 DSL lines...any benefit?

    - by EJB
    I have verizon DSL in my office, I put DSL in about a year ago for $29.95 month...I added a new phone line recently and it was cheaper to actually get it bundled with DSL so now I have two DSL lines...my plan was to shut the first one off when my 1 year contract comes up (in September). A couple of times DSL has gone out on one line so I just used the other, which is a nice redundancy to have - but it doesn't happen often. (I unplugged one line and plugged in the other) Question is, is there any way to use both DSL lines together so that 1) I can increase bandwidth and effective speed might increase (is that possible?) or 2) have them both on and connected someway so that traffic on my network would just use either one, and if one went down the traffic would route automatically? If I can either increase speed by having two, or at a minimum get some automatic redundancy, I see no reason to keep both on.... Thanks!

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  • Getting some perl script errors on execution of svnnotify

    - by user2474633
    I installed svnnotify:2.84, perl module 5.10 for subversion 1.7.11 on redhat release 6. And i am using this command in post-commit hooks to get notified svnnotify --repos-path "$1" --revision "$2" --from [email protected] \ --to-regex-map [email protected]="branches/Test_branch12" \ --smtp xxxxxx.com HTML::ColorDiff >> /tmp/notify.txt 2>&1 once the commit is successful i can see the below mentioned error in the output file. Use of uninitialized value $[0] in exec at /usr/local/share/perl5/SVN/Notify.pm line 2332. Can't exec "": No such file or directory at /usr/local/share/perl5/SVN/Notify.pm line 2332. Use of uninitialized value $[0] in concatenation (.) or string at /usr/local/share/perl5/SVN/Notify.pm line 2332. Cannot exec : No such file or directory Child process exited: 512 Can anyone help on this.

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  • Cannot login to fresh Kubuntu installation as admin, but only as guest

    - by Cedric Reichenbach
    I just installed a fresh Kubuntu 12.10 on a machine beside Windows 7. After successful installation, I rebooted and wanted to login. But when I type my password and hit Enter, some command line screen shows up for the split of a second and then it thows me back to the login screen without any error message. It's hard to spot what the command line text says, but I couldn't see any error or something like that. Anyway, when I log in as guest (without password), everything works finely. Also, when going to a system command line (using Ctrl+Alt+F1), I can login with my account without any problems. Does anyone have a clue what is going on and how to fix it?

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  • After my laptop wakes up from sleeping/hibernating, the LCD/brightness is very low. How can I set it to default?

    - by meder
    In Power Management Preferences, On AC Power tab, I have brightness to 100%. "Dim display when idle" is not checked. I know for sure my LCD brightness is capable of going higher, because if I hit Fn and F7 then it resets the monitor brightness and settings for a few seconds, but the resolution breaks and then the brightness goes back. PS: OS is Debian Lenny ( I set the tags but for clarification ) and laptop is a Thinkpad.

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  • Apache log lines contain "..."

    - by mtah
    We have a custom log line format for Apache logs which are analyzed. CustomLog "|/usr/sbin/rotatelogs -l /mnt/var/log/apache2/access-%Y%m%d%H%M%S.log 900" "%a %{%s}t \"%r\"" However, some log lines are mysteriously shortened with "..." for some reason, but how can this be? The shortest length line discovered where this occurs is 317 chars while the longest line is way over 2000 chars. "GET /exposure?sg=&ap=0x0&fv=WIN%2010,0,22,87&si=IH95VDUAVLJ0&pt=Lage%20hjemmelaget%20sengegavl%20-%20Forum%20-%20Diskusjon.no&iv=0&sd=1024x600&ct=680&tz=-120&eu=http%3A//www.diskusjon.no/index.php%3Fshowtopic%3D1011139&l...AS3&an=NO%20-%20180x500%20Pretail%20CPC&wd=1024x483&rf=http%3A//www.google.no/search%3Fhl%3Dno%26source%3Dhp%26q%3Dsengegavl+lage%26meta%3D%26aq%3D2%26aqi%3Dg10%26aql%3D%26oq%3Dsengega%26gs_rfai%3D&ui=3INYF5QAZL10&ws=0x417&ad=180x500&sa= HTTP/1.1"

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  • Shaping with shorewall complex shaper not work (or I don't understand principle of operation)

    - by strangeman
    I have router (Debian 6) with 2 network interfaces (and 1 virtual tun interface): eth0 - localnet, 192.168.1.0/24, router ip is 192.168.1.1 eth1 - internet tun0 - openvpn to central office. openvpn network - 10.1.0.0/24, central office network - 192.168.0.0/24 I need shape all traffic, which moves 192.168.1.0/24-192.168.0.1:6666 and 192.168.1.0/24<-192.168.0.1:6666, and restrict its speed to 200kbit. Now, I have this configuration, but its not work: tcdevices (set up interface parameters) #INTERFACE IN-BANDWITH OUT-BANDWIDTH eth0 100mbit 100mbit #LAST LINE -- ADD YOUR ENTRIES BEFORE THIS ONE -- DO NOT REMOVE tcrules (mark all traffic, which move on 6666 port) #MARK SOURCE DEST PROTO PORT(S) 1 0.0.0.0/0 0.0.0.0/0 tcp 6666 #LAST LINE -- ADD YOUR ENTRIES BEFORE THIS ONE -- DO NOT REMOVE tcclasses (shape all marked traffic) #INTERFACE MARK RATE CEIL PRIORITY OPTIONS eth0 1 200kbit 200kbit 2 eth0 255 9*full/10 full 1 default #LAST LINE -- ADD YOUR ENTRIES BEFORE THIS ONE -- DO NOT REMOVE Where is my mistake?

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  • How to stay connected on remote desktop even if different user tries to connect

    - by Darqer
    I'm logging through Remote Desktop to windows 7. Some other users sometimes try to connect to the same computer, then a message box pops up with information that I have 30 seconds to block this try or I will be logged off. Sometimes I'm away and then I'm being logged off and when I come back I have to log on again. Is there a way to turn off this functionality for single user. Is there some application that always breaks this login process ?

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  • Text File Cannot read by Batch File

    - by Typowarrior
    I have the problem where TXT file that batch create can't be read. it turns to ECHO OFF Result. Here is 1st code need to be run. echo. wmic /output:huhu.txt Path CIM_DataFile WHERE Name='C:\\Users\\uJaNbaTus\\Desktop\\HyperTerminal.exe' Get Version echo. Then I create another .bat file with this code and run it. echo. setlocal ENABLEDELAYEDEXPANSION set revision= for /f "delims=" %%a in (huhu.txt) do ( set line=%%a if "x!line:~0,8!"=="xVersion " ( set revision=!line:~8! ) ) echo !revision! echo. endlocal When I run this .bat file the result Showing ECHO off. Btw if I create another file using notepad and replace (huhu.txt) I didn't get any error and the output come from txt file.

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  • what are the following keyboard shortcuts in a terminal?

    - by kloop
    I am trying to figure out a few keyboard shortcuts in a terminal in mac osx (and Linux): In the command line: go to the next word go to the previous word go to the end of the line go to the beginning of the line This will make it easier to change commands.. Right now, I am using the left/right arrow keys, which is time consuming. I used bind -p as suggested below. EDIT: What do the following key bindings mean? "\e\e[D": backward-word "\e[1;5D": backward-word "\e[5D": backward-word "\eb": backward-word and: "\e\e[C": forward-word "\e[1;5C": forward-word "\e[5C": forward-word "\ef": forward-word

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  • How to run script from root as another user (with user PATH)

    - by Sandra
    I would like to have these commands run as the ss user from root mkdir bin cp -r /opt/gitolite . gitolite/install -ln gitolite setup -pk ss.pub mkdir -p .gitolite/hooks/common ln -s /opt/pre-receive .gitolite/hooks/common/ so everything is executed in /home/ss. The 4th line requires $HOME/bin as you can see from the 3rd line. The only way I can get it to work is by adding su -c "command" ss to each line, which is not a nice hack. This is an extension to my previous question, where I wasn't precise enough. Question How do I run all these commands as a script in a practical way?

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  • Como Exportar Crystal Reports a Excel, Word, Rich Text, PDF ó HTML

    - by jaullo
    Cuando trabajamos con reportes siempre requerimos la funcionalidad de exportación. En crystal reports para asp.net, realizar esta tarea es sumamente sencillo. Sin embargo la pregunta más grande que salta siempre, es como realizarlo utilizando código Behind. Para poder acceder a las librerias de crystal y sus componentes, primero debemos importar los espacios de nombres: Normal 0 21 false false false ES X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Tabla normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Imports CrystalDecisions.CrystalReports.Engine Imports CrystalDecisions.Shared  CrystalDecisions.CrystalReports.Engine, nos servirá para poder manejar nuestro reportDocument y CrystalDecisions.Shared, será el medio que utilicemos para la exportación. Así que, veamos como podemos exportar nuestro informe sin tener que enviarlo a la impresora, recordemos que por defecto crystal reports ya tiene la opcion de exportar a PDF sin embargo debemos hacerlo tal como si fueramos a imprimir y que es lo que evitaremos acá. Colocamos un botón en nuestra pagina asp Normal 0 21 false false false ES X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Tabla normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} <asp:Button ID="btntopdf" runat="server" Text="Exportar a PDF" /> Y en nuestro boton deberemos ejecutar la siguiente rutina: Normal 0 21 false false false ES X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Tabla normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Protected Sub btntodpf_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles btntopdf.Click          'Cargar reporte. Enlazando a la fuente de datos.        LoadReporte()          'Mas adelante veremos que estas lineas las podemos obviar        Response.Buffer = False        Response.Clear()  'ClearContent, ClearHeaders          reporteDoc.ExportToHttpResponse(ExportFormatType.PortableDocFormat, Response, True, "NombreArchivo")       End Sub LoadReport, es el encargado de llenar nuestro crystal con la fuente de datos. Está fue la primer forma de exporta nuestro crystal reports, pero no es la única, así que vamos a ver otra forma en la cual utilizaremos el metodo v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false 21 false false false ES X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Tabla normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} ExportToHttpResponse  Para este metodo, nuestro código en el botón cambia relativamente, pero antes de ello, daremos un repaso a los metodos utilizados. Nuestro primer parametro FormatType es un valor de tipo ExportFormatType, que puede corresponder a cualquiera de los metodos que enumeramos a continuación: CrystalReport: El formato al cual se exporta es de Tipo CrystalReport. Excel: El formato al cual se exporta es de tipo Excel ExcelRecord: El formato al cual se exporta es de Tipo Excel Record. NoFormat: No se ha especificado un formato de exportación. PortableDocFormat: El formato al cual se exporta es de Tipo PDF.  No voy a enumerar todos, pues me imagino que ya sabrán la idea de cada uno de los formatos, los numerados arriba son los mas importantes. Nuestro segundo parametro el objeto response nos permite adozar el archivo. Y por último, nuestro tercer parametro, definirá si debe ir como un objeto adjunto o no. Si lo colocamos en TRUE, estaremos enviando nuestro archivo como parametro, esto hará que no necesitemos las siguientes líneas de código: Normal 0 21 false false false ES X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Tabla normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Response.Buffer = False Response.Clear()   Con esto realizado, ya contamos con la posibilidad de enviar el archivo directamente al cliente.   Ahora si, veamos cuanto se ha reducido nuestro código: Unicamente nos quedan dos líneas de código en nuestro botón Normal 0 21 false false false ES X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Tabla normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}        'Cargar reporte. Enlazando a la fuente de datos.        LoadReport()          reporteDoc.ExportToHttpResponse(ExportFormatType.PortableDocFormat, Response, True, "NombreArchivo")   Para finalizar, nada mas decir que espero esto les sea de ayuda y por supuesto,  que les facilite la vida con el uso de crystal reports.

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  • Add collison detection to enemy sprites?

    - by xBroak
    i'd like to add the same collision detection used by the player sprite to the enemy sprites or 'creeps' ive added all the relevant code I can see yet collisons are still not being detected and handled, please find below the class, I have no idea what is wrong currently, the list of walls to collide with is 'wall_list' import pygame import pauseScreen as dm import re from pygame.sprite import Sprite from pygame import Rect, Color from random import randint, choice from vec2d import vec2d from simpleanimation import SimpleAnimation import displattxt black = (0,0,0) white = (255,255,255) blue = (0,0,255) green = (101,194,151) global currentEditTool currentEditTool = "Tree" global editMap editMap = False open('MapMaker.txt', 'w').close() def draw_background(screen, tile_img): screen.fill(black) img_rect = tile_img.get_rect() global rect rect = img_rect nrows = int(screen.get_height() / img_rect.height) + 1 ncols = int(screen.get_width() / img_rect.width) + 1 for y in range(nrows): for x in range(ncols): img_rect.topleft = (x * img_rect.width, y * img_rect.height) screen.blit(tile_img, img_rect) def changeTool(): if currentEditTool == "Tree": None elif currentEditTool == "Rock": None def pauseGame(): red = 255, 0, 0 green = 0,255, 0 blue = 0, 0,255 screen.fill(black) pygame.display.update() if editMap == False: choose = dm.dumbmenu(screen, [ 'Resume', 'Enable Map Editor', 'Quit Game'], 64,64,None,32,1.4,green,red) if choose == 0: print("hi") elif choose ==1: global editMap editMap = True elif choose ==2: print("bob") elif choose ==3: print("bob") elif choose ==4: print("bob") else: None else: choose = dm.dumbmenu(screen, [ 'Resume', 'Disable Map Editor', 'Quit Game'], 64,64,None,32,1.4,green,red) if choose == 0: print("Resume") elif choose ==1: print("Dis ME") global editMap editMap = False elif choose ==2: print("bob") elif choose ==3: print("bob") elif choose ==4: print("bob") else: None class Wall(pygame.sprite.Sprite): # Constructor function def __init__(self,x,y,width,height): pygame.sprite.Sprite.__init__(self) self.image = pygame.Surface([width, height]) self.image.fill(green) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class insertTree(pygame.sprite.Sprite): def __init__(self,x,y,width,height, typ): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/map/tree.png").convert() self.image.set_colorkey(white) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class insertRock(pygame.sprite.Sprite): def __init__(self,x,y,width,height, typ): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/map/rock.png").convert() self.image.set_colorkey(white) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class Creep(pygame.sprite.Sprite): """ A creep sprite that bounces off walls and changes its direction from time to time. """ change_x=0 change_y=0 def __init__( self, screen, creep_image, explosion_images, field, init_position, init_direction, speed): """ Create a new Creep. screen: The screen on which the creep lives (must be a pygame Surface object, such as pygame.display) creep_image: Image (surface) object for the creep explosion_images: A list of image objects for the explosion animation. field: A Rect specifying the 'playing field' boundaries. The Creep will bounce off the 'walls' of this field. init_position: A vec2d or a pair specifying the initial position of the creep on the screen. init_direction: A vec2d or a pair specifying the initial direction of the creep. Must have an angle that is a multiple of 45 degres. speed: Creep speed, in pixels/millisecond (px/ms) """ Sprite.__init__(self) self.screen = screen self.speed = speed self.field = field self.rect = creep_image.get_rect() # base_image holds the original image, positioned to # angle 0. # image will be rotated. # self.base_image = creep_image self.image = self.base_image self.explosion_images = explosion_images # A vector specifying the creep's position on the screen # self.pos = vec2d(init_position) # The direction is a normalized vector # self.direction = vec2d(init_direction).normalized() self.state = Creep.ALIVE self.health = 15 def is_alive(self): return self.state in (Creep.ALIVE, Creep.EXPLODING) def changespeed(self,x,y): self.change_x+=x self.change_y+=y def update(self, time_passed, walls): """ Update the creep. time_passed: The time passed (in ms) since the previous update. """ if self.state == Creep.ALIVE: # Maybe it's time to change the direction ? # self._change_direction(time_passed) # Make the creep point in the correct direction. # Since our direction vector is in screen coordinates # (i.e. right bottom is 1, 1), and rotate() rotates # counter-clockwise, the angle must be inverted to # work correctly. # self.image = pygame.transform.rotate( self.base_image, -self.direction.angle) # Compute and apply the displacement to the position # vector. The displacement is a vector, having the angle # of self.direction (which is normalized to not affect # the magnitude of the displacement) # displacement = vec2d( self.direction.x * self.speed * time_passed, self.direction.y * self.speed * time_passed) self.pos += displacement # When the image is rotated, its size is changed. # We must take the size into account for detecting # collisions with the walls. # self.image_w, self.image_h = self.image.get_size() bounds_rect = self.field.inflate( -self.image_w, -self.image_h) if self.pos.x < bounds_rect.left: self.pos.x = bounds_rect.left self.direction.x *= -1 elif self.pos.x > bounds_rect.right: self.pos.x = bounds_rect.right self.direction.x *= -1 elif self.pos.y < bounds_rect.top: self.pos.y = bounds_rect.top self.direction.y *= -1 elif self.pos.y > bounds_rect.bottom: self.pos.y = bounds_rect.bottom self.direction.y *= -1 # collision detection old_x=bounds_rect.left new_x=old_x+self.direction.x bounds_rect.left = new_x # hit a wall? collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes bounds_rect.left=old_x old_y=self.pos.y new_y=old_y+self.direction.y self.pos.y = new_y collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.pos.y=old_y elif self.state == Creep.EXPLODING: if self.explode_animation.active: self.explode_animation.update(time_passed) else: self.state = Creep.DEAD self.kill() elif self.state == Creep.DEAD: pass #------------------ PRIVATE PARTS ------------------# # States the creep can be in. # # ALIVE: The creep is roaming around the screen # EXPLODING: # The creep is now exploding, just a moment before dying. # DEAD: The creep is dead and inactive # (ALIVE, EXPLODING, DEAD) = range(3) _counter = 0 def _change_direction(self, time_passed): """ Turn by 45 degrees in a random direction once per 0.4 to 0.5 seconds. """ self._counter += time_passed if self._counter > randint(400, 500): self.direction.rotate(45 * randint(-1, 1)) self._counter = 0 def _point_is_inside(self, point): """ Is the point (given as a vec2d) inside our creep's body? """ img_point = point - vec2d( int(self.pos.x - self.image_w / 2), int(self.pos.y - self.image_h / 2)) try: pix = self.image.get_at(img_point) return pix[3] > 0 except IndexError: return False def _decrease_health(self, n): """ Decrease my health by n (or to 0, if it's currently less than n) """ self.health = max(0, self.health - n) if self.health == 0: self._explode() def _explode(self): """ Starts the explosion animation that ends the Creep's life. """ self.state = Creep.EXPLODING pos = ( self.pos.x - self.explosion_images[0].get_width() / 2, self.pos.y - self.explosion_images[0].get_height() / 2) self.explode_animation = SimpleAnimation( self.screen, pos, self.explosion_images, 100, 300) global remainingCreeps remainingCreeps-=1 if remainingCreeps == 0: print("all dead") def draw(self): """ Blit the creep onto the screen that was provided in the constructor. """ if self.state == Creep.ALIVE: # The creep image is placed at self.pos. To allow for # smooth movement even when the creep rotates and the # image size changes, its placement is always # centered. # self.draw_rect = self.image.get_rect().move( self.pos.x - self.image_w / 2, self.pos.y - self.image_h / 2) self.screen.blit(self.image, self.draw_rect) # The health bar is 15x4 px. # health_bar_x = self.pos.x - 7 health_bar_y = self.pos.y - self.image_h / 2 - 6 self.screen.fill( Color('red'), (health_bar_x, health_bar_y, 15, 4)) self.screen.fill( Color('green'), ( health_bar_x, health_bar_y, self.health, 4)) elif self.state == Creep.EXPLODING: self.explode_animation.draw() elif self.state == Creep.DEAD: pass def mouse_click_event(self, pos): """ The mouse was clicked in pos. """ if self._point_is_inside(vec2d(pos)): self._decrease_health(3) #begin new player class Player(pygame.sprite.Sprite): change_x=0 change_y=0 frame = 0 def __init__(self,x,y): pygame.sprite.Sprite.__init__(self) # LOAD PLATER IMAGES # Set height, width self.images = [] for i in range(1,17): img = pygame.image.load("images/player/" + str(i)+".png").convert() #player images img.set_colorkey(white) self.images.append(img) self.image = self.images[0] self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x self.health = 15 self.image_w, self.image_h = self.image.get_size() health_bar_x = self.rect.x - 7 health_bar_y = self.rect.y - self.image_h / 2 - 6 screen.fill( Color('red'), (health_bar_x, health_bar_y, 15, 4)) screen.fill( Color('green'), ( health_bar_x, health_bar_y, self.health, 4)) def changespeed(self,x,y): self.change_x+=x self.change_y+=y def _decrease_health(self, n): """ Decrease my health by n (or to 0, if it's currently less than n) """ self.health = max(0, self.health - n) if self.health == 0: self._explode() def update(self,walls): # collision detection old_x=self.rect.x new_x=old_x+self.change_x self.rect.x = new_x # hit a wall? collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.rect.x=old_x old_y=self.rect.y new_y=old_y+self.change_y self.rect.y = new_y collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.rect.y=old_y # right to left if self.change_x < 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 # Grab the image, divide by 4 # every 4 frames. self.image = self.images[self.frame//4] # Move left to right. # images 4...7 instead of 0...3. if self.change_x > 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4] if self.change_y > 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4+4] if self.change_y < 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4+4+4] score = 0 # initialize pyGame pygame.init() # 800x600 sized screen global screen screen = pygame.display.set_mode([800, 600]) screen.fill(black) #bg_tile_img = pygame.image.load('images/map/grass.png').convert_alpha() #draw_background(screen, bg_tile_img) #pygame.display.flip() # Set title pygame.display.set_caption('Test') #background = pygame.Surface(screen.get_size()) #background = background.convert() #background.fill(black) # Create the player player = Player( 50,50 ) player.rect.x=50 player.rect.y=50 movingsprites = pygame.sprite.RenderPlain() movingsprites.add(player) # Make the walls. (x_pos, y_pos, width, height) global wall_list wall_list=pygame.sprite.RenderPlain() wall=Wall(0,0,10,600) # left wall wall_list.add(wall) wall=Wall(10,0,790,10) # top wall wall_list.add(wall) #wall=Wall(10,200,100,10) # poke wall wall_list.add(wall) wall=Wall(790,0,10,600) #(x,y,thickness, height) wall_list.add(wall) wall=Wall(10,590,790,10) #(x,y,thickness, height) wall_list.add(wall) f = open('MapMaker.txt') num_lines = sum(1 for line in f) print(num_lines) lineCount = 0 with open("MapMaker.txt") as infile: for line in infile: f = open('MapMaker.txt') print(line) coords = line.split(',') #print(coords[0]) #print(coords[1]) #print(coords[2]) #print(coords[3]) #print(coords[4]) if "tree" in line: print("tree in") wall=insertTree(int(coords[0]),int(coords[1]), int(coords[2]),int(coords[3]),coords[4]) wall_list.add(wall) elif "rock" in line: print("rock in") wall=insertRock(int(coords[0]),int(coords[1]), int(coords[2]),int(coords[3]),coords[4] ) wall_list.add(wall) width = 20 height = 540 height = height - 48 for i in range(0,23): width = width + 32 name = insertTree(width,540,790,10,"tree") #wall_list.add(name) name = insertTree(width,height,690,10,"tree") #wall_list.add(name) CREEP_SPAWN_TIME = 200 # frames creep_spawn = CREEP_SPAWN_TIME clock = pygame.time.Clock() bg_tile_img = pygame.image.load('images/map/grass.png').convert() img_rect = bg_tile_img FIELD_RECT = Rect(50, 50, 700, 500) CREEP_FILENAMES = [ 'images/player/1.png', 'images/player/1.png', 'images/player/1.png'] N_CREEPS = 3 creep_images = [ pygame.image.load(filename).convert_alpha() for filename in CREEP_FILENAMES] explosion_img = pygame.image.load('images/map/tree.png').convert_alpha() explosion_images = [ explosion_img, pygame.transform.rotate(explosion_img, 90)] creeps = pygame.sprite.RenderPlain() done = False #bg_tile_img = pygame.image.load('images/map/grass.png').convert() #draw_background(screen, bg_tile_img) totalCreeps = 0 remainingCreeps = 3 while done == False: creep_images = pygame.image.load("images/player/1.png").convert() creep_images.set_colorkey(white) draw_background(screen, bg_tile_img) if len(creeps) != N_CREEPS: if totalCreeps < N_CREEPS: totalCreeps = totalCreeps + 1 print(totalCreeps) creeps.add( Creep( screen=screen, creep_image=creep_images, explosion_images=explosion_images, field=FIELD_RECT, init_position=( randint(FIELD_RECT.left, FIELD_RECT.right), randint(FIELD_RECT.top, FIELD_RECT.bottom)), init_direction=(choice([-1, 1]), choice([-1, 1])), speed=0.01)) for creep in creeps: creep.update(60,wall_list) creep.draw() for event in pygame.event.get(): if event.type == pygame.QUIT: done=True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: player.changespeed(-2,0) creep.changespeed(-2,0) if event.key == pygame.K_RIGHT: player.changespeed(2,0) creep.changespeed(2,0) if event.key == pygame.K_UP: player.changespeed(0,-2) creep.changespeed(0,-2) if event.key == pygame.K_DOWN: player.changespeed(0,2) creep.changespeed(0,2) if event.key == pygame.K_ESCAPE: pauseGame() if event.key == pygame.K_1: global currentEditTool currentEditTool = "Tree" changeTool() if event.key == pygame.K_2: global currentEditTool currentEditTool = "Rock" changeTool() if event.type == pygame.KEYUP: if event.key == pygame.K_LEFT: player.changespeed(2,0) creep.changespeed(2,0) if event.key == pygame.K_RIGHT: player.changespeed(-2,0) creep.changespeed(-2,0) if event.key == pygame.K_UP: player.changespeed(0,2) creep.changespeed(0,2) if event.key == pygame.K_DOWN: player.changespeed(0,-2) creep.changespeed(0,-2) if event.type == pygame.MOUSEBUTTONDOWN and pygame.mouse.get_pressed()[0]: for creep in creeps: creep.mouse_click_event(pygame.mouse.get_pos()) if editMap == True: x,y = pygame.mouse.get_pos() if currentEditTool == "Tree": name = insertTree(x-10,y-25, 10 , 10, "tree") wall_list.add(name) wall_list.draw(screen) f = open('MapMaker.txt', "a+") image = pygame.image.load("images/map/tree.png").convert() screen.blit(image, (30,10)) pygame.display.flip() f.write(str(x) + "," + str(y) + ",790,10, tree\n") #f.write("wall=insertTree(" + str(x) + "," + str(y) + ",790,10)\nwall_list.add(wall)\n") elif currentEditTool == "Rock": name = insertRock(x-10,y-25, 10 , 10,"rock") wall_list.add(name) wall_list.draw(screen) f = open('MapMaker.txt', "a+") f.write(str(x) + "," + str(y) + ",790,10,rock\n") #f.write("wall=insertRock(" + str(x) + "," + str(y) + ",790,10)\nwall_list.add(wall)\n") else: None #pygame.display.flip() player.update(wall_list) movingsprites.draw(screen) wall_list.draw(screen) pygame.display.flip() clock.tick(60) pygame.quit()

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  • Error when starting update-manager

    - by Stefb1964
    Yesterday evening I ran an update. Apparently the python3-update-manager got updated. However, since today I get an error message when I started the update manager within Unity. A report was sent as proposed. Running an update from within the terminal seems to work normally. Uninstalling and re-installing from the ubuntu software centre didn't solve the problem. I tried throughout synaptic where I removed all related packages (3) and re-installed them after a restart..but in vain so far. I'm quite new to linux and ran out of ideas. Anybody? $ update-manager& [1] 7761 $ Traceback (most recent call last): File "/usr/bin/update-manager", line 37, in <module> from UpdateManager.UpdateManager import UpdateManager File "/usr/lib/python3/dist-packages/UpdateManager/UpdateManager.py", line 55, in <module> from .UpdatesAvailable import UpdatesAvailable File "/usr/lib/python3/dist-packages/UpdateManager/UpdatesAvailable.py", line 62, in <module> from DistUpgrade.DistUpgradeCache import NotEnoughFreeSpaceError EOFError: EOF read where not expected

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  • Can't upload project to PPA using Quickly

    - by RobinJ
    I can't get Quickly to upload my project into my PPA. I've set up my PGP key and used it so sign the code of conduct, and the PPA exists. I don't know what other usefull information I can supply. robin@RobinJ:~/Ubuntu One/Python/gtkreddit$ quickly share --ppa robinj/gtkredditGet Launchpad Settings Launchpad connection is ok gpg: WARNING: unsafe permissions on configuration file `/home/robin/.gnupg/gpg.conf' gpg: WARNING: unsafe enclosing directory permissions on configuration file `/home/robin/.gnupg/gpg.conf' gpg: WARNING: unsafe permissions on configuration file `/home/robin/.gnupg/gpg.conf' gpg: WARNING: unsafe enclosing directory permissions on configuration file `/home/robin/.gnupg/gpg.conf' Traceback (most recent call last): File "/usr/share/quickly/templates/ubuntu-application/share.py", line 138, in <module> license.licensing() File "/usr/share/quickly/templates/ubuntu-application/license.py", line 284, in licensing {'translatable': 'yes'}) File "/usr/share/quickly/templates/ubuntu-application/internal/quicklyutils.py", line 166, in change_xml_elem xml_tree.find(parent_node).insert(0, new_node) AttributeError: 'NoneType' object has no attribute 'insert' ERROR: share command failed Aborting I reported this as a bug on Launchpad, because I assume that it is a bug. If you know a quick workaround, please let me know. https://bugs.launchpad.net/ubuntu/+source/quickly/+bug/1018138

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  • Personal | First Stop on our trip, St. Louis

    - by Jeff Julian
    St. Louis is definitely a cool city. I have always looked at it as Kansas City’s big brother. I love to Arch, wonder what is would be like to have pro hockey, really like the downtown area, and have some great friends who live there. The reason we left for St. Louis on Thursday evening was to get us a head start on our journey. Since we were doing a Diners, Drive-ins, and Dives tour, it made since to have the journey start there. We picked the Hyatt Downtown as our hotel because they had an Arch Package which was suppose to get you tickets to the arch so you didn’t need to arrive early and wait in line. That ended up not working cause the arch had been selling out every day and they were no longer accepting the hotels tickets. No biggie and the hotel did try very hard to get us tickets, but we just took our chances in the line and waited. We walked over to the park and had to wait for about 20 minutes for the doors to open and had tickets after another 20 minutes of waiting in line and at that point walked right up and were able to get to the elevators.I want to stop here to have a little aside. I don’t know who started the rumor that the arch ride is scary but it is not. You do sit in a small pod, but it like the accent on a roller coaster to the top of the first drop and an elevator with no windows outside. Nothing to be afraid of here if you aren’t claustrophobic. If you are afraid of small spaces, stay clear of this ride. Once you get to the top, you walk up 10 to 30 stairs depending on which car you were in (lower the number the less stairs you climb) and you are then at the top in a decent sized room where you look out the windows. Beautiful view of the city. I don’t typically like heights, but this felt like being inside a building and not hang out on a roof. Here is the view from the arch: Related Tags: Diners, Drive-ins, and Dives, St. Louis, Vacation

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  • Formatting HTML lists using CSS

    - by pwaring
    I'm trying to recreate list in HTML which has clauses and subclauses like this: 1. Main Clause (a) Sub clause (b) Sub clause 2. Another main clause (a) Sub clause The problems I'm running into are: If I use the existing HTML elements (ol and li) there doesn't seem to be a list style for (a) - I can have a. b. c. or A. B. C. but not (a) (b) (c). If I don't use the existing HTML elements and start using span tags, then if a subclause runs beyond the end of the line it appears underneath the clause number, rather than being indented. Like so: (a) Very long subclause which goes over one line when what I really want is the behaviour from lists, which is: (a) Very long subclause which goes over one line Is there any way to get round these two problems at the same time? I'd prefer to use semantic HTML and CSS for styling, but having the clauses spaced correctly is more important than doing things 'the right way'. I may need subsubclauses at some point (i.e. (i), (ii) etc.), so I can't assume that (a) will be the maximum clause depth.

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  • Get the Latest on MySQL Enterprise Edition

    - by monica.kumar
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Font Definitions */ @font-face {font-family:Wingdings; panose-1:5 0 0 0 0 0 0 0 0 0; mso-font-charset:2; mso-generic-font-family:auto; mso-font-pitch:variable; mso-font-signature:0 268435456 0 0 -2147483648 0;}@font-face {font-family:"Cambria Math"; panose-1:2 4 5 3 5 4 6 3 2 4; mso-font-charset:1; mso-generic-font-family:roman; mso-font-format:other; mso-font-pitch:variable; mso-font-signature:0 0 0 0 0 0;}@font-face {font-family:Calibri; panose-1:2 15 5 2 2 2 4 3 2 4; mso-font-charset:0; mso-generic-font-family:swiss; mso-font-pitch:variable; mso-font-signature:-1610611985 1073750139 0 0 159 0;} /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-unhide:no; mso-style-qformat:yes; mso-style-parent:""; margin-top:0in; margin-right:0in; margin-bottom:10.0pt; margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:Calibri; mso-fareast-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}a:link, span.MsoHyperlink {mso-style-priority:99; color:blue; mso-themecolor:hyperlink; text-decoration:underline; text-underline:single;}a:visited, span.MsoHyperlinkFollowed {mso-style-noshow:yes; mso-style-priority:99; color:purple; mso-themecolor:followedhyperlink; text-decoration:underline; text-underline:single;}p.MsoListParagraph, li.MsoListParagraph, div.MsoListParagraph {mso-style-priority:34; mso-style-unhide:no; mso-style-qformat:yes; margin-top:0in; margin-right:0in; margin-bottom:10.0pt; margin-left:.5in; mso-add-space:auto; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:Calibri; mso-fareast-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}p.MsoListParagraphCxSpFirst, li.MsoListParagraphCxSpFirst, div.MsoListParagraphCxSpFirst {mso-style-priority:34; mso-style-unhide:no; mso-style-qformat:yes; mso-style-type:export-only; margin-top:0in; margin-right:0in; margin-bottom:0in; margin-left:.5in; margin-bottom:.0001pt; mso-add-space:auto; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:Calibri; mso-fareast-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}p.MsoListParagraphCxSpMiddle, li.MsoListParagraphCxSpMiddle, div.MsoListParagraphCxSpMiddle {mso-style-priority:34; mso-style-unhide:no; mso-style-qformat:yes; mso-style-type:export-only; margin-top:0in; margin-right:0in; margin-bottom:0in; margin-left:.5in; margin-bottom:.0001pt; mso-add-space:auto; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:Calibri; mso-fareast-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}p.MsoListParagraphCxSpLast, li.MsoListParagraphCxSpLast, div.MsoListParagraphCxSpLast {mso-style-priority:34; mso-style-unhide:no; mso-style-qformat:yes; mso-style-type:export-only; margin-top:0in; margin-right:0in; margin-bottom:10.0pt; margin-left:.5in; mso-add-space:auto; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:Calibri; mso-fareast-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}.MsoChpDefault {mso-style-type:export-only; mso-default-props:yes; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:Calibri; mso-fareast-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}.MsoPapDefault {mso-style-type:export-only; margin-bottom:10.0pt; line-height:115%;}@page WordSection1 {size:8.5in 11.0in; margin:1.0in 1.0in 1.0in 1.0in; mso-header-margin:.5in; mso-footer-margin:.5in; mso-paper-source:0;}div.WordSection1 {page:WordSection1;} /* List Definitions */ @list l0 {mso-list-id:595597020; mso-list-type:hybrid; mso-list-template-ids:1001697690 67698689 67698691 67698693 67698689 67698691 67698693 67698689 67698691 67698693;}@list l0:level1 {mso-level-number-format:bullet; mso-level-text:?; mso-level-tab-stop:none; mso-level-number-position:left; text-indent:-.25in; font-family:Symbol;}ol {margin-bottom:0in;}ul {margin-bottom:0in;}--Oracle just announced MySQL 5.5 Enterprise Edition. MySQL Enterprise Edition is a comprehensive subscription that includes:- MySQL Database- MySQL Enterprise Backup- MySQL Enterprise Monitor- MySQL Workbench- Oracle Premier Support; 24x7, WorldwideNew in this release is the addition of MySQL Enterprise Backup and MySQL Workbench along with enhancements in MySQL Enterprise Monitor. Recent integration with MyOracle Support allows MySQL customers to access the same support infrastructure used for Oracle Database customers. Joint MySQL and Oracle customers can experience faster problem resolution by using a common technical support interface. Supporting multiple operating systems, including Linux and Windows, MySQL Enterprise Edition can enable customers to achieve up to 90 percent TCO savingsover Microsoft SQL Server. See what Booking.com is saying:“With more than 50 million unique monthly visitors, performance and uptime are our first priorities,” said Bert Lindner, Senior Systems Architect, Booking.com. “The MySQL Enterprise Monitor is an essential tool to monitor, tune and manage our many MySQL instances. It allows us to zoom in quickly on the right areas, so we can spend our time and resources where it matters.” Read the press release for detailson technology enhancements.

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  • CodePlex Daily Summary for Saturday, December 15, 2012

    CodePlex Daily Summary for Saturday, December 15, 2012Popular ReleasesAmarok Framework Library: 1.12: refactored agent-specific implementation introduced new interface representing important concepts like IDispatcher, IPublisher Refer to the Release Notes for details.sb0t v.5: sb0t 5.02b beta 2: Bug fix for Windows XP users (tab resize) Bug fix where ib0t stopped working A lot of command tweaksCRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1116.8): [FIX] Fixed issue not displaying CRM system button images correctly (incorrect path in file VisualRibbonEditor.exe.config)MySqlBackup.NET - MySQL Backup Solution for C#, VB.NET, ASP.NET: MySqlBackup.NET 1.5.6 beta: Fix Bug: If encryption is applied in Export Process, the generated encrypted SQL file is not able to import Stored Procedures, Functions, Triggers, Events and View. Fix Bug: In some unknown cases, the SHOW CREATE TABLE `tablename` query will return byte array. Improve 1: During Export, StreamWriter is opened and closed several times when writting to the dump file, which this is considered as not a good practice. Improve 2: SQL line in class Database method GetEvents: "SHOW EVENTS WHERE ...My Expenses Windows Store LOB App Demo: My Expenses Version 1: This is version 1 of the MyExpenses Windows 8 line of business demo app. The app is written in XAML and C#. It calls a WCF service that works with a SQL Server database. The app uses the Callisto toolkit. You can get it at https://github.com/timheuer/callisto. The Expenses.sql file contains the SQL to create the Expenses database. The ExpensesWCFService.zip file contains the WCF service, also written in C#. You should create a WCF service. Create an Entity Framework model and point it to...EasyTwitter: EasyTwitter basic operations: See the commit log to see the features!, check history files to see examples of how to use this libraryCommand Line Parser Library: 1.9.3.31 rc0: Main assembly CommandLine.dll signed. Removed old commented code. Added missing XML documentation comments. Two (very) minor code refactoring changes.BlackJumboDog: Ver5.7.4: 2012.12.13 Ver5.7.4 (1)Web???????、???????????????????????????????????????????VFPX: ssClasses A1.0: My initial release. See https://vfpx.codeplex.com/wikipage?title=ssClasses&referringTitle=Home for a brief description of what is inside this releaseHome Access Plus+: v8.6: v8.6.1213.1220 Added: Group look up to the visible property of the Booking System Fixed: Switched to using the outlook/exchange thumbnailPhoto instead of jpegPhoto Added: Add a blank paragraph below the tiles. This means that the browser displays a vertical scroller when resizing the window. Previously it was possible for the bottom edge of a tile not to be visible if the browser window was resized. Added: Booking System: Only Display Day+Month on the booking Home Page. This allows for the cs...Layered Architecture Solution Guidance (LASG): LASG 1.0.0.8 for Visual Studio 2012: PRE-REQUISITES Open GAX (Please install Oct 4, 2012 version) Microsoft® System CLR Types for Microsoft® SQL Server® 2012 Microsoft® SQL Server® 2012 Shared Management Objects Microsoft Enterprise Library 5.0 (for the generated code) Windows Azure SDK (for layered cloud applications) Silverlight 5 SDK (for Silverlight applications) THE RELEASE This release only works on Visual Studio 2012. Known Issue If you choose the Database project, the solution unfolding time will be slow....Fiskalizacija za developere: FiskalizacijaDev 2.0: Prva prava produkcijska verzija - Zakon je tu, ova je verzija uskladena sa trenutno važecom Tehnickom specifikacijom (v1.2. od 04.12.2012.) i spremna je za produkcijsko korištenje. Verzije iza ove ce ovisiti o naknadnim izmjenama Zakona i/ili Tehnicke specifikacije, odnosno, o eventualnim greškama u radu/zahtjevima community-a za novim feature-ima. Novosti u v2.0 su: - That assembly does not allow partially trusted callers (http://fiskalizacija.codeplex.com/workitem/699) - scheme IznosType...Simple Injector: Simple Injector v1.6.1: This patch release fixes a bug in the integration libraries that disallowed the application to start when .NET 4.5 was not installed on the machine (but only .NET 4.0). The following packages are affected: SimpleInjector.Integration.Web.dll SimpleInjector.Integration.Web.Mvc.dll SimpleInjector.Integration.Wcf.dll SimpleInjector.Extensions.LifetimeScoping.dllBootstrap Helpers: Version 1: First releasesheetengine - Isometric HTML5 JavaScript Display Engine: sheetengine v1.2.0: Main featuresOptimizations for intersectionsThe main purpose of this release was to further optimize rendering performance by skipping object intersections with other sheets. From now by default an object's sheets will only intersect its own sheets and never other static or dynamic sheets. This is the usual scenario since objects will never bump into other sheets when using collision detection. DocumentationMany of you have been asking for proper documentation, so here it goes. Check out the...DirectX Tool Kit: December 11, 2012: December 11, 2012 Ex versions of DDSTextureLoader and WICTextureLoader Removed use of ATL's CComPtr in favor of WRL's ComPtr for all platforms to support VS Express editions Updated VS 2010 project for official 'property sheet' integration for Windows 8.0 SDK Minor fix to CommonStates for Feature Level 9.1 Tweaked AlphaTestEffect.cpp to work around ARM NEON compiler codegen bug Added dxguid.lib as a default library for Debug builds to resolve GUID link issuesArcGIS Editor for OpenStreetMap: ArcGIS Editor for OSM 2.1 Final for 10.1: We are proud to announce the release of ArcGIS Editor for OpenStreetMap version 2.1. This download is compatible with ArcGIS 10.1, and includes setups for the Desktop Component, Desktop Component when 64 bit Background Geoprocessing is installed, and the Server Component. Important: if you already have ArcGIS Editor for OSM installed but want to install this new version, you will need to uninstall your previous version and then install this one. This release includes support for the ArcGIS 1...SharpCompress - a fully native C# library for RAR, 7Zip, Zip, Tar, GZip, BZip2: SharpCompress 0.8.2: This release just contains some fixes that have been done since the last release. Plus, this is strong named as well. I apologize for the lack of updates but my free time is less these days.Media Companion: MediaCompanion3.511b release: Two more bug fixes: - General Preferences were not getting restored - Fanart and poster image files were being locked, preventing changes to themVodigi Open Source Interactive Digital Signage: Vodigi Release 5.5: The following enhancements and fixes are included in Vodigi 5.5. Vodigi Administrator - Manage Music Files - Add Music Files to Image Slide Shows - Manage System Messages - Display System Messages to Users During Login - Ported to Visual Studio 2012 and MVC 4 - Added New Vodigi Administrator User Guide Vodigi Player - Improved Login/Schedule Startup Procedure - Startup Using Last Known Schedule when Disconnected on Startup - Improved Check for Schedule Changes - Now Every 15 Minutes - Pla...New Projects1Q86: testAdd Ratings to SharePoint Blog Site: This web part is an ‘administrative’ level tool used to update a Blog site to a) enable ratings on the post and b) add the User Ratings web part to the site. BadmintonBuddy: Source codeBetter Place Admin: Admin client for the BetterPlaceBooking ProjectBorkoSi: BorkoSi WebPage Source code.ChimpHD - 2D Evolved: High quality OpenCL accelerated 2D engine, capable of full complex yet easy to code 2D games. This is SpaceChimp2.0, wrote from the ground up, not just patchedCoderJoe: Repository for code samples used in my blog.CodeTemplate: ??????Data Persistent Object: ORM tool to access SQL Server, log record changes, Json and Linq supportedDevian: a simple web portal based on asp.net 2.0HD: hdHospital Tracking: hospital patient tracking ????? ???? ??????? ???? ?????Instant Get: An auction based c# applicationipangolin: DICOM stands for Digital Imaging and COmmunication in Medicine. The DICOM standard addresses the basic connectivity between different imaging devices.ISEFun: PowerShell module(s) to simplify work in it. It contains PowerShell scripts, compiled libs and some formating files. Several modules will come in one batch as optional features.Kerjasama: Aplikasi Database Kerjasama Bagian Kerjasama Kota SemarangMCEBuddy Viewer: Windows Media Center Plugin for MCEBuddy 2.x MusicForMyBlog: Link your recently played music in Itunes to your blog.My Expenses Windows Store LOB App Demo: This is a sample Windows 8 LOB app. Employees can use this app to create and submit expense reports. And managers can approve or reject those reports.Node Paint: An app based on the nodegarden application created by alphalabs.ccNPhysics: NPhysics - Physical Data Types for .NETomr.domready.js: Dom is ready? This project provides easy to detect ready event of dom.RegSecEdit: set registry security from command line, or batch file.Sitecore - Logger Module: This module provides an abstraction of the built-in Sitecore Logging features.SMART LMS: Welcome to SMART LMS, a learning management system with a difference, this software will allow teachers to create custom education activities such as quizzes.TaskManagerDD: DotNetNuke task manager tutorialThe Reactive Extensions for JavaScript: RxJS or Reactive Extensions for JavaScript is a library for transforming, composing, and querying streams of data.Timestamp: Tool for generating timestamps into clipboard for fast use.TweetGarden: Visualising connected users using their tweetsUpdateContentType: UpdateContentType atualiza os modelos de documentos utilizados por tipos de conteúdo do SharePoint a partir de documentos armazenados em uma biblioteca.User Rating Web Part for SharePoint 2010: User Rating Web Part - the fix for Ratings in SharePoint!webget: webgetwhatsnew.exe a command line utility to find new files: whatsnew.exe is a command line utility that lists the files created (new files) in a given number of days. whatsnew.exe 's syntax is very simple: whatsnew path numberofdays Also whatsnew supports other options like HTML or XML output, hyperlinked outputs and more.whoami: ip address resolverWPFReview: WPF code sample

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  • Custom Content Pipeline with Automatic Serialization Load Error

    - by Direweasel
    I'm running into this error: Error loading "desert". Cannot find type TiledLib.MapContent, TiledLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null. at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.InstantiateTypeReader(String readerTypeName, ContentReader contentReader, ContentTypeReader& reader) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.GetTypeReader(String readerTypeName, ContentReader contentReader, List1& newTypeReaders) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.ReadTypeManifest(Int32 typeCount, ContentReader contentReader) at Microsoft.Xna.Framework.Content.ContentReader.ReadHeader() at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at TiledTest.Game1.LoadContent() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 51 at Microsoft.Xna.Framework.Game.Initialize() at TiledTest.Game1.Initialize() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 39 at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Microsoft.Xna.Framework.Game.Run() at TiledTest.Program.Main(String[] args) in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Program.cs:line 15 When trying to run the game. This is a basic demo to try and utilize a separate project library called TiledLib. I have four projects overall: TiledLib (C# Class Library) TiledTest (Windows Game) TiledTestContent (Content) TMX CP Ext (Content Pipeline Extension Library) TiledLib contains MapContent which is throwing the error, however I believe this may just be a generic error with a deeper root problem. EMX CP Ext contains one file: MapProcessor.cs using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Content.Pipeline; using Microsoft.Xna.Framework.Content.Pipeline.Graphics; using Microsoft.Xna.Framework.Content.Pipeline.Processors; using Microsoft.Xna.Framework.Content; using TiledLib; namespace TMX_CP_Ext { // Each tile has a texture, source rect, and sprite effects. [ContentSerializerRuntimeType("TiledTest.Tile, TiledTest")] public class DemoMapTileContent { public ExternalReference<Texture2DContent> Texture; public Rectangle SourceRectangle; public SpriteEffects SpriteEffects; } // For each layer, we store the size of the layer and the tiles. [ContentSerializerRuntimeType("TiledTest.Layer, TiledTest")] public class DemoMapLayerContent { public int Width; public int Height; public DemoMapTileContent[] Tiles; } // For the map itself, we just store the size, tile size, and a list of layers. [ContentSerializerRuntimeType("TiledTest.Map, TiledTest")] public class DemoMapContent { public int TileWidth; public int TileHeight; public List<DemoMapLayerContent> Layers = new List<DemoMapLayerContent>(); } [ContentProcessor(DisplayName = "TMX Processor - TiledLib")] public class MapProcessor : ContentProcessor<MapContent, DemoMapContent> { public override DemoMapContent Process(MapContent input, ContentProcessorContext context) { // build the textures TiledHelpers.BuildTileSetTextures(input, context); // generate source rectangles TiledHelpers.GenerateTileSourceRectangles(input); // now build our output, first by just copying over some data DemoMapContent output = new DemoMapContent { TileWidth = input.TileWidth, TileHeight = input.TileHeight }; // iterate all the layers of the input foreach (LayerContent layer in input.Layers) { // we only care about tile layers in our demo TileLayerContent tlc = layer as TileLayerContent; if (tlc != null) { // create the new layer DemoMapLayerContent outLayer = new DemoMapLayerContent { Width = tlc.Width, Height = tlc.Height, }; // we need to build up our tile list now outLayer.Tiles = new DemoMapTileContent[tlc.Data.Length]; for (int i = 0; i < tlc.Data.Length; i++) { // get the ID of the tile uint tileID = tlc.Data[i]; // use that to get the actual index as well as the SpriteEffects int tileIndex; SpriteEffects spriteEffects; TiledHelpers.DecodeTileID(tileID, out tileIndex, out spriteEffects); // figure out which tile set has this tile index in it and grab // the texture reference and source rectangle. ExternalReference<Texture2DContent> textureContent = null; Rectangle sourceRect = new Rectangle(); // iterate all the tile sets foreach (var tileSet in input.TileSets) { // if our tile index is in this set if (tileIndex - tileSet.FirstId < tileSet.Tiles.Count) { // store the texture content and source rectangle textureContent = tileSet.Texture; sourceRect = tileSet.Tiles[(int)(tileIndex - tileSet.FirstId)].Source; // and break out of the foreach loop break; } } // now insert the tile into our output outLayer.Tiles[i] = new DemoMapTileContent { Texture = textureContent, SourceRectangle = sourceRect, SpriteEffects = spriteEffects }; } // add the layer to our output output.Layers.Add(outLayer); } } // return the output object. because we have ContentSerializerRuntimeType attributes on our // objects, we don't need a ContentTypeWriter and can just use the automatic serialization. return output; } } } TiledLib contains a large amount of files including MapContent.cs using System; using System.Collections.Generic; using System.Globalization; using System.Xml; using Microsoft.Xna.Framework.Content.Pipeline; namespace TiledLib { public enum Orientation : byte { Orthogonal, Isometric, } public class MapContent { public string Filename; public string Directory; public string Version = string.Empty; public Orientation Orientation; public int Width; public int Height; public int TileWidth; public int TileHeight; public PropertyCollection Properties = new PropertyCollection(); public List<TileSetContent> TileSets = new List<TileSetContent>(); public List<LayerContent> Layers = new List<LayerContent>(); public MapContent(XmlDocument document, ContentImporterContext context) { XmlNode mapNode = document["map"]; Version = mapNode.Attributes["version"].Value; Orientation = (Orientation)Enum.Parse(typeof(Orientation), mapNode.Attributes["orientation"].Value, true); Width = int.Parse(mapNode.Attributes["width"].Value, CultureInfo.InvariantCulture); Height = int.Parse(mapNode.Attributes["height"].Value, CultureInfo.InvariantCulture); TileWidth = int.Parse(mapNode.Attributes["tilewidth"].Value, CultureInfo.InvariantCulture); TileHeight = int.Parse(mapNode.Attributes["tileheight"].Value, CultureInfo.InvariantCulture); XmlNode propertiesNode = document.SelectSingleNode("map/properties"); if (propertiesNode != null) { Properties = new PropertyCollection(propertiesNode, context); } foreach (XmlNode tileSet in document.SelectNodes("map/tileset")) { if (tileSet.Attributes["source"] != null) { TileSets.Add(new ExternalTileSetContent(tileSet, context)); } else { TileSets.Add(new TileSetContent(tileSet, context)); } } foreach (XmlNode layerNode in document.SelectNodes("map/layer|map/objectgroup")) { LayerContent layerContent; if (layerNode.Name == "layer") { layerContent = new TileLayerContent(layerNode, context); } else if (layerNode.Name == "objectgroup") { layerContent = new MapObjectLayerContent(layerNode, context); } else { throw new Exception("Unknown layer name: " + layerNode.Name); } // Layer names need to be unique for our lookup system, but Tiled // doesn't require unique names. string layerName = layerContent.Name; int duplicateCount = 2; // if a layer already has the same name... if (Layers.Find(l => l.Name == layerName) != null) { // figure out a layer name that does work do { layerName = string.Format("{0}{1}", layerContent.Name, duplicateCount); duplicateCount++; } while (Layers.Find(l => l.Name == layerName) != null); // log a warning for the user to see context.Logger.LogWarning(string.Empty, new ContentIdentity(), "Renaming layer \"{1}\" to \"{2}\" to make a unique name.", layerContent.Type, layerContent.Name, layerName); // save that name layerContent.Name = layerName; } Layers.Add(layerContent); } } } } I'm lost as to why this is failing. Thoughts? -- EDIT -- After playing with it a bit, I would think it has something to do with referencing the projects. I'm already referencing the TiledLib within my main windows project (TiledTest). However, this doesn't seem to make a difference. I can place the dll generated from the TiledLib project into the debug folder of TiledTest, and this causes it to generate a different error: Error loading "desert". Cannot find ContentTypeReader for Microsoft.Xna.Framework.Content.Pipeline.ExternalReference`1[Microsoft.Xna.Framework.Content.Pipeline.Graphics.Texture2DContent]. at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.GetTypeReader(Type targetType, ContentReader contentReader) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.GetTypeReader(Type targetType) at Microsoft.Xna.Framework.Content.ReflectiveReaderMemberHelper..ctor(ContentTypeReaderManager manager, FieldInfo fieldInfo, PropertyInfo propertyInfo, Type memberType, Boolean canWrite) at Microsoft.Xna.Framework.Content.ReflectiveReaderMemberHelper.TryCreate(ContentTypeReaderManager manager, Type declaringType, FieldInfo fieldInfo) at Microsoft.Xna.Framework.Content.ReflectiveReader1.Initialize(ContentTypeReaderManager manager) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.ReadTypeManifest(Int32 typeCount, ContentReader contentReader) at Microsoft.Xna.Framework.Content.ContentReader.ReadHeader() at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at TiledTest.Game1.LoadContent() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 51 at Microsoft.Xna.Framework.Game.Initialize() at TiledTest.Game1.Initialize() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 39 at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Microsoft.Xna.Framework.Game.Run() at TiledTest.Program.Main(String[] args) in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Program.cs:line 15 This is all incredibly frustrating as the demo doesn't appear to have any special linking properties. The TiledLib I am utilizing is from Nick Gravelyn, and can be found here: https://bitbucket.org/nickgravelyn/tiledlib. The demo it comes with works fine, and yet in recreating I always run into this error.

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  • Extreme Optimization – Curves (Function Mapping) Part 1

    - by JoshReuben
    Overview ·        a curve is a functional map relationship between two factors (i.e. a function - However, the word function is a reserved word). ·        You can use the EO API to create common types of functions, find zeroes and calculate derivatives - currently supports constants, lines, quadratic curves, polynomials and Chebyshev approximations. ·        A function basis is a set of functions that can be combined to form a particular class of functions.   The Curve class ·        the abstract base class from which all other curve classes are derived – it provides the following methods: ·        ValueAt(Double) - evaluates the curve at a specific point. ·        SlopeAt(Double) - evaluates the derivative ·        Integral(Double, Double) - evaluates the definite integral over a specified interval. ·        TangentAt(Double) - returns a Line curve that is the tangent to the curve at a specific point. ·        FindRoots() - attempts to find all the roots or zeroes of the curve. ·        A particular type of curve is defined by a Parameters property, of type ParameterCollection   The GeneralCurve class ·        defines a curve whose value and, optionally, derivative and integrals, are calculated using arbitrary methods. A general curve has no parameters. ·        Constructor params:  RealFunction delegates – 1 for the function, and optionally another 2 for the derivative and integral ·        If no derivative  or integral function is supplied, they are calculated via the NumericalDifferentiation  and AdaptiveIntegrator classes in the Extreme.Mathematics.Calculus namespace. // the function is 1/(1+x^2) private double f(double x) {     return 1 / (1 + x*x); }   // Its derivative is -2x/(1+x^2)^2 private double df(double x) {     double y = 1 + x*x;     return -2*x* / (y*y); }   // The integral of f is Arctan(x), which is available from the Math class. var c1 = new GeneralCurve (new RealFunction(f), new RealFunction(df), new RealFunction(System.Math.Atan)); // Find the tangent to this curve at x=1 (the Line class is derived from Curve) Line l1 = c1.TangentAt(1);

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  • Making a Statement: How to retrieve the T-SQL statement that caused an event

    - by extended_events
    If you’ve done any troubleshooting of T-SQL, you know that sooner or later, probably sooner, you’re going to want to take a look at the actual statements you’re dealing with. In extended events we offer an action (See the BOL topic that covers Extended Events Objects for a description of actions) named sql_text that seems like it is just the ticket. Well…not always – sounds like a good reason for a blog post. When is a statement not THE statement? The sql_text action returns the same information that is returned from DBCC INPUTBUFFER, which may or may not be what you want. For example, if you execute a stored procedure, the sql_text action will return something along the lines of “EXEC sp_notwhatiwanted” assuming that is the statement you sent from the client. Often times folks would like something more specific, like the actual statements that are being run from within the stored procedure or batch. Enter the stack Extended events offers another action, this one with the descriptive name of tsql_stack, that includes the sql_handle and offset information about the statements being run when an event occurs. With the sql_handle and offset values you can retrieve the specific statement you seek using the DMV dm_exec_sql_statement. The BOL topic for dm_exec_sql_statement provides an example for how to extract this information, so I’ll cover the gymnastics required to get the sql_handle and offset values out of the tsql_stack data collected by the action. I’m the first to admit that this isn’t pretty, but this is what we have in SQL Server 2008 and 2008 R2. We will be making it easier to get statement level information in the next major release of SQL Server. The sample code For this example I have a stored procedure that includes multiple statements and I have a need to differentiate between those two statements in my tracing. I’m going to track two events: module_end tracks the completion of the stored procedure execution and sp_statement_completed tracks the execution of each statement within a stored procedure. I’m adding the tsql_stack events (since that’s the topic of this post) and the sql_text action for comparison sake. (If you have questions about creating event sessions, check out Pedro’s post Introduction to Extended Events.) USE AdventureWorks2008GO -- Test SPCREATE PROCEDURE sp_multiple_statementsASSELECT 'This is the first statement'SELECT 'this is the second statement'GO -- Create a session to look at the spCREATE EVENT SESSION track_sprocs ON SERVERADD EVENT sqlserver.module_end (ACTION (sqlserver.tsql_stack, sqlserver.sql_text)),ADD EVENT sqlserver.sp_statement_completed (ACTION (sqlserver.tsql_stack, sqlserver.sql_text))ADD TARGET package0.ring_bufferWITH (MAX_DISPATCH_LATENCY = 1 SECONDS)GO -- Start the sessionALTER EVENT SESSION track_sprocs ON SERVERSTATE = STARTGO -- Run the test procedureEXEC sp_multiple_statementsGO -- Stop collection of events but maintain ring bufferALTER EVENT SESSION track_sprocs ON SERVERDROP EVENT sqlserver.module_end,DROP EVENT sqlserver.sp_statement_completedGO Aside: Altering the session to drop the events is a neat little trick that allows me to stop collection of events while keeping in-memory targets such as the ring buffer available for use. If you stop the session the in-memory target data is lost. Now that we’ve collected some events related to running the stored procedure, we need to do some processing of the data. I’m going to do this in multiple steps using temporary tables so you can see what’s going on; kind of like having to “show your work” on a math test. The first step is to just cast the target data into XML so I can work with it. After that you can pull out the interesting columns, for our purposes I’m going to limit the output to just the event name, object name, stack and sql text. You can see that I’ve don a second CAST, this time of the tsql_stack column, so that I can further process this data. -- Store the XML data to a temp tableSELECT CAST( t.target_data AS XML) xml_dataINTO #xml_event_dataFROM sys.dm_xe_sessions s INNER JOIN sys.dm_xe_session_targets t    ON s.address = t.event_session_addressWHERE s.name = 'track_sprocs' SELECT * FROM #xml_event_data -- Parse the column data out of the XML blockSELECT    event_xml.value('(./@name)', 'varchar(100)') as [event_name],    event_xml.value('(./data[@name="object_name"]/value)[1]', 'varchar(255)') as [object_name],    CAST(event_xml.value('(./action[@name="tsql_stack"]/value)[1]','varchar(MAX)') as XML) as [stack_xml],    event_xml.value('(./action[@name="sql_text"]/value)[1]', 'varchar(max)') as [sql_text]INTO #event_dataFROM #xml_event_data    CROSS APPLY xml_data.nodes('//event') n (event_xml) SELECT * FROM #event_data event_name object_name stack_xml sql_text sp_statement_completed NULL <frame level="1" handle="0x03000500D0057C1403B79600669D00000100000000000000" line="4" offsetStart="94" offsetEnd="172" /><frame level="2" handle="0x01000500CF3F0331B05EC084000000000000000000000000" line="1" offsetStart="0" offsetEnd="-1" /> EXEC sp_multiple_statements sp_statement_completed NULL <frame level="1" handle="0x03000500D0057C1403B79600669D00000100000000000000" line="6" offsetStart="174" offsetEnd="-1" /><frame level="2" handle="0x01000500CF3F0331B05EC084000000000000000000000000" line="1" offsetStart="0" offsetEnd="-1" /> EXEC sp_multiple_statements module_end sp_multiple_statements <frame level="1" handle="0x03000500D0057C1403B79600669D00000100000000000000" line="0" offsetStart="0" offsetEnd="0" /><frame level="2" handle="0x01000500CF3F0331B05EC084000000000000000000000000" line="1" offsetStart="0" offsetEnd="-1" /> EXEC sp_multiple_statements After parsing the columns it’s easier to see what is recorded. You can see that I got back two sp_statement_completed events, which makes sense given the test procedure I’m running, and I got back a single module_end for the entire statement. As described, the sql_text isn’t telling me what I really want to know for the first two events so a little extra effort is required. -- Parse the tsql stack information into columnsSELECT    event_name,    object_name,    frame_xml.value('(./@level)', 'int') as [frame_level],    frame_xml.value('(./@handle)', 'varchar(MAX)') as [sql_handle],    frame_xml.value('(./@offsetStart)', 'int') as [offset_start],    frame_xml.value('(./@offsetEnd)', 'int') as [offset_end]INTO #stack_data    FROM #event_data        CROSS APPLY    stack_xml.nodes('//frame') n (frame_xml)    SELECT * from #stack_data event_name object_name frame_level sql_handle offset_start offset_end sp_statement_completed NULL 1 0x03000500D0057C1403B79600669D00000100000000000000 94 172 sp_statement_completed NULL 2 0x01000500CF3F0331B05EC084000000000000000000000000 0 -1 sp_statement_completed NULL 1 0x03000500D0057C1403B79600669D00000100000000000000 174 -1 sp_statement_completed NULL 2 0x01000500CF3F0331B05EC084000000000000000000000000 0 -1 module_end sp_multiple_statements 1 0x03000500D0057C1403B79600669D00000100000000000000 0 0 module_end sp_multiple_statements 2 0x01000500CF3F0331B05EC084000000000000000000000000 0 -1 Parsing out the stack information doubles the fun and I get two rows for each event. If you examine the stack from the previous table, you can see that each stack has two frames and my query is parsing each event into frames, so this is expected. There is nothing magic about the two frames, that’s just how many I get for this example, it could be fewer or more depending on your statements. The key point here is that I now have a sql_handle and the offset values for those handles, so I can use dm_exec_sql_statement to get the actual statement. Just a reminder, this DMV can only return what is in the cache – if you have old data it’s possible your statements have been ejected from the cache. “Old” is a relative term when talking about caches and can be impacted by server load and how often your statement is actually used. As with most things in life, your mileage may vary. SELECT    qs.*,     SUBSTRING(st.text, (qs.offset_start/2)+1,         ((CASE qs.offset_end          WHEN -1 THEN DATALENGTH(st.text)         ELSE qs.offset_end         END - qs.offset_start)/2) + 1) AS statement_textFROM #stack_data AS qsCROSS APPLY sys.dm_exec_sql_text(CONVERT(varbinary(max),sql_handle,1)) AS st event_name object_name frame_level sql_handle offset_start offset_end statement_text sp_statement_completed NULL 1 0x03000500D0057C1403B79600669D00000100000000000000 94 172 SELECT 'This is the first statement' sp_statement_completed NULL 1 0x03000500D0057C1403B79600669D00000100000000000000 174 -1 SELECT 'this is the second statement' module_end sp_multiple_statements 1 0x03000500D0057C1403B79600669D00000100000000000000 0 0 C Now that looks more like what we were after, the statement_text field is showing the actual statement being run when the sp_statement_completed event occurs. You’ll notice that it’s back down to one row per event, what happened to frame 2? The short answer is, “I don’t know.” In SQL Server 2008 nothing is returned from dm_exec_sql_statement for the second frame and I believe this to be a bug; this behavior has changed in the next major release and I see the actual statement run from the client in frame 2. (In other words I see the same statement that is returned by the sql_text action  or DBCC INPUTBUFFER) There is also something odd going on with frame 1 returned from the module_end event; you can see that the offset values are both 0 and only the first letter of the statement is returned. It seems like the offset_end should actually be –1 in this case and I’m not sure why it’s not returning this correctly. This behavior is being investigated and will hopefully be corrected in the next major version. You can workaround this final oddity by ignoring the offsets and just returning the entire cached statement. SELECT    event_name,    sql_handle,    ts.textFROM #stack_data    CROSS APPLY sys.dm_exec_sql_text(CONVERT(varbinary(max),sql_handle,1)) as ts event_name sql_handle text sp_statement_completed 0x0300070025999F11776BAF006F9D00000100000000000000 CREATE PROCEDURE sp_multiple_statements AS SELECT 'This is the first statement' SELECT 'this is the second statement' sp_statement_completed 0x0300070025999F11776BAF006F9D00000100000000000000 CREATE PROCEDURE sp_multiple_statements AS SELECT 'This is the first statement' SELECT 'this is the second statement' module_end 0x0300070025999F11776BAF006F9D00000100000000000000 CREATE PROCEDURE sp_multiple_statements AS SELECT 'This is the first statement' SELECT 'this is the second statement' Obviously this gives more than you want for the sp_statement_completed events, but it’s the right information for module_end. I leave it to you to determine when this information is needed and use the workaround when appropriate. Aside: You might think it’s odd that I’m showing apparent bugs with my samples, but you’re going to see this behavior if you use this method, so you need to know about it.I’m all about transparency. Happy Eventing- Mike Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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