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  • How to boot Ubuntu 12.04-64bit from a USB from Compaq CQ58

    - by user208092
    I try to boot Ubuntu 12.04, 64-bit on my Compaq CQ58 laptop from a USB but it is not working. I've correctly installed the Ubuntu on my pen drive following the instructions on Ubuntu website. (http://www.ubuntu.com/download/desktop/create-a-usb-stick-on-windows) These are my BIOS settings: Post Hotkey Delay (sec) <0 CD-ROM Boot Internal Network Adapter Boot Network Boot Protocol Legacy Support Secure Boot Platform Key Enrolled Pending Action None Clear All Secure Boot UEFI Boot Order: USB Diskette on Key/USB Hard Disk OS Boot Manager Internal CD/DVD ROM Drive ! Network Adapter With these settings when i restart my computer what shows up is: Boot Device Not Found. This is what I get on the Boot Manager: Boot Option Menu OS boot Manager Boot From EFI File (Arrow Up) and (Arrow Down) to change option, ENTER to select an option. Press F10 to BIOS Setup Options, ESC to exit. PLEASE HELP... P.S. My laptop has windows 8

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  • Disable automount in Nautilus

    - by jimmybondy
    I have added my mount devices in /etc/fstab and they get correctly mounted (2nd partition with ntfs and nas-share with nfs). I have also disabled automount in Nautilus preferences by using dconf-editor (following this post): user@server:~$ gsettings list-recursively org.gnome.desktop.media-handling org.gnome.desktop.media-handling automount false org.gnome.desktop.media-handling automount-open false org.gnome.desktop.media-handling autorun-never false Now i see every mount device twice in Nautilus (the entry in fstab already mounted). When clicking on the other entry i get the eligible message mount.nfs: /media/nas_share is busy or already mounted How i can i disable the appearente of those devices in Nautilus? EDIT Regarding automount: I have only one line in /etc/auto.master: +auto.master

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  • Assign programs permanently to different sound-outputs – PulseAudio.

    - by Mood
    I want to assign Skype input and output to my USB-headset while the rest of my laptop uses the internal sound-card. This is an easy task with PulseAudio Volume control (pavucontrol). The only problem I have is every time a call is made I manually have to set the output and input for Skype to my USB-device . When I hang up, Skype disappears from Volume Control. It reappears again with the next call only this time the default sound-card is selected again. It shouldn’t be hard to let PulseAudio look or the USB-headset is connected when Skype audio comes is before selecting the default. The way to do it is obvious not through Volume Control.

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  • The Best Websites for Downloading Cool Wallpapers

    - by Lori Kaufman
    Getting bored with your desktop wallpaper or the wallpaper on your mobile device? Because we use our PCs and mobile devices so much, it’s nice to have a choice of cool backgrounds to look at. We’ve collected links to some sites where you can download wallpapers for your PC or your phone. Not all the wallpapers are free, but there are plenty of free ones to provide a variety of cool backgrounds. HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems

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  • Play PlayStation Games on a Rooted Nook Simple Touch

    - by Jason Fitzpatrick
    Just when you feel like you’ve seen it all, some guy comes along and shows you how he can play original PlayStation games on his ebook reader. Check out the video to see the surprisingly full-speed–albeit black and white–graphics in action. The secret sauce in Sean’s cool setup? He’s rooted the device and installed Free PlayStation Emulator (FPSE) on it–along with the NoRefresh hack–to enjoy touch-screen controls and PS emulation. The whole thing is shockingly smooth; once you get past the choppy intro videos, the games run at full speed. [via Hack A Day] HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows? Java is Insecure and Awful, It’s Time to Disable It, and Here’s How What Are the Windows A: and B: Drives Used For?

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  • Nexus 7 (4.2.2) stuck as read-only on Ubuntu 13.04 (PC)

    - by Dalladubb
    I have a Nexus 7 running the latest Android (4.2.2) that seems to be stuck as read-only. I cannot transfer any files to or from the device though I am free to look through it. Permissions are: View Content: Only Owner Change Content: Nobody Access Content: Nobody And when I try to change the permission I get this error: Operation not supported by backend I'm baffled. This is a stock install of Ubuntu on my PC and the install isn't that old. Am I missing a lib or something? I feel the need to say it works fine on Windows 7. Thanks for looking.

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  • Driver error when using multiple shaders

    - by Jinxi
    I'm using 3 different shaders: a tessellation shader to use the tessellation feature of DirectX11 :) a regular shader to show how it would look without tessellation and a text shader to display debug-info such as FPS, model count etc. All of these shaders are initialized at the beginning. Using the keyboard, I can switch between the tessellation shader and regular shader to render the scene. Additionally, I also want to be able toggle the display of debug-info using the text shader. Since implementing the tessellation shader the text shader doesn't work anymore. When I activate the DebugText (rendered using the text-shader) my screens go black for a while, and Windows displays the following message: Display Driver stopped responding and has recovered This happens with either of the two shaders used to render the scene. Additionally: I can start the application using the regular shader to render the scene and then switch to the tessellation shader. If I try to switch back to the regular shader I get the same error as with the text shader. What am I doing wrong when switching between shaders? What am I doing wrong when displaying text at the same time? What file can I post to help you help me? :) thx P.S. I already checked if my keyinputs interrupt at the wrong time (during render or so..), but that seems to be ok Testing Procedure Regular Shader without text shader Add text shader to Regular Shader by keyinput (works now, I built the text shader back to only vertex and pixel shader) (somthing with the z buffer is stil wrong...) Remove text shader, then change shader to Tessellation Shader by key input Then if I add the Text Shader or switch back to the Regular Shader Switching/Render Shader Here the code snipet from the Renderer.cpp where I choose the Shader according to the boolean "m_useTessellationShader": if(m_useTessellationShader) { // Render the model using the tesselation shader ecResult = m_ShaderManager->renderTessellationShader(m_D3D->getDeviceContext(), meshes[lod_level]->getIndexCount(), worldMatrix, viewMatrix, projectionMatrix, textures, texturecount, m_Light->getDirection(), m_Light->getAmbientColor(), m_Light->getDiffuseColor(), (D3DXVECTOR3)m_Camera->getPosition(), TESSELLATION_AMOUNT); } else { // todo: loaded model depends on distance to camera // Render the model using the light shader. ecResult = m_ShaderManager->renderShader(m_D3D->getDeviceContext(), meshes[lod_level]->getIndexCount(), lod_level, textures, texturecount, m_Light->getDirection(), m_Light->getAmbientColor(), m_Light->getDiffuseColor(), worldMatrix, viewMatrix, projectionMatrix); } And here the code snipet from the Mesh.cpp where I choose the Typology according to the boolean "useTessellationShader": // RenderBuffers is called from the Render function. The purpose of this function is to set the vertex buffer and index buffer as active on the input assembler in the GPU. Once the GPU has an active vertex buffer it can then use the shader to render that buffer. void Mesh::renderBuffers(ID3D11DeviceContext* deviceContext, bool useTessellationShader) { unsigned int stride; unsigned int offset; // Set vertex buffer stride and offset. stride = sizeof(VertexType); offset = 0; // Set the vertex buffer to active in the input assembler so it can be rendered. deviceContext->IASetVertexBuffers(0, 1, &m_vertexBuffer, &stride, &offset); // Set the index buffer to active in the input assembler so it can be rendered. deviceContext->IASetIndexBuffer(m_indexBuffer, DXGI_FORMAT_R32_UINT, 0); // Check which Shader is used to set the appropriate Topology // Set the type of primitive that should be rendered from this vertex buffer, in this case triangles. if(useTessellationShader) { deviceContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST); }else{ deviceContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); } return; } RenderShader Could there be a problem using sometimes only vertex and pixel shader and after switching using vertex, hull, domain and pixel shader? Here a little overview of my architecture: TextClass: uses font.vs and font.ps deviceContext-VSSetShader(m_vertexShader, NULL, 0); deviceContext-PSSetShader(m_pixelShader, NULL, 0); deviceContext-PSSetSamplers(0, 1, &m_sampleState); RegularShader: uses vertex.vs and pixel.ps deviceContext-VSSetShader(m_vertexShader, NULL, 0); deviceContext-PSSetShader(m_pixelShader, NULL, 0); deviceContext-PSSetSamplers(0, 1, &m_sampleState); TessellationShader: uses tessellation.vs, tessellation.hs, tessellation.ds, tessellation.ps deviceContext-VSSetShader(m_vertexShader, NULL, 0); deviceContext-HSSetShader(m_hullShader, NULL, 0); deviceContext-DSSetShader(m_domainShader, NULL, 0); deviceContext-PSSetShader(m_pixelShader, NULL, 0); deviceContext-PSSetSamplers(0, 1, &m_sampleState); ClearState I'd like to switch between 2 shaders and it seems they have different context parameters, right? In clearstate methode it says it resets following params to NULL: I found following in my Direct3D Class: depth-stencil state - m_deviceContext-OMSetDepthStencilState rasterizer state - m_deviceContext-RSSetState(m_rasterState); blend state - m_device-CreateBlendState viewports - m_deviceContext-RSSetViewports(1, &viewport); I found following in every Shader Class: input/output resource slots - deviceContext-PSSetShaderResources shaders - deviceContext-VSSetShader to - deviceContext-PSSetShader input layouts - device-CreateInputLayout sampler state - device-CreateSamplerState These two I didn't understand, where can I find them? predications - ? scissor rectangles - ? Do I need to store them all localy so I can switch between them, because it doesn't feel right to reinitialize the Direct3d and the Shaders by every switch (key input)?!

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  • Cant get lm-sensors to load ATI Radeon temp or fan

    - by woody
    New to Linux and having minor issues :/ . I followed this guide initially but did not recieve the proper output and did not show my ATI Radeon HD 5000 temp or fan speed. Then used this guide, same problems exhibited. No issues installing and no errors. I think its not reading i2c for some reason. The proprietary driver is installed and functioning correctly according fglrxinfo. I can use aticonfig commands and view both temp and fan. Any ideas on how to get it working under 'sensors'? When i run 'sudo sensors-detect' this is my ouput # sensors-detect revision 5984 (2011-07-10 21:22:53 +0200) # System: LENOVO IdeaPad Y560 (laptop) # Board: Lenovo KL3 This program will help you determine which kernel modules you need to load to use lm_sensors most effectively. It is generally safe and recommended to accept the default answers to all questions, unless you know what you're doing. Some south bridges, CPUs or memory controllers contain embedded sensors. Do you want to scan for them? This is totally safe. (YES/no): y Silicon Integrated Systems SIS5595... No VIA VT82C686 Integrated Sensors... No VIA VT8231 Integrated Sensors... No AMD K8 thermal sensors... No AMD Family 10h thermal sensors... No AMD Family 11h thermal sensors... No AMD Family 12h and 14h thermal sensors... No AMD Family 15h thermal sensors... No AMD Family 15h power sensors... No Intel digital thermal sensor... Success! (driver `coretemp') Intel AMB FB-DIMM thermal sensor... No VIA C7 thermal sensor... No VIA Nano thermal sensor... No Some Super I/O chips contain embedded sensors. We have to write to standard I/O ports to probe them. This is usually safe. Do you want to scan for Super I/O sensors? (YES/no): y Probing for Super-I/O at 0x2e/0x2f Trying family `National Semiconductor/ITE'... Yes Found unknown chip with ID 0x8502 Probing for Super-I/O at 0x4e/0x4f Trying family `National Semiconductor/ITE'... No Trying family `SMSC'... No Trying family `VIA/Winbond/Nuvoton/Fintek'... No Trying family `ITE'... No Some hardware monitoring chips are accessible through the ISA I/O ports. We have to write to arbitrary I/O ports to probe them. This is usually safe though. Yes, you do have ISA I/O ports even if you do not have any ISA slots! Do you want to scan the ISA I/O ports? (YES/no): y Probing for `National Semiconductor LM78' at 0x290... No Probing for `National Semiconductor LM79' at 0x290... No Probing for `Winbond W83781D' at 0x290... No Probing for `Winbond W83782D' at 0x290... No Lastly, we can probe the I2C/SMBus adapters for connected hardware monitoring devices. This is the most risky part, and while it works reasonably well on most systems, it has been reported to cause trouble on some systems. Do you want to probe the I2C/SMBus adapters now? (YES/no): y Using driver `i2c-i801' for device 0000:00:1f.3: Intel 3400/5 Series (PCH) Now follows a summary of the probes I have just done. Just press ENTER to continue: Driver `coretemp': * Chip `Intel digital thermal sensor' (confidence: 9) To load everything that is needed, add this to /etc/modules: #----cut here---- # Chip drivers coretemp #----cut here---- If you have some drivers built into your kernel, the list above will contain too many modules. Skip the appropriate ones! Do you want to add these lines automatically to /etc/modules? (yes/NO) My output for 'sensors' is: acpitz-virtual-0 Adapter: Virtual device temp1: +58.0°C (crit = +100.0°C) coretemp-isa-0000 Adapter: ISA adapter Core 0: +56.0°C (high = +84.0°C, crit = +100.0°C) Core 1: +57.0°C (high = +84.0°C, crit = +100.0°C) Core 2: +58.0°C (high = +84.0°C, crit = +100.0°C) Core 3: +57.0°C (high = +84.0°C, crit = +100.0°C) and my '/etc/modules' is: # /etc/modules: kernel modules to load at boot time. # # This file contains the names of kernel modules that should be loaded # at boot time, one per line. Lines beginning with "#" are ignored. lp rtc # Generated by sensors-detect on Fri Nov 30 23:24:31 2012 # Chip drivers coretemp

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  • ADF Mobile Client Developer Preview announced!

    - by [email protected]
    Today at the RIM WES conference, Ted Farrell, Chief Architect and SVP, announed the general availability of the ADF Mobile Client Developer Preview.  This is an extension to JDeveloper that allows developers to rapidly develop mobile applications that reside on the mobile device and access a local database and can be used while completely disconnected from the network with a data synchronization technology to get the data back to the server.  You can quickly develop applications declaratively that run on multiple platforms without having to do native coding.  Go download JDeveloper at http://www.oracle.com/technology/software/products/jdev/index.html You can get more info about ADF Mobile Client here at:  http://www.oracle.com/technology/tech/wireless/adf_mobile.html   Check back here for coding examples and how-to's that will be posted regularly.

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  • What commands are needed to install Ubuntu Core?

    - by Oxwivi
    Ubuntu Core's wiki page page contains the instructions to install Ubuntu Core on a target media: Uncompress (do not unpack) rootfs Format target media: at least one partition should be ext2, ext3, or ext4 Unpack Ubuntu Core to ext{2,3,4} partition Install boot-loader Install Linux If the Linux kernel requires modules, add these to /lib/modules/$(uname -r) in the ext{2,3,4} file system Boot the target device Install any additional required software using apt-get But what are the specific commands to do the above? The things I'm specifically confused about are: Uncompressing and unpacking, what's the difference and how do I do them? What package should I install if I want the generic kernel provided in regular Ubuntu installation? I won't be installing any drivers or anything related to kernel other than what's provided in the repos, do I need to worry about manually adding kernel modules? PS I would like to request that all the commands used in the installation process be mentioned in the answer, for the benefit of ones who're completely unfamiliar and myself, should I ever forget.

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  • Recommendations on eReader for technical reference material

    - by Aaron Kowall
    I’ve been thinking that an eBook reader would be handy since I travel a lot.  I’m not really all that worried about taking novels and pleasure reading as much as taking along work related books and reference material. I haven’t really done a lot of research into the various options (Sony, Kindle, Nook, iPad, etc.) but am aware that not all content can be read on all readers even if it is in ePub format due to DRM. Anybody got a recommendation on which device/store combination offers the best selection of technical reference for a .Net developer with a particular interest in software process engineering? HELP!! Technorati Tags: eBook,eReader,iPad,Kindle,Nook,Sony,ePub,PDF

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  • Installing on a mac without a CD burner or USB boot

    - by Rafael
    I am new to Ubuntu, i installed it in an old PC and now it works GREAT!!! My Macbook pro has a glitch and refuses to run Mac OS X, so i installed Windows, and i really want Ubuntu since Windows is not for me. Here's the problem(s) my drive only READS DVDs, if i put a blank in it, it will ignore it and my mac has the updated EFI, so no booting from a USB connected device! I also tried Wubi, but then i cant make it a FULL partition and get rid of windows!!! Thank you!

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  • How to mount an external Soundcard during startup?

    - by Moe
    I have an external sound card (Soundblaster XFi HD) connected to my Ubuntu 12.04 32-bit. that won't show up automatically after booting. After each boot process I need to plug the card out of the USB port and reconnect it, then it is found by the system and automatically used. I would like to either have it connected automatically during the boot process or at least have a little script or something which I can use after booting so that I don't have to manually plug the device off and on. Please note that I'm a total noob. If you don't mind please tell me the procedure step by step. Also, if I need to get some information via the terminal I'd need to be told the precise command to get it.

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  • Bridging: Loosing WLAN network connection with 4addr on option - Why?

    - by WitchCraft
    Question: For use with my Xen VM, I need to create a virtual network interface (vif) that is bridged to wlan0. If in /etc/network/interfaces I add auto xenbr0 iface xenbr0 inet dhcp And then later do brctl addif xenbr0 wlan0 I get this error message. can't add wlan0 to bridge xenbr0: Operation not supported I found out that Linux won't let you bridge a wireless interface in managed mode at all unless you enable the 4addr option (needed to recompile iw): iw dev wlan0 set 4addr on Afterwards brctl addif xenbr0 wlan0 works, and brctl show shows xenbr0 as bridged to wlan0. Unfortunately, as soon as I execute iw dev wlan0 set 4addr on my entire network connection is gone (no connection). As soon as then I execute iw dev wlan0 set 4addr off I reconnect and it works again. If I re-execute 4addr on, it breaks again, if I execute 4addr off, it works again. Unfortunately, I can't just turn 4addr on, activate the bridge and then turn it back off (error: device not ready). Does anybody know why I loose my connection ?

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  • Test iPhone app on iPad mini?

    - by Devfly
    I have developed an iPhone app, right now I only need a device for testing. I have 300$, and two choices - second hand iPhone 4, or brand new iPad mini. The better choice obviously is the iPad, but is it sufficient for testing iPhone apps on? On the iPad, iPhone apps can run just fine in 2X mode, but are there any differences between the app performance on iPhone and iPad (except the chipset). Should I test my app on actual iPhone, or the iPad will suffice? My app is RSS reader, not some game, so I think everything will be fine with testing on iPad mini. If I buy the iPad I will find some friends iPhone 4/3gs running iOS 5.1 (because my app's deployment target is 5.1, and the iPad comes with 6.0), but of course I can't extensively test on this iPhone. Thank you!

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  • E_INVALIDARG: An invalid parameter was passed to the returning function (-2147024809) when loading a cube texture

    - by Boreal
    I'm trying to implement a skybox into my engine, and I'm having some trouble loading the image as a cube map. Everything works (but it doesn't look right) if I don't load using an ImageLoadInformation struct in the ShaderResourceView.FromFile() method, but it breaks if I do. I need to, of course, because I need to tell SlimDX to load it as a cubemap. How can I fix this? Here is my new loading code after the "fix": public static void LoadCubeTexture(string filename) { ImageLoadInformation loadInfo = ImageLoadInformation.FromDefaults(); loadInfo.OptionFlags = ResourceOptionFlags.TextureCube; textures.Add(filename, ShaderResourceView.FromFile(Graphics.device, "Resources/" + filename, loadInfo)); }

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  • Cross-platform independent development

    - by Joe Wreschnig
    Some years ago, if you wrote in C and some subset of C++ and used a sufficient number of platform abstractions (via SDL or whatever), you could run on every platform an indie could get on - Linux, Windows, Mac OS of various versions, obscure stuff like BeOS, and the open consoles like the GP2X and post-death Dreamcast. If you got a contract for a closed platform at some point, you could port your game to that platform with "minimal" code changes as well. Today, indie developers must use XNA to get on the Xbox 360 (and upcoming Windows phone); must not use XNA to work anywhere else but Windows; until recently had to use Java on Android; Flash doesn't run on phones, HTML5 doesn't work on IE. Unlike e.g. DirectX vs. OpenGL or Windows vs. Unix, these are changes to the core language you write your code in and can't be papered over without, basically, writing a compiler. You can move some game logic into scripts and include an interpreter - except when you can't, because the iPhone SDK doesn't allow it, and performance suffers because no one allows JIT. So what can you do if you want a really cross-platform portable game, or even just a significant body of engine and logic code? Is this not a problem because the platforms have fundamentally diverged - it's just plain not worthwhile to try to target both an iPhone and the Xbox 360 with any shared code because such a game would be bad? (I find this very unlikely. I can easily see wanting to share a game between a Windows Mobile phone and an Android, or an Xbox 360 and an iPad.) Are interfaces so high-level now that porting time is negligible? (I might believe this for business applications, but not for games with strict performance requirements.) Is this going to become more pronounced in the future? Is the split going to be, somewhat scarily, still down vendor lines? Will we all rely on high-level middleware like Flash or Unity to get anything cross-platform done? tl;dr - Is porting a problem, is it going to be a bigger problem in the future, and if so how do we solve it?

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  • rewrite rule if iphone?

    - by daniel Crabbe
    hello there. just need one url on my site to check if its a mobile device and then rerite the url accordingly. want to rewrite; /play-reel/miranda-bowen/playpeaches-and-cream to /mobile/play-reel/miranda-bowen/playpeaches-and-cream RewriteCond %{HTTP_USER_AGENT} ^.*iPhone.*$ [NC] RewriteRule ^play-reel(.*)\$ mobile/play-reel$1 [R=302,NC] RewriteRule ^mobile/play-reel/([a-zA-Z0-9\-]+)/([a-zA-Z0-9\-]+)$ play-reel-new-html5-02.php?director=$1&video=$2 [L] # the 3rd line works but cant get the url to change for it to be picked up can anyone see what's wrong? There's no erro best, Dan

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  • Flash intro or embedded video?

    - by Ray
    So a client of mine wants his homepage to start off something like this: http://www.roche-bobois.com/#/en-CA/home (It's basically a Flash intro that starts with a vector drawing of a furniture showroom that eventually transitions into the image of the actual showroom). Given that some of his users will be using an iPad to view his site, what are some of the alternatives that other developers here use? I'm thinking: Option 1: With PHP, detect if the user is using an iPad/iPhone by checking their user agent string. If they are using a mobile device, then forward to m.abccompany.com (mobile version of the site). Option 2: Convert the Flash video to MP4 or AVI and then embed that, which would allow all users to view his site. Any suggestions if either of these approaches are a good idea?

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  • Problem with the installation of VirtualBox

    - by Antonis Grigoriadis
    I am trying to install virtualbox and make it work but it doesn't seem I can. In the image you can seem the output. If I run VBoxManage --version I get: WARNING: The character device /dev/vboxdrv does not exist. Please install the virtualbox-dkms package and the appropriate headers, most likely linux-headers-generic. You will not be able to start VMs until this problem is fixed. 4.3.10_Ubuntur93012 But virtualbox-dkms is already installed and at the latest version. So I tried to reinstall it and i got this: Any help will be appreciated. EDIT: The output after reconfigure (@M.Tarun suggestion): EDIT 2: Also installed the sources as @Hmayag instructed, purged virtualbox and installed it again but I got the same problem.

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  • Bluetooth driver not working in ubuntu 12.04 hp pavillion dv6 6155tx

    - by Arin Chakraborty
    In my Hp Pavillion dv6 6155-tx everything is working just fine except for the Bluetooth. I have pretty much tried every bluetooth software out there but none seems to work. It seems that the driver is not installed or something like that. When i search for new devices it just dont find any device and the vice versa. Please kindly help me ! I am frustrated for more than 4 months now searching for some answers. The output of rfkill list :- 0: hci0: Bluetooth Soft blocked: no Hard blocked: no 1: phy0: Wireless LAN Soft blocked: no Hard blocked: no 2: hp-wifi: Wireless LAN Soft blocked: no Hard blocked: no 3: hp-bluetooth: Bluetooth Soft blocked: no Hard blocked: no

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  • Top Reasons You Need A User Engagement Platform

    - by Michael Snow
    Guest post by: Amit Sircar, Senior Sales Consultant, Oracle Deliver complex enterprise functionality through a simple intuitive and unified User Interface (UI) The modern enterprise contains a wide range of applications that are used to manage the business and drive competitive advantages. Organizations respond by creating a complex structure that results in a functional and management grouping of users. Each of these groups of users requires access to multiple applications and information sources in order to perform their job functions. This leads to the lack of a unified view of enterprise information, inconsistent user interfaces and disjointed security. To be effective, portals must be designed from the end-user perspective, enabling the user to accomplish as many tasks as possible while visiting the fewest number of portals. This requires rethinking the way that portals are built, moving from a functional business unit perspective to a user-focused, process-oriented point of view. Oracle WebCenter provides the Common User Experience Architecture that allows organizations to seamlessly present a unified view of enterprise information tailored to a particular user’s role and preferences. This architecture provides the best practices, design patterns and delivery mechanism for myriad services, applications, and data sources.  In order to serve as a primary system of access, Oracle WebCenter also provides access to unstructured content and to other users via integrated search, service-oriented artifacts, content management, and collaboration tools. Provide a modern and engaging experience without modifying the core business application Web 2.0 technologies such as blogs, wikis, forums or social media sites are having a profound impact in the public internet.  These technologies can be leveraged by enterprises to add significant value to the business. Organizations need to integrate these technologies directly into their business applications while continuing to meet their security and governance needs. To deliver richer connections and become a more agile and intelligent business, WebCenter provides an enterprise portal platform that contains pre-integrated, standards-based Enterprise 2.0 services. These Enterprise 2.0 services can be easily accessed, integrated and utilized by users. By giving users the ability to use and integrate Enterprise 2.0 services such as tags, links, wikis, activities, blogs or social networking directly with their portals and applications, they are empowered to make richer connections, optimize their productivity, and ultimately increase the value of their applications. Foster a collaborative experience The organizational workplace has undergone a major change in the last decade. With increasing globalization and a distributed workforce, project teams may be physically separated by large distances. Online collaboration technologies are becoming a critical resource to enable virtual teams to share information and work together effectively. Oracle WebCenter delivers dynamic business communities with rich Services to empower teams to quickly and efficiently manage their information, applications, projects, and people without requiring IT assistance. It brings together the latest technology around Enterprise 2.0 and social computing, communities, personal productivity, and ad-hoc team interactions without any development effort. It enables the sharing and collaboration on team content, focusing an organization’s valuable resources on solving business problems, tapping into new ideas, and reducing time-to-market. Mobile Support The traditional workplace dynamics that required employees to access their work applications from their desktops have undergone a fundamental shift. Employees were used to primarily working from company offices and utilized an IT-issued computer for performing their job functions. With the introduction of flexible work hours and the growth of remote workers, more and more employees need the ability to remain productive even when they do not have access to a computer via the use of tablets and smartphones.  In addition, customers and citizens have come to expect 24x7 access to resources and websites from wherever they are located. Tablets and smartphones have empowered everyone to quickly access services they need anytime and from any place.  WebCenter provides out of the box capabilities to deliver the mobile experience in a seamless manner. Seeded device profiles and toolkits within WebCenter can be used to render the same web pages into multiple target devices such iPads, iPhones and android devices. Web designers can preview the portal using the built in simulator, make necessary updates and then deploy their UI design for the targeted device. Conclusion The competitive economy and resource constraints facing organizations today require them to find ways to make their applications, portals and Web sites more agile and intelligent and their knowledge workers more productive no matter where they are located. Organizations need to provide faster access to relevant information and resources, enhance existing applications and business processes with rich Enterprise 2.0 services, and seamlessly deliver content to mobile platforms. Oracle WebCenter successfully meets these challenges by providing the modern user experience platform for the enterprise and the Web.

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  • Legal Precautions of Customizing Ubuntu LiveCD

    - by Voulnet
    Hello everyone, the organization I work at wants to create a custom Ubuntu LiveCD, the customizations are: Pre-installed programs, plugins, some device drivers, and aesthetics such as icons and backgrounds, as well as changing Firefox's homepage and removing unneeded packages. Not big changes, obviously, and we wish to distribute this custom image for clients to use as a bootable CD or USB stick in order to have a quick environment where all our tools are available instantly. What are the licensing and legal consequences of this? What if some of the programs or plugins that are to be pre-packaged are not GPL'd? I should finally note that we are not changing any code in the kernel or any other distro component. Thank you for your time!

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  • Noting happens when I connect my Iphone to my laptop [closed]

    - by Allwar
    Possible Duplicate: Connect iPhone 3g to sync music and act as a mass storage device Hi, I know i can use banshee and libimobiledevice but that is the next step because nothing happens when I connect my Iphone my laptop doesn't realize that the usb port is beeing used! normally it comes up as a photo collection but now, nothing! What should i do? When I say normally I mean when I was using 10.10 I reinstalled a couple of weeks ago. I have an asus 1201n that runs ubuntu 10.04 desktop 64-bit, and I have an Iphone 3g.

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  • Mobile Development Competition

    - by Oscar
    I think this is the correct website to ask this question, if it is not, I am sorry. I want to start learning mobile device development, but I am someone that gets much more motivated when there is some goal to reach. Because of that, I would like to join a competition. I know about Microsoft Imagine Cup, which is a very nice competition. Does anyone knows another mobile development competition with a deadline in the next 6~8 months? I have been googling for it, but I could not find any, maybe someone knows about something that I couldn't find. Thanks for your help :)

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