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  • IE7 resize problems

    - by moshe_ravid
    i have a page that contains content which need to be dynamically changed according to the current page size. in order to do that, during the onload event, i attach some JS function to the "onresize" window event. it looks like that: window.onresize = function() { //do something here... }; This is working fine in any browse, except IE7! These are the problems i'm having: It seems that in IE7, when i resize the window vertically only (i.e. clicking with the mouse on the bottom border, and drag it down), it does not fire the "onresize" event. sometimes, i get an infinite loop of "onresize" event, causing the browser to hang forever. I will appreciate any help with any of these issues. thanks, Moe

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  • jQuery event.stopPropagation is not working on <a>

    - by HorusKol
    I have the following javascript: $('#ge-display').click(function (event) { window.open('/googleearth/ge-display.php','','scrollbars=yes,menubar=no,height=650,width=1000,resizable=yes,toolbar=yes,location=no,status=no'); event.stopPropagation(); return false; }); the element with id 'ge-display' is a standard link: <a href="/googleearth/ge-display.php" id="ge-display" target="_blank">Load Google Earth Plugin (in a new window)</a> The problem is - when I take out the 'return false;' line from the click event handler, the javascript popup opens, and then another browser window opens - I thought stopPropagation() would prevent the links own click handler? I've also tried stopImmediatePropagation() - but I still need to return false to stop the default behaviour of the link.

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  • CSS3 gradient background set on body doesn't stretch but instead repeats?

    - by John Isaacks
    ok say the content inside the <body> totals 300px high. If I set the background of my <body> using -webkit-gradient or -moz-linear-gradient Then I maximize my window (or just make it taller than 300px) the gradient will be exactly 300px tall (the height of the content) and just repeat to fill the rest of the window. I am assuming this is not a bug since it is the same in both webkit and gecko. But is there a way to make the gradient stretch to fill the window instead of repeat?

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  • Javascript and CSS Popups

    - by user183315
    Hi all, I've got a question about CSS based popup windows, like those generated by jQuery UI's dialog system, or Colorbox. If I use those (or something like them) to open a popup window to an HTML page and that page has Javascript in it, does the Javascript in the popup window run in its own context, or does it become part of the context of the Javascript in the parent window that opened it? I ask so that I can write the Javascript on both pages (parent and popup) so there is no namespace collision. Thanks in advance! Doug

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  • Qt4: QMenuBar/QMenu doesn't show up on Mac OS X

    - by Erick
    Hello, I'm having difficulties to make a QMenuBar display a QMenu with a QAction under Mac OS X (Snow Leopard). Here is the code I'm using for creating the menu: void ClientWindow::setUpMenu () { QMenu * file = menuBar()->addMenu("&File"); QAction * quit = new QAction("&Quit", this); file->addAction(quit); connect(quit, SIGNAL(triggered()), this, SLOT(quit())); } Here is the ClientWindow class interface: class ClientWindow : public QMainWindow { public: ClientWindow (QWidget * parent = 0); void setUpMenu (); }; And here is my main() method: int main (int argc, char * argv[]) { QApplication app(argc, argv); ClientWindow window; window.setUpMenu(); window.show(); return app.exec(); } Any ideas why it wouldn't show up on the menu bar? Thank you all.

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  • Programmatically change the width/height of ColorBox onClick.

    - by Derek Adair
    Hi, I'm using the jquery plugin ColorBox. I have a page with several item listings. Each listing has a ColorBox attached to it. $("a.modalButton").each(function(){ $(this).colorbox({ width:"933px", height:"720px", iframe:true, onComplete:function(){ //remove the text from the close button //wasn't sure how else to do that $('#cboxClose').html(''); } }); }); In each ColorBox window there is an "email me" button. When it is clicked I replace the html content that is in the window with a form to email the listing. I would like the window to resize to fit the form after this button is clicked

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  • Newbie: UINavigationController is pulling me back from further learning :(

    - by nithin
    I have created a window-based application and my problem is I am unable to create UINavigationController on the go. InFact I don't know how to do that. My AppDelegeate - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after application launch [window addSubview:logInView.view]; [window makeKeyAndVisible]; } here the logInView is an object of @interface LogInViewController : UIViewController { IBOutlet UITextField *usernameField; IBOutlet UITextField *passwordField; IBOutlet UIButton *logInButton; } -(IBAction) logInClick:(id) sender; from the click action of this loginviewcontroller It should be showing the home screen with navigation controller. and I have to add many subviews. My question is where should I init the UINavigationController and where could I write the codes for adding subviews? how to map it with interfacebuilder?

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  • Capture and display console output at the same time

    - by Patrick
    Hi, MSDN states that it is possible in .NET to capture the output of a process and display it in the console window at the same time. Normally when you set StartInfo.RedirectStandardOutput = true; the console window stays blank. As the MSDN site doesn't provide a sample for this I was wondering if anyone would have a sample or could point me to a sample? When a Process writes text to its standard stream, that text is normally displayed on the console. By redirecting the StandardOutput stream, you can manipulate or suppress the output of a process. For example, you can filter the text, format it differently, or write the output to both the console and a designated log file. MSDN This post is similar to http://stackoverflow.com/questions/786726/capture-standard-output-and-still-display-it-in-the-console-window by the way. But that post didn't end up with a working sample. Thanks a lot, Patrick

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  • WPF exception handling when launched from WinForms

    - by Sonic Soul
    so i came across this interesting article on WPF exception handling: http://srtsolutions.com/public/item/251263 it works by declaring DispatcherUnhandledException handler in xaml <application> node. but what if a WPF window is launched from win forms application? where can i declare a general exception handler? The problem is that when WPF crashes, it brings down the whole WinForms app with it. *Edit what if instead of launching the WPF window directly, i launched an "Application" which than defined a start window?? is that possible/advisable?

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  • Inventory Management concepts in XNA game

    - by user1332755
    I am trying to code the inventory system in my first real game so I have very little experience in both c# and game engine development. Basically, I need some general guidance and tips with how to structure and organize these sorts of systems. Please tell me if I am on the right track or not before I get too deep into making some badly structured system. It's fine if you don't feel like looking through my code, suggestions about general structure would also be appreciated. What I am aiming to end up with is some sort of system like Minecraft or Terraria. It must include: main inventory GUI (items can be dragged and placed in whatever slot desired Itembar outside of the main inventory which can be assigned to certain items the ability to use items from either location So far, I have 4 main classes: Inventory holds the general info and methods, inventoryslot holds info for individual slots, Itembar holds all info and methods for itself, and finally, ItemManager to manage interactions between the two and hold a master list of items. So far, my itembar works perfectly and interacts well with mousedragging items into and out of it as well as activating the item effect. Here is the code I have so far: (there is a lot but I will try to keep it relevant) This is the code for the itembar on the main screen: class Itembar { public Texture2D itembarfull, iSelected; public static Rectangle itembar = new Rectangle(5, 218, 40, 391); public Rectangle box1 = new Rectangle(itembar.X, 218, 40, 40); //up to 10 Rectangles for each slot public int Selected = 0; private ItemManager manager; public Itembar(Texture2D texture, Texture2D texture3, ItemManager mann) { itembarfull = texture; iSelected = texture3; manager = mann; } public void Update(GameTime gametime) { } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw( itembarfull, new Vector2 (itembar.X, itembar.Y), null, Color.White, 0.0f, Vector2.Zero, 1.0f, SpriteEffects.None, 1.0f); if (Selected == 1) spriteBatch.Draw(iSelected, new Rectangle(box1.X-3, box1.Y-3, box1.Width+6, box1.Height+6), Color.White); //goes up to 10 slots } public int Box1Query() { foreach (Item item in manager.items) { if(box1.Contains(item.BoundingBox)) return manager.items.IndexOf(item); } return 999; } //10 different box queries It is working fine right now. I just put an Item in there and the box will query things like the item's effects, stack number, consumable or not etc...This one is basically almost complete. Here is the main inventory class: class Inventory { public bool isActive; public List<Rectangle> mainSlots = new List<Rectangle>(24); public List<InventorySlot> mainSlotscheck = new List<InventorySlot>(24); public static Rectangle inv = new Rectangle(841, 469, 156, 231); public Rectangle invfull = new Rectangle(inv.X, inv.Y, inv.Width, inv.Height); public Rectangle inv1 = new Rectangle(inv.X + 4, inv.Y +3, 32, 32); //goes up to inv24 resulting in a 6x4 grid of Rectangles public Inventory() { mainSlots.Add(inv1); mainSlots.Add(inv2); mainSlots.Add(inv3); mainSlots.Add(inv4); //goes up to 24 foreach (Rectangle slot in mainSlots) mainSlotscheck.Add(new InventorySlot(slot)); } //update and draw methods are empty because im not too sure what to put there public int LookforfreeSlot() { int slotnumber = 999; for (int x = 0; x < mainSlots.Count; x++) { if (mainSlotscheck[x].isFree) { slotnumber = x; break; } } return slotnumber; } } } LookforFreeSlot() method is meant to be called when I do AddtoInventory(). I'm kinda stumped about what other things I need to put in this class. Here is the inventorySlot class: (its main purpose is to check the bool "isFree" to see whether or not something already occupies the slot. But i guess it can also do other stuff like get item info.) class InventorySlot { public int X, Y; public int Width = 32, Height = 32; public Vector2 Position; public int slotnumber; public bool free = true; public int? content = null; public bool isFree { get { return free; } set { free = value; } } public InventorySlot(Rectangle slot) { slot = new Rectangle(X, Y, Width, Height); } } } Finally, here is the ItemManager (I am omitting the master list because it is too long) class ItemManager { public List<Item> items = new List<Item>(20); public List<Item> inventory1 = new List<Item>(24); public List<Item> inventory2 = new List<Item>(24); public List<Item> inventory3 = new List<Item>(24); public List<Item> inventory4 = new List<Item>(24); public Texture2D icon, filta; private Rectangle msRect; MouseState mouseState; public int ISelectedIndex; Inventory inventory; SpriteFont font; public void GenerateItems() { items.Add(new Item(new Rectangle(0, 0, 32, 32), icon, font)); items[0].name = "Grass Chip"; items[0].itemID = 0; items[0].consumable = true; items[0].stackable = true; items[0].maxStack = 99; items.Add(new Item(new Rectangle(32, 0, 32, 32), icon, font)); //master list continues. it will generate all items in the game; } public ItemManager(Inventory inv, Texture2D itemsheet, Rectangle mouseRectt, MouseState ms, Texture2D fil, SpriteFont f) { icon = itemsheet; msRect = mouseRectt; filta = fil; mouseState = ms; inventory = inv; font = f; } //once again, no update or draw public void mousedrag() { items[0].DestinationRect = new Rectangle (msRect.X, msRect.Y, 32, 32); items[0].dragging = true; } public void AddtoInventory(Item item) { int index = inventory.LookforfreeSlot(); if (index == 999) return; item.DestinationRect = inventory.mainSlots[index]; inventory.mainSlotscheck[index].content = item.itemID; inventory.mainSlotscheck[index].isFree = false; item.IsActive = true; } } } The mousedrag works pretty well. AddtoInventory doesn't work because LookforfreeSlot doesn't work. Relevant code from the main program: When I want to add something to the main inventory, I do something like this: foreach (Particle ether in ether1.ethers) { if (ether.isCollected) itemmanager.AddtoInventory(itemmanager.items[14]); } This turned out to be much longer than I had expected :( But I hope someone is interested enough to comment.

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  • Actionscript 3 Sprite AddChild

    - by Amy
    Im new to actionscript 3 and am a little confused about how the addchild function works. I want to draw 5 houses. each house has a roof and wall. Each wall has a door and a window. I have the following classes and this is how I grouped them class Main class House class Roof //a triangle class Wall //a rectangle class Door //a rectangle class Window //a square Im having trouble with inheritance of the classes. I cant made the wall class show up with a window and a door. Can someone point me to the right direction?

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  • WPF application which calls an API, which needs a message pump

    - by Griffin
    I have a WPF application that calls an API to operate a device (a scanner). This API is COM based, and internally has a hidden window that the scanner sends messsages too. The intent of the API is to turn those windows messages into COM events. The problem is that the WPF application doesn't have a message pump, and therefore none of the messages are being delivered to the hidden window. Therefore none of the events are fired and it looks like the scanner is not responding. How should I create a message loop in the WPF application that will be able to dispatch messages to the invisible window?

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  • Using jquery scrollTop to position absolute Div

    - by Tim
    Hello, I am trying to position an Absolute DIV using Jquery, depending on where the user is clicking on the page. At the moment this works just great $('#window').css('left', jsEvent.pageX); $('#window').css('top', jsEvent.pageY); This positions the element exactly where my mouse has clicked the screen... Until you scroll down that is. That is why I am trying to achieve something that will take the amount of pixels from the top of the page into account. I thought something like this... $('#window').css('top', jsEvent.pageY + scrollTop()); would do the trick, unfortunately it doesn't work. Any hints? Thanks, Tim

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  • jQuery autocomplete not always working on elements

    - by PoweRoy
    I'm trying to create a greasemonkey script (for Opera) to add autocomplete to input elements found on a webpage but it's not completely working. I first got the autocomplete plugin working: // ==UserScript== // @name autocomplete // @description autocomplete // @include * // ==/UserScript== // Add jQuery var GM_JQ = document.createElement('script'); GM_JQ.src = 'http://jquery.com/src/jquery-latest.js'; GM_JQ.type = 'text/javascript'; document.getElementsByTagName('head')[0].appendChild(GM_JQ); var GM_CSS = document.createElement('link'); GM_CSS.rel = 'stylesheet'; GM_CSS.href = 'http://dev.jquery.com/view/trunk/plugins/autocomplete/jquery.autocomplete.css'; document.getElementsByTagName('head')[0].appendChild(GM_CSS); var GM_JQ_autocomplete = document.createElement('script'); GM_JQ_autocomplete.type = 'text/javascript'; GM_JQ_autocomplete.src = 'http://dev.jquery.com/view/trunk/plugins/autocomplete/jquery.autocomplete.js'; document.getElementsByTagName('head')[0].appendChild(GM_JQ_autocomplete); // Check if jQuery's loaded function GM_wait() { if(typeof window.jQuery == 'undefined') { window.setTimeout(GM_wait,100); } else { $ = window.jQuery; letsJQuery(); } } GM_wait(); function letsJQuery() { $("input[type='text']").each(function(index) { $(this).val("test autocomplete"); }); $("input[type='text']").autocomplete("http://mysite/jquery_autocomplete.php", { dataType: 'jsonp', parse: function(data) { var rows = new Array(); for(var i=0; i<data.length; i++){ rows[i] = { data:data[i], value:data[i], result:data[i] }; } return rows; }, formatItem: function(row, position, length) { return row; }, }); } I see the 'test autocomplete' but using the Opera debugger(firefly) I don't see any communication to my php page. (yes mysite is fictional, but it works here) Trying it on my own page: <body> no autocomplete: <input type="text" name="q1" id="script_1"><br> autocomplete on: <input type="text" name="q2" id="script_2" autocomplete="on"><br> autocomplete off: <input type="text" name="q3" id="script_3" autocomplete="off"><br> autocomplete off: <input type="text" name="q4" id="script_4" autocomplete="off"><br> </body> This works, but when trying on another pages it sometimes won't: e.g. http://spitsnieuws.nl/ works but http://nu.nl and http://dumpert.nl don't work. Trying the autocomplete of jquery ui has more problems: // ==UserScript== // @name autocomplete // @description autocomplete // @include * // ==/UserScript== // Add jQuery var GM_JQ = document.createElement('script'); GM_JQ.src = 'http://ajax.googleapis.com/ajax/libs/jquery/1.4/jquery.min.js'; GM_JQ.type = 'text/javascript'; document.getElementsByTagName('head')[0].appendChild(GM_JQ); var GM_CSS = document.createElement('link'); GM_CSS.rel = 'stylesheet'; GM_CSS.href = 'http://ajax.googleapis.com/ajax/libs/jqueryui/1.8/themes/base/jquery-ui.css'; document.getElementsByTagName('head')[0].appendChild(GM_CSS); var GM_JQ_autocomplete = document.createElement('script'); GM_JQ_autocomplete.type = 'text/javascript'; GM_JQ_autocomplete.src = 'http://ajax.googleapis.com/ajax/libs/jqueryui/1.8/jquery-ui.min.js'; document.getElementsByTagName('head')[0].appendChild(GM_JQ_autocomplete); // Check if jQuery's loaded function GM_wait() { if(typeof window.jQuery == 'undefined') { window.setTimeout(GM_wait,100); } else { $ = window.jQuery; letsJQuery(); } } GM_wait(); // All your GM code must be inside this function function letsJQuery() { $("input[type='text']").each(function(index) { $(this).val("test autocomplete"); }); $("input[type='text']").autocomplete({ source: function(request, response) { $.ajax({ url: "http://mysite/jquery_autocomplete.php", dataType: "jsonp", success: function(data) { response($.map(data, function(item) { return { label: item, value: item } })) } }) } }); } This will work on my html page, http://spitsnieuws.nl and http://dumpert.nl but not on http://nu.nl. (dumpert didn't work on the plugin autocomplete) //http://spitsnieuws.nl <input class="frmtxt ac_input" type="text" id="zktxt" name="query" autocomplete="off"> //http://dumpert.nl <input type="text" name="srchtxt" id="srchtxt"> //http://nu.nl <input id="zoekfield" name="q" type="text" value="Zoek nieuws" onfocus="this.select()" type="text"> Anyone know why the autocomplete functionality doesn't work? Why the request to the php page is not being made? And why I can't add my autocomplete to google.com?

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  • The Future of Project Management is Social

    - by Natalia Rachelson
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} A guest post by Kazim Isfahani, Director, Product Marketing, Oracle Rapid Ascent. Breakneck Speed. Lightning Fast. Perhaps even overwhelming. No matter which set of adjectives we use to describe it, social media’s rise into the enterprise mainstream has been unprecedented. Indeed, the big 4 social media powerhouses (Facebook, Google+, LinkedIn, and Twitter), have nearly 2 Billion users between them. You may be asking (as you should really) “That’s all well and good for the consumer, but for me at my company, what’s your point? Beyond the fact that I can check and post updates, that is.” Good question, kind sir. Impact of Social and Collaboration on Project Management I’ll dovetail this discussion to the project management realm, since that’s what I’m writing about. Speed is a big challenge for project-driven organizations. Anything that can help speed up project delivery - be it a new product introduction effort or a geographical expansion project - fast is a good thing. So where does this whole social thing fit particularly since there are already a host of tools to help with traditional project execution? The fact is companies have seen improvements in their productivity by deploying departmental collaboration and other social-oriented solutions. McKinsey’s survey on social tools shows we have reached critical scale: 72% of respondents report that their companies use at least one and over 40% say they are using social networks and blogs. We don’t hear as much about the impact of social media technologies at the project and project manager level, but that does not mean there is none. Consider the new hire. The type of individual entering the workforce and executing on projects is a generation of worker expecting visually appealing, easy to use and easy to understand technology meshing hand-in-hand with business processes. Consider the project manager. The social era has enhanced the role that the project manager must play. Today’s project manager must be a supreme communicator, an influencer, a sympathizer, a negotiator, and still manage to keep all stakeholders in the loop on project progress. Social tools play a significant role in this effort. Now consider the impact to the project team. The way that a project team functions has changed, with newer, social oriented technologies making the process of information dissemination and team communications much more fluid. It’s clear that a shift is occurring where “social” is intersecting with project management. The Rise of Social Project Management We refer to the melding of project management and social networking as Social Project Management. Social Project Management is based upon the philosophy that the project team is one part of an integrated whole, and that valuable and unique abilities exist within the larger organization. For this reason, Social Project Management systems should be integrated into the collaborative platform(s) of an organization, allowing communication to proceed outside the project boundaries. What makes social project management "social" is an implicit awareness where distributed teams build connected links in ways that were previously restricted to teams that were co-located. Just as critical, Social Project Management embraces the vision of seamless online collaboration within a project team, but also provides for, (and enhances) the use of rigorous project management techniques. Social Project Management acknowledges that projects (particularly large projects) are a social activity - people doing work with people, for other people, with commitments to yet other people. The more people (larger projects), the more interpersonal the interactions, and the more social affects the project. The Epitome of Social - Fusion Project Portfolio Management If I take this one level further to discuss Fusion Project Portfolio Management, the notion of Social Project Management is on full display. With Fusion Project Portfolio Management, project team members have a single place for interaction on projects and access to any other resources working within the Fusion ERP applications. This allows team members the opportunity to be informed with greater participation and provide better information. The application’s the visual appeal, and highly graphical nature makes it easy to navigate information. The project activity stream adds to the intuitive user experience. The goal of productivity is pervasive throughout Fusion Project Portfolio Management. Field research conducted with Oracle customers and partners showed that users needed a way to stay in the context of their core transactions and yet easily access social networking tools. This is manifested in the application so when a user executes a business process, they not only have the transactional application at their fingertips, but also have things like e-mail, SMS, text, instant messaging, chat – all providing a number of different ways to interact with people and/or groups of people, both internal and external to the project and enterprise. But in the end, connecting people is relatively easy. The larger issue is finding a way to serve up relevant, system-generated, actionable information, in real time, which will allow for more streamlined execution on key business processes. Fusion Project Portfolio Management’s design concept enables users to create project communities, establish discussion threads, manage event calendars as well as deliver project based work spaces to organize communications within the context of a project – all within a secure business environment. We’d love to hear from you and get your thoughts and ideas about how Social Project Management is impacting your organization. To learn more about Oracle Fusion Project Portfolio Management, please visit this link

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  • Isssue with ColorBox jQuery plugin

    - by RyanP13
    Hi, I am using this plugin for my new site: http://colorpowered.com/colorbox/ The page in concern has two hyper links which are of the same class: a.emailQuote These both should open the same colorbox window which is done by the following code: $("a.emailQuote").colorbox({ transistion:"fade", title:true, iframe:true, scrolling:false, close:"Close this window", innerWidth:478, innerHeight:507, initialWidth:478, initialHeight:507 }); however when the colorbox window opens it seems to register that there are two windows so displays the previous, next arrows and the text that says this is image one of two. I was wondering if there was a way to fix this without hiding these elements with CSS.

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  • SimpleModal bug when positioning HTML5 video

    - by digm
    I am trying to use simple modal to display a modal window containing a video. I'm using the HTML5 "video" tag to do this. Using JQuery and SimpleModal, I can get it working in Chrome and Firefox, but for some reason Safari fails to maintain the centered positioning of the modal dialog for the video. In other words, when you scroll up and down in the windows, the modal window stays in its place, but the video scrolls up and down with the rest of the content outside the window. I've put together a 29 line piece of HTML code that you can cut and paste to test. https://pastee.org/z5sw Anyone know what I can do to fix this? I've been trying for a few hours now and no combination of JQuery, SimpleModal, or CSS changes can seem to fix this. I'd appreciate any suggestions. Thanks in advance!

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  • Removing views from UIScrollView

    - by mohan
    I have two UIScrollViews that I move images between. The user can drag and forth between the scroll views. I am trying to animate the movement of the image from one scroll view to another. In -touchesMoved (handled in my UIViewController which has two custom UIScrollViews that intercept touch and sends to my UIViewController), I am trying to set the "center" of my UIImageView that is being moved. As it is moved, the image gets hidden behind the UIScrollView and not visible. How do I make it appear on top of the UIScrollView? I am able to handle the -touchesEnded properly by animating in the destination scroll view. I am also confused about -convertPoint:fromView: usage in the iPhone Programming Guide (See Chapter 3, Event Handling). If the touch coordinates are in window coordinates, to change my view (UIImageView inside a UIScrollView which is inside a UIView and inside a window) center don't I have to use -convertPoint:toView:, i.e., imageView.center = [self.view.window convertPoint:currentTouchPosition toView:imageView]; What am I missing?

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  • How to enforce min-width/height of a control to be always visible in WPF?

    - by MartyIX
    Hello, I've got an application and I would like to know if there's a way how to keep the whole visual element always visible. I thought that minWidth/minHeight will do that but it only changes the minimal size of the element but it doesn't enforces that the whole visual element is visible. I think what I need is minWidth from WinForms where it works exactly as I need. Example: Setting minWidth and minHeight for Window works but if I set minWidth for a StackPanel in Window the window can be resized so that the minWidth of StackPanel is ignored (actually the StackPanel has the requested size but it's hidden). Thank you for any suggestion!

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  • Chrome Extension: how to capture selected text and send to a web service

    - by phil swenson
    For the Google Chrome extension, I need to capture selected text in a web page and send to a web service. I'm stuck! First I tried a bookmarklet, but Chrome on Mac seems to have some bookmarklet bugs so I decided to write an extension. I use this code in my ext: function getSelText(){ var txt = 'nothing'; if (window.getSelection){ txt = "1" + window.getSelection(); } else if (document.getSelection) { txt = "2" + document.getSelection(); } else if (document.selection) { txt = "3" + document.selection.createRange().text; } else txt = "wtf"; return txt; } var selection = getSelText(); alert("selection = " + selection); When I click on my extension icon, I get a "1". So I think the act of selecting outside the browser window is causing the text to not be seen by the browser as "selected" any more. Just a theory.... thoughts?

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  • How do I make the gtk code work?

    - by Runner
    vbox = gtk_vbox_new(FALSE, 0); gtk_container_add(GTK_CONTAINER(window), vbox); ... frame = gtk_fixed_new(); gtk_container_add(GTK_CONTAINER(window), frame); ... The above code will generate the warning below: Gtk-WARNING **: Attempting to add a widget with type GtkFixed to a GtkWindow, but as a GtkBin subclass a GtkWindow can only contain one widget at a time; it already contains a widget of type GtkVBox Which results in frame is not shown in the window. How can I make both vbox and frame show?

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  • Unkillable console windows

    - by rep_movsd
    I'm developing an OpenGL based 2d simulation with GLUT under Visual C++ 2008, sometimes when I have an assert() or unhandled exception and break into the debugger, the GLUT display window closes, but the console window remains open.They just cant be killed!!! They do not show up with Task manager, Process Explorer or any other tool, I cannot find the window handle using the Spy++ tool either. Worst thing is they prevent my system (Windows XP) from shutting down, I have to manually poweroff (and of course I have to run chkdsk on my drives and invariably it finds and fixes minor errors after bad shutdowns) Has anyone come across such an issue?

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  • Conditional XAML

    - by Nicholas
    For easy of development I'm using a ViewBox to wrap all content inside a Window. This is because my development machine has a smaller screen than the deployment machine so using a ViewBox allows for better realisation of proportion. Obviously there is no reason for it to be there on Release versions of the code. Is there an easy method to conditionally include/exclude that 'wrapping' ViewBox in XAML? E.g. <Window> <Viewbox> <UserControl /*Content*/> </Viewbox> </Window>

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  • I have some questions about building an AIR app for use with a connected projector.

    - by knuckfubuck
    For an app I'm working on, I'd like to have a control panel window and a video output window to use for projecting video with an attached projector. I have built many Flash applications but this will be my first time using AIR so I have some questions. Is it possible to have two seperate windows as part of one AIR application? Can one of the windows (the video output) be in full-screen mode while the other window stays normal? How does AIR do with playing local video? Will there be crashes or choppy playback? Is there a better language option for what I'm trying to accomplish?

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  • How do I get HTML Markup for createRange() in Firefox

    - by OneNerd
    I am currently using code similar to this: try { // IE ONLY var theElement = "myElementName"; window.frames[theElement].focus(); var selection = window.frames[theElement].document.selection.createRange(); alert ( selection.htmlText ); } catch(e) { var selection = window.frames[theElement].document.getSelection(); alert ( selection ); } As you can see, I am accessing a node from an iframe (no fun already). I am definitely in new territory here, so am sure there are more issues to arise, but right now, I am trying to get Firefox to give me the same result as IE. In IE, I can access the HTML code of the selection by using the (apparently IE-only) htmlText property of the object returned by createRange(). What I am looking for is the Firefox equivalent to that (or a function that I can use to give me the same result). Anyone know how to do this?

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