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  • Problem with thumbnails after newly added - PHP on-the-fly method

    - by Wayne
    Hey again... to those that may have read my previous question that got solved a couple minutes ago .< The on-the-fly php script works perfectly, but when I went to upload new images into a gallery which I made myself, the images are resized to 150 x 150 for what I wanted... however, when it comes to new images being added it is all black... As you can see the three black images that were uploaded to the folder and the directory added to the database. What is causing this? If I view the source, the code is fine... the while loop in the PHP generates an output like this: <div class="view-wrap" id="photo-10"> <div class="view-icon"> <div class="img-label"> <a href="#" id="10" class="delete"><img src="img/small-delete.png" /> Delete</a> </div> <a href="img/events/Paintballing/24251_1395408043148_1170626626_1204038_5382765_n.jpg"> <img src="image.php?dir=img/events/Paintballing/24251_1395408043148_1170626626_1204038_5382765_n.jpg" alt="" width="110" height="110" /> </a> </div> </div> An example of one block. If I view the source (in Firefox) and click on the image.php?dir=img/events/Paintballing/24251_1395408043148_1170626626_1204038_5382765_n.jpg by exmaple, I can see the thumbnail at it's 150 x 150 size but in the layout, it shows a black thumbnail... Does anyone know why this is happening?

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  • How to intercept touch events globally?

    - by mystify
    I have an view which is sometimes covered by some other views. However, if the user slides the finger across the screen, I want to slide that underlying view across the screen, too. I could start making custom views for all those covering subviews and forward all kinds of touch events, but that's somewhat cumbersome. Maybe there's some kind of notification or another way that a UIView or UIControl subclass can be aware of touch events happening right now, no matter where they are. In short: I need an UIView subclass or UIControl subclass which knows about any touch events happening on the entire screen. Or at least if tht's not possible, knowing about any touch events happening above itself in the same underlying superview. Another description: There are 20 views, all reside inside the same superview. The first view is covered by 19 others. But if the user slides across the screen, that first view must slide too, so it must be aware of touch events. Is there any better solution that making all 19 views forward touch events? (yes, all 19 views respond to touch events in this example)

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  • App crashes frequently at time when UIActionSheet would be presented

    - by Jim Hankins
    I am getting the following error intermittently when a call is made to display an action sheet. Assertion failure in -[UIActionSheet showInView:] Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Invalid parameter not satisfying: view != nil' Now in this case I've not changed screens. The UIActionSheet is presented when a local notification is fired and I have an observer call a local method on this view as such: I have the property marked as strong. When the action sheet is dismissed I also set it to nil. I am using a story board for the UI. It's fairly repeatable to crash it, perhaps less than 5 tries. (Thankfully I have that going for me). Any suggestions what to try next? I'm really pulling my hair out on this one. Most of the issues I've seen on this topic are pointing to the crash occurring once the selection is made. In my case it's at presentation and intermittently. Also for what it's worth, this particular view is several stacks deep in an embedded navigation controller. Hometableviewdetail selectviewController in question. This same issue occurs so far in testing on iOS 5.1 and iOS 6. I'm presuming it's something to do with how the show InView is being targeted. self.actionSheet = [[UIActionSheet alloc] initWithTitle:@"Select Choice" delegate:self cancelButtonTitle:@"Not Yet" destructiveButtonTitle:@"Do this Now" otherButtonTitles:nil]; [self.actionSheet showInView:self.parentViewController.tabBarController.view];

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  • Android ListView: how to select an item?

    - by mmo
    I am having trouble with a ListView I created: I want an item to get selected when I click on it. My code for this looks like: protected void onResume() { ... ListView lv = getListView(); lv.setOnItemSelectedListener(new OnItemSelectedListener() { public void onItemSelected(AdapterView<?> adapterView, View view, int pos, long id) { Log.v(TAG, "onItemSelected(..., " + pos + ",...) => selected: " + getSelectedItemPosition()); } public void onNothingSelected(AdapterView<?> adapterView) { Log.v(TAG, "onNothingSelected(...) => selected: " + getSelectedItemPosition()); } }); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> adapterView, View view, int pos, long id) { lv.setSelection(pos); Log.v(TAG, "onItemClick(..., " + pos + ",...) => selected: " + getSelectedItemPosition()); } }); ... } When I run this and click e.g. on the second item (i.e. pos=1) I get: 04-03 23:08:36.994: V/DisplayLists(663): onItemClick(..., 1,...) => selected: -1 i.e. even though the OnItemClickListener is called with the proper argument and calls a setSelection(1), there is no item selected (and hence also OnItemSelectedListener.onItemSelected(...) is never called) and getSelectedItemPosition() still yields -1 after the setSelection(1)-call. What am I missing? Michael PS.: My list does have =2 elements...

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  • ListView causing OutOfMemory Error

    - by Michael
    So I am not really given a reason to the right of this error message. I am not exactly sure why this is happening but my guess though is that it has to do with the fact that there are around ~50 good quality drawables. Upon scrolling really fast, the app crashes. I feel as if I am mitigating most common issues with ListView and crashing such as using View Holders as well as only initiating the inflater once. Process: com.example.michael.myandroidappactivity, PID: 20103 java.lang.OutOfMemoryError at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) Here is the code public class ImageAdapter extends BaseAdapter { private Context context; private ArrayList<Integer> imageIds; private static LayoutInflater inflater; public ImageAdapter(Context _context, ArrayList<Integer> _imageIds) { context = _context; imageIds = _imageIds; } @Override public int getCount() { return imageIds.size(); } @Override public Object getItem(int position) { return null; } @Override public long getItemId(int position) { return 0; } static class ViewHolder{ ImageView img; } @Override public View getView(int position, View convertView, ViewGroup parent) { ViewHolder holder = null; View rowView = null; if(rowView==null) { LayoutInflater inflater = (LayoutInflater) context .getSystemService(Context.LAYOUT_INFLATER_SERVICE); rowView = inflater.inflate(R.layout.listview_layout, parent, false); holder = new ViewHolder(); holder.img = (ImageView) rowView.findViewById(R.id.flag); rowView.setTag(holder); } else { holder = (ViewHolder) rowView.getTag(); } holder.img.setImageResource(imageIds.get(position)); return rowView; } }

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  • C# - Adding to an existing (generated) constructor

    - by Vaccano
    I have a constructor that is in generated code. I don't want to change the generated code (cause it would get overwritten when I regenerate), but I need to add some functionality to the constructor. Here is some example code: // Generated file public partial class MyGeneratedClass { public MyGeneratedClass() { Does some generated stuff } } The only solution I can come up with is this: // My hand made file public partial class MyGeneratedClass { public MyGeneratedClass(bool useOtherConstructor):this() { do my added functinallity } } I am fairly sure this will work, but I then have a lame unused param to my constructors and I have to go change them all. Is there a better way? If not that is fine, but I thought I would ask.

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  • Dice Emulation - ImageView

    - by Michelle Harris
    I am trying to emulate dice using ImageView. When I click the button, nothing seems to happen. I have hard coded this example to replace the image with imageView4 for debugging purposes (I was making sure the random wasn't fail). Can anyone point out what I am doing wrong? I am new to Java, Eclipse and Android so I'm sure I've probably made more than one mistake. Java: import java.util.Random; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.ArrayAdapter; import android.widget.ImageView; import android.widget.Spinner; import android.widget.Toast; public class Yahtzee4Activity extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Spinner s = (Spinner) findViewById(R.id.spinner); ArrayAdapter adapter = ArrayAdapter.createFromResource( this, R.array.score_types, android.R.layout.simple_spinner_dropdown_item); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); s.setAdapter(adapter); } public void onMyButtonClick(View view) { ImageView imageView1 = new ImageView(this); Random rand = new Random(); int rndInt = 4; //rand.nextInt(6) + 1; // n = the number of images, that start at index 1 String imgName = "die" + rndInt; int id = getResources().getIdentifier(imgName, "drawable", getPackageName()); imageView1.setImageResource(id); } } XML for the button: <Button android:id="@+id/button_roll" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/roll" android:onClick="onMyButtonClick" />

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  • How to extend abstract Entity class in RIA Services

    - by Calanus
    I want to add a bool variable and property to the base Entity class in my RIA services project so that it is available throughout all the entity objects but seem unable to work out how to do this. I know that adding properties to actual entities themselves is easy using .shared.cs and partial classes but adding such properties to the Entity class using similar methods doesn't work. For example, the following code doesn't work namespace System.ServiceModel.DomainServices.Client { public abstract partial class Entity { private bool auditRequired; public bool AuditRequired { get { return auditRequired; } set { auditRequired = value; } } } } All that happens is that the existing Entity class gets totally overriden rather than extending the Entity class. How do I extend the base Entity class so that functionality is available thoughout all derived entity classes?

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  • How do I pass an NSString through 3 ViewControllers?

    - by dBloc
    hey, I'm currently using the iPhone SDK and I'm having trouble passing an NSString through 3 views I am able to pass an NSString between 2 view controllers but I am unable to pass it through another one. My code is as follows... `- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)index`Path { NSString *string1 = nil; NSDictionary *dictionary = [listOfItems objectAtIndex:indexPath.section]; NSArray *array = [dictionary objectForKey:@"items"]; string1 = [array objectAtIndex:indexPath.row]; //Initialize the detail view controller and display it. ViewController2 *vc2 = [[ViewController2 alloc] initWithNibName:@"ViewController2" bundle:[NSBundle mainBundle]]; vc2.string1 = string1; [self.navigationController pushViewController:vc2 animated:YES]; [vc2 release]; vc2 = nil; } in the "ViewController 2" implementations I am able use "string1" in the title bar by doing the following.... - (void)viewDidLoad { [super viewDidLoad]; self.navigationItem.title = string1; UIBarButtonItem *addButton = [[[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:@"icon_time.png"] style:UIBarButtonItemStylePlain //style:UIBarButtonItemStyleBordered target:self action:@selector(goToThirdView)] autorelease]; self.navigationItem.rightBarButtonItem = addButton; } but I also have a NavBar Button on the right side that I would like to push a new view - (void)goToThirdView { ViewController3 *vc3 = [[ViewController3 alloc] initWithNibName:@"ViewController3" bundle:[NSBundle mainBundle]]; [self.navigationController pushViewController:NESW animated:YES]; vc3.string1 = string1 ; [vc3 release]; vc3 = nil; } How do I pass on that same string to the third view? (or fourth)

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  • Zend Framework :: Is this code good for user login (Its begining- because that I want to know if its

    - by Yosef
    Hi, I new in Zend. Main Question: Is this code good for user login (Its beginning- because that I want to know if its can be improve)? Code understanding question: Is every time that in action call to his view- code execution in action not going to next row until view request? (I asking about IndexAction that I write down) Thanks view index.phtml <? echo $this->form controller IndexAction.php public function indexAction() { $form=new Application_Form_Login(); $this->view->form = $form; if ($this->getRequest()->isPost()) { $formData = $this->getRequest()->getPost(); if ($form->isValid($formData)) { echo " test value username: ".$form->getValue('username'); } } } form Login.php public function init() { $this->setMethod('post'); $this->setName('user login'); $username = new Zend_Form_Element_Text('username'); $username->setLabel("username") ->setRequired(true) ->addFilter('StripTags') ->addFilter('StringTrim') ->addValidator('NotEmpty'); $password = new Zend_Form_Element_Password('password'); $password->setLabel('password') ->setRequired(true) ->addFilter('StripTags') ->addFilter('StringTrim') ->addValidator('NotEmpty'); $submit = new Zend_Form_Element_Submit('submit'); $this->addElements(array($username, $password, $submit)); }

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  • How to repopulate DataTables when having lots of data?

    - by chobo2
    Hi I am using datatables jquery plugin. I now have to clear the entire datatable and populate it with new data on the fly(all done through ajax). So what I was thinking to do is when I need to do this. Destroy the datatable remove the data html call up the partial view that renders the table Rebind the datatable with jquery. However it seems that datatable has no destroy method. So I know you can set the datatable to do something with ajax but I am not sure how. My datatable just uses the dom way when the page is loaded. I don't want to use the "fnAddData" as I am not sure how to format this 2d array they want and I don't think this is the best option. I think the best option is some how render the partial view back and use there ajax plugin. But I am not sure where that is or how to use it(I know it exists but that's about it). Thanks

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  • PageableListView Not rendering my data as required

    - by Robin
    i am working on wicket, where i am supposed to show my data's under <tr> <td>Name</td> <td>Single Player Score</td> <td>Double Player Score</td> <td>Total Score</td> </tr> <tr wicket:id="data"> <td wicket:id="name"></td> <td wicket:id="singlePlayerScore"></td> <td wicket:id="doublePlayerScore"></td> <td wicket:id="totalScore"></td> </tr> My Player model class is as: Player class with attributes singlePlayerScore, doublePlayerScore(), name with getter and setter and also a list data obtained from database. Data from SQLQuery is as; name score gamemode A 200 singlePlayerMode A 100 doublePLayerMode B 400 singlePlayerMode B 300 doublePLayerMode dataList == player.getScoreList(); My PageableListView is as: final PageableListView listView = new PageableListView("data",dataList,10){ @Override protected void populateItem(Item item){ player = (Player)item.getModelObject(); item.add(Label("name",player.getName())); item.add(Label("singlePlayerScore",player.getName())); item.add(Label("doublePlayerScore",player.getName())); item.add(Label("totalScore",String.valueOf(player.getSinglePlayerScore()+player.getDoublePlayerScore()))); } } My Problem is as: What view i get is as: Name single Player Score Double Player Score Total Score A 0 100 100 A 200 0 200 B 0 300 300 B 400 0 400 How do i achieve below view on my webpage? Name single Player Score Double Player Score Total Score A 200 100 300 B 400 300 700 Please help me as to why is this happening? I guess my list has size four that's one reason why as to it is rendering the view? So what can i do to get as require rendering view?

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  • Why does my ASP.NET user control's field value reset to 0?

    - by Innogetics
    In the code below, why does the groupId value reset to 0 during Page_Load event? Maybe perhaps the AccountGrid created with groupId 1 is not the one that is loaded to the page? public partial class AccountGrid : System.Web.UI.UserControl { int groupId = 0; public AccountGrid() { } // an aspx page creates AccountGrid with "new AccountGrid(1)" public AccountGrid(int groupId) { this.groupId = groupId; } protected void Page_Load(object sender, EventArgs e) { DataAccessFacade facade = new DataAccessFacade(); // groupId resets to 0 here... grdAccount.DataSource = facade.GetAccountsByAccountGroupId(this.groupId); grdAccount.DataBind(); } } In my page, I have public partial class Default : System.Web.UI.Page { public Default() { } public void Page_Load(object sender, EventArgs e) { ctlAccountGrid = new Views.Controls.Account.AccountGrid(1); // should I do databind? ctlAccountGrid.DataBind(); } }

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  • how to display using asp.net mvc

    - by kumar
    I have a partial view called StudentInfo.ascx. In it I have something like this: <fieldset> <legend>Students Information</legend> <div> <label>First Name:</label> <label>Last Name:</label> </div> </fieldset> I have another partial view called Detail.ascx which will need to display this StudentInfo.ascx. I did something like this: <%= Html.RenderAction("StudentInfo"); %> Is that right?

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  • Rendering a different controller and action while keeping errors

    - by DerNalia
    I have a form in one controller(A) that renders a partial from another controller(B), and stays on A's edit page during editing / updating etc. However... When the partial form form controller B has an error, the error doesn't show up on A's edit page right now, if there is an error, I am doing (in controller B's update method) redirect_to :controller => "A", :action => "edit" and then this is built in... but I don't know what to do with it... the error needs to be sent to controller A... but.. it doesn't format.xml { render :xml => @varFromB.errors, :status => :unprocessable_entity } thanks

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  • Help me plan larger Qt project

    - by Pirate for Profit
    I'm trying to create an automated task management system for our company, because they pay me to waste my time. New users will create a "profile", which will store all the working data (I guess serialize everything into xml rite?). A "profile" will contain many different tasks. Tasks are basically just standard computer janitor crap such as moving around files, reading/writing to databases, pinging servers, etc.). So as you can see, a task has many different jobs they do, and also that tasks should run indefinitely as long as the user somehow generates "jobs" for them. There should also be a way to enable/disable (start/pause) tasks. They say create the UI first so... I figure the best way to represent this is with a list-view widget, that lists all the tasks in the profile. Enabled tasks will be bold, disabled will be then when you double-click a task, a tab in the main view opens with all the settings, output, errors,. You can right click a task in the list-view to enable/disable/etc. So each task will be a closable tab, but when you close it just hides. My question is: should I extend from QAction and QTabWidget so I can easily drop tasks in and out of my list-view and tab bar? I'm thinking some way to make this plugin-based, since a lot of the plugins may share similar settings (like some of the same options, but different infos are input). Also, what's the best way to set up threading for this application?

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  • How does asp.net MVC remember my false values on postback?

    - by Michel
    Hi, This is working, but how??? I have a controller action for a post: [AcceptVerbs(HttpVerbs.Post )] public ActionResult Edit(Person person) { bool isvalid = ModelState.IsValid; etc. The Person object has a property BirthDate, type DateTime. When i enter some invalid data in the form, say 'blabla' which is obvious not a valid Datetime, it fills all the (other) Person properties with the correct data and the BirthDate property with a new blank DateTime. The bool isvalid has the value 'false'. So far so good. Then i do this: return View(p); and in the view i have this: <%= Html.TextBox("BirthDate", String.Format("{0:g}", Model.BirthDate)) %> <%= Html.ValidationMessage("BirthDate", "*") %> Ant there it comes: i EXPECTED the model to contain the new, blank DateTime because i didn't put any new data in. Second, when the View displays something, it must be a DateTime, because Model.BirthDate can't hold anything but a DateTime. But to my surprise, it shows a textbox with the 'blabla' value! (and the red * behind it) Which ofcourse is nice because the user can seee what he typed wrong, but how can that (blabla)string be transferred to the View in a DateTime field?

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  • Mysterious Flickering Visual Artifact

    - by Axis
    A flashing bar of red appears at the top of the EAGLView that I have added as a subview in my iPhone app. It flickers on and off (i.e., one frame it's there, the next frame it's not, the next frame it's there again). I have removed a lot of code from my app until I'm essentially left with the stock OpenGL-ES project and a few changes: The glview is not fullscreen; it's a subview. I enabled the depth buffer. I'm not even trying to draw anything. If the glview is fullscreen, or if I disable the depth buffer, then there is no flicker and it works fine. But needless to say, this is a 3D view and I'd like to be able to display it within a larger UIKit view. I'm not sure what code would be useful to post, but here's how I add the glview to my main view: appDelegate.glView.frame = CGRectMake(245, 65, 215, 215); [self.view addSubview:appDelegate.glView]; [appDelegate.glView startAnimation]; Here's my render function: - (void) render { [EAGLContext setCurrentContext:context]; glBindFramebufferOES(GL_FRAMEBUFFER_OES, defaultFramebuffer); glViewport(0, 0, backingWidth, backingHeight); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glBindRenderbufferOES(GL_RENDERBUFFER_OES, colorRenderbuffer); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; } It seems pretty obvious to me that the problem lies with the depth buffer somehow, but I'm not sure why. Also, it works fine in the simulator, but not on my iphone. I'm using iPhone OS 3.1. Any ideas on where to look for a problem?

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  • jQuery $(document).ready and UpdatePanels?

    - by Herb Caudill
    I'm using jQuery to wire up some mouseover effects on elements that are inside an UpdatePanel. The events are bound in $(document).ready . For example: $(function() { $('div._Foo').bind("mouseover", function(e) { // Do something exciting }); }); Of course, this works fine the first time the page is loaded, but when the UpdatePanel does a partial page update, it's not run and the mouseover effects don't work any more inside the UpdatePanel. What's the recommended approach for wiring stuff up in jQuery not only on the first page load, but every time an UpdatePanel fires a partial page update? Should I be using the ASP.NET ajax lifecycle instead of $(document).ready?

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  • how to switch views according to command

    - by Veer
    I've a main view and many usercontrols. The main view contains a two column grid, with the first column filled with a listbox whose datatemplate consists of a usercontrol and the second column filled with another usercontrol. These two usercontrols have the same datacontext. MainView: <Grid> //Column defs ... <ListView Grid.Column="0" ItemSource="{Binding Foo}"> ... <DataTemplate> <Views: FooView1 /> </DataTemplate> </ListView> <TextBlock Text="{Binding Foo.Count}" /> <StackPanel Grid.Column="1"> <Views: FooView2 /> </StackPanel> <Grid> FooView1: <UserControl> <TextBlock Text="{Binding Foo.Title}"> </UserControl> FooView2: <UserControl> <TextBlock Text="{Binding Foo.Detail1}"> <TextBlock Text="{Binding Foo.Detail2}"> <TextBlock Text="{Binding Foo.Detail3}"> <TextBlock Text="{Binding Foo.Detail4}"> </UserControl> I've no IDE here. Excuse me if there is any syntax error When the user clicks on a button. These two usercontrols have to be replaced by another two usercontrols, so the datacontext changes, the main ui remaining the same. ie, FooView1 by BarView1 and FooView2 by BarView2 In short i want to bind this view changes in mainview to my command (command from Button) How can i do this? Also tell me if i could merge the usercontrol pairs, so that only one view exists for each viewmodel ie, FooView1 and FooView2 into FooView and so on...

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  • Programmatic Text Wrapping in TextView

    - by Andrew
    I'm working on a custom widget for my application to replicate the look of a Preference button for layouts. The issue is the 'summary' text wont wrap when it hits the right wall of the view. One of the goals I'm trying to keep is that this widget is completely made from java with no xml attributes. here's what the widget looks like at the moment: http://dl.dropbox.com/u/56017670/Screenshot_2012-09-05-17-22-45.png notice that the middle two don't wrap the text but the text obviously runs right off the edge of the widget below is the code I'm using to create the text view. public void setSummary(String summary) { if (!TextUtils.isEmpty(summary)) { if (mSummaryView == null) { mSummaryView = new TextView(mContext); mSummaryView.setTextSize(14); mSummaryView.setTextColor(mContext.getResources().getColor( android.R.color.tertiary_text_dark)); addView(mSummaryView); } mSummaryView.setText(summary); mSummaryView.setVisibility(View.VISIBLE); } else { if (mSummaryView != null) { mSummaryView.setVisibility(View.GONE); } } mSummaryText = summary; } and here is the code I'm using to layout mSummaryView mSummaryView.layout( mPreferencePadding + mIconWidth, centerVertical + (mCombinedTextHeight / 2) - mSummaryHeight, width - mPreferencePadding, centerVertical + (mCombinedTextHeight / 2)); I've tried to add mSummaryView.setSingleLine(false); along with quite a few other tricks but they all ended in the same way.

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  • How to face observable object containing an observable field

    - by iseek
    Hello, I need a hint concerning MVC and Observer-Pattern. For example a model contains the classes "Address" and "Person". The Address class contains the fields street:String, zipcode:String, location:String. Whereas the Person class contains the fields name:String, firstName:String, address:Address. My approach so far looks something like this: Both, Address and Person are observable. If one of their setters is being called, I validate whether the current value and new value differ. Only in this case an update event is fired. The event contains the source, the name of the changed field, the old and the new value. The class for the view contains text fields to display and edit the information of a person: name, firstname, street, zipcode, location. It knows the Person model and is an subscribed observer for the person. So it gets the update events from the person object. My questions concerns the address field from type Address in the person class, since an address is observable on its own. If the view gets an update event from person when a new address has been set, I can update all of the address related fields in the view. But what if a field of the address changes? Should the view also register for update events from the address? Any hints about common design approaches would be appreciated. Greetings.

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  • Correct way to switch between UIView with ARC. My way leads to memory leaks :( (iOS)

    - by Andrei Golubev
    i use xcode 4.4 with ARC on.. I have dynamically created UIViews in the ViewController.m: UIView*myviews[10]; Then in the - (void)viewDidLoad function i fill each of it with pictures i need myviews[viewIndex] = [[UIView alloc]initWithFrame:myrec]; UIImage *testImg; UIImageView * testImgView; testImg = [UIImage imageNamed:[NSString stringWithFormat:@"imgarray%d.png", viewIndex]; testImgView.image = testImg; viewindex++; So all seems to be fine, when i want to jump from one view to another i do with two buttons next: [self.view addSubview:views[viewIndex]]; CATransition *animation = [CATransition animation]; [animation setDelegate:self]; [animation setDuration:1.0f]; [animation setType:@"rippleEffect"]; [animation setSubtype:kCATransitionFromTop]; //[animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]]; [self.view.layer addAnimation:animation forKey:@"transitionViewAnimation"]; Nothing seems to be bad, but the memory consumption grows with huge speed when i switch between views.. and then i get low memory warning or sometimes application will just crash. I have tried to use UIViewController array and was switching between the controllers: nothing changes, the memory low warning is what i end up with.. Maybe i need to clean the memory somehow? But how? ARC does not allow to use release and so on.. last what i have tried (sorry, maybe not very professional) before to add new subview is this NSArray *viewsToRemove = [self.view subviews]; for (UIView *views in viewsToRemove) { [views removeFromSuperview]; } But this does not help either.. Please don't judge too strong, i am still new to iOS and Objective-c..

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  • UiButton / IBAction - link from a RootView to mainView in Storyboard

    - by webschnecke
    I try to call the main ViewController on my storyboard. In my app there is a additional .h, .m file with no xib or storyboard. In this .m file T craeted a button: UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button addTarget:self action:@selector(home:)forControlEvents:UIControlEventTouchDown]; [button setTitle:@"Show View" forState:UIControlStateNormal]; button.frame = CGRectMake(80.0, 210.0, 160.0, 40.0); [self.view addSubview:button]; NSLog(@"Home-Button line 645"); This button should link to my main ViewController in the Storyboard. The view has the identifier HauptMenu. I got no error, but the view doesnt change to my main ViewController. What is wrong? - (IBAction)home:(id)sender { NSLog(@"Button was tapped"); ViewController *viewController = [self.storyboard instantiateViewControllerWithIdentifier:@"HauptMenu"]; NSLog(@"1"); [viewController setModalTransitionStyle:UIModalTransitionStyleFlipHorizontal]; NSLog(@"2"); [self.navigationController pushViewController:viewController animated:NO]; [viewController release]; NSLog(@"3"); }

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  • I would like to flip my app's splash screen - how can I mimic the flipside controller's animation?

    - by Andy
    I've finally gotten a working "alpha" version of my first app installed and (mostly) working on my iPhone 3G. So excited I came into the house and danced a little jig while my wife rolled her eyes at me. Don't care - totally stoked that I figured it out on my own (with lots of help here - thanks again, guys). I've never really dabbled with or cared about animation; I'm more into utility-type apps. However, I've decided that I'd like to animate my app's opening image / default.png / splash screen similar to the flipside view controller animation - where the image spins from a view on the front to a different view on the back. I've found code for animating between views using the flipside animation, but how would I go about animating from a static *.png image to my navigation-based table view? I'm just not even sure where to start with this one - literally the first time I've ever even searched for anything graphics-related in the documentation. Any help will be appreciated. As usual, thanks in advance!

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