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  • File corruption after copying files in Windows 7 64 bit using two methods

    - by DustByte
    I have 5000 pictures and other files in a directory taking up 35 GB. I want to duplicate this directory. Method 1: I do a simple copy and paste of the directory in explorer. I have the habit of checking the checksums after copying important files. In this case I noticed that around 2000 files failed the MD5 test. At a closer inspection of a randomly chosen JPEG with different checksums it turns out that some XMP metadata had changed. In particular, the tag <MicrosoftPhoto:DateAcquired> had changed the date from 2009 to today (possibly around the time I was copying the files). I have no idea what triggered this XMP data to be changed and exactly when it was changed and why for these particular files, but at least it seems to explain the checksum discrepancy. Method 2: As I want the exact files to be duplicated, I tried the program FreeFileSync to mirror the directory, hoping no XMP metadata would mysteriously change. A checksum test in addition to a thorough file comparison test in FreeFileSync lead to two similar but yet different results: 31 files fail the checksum test, 23 files fail the file comparison test. The smaller set is not entirely contained in the bigger set, although many files occur in both. What is alarming here is that not only JPEGs are flagged as altered but also som AVIs, MPGs and a large 7-zip file. Closer inspection of a JPEG indicates that it is indeed corrupt: the bottom half of the picture is simply plain gray. Due to the size of the 7-zip file, I have not been able to pin down the discrepancy. Note, in both methods, every file has its correct file size after being copied. Question: Any thoughts on what is possibly going on here? I have never had this problem before, and I am now terrified that files get corrupted after simple actions like copy/paste and file sync. Even if I manage to successfully copy the files somehow, I would still like an explanation to this.

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  • Sony PMB causing failure to load Windows 7 Pro 64-bit normally or even Safe Mode

    - by Wesley
    After installing Sony's Picture Motion Browser on my desktop with Windows 7 Pro x64, it always goes to Startup Repair due to Windows 7 failing to start. This always happens after I try to install it. I've installed with all unnecessary programs closed and all disk drives and unnecessary usb ports empty. I don't exactly know what is causing the problem. Any ideas? My desktop is an HP m8530f. http://h10025.www1.hp.com/ewfrf/wc/document?docname=c01469325&tmp_task=prodinfoCategory&lc=en&dlc=en&cc=us&product=3740333&lang=en Only upgrades are an HD4350 and a 500W PSU. EDIT: Windows 7 cannot start now. I'm currently running diagnostic tests from the BIOS. EDIT: Here are the problem details. Problem Signature: Problem Event Name: StartupRepairOffline Problem Signature 01: 6.1.7600.16385 Problem Signature 02: 6.1.7600.16385 Problem Signature 03: unknown Problem Signature 04: 21201022 Problem Signature 05: AutoFailover Problem Signature 06: 8 Problem Signature 07: CorruptFile OS Version: 6.1.7600.2.0.0.256.1 Local ID: 1033 CONCLUSION: So, I think Sony PMB may have caused some sort of corruption in the system files. So if you have Windows 7 and plan on installing Sony PMB, find a Vista or XP machine to install on.

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  • DVD stops working in windows 7 64 bit

    - by Skadlig
    I have the same problem as described in this question: http://superuser.com/questions/105928/dvd-cd-rom-drives-stop-working-in-windows-7 I know I have got some games that are using starforce and/or securerom. What I don't have is the upper and lower filter in my registry tag. Oh and a reboot temporarily fixes my problem. After a random time though it goes missing again. I found a Microsoft knowledge base article regarding this but since I didn't have the filter tags they couldn't help me. Does anyone have any other tips bar removing the despicable drm:s? I would like to go on playing my games so that is not really an option for me.

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  • How can I get the Android SDK working with Eclipse in Ubuntu 9.10 64-bit?

    - by user30667
    I would like to tinker with the Android software development kit, and I have found out that it only support 32-bit versions of the Java Platform and Eclipse. I installed the ia32 Sun Java runtime environment and the 32-bit version of Eclipse. I also used the update-alternatives program to make a java 32-bit preference. Both of these seem to run fine. I also installed the Eclipse android plugins, but my problem lies in the SDK downloaded from Google. When I go to Eclipse preferences and try to tell it about my Android SDK location, there are no SDK targets listed. Has anyone else gotten this running on Ubuntu 9.10 64-bit? Thanks.

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  • Intel Centrino Advanced-N + WiMAX 6250 Drivers for Windows 8 (64 Bit) on Dell N7010

    - by kindrudekid
    I cannot seem to find or get the required drivers for Intel Centrino Advanced-N + WiMAX 6250 on windows 8 64bit on my Dell N7010 Laptop I have wifi connectivity but all i get is max G speeds and no N speeds, transfering files on mapped drives is really slow as a result, this wasnt the case before, i dont care about wimax, but even those drivers would be appreciated incase i decide to sell in future...

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  • Bootcamp: setup of Windows 7 (64 bit) hanging at "disk.sys"

    - by Skade
    I am having trouble getting Windows 7 Professional (64bit) to install on a Macbook Pro (late 2010 model). The installer hangs when loading the setup from disk. When restarting, I get an option to boot Windows from disk. The installer then starts loading files from disk and suddenly hangs. Using "Safe Mode" (from the advanced menu), it tells me that the installer hangs when loading "disk.sys". The installation is made on a fresh Bootcamp partition, the disk uses GPT. Has anyone seen this before and maybe found a solution?

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  • Why is there no 64-bit Linux Firefox build?

    - by Legooolas
    It seems that I have to build my own 64-bit Firefox for Linux, as Mozilla won't support it until Firefox 4. Why is this? It looks to me as though it works fine, although without some of the speed improvements to the Javascript engine which the 32-bit version gets. (Edit: Yes I could run the 32-bit version but I'm trying to keep my system clear of 32-bit cruft and libraries etc, and all the plug-ins worked fine in 3.0.11 64-bit unofficial builds.) Update : No longer relevant as Mozilla provide 64-bit builds, but they don't show them on the download pages of mozilla.org, just on the ftp site as mentioned in one of the answers below.

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  • How can I get the Android SDK working with Eclipse in Ubuntu 9.10 64-bit?

    - by vulcan99
    I would like to tinker with the Android software development kit, and I have found out that it only support 32-bit versions of the Java Platform and Eclipse. I installed the ia32 Sun Java runtime environment and the 32-bit version of Eclipse. I also used the update-alternatives program to make a java 32-bit preference. Both of these seem to run fine. I also installed the Eclipse android plugins, but my problem lies in the SDK downloaded from Google. When I go to Eclipse preferences and try to tell it about my Android SDK location, there are no SDK targets listed. Has anyone else gotten this running on Ubuntu 9.10 64-bit? Thanks.

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  • Synergy over a LAN bridge in Windows 7 64-bit, connection timing out

    - by bmozzy
    I haven't seen a question like this anywhere, so I hope it isn't a duplicate. Anyway, I have two computers, and one of them has its network connection through a LAN bridge in the other, which goes to a router. I want to set them up so that the one with the bridge is the server, and the other is the client. I followed the instructions to get everything set up, and the client keeps saying that the connection timed out. Here are screenshots of Synergy running on the server and client, as well as one of the server's configuration. Thanks in advance for the help!

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  • Maven and bit-for-bit identical builds

    - by mattjames
    If your project requirements for a large application with many 3rd party dependencies included: 1) Maintain a configuration management system capable of reproducing from source bit-for-bit identical copies of any build for 25 years after the original build was run and 2) Use Maven2 as a build tool to compile the build and to resolve dependencies What process would need to be followed to meet those requirements?

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  • Is there a USB ethernet (wired) adapter that is really compatible with Windows 7 64-bit?

    - by nbolton
    I've checked the Windows 7 compatibility site, and it lists a fair few USB ethernet (wired, not wireless) adapters that should work with Windows 7 64-bit. However, whenever I Google for the model number and Windows 7 64-bit, there's many forum posts claiming that the devices actually don't work with 64-bit (but do work with 32-bit). I've actually also found this with the LUPO USB ethernet adapter; works with 32-bit win7, but not 64-bit (no drivers available). So is there anyone out there who is 100% certain, and have actually used successfully, a 64-bit win7 capable USB ethernet adapter?

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  • C++ shifting bits

    - by Bobby
    I am new to shifting bits, but I am trying to debug the following snippet: if (!(strcmp(arr[i].GetValType(), "f64"))) { dem_content_buff[BytFldPos] = tmp_data; dem_content_buff[BytFldPos + 1] = tmp_data >> 8; dem_content_buff[BytFldPos + 2] = tmp_data >> 16; dem_content_buff[BytFldPos + 3] = tmp_data >> 24; dem_content_buff[BytFldPos + 4] = tmp_data >> 32; dem_content_buff[BytFldPos + 5] = tmp_data >> 40; dem_content_buff[BytFldPos + 6] = tmp_data >> 48; dem_content_buff[BytFldPos + 7] = tmp_data >> 56; } I am getting a warning saying the lines with "32" to "56" have a shift count that is too large. The "f64" in the predicate just means that the data should be 64bit data. How should this be done?

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  • SQL SERVER – Storing 64-bit Unsigned Integer Value in Database

    - by Pinal Dave
    Here is a very interesting question I received in an email just another day. Some questions just are so good that it makes me wonder how come I have not faced it first hand. Anyway here is the question - “Pinal, I am migrating my database from MySQL to SQL Server and I have faced unique situation. I have been using Unsigned 64-bit integer in MySQL but when I try to migrate that column to SQL Server, I am facing an issue as there is no datatype which I find appropriate for my column. It is now too late to change the datatype and I need immediate solution. One chain of thought was to change the data type of the column from Unsigned 64-bit (BIGINT) to VARCHAR(n) but that will just change the data type for me such that I will face quite a lot of performance related issues in future. In SQL Server we also have the BIGINT data type but that is Signed 64-bit datatype. BIGINT datatype in SQL Server have range of -2^63 (-9,223,372,036,854,775,808) to 2^63-1 (9,223,372,036,854,775,807). However, my digit is much larger than this number. Is there anyway, I can store my big 64-bit Unsigned Integer without loosing much of the performance of by converting it to VARCHAR.” Very interesting question, for the sake of the argument, we can ask user that there should be no need of such a big number or if you are taking about identity column I really doubt that if your table will grow beyond this table. Here the real question which I found interesting was how to store 64-bit unsigned integer value in SQL Server without converting it to String data type. After thinking a bit, I found a fairly simple answer. I can use NUMERIC data type. I can use NUMERIC(20) datatype for 64-bit unsigned integer value, NUMERIC(10) datatype for 32-bit unsigned integer value and NUMERIC(5) datatype for 16-bit unsigned integer value. Numeric datatype supports 38 maximum of 38 precision. Now here is another thing to keep in mind. Using NUMERIC datatype will indeed accept the 64-bit unsigned integer but in future if you try to enter negative value, it will also allow the same. Hence, you will need to put any additional constraint over column to only accept positive integer there. Here is another big concern, SQL Server will store the number as numeric and will treat that as a positive integer for all the practical purpose. You will have to write in your application logic to interpret that as a 64-bit Unsigned Integer. On another side if you are using unsigned integers in your application, there are good chance that you already have logic taking care of the same. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: SQL Datatype

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  • The Scoop: Oracle E-Business Suite Support on 64-bit Linux

    - by Terri Noyes
    This article addresses frequently asked questions about Oracle E-Business Suite (EBS) 64-bit Linux support.Q:  Which 64-bit Linux OSs are supported for EBS? A: Beginning with Release 12, we support the following 64-bit operating systems for both application and database tiers on x86-64 servers:Oracle Enterprise Linux Red Hat Enterprise Linux SUSE Linux Enterprise Server For EBS Release 11i (and again in Release 12), when the application tier is installed on a certified platform, additional platforms (including the above) may be used for a 64-bit database tier on x86-64 servers. This is an example of a mixed platform architecture (Release 12), or a Split Configuration (Release 11i). Q:  I understand that the EBS application tier code is 32-bit, even for the 64-bit Linux OS -- is this the case?A: It is true that the majority of executables provided as part of our release media on the application tier are 32-bit (as are the Fusion Middleware libraries and objects they depend on).  However, the 'Planning' products have large memory requirements and therefore are 64-bit compiled to take advantage of the larger memory space afforded by the 64-bit OS'es.

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  • Solaris X86 64-bit Assembly Programming

    - by danx
    Solaris X86 64-bit Assembly Programming This is a simple example on writing, compiling, and debugging Solaris 64-bit x86 assembly language with a C program. This is also referred to as "AMD64" assembly. The term "AMD64" is used in an inclusive sense to refer to all X86 64-bit processors, whether AMD Opteron family or Intel 64 processor family. Both run Solaris x86. I'm keeping this example simple mainly to illustrate how everything comes together—compiler, assembler, linker, and debugger when using assembly language. The example I'm using here is a C program that calls an assembly language program passing a C string. The assembly language program takes the C string and calls printf() with it to print the string. AMD64 Register Usage But first let's review the use of AMD64 registers. AMD64 has several 64-bit registers, some special purpose (such as the stack pointer) and others general purpose. By convention, Solaris follows the AMD64 ABI in register usage, which is the same used by Linux, but different from Microsoft Windows in usage (such as which registers are used to pass parameters). This blog will only discuss conventions for Linux and Solaris. The following chart shows how AMD64 registers are used. The first six parameters to a function are passed through registers. If there's more than six parameters, parameter 7 and above are pushed on the stack before calling the function. The stack is also used to save temporary "stack" variables for use by a function. 64-bit Register Usage %rip Instruction Pointer points to the current instruction %rsp Stack Pointer %rbp Frame Pointer (saved stack pointer pointing to parameters on stack) %rdi Function Parameter 1 %rsi Function Parameter 2 %rdx Function Parameter 3 %rcx Function Parameter 4 %r8 Function Parameter 5 %r9 Function Parameter 6 %rax Function return value %r10, %r11 Temporary registers (need not be saved before used) %rbx, %r12, %r13, %r14, %r15 Temporary registers, but must be saved before use and restored before returning from the current function (usually with the push and pop instructions). 32-, 16-, and 8-bit registers To access the lower 32-, 16-, or 8-bits of a 64-bit register use the following: 64-bit register Least significant 32-bits Least significant 16-bits Least significant 8-bits %rax%eax%ax%al %rbx%ebx%bx%bl %rcx%ecx%cx%cl %rdx%edx%dx%dl %rsi%esi%si%sil %rdi%edi%di%axl %rbp%ebp%bp%bp %rsp%esp%sp%spl %r9%r9d%r9w%r9b %r10%r10d%r10w%r10b %r11%r11d%r11w%r11b %r12%r12d%r12w%r12b %r13%r13d%r13w%r13b %r14%r14d%r14w%r14b %r15%r15d%r15w%r15b %r16%r16d%r16w%r16b There's other registers present, such as the 64-bit %mm registers, 128-bit %xmm registers, 256-bit %ymm registers, and 512-bit %zmm registers. Except for %mm registers, these registers may not present on older AMD64 processors. Assembly Source The following is the source for a C program, helloas1.c, that calls an assembly function, hello_asm(). $ cat helloas1.c extern void hello_asm(char *s); int main(void) { hello_asm("Hello, World!"); } The assembly function called above, hello_asm(), is defined below. $ cat helloas2.s /* * helloas2.s * To build: * cc -m64 -o helloas2-cpp.s -D_ASM -E helloas2.s * cc -m64 -c -o helloas2.o helloas2-cpp.s */ #if defined(lint) || defined(__lint) /* ARGSUSED */ void hello_asm(char *s) { } #else /* lint */ #include <sys/asm_linkage.h> .extern printf ENTRY_NP(hello_asm) // Setup printf parameters on stack mov %rdi, %rsi // P2 (%rsi) is string variable lea .printf_string, %rdi // P1 (%rdi) is printf format string call printf ret SET_SIZE(hello_asm) // Read-only data .text .align 16 .type .printf_string, @object .printf_string: .ascii "The string is: %s.\n\0" #endif /* lint || __lint */ In the assembly source above, the C skeleton code under "#if defined(lint)" is optionally used for lint to check the interfaces with your C program--very useful to catch nasty interface bugs. The "asm_linkage.h" file includes some handy macros useful for assembly, such as ENTRY_NP(), used to define a program entry point, and SET_SIZE(), used to set the function size in the symbol table. The function hello_asm calls C function printf() by passing two parameters, Parameter 1 (P1) is a printf format string, and P2 is a string variable. The function begins by moving %rdi, which contains Parameter 1 (P1) passed hello_asm, to printf()'s P2, %rsi. Then it sets printf's P1, the format string, by loading the address the address of the format string in %rdi, P1. Finally it calls printf. After returning from printf, the hello_asm function returns itself. Larger, more complex assembly functions usually do more setup than the example above. If a function is returning a value, it would set %rax to the return value. Also, it's typical for a function to save the %rbp and %rsp registers of the calling function and to restore these registers before returning. %rsp contains the stack pointer and %rbp contains the frame pointer. Here is the typical function setup and return sequence for a function: ENTRY_NP(sample_assembly_function) push %rbp // save frame pointer on stack mov %rsp, %rbp // save stack pointer in frame pointer xor %rax, %r4ax // set function return value to 0. mov %rbp, %rsp // restore stack pointer pop %rbp // restore frame pointer ret // return to calling function SET_SIZE(sample_assembly_function) Compiling and Running Assembly Use the Solaris cc command to compile both C and assembly source, and to pre-process assembly source. You can also use GNU gcc instead of cc to compile, if you prefer. The "-m64" option tells the compiler to compile in 64-bit address mode (instead of 32-bit). $ cc -m64 -o helloas2-cpp.s -D_ASM -E helloas2.s $ cc -m64 -c -o helloas2.o helloas2-cpp.s $ cc -m64 -c helloas1.c $ cc -m64 -o hello-asm helloas1.o helloas2.o $ file hello-asm helloas1.o helloas2.o hello-asm: ELF 64-bit LSB executable AMD64 Version 1 [SSE FXSR FPU], dynamically linked, not stripped helloas1.o: ELF 64-bit LSB relocatable AMD64 Version 1 helloas2.o: ELF 64-bit LSB relocatable AMD64 Version 1 $ hello-asm The string is: Hello, World!. Debugging Assembly with MDB MDB is the Solaris system debugger. It can also be used to debug user programs, including assembly and C. The following example runs the above program, hello-asm, under control of the debugger. In the example below I load the program, set a breakpoint at the assembly function hello_asm, display the registers and the first parameter, step through the assembly function, and continue execution. $ mdb hello-asm # Start the debugger > hello_asm:b # Set a breakpoint > ::run # Run the program under the debugger mdb: stop at hello_asm mdb: target stopped at: hello_asm: movq %rdi,%rsi > $C # display function stack ffff80ffbffff6e0 hello_asm() ffff80ffbffff6f0 0x400adc() > $r # display registers %rax = 0x0000000000000000 %r8 = 0x0000000000000000 %rbx = 0xffff80ffbf7f8e70 %r9 = 0x0000000000000000 %rcx = 0x0000000000000000 %r10 = 0x0000000000000000 %rdx = 0xffff80ffbffff718 %r11 = 0xffff80ffbf537db8 %rsi = 0xffff80ffbffff708 %r12 = 0x0000000000000000 %rdi = 0x0000000000400cf8 %r13 = 0x0000000000000000 %r14 = 0x0000000000000000 %r15 = 0x0000000000000000 %cs = 0x0053 %fs = 0x0000 %gs = 0x0000 %ds = 0x0000 %es = 0x0000 %ss = 0x004b %rip = 0x0000000000400c70 hello_asm %rbp = 0xffff80ffbffff6e0 %rsp = 0xffff80ffbffff6c8 %rflags = 0x00000282 id=0 vip=0 vif=0 ac=0 vm=0 rf=0 nt=0 iopl=0x0 status=<of,df,IF,tf,SF,zf,af,pf,cf> %gsbase = 0x0000000000000000 %fsbase = 0xffff80ffbf782a40 %trapno = 0x3 %err = 0x0 > ::dis # disassemble the current instructions hello_asm: movq %rdi,%rsi hello_asm+3: leaq 0x400c90,%rdi hello_asm+0xb: call -0x220 <PLT:printf> hello_asm+0x10: ret 0x400c81: nop 0x400c85: nop 0x400c88: nop 0x400c8c: nop 0x400c90: pushq %rsp 0x400c91: pushq $0x74732065 0x400c96: jb +0x69 <0x400d01> > 0x0000000000400cf8/S # %rdi contains Parameter 1 0x400cf8: Hello, World! > [ # Step and execute 1 instruction mdb: target stopped at: hello_asm+3: leaq 0x400c90,%rdi > [ mdb: target stopped at: hello_asm+0xb: call -0x220 <PLT:printf> > [ The string is: Hello, World!. mdb: target stopped at: hello_asm+0x10: ret > [ mdb: target stopped at: main+0x19: movl $0x0,-0x4(%rbp) > :c # continue program execution mdb: target has terminated > $q # quit the MDB debugger $ In the example above, at the start of function hello_asm(), I display the stack contents with "$C", display the registers contents with "$r", then disassemble the current function with "::dis". The first function parameter, which is a C string, is passed by reference with the string address in %rdi (see the register usage chart above). The address is 0x400cf8, so I print the value of the string with the "/S" MDB command: "0x0000000000400cf8/S". I can also print the contents at an address in several other formats. Here's a few popular formats. For more, see the mdb(1) man page for details. address/S C string address/C ASCII character (1 byte) address/E unsigned decimal (8 bytes) address/U unsigned decimal (4 bytes) address/D signed decimal (4 bytes) address/J hexadecimal (8 bytes) address/X hexadecimal (4 bytes) address/B hexadecimal (1 bytes) address/K pointer in hexadecimal (4 or 8 bytes) address/I disassembled instruction Finally, I step through each machine instruction with the "[" command, which steps over functions. If I wanted to enter a function, I would use the "]" command. Then I continue program execution with ":c", which continues until the program terminates. MDB Basic Cheat Sheet Here's a brief cheat sheet of some of the more common MDB commands useful for assembly debugging. There's an entire set of macros and more powerful commands, especially some for debugging the Solaris kernel, but that's beyond the scope of this example. $C Display function stack with pointers $c Display function stack $e Display external function names $v Display non-zero variables and registers $r Display registers ::fpregs Display floating point (or "media" registers). Includes %st, %xmm, and %ymm registers. ::status Display program status ::run Run the program (followed by optional command line parameters) $q Quit the debugger address:b Set a breakpoint address:d Delete a breakpoint $b Display breakpoints :c Continue program execution after a breakpoint [ Step 1 instruction, but step over function calls ] Step 1 instruction address::dis Disassemble instructions at an address ::events Display events Further Information "Assembly Language Techniques for Oracle Solaris on x86 Platforms" by Paul Lowik (2004). Good tutorial on Solaris x86 optimization with assembly. The Solaris Operating System on x86 Platforms An excellent, detailed tutorial on X86 architecture, with Solaris specifics. By an ex-Sun employee, Frank Hofmann (2005). "AMD64 ABI Features", Solaris 64-bit Developer's Guide contains rules on data types and register usage for Intel 64/AMD64-class processors. (available at docs.oracle.com) Solaris X86 Assembly Language Reference Manual (available at docs.oracle.com) SPARC Assembly Language Reference Manual (available at docs.oracle.com) System V Application Binary Interface (2003) defines the AMD64 ABI for UNIX-class operating systems, including Solaris, Linux, and BSD. Google for it—the original website is gone. cc(1), gcc(1), and mdb(1) man pages.

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  • Time complexity with bit cost

    - by Keyser
    I think I might have completely misunderstood bit cost analysis. I'm trying to wrap my head around the concept of studying an algorithm's time complexity with respect to bit cost (instead of unit cost) and it seems to be impossible to find anything on the subject. Is this considered to be so trivial that no one ever needs to have it explained to them? Well I do. (Also, there doesn't even seem to be anything on wikipedia which is very unusual). Here's what I have so far: The bit cost of multiplication and division of two numbers with n bits is O(n^2) (in general?) So, for example: int number = 2; for(int i = 0; i < n; i++ ){ number = i*i; } has a time complexity with respect to bit cost of O(n^3), because it does n multiplications (right?) But in a regular scenario we want the time complexity with respect to the input. So, how does that scenario work? The number of bits in i could be considered a constant. Which would make the time complexity the same as with unit cost except with a bigger constant (and both would be linear). Also, I'm guessing addition and subtraction can be done in constant time, O(1). Couldn't find any info on it but it seems reasonable since it's one assembler operation.

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  • SWT Windows64 bit

    - by Palani
    I am My application it throws the exception below. Exception in thread "main" java.lang.UnsatisfiedLinkError: Cannot load 32-bit SW T libraries on 64-bit JVM. How to solve this?what is the name of jar file needed?

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  • C++ bit shifting

    - by JB_SO
    Hi, I am new to working with bits & bytes in C++ and I'm looking at some previously developed code and I need some help in understanding what is going on with the code. There is a byte array and populating it with some data and I noticed that the data was being '&' with a 0x0F (Please see code snipped below). I don't really understand what is going on there....if somebody could please explain that, it would be greatly apperciated. Thanks! //Message Definition /* Byte 1: Bit(s) 3:0 = Unused; set to zero Bit(s) 7:4 = Message ID; set to 10 */ /* Byte 2: Bit(s) 3:0 = Unused; set to zero Bit(s) 7:4 = Acknowledge Message ID; set to 11 */ //Implementation BYTE Msg_Arry[2]; int Msg_Id = 10; int AckMsg_Id = 11; Msg_Arry[0] = Msg_Id & 0x0F; //MsgID & Unused Msg_Arry[1] = AckMsg_Id & 0x0F; //AckMsgID & Unused

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  • CentOS 6.5 new Kernel not active after reboot

    - by Kristofer
    Today I was running some yum updates and wanted to verify that everything went through fine by making sure I had a new kernel. To my surprise I noticed that CentOS was still running 2.6.32-431.5.1.el6.x86_64 even though it looked as though 2.6.32-431.23.3.el6 was installed. Indeed 2.6.32-431.23.3.el6 shows up in /etc/grub.conf but not in the upstart boot options. Any ideas why? In the update log it says: ---> Package kernel-firmware.noarch 0:2.6.32-431.5.1.el6 will be updated ---> Package kernel-firmware.noarch 0:2.6.32-431.23.3.el6 will be an update Could this be the reason? What does "will be an update" mean? My /etc/grub.conf: # grub.conf generated by anaconda # # Note that you do not have to rerun grub after making changes to this file # NOTICE: You have a /boot partition. This means that # all kernel and initrd paths are relative to /boot/, eg. # root (hd0,0) # kernel /vmlinuz-version ro root=/dev/mapper/VolGroup00-root # initrd /initrd-[generic-]version.img #boot=/dev/vda default=0 timeout=5 splashimage=(hd0,0)/grub/splash.xpm.gz hiddenmenu password --encrypted $1$auui(i$sODM4ni/Zts9IlMWu.wWF/ title CentOS (2.6.32-431.23.3.el6.x86_64) root (hd0,0) kernel /vmlinuz-2.6.32-431.23.3.el6.x86_64 ro root=/dev/mapper/VolGroup00-root rd_NO_LUKS LANG=en_US.UTF-8 KEYBOARDTYPE=pc KEYTABLE=sv-latin1 rd_NO_MD rd_LVM_LV=VolGroup00/swap SYSFONT=latarcyrheb-sun16 crashkernel=auto rd_LVM_LV=VolGroup00/root rd_NO_DM rhgb quiet rhgb quiet audit=1 initrd /initramfs-2.6.32-431.23.3.el6.x86_64.img title CentOS (2.6.32-431.5.1.el6.x86_64) root (hd0,0) kernel /vmlinuz-2.6.32-431.5.1.el6.x86_64 ro root=/dev/mapper/VolGroup00-root rd_NO_LUKS LANG=en_US.UTF-8 KEYBOARDTYPE=pc KEYTABLE=sv-latin1 rd_NO_MD rd_LVM_LV=VolGroup00/swap SYSFONT=latarcyrheb-sun16 crashkernel=auto rd_LVM_LV=VolGroup00/root rd_NO_DM rhgb quiet rhgb quiet audit=1 initrd /initramfs-2.6.32-431.5.1.el6.x86_64.img title CentOS (2.6.32-431.el6.x86_64) root (hd0,0) kernel /vmlinuz-2.6.32-431.el6.x86_64 ro root=/dev/mapper/VolGroup00-root rd_NO_LUKS LANG=en_US.UTF-8 KEYBOARDTYPE=pc KEYTABLE=sv-latin1 rd_NO_MD rd_LVM_LV=VolGroup00/swap SYSFONT=latarcyrheb-sun16 crashkernel=auto rd_LVM_LV=VolGroup00/root rd_NO_DM rhgb quiet rhgb quiet audit=1 initrd /initramfs-2.6.32-431.el6.x86_64.img

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  • Can we represent bit fields in JSON/BSON?

    - by zubair
    We have a dozen simulators talking to each other on UDP. The interface definition is managed in a database. The simulators are written using different languages; mostly C++, some in Java and C#. Currently, when systems engineer makes changes in the interface definition database, simulator developers manually update the communication data structures in their code. The data is mostly 2-5 bytes with bit fields for each signal. What I want to do is to generate one file from interface definition database describing byte and bit field definitions and let each developer add it to his simulator code with minimal fuss. I looked at JSON/BSON but couldn't find a way to represent bit fields in it. Thanks Zubair

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