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  • Synergy - easy share of keyboard and mouse between multiple computers

    Did you ever have the urge to share one set of keyboard and mouse between multiple machines? If so, please read on... Using multiple machines Honestly, as a software craftsman it is my daily business to run multiple machines - either physical or virtual - to be able to solve my customers' requirements. Recent hardware equipment allows this very easily. For laptops it's a no-brainer to attach a second or even a third screen in order to extend your native display. This works quite handy and in my case I used to attached two additional screens - one via HD15 connector, the other via HDMI. But... as it's a laptop and therefore a mobile unit there are slight restrictions. Detaching and re-attaching all cables when changing locations is one of them but hardware limitations, too. After all, it's a laptop and not a workstation. I guess, that anyone working in IT (or ICT) has more than one machine at their workplace or their home office and at least I find it quite annoying to have multiple sets of keyboard and mouse conquering my remaining space on my desk. Despite the ugly looks of all those cables and whatsoever 'chaos of distraction' I prefer a more clean solution and working environment. This allows me to actually focus on my work and tasks to do rather than to worry about choosing the right combination of keyboard/mouse. My current workplace is a patch work of various pieces of hardware (approx. 2-3 years): DIY desktop on Ubuntu 12.04 64-bit, Core2 Duo (E7400, 2.8GHz), 4GB RAM, 2x 250GB HDD, nVidia GPU 512MB Dell Inspiron 1525 on Windows 8 64-bit, 4GB RAM, 200GB HDD HP Compaq 6720s on Windows Vista 32-bit, Core2 Duo (T5670, 1.8GHz), 2GB RAM, 160GB HDD Mac mini on Mac OS X 10.7, Core i5 (2.3 GHz), 2GB RAM, 500GB HDD I know... Not the latest and greatest but a decent combination to work with. New system(s) is/are already on the shopping list but I live in the 'wrong' country to buy computer hardware. So, the next trip abroad will provide me with some new stuff. Using multiple operating systems The list of hardware above already names different operating systems, and actually I have only one preference: Linux. But still my job as a software craftsman for Visual FoxPro and .NET development requires other OSes, too. Not a big deal, it's just like this. Additionally to those physical machines, there are a bunch of virtual machines around. Most of them running either Windows XP or Windows 7. Since years I have the practice that each development for one customer is isolated into its own virtual machine and environment. This keeps it clean and version-safe. But as you can easily imagine with that setup there are a couple of constraints referring to keyboard and mouse. Usually, those systems require their own pieces of hardware attached. As stated, I don't like clutter on my desk's surface, so a cross-platform solution has to come in here. In the past, I tried it with various applications, hardware or network protocols like X11, RDP, NX, TeamViewer, RAdmin, KVM switch, etc. but the problem in this case is that they either allow you to remotely connect to the other system or exclusively 'bind' your peripherals to the active system. Not optimal after all. Synergy to the rescue Quote from their website: "Synergy lets you easily share your mouse and keyboard between multiple computers on your desk, and it's Free and Open Source. Just move your mouse off the edge of one computer's screen on to another. You can even share all of your clipboards. All you need is a network connection. Synergy is cross-platform (works on Windows, Mac OS X and Linux)." Yep, that's it! All I need for my setup here... Actually, I couldn't believe it myself that I didn't stumble over synergy earlier but 'Get over it' and there we go. And despite the fact that it is Open Source, no, it's also for free. Donations for the developers are very welcome and recently they introduced Synergy Premium. A possibility to buy so-called premium votes that can be used to put more weight / importance on specific issues or bugs that you would like the developers to look into. Installation and configuration Simply download the installation packages for your systems of choice, run the installer and enter some minor information about your network setup. I chose my desktop machine for the role of the Synergy server and configured my screen setup as follows: The screen setup allows you currently to build or connect up to 15 machines. The number of screens can be higher as those machine might have multiple screens physically attached. Synergy takes this into the overall calculations and simply works as expected. I tried it for fun with a second monitor each connected to both laptops to have a total number of 6 active screens. No flaws after all - stunning! All the other machines are configured as clients like so: Side note: The screenshot was taken on Windows 8 and pasted via clipboard into Gimp running on Ubuntu. Resume Synergy is now definitely in my box of tools for my daily work, and amongst the first pieces of software I install after the operating system. It just simplifies my life and cleans my desk. Never again without Synergy!Now, only waiting for an Android version to integrate my Galaxy Tab 10.1, too. ;-) Please, check out that superb product and enjoy sharing one keyboard, one mouse and one clipboard between your various machines and operating systems.

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  • What are safe keys to remap in vim?

    - by Weeble
    So far I've been trying to use Vim in as vanilla a configuration as possible, so as to save myself hassle when moving between machines. However, there are a few things I'd really like to bind keys, such as to shorten "_diwP which I use often to delete the word under the cursor and replace it with one from the clipboard. Are there any particular keys that are conventionally reserved for user-defined mappings? The point of this question is mostly that I would like to avoid hassle later on when I decide to install some plugin or take my configuration files to vim on another OS and find that my key mappings clash with something else.

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  • How to assign RelayCommand to Click or SelectedIndexChanges events?

    - by Hikari
    Hello, I'm just starting with MVVM light, but so far it allowed me to solve some of my issues. Infortunately I'm struggling with relatively sime issues in Silverlight. Let's assume the following button with EventToCommand: <i:Interaction.Triggers> <i:EventTrigger EventName="MouseEnter"> <GalaSoft_MvvmLight_Command:EventToCommand Command="{Binding UpdateAccountsCommand, Mode=OneWay}" CommandParameter="{Binding SelectedIndex, ElementName=lstLedgers}"/> </i:EventTrigger> </i:Interaction.Triggers> </Button> How to assign this code to SelectedIndexChanged event? Futher issue - how to assign a command in C# code? The problem is as follows: I'm developing Windows Phone 7 app. Application Bar needs to be initiated in C# (as far as I know there is no xaml code for application bar at this stage). As a result I have no idea how to bind a command to a application bat button in from c#, now xaml. Thanks in advance your your help.

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  • Item rendered via a DataTemplate with any Background Brush renders selection coloring behind item.

    - by Mike L
    I have a ListBox which uses a DataTemplate to render databound items. The XAML for the datatemplate is as follows: <DataTemplate x:Key="NameResultTemplate"> <WrapPanel x:Name="PersonResultWrapper" Margin="0" Orientation="Vertical" Background="{Binding Converter={StaticResource NameResultToColor}, Mode=OneWay}" > <i:Interaction.Triggers> <i:EventTrigger EventName="MouseDown"> <cmd:EventToCommand x:Name="SelectPersonEventCommand" Command="{Binding Search.SelectedPersonCommand, Mode=OneWay, Source={StaticResource Locator}}" CommandParameter="{Binding Mode=OneWay}" /> </i:EventTrigger> </i:Interaction.Triggers> <TextBlock x:Name="txtPersonName" TextWrapping="Wrap" Margin="0" VerticalAlignment="Top" Text="{Binding PersonName}" FontSize="24" Foreground="Black" /> <TextBlock x:Name="txtAgencyName" TextWrapping="Wrap" Text="{Binding AgencyName}" HorizontalAlignment="Left" VerticalAlignment="Bottom" Margin="0" FontStyle="Italic" Foreground="Black" /> <TextBlock x:Name="txtPIDORI" TextWrapping="Wrap" Text="{Binding PIDORI}" HorizontalAlignment="Left" VerticalAlignment="Bottom" Margin="0" FontStyle="Italic" Foreground="Black" /> <TextBlock x:Name="txtDescriptors" TextWrapping="Wrap" Text="{Binding DisplayDescriptors}" Margin="0" VerticalAlignment="Top" Foreground="Black"/> <Separator Margin="0" Width="400" /> </WrapPanel> </DataTemplate> Note that there is a value converter called NameResultToColor which changes the background brush of the rendered WrapPanel to gradient brush depending on certain scenarios. All of this works as I'd expect, except when you click on any of the rendered ListBox items. When you click one, there is only the slightest sign of the selection coloring (the default bluish color). I can see a trace bit of it underneath my gradient-brushed item. If I reset the background brush to "no brush" then the selection rendering works properly. If I set the background brush to a solid color, it also fails to render as I'd expect. How can I get the selection coloring to be on top? What is trumping the selection rendering?

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  • MVVM-Light EventToCommand Behavior for CheckBox Checked/Unchecked in Silverlight

    - by George Durzi
    I would like to handle the Checked and Unchecked events of a Checkbox control and execute a command in my ViewModel. I wired up an EventTrigger for both the Checked and Unchecked events as follows: <CheckBox x:Name="chkIsExtendedHr" IsChecked="{Binding Schedule.Is24Hour, Mode=TwoWay}"> <i:Interaction.Triggers> <i:EventTrigger EventName="Checked"> <GalaSoft_MvvmLight_Command:EventToCommand CommandParameter="{Binding IsChecked, ElementName=chkIsExtendedHr}" Command="{Binding Path=SetCloseTime, Mode=OneWay}" /> </i:EventTrigger> <i:EventTrigger EventName="Unchecked"> <GalaSoft_MvvmLight_Command:EventToCommand CommandParameter="{Binding IsChecked, ElementName=chkIsExtendedHr}" Command="{Binding Path=SetCloseTime, Mode=OneWay}" /> </i:EventTrigger> </i:Interaction.Triggers> </CheckBox> I defined a RelayCommand in my ViewModel and wired up an action for it: public RelayCommand<Boolean> SetCloseTime{ get; private set; } ... SetCloseTime= new RelayCommand<bool>(ExecuteSetCloseTime); The parameter in the action for the command always resolves to the previous state of the CheckBox, e.g. false when the CheckBox is checked, and true when the CheckBox is unchecked. void ExecuteSetCloseTime(bool isChecked) { if (isChecked) { // do something } } Is this expected behavior? I have a workaround where I have separate triggers (and commands) for the Checked and Unchecked and use a RelayCommand instead of RelayCommand<bool>. Each command executes correctly when the CheckBox is checked and unchecked. Feels a little dirty though - even dirtier than having UI code in my ViewModel :) Thanks

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  • Codeplex/Sourceforge for internal use

    - by Josh
    I'm looking for a free/open source collaborative project manager that can be deployed internally in my workplace that would act similar to Codeplex or Sourceforge. Does anyone know of something like this, and if so do you have experience with it. Requirements: Open Source or Free Locally Deployable Has the same types of features found in Sourceforge / Codeplex Issue/Feature Tracking Community Interaction (ie. Voting, Roles, etc.) SCM Integration (Optional) .NET/Windows Friendly (Optional) Every business ends up having internal utilities, and domain specific apps that developers create to make life easier. Given the input of the internal developer community they have the potential to become much better (can you say GMail...), and I would simply like to foster such an environment internally by providing an easy place for that interaction to take place. UPDATE: So I like what I am seeing in both Trac and GForge, but both are heavily geared towards UNIX/Subversion environments. I should have specified this, but we are a MS shop from top to bottom. How practical do you think it is going to be to try and use these in a MS .NET environment? Would that be like trying to shove a square peg through a round hole?

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  • Ranking/ weighing search result

    - by biso
    I am trying to build an application that has a smart adaptive search engine (lets say for cars). If I search for for 4x4 then the DB will return all the 4x4 cars I have (100 cars) - but as time goes by and I start checking out cars, liking them, commenting on them, etc the order of the search result should be the different. That means 1 month later when searching for 4x4, I should get the same result set ordered differently as per my previous interaction with the site. If I was mainly liking and commenting on German cars, BMW should be on the top and Land cruiser should be further down. This ranking should be based on attributes that I captureduring user interaction (eg: car origin, user age, user location, car type[4x4, coupe, hatchback], price range). So for each car result I get, I will be weighing it based on how well it is performing on the 5 attributes above. I intend to use the DB just as a repository and do the ranking and the thinking on the server. My question is, what kind of algorithm should I be using to weigh/rank my search result? Thanks.

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  • What is the way to go to fake my database layer in a unit test?

    - by Michel
    Hi, i have a question about unit testing. say i have a controller with one create method which puts a new customer in the database: //code a bit shortened public actionresult Create(Formcollection formcollection){ client c = nwe client(); c.Name = formcollection["name"]; ClientService.Save(c); { Clientservice would call a datalayer object and save it in the database. What i do now is create a database testscript and set my database in a know condition before testing. So when i test this method in the unit test, i know that there must be one more client in the database, and what it's name is. In short: ClientController cc = new ClientController(); cc.Create(new FormCollection (){name="John"}); //i know i had 10 clients before assert.areEqual(11, ClientService.GetNumberOfClients()); //the last inserted one is John assert.areEqual("John", ClientService.GetAllClients()[10].Name); So i've read that unit testing should not be hitting the database, i've setup an IOC for the database classes, but then what? I can create a fake database class, and make it do nothing. But then ofcourse my assertions will not work because if i say GetNumberOfClients() it will alwasy return X because it has no interaction with the fake database class used in the Create Method. I can also create a List of Clients in the fake database class, but as there will be two different instance created (one in the controller action and one in the unit test), they will have no interaction. What is the way to make this unit test work without a database?

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  • How to tell which dataform button ended edit when using EventToCommand

    - by Rodd
    I'm new to SilverLight and Mvvm-Light. I have a DataForm on my view that displays/edits a SelectedPerson property (a Person object) of my view model. I want to execute a command on my viewmodel when the user clicks the Save button but don't want to take action if the user clicks cancel. I added the following to my ViewModel: public RelayCommand PersonEditEnded {get; set;} ... public void Initialize() { PersonEditEnded = new RelayCommand(DoSomething); ... } public void DoSomething() { } I added the following to my View: <toolkit:DataForm x:Name="PersonForm" ... CurrentItem="{Binding SelectedPerson, Mode=TwoWay}"> <i:Interaction.Triggers> <i:EventTrigger EventName="EditEnded"> <gs:EventToCommand Command="{Binding PersonEditEnded, Mode=OneWay}"/> </i:EventTrigger> </i:Interaction.Triggers> </toolkit:DataForm> This works and the DoSomething method is being called when the user presses Submit. However, DoSomething is also called when user presses Cancel. Is there a way to know which button was pressed or to supress the call when Cancel is pressed? Thanks for whatever help you can offer!

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  • How am I able to create A List<T> containing a generic Interface?

    - by Conrad Clark
    I have a List which must contain IInteract Objects. But IInteract is a generic interface which requires 2 type arguments. My main idea is iterate through a list of Objects and "Interact" one with another if they didn't interact yet. So i have this object List<IObject> WorldObjects = new List<IObject>(); and this one: private List<IInteract> = new List<IInteract>(); Except I can't compile the last line because IInteract requires 2 type arguments. But I don't know what the arguments are until I add them. I could add interactions between Objects of Type A and A... or Objects of Type B and C. I want to create "Interaction" classes which do something with the "acting" object and the "target" object, but I want them to be independent from the objects... so I could add an Interaction between for instance... "SuperUltraClass" and... an "integer". Am I using the wrong approach?

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  • How do you send in the LayoutRoot into a RelayCommand via a EventToCommand?

    - by user298145
    Grid example with the trigger: <Grid x:Name="LayoutRoot" DataContext="{Binding ProjectGrid, Source={StaticResource Locator}}"> <i:Interaction.Triggers> <i:EventTrigger EventName="Loaded"> <GalaSoft_MvvmLight_Command:EventToCommand Command="{Binding LoadedCommand, Mode=OneWay}" PassEventArgsToCommand="True"/> </i:EventTrigger> </i:Interaction.Triggers> In my ViewModel I set the LoadedCommand like this: public RelayCommand<RoutedEventArgs> LoadedCommand {get;private set;} And in the ViewModel initializer I have this: public ProjectGridViewModel() { LoadedCommand = new RelayCommand<RoutedEventArgs>(e => { this.DoLoaded(e); } ); } Then, in my DoLoaded I'm trying to do this: Grid _projectGrid = null; public void DoLoaded(RoutedEventArgs e) { _projectGrid = e.OriginalSource as Grid; } You can see I'm trying to get rid of my Loaded="" in my Grid in my view, and do a RelayCommand instead. The issue is the OriginalSource brings back nothing. My loaded event is running nice this way, but I need to get the Grid in via the RoutedEventArgs it seems. I tried passing in the Grid in the EventCommand with CommandParameter="{Binding ElementName=LayoutRoot}", but this just crashes VS2010 when hitting F5 and running the project. Any ideas? Or a better way to do this? I had the Loaded event run in the views C# then call the ViewModel in the Views code-behind, but I'd like to do a nicer binding. Talking to the ViewMode in the Views code-behind feels like a hack.

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  • Unity in C# for Platform Specific Implementations

    - by DxCK
    My program has heavy interaction with the operating system through Win32API functions. now i want to migrate my program to run under Mono under Linux (No wine), and this requires different implementations to the interaction with the operating system. I started designing a code that can have different implementation for difference platform and is extensible for new future platforms. public interface ISomeInterface { void SomePlatformSpecificOperation(); } [PlatformSpecific(PlatformID.Unix)] public class SomeImplementation : ISomeInterface { #region ISomeInterface Members public void SomePlatformSpecificOperation() { Console.WriteLine("From SomeImplementation"); } #endregion } public class PlatformSpecificAttribute : Attribute { private PlatformID _platform; public PlatformSpecificAttribute(PlatformID platform) { _platform = platform; } public PlatformID Platform { get { return _platform; } } } public static class PlatformSpecificUtils { public static IEnumerable<Type> GetImplementationTypes<T>() { foreach (Assembly assembly in AppDomain.CurrentDomain.GetAssemblies()) { foreach (Type type in assembly.GetTypes()) { if (typeof(T).IsAssignableFrom(type) && type != typeof(T) && IsPlatformMatch(type)) { yield return type; } } } } private static bool IsPlatformMatch(Type type) { return GetPlatforms(type).Any(platform => platform == Environment.OSVersion.Platform); } private static IEnumerable<PlatformID> GetPlatforms(Type type) { return type.GetCustomAttributes(typeof(PlatformSpecificAttribute), false) .Select(obj => ((PlatformSpecificAttribute)obj).Platform); } } class Program { static void Main(string[] args) { Type first = PlatformSpecificUtils.GetImplementationTypes<ISomeInterface>().FirstOrDefault(); } } I see two problems with this design: I can't force the implementations of ISomeInterface to have a PlatformSpecificAttribute. Multiple implementations can be marked with the same PlatformID, and i dont know witch to use in the Main. Using the first one is ummm ugly. How to solve those problems? Can you suggest another design?

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  • Binding not working correctly in silverlight

    - by Harsh Maurya
    I am using a DataGrid in my silverlight project which contains a custom checkbox column. I have binded its command property with a property of my ViewModel class. Now, the problem is that I want to send the "selected item" of DataGrid through the command paramter for which I have written the following code : <sdk:DataGrid AutoGenerateColumns="False" Margin="10,0,10,0" Name="dataGridOrders" ItemsSource="{Binding OrderList}" Height="190"> <sdk:DataGrid.Columns> <sdk:DataGridTemplateColumn Header="Select"> <sdk:DataGridTemplateColumn.CellTemplate> <DataTemplate> <CheckBox> <is:Interaction.Triggers> <is:EventTrigger EventName="Checked"> <is:InvokeCommandAction Command="{Binding Source={StaticResource ExecutionTraderHomePageVM},Path=OrderSelectedCommand,Mode=TwoWay}" CommandParameter="{Binding ElementName=dataGridOrders,Path=SelectedItem}" /> </is:EventTrigger> <is:EventTrigger EventName="Unchecked"> <is:InvokeCommandAction Command="{Binding Source={StaticResource ExecutionTraderHomePageVM},Path=OrderSelectedCommand,Mode=TwoWay}" CommandParameter="{Binding ElementName=dataGridOrders,Path=SelectedItem}" /> </is:EventTrigger> </is:Interaction.Triggers> </CheckBox> But I am always getting null in the parameter of my command's execute method. I have tried with other properties of DataGrid such as Width, ActualHeight e.t.c. but of no use. What am I missing here ?

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  • Conditional execution of EventTriggers in Silverlight 3

    - by Jason
    I'm currently working on the UI of a Silverlight application and need to be able to change the visual state of a control to one of two possible states based on it's current state when handling the same event trigger. For example: I have a control that sits partially in a clipping path, when I click the visible part of the control I want to change the state to "visible" and if I click it again when it is in its "visible" state I want to change to the "hidden" state. Example XAML: <i:Interaction.Triggers> <i:EventTrigger EventName="MouseLeftButtonUp"> <ic:GoToStateAction StateName="Visible"/> <ic:GoToStateAction StateName="Hidden"/> </i:EventTrigger> </i:Interaction.Triggers> Where "i" is "System.Windows.Interactivity;assembly=System.Windows.Interactivity" and "ic" is "Microsoft.Expression.Interactivity.Core;assembly=Microsoft.Expression.Interactions". I'm currently working in Expression Blend 3 and would prefer to have a XAML only solution but am not opposed to coding this if it is completely necessary. I have tried recording a change in the target state name in Blend but this did not work. Any thoughts on this?

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  • Can't touch UITextField on UIScrollView

    - by Chris B
    Hey guys, I know this has been talked about a lot. I think I've gone thru every question on this site, and still have not been able to get this working. I'm new to developing but I have a good sense of what's going on with all of my code. I definitely don't have a lot of experience though, this is my first iPhone app. I'm making a data entry field that is comprised of multiple UITextFields within a UIScrollView. I'll avoid explaining the other details for now, as it seems its a very basic problem. Without a scrollview, the textfields work perfectly. I can touch the textfield and the keyboard or picker view show up appropriately. When I add the textfields to a scrollview, the scrollview works, but then the text fields don't receive my touches. Here's the key: When 'User Interaction' is ENABLED, the scrollview works but the textfield touches are NOT registered. When 'User Interaction' is DISABLED, the scrollview doesn't work, but the textfield touches ARE registered and the keyboard/picker pops up. From the other posts I have seen people creating subclasses and overriding the touches in a separate implementation. I've seen people using custom content views (subviews?), I've seen some solutions that are now obsolete since the APIs have changed in newer versions of the SDK, and I am just completely stuck. I will leave out my code for now, because maybe there is a solution that someone has without requiring my code. If someone needs to see my code, I will put it up. My app is being written in the 3.1.3 SDK. If anyone has ANY information that could help, it would be so greatly appreciated.

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  • Invoke Command When "ENTER" Key Is Pressed In XAML

    - by bitxwise
    I want to invoke a command when ENTER is pressed in a TextBox. Consider the following XAML: <UserControl ... xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity" ...> ... <TextBox> <i:Interaction.Triggers> <i:EventTrigger EventName="KeyUp"> <i:InvokeCommandAction Command="{Binding MyCommand}" CommandParameter="{Binding Text}" /> </i:EventTrigger> </i:Interaction.Triggers> </TextBox> ... </UserControl> and that MyCommand is as follows: public ICommand MyCommand { get { return new DelegateCommand<string>(MyCommandExecute); } } private void MyCommandExecute(string s) { ... } With the above, my command is invoked for every key press. How can I restrict the command to only invoke when the ENTER key is pressed? I understand that with Expression Blend I can use Conditions but those seem to be restricted to elements and can't consider event arguments. I have also come across SLEX which offers its own InvokeCommandAction implementation that is built on top of the Systems.Windows.Interactivity implementation and can do what I need. Another consideration is to write my own trigger, but I'm hoping there's a way to do it without using external toolkits.

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  • WP7: Why does a ListBox.ItemsPanel break my ElementName data binding?

    - by iguanaNet
    I have a Windows Phone 7 ListBox that binds to a list of integers. I am using the default MVVM Light template, so there is a ViewModel class that contains data and a simple RelayCommand. Here is the ListBox: <ListBox ItemsSource="{Binding MyData}"> <ListBox.ItemTemplate> <DataTemplate> <Button Content="{Binding}"> <i:Interaction.Triggers> <i:EventTrigger EventName="Click"> <cmd:EventToCommand Command="{Binding ElementName=ContentGrid, Path=DataContext.TestCommand}" CommandParameter="{Binding}" /> </i:EventTrigger> </i:Interaction.Triggers> </Button> </DataTemplate> </ListBox.ItemTemplate> </ListBox> This displays a vertical list of integers inside buttons. If you click any of them, the following command code executes and shows a pop-up: new RelayCommand<int>(i => MessageBox.Show("Test" + i)); However, if I simply add the following XAML to change to a horizontal list, the databinding fails. Nothing happens when you click the button and no error messages are written to the Output window. <ListBox.ItemsPanel> <ItemsPanelTemplate> <StackPanel Orientation="Horizontal" HorizontalAlignment="Center" /> </ItemsPanelTemplate> </ListBox.ItemsPanel> I have tried some other types of binding for the EventToCommand. For example, specifying my ViewModel as a static resource. It works, but is less ideal than the example above. Why does that ItemsPanel break the databinding?

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  • Bundler won't install

    - by Victor S
    I'm in a strange situation, I install bundler in my RVM gemset, it sais it installed correctly, but when I try to run it asks me to to install bundler again: here is a transcript of my terminal interaction: abc@li243-166:/srv/www/dinner/current$ bundle ERROR: Gem bundler is not installed, run `gem install bundler` first. abc@li243-166:/srv/www/dinner/current$ gem install bundler Successfully installed bundler-1.3.5 1 gem installed abc@li243-166:/srv/www/dinner/current$ bundle ERROR: Gem bundler is not installed, run `gem install bundler` first. abc@li243-166:/srv/www/dinner/current$

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  • Windows 7 NNTP Server

    - by int0x90
    I am doing some development that requires some interaction with an NNTP server, however I don't want to develop against a live server for obvious reasons and am trying to get a local NNTP server setup for testing, but for the life of me I can't find any guides on setting one up in (preferably) Windows 7. Can anyone shed some light? I've found that in IIS 6 you were able to setup an NNTP server, but I unfortunately do not have a 2003 VM at my disposal, I'm stuck with either XP or Windows 7. Thanks

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  • "Integrated" VMs (As opposed to "Sandboxed")

    - by sabof
    It is common for virtual machines to be sandboxes, their interaction with the host OS being limited to the absolutely necessary. Are there any projects that would try to integrate VMs (specifically Virtual Box) with their host OS (specifically Ubuntu on Windows host, but I'd be curious of other combinations as well)? Things like opening all files with a certain extension in either the host or the guest. Possibly other nice things I haven't thought of.

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  • Windows 7 crashes with a blue screen

    - by Chinook pilot
    I am running win 7 32 bit on a Gateway Media Center. Without any interaction from me, and the only thing on the screen is my screen saver it crashes and the fault is "Stop" and a long string of numbers. I have had a "adapi sys message but now it seems to be this "Stop' MESSAGE. Any help will be appreciated.

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  • How to debug GPLI/OCS NG importing

    - by Xian
    I have OCS NG and GLPI set up and working fine idependently of each other on the same host. For a while GLPI was sccuessfully importing computers from OCS NG, but now GLPI shows there are new computers to import but doesn't do anything when requested to import them. How do I find what is going on? Are there any log files or debug modes I can turn on? Documentation on the interaction of these pieces of software is pretty sparse.

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