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  • WPF - Binding a color resource to the data object within a DataTemplate

    - by John
    I have a DataTemplate and a SolidColorBrush in the DataTemplate.Resources section. I want to bind the color to a property of the same data object that the DataTemplate itself is bound to. However, this does not work. The brush is ignored. Why? <DataTemplate DataType="{x:Type data:MyData}" x:Name="dtData"> <DataTemplate.Resources> <SolidColorBrush x:Key="bg" Color="{Binding Path=Color, Converter={StaticResource colorConverter}" /> </DataTemplate.Resources> <Border CornerRadius="15" Background="{StaticResource bg}" Margin="0" Opacity="0.5" Focusable="True"> </DataTemplate>

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  • How to get the "real" colors when exporting a GDI drawing to bmp

    - by Rodrigo
    Hi guys I'm developing a ASP.Net web handler that returns images making a in-memory System.Windows.Forms.Control and then exports the rendered control as a bitmap compressed to PNG, using the method DrawToBitmap(). The classes are fully working by now, except for a problem with the color assignment. By example, this is a Gauge generated by the web handler. The colors assigned to the inner parts of the gauge are red (#FF0000), yellow (#FFFF00) and green (#00FF00) but I only get a dully version of each color (#CB100F for red, #CCB70D for yellow and #04D50D for green). The background is a bmp file containing the color gradient. The color loss happens whether the background is a gradient as the sample, a black canvas, a white canvas, a transparent canvas, even when there is not a background set. With black background With transparent background With a white background Without a background set With pixel format in Format32bppArgb I've tried multiple bitmap color deeps, output formats, compression level, etc. but none of them seems to work. Any ideas? This is a excerpt of the source code: Bitmap bmp = new Bitmap(w, h, System.Drawing.Imaging.PixelFormat.Format32bppPArgb); Image bgimage = (Image) HttpContext.GetGlobalResourceObject("GraphicResources", "GaugeBackgroundImage"); Canvas control_canvas = new Canvas(); .... //the routine that makes the gauge .... control_canvas.DrawToBitmap(bmp, new Rectangle(0, 0, w, h));

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  • Alternative to Microsoft Agent / Fix for color issue?

    - by Rob P.
    I've got an app that does Text-To-Speech; but I wanted to show an animated face/character to go with it. I found a tutorial on Microsoft Agent and I implemented it in my vb.net app. The problem is with the transparency color. Unless I run application in compatibility mode/256 colors, the characters will appear with a purplish-pink background image instead of a transparent back-color. But running the app in 256 colors the rest of the app looks awfully out of place. First - is there something that works similar to MS Agent I can use that would be more appropriate? Second - if I'm still MS Agent - can I get the transparent color to work correctly without limiting myself to 256 colors?

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  • Use jQuery to find and add an image tooltip

    - by lund.mikkel
    Hey people Okay, what I'm trying to accomplish is a simple tool tip that, when you hover over the name of a color, shows a little image of that color. The html markup looks like this: <label class="colorPicker"> <input type="radio" checked="" id="20" value="20" name="id[2]"> <img width="16" height="16" title=" DinoBlack Mat " alt="DinoBlack Mat" src="images/attributes/color/dinoblack_mat.jpg">DinoBlack Mat </label> <label class="colorPicker"> <input type="radio" id="874" value="874" name="id[2]"> <img width="16" height="16" title="XrayBlue shiny" alt="XrayBlue shiny" src="images/attributes/color/xrayblue_shiny.jpg">XrayBlue shiny </label> I'm using the jQuery plugin "Tooltip" and I've added following to my main js-file: $('.colorPicker').tooltip({ track: true, delay: 0, showURL: false, fade: 250, bodyHandler: function() { return $("<img/>").attr("src", [THE SOURCE FOR THE IMAGE]); } }); The idea is simply that the image should be hidden by default. But when you hover over the text the little thumbnail shows up and makes it easy to recognize the color. The problem is I haven't got a clue how to get the src for the thumbnail. I don't know how to extract the src from the img inside the selected element. I've tried various combinations using the this keyword, but nothing seemed to work. I've also tried to add the src path as a rel attribute to the label, but also without any success. Should be needless to say I also control the PHP-output... I really hope you can help me. I've search the web for days without any luck. I'm getting desperate :D /Mikkel Lund

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  • datalist itemdatabound event having issues changing item bg color on condition

    - by Jreeter
    Hey guys I'm trying to do something really simple.. I'm checking a data column in my datarow if it's 0 I want the item back color in the datalist to be green if its < 0 remain transparent... if (e.Item.ItemType == ListItemType.Item || e.Item.ItemType == ListItemType.AlternatingItem) { DataRowView drv = (DataRowView)(e.Item.DataItem); int rating = int.Parse(drv.Row["rating"].ToString()); if (rating > 0) { e.Item.BackColor = System.Drawing.Color.Green; } } I've stepped through with debugger and it's hitting all the conditions the color just isn't changing.. I know it has to be something simple I just can't see it.

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  • Setting foreground color for HSSFCellStyle is always coming out black

    - by Ascalonian
    I am using POI to create an Excel spreadsheet in Java. I have the following code used for creating a header row: HSSFWorkbook wb = new HSSFWorkbook(); HSSFSheet sheet = wb.createSheet("Report"); // some more code HSSFRow row = sheet.createRow(0); HSSFCell cell = row.createCell(cellNumber); HSSFCellStyle cellStyle = wb.createCellStyle(); cellStyle.setFillBackgroundColor(HSSFColor.GREY_25_PERCENT.index); cellStyle.setFillPattern(HSSFCellStyle.SOLID_FOREGROUND); HSSFFont font = wb.createFont(); font.setBoldweight(HSSFFont.BOLDWEIGHT_BOLD); font.setColor(HSSFColor.WHITE.index); cellStyle.setFont(font); cell.setCellStyle(cellStyle); The issue I am having is that setting the fill background color on the cell always comes out black, no matter what color I pick. What am I doing wrong? If I don't use the "setFillPattern" line, no color shows up at all.

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  • Can I get consistent CSS colors across browsers?

    - by Trevor Burnham
    I'm testing a new site, and I have a div with background-color: #bbf6bb; That seems innocuous enough to me. And yet, on my MacBook Pro, the color looks very different in Firefox 3.6 vs. Safari 4. In Safari, it's the color I'd expect from the hex value: a pale green. In Firefox, there's a definite bluish tint, making the color turquoise. I'm aware of color inconsistencies that result from different treatment of images across browsers, but in pure CSS? Really? I'm guessing that Firefox trying to correct for my display in hopes of delivering better consistency with print, but I'd much rather have my site look the same hue to my users regardless of their choice of browser. Any ideas? Can someone confirm that Firefox is the culprit here? [Update: This seems to have been a fluke. Specifically, it's a narrow issue with Firefox—see my answer below. I'm puzzled, but relieved.]

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  • jQuery color plugin: onMouseOver animation causes flickering in FF3.5.5

    - by rt-uk
    I'm trying to change the background color of a div on mouseover and mouseout. Instant change to yellow on MouseOver, and slow fade on MouseOut. function hilightel(keydiv) { $('#'+keydiv).animate({ backgroundColor: '#ffffd3' },1); } function lolightel(keydiv) { $('#'+keydiv).animate({ backgroundColor: '#ffffff' },300); } < div onMouseOver=javascript:highlightel('item1'); onMouseOut=javascript:lolightel('item1'); id='item1'CONTENT< /div When the mouse moves over text within the div, though, it thinks I've moused-out and so flickers badly. Alternatives that don't work: - animateToClass doesn't support background-color so I'm using the 'color' plugin - I hear that switchClass doesn't work in Chrome - Can't use .hover because their will be dynamically named divs in the page so need a general function Thanks in advance...

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  • Change cell color in Excel according to adjacent dropdown value

    - by Andrew Heath
    I understand how to make a dropdown list. I understand how to make conditional formatting change the color of a cell. What I do not understand is how to make conditional formatting change the color of a cell based solely on the state of another cell (not a comparison). A1 is a No / Yes dropdown list B1 is a criteria statement If the user satisfies the criteria statement in B1, they select Yes on the dropdown list in A1. For quick reference, if possible, I'd like B1 to change to a green background color on this event... and of course change back to no-fill if the dropdown is reset to No. Is this possible in Excel 2003 and/or 2007?

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  • FFMPEG dropping frames while encoding JPEG sequence at color change

    - by Matt
    I'm trying to put together a slide show using imagemagick and FFMPEG. I use imagemagick to expand a single photo into 30fps video (imagemagick also handles things like putting some text captions on the frames along the way). When I go to let ffmpeg digest it into a video it clips along nicely on the color parts of the video, but when it gets to a black and white section it reports "frame= 2030 fps=102 q=32766.0 Lsize= 5203kB time=00:01:07.60 bitrate= 630.5kbits/s dup=0 drop=703" and drops every frame of video until it hits something with color. As you can imagine this results in entire photos being removed from the slideshow. Here is my latest dump... ffmpeg -y -r 30 -i "teststream/%06d.jpg" -c:v libx264 -r 30 newffmpeg.mp4 ffmpeg version git-2012-12-10-c3bb333 Copyright (c) 2000-2012 the FFmpeg developers built on Dec 10 2012 22:02:04 with gcc 4.6.1 (Ubuntu/Linaro 4.6.1-9ubuntu3) configuration: --enable-gpl --enable-libfaac --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-librtmp --enable-libtheora --enable-libvorbis --enable-libx264 --enable-nonfree --enable-version3 libavutil 52. 12.100 / 52. 12.100 libavcodec 54. 79.101 / 54. 79.101 libavformat 54. 49.100 / 54. 49.100 libavdevice 54. 3.102 / 54. 3.102 libavfilter 3. 26.101 / 3. 26.101 libswscale 2. 1.103 / 2. 1.103 libswresample 0. 17.102 / 0. 17.102 libpostproc 52. 2.100 / 52. 2.100 Input #0, image2, from 'teststream/%06d.jpg': Duration: 00:12:02.80, start: 0.000000, bitrate: N/A Stream #0:0: Video: mjpeg, yuvj444p, 720x480 [SAR 72:72 DAR 3:2], 25 fps, 25 tbr, 25 tbn, 25 tbc [libx264 @ 0x3450140] using SAR=1/1 [libx264 @ 0x3450140] using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 [libx264 @ 0x3450140] profile High, level 3.0 [libx264 @ 0x3450140] 264 - core 129 r2 1cffe9f - H.264/MPEG-4 AVC codec - Copyleft 2003-2012 - http://www.videolan.org/x264.html - options: cabac=1 ref=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=-2 threads=12 lookahead_threads=2 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=25 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=23.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00 Output #0, mp4, to 'newffmpeg.mp4': Metadata: encoder : Lavf54.49.100 Stream #0:0: Video: h264 ([33][0][0][0] / 0x0021), yuvj420p, 720x480 [SAR 1:1 DAR 3:2], q=-1--1, 15360 tbn, 30 tbc Stream mapping: Stream #0:0 - #0:0 (mjpeg - libx264) Press [q] to stop, [?] for help Input stream #0:0 frame changed from size:720x480 fmt:yuvj444p to size:720x480 fmt:yuvj422p Input stream #0:0 frame changed from size:720x480 fmt:yuvj422p to size:720x480 fmt:yuvj444pp=584 frame= 2030 fps=102 q=32766.0 Lsize= 5203kB time=00:01:07.60 bitrate= 630.5kbits/s dup=0 drop=703 video:5179kB audio:0kB subtitle:0 global headers:0kB muxing overhead 0.472425% [libx264 @ 0x3450140] frame I:9 Avg QP:20.10 size: 33933 [libx264 @ 0x3450140] frame P:636 Avg QP:24.12 size: 6737 [libx264 @ 0x3450140] frame B:1385 Avg QP:27.04 size: 514 [libx264 @ 0x3450140] consecutive B-frames: 2.5% 15.2% 13.2% 69.2% [libx264 @ 0x3450140] mb I I16..4: 8.3% 80.3% 11.5% [libx264 @ 0x3450140] mb P I16..4: 1.5% 2.5% 0.2% P16..4: 41.7% 18.0% 10.3% 0.0% 0.0% skip:25.9% [libx264 @ 0x3450140] mb B I16..4: 0.0% 0.0% 0.0% B16..8: 26.6% 0.6% 0.1% direct: 0.2% skip:72.3% L0:35.0% L1:60.3% BI: 4.7% [libx264 @ 0x3450140] 8x8 transform intra:64.1% inter:75.1% [libx264 @ 0x3450140] coded y,uvDC,uvAC intra: 51.6% 78.0% 43.7% inter: 10.6% 14.9% 2.1% [libx264 @ 0x3450140] i16 v,h,dc,p: 29% 19% 6% 46% [libx264 @ 0x3450140] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 23% 15% 17% 5% 9% 10% 7% 8% 6% [libx264 @ 0x3450140] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 31% 18% 11% 5% 9% 10% 6% 6% 4% [libx264 @ 0x3450140] i8c dc,h,v,p: 46% 18% 24% 12% [libx264 @ 0x3450140] Weighted P-Frames: Y:20.1% UV:18.7% [libx264 @ 0x3450140] ref P L0: 59.2% 23.2% 13.1% 4.3% 0.2% [libx264 @ 0x3450140] ref B L0: 88.7% 8.3% 3.0% [libx264 @ 0x3450140] ref B L1: 95.0% 5.0% [libx264 @ 0x3450140] kb/s:626.88 Received signal 2: terminating. One last note: If I remove the -r 30 from the input and output it works flawlessly. I have no idea why the -r 30 is causing it to freak out.

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  • CreatePatternBrush and screen color depth

    - by Carlos Alloatti
    I am creating a brush using CreatePatternBrush with a bitmap created with CreateBitmap. The bitmap is 1 pixel wide and 24 pixels tall, I have the RGB value for each pixel, so I create an array of rgbquads and pass that to CreateBitmap. This works fine when the screen color depth is 32bpp, since the bitmap I create is also 32bpp. When the screen color depth is not 32bpp, this fails, and I understand why it does, since I should be creating a compatible bitmap instead. It seems I should use CreateCompatibleBitmap instead, but how do I put the pixel data I have into that bitmap? I have also read about CreateDIBPatternBrushPt, CreateDIBitmap, CreateDIBSection, etc. I don´t understand what is a DIBSection, and find the subject generally confusing. I do understand that I need a bitmap with the same color depth as the screen, but how do I create it having only the 32bpp pixel data?

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  • Changing the color of a Rebol button

    - by Dave Matuszek
    I want to ask multiple choice questions in Rebol. Possible answers will be on buttons. I want to turn a button red when it is clicked and it is the wrong answer. When the correct button is pressed, I want to proceed to the next question. I can change the color of a box (mybox/color: red show mybox). I can set up a toggle with two colors (but I can't change it based on the result of an arbitrary test (is the answer correct?). It seems like there is probably a simple way to change the color of a button, without having to create my own button-like face objects. Isn't there?

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  • Simple XNA 2D demo: why is my F# version slower than C# version?

    - by Den
    When running this XNA application it should display a rotated rectangle that moves from top-left corner to bottom-right corner. It looks like my F# version is noticeably much slower. It seems that the Draw method skips a lot of frames. I am using VS 2012 RC, XNA 4.0, .NET 4.5, F# 3.0. I am trying to make it as functional as possible. What could be the reason for poor performance? C#: class Program { static void Main(string[] args) { using (var game = new FlockGame()) { game.Run(); } } } public class FlockGame : Game { private GraphicsDeviceManager graphics; private DrawingManager drawingManager; private Vector2 position = Vector2.Zero; public FlockGame() { graphics = new GraphicsDeviceManager(this); } protected override void Initialize() { drawingManager = new DrawingManager(graphics.GraphicsDevice); this.IsFixedTimeStep = false; } protected override void Update(GameTime gameTime) { position = new Vector2(position.X + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { //this.GraphicsDevice.Clear(Color.Lavender) drawingManager.DrawRectangle(position, new Vector2(100.0f, 100.0f), 0.7845f, Color.Red); base.Draw(gameTime); } } public class DrawingManager { private GraphicsDevice GraphicsDevice; private Effect Effect; public DrawingManager(GraphicsDevice graphicsDevice) { GraphicsDevice = graphicsDevice; this.Effect = new BasicEffect(this.GraphicsDevice) { VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, this.GraphicsDevice.Viewport.Width, this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f) }; } private VertexPositionColor[] GetRectangleVertices (Vector2 center, Vector2 size, float radians, Color color) { var halfSize = size/2.0f; var topLeft = -halfSize; var bottomRight = halfSize; var topRight = new Vector2(bottomRight.X, topLeft.Y); var bottomLeft = new Vector2(topLeft.X, bottomRight.Y); topLeft = Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center; topRight = Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center; bottomRight = Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center; bottomLeft = Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center; return new VertexPositionColor[] { new VertexPositionColor(new Vector3(topLeft, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(topLeft, 0.0f), color) }; } public void DrawRectangle(Vector2 center, Vector2 size, float radians, Color color) { var vertices = GetRectangleVertices(center, size, radians, color); foreach (var pass in this.Effect.CurrentTechnique.Passes) { pass.Apply(); this.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2); } } } F#: namespace Flocking module FlockingProgram = open System open Flocking [<STAThread>] [<EntryPoint>] let Main _ = use g = new FlockGame() g.Run() 0 //------------------------------------------------------------------------------ namespace Flocking open System open System.Diagnostics open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input type public FlockGame() as this = inherit Game() let mutable graphics = new GraphicsDeviceManager(this) let mutable drawingManager = null let mutable position = Vector2.Zero override Game.LoadContent() = drawingManager <- new Rendering.DrawingManager(graphics.GraphicsDevice) this.IsFixedTimeStep <- false override Game.Update gameTime = position <- Vector2(position.X + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds) base.Update gameTime override Game.Draw gameTime = //this.GraphicsDevice.Clear(Color.Lavender) Rendering.DrawRectangle(drawingManager, position, Vector2(100.0f, 100.0f), 0.7845f, Color.Red) base.Draw gameTime //------------------------------------------------------------------------------ namespace Flocking open System open System.Collections.Generic open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input module Rendering = [<AllowNullLiteral>] type DrawingManager (graphicsDevice : GraphicsDevice) = member this.GraphicsDevice = graphicsDevice member this.Effect = new BasicEffect(this.GraphicsDevice, VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, float32 this.GraphicsDevice.Viewport.Width, float32 this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f)) let private GetRectangleVertices (center:Vector2, size:Vector2, radians:float32, color:Color) = let halfSize = size / 2.0f let mutable topLeft = -halfSize let mutable bottomRight = halfSize let mutable topRight = new Vector2(bottomRight.X, topLeft.Y) let mutable bottomLeft = new Vector2(topLeft.X, bottomRight.Y) topLeft <- Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center topRight <- Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center bottomRight <- Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center bottomLeft <- Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center [| new VertexPositionColor(new Vector3(topLeft, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(topLeft, 0.0f), color) |] let DrawRectangle (drawingManager:DrawingManager, center:Vector2, size:Vector2, radians:float32, color:Color) = let vertices = GetRectangleVertices(center, size, radians, color) for pass in drawingManager.Effect.CurrentTechnique.Passes do pass.Apply() drawingManager.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2)

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  • Cell color change In Excel Using Conditional formatting in C#

    - by Suryakavitha
    Hi, I have exported datatable to excel successfully... Now i have to change some cell color using Conditional formatting in Excel sheet using C#.... For example if a cell contains text as "Cat" it should be display in Green color and if a cell contains text as "Dog" it should display in blue Color.... Now how can i do this ? Plz Anyone tell me the solution of this ... or give me the code for it... Thanks In Advance..

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  • Changing Pushpin Text Color

    - by Yawus
    I'm attempting to display data through the text of a Pushpin object. However, the text color defaults to white which is nigh-invisible when the backdrop is a road-style MapView. Looking through the API, paying especially close attention to PushpinOptions, I couldn't find anything that manipulated text color. Considering that this seems to a fairly basic feature, I'm a little confused as to why it doesn't exist or at least is really hard to find. Am I missing something or does Bing Maps for Android really not let you change the default text color for a Pushpin object?

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  • Flex Panel Content Background Color

    - by Jerry
    Hello guys. I am trying to set the gradient background color for my panel via skins. I try to change my code but nothing seems to change. Not sure what to do. Thanks for any reply. My skin file /<!-- layer 2: background fill --/> <!--- Defines the appearance of the PanelSkin class's background. --> <s:Rect id="background" left="1" top="1" right="1" bottom="1"> <s:fill> <!--- @private Defines the PanelSkin class's background fill. The default color is 0xFFFFFF. --> <s:SolidColor id="backgroundFill" color="red"/> //Change to red but //nothing happen.... </s:fill> </s:Rect>

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  • Change div backgroung color base on result from servlet using jquery

    - by Both FM
    Java Script Code Snippet $(document).ready(function() { $("#button").click(function(){ $cityName = document.getElementById("name").value; $.post("AddServlet", { name:$cityName }, function(xml) { $("#feedback").html( $("result", xml).text() ); }); }); }); In Servlet String name= request.getParameter("name"); if (name.equals("shahid")) { response.setContentType("text/xml"); out.println("<result>You are shahid</result>"); } else{ response.setContentType("text/xml"); out.println("<result>You are not shahid</result>"); } This is working fine! but I want to change the background color of div (feedback) accordingly , means if condition true, background color should be Green otherwise background color should be Red (else)

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  • How to change the color of the navigation bar in more than one table view controller

    - by Dctennisboy
    I am trying to figure out how to change the color of the table view navigation bar in multiple table views. The table views are all connected to a navigation controller. For example, I want one navigation bar to be blue, but another to be red. I have tried the code below in the AppDelegate.m file, but it just changes all the navigation bars to the same color. Is there anywhere else I could place this code to change the color in specific places. I've heard that I need to create new files, but I don't know where to place the code, or what code to use in the new files. I am somewhat new to this. Any suggestions would be greatly appreciated![[UINavigationBar appearance] setBarTintColor:[UIColor orangeColor]];

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  • Changing Color with LinearLayout and TextView in Java (Android)

    - by Rob S.
    I'm a relatively new Android developer and I noticed what seems like an oddity to me that I'm hoping someone can explain. I have LinearLayout ll. This line of code fails for me when executed: ll.setBackgroundColor(R.color.white); However this line of code works: ll.setBackgroundResource(R.color.white); I assume its simply because I have white defined in my resources. However, I've also tried passing 0xFFFFFF in setBackgroundColor() and that doesn't work either. Similarly with my TextView text this line of code fails when executed: text.setTextColor(R.color.white); I can see my TextView so I know I initialized it correctly (like my LinearLayout which I can also see). So I guess my question boils down to: How do I properly use LinearLayout.setBackgroundColor() and TextView.setTextColor() ? Thanks a ton in advance. I've read through the docs and tried to find information online via googling and haven't come up with anything.

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  • JTable how to change BackGround Color

    - by mKorbel
    I inspired by MeBigFatGuy interesting question, in this conection I have very specific question about Graphisc2D, how to change BackGround Color by depends if is JTables Row visible in the JViewPort, 1) if 1st. & last JTables Row will be visible in the JViewPort, then BackGround would be colored to the Color.red 2) if 1st. & last JTables Row will not be visible in the JViewPort, then BackGround would be colored to the Color.whatever from SSCCE import java.awt.*; import java.awt.event.ActionEvent; import java.awt.image.BufferedImage; import javax.swing.*; import javax.swing.RepaintManager; import javax.swing.event.ChangeEvent; import javax.swing.event.ChangeListener; import javax.swing.table.TableModel; /* http://stackoverflow.com/questions/1249278/ how-to-disable-the-default-painting-behaviour-of-wheel-scroll-event-on-jscrollpan * and * http://stackoverflow.com/questions/8195959/ swing-jtable-event-when-row-is-visible-or-when-scrolled-to-the-bottom */ public class ViewPortFlickering { private JFrame frame = new JFrame("Table"); private JViewport viewport = new JViewport(); private Rectangle RECT = new Rectangle(); private Rectangle RECT1 = new Rectangle(); private JTable table = new JTable(50, 3); private javax.swing.Timer timer; private int count = 0; public ViewPortFlickering() { GradientViewPort tableViewPort = new GradientViewPort(table); viewport = tableViewPort.getViewport(); viewport.addChangeListener(new ChangeListener() { @Override public void stateChanged(ChangeEvent e) { RECT = table.getCellRect(0, 0, true); RECT1 = table.getCellRect(table.getRowCount() - 1, 0, true); Rectangle viewRect = viewport.getViewRect(); if (viewRect.intersects(RECT)) { System.out.println("Visible RECT -> " + RECT); } else if (viewRect.intersects(RECT1)) { System.out.println("Visible RECT1 -> " + RECT1); } else { // } } }); frame.add(tableViewPort); frame.setPreferredSize(new Dimension(600, 300)); frame.pack(); frame.setLocation(50, 100); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); RepaintManager.setCurrentManager(new RepaintManager() { @Override public void addDirtyRegion(JComponent c, int x, int y, int w, int h) { Container con = c.getParent(); while (con instanceof JComponent) { if (!con.isVisible()) { return; } if (con instanceof GradientViewPort) { c = (JComponent) con; x = 0; y = 0; w = con.getWidth(); h = con.getHeight(); } con = con.getParent(); } super.addDirtyRegion(c, x, y, w, h); } }); frame.setVisible(true); start(); } private void start() { timer = new javax.swing.Timer(100, updateCol()); timer.start(); } public Action updateCol() { return new AbstractAction("text load action") { private static final long serialVersionUID = 1L; @Override public void actionPerformed(ActionEvent e) { System.out.println("updating row " + (count + 1)); TableModel model = table.getModel(); int cols = model.getColumnCount(); int row = 0; for (int j = 0; j < cols; j++) { row = count; table.changeSelection(row, 0, false, false); timer.setDelay(100); Object value = "row " + (count + 1) + " item " + (j + 1); model.setValueAt(value, count, j); } count++; if (count >= table.getRowCount()) { timer.stop(); table.changeSelection(0, 0, false, false); java.awt.EventQueue.invokeLater(new Runnable() { @Override public void run() { table.clearSelection(); } }); } } }; } public static void main(String[] args) { java.awt.EventQueue.invokeLater(new Runnable() { @Override public void run() { ViewPortFlickering viewPortFlickering = new ViewPortFlickering(); } }); } } class GradientViewPort extends JScrollPane { private static final long serialVersionUID = 1L; private final int h = 50; private BufferedImage img = null; private BufferedImage shadow = new BufferedImage(1, h, BufferedImage.TYPE_INT_ARGB); private JViewport viewPort; public GradientViewPort(JComponent com) { super(com); viewPort = this.getViewport(); viewPort.setScrollMode(JViewport.BLIT_SCROLL_MODE); viewPort.setScrollMode(JViewport.BACKINGSTORE_SCROLL_MODE); viewPort.setScrollMode(JViewport.SIMPLE_SCROLL_MODE); Graphics2D g2 = shadow.createGraphics(); g2.setPaint(new Color(250, 150, 150)); g2.fillRect(0, 0, 1, h); g2.setComposite(AlphaComposite.DstIn); g2.setPaint(new GradientPaint(0, 0, new Color(0, 0, 0, 0f), 0, h, new Color(0.5f, 0.8f, 0.8f, 0.5f))); g2.fillRect(0, 0, 1, h); g2.dispose(); } @Override public void paint(Graphics g) { if (img == null || img.getWidth() != getWidth() || img.getHeight() != getHeight()) { img = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_INT_ARGB); } Graphics2D g2 = img.createGraphics(); super.paint(g2); Rectangle bounds = getViewport().getVisibleRect(); g2.scale(bounds.getWidth(), -1); int y = (getColumnHeader() == null) ? 0 : getColumnHeader().getHeight(); g2.drawImage(shadow, bounds.x, -bounds.y - y - h, null); g2.scale(1, -1); g2.drawImage(shadow, bounds.x, bounds.y + bounds.height - h + y, null); g2.dispose(); g.drawImage(img, 0, 0, null); } }

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  • Problems encountered in changing a CRichEditCtrl selection color.

    - by dev ray
    I have written the following code after creating the CRichEditCtrl // 06112010 : The following code was added to highlight the textselection in black color instead of the default blue color of CRichEditCtrl. - 1311 { m_EditControl.SetSel(0,100); CHARFORMAT2 cf1; cf1.cbSize = sizeof(CHARFORMAT2); m_EditControl.GetSelectionCharFormat(cf1); cf1.dwMask = CFM_BACKCOLOR ; cf1.dwEffects &= ~CFE_AUTOBACKCOLOR; cf1.crBackColor = RGB(0,0,0); m_EditControl.SetSelectionCharFormat(cf1); m_EditControl.Invalidate(); } After this I am adding text, but the selection still comes in blue color instead of Black. Could someone please tell me what I am doing wrong?? Thanks, DeV

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  • Change Preference Item Summary Text Color in Android 4

    - by AntounG
    I have the below sample of preference items <CheckBoxPreference android:key="chkSound" android:summary="Sound is Off" android:title="Sound" /> I use a theme in the res/values to change the Summary text color <style name="ThemeDarkText"> <item name="android:textColor">#000000</item> </style> And in the code I write this line setTheme(R.style.ThemeDarkText); Its working fine in Android 2.1 but when I tried to run it on a different os (ex Android 4.0) It didn't change the summary text color just the title color only..!! Any help?

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  • Navigation Dropdown Text Color doesn't work in FF and IE

    - by Genadinik
    Hello, I was able to get the navigation dropdown to show the letters in a different color from the background (white in this case) in Chrome browser. But when I view the same page in IE or FF, the whole background is just all green. Here is an example of such a page: http://www.comehike.com/hikes/hikes_and_groups.php And here is the CSS code that makes the color show up white in Chrome navigation li li a {color:#white; text-decoration:none;} To see the difference, just mouse over the top right where it says "community" or "hikes" Thanks, Alex

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