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  • Including Build Date strings in a C# project

    - by David Rutten
    I'd like to hard code the build date into my application (DD-mmmm-YYYY), but how do I embed this constant into the code? I thought perhaps I could make a pre-build event that executes a *.bat file that updates a textfile which is resourced, but it sounds pretty involved. What's the best approach?

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  • symfony 1.4: doctrine build model warning

    - by tigerstyle
    Hi volks, I copied my sources from my lokal dev (everything works fine) to my repository and from there I did a checkout on my remote dev. Now when I try to build everything I get this error: devel:/var/www/myproject# ./symfony doc:build-model doctrine generating model classes file+ /tmp/doctrine_schema_48726.yml Warning: file_get_contents(/var/www/myproject/lib/model/doctrine//base/BaseAdvert.class.php): failed to open stream: No such file or directory in /var/www/myproject/lib/vendor/symfony/lib/plugins/sfDoctrinePlugin/lib/task/sfDoctrineBuildModelTask.class.php on line 77 Do you know what the problem could be? Thx for your answers :)

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  • Team Build Errors when there aren't any

    - by Jonesie
    I have a nightly team build that is reporting errors from the test step but zero errors in the summary. This results in a partial success. I cant see any errors in the full build log but maybe it's just the quantity of warnings?? Anyone got any ideas? Thanks

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  • Writing a "Hello World" Device Driver for kernel 2.6 using Eclipse

    - by Isaac
    Goal I am trying to write a simple device driver on Ubuntu. I want to do this using Eclipse (or a better IDE that is suitable for driver programming). Here is the code: #include <linux/module.h> static int __init hello_world( void ) { printk( "hello world!\n" ); return 0; } static void __exit goodbye_world( void ) { printk( "goodbye world!\n" ); } module_init( hello_world ); module_exit( goodbye_world ); My effort After some research, I decided to use Eclipse CTD for developing the driver (while I am still not sure if it supports multi-threading debugging tools). So I: Installed Ubuntu 11.04 desktop x86 on a VMWare virtual machine, Installed eclipse-cdt and linux-headers-2.6.38-8 using Synaptic Package Manager, Created a C Project named TestDriver1 and copy-pasted above code to it, Changed the default build command, make, to the following customized build command: make -C /lib/modules/2.6.38-8-generic/build M=/home/isaac/workspace/TestDriver1 The problem I get an error when I try to build this project using eclipse. Here is the log for the build: **** Build of configuration Debug for project TestDriver1 **** make -C /lib/modules/2.6.38-8-generic/build M=/home/isaac/workspace/TestDriver1 all make: Entering directory '/usr/src/linux-headers-2.6.38-8-generic' make: *** No rule to make target vmlinux', needed byall'. Stop. make: Leaving directory '/usr/src/linux-headers-2.6.38-8-generic' Interestingly, I get no error when I use shell instead of eclipse to build this project. To use shell, I just create a Makefile containing obj-m += TestDriver1.o and use the above make command to build. So, something must be wrong with the eclipse Makefile. Maybe it is looking for the vmlinux architecture (?) or something while current architecture is x86. Maybe it's because of VMWare? As I understood, eclipse creates the makefiles automatically and modifying it manually would cause errors in the future OR make managing makefile difficult. So, how can I compile this project on eclipse?

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  • A little tidbit on Team Build 2010 and error MSB3147

    - by Enrique Lima
    The problem? Performing a build on a ClickOnce solution would not be successful due to the setup.bin not being located. Ok, now what? Researched from corner to corner, install, re-install, update.  Found some interesting posts to fix the issue, but most of them were focused on Team Foundation Server/Team Build 2008, and some other on 2005.  The other interesting tidbit was the frequent indication to modify the registry to help Team Build find the bootstrapper. Background info:  This was a migration I posted about a few days ago, a 32 bit TFS implementation to a full 64 bit TFS implementation.  Now, the project has binaries and dependencies on X86 (This piece of information became essential to moving from a failed build to a successful build). So, what’s the fix? The trick in this case was to go back into the Build Type and check the properties/configuration.  Upon further investigation, I found the following:  Once you Edit the Build Definition, then select Process, expand 3. Advanced and look for MSBuild Platform, switch from Auto to X86.  Ran the Build, and success!

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  • Build vs Rebuild

    - by prash
    Build means compile and link only the source files that have changed since the last build, while Rebuild means compile and link all source files regardless of whether they changed or not. Build is the normal thing to do and is faster. Sometimes the versions of project target components can get out of sync and rebuild is necessary to make the build successful. In practice, you never need to Clean. Build or Rebuild Solution builds or rebuilds all projects in the your solution, while Build or Rebuild <project name> builds or rebuilds the StartUp project. To set the StartUp project, right click on the desired project name in the Solution Explorer tab and select Set as StartUp project. The project name now appears in bold. Compile just compiles the source file currently being edited. Useful to quickly check for errors when the rest of your source files are in an incomplete state that would prevent a successful build of the entire project. Ctrl-F7 is the shortcut key for Compile. All source files that have changed are saved when you request a build/rebuild, so you don't have to save them first. When you run your executable (F5 or Ctrl-F5), Visual Studio saves all your changed source files and builds anything that changed, so you don't need to explicitly do those steps every time. This allows for quick "trial and error" debugging. Incidentally, if you like those little Visual Studio keyboard shortcuts, you can download posters of the C# and the VB.Net ones, respectively (I am personally a big fan of using keyboard shortcuts :) ).   Visual Studio 2010 http://www.microsoft.com/downloads/en/details.aspx?FamilyID=92ced922-d505-457a-8c9c-84036160639f   Visual Studio 2005 C#: http://www.microsoft.com/downloads/details.aspx?FamilyID=c15d210d-a926-46a8-a586-31f8a2e576fe&DisplayLang=en VB.NET: http://www.microsoft.com/downloads/details.aspx?FamilyID=6bb41456-9378-4746-b502-b4c5f7182203&DisplayLang=en

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  • In Mercurial, what is the exact step that Peter or me has to do so that he gets back the rolled back

    - by Jian Lin
    The short question is: if I hg rollback, how does Peter get my rolled back version if he cloned from me? What are the exact steps he or me has to do or type? This is related to http://stackoverflow.com/questions/3034793/in-mercurial-when-peter-hg-clone-me-and-i-commit-and-he-pull-and-update-he-g The details: After the following steps, Mary has 7 and Peter has 11. My repository is 7 What are the exact steps Peter or me has to do or type SO THAT PETER GETS 7 back? F:\>mkdir hgme F:\>cd hgme F:\hgme>hg init F:\hgme>echo the code is 7 > code.txt F:\hgme>hg add code.txt F:\hgme>hg commit -m "this is version 1" F:\hgme>cd .. F:\>hg clone hgme hgpeter updating to branch default 1 files updated, 0 files merged, 0 files removed, 0 files unresolved F:\>cd hgpeter F:\hgpeter>type code.txt the code is 7 F:\hgpeter>cd .. F:\>cd hgme F:\hgme>notepad code.txt [now i change 7 to 11] F:\hgme>hg commit -m "this is version 2" F:\hgme>cd .. F:\>cd hgpeter F:\hgpeter>hg pull pulling from f:\hgme searching for changes adding changesets adding manifests adding file changes added 1 changesets with 1 changes to 1 files (run 'hg update' to get a working copy) F:\hgpeter>hg update 1 files updated, 0 files merged, 0 files removed, 0 files unresolved F:\hgpeter>type code.txt the code is 11 F:\hgpeter>cd .. F:\>cd hgme F:\hgme>hg rollback rolling back last transaction F:\hgme>cd .. F:\>hg clone hgme hgmary updating to branch default 1 files updated, 0 files merged, 0 files removed, 0 files unresolved F:\>cd hgmary F:\hgmary>type code.txt the code is 7 F:\hgmary>cd .. F:\>cd hgpeter F:\hgpeter>hg pull pulling from f:\hgme searching for changes no changes found F:\hgpeter>hg update 0 files updated, 0 files merged, 0 files removed, 0 files unresolved F:\hgpeter>type code.txt the code is 11 F:\hgpeter>

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  • Spaces and backslashes in Visual Studio build events

    - by gencha
    I have an application that is supposed to aid my project in terms of pre- and post-build event handling. I'm using ndesk.options for command line argument parsing. Which gave me weird results when my project path contains spaces. I thought this was the fault of ndesk.options but I guess my own application is to blame. I call my application as a post-built event like so: build.exe --in="$(ProjectDir)" --out="c:\out\" A simple foreach over args[] displays the following: --in=c:\my project" --out=c:\out" What happened is that the last " in each parameter was treated as if it was escaped. Thus the trailing backslash was removed. And the whole thing is treated as a single argument. Now I thought I was being smart by simply escaping the first " as well, like so: build.exe --in=\"$(ProjectDir)" --out=\"c:\out\" In that case the resulting args[] look like this: --path="c:\my project" --out="c:\out" The trailing backslash in the parameters is still swallowed and the first parameter is now split up. Passing this args[] to ndesk.options will then yield wrong results. How should the right command line look so that the correct elements end up in the correct args[] slots? Alternatively, how is one supposed to parse command line arguments like these with or without ndesk.options? Any suggestion is welcome. Thanks in advance

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  • Build error with variables and url_for in Flask

    - by Rob
    Have found one or two people on the interwebs with similar problems, but haven't seen a solution posted anywhere. I'm getting a build error from the code/template below, but can't figure out where the issue is or why it's occurring. It appears that the template isn't recognizing the function, but don't know why this would be occurring. Any help would be greatly appreciated - have been pounding my against the keyboard for two nights now. Function: @app.route('/viewproj/<proj>', methods=['GET','POST']) def viewproj(proj): ... Template Excerpt: {% for project in projects %} <li> <a href="{{ url_for('viewproj', proj=project.project_name) }}"> {{project.project_name}}</a></li> {% else %} No projects {% endfor %} Error log: https://gist.github.com/1684250 EDIT: Also wanted to include that it's not recognizing the variable "proj" when building the URL, so it's just appending the value as a parameter. Here's an example: //myproject/viewproj?projname=what+up Last few lines: [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] File "/srv/www/myproject.com/myproject/templates/layout.html", line 103, in top-level template code, referer: xx://myproject.com/ [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] {% block body %}{% endblock %}, referer: xx://myproject.com/ [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] File "/srv/www/myproject.com/myproject/templates/main.html", line 34, in block "body", referer: xx://myproject.com/ [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] , referer: xx://myproject.com/ [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] File "/usr/lib/python2.7/dist-packages/flask/helpers.py", line 195, in url_for, referer: xx://myproject.com/ [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] return ctx.url_adapter.build(endpoint, values, force_external=external), referer: xx://myproject.com/ [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] File "/usr/lib/pymodules/python2.7/werkzeug/routing.py", line 1409, in build, referer: xx://myproject.com/ [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] raise BuildError(endpoint, values, method), referer: xx://myproject.com/ [Wed Jan 25 09:47:34 2012] [error] [client 199.58.143.128] BuildError: ('viewproj', {'proj': '12th'}, None), referer: xx://myproject.com/

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  • How should I setup my Visual Studio projects/solutions in a Mercurial repository?

    - by Dave A
    At my company we have a few different web apps that each share some common libraries. The Visual Studio setup looks like this. Website 1 Solution Website 1 Shared Library 1 Project Shared Library 2 Project Website 2 Solution Website 2 Shared Library 1 Project Shared Library 2 Project Windows Service Solution Windows Service Project Shared Library 1 Project Shared Library 2 Project Shared Library Solution Shared Library 1 Project Shared Library 2 Project All Projects Solution Website 1 Website 2 Windows Service Project Shared Library 1 Project Shared Library 2 Project We want to start using Mercurial for source control, but I'm still not sure the best way to do it. From what I've read you're supposed to use a separate repository for each project. No problem there, but where do the Visual Studio solution files (.sln) go? Should there be a separate repository with just an .sln file? Ideally the projects that use the shared libraries should all use the same version, and the solution "All Projects Solution" should build without errors, but sometimes we need to branch the shared libraries. What is the best way to do this, and how would the repositories be setup? How do I get a working copy of a certain branch/tag of the Website 1 solution when every project is in a separate repository. Do I have to pull each one separately, or write a script to do it all at once? Can tortoise hg do that for me? Any other tips to make this process easier?

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  • Documentation and Build system for Mono/C#

    - by dcolish
    I'm starting out on a new project and a team member has decided to use C# as the implementation language. I don't have a lot of experience in C#, but a brief reading shows that it's very capable of being a complete cross-platform vm. Beyond the language, I've been having trouble selecting tools and workflows for managing the code as the project grows. It should be fairly small (<10K lines) but I would like to have the ability to generate documentation as the project grows, manage any external dependencies that we decide to use, and automate builds and testing. I am wondering what tools are commonly used or considered best practices for this language. I am mainly concerned with how would a build system potentially work on *nix as well as windows? Are there C# specific tools or is Make more common? In addition, I'd like to use a dvcs, but it doesn't look like Visual Studio and MonoDevelop support the same ones. What's the common vcs of choice for C#? For testing sort of Unit testing is available for C#/Mono? Finally, I know that there are good doc generators, but with the question of the build system, I would really like to have that just be a single step in the build similar to how testing is a step. Normally I'd automate with Hudson, but I am wondering if there is something more specific to the platform. Overall, I'd love to see a solution that provides a decent workflow on both windows and *nix without a heavy admin burden. I am pretty sure this is the holy grail of project management, so anything that puts me on that path is awesome.

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  • Maven build fails on an Ant FTP task failure

    - by fraido
    I'm using the FTP Ant task with maven-antrun-plugin <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-antrun-plugin</artifactId> <executions> <execution> <id>ftp</id> <phase>generate-resources</phase> <configuration> <tasks> <ftp action="get" server="${ftp.server.ip}" userid="${ftp.server.userid}" password="${ftp.server.password}" remotedir="${ftp.server.remotedir}" depends="yes" verbose="yes" skipFailedTransfers="true" ignoreNoncriticalErrors="true"> <fileset dir="target/test-classes/testdata"> <include name="**/*.html" /> </fileset> </ftp> </tasks> </configuration> <goals> <goal>run</goal> </goals> </execution> </executions> ... the problem is that my build fails when the folder ${ftp.server.remotedir} doesn't exist. I tried to specify skipFailedTransfers="true" ignoreNoncriticalErrors="true but these don't fix the problem and the build keeps failing. An Ant BuildException has occured: could not change remote directory: 550 /myBadDir: The system cannot find the file specified. Do you know how to instruct my maven build to don't care about this Ant task error

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  • How to push a new feature to a central Mercurial repo?

    - by Sly
    I'm assigned the development of a feature for a project. I'm going to work on that feature for several days over a period of a few weeks. I'll clone the central repo. Then I'm going to work locally for 3 weeks. I'll commit my progress to my repo several times during that process. When I'm done, I'm going to pull/merge/commit before I push. What is the right way push my feature as a single changeset to the central repo? I don't want to push 14 "work in progress" changesets and 1 "merged" changeset to the central repo. I want other collaborators on the project to see only one changeset with a significant commit message (such as "Implemented feature ABC"). I'm new to Mercurial and DVCS so don't hesitate to provide guidance if you think I'm not approaching that the right way. <My own answer> So far I came up with a way of reducing 15 changeset to 2 changeset. Suppose changesets 10 to 24 are "work in progress" changesets. I can 'hg collapse -r 10:24 -m "Implemented feature ABC"' (14 changesets collapsed into 1). Then, I must 'hg pull' + 'hg merge' + 'hg commit -m "Merged with most recent changes"'. But now I'm stuck with 2 changesets. I can no longer 'hg collapse', because pull/merge/commit broke my changeset sequence. Of course 2 changesets is better then 15 but still, I'd rather have 1 changeset. </My own answer>

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  • Windows Build System: How to build a project (from its source code) which doesn't have *.sln or Visu

    - by claws
    I'm facing this problem. So, I need to build the support libraries (zlib, libtiff, libpng, libxml2, libiconv) with "Multithreaded DLL" (/MD) & "Multithreaded DLL Debug" (/MDd) run-time options. But the problem is there is no direct way . I mean there is no *.sln / *.vcproj file which I can open in Visual C++ and build it. I'm aware with the GNU build system: $./configure --with-all-sorts-of-required-switches $./make $./make install During my search I've encountered with something called CMake which generates *.vcproj & *.sln file but for that CMakeLists.txt is required. Not all projects provide CMakeLists.txt. I've never compiled anything from Visual C++ Command Line. Generally most projects provide makefile. Now how do I generate *.vcproj / *.sln from this? Can I compile with mingw-make of MinGW? If I can, how do I set different options ("Multi-Threaded"(/MT), "Multi-Threaded Debug"(/MTd), "Multi-Threaded DLL"(/MD), "Multi-Threaded DLL Debug"(/MDd)) for run-time libraries? I don't know what other ways are available. Please throw some light on this.

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  • Script to install and compile Python, Django, Virtualenv, Mercurial, Git, LessCSS, etc... on Dreamho

    - by tmslnz
    The Story After cleaning up my Dreamhost shared server's home folder from all the cruft accumulated over time, I decided to start afresh and compile/reinstall Python. All tutorials and snippets I found seemed overly simplistic, assuming (or ignoring) a bunch of dependencies needed by Python to compile all modules correctly. So, starting from http://andrew.io/weblog/2010/02/installing-python-2-6-virtualenv-and-virtualenvwrapper-on-dreamhost/ (so far the best guide I found), I decided to write a set-and-forget Bash script to automate this painful process, including along the way a bunch of other things I am planning to use. The Script I am hosting the script on http://bitbucket.org/tmslnz/python-dreamhost-batch/src/ The TODOs So far it runs fine, and does all it needs to do in about 900 seconds, giving me at the end of the process a fully functional Python / Mercurial / etc... setup without even needing to log out and back in. I though this might be of use for others too, but there are a few things that I think it's missing and I am not quite sure how to go for it, what's the best way to do it, or if this just doesn't make any sense at all. Check for errors and break Check for minor version bumps of the packages and give warnings Check for known dependencies Use arguments to install only some of the packages instead of commenting out lines Organise the code in a manner that's easy to update Optionally make the installers and compiling silent, with error logging to file failproof .bashrc modification to prevent breaking ssh logins and having to log back via FTP to fix it EDIT: The implied question is: can anyone, more bashful than me, offer general advice on the worthiness of the above points or highlight any problems they see with this approach? (see my answer to Ry4an's comment below) The Gist I am no UNIX or Bash or compiler expert, and this has been built iteratively, by trial and error. It is somehow going towards apt-get (well, 1% of it...), but since Dreamhost and others obviously cannot give root access on shared servers, this looks to me like a potentially very useful workaround; particularly so with some community work involved.

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  • Importing a Mercurial repository automatically (e.g. SVN Externals)

    - by dawmail333
    I have a project that I am developing built off CodeIgniter. The main part of the project is a private system I am creating, but I want to add it to source control, to gain all the associated goodies. Now I'm using Mercurial, so I did the whole hg init bit, so I've got the repository set up. Now, one of the things I've done is to make a library for CodeIgniter, which I use in this project. Now I want to make this library open, so I need a separate repo for that. For anyone unfamiliar with CodeIgniter library development, here's a reference: application /config <- configuration files /libraries <- library logic in here Now I will probably develop a few more libraries in the course of this project, so I can't just dump a repo in the application folder without clumping them all together. What I did was this: dev/ci/library <- library here dev/project <- project here Now in both of those folders, I have made a repository. What I want to do is make the project repository automatically reference the library repository, so I can have a private and a public repository, as I explained earlier. The main way to do this, I have read, is to use subrepositories, but I can only find examples on nested ones (which are unclear anyway, I find). How do I make it reference another repository like svn:externals?

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  • Bad idea to force creation of Mercurial remote heads (ie. branches)?

    - by Chad Johnson
    I am developing a centralized web application, and I have a centralized Mercurial repository. Locally I created a branch in my repository hg branch my_branch I then made some changes and committed. Then when I try to push, I get abort: push creates new remote branch 'my_branch'! (did you forget to merge? use push -f to force) I've just been using push -f. Is this bad? I WANT multiple branches in my central, remote repository, as I want to 1) back up my work and 2) allow other developers to develop with me on that branch. Is it bad or something to have branches in my remote repository or something? Should I not be doing push -f (and if not, what should I do?)? Why does Joel say this in his tutorial: Occasionally I've made a change in a branch, pushed, switched to another branch, and changes I had made in that branch I switch to were mysteriously reverted to a previous version from several commits ago. Maybe this is a symptom of forcing a push?

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  • How to change the default branch to push in mercurial?

    - by timmfin
    I like creating named branches in Mercurial to deal with features that might take a while to code, so when I push I do a hg push -r default to insure I'm only pushing changes to the default branch. However, it is a pain to have to remember -r default every since time I do do a push or outgoing command. So I tried fix this by adding this config to my ~/.hgrc: [defaults] push = push -r default outgoing = outgoing -r default The problem is, those config lines are not really defaults, they are aliases. They work as intended until I try to do a hg push -r <some revision>. And the "default" I've setup just obliterates the revision I passed in. (I see that defaults are deprecated, but aliases have the same problem). I tried looking around, but I can't find anything that will allow me to set a default branch to push AND allow me to override it when necessary. Anyone know of something else I could do? ps: I do realize that I could have separate clones for each branch, but I would rather not do that. It's annoying to have to switch directories, particularly when you have shared configuration or editor workspaces.

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  • Reliable portability for C code without relying on the preprocessor

    - by Yktula
    Relying on the preprocessor and predefined compiler macros for achieving portability seems hard to manage. What's a better way to achieve portability for a C project? I want to put environment-specific code in headers that behave the same way. Is there a way to have the build environment choose which headers to include? I was thinking that I'd put the environment-specific headers into directories for specific environments. The build environment would then just copy the headers from the platform's directory into the root directory, build the project, and then remove the copies.

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  • Programming Definitions: What exactly is 'Building'.

    - by contactmatt
    What does it mean to BUILD a solution/project/program? I want to make sure I have my definitions correct (so I don't sound like a idiot when conversing). In IDE's, you can (correct me if I'm wrong) compile source-code/programming-code into computer-readable machine code. You can debug a program, which is basically stepping through the program and looking for errors. But what exactly doe's building a program do? In VS im aware that when you build a program it produces a executable file in a debug folder. Any hard-core tech definitions of what it means to BUILD a program?

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  • What default targets do you have in your typical ant buildfile?

    - by altern
    Do you have some predefined set of targets which all build.xml files you create contain? For example, a lot of ant manuals suggest the following list of targets: init clean compile build jar test javadoc dist deploy webapp What is the most large build file you met in your life? How many targets did it have and what are they? How often do you need more than predefined set of targets? The goal is to develop some conventions to have standard buildfile template for any project having the notion of the maven-like approach in mind (when a lot of work happens under the cover, convention over configuration). Also it would be great if you know the place where one can find collection of different buildfiles to choose or to get inspired from.

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