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  • Cocoa - does CGDataProviderCopyData() actually copy the bytes? Or just the pointer?

    - by jtrim
    I'm running that method in quick succession as fast as I can, and the faster the better, so obviously if CGDataProviderCopyData() is actually copying the data byte-for-byte, then I think there must be a faster way to directly access that data...it's just bytes in memory. Anyone know for sure if CGDataProviderCopyData() actually copies the data? Or does it just create a new pointer to the existing data?

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  • Cocoa: how to implement a custom NSView with an editable text area?

    - by Rinzwind
    What's the minimum implementation needed to make a custom NSView with an editable text area? I assume NSTextFieldCell can be used for this. I've succeeded in drawing the cell in the view (which is straightforward), but making it editable seems to require a more complicated coordination between the view and the cell. Is there sample code available somewhere? Update. I should have made clear that my longer-term goal is to have many more editable text areas on the same view. AFAIU it is better to use cells in that case as they are more light-weight than full-blown views. My updated question is: What's the minimum implementation needed to make a custom NSView with an editable text area using an appropriate NSCell?

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  • cocoa -- What is the proper way to tell an NSWindow to redisplay its contents?

    - by William Jockusch
    According to the NSWindow Class Reference, you should "rarely need to invoke" the NSWindow methods "display" or "setViewsNeedDisplay". So what is the usual way to redisplay the window's contents? EDIT: I am having trouble dealing with resizing events. I just want to have everything scale proportionally. See this question. As no one seems to have any ideas for using masks to get it to happen, I want to redraw the whole thing.

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  • Is the method addSubview of NSView inherently slow? (Cocoa OSX)

    - by Michael Minerva
    I am trying to speed my gui that loads very slow slow when I am loading a large project (the gui is a representation of groups and sub groups and is made up of many views). During this process I was looking at how long certain code segments take to execute and I have found that a call to addsubview is taking between 10 and 20 milliseconds most of the time. The subview I was looking at is a disclosure button. I am wondering if this method is just inherently slow or is their some other factor at work here? Is the time it takes to add the subview dependent on the complexity of the subview or is that not a factor? Also, is there some other method that can be used to add a subview that might be faster?

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  • How hard is it for a .NET programmer to learn Objective C and Cocoa?

    - by rsteckly
    Hi, I'm trying to build a dual platform application for a company of my own I'm trying to start at night. I have the .NET version done, but have not finished the UI part. I'm thinking of buying some 3rd party controls. If I buy these controls, however, they clearly will only work in my Windows version. I'm wondering if I should try to do the UI in GTK# and use Mono with CocoaSharp or just build the thing in MS technology and teach myself the Mac side? I'm just really unfamiliar with the Mac world and am wondering how much of a learning curve there might be. I've thought perhaps of rewriting my core logic in Ruby or Python. This why I could use the .NET version with .NET controls and presumably hook the same code up on the Mac. It's an educational app targeted at consumers. As such, it shouldn't require a lot of technical sophistication to install.

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  • Is it good practice to put private API in the .m files and public API in .h files in Cocoa?

    - by Paperflyer
    Many of my classes in my current project have several properties and methods that are only ever called from within the class itself. Also, they might mess with the working of the class depending on the current state of the class. Currently, all these interfaces are defined in the main interface declaration in the .h files. Is it considered good practice to put the “private” methods and properties at the top of the .m files? This won't ever affect anything since I am very likely the only person ever to look at this source code, but of course it would be interesting to know for future projects.

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  • Mvc Cocoa: How to get controller object for UIBarButtonItem target in view?

    - by plehoux
    I got a basic application where I want the action method of UIBarButtonItem to be in the parent controller. My view has been created programmatically, so I can't use IBAction. RootViewController - NavigationViewController - NavigationView - UIBarButtonItem Here's how have done it for the moment, it works for now... but it's not a really scalable technic (in NavigationView.m): BookAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; UIBarButtonItem *soundEffects = [[UIBarButtonItem alloc] initWithTitle:@"Sound Effects" style:UIBarButtonItemStyleBordered target:[delegate.rootViewController navigationViewController] action:@selector(soundEffectsClicked:)]; What would be a better technic to get the NavigationViewController object?

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  • Easiest way to get an NSDate representation of "the next 7am that will occur" in Cocoa?

    - by Drarok
    I figure I can achieve what I want by using NSCalendar and NSDateComponents, but that would run something like the following: Get "now" Create an NSDateComponents from "now". If "now" is pre-7am, then use today's date. If "now" is post-7am, use tomorrow's date. If today is the last day of the month, increase month, set day to 1. If it was December, increase year by 1 also. Set hour, minute, second. Create a new NSDate. It all seems very long-winded, but that appears to be what other answers on here suggest, and the documentation doesn't offer any clues. I'm going back and forth between all the date and calendar classes I can find. Is there a simple way to ask for the "next occurring 7am" ? Thanks.

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  • Poorly rendered text (NSFont) in MacRuby/Cocoa. Any advice?

    - by gnzlz
    I have a small MacRuby app that displays some text inside a NSTextView. I have a method called make_label() that builds an NSTextView with some text and returns it, which I use to add to another NSView via addSubview() make_label() looks like this: def make_label( x, y, width, height, color, font_size, text ) label = NSTextView.alloc.initWithFrame( NSMakeRect( x, y, width, height) ) font = NSFont.systemFontOfSize(font_size) label.setFont( font ) label.insertText( text ) label.setTextColor( color ) label.setDrawsBackground(false) label.setRichText(true) label.setEditable(false) label.setSelectable(false) label end My question is, how come my text looks so poorly rendered? It looks very pixelated and not antialiased at all (from what I can see). Click here for screenshot This screenshot shows 2 different sizes of the font, with the same phenomenon.

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  • What's the most common scenario for Cocoa app setup during first launch?

    - by Eimantas
    I am creating an app and I would like a user to set some obligatory preferences during first app launch. What is the most common scenario to achieve this? Should I set some user defaults to see if the app has been setup? Also - if I determine that the app is being launched for the first time - how should I display "Setup" window? If I load it from the separte xib file - how will I deffer the display of main app window?

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  • How to link Cocoa static library to C command line target?

    - by Devara Gudda
    I have static library target, which uses Foundation classes(NSArray,etc) . I want to use this static library in Command line tool target. The command line tool contains only C files. From command line tool I want to call a method exported in static library. So I have modified header search path and linked the static library. When I compile the command line tool it is following linker errors. Undefined symbols: "_OBJC_CLASS_$_NSMutableArray", referenced from: "_objc_msgSend", referenced from: What is the method to link a static library which uses Foundation classes from a command line tool which contains C files? Regards Devara Gudda

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  • The right way to delete file to trash in Snow Leopard using Cocoa ?

    - by Irwan
    I mean the right way must able to "Put Back" in Finder and isn't playing sound Here are the methods I tried so far: NSString * name = @"test.zip"; NSArray * files = [NSArray arrayWithObject: name]; NSWorkspace * ws = [NSWorkspace sharedWorkspace]; [ws performFileOperation: NSWorkspaceRecycleOperation source: @"/Users/" destination: @"" files: files tag: 0]; Downturn : can't "Put Back" in Finder OSStatus status = FSPathMoveObjectToTrashSync( "/Users/test.zip", NULL, kFSFileOperationDefaultOptions ); Downturn : can't "Put Back" in Finder tell application "Finder" set deletedfile to alias "Snow Leopard:Users:test.zip" delete deletedfile end tell Downturn : playing sound so it's annoying if I execute it repeatedly

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  • How do I add a fullscreen view in Cocoa touch?

    - by David
    Hello :) Inside the titleView of a UINavigationBar, there is a button. Clicking it should slide in a view from the top of the screen. Where do I have to place the view so it's displayed fullscreen and not only inside the current UIViewController's contentView? Is there a function for adding fullscreen views?

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  • (Cocoa) Can I Subclass and Delegate at the same time?

    - by Alvin
    @interface ClassB <ClassADelegate> : ClassA id <ClassBDelegate> delegate; @end As the code says, ClassB subclasses from ClassA and handles the formation protocol of Class A. However, the variable "delegate" will be duplicated. (ClassA also has "delegate") In fact, it can be done without subclassing, but it seems the code is cumbersome, i.e., to use a variable/function of ClassA, I need to write [[ClassB classA] doSomething] instead of [classB doSomething], where doSomething: is a function of ClassA. Are there any tidy way for me to do that?

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  • Is it okay for multiple objects to retain the same object in Objective-C/Cocoa?

    - by Andrew Arrow
    Say I have a tableview class that lists 100 Foo objects. It has: @property (nonatomic, retain) NSMutableArray* fooList; and I fill it up with Foos like: self.fooList = [NSMutableArray array]; while (something) { Foo* foo = [[Foo alloc] init]; [fooList addObject:foo]; [foo release]; } First question: because the NSMutableArray is marked as retain, that means all the objects inside it are retained too? Am I correctly adding the foo and releasing the local copy after it's been added to the array? Or am I missing a retain call? Then if the user selects one specific row in the table and I want to display a detail Foo view I call: FooView* localView = [[FooView alloc] initWithFoo:[self.fooList objectAtIndex:indexPath.row]]; [self.navigationController pushViewController:localView animated:YES]; [localView release]; Now the FooView class has: @property (nonatomic, retain) Foo* theFoo; so now BOTH the array is holding on to that Foo as well as the FooView. But that seems okay right? When the user hits the back button dealloc will be called on FooView and [theFoo release] will be called. Then another back button is hit and dealloc is called on the tableview class and [fooList release] is called. You might argue that the FooView class should have: @property (nonatomic, assign) Foo* theFoo; vs. retain. But sometimes the FooView class is called with a Foo that's not also in an array. So I wanted to make sure it was okay to have two objects holding on to the same other object.

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  • Are there any Objective-C / Cocoa naming conventions for properties that are acronyms?

    - by t6d
    I have an object that models an online resource. Therefore, my object has to store the URL of the resource it belongs to. How would I name the getter and setter? MyObject *myObject = [[MyObject alloc] init]; // Set values [myObject setURL:url]; myObject.URL = url; // Get values [myObject URL]; myObject.URL; or would the following be better: MyObject *myObject = [[MyObject alloc] init]; // Set values [myObject setUrl:url]; myObject.url = url; // Get values [myObject url]; myObject.url; The former example would of course require to define the property in the following way: @property (retain, getter = URL, setter = setURL:) NSURL *url;

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  • Obj-C/Cocoa: Use of Shortcut Recorder Framework, how?

    - by Eike Cochu
    to capture keystrokes for registering global hotkeys i want to use the shortcut recorder. but i can't get it to work. here is what i have done so far: checked out the current version from the svn installed xcode 3 because my xcode 4 wouldn't build, then built it with xcode 3 in xcode 4, i added the shortcutrecorder.framework in the build-directory to my application, dragged/copied the SRRecorderControl.h to my application directory and inserted #import "SRRecorderControl.h" to my AppDelegate.h when i build and run, it fails and says images not found. i know that there are images in the shortcut recorder main directory, but i dont know where to put these. and: how do i add the special shortcut recorder textfield to my main window?

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