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  • Grid View as demoed in iPad

    - by Sean Clark Hess
    I'm trying to develop a grid-like application for the iPad. Has anyone seen a control that displays info in a grid? In the demos they use a grid-like layout in both the iBooks store and the pictures application. Specifically in pictures, they are displaying a dynamic list of data in a grid. I can work around it, of course, but I'd rather use a control if one exists. Thanks!

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  • How to Run Selenium code in webtest?

    - by Chanakya
    Hi, I am new to webtest and I read that it is possible to record script in selenium and then run it via webtest/fitnesse. I have got webtest and selenium installed and configured. Is there specific format of code that suites webtest? Any help regarding this will be appreciated

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  • How do I stop cropping of a transformed (scaled) image in a grid (silverlight)

    - by Jeremy
    I have a grid with an image in it. Initially, the image is larger than the grid, so it gets cropped which is fine, but if I apply a scaling transform to causing the image to shrink, the portion that was initally cropped remains cropped, but I want it displayed now, because it would fit in the grid. I concidered putting my image in a canvas, but I want it centered vertically and horizontally, which is giving me trouble, so I switched to a grid.

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  • How to display a flyout menu on clicking an image in Grid header in MVC?

    - by Vincent
    A grid is displayed using the following code in MVC. <%= this.Grid( "routes-" + mc , "Testing", Model.Routes, new GridBuilder<RouteModel>() .Column( "chk", () => Html.Image( Url.Content( "down.gif" ), "Select or deselect tests" ), (m) => "<input type='hidden' name='routeLinkId' value='"+ m.RouteLinkID +"' />" + Html.CheckBox( "drugRoute" + mc + m.RouteLinkID, m.IsChecked ) ) .Column( "route clip-text", "Route", (m) = Html.Encode( m.Route ) ) .Column( "groups clip-text", "Groups", (m) = "" + Html.Encode(m.Group) + "" ) .ToGrid() ) % On clicking the image in header I need to display a flyout menu. The code for the flyout menu is below. <div id="group-menu-<%= mc %>" class="flyout-menu" title="Select tests"> <div> <p>Select</p> <ul> <li><button type="button" name="one">One</button></li> <li><button type="button" name="two">two</button></li> </ul> <p>Unselect</p> <ul> <li><button type="button" name="unselect-one">one</button></li> <li><button type="button" name="unselect-two">two</button></li> </ul> </div> </div> Now how do I display this menu on clicking the image in header.

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  • Presenting collection of structures of strings in grid or similar in WPF - Example? Ideas?

    - by Andrew
    Hi, I have a collection of structures. The structure is just some strings. Example public struct ReportLine { public string Name; public string Address; public string Phone; ...// about 10 other strings } I can't change this part. What I want to do is display it in a simple grid or simlar in WPF. My only requirements are: a) need column headers b) rows must alternate in color c) columns big enough to hold largest datum (which is not know until run time) Can someone point me to an example to get me started? Is the GridView the way to go? Or DataGrid? Or perhaps just the grid? I have the book Pro WPF in C# 2008 and it covers binding ListBox's to collections, but the collections always seem to be collections of one field (ex. a collection of 40 names). Here I have a collection (an array in fact) of a structure. How do I setup the databinding? As you can see, I'm new to this and probably would most benefit from a reference to an article. I've found articles covering collections of 1 field, but no examples covering binding to an array of structures. Also, my intitial research indicates c) can't be easily done, if you demand that the column is big enough for all the data in that column, not just the visible data. Thanks, dave

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  • Displaying a collection of objects in a .Net grid on a smartphone without data binding.

    - by Xav
    I know there's No DataGridView in the CF, but I've got a collection of in-memory objects that I want to display in a grid on a phone. Options I have thought of: Stick all the objects into a SQL-CE database and use a bound datagrid. This'll mean pulling my classes apart and separating the data from the functionality, which may or may not be a bad thing, but seems a little overkill. Write my own dataset and binding code so that I can bind my collection of objects to a bound datagrid. No idea how practical or possible this is, but seems like it's either do-able or impossible and I'm hoping someone here knows which! Find a third-party unbound grid control. The only one I've seen mentioned is OpenNetCF, which I'm downloading as I type. Are there others? Are any of them any good? Do something very nasty with dynamically loading labels and textboxes into a scrolling region on the form. REALLY don't want to go there. I'm not much experienced with data-bound controls other than occasionally making use of the very vanilla functionality in WinForms or ASP.Net, and that quite a long time ago, so if any of the above are silly, please be gentle. Thanks Xav

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  • Parallel prologue and epilogue in Grid Engine

    - by ajdecon
    We have a cluster being used to run MPI jobs for a customer. Previously this cluster used Torque as the scheduler, but we are transitioning to Grid Engine 6.2u5 (for some other features). Unfortunately, we are having trouble duplicating some of our maintenance scripts in the Grid Engine environment. In Torque, we have a prologue.parallel script which is used to carry out an automated health-check on the node. If this script returns a fail condition, Torque will helpfully offline the node and re-queue the job to use a different group of nodes. In Grid Engine, however, the queue "prolog" only runs on the head node of the job. We can manually run our prologue script from the startmpi.sh initialization script, for the mpi parallel environment; but I can't figure out how to detect a fail condition and carry out the same "mark offline and requeue" procedure. Any suggestions?

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  • How do I use Compiz on Linux to achieve what WinSplit revolution does on Windows?

    - by Bryce Thomas
    Hi there, I've used WinSplit Revolution for quite some time on Windows and have become attached to it. I'm now trying out a Linux OS (Ubuntu 10.04) and would really like to get the same functionality back again. After searching on the net I found a "grid" plugin (http://wiki.compiz.org/Plugins/Grid) for compiz which says that it was inspired by WinSplit revolution. I haven't installed the Grid plugin yet, because under the install section on that page, it says "Note that grid is now included in compiz so you're unlikely to need to fetch from git unless you've an old version of compiz", which would seem to suggest that the grid functionality has now been built into compiz somewhere. The thing is, I don't know where to find it in the CompizConfig Settings Manager nor how to set it up. All I want to have happen is that I get identical functionality to WinSplit revolution, where I press Ctrl + Alt + [some numpad key] to position a window on a screen and press Ctrl + Alt + [left or right arrow] to shift a window between dual screens.

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  • How can I show a "selection highlighting"-rectangle around a column of a Silverlight Grid?

    - by carlmon
    I have a feature matrix implemented with Silverlight's Grid where users need to select a product. How can I indicate selection with a rectangle around the whole selected column? It is easy to put a CheckBox at the bottom of each product's column, but that is too dull. I would have preffered to use SL Toolkit's DataGrid (with built-in row selection), but it cannot be orientated vertically for a feature matrix... Thanks, Carl

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  • What do I use if a CSS framework or grid is bad?

    - by johnny
    Reference this question: http://stackoverflow.com/questions/203069/what-is-the-best-css-framework-and-are-they-worth-the-effort Do I go back to the "old" way of manually creating a template or downloading free ones again. For a little bit I thought a grid was the new thing and the best, now it appears I am wrong after all and not sure of best practice. And, yes, I can write my own CSS but didn't want to create the infrastructure if I didn't have to.

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  • Implement keyboard control in JavaScript Grid

    - by Vanco
    I finished building a JavaScript grid control, end everything works fine. Paging, button navigation, column sorting, etc. The cells in the grid are DIVs which are generated using Mootools 1.2.4 (which is heavily used throughout the control). I want to implement keyboard control for the grid, both for paging (page up/page down) and for moving with arrow keys inside the rows/cells of the grid. I think that I have to attach an event handler on each cell of the grid and detect what key is being pressed in order to take an appropriate action. But, I can't set the focus on the cells. What am I missing? How do I do this? Any help is appreciated.

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  • generate Grid from template

    - by theXs
    Howdy, I've got another question regarding phone 7... I want to generate a couple of Grids in a stackpanel - since they all have the same layout I thought it would be a great idea to use DataTemplates ... But then I found that the GRID Object has no "DataTemplate" Property and now I'm kinda stuck ... the template which I use is the following: <DataTemplate x:Key="Speise"> <Grid> <TextBlock Height="36" Margin="8,43,104,0" TextWrapping="Wrap" Text="TextBlock" VerticalAlignment="Top"/> <TextBlock HorizontalAlignment="Right" Height="36" Margin="0,44,8,0" TextWrapping="Wrap" Text="TextBlock" VerticalAlignment="Top" Width="92"/> </Grid> </DataTemplate> The way I now thought of creating my objects is: Grid blubber = (Grid)this.Resources["Speise"]; But that is not working ... I think it's again a really short thing, but I have no clue of how to google for it :(

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  • Bootstrap responsive CSS [migrated]

    - by savolai
    I have a four column design and I am using Bootstrap. The design renders fine in a single column in mobile devices, but in "(min-width: 768px) and (max-width: 979px)", I get four columns though there is room for only two. So clearly, the rows/spans setup would need to be rethought for those sizes. The only way I can imagine of doing this is to have semantic CSS classes used in the HTML and only including grid classes in the CSS using LESS, and then depending on screen size, including different grid classes to achieve four or two column layout. Not sure if this would work either though. Is this the way to go with, or am I thinking this too complicatedly? Thanks! Also at: https://groups.google.com/forum/#!topic/twitter-bootstrap/R5jEp0oQ_-E

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  • 2D grid with multiple types of objects

    - by Alexandre P. Levasseur
    This is my first post here in programmers.stackexchange (I'm a regular on SO). I hope this isn't too general. I'm trying a simple project to learn Java from something I've seen done in the past. Basically, it's an AI simulation where there are herbivorous and carnivorous creatures and both must try to survive. The part I am trying to come up with is that of the board itself. Let's assume very simple rules. The board must be of size X by Y and only one element can be in one place at one time. For example, a critter cannot be in the same tile as a food block. There can be obstacles (rocks, trees..), there can be food, there can be critters of any type. Assuming these rules, what would be one good way to represent this situation ? This is what I came up with and want suggestions if possible: Use multiple levels of inheritance to represent all the different possible objects (AbstractObject - (NonMovingObject - (Food, Obstacle) , MovingObject - Critter - (Carnivorous, Herbivorous))) and use polymorphism in a 2D array to store the instances and still have access to lower level methods. Many thanks. Edit: Here is the graphic representation of the structure I have in mind.

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  • 10 CSS Grid Layout Generators

    - by Jyoti
    There are a lot of online generators which are of no use to any designers, however some can help designers to an extent. Some example of online generators are favicon generators, background generators, button generators, and badge generators. Some of the useful kinds are the ones that solve one purpose with quick and easy steps, [...]

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  • Finding shortest path on a hexagonal grid

    - by Timothy Mayes
    I'm writing a turn based game that has some simulation elements. One task i'm hung up on currently is with path finding. What I want to do is, each turn, move an ai adventurer one tile closer to his target using his current x,y and his target x,y. In trying to figure this out myself I can determine 4 directions no problem by using dx = currentX - targetY dy = currentY - targetY but I'm not sure how to determine which of the 6 directions is actually the "best" or "shortest" route. For example the way its setup currently I use East, West, NE, NW, SE, SW but to get to the NE tile i move East then NW instead of just moving NW. I hope this wasn't all rambling. Even just a link or two to get me started would be nice. Most of the info i've found is on drawing the grids and groking the wierd coordinate system needed. Thanks in advance Tim

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  • Algorithmically generating neon layers on pixel grid

    - by user190929
    In an attempt at a screensaver I am making, I am a fan of neo-like graphics, which, of course, look great against a black background. As I understand it, neon, graphically speaking, is essentially a gradient of a color, brightest in the center, and gets darker proceeding outward. Although, more accurate is similar, but separating it into tubes and glow. The tubes are mostly white, while the glow is where most of the color is seen. Well... the tubes could also be a light variant of the color, you could say. The glow is darker. Anyhow, my question is, how could you generate such things given an initial pattern of pixels that would be the tubes? For example, let's say I want to make a neon 'H'. I, via the libraries, can attain the rectangles of pixels which represent it, but I want to make it look neonized. How could I algorithmically achieve such an effect given a base tube shape and base color? EDIT: ok, I mistated that. Got a bit distracted. My purpose for this was similar to a neon effect, but not. Sorry about that. What I am looking for is something like this: Start with a pattern of pixels: [!][!][!][!][!][!][!][!] [!][!][O][!][!][!][!][!] [!][!][O][O][!][!][!][!] [!][!][!][!][O][!][!][!] [!][!][!][!][!][!][!][!] How to I find the U pixels? [!][E][E][E][!][!][!][!] [!][E][O][E][E][!][!][!] [!][E][O][O][E][E][!][!] [!][E][E][E][O][E][!][!] [!][!][!][E][E][E][!][!] Sorry if that looks bad.

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  • Grid pathfinding with a lot of entities

    - by Vee
    I'd like to explain this problem with a screenshot from a released game, DROD: Gunthro's Epic Blunder, by Caravel Games. The game is turn-based and tile-based. I'm trying to create something very similar (a clone of the game), and I've got most of the fundamentals done, but I'm having trouble implementing pathfinding. Look at the screenshot. The guys in yellow are friendly, and want to kill the roaches. Every turn, every guy in yellow pathfinds to the closest roach, and every roach pathfinds to the closest guy in yellow. By closest I mean the target with the shortest path, not a simple distance calculation. All of this without any kind of slowdown when loading the level or when passing turns. And all of the entities change position every turn. Also (not shown in screenshot), there can be doors that open and close and change the level's layout. Impressive. I've tried implementing pathfinding in my clone. First attempt was making every roach find a path to a yellow guy every turn, using a breadth-first search algorithm. Obviously incredibly slow with more than a single roach, and would get exponentially slower with more than a single yellow guy. Second attempt was mas making every yellow guy generate a pathmap (still breadth-first search) every time he moved. Worked perfectly with multiple roaches and a single yellow guy, but adding more yellow guys made the game slow and unplayable. Last attempt was implementing JPS (jump point search). Every entity would individually calculate a path to its target. Fast, but with a limited number of entities. Having less than half the entities in the screenshot would make the game slow. And also, I had to get the "closest" enemy by calculating distance, not shortest path. I've asked on the DROD forums how they did it, and a user replied that it was breadth-first search. The game is open source, and I took a look at the source code, but it's C++ (I'm using C#) and I found it confusing. I don't know how to do it. Every approach I tried isn't good enough. And I believe that DROD generates global pathmaps, somehow, but I can't understand how every entity find the best individual path to other entities that move every turn. What's the trick? This is a reply I just got on the DROD forums: Without having looked at the code I'd wager it's two (or so) pathmaps for the whole room: One to the nearest enemy, and one to the nearest friendly for every tile. There's no need to make a separate pathmap for every entity when the overall goal is "move towards nearest enemy/friendly"... just mark every tile with the number of moves it takes to the nearest target and have the entity chose the move that takes it to the tile with the lowest number. To be honest, I don't understand it that well.

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  • "Oracle Enterprise Manager Grid Control Advanced OEM Techniques for the Real World" Book - My Humble Review

    - by cristobal.soto(at)oracle.com
    After reviewing this book, I am really amazed with it. I really recommend it, specially if you work with these tools (BPEL, SOA Suite and/or OSB), if you are a SOA Architect and/or if your work is focused on production environments.This book provides valuable and useful information for monitoring and automation tasks.In the books is very clearly explained and with screenshots (which makes it even easier to read, understand and follow) how to perform several tasks that are necessary to keep a correct performance on the production environments and the subtasks that must be executed on them.The test sections on chapters 3, 10 and 13 (SOAP tests for partner links and BPEL processes, service tests on web applications, and SOAP test OSB proxy and business service endpoints) look specially interesting for me and I really liked to see that there is special emphasis on the use of WebLogic Server as well.For further information and order the book, please go to the Packt Publishing web site.

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  • Bing Maps Integrated With ASP.NET Pivot Grid v2010 vol 1

    Check out this slick demo which shows how sales data from the ASPxPivotGrid is plotted and displayed using the Bing.com maps service. The Bing Maps service provides you the capability to plot data geographically on a map. For example, this ASPxPivotGrid shows the quantity of products sold per country: We can plot this data on to a map because the Bing maps services provides developers with a JavaScript API to display maps, locate countries and businesses and create pushpin indicators! Now, we...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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