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Search found 3766 results on 151 pages for 'singleton scope'.

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  • binding an object to the global scope

    - by elduderino
    I have the following code: var myVar = (function (window) { myobj = {}; myobj.boo = function() { alert('hi'); }; window.myVar = myobj; })(window); myVar.boo(); Why don't I get back the alert when I call myVar.boo() ? I've created an anonymous self-executing function and fed in the window object. Inside that I have another object with a method assigned to it. I then assign the global myVar variable to this obj. This should provide an alias to the my myobj object. However when I call the function I get an Cannot call method 'boo' of undefined error

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  • Push a variable into global scope?

    - by Spot
    We use instantiate and put system critical objects in $GLOBALS for easy access from anywhere (e.g. DB, Cache, User, etc.). We use $GLOBALS so much that it would (yes, really) drop the amount of code quite a bit if I could reference it like $G = &$GLOBALS for a shorthand call. The problem is that, per my experience and several hours of Googling, I have not found any construct in PHP which allows you to 'flag' a var as global, making $GLOBALS first class, and everything else second class. Am I missing something? Is this possible?

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  • Variable scope and the 'using' statement in .NET

    - by pete the pagan-gerbil
    If a variable is at class level (ie, private MyDataAccessClass _dataAccess;, can it be used as part of a using statement within the methods of that class to dispose of it correctly? Is it wise to use this method, or is it better to always declare a new variable with a using statement (ie, using (MyDataAccessClass dataAccess = new MyDataAccessClass()) instead of using (_dataAccess = new MyDataAccessClass()))?

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  • how to make application singleton.

    - by Mohsan
    hi. i want to make sure that only one instance of application run... i added the mutex check but it causes problem in 64 bit system. the second way is to search process table.. This check can be easily defeated by renaming application. please tell me how to make sure that only one instance of application run.

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  • variable scope when adding a value to a vector in class constructor

    - by TheFuzz
    I have a level class and a Enemy_control class that is based off an vector that takes in Enemys as values. in my level constructor I have: Enemy tmp( 1200 ); enemys.Add_enemy( tmp ); // this adds tmp to the vector in Enemy_control enemys being a variable of type Enemy_control. My program crashes after these statements complaining about some destructor problem in level and enemy_control and enemy. Any ideas?

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  • Retrieve web user's Identity outside of request scope

    - by Kendrick
    I have an ASP.NET app that logs Audit reports using nHibernate's IPreUpdateListener. In order to set the current user in the Listener events, I was using System.Security.Principal.WindowsIdentity.GetCurrent(). This works fine when debugging on my machine, but when I move it to the staging server, I'm getting the ASP.NET process credentials, not the requesting user. In the ASP.NET page, I can use Request.LogonUserIdentity (which works fine since I'm using integrated authentication), but how do I reference this user directly without having to pass it directly to my event? I don't want to have to pass this info through the pipeline because it really doesn't belong in the intermediate events/calls.

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  • Query scope within a table trigger in an Oracle database

    - by sisslack
    I'm been trying to write a table trigger the queries another table that is outside the schema where the trigger will reside. Is this possible? It seems like I have no problem querying tables in my schema but I get: Error: ORA-00942: table or view does not exist when trying trying to query tables outside my schema. The documentation seems to elude to this notion, but it's not 100% clear to me.

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  • pdo connection scope

    - by Scarface
    Hey guys I have a connection class I found for pdo. I am calling the connection method on the page that the file is included on. The problem is that within functions the $conn variable is not defined even though I stated the method was public (bare with me I am very new to OOP), and I was wondering if anyone had an elegant solution other then using global in every function. Any suggestions are greatly appreciated. CONNECTION class PDOConnectionFactory{ // receives the connection public $con = null; // swich database? public $dbType = "mysql"; // connection parameters // when it will not be necessary leaves blank only with the double quotations marks "" public $host = "localhost"; public $user = "user"; public $senha = "password"; public $db = "database"; // arrow the persistence of the connection public $persistent = false; // new PDOConnectionFactory( true ) <--- persistent connection // new PDOConnectionFactory() <--- no persistent connection public function PDOConnectionFactory( $persistent=false ){ // it verifies the persistence of the connection if( $persistent != false){ $this->persistent = true; } } public function getConnection(){ try{ // it carries through the connection $this->con = new PDO($this->dbType.":host=".$this->host.";dbname=".$this->db, $this->user, $this->senha, array( PDO::ATTR_PERSISTENT => $this->persistent ) ); // carried through successfully, it returns connected return $this->con; // in case that an error occurs, it returns the error; }catch ( PDOException $ex ){ echo "We are currently experiencing technical difficulties. We have a bunch of monkies working really hard to fix the problem. Check back soon: ".$ex->getMessage(); } } // close connection public function Close(){ if( $this->con != null ) $this->con = null; } } PAGE USED ON include("includes/connection.php"); $db = new PDOConnectionFactory(); $conn = $db->getConnection(); function test(){ try{ $sql = 'SELECT * FROM topic'; $stmt = $conn->prepare($sql); $result=$stmt->execute(); } catch(PDOException $e){ echo $e->getMessage(); } } test();

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  • Problem about C++ class (inheritance, variables scope and functions)

    - by Luigi Giaccari
    I have a class that contains some data: class DATA Now I would to create some functions that uses those data. I can do it easily by writing member functions like DATA::usedata(); Since there are hundreds of functions, I would to keep an order in my code, so I would like to have some "categories" (not sure of the correct name) like: DATA data; data.memory.free(); data.memory.allocate(); data.file.import(); data.whatever.foo(); where memory, file and whatever are the "categories" and free, allocate and foo are the functions. I tried the inheritance way, but I got lost since I can not declare inside DATA a memory or file object, error C2079 occurs: http://msdn.microsoft.com/en-us/library/9ekhdcxs%28VS.80%29.aspx Since I am not a programmer please don't be too complicated and if you have an easier way I am all ears.

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  • JS variable scope missunderstanding

    - by meo
    I have a little problem: slideHelpers.total = 4 for (i=1;i <= slideHelpers.total; i++) { $('<a href="#">' + i + '</a>').bind('click', function(){ alert('go to the ' + i + ' slide')}).appendTo('.slideaccess') } the alert gives out 5 what is logic, because when the function click triggers i is actually 5. But i would like to have the same i as in my <a> tag. What is the best way to handle this? I could put i in the data() of the <a> tag for example but i am sure there is a easier way.

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  • jquery ajax calls with scope safety

    - by acidzombie24
    My gut tells me that if i am on a laggy server and the user fires two events fast enough on the success function c will be the value of the most recent event causing func1 to use the wrong value. <--- This is a guess, i haven't proved it. Its a feeling. How do i ensure that i use the right value when calling func1? I prefer not to send c to the server and i dont know if or how to serialize the data and deserialize it back. How do i make this code safe? $('.blah').click(function (event) { var c = $(this).closest('.comment'); ... $.ajax({ url: "/u", type: "POST", dataType: "json", data: { ... }, success: function (data) { func1(c. data.blah);//here

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  • Understanding Scope on Scala's For Loops (For Comprehension)

    - by T. Stone
    In Chapter 3 of Programming Scala, the author gives two examples of for loops / for comprehensions, but switches between using ()'s and {}'s. Why is this the case, as these inherently look like they're doing the same thing? Is there a reason breed <- dogBreeds is on the 2nd line in example #2? // #1 ()'s for (breed <- dogBreeds if breed.contains("Terrier"); if !breed.startsWith("Yorkshire") ) println(breed) // #2 {}'s for { breed <- dogBreeds upcasedBreed = breed.toUpperCase() } println(upcasedBreed)

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  • Does this singleton pattern make sense?

    - by dontWatchMyProfile
    @implementation MySingletonClass static MySingletonClass *sharedInstance = nil; + (MySingletonClass*)sharedInstance { @synchronized(self) { if (sharedInstance == nil) { sharedInstance = [[self alloc] init]; } } return sharedInstance; } + (id)alloc { @synchronized(self) { if (sharedInstance == nil) { sharedInstance = [super alloc]; return sharedInstance; } } return nil; } + (id)allocWithZone:(NSZone *)zone { @synchronized(self) { if (sharedInstance == nil) { sharedInstance = [super allocWithZone:zone]; return sharedInstance; } } return nil; } -(id)init { self = [super init]; if (self != nil) { // initialize stuff here } return self; } @end Not sure if it's ok to overwrite both alloc and allocWithZone: like this...?

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  • Scope of Groovy's ExpandoMetaClass?

    - by TicketMonster
    Groovy exposes an ExpandoMetaClass that allows you to dynamically add instance and class methods/properties to a POJO. I would like to use it to add an instance method to one of my Java classes: public class Fizz { // ...etc. } Fizz fizz = new Fizz(); fizz.metaClass.doStuff = { String blah -> fizz.buzz(blah) } This would be the equivalent to refactoring the Fizz class to have: public class Fizz { // ctors, getters/setters, etc... public void doStuff(String blah) { buzz(blah); } } My question: Does this add doStuff(String blah) to only this particular instance of Fizz? Or do all instances of Fizz now have a doStuff(String blah) instance method? If the former, how do I get all instances of Fizz to have the doStuff instance method? I know that if I made the Groovy: fizz.metaClass.doStuff << { String blah -> fizz.buzz(blah) } Then that would add a static class method to Fizz, such as Fizz.doStuff(String blah), but that's not what I want. I just want all instances of Fizz to now have an instance method called doStuff. Ideas?

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  • C++: Pointers and scope

    - by oh boy
    int* test( ) { int a = 5; int* b = &a; return b; } Will the result of test be a bad pointer? As far as I know a should be deleted and then b would become a messed up pointer, right? How about more complicated things, not an int pointer but the same with a class with 20 members or so?

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  • scope of variables java

    - by qxc
    Is a variable inside the main, a public variable? public static void main(String[] args) { ......... for(int i=0;i<threads.length;i++) try { threads[i].join(); } catch (InterruptedException e) { e.printStackTrace(); } long time=0; .... } i and time are they both public variables? Of course if my reasoning is correct, also any variable belonging to a public method should be considered public.. am i right? Thanks

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  • Singleton Creation preference

    - by cwieland
    You can create singletons in a variety of ways. I am wondering which is better between these. +(ServerConnection*)shared{ static dispatch_once_t pred=0; __strong static id _sharedObject = nil; dispatch_once(&pred, ^{ _sharedObject = [[self alloc] init]; // or some other init method }); return _sharedObject; } I could see that this compiles down to something very fast. I would think that checking the predicate would be another function call. The other is: +(ServerConnection*)shared{ static ServerConnection* connection=nil; if (connection==nil) { connection=[[ServerConnection alloc] init]; } return connection; } Are there any major differences between the two? I know these are probably similar enough to not worry about it. But Just wondering.

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  • Route outbound connections from local network through VPN

    - by Sharkos
    I have a server A running OpenVPN, an OpenVPN client B (a rooted Android phone as it happens) and a third party C (a laptop, tablet etc.) tethered to B. B can use the VPN to access the internet via A; C can use the tethered connection WITHOUT the VPN to access the internet via B. However, with the VPN on B active, I cannot load information from the internet on C. A appears to log similar traffic inbound and outbound when B or C attempt to load a webpage, say, but the VPN on device B reports no inbound traffic when the connection originated from C. Where should I look for packets being dropped, and what ip rules should I use to make sure they are passed back through the VPN and into the local network B <- C? (I'll obviously post whatever further information is needed.) Further info Without VPN: root@android:/ # ip route default via [B's External Gateway] dev rmnet0 [B's External Subnet] dev rmnet0 proto kernel scope link src [B's External IP] [B's External Gateway] dev rmnet0 scope link 192.168.43.0/24 dev wlan0 proto kernel scope link src 192.168.43.1 With VPN: root@android:/ # ip route 0.0.0.0/1 dev tun0 scope link default via [B's External Gateway] dev rmnet0 [B's External Subnet] dev rmnet0 proto kernel scope link src [B's External IP] [B's External Gateway] dev rmnet0 scope link [External address of A] dev tun0 scope link 128.0.0.0/1 dev tun0 scope link 172.16.0.0/24 dev tun0 scope link 172.16.0.8/30 dev tun0 proto kernel scope link src 172.16.0.10 192.168.43.0/24 dev wlan0 proto kernel scope link src 192.168.43.1 192.168.168.0/24 dev tun0 scope link

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  • How to optimise Andengine's PathModifer (with singleton or pool)?

    - by Casla
    I am trying to build a game where the character find and follows a new path when a new destination is issued by the player, kinda like how units in RTS games work. This is done on a TMX map and I am using the A Star path finder utilities in Andengine to do this.David helped me on that: How can I change the path a sprite is following in real time? At the moment, every-time a new path is issued, I have to abandon the existing PathModifer and Path instances, and create new ones, and from what I read so far, creating new objects when you could re-use existing ones are a big waste for mobile applications. This is how I coded it at the moment: private void loadPathFound() { if (mAStarPath != null) { modifierPath = new org.andengine.entity.modifier.PathModifier.Path(mAStarPath.getLength()); /* replace the first node in the path as the player's current position */ modifierPath.to(player.convertLocalToSceneCoordinates(12, 31)[Constants.VERTEX_INDEX_X]-12, player.convertLocalToSceneCoordinates(12, 31)[Constants.VERTEX_INDEX_Y]-31); for (int i=1; i<mAStarPath.getLength(); i++) { modifierPath.to(mAStarPath.getX(i)*TILE_WIDTH, mAStarPath.getY(i)*TILE_HEIGHT); /* passing in the duration depended on the length of the path, so that the animation has a constant duration for every step */ player.registerEntityModifier(new PathModifier(modifierPath.getLength()/100, modifierPath, null, mIPathModifierListener)); } } The ideal implementation will be to always have just one object of PathModifer and just reset the destination of the path. But I don't know how you can apply the singleton patther on Andengine's PathModifer, there is no method to reset attribute of the path nor the pathModifer. So without re-write the PathModifer and the Path class, or use reflection, is there any other way to implement singleton PathModifer? Thanks for your help.

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  • What should be the minimal design/scope documentation before development begins?

    - by Oliver Hyde
    I am a junior developer working on my own in the programming aspect of projects. I am given a png file with 5-6 of the pages designed, most times in specific detail. From this I'm asked to develop the back end system needed to maintain the website, usually a cataloging system with products, tags and categories and match the front end to the design. I find myself in a pickle because when I make decisions based on assumptions about the flow of the website, due to a lack of outlining details, I get corrected and am required to rewrite the code to suit what was actually desired. This process happens multiple times throughout a project, often times on the same detail, until it's finally finished, with broken windows all through it. I understand that projects have scope creep, and can appreciate that I need to plan for this, but I feel that in this situation, I'm not receiving enough outlining details to effectively plan for the project, resulting in broken code and a stressed mind. What should be the minimal design/scope documentation I receive before I begin development?

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