Search Results

Search found 10022 results on 401 pages for 'platform games'.

Page 252/401 | < Previous Page | 248 249 250 251 252 253 254 255 256 257 258 259  | Next Page >

  • Is it acceptable to design my GLSurfaceView as a main control class?

    - by Omega
    I'm trying to structure a game I'm making in Android so that I have a sound, flexible design. Right now I'm looking at where I can tie my games rules engine and graphics engine together and what should be in between them. At a glance, I've been eying my implementation of GLSurfaceView, where various screen events are captured. My rationale would be to create an instance of my game engine and graphics engine here and receive events and state changes to trigger updates of either where applicable. Further to this, in the future, the GLSurfaceView implementation could also store stubs for players during a network game and implementations of computer opponents and dispatch them appropriately. Does this seem like a sensible design? Are there any kinds of improvements I can make? Thanks for any input!

    Read the article

  • Some websites to learn about MySQL tables and creating databases (The Do's and Don'ts)

    - by redsoxmaniac
    I am venturing on making a website with a database for baseball games for an intramural league. I have made databases before, but this project seems to have many fields that will require at least 3 tables. I want to make the tables correct, so that I can sort and gather information from multiple fields properly ( such as the team table querying total goals scored ). Is there a website where there is a MySQL tutorial on do's and don'ts for making somewhat complex databases? Not intro tutorials, but more around where you get into combining multiple pieces of information correctly. Any source would be helpful, thanks!

    Read the article

  • Is Artificial Intelligence a mature discipline?

    - by Lynxiayel
    I'm designing some AI games recently. And this question that is AI a mature discipline suddenly came to my mind. My own view is that AI is not mature yet. But there're exact theory systems here in AI already, including the expert system or knowledge presenting and so on. So it becomes a problem for me that I can't convince myself about whether it's mature or not with fully demonstration. Anyone has idea about this question? Show me your proof please. Thanks a lot for your attention and help.

    Read the article

  • Legalities of programming companion Android apps

    - by honeal
    I'm interested in creating companion apps to several current Android apps and was curious if there is a legal issue with using their name and/or icons from the app. Like the companion app being called Angry Birds Companion or something and you were to use a picture of the level or one of the characters, etc (I'm simply pulling from thin air so don't judge the idea, just the question, please). I know there are Strategy guides to video games that use icons and names, but I'm assuming they have prior consent. Does anyone have any factual input on this?

    Read the article

  • Sharing assembly code between WPF, Silverlight and Windows Phone: quite impractical for big projects !

    - by user310291
    It is said here: http://blogs.msdn.com/b/mikeormond/archive/2010/12/09/writing-cross-platform-xaml-applications.aspx Within Visual Studio, if you add files to the project via “Add Existing Item”, and select the “Add As Link” option you can work on the same file from multiple projects. Oh my I'm on a project which have multiple countries, brands, components layers and each time I will add a file you want me to "Add as Link" ? This is a nightmare maintenance ! Is there any other solutions ?

    Read the article

  • Setting end-of-line character for puts

    - by Dom De Felice
    I have an array of entries I would like to print. Being arr the array, I used just to write: puts arr Then I needed to use the DOS format end-of-line: \r\n, so I wrote: arr.each { |e| print "#{e}\r\n" } This works correctly, but I would like to know if there is a way to specify what end-of-line format to use so that I could write something like: $eol = "\r\n" puts arr UPDATE I know that puts will use the correct line-endings depending on the platform it is run on, but I need this because I will write the output to a file.

    Read the article

  • How to monitor a directory for files in C++?

    - by sand
    I need to monitor a directory which contains many files and a process reads and deletes the .txt files from the directory; once all the .txt files are consumed, the consuming process needs to be killed. How do I check if all the .txt files are consumed using C++? I am developing my application on Visual Studio on windows platform.

    Read the article

  • Select SWT Library depending on OS

    - by phineas
    How do I ensure when I distribute a JAR-file that the proper SWT-library (either the windows, the linux or mac version) is loaded an ready to use? It would be very helpful because then you can do one export and your application can run on any platform like Swing apps usually do. Thanks a lot

    Read the article

  • What runs before main()?

    - by MikimotoH
    After testing on msvc8, I found: Parse GetCommandLine() to argc and argv Standard C Library initialization C++ Constructor of global variables These three things are called before entering main(). My questions are: Will this execution order be different when I porting my program to different compiler (gcc or armcc), or different platform? What stuff does Standard C Library initialization do? So far I know setlocale() is a must. Is it safe to call standard C functions inside C++ constructor of global variables?

    Read the article

  • output type of binary tree

    - by gcc
    desired tree output should be like picture showed in below website. [web]http://www.all-science-fair-projects.com/science_fair_projects_encyclopedia/upload/6/6d/Binary_search_tree.png can I take output like that. If I can, how? (sorry, because I cannot sketch the graph in question task so I must give link ) (language is gcc)(platform is linux)

    Read the article

  • Android acclerometer mouse

    - by coolvibs123
    I am planning to develop an accelerometer based mouse on the android platform. the mobile device which i plan to use is htc nexus one. the cursor should move as the mobile is moved is space. will that be difficult compard to movement wrt gravity?

    Read the article

  • Esyndicat usage

    - by Noam
    Hello group, I am helping out a friend with setting up a web site based on eSyndicat. Is anyone here using this platform, can questions be asked here for it? If not, can you recommend a good place for that.

    Read the article

  • Which to learn first: Java/J2EE or .NET ?

    - by Eric Gustavson
    Is there an advantage to learning Java or .NET first? (ie. would the transition from J2EE to .NET be significantly easier than the reverse?) Do you think that one platform has overtaken the other in terms of industry use? (feel free to be as biased or as objective as you like) see also: Java or .NET?

    Read the article

  • Visual Studio C++ adds "junk" to my programs

    - by sub
    I have looked into the binaries produced by MSVC 2010 from my source code, and saw everything being filled with "junk". I don't know how to explain, but my executables are being added too much unnecessary information, like: Lots of Microsoft default error messages, I don't want them XML schema settings (Why!?) Other things not important for the execution of the main program How can I stop MSVC doing this? Do I have to switch to GCC? In all other programs (written in C++ too, from Word processors to games), this junk simply doesn't exist.

    Read the article

  • Persistent Hashing of Strings in Python

    - by Chris S
    How would you convert an arbitrary string into a unique integer, which would be the same across Python sessions and platforms? For example hash('my string') wouldn't work because a different value is returned for each Python session and platform.

    Read the article

  • How to efficiently render different things at different times in a game?

    - by Baqjohanson
    Sorry for the ambiguous title. What I am wondering is what is an efficient way to alternate rendering between lets say a main menu, options menu, and "in the game." The only two ways I've come up with so far are to have 1 render function, with code for each part (menu, ...) and a variable to control what gets drawn, or to have multiple render functions, and use a function pointer to point to the appropriate one, and then just call the function pointer. I always wonder how more professional games do it.

    Read the article

  • Which mail server would you choose to develop your product on top of

    - by Tzury Bar Yochay
    I am willing to build an email application which runs on the server side. Not being familiar with any particular server I wonder if I can get some recommendations based on experience. I have seen many great startups which built some neat apps on the email platform (for instance, friendfeed's notification mechanism, or surely posterous which mail is at the heart of their business logic), and wonder about which mail server have they found easy to learn and integrate with. PS: MS Exchange or any other not open-source are not an option Must run on linux

    Read the article

  • How to get proper text name of typeid()

    - by Vincenzo
    My code: namespace test { class MyTest { }; } MyTest a; cout << typeid(a).name(); This is what I see (i686-apple-darwin10-gcc-4.2.1 (GCC) 4.2.1 (Apple Inc. build 5659)): N4test6MyTestE Is there any platform-independent way to get something like test::MyTest instead of this string?

    Read the article

< Previous Page | 248 249 250 251 252 253 254 255 256 257 258 259  | Next Page >