Search Results

Search found 17501 results on 701 pages for 'stored functions'.

Page 252/701 | < Previous Page | 248 249 250 251 252 253 254 255 256 257 258 259  | Next Page >

  • can rsyslog transfer files present in a directory

    - by Tarun
    I have configured rsyslog and its working fine as its intended to be this is the conf files: Server Side: $template OTHERS,"/rsyslog/test/log/%fromhost-ip%/others-log.log" $template APACHEACCESS,"/rsyslog/test/log/%fromhost-ip%/apache-access.log" $template APACHEERROR,"/rsyslog/test/log/%fromhost-ip%/apache-error.log" if $programname == 'apache-access' then ?APACHEACCESS & ~ if $programname == 'apache-error' then ?APACHEERROR & ~ *.* ?OTHERS Client Side: # Apache default access file: $ModLoad imfile $InputFileName /var/log/apache2/access.log $InputFileTag apache-access: $InputFileStateFile stat-apache-access $InputFileSeverity info $InputRunFileMonitor #Apache default Error file: $ModLoad imfile $InputFileName /var/log/apache2/error.log $InputFileTag apache-error: $InputFileStateFile stat-apache-error $InputFileSeverity error $InputRunFileMonitor if $programname == 'apache-access' then @10.134.125.179:514 & ~ if $programname == 'apache-error' then @10.134.125.179:514 & ~ *.* @10.134.125.179:514 Now in rsyslog can I instead of defining separate files can I give the complete directory so that the client sends all the log files automatically present in the directory /var/log/apache2 and on syslog server side these files gets automatically stored in different filenames?

    Read the article

  • How can I handle this string concatenation in C in a reusable way

    - by hyphen this
    I've been writing a small C application that operates on files, and I've found that I have been copy+pasting this code around my functions: char fullpath[PATH_MAX]; fullpath[0] = '\0'; strcat(fullpath, BASE_PATH); strcat(fullpath, subdir); strcat(fullpath, "/"); strcat(fullpath, filename); // do something with fullpath... Is there a better way? The first thought that comes to mind is to create a macro but I'm sure this is a common problem in C, and I'm wondering how others have solve it.

    Read the article

  • I've totally missed the point of distributed vcs [closed]

    - by NimChimpsky
    I thought the major benefit of it was that each developers code gets stored within each others repository. My impression was that each developer has their working directory, their own repository, and then a copy of the other developers repository. Removing the need for central server, as you have as many backups as you have developers/repositories Turns out this is nto the case, and your code is only backed up (somewhere other than locally) when you push, the same as a commit in subversions. I am bit disappointed ... hopefully I will be pleasantly surprised when it handles merges better and there are less conflicts ?

    Read the article

  • Script to calculate the Median value for SQL Server data

    The standard SQL language has a number of aggregate functions like: SUM, MIN, MAX, AVG, but a common statistics function that SQL Server does not have is a built-in aggregate function for median. The median is the value that falls in the middle of a sorted resultset with equal parts that are smaller and equal parts that are greater. Since there is no built-in implementation for the median, the following is a simple solution I put together to find the median. Get smart with SQL Backup ProPowerful centralised management, encryption and more.SQL Backup Pro was the smartest kid at school. Discover why.

    Read the article

  • How to completely uninstall LXDE (12.04)?

    - by Jeremy Lunsford
    I'm trying to remove LXDE from my 12.04 system. I've tried running the following commands (as root from a terminal): apt-get remove lxde apt-get purge lxde apt-get autoremove I've also tried a rather lengthy command that was linked to from another question. However, when I log in, LXDE is still presented as an environment choice, and it still functions perfectly well, as if I've done nothing. I ran the above commands again, but got the following message: package . . . is not installed, so not removed. So, where do I go from here, short of re-installing Ubuntu and all my programs?

    Read the article

  • Several classes need to access the same data, where should the data be declared?

    - by Juicy
    I have a basic 2D tower defense game in C++. Each map is a separate class which inherits from GameState. The map delegates the logic and drawing code to each object in the game and sets data such as the map path. In pseudo-code the logic section might look something like this: update(): for each creep in creeps: creep.update() for each tower in towers: tower.update() for each missile in missiles: missile.update() The objects (creeps, towers and missiles) are stored in vector-of-pointers. The towers must have access to the vector-of-creeps and the vector-of-missiles to create new missiles and identify targets. The question is: where do I declare the vectors? Should they be members of the Map class, and passed as arguments to the tower.update() function? Or declared globally? Or are there other solutions I'm missing entirely?

    Read the article

  • Flash Retirement - HTML to be "the one"

    - by RichMill
    I will update this blog post as we get closer to the retirement of the Flash portal. As you might have read the support.oracle.com  flash site will be replaced with what you see in supporthtml.oracle.com,  once we get the rest of the features and functions ported over to the html site. The HTML site is written using Oracle's ADF stack. So we are now pretty much 100% eating our own dog food.  More details to follow.

    Read the article

  • Using OpenCl to jiggle the Pipe

    - by TOAOGG
    I've got the Idea to use OpenCL to program a simple Renderer. A clear contra is, that this approach won't benefit from the hardware as the functions on the device (I think). Would it be useful to do this in OpenCL..lets say we want to Cull as early as possible so we won't have many per vertex operations. Is it correct, that Culling is done after the Vertex-Shader? For static-vertecies who won't get effected by the shader it could be interesting to cull them before. Another idea would be an deferred renderer. So the main question is: Would it make sense to program a renderer in OpenCL (aside the effort)? The resulting picture would be drawn in OpenGL.

    Read the article

  • How are vertex shader outs sent as inputs to the fragment shader?

    - by Jeffrey
    I'm learning some OpenGL 3.2 way of doing things and I think it's quite great, I'm actually understanding more of shaders and non-fixed pipeline in 1 week rather than those 2 years I tried to learn OpenGL fixed pipeline functions. But here's my question: From what I think I've understood the vertex shader is run for each vertexes in the VBO. But the fragments shader is run per each pixel (is that right?) which is a huge number compared to let's say 3 vertexes of a triangle. Now it seems that in the vertex shader the out variables (like colors and stuff) are passed 1 to 1 to the fragment shader. But let's say that I pass to the fragment shader the position of the vertex in the vertex shader. How is all executed? What vertex (A, B or C of the hipothetical triangle) is passed per each fragment and why?

    Read the article

  • Syncing properties across a game server

    - by Vaughan Hilts
    I'm beginning to implement a simple scripting system into my networked server, and I've hit a snag. Before, I've been wrapping my calls into functions on objects that manipulate objects, but lately I've been finding this to be a pain for simple things. For example, if I set 'player.HP = 1'.. this works server-side. But the player side never sees this change unless I explicitly send a packet to inform the client. For many things like map swapping that require more complicated changes, like change X, Y, Map and do this.. I have a function. That's fine. But what about these small properties I want to sync?

    Read the article

  • Event Handlers and Automatic Postback in ASP.NET 3.5 Web Controls

    In one of last week s tutorials Creating Database-Driven ASP.NET 3.5 Input and List Web Controls you learned how to create a dynamic input web control that instead of setting values statically stored its list and values directly from the MS SQL server 2 8 database. This tutorial is a sequel to that article. It deals mostly with the server side coding aspect of dynamic web controls. It is recommended that you read the earlier tutorial first as the Visual Web Developer Project in that tutorial will be used extensively in this article.... Download a Free Trial of Windows 7 Reduce Management Costs and Improve Productivity with Windows 7

    Read the article

  • Is it common in companies that non-techs are doing analyzes

    - by Kubi
    It's been 2 months since I started working at an international big consulting company. I like my colleagues personally but it's like a joke since my first day. Analysts (people who has no idea about the tech. background) are planning the workflow and functions. In my case, none of my friends here even wrote even a single line of html. When I say Html, I doubt if they know what I mean. But they are deciding about really key decisions in a web system implementation project. Is this always like this?

    Read the article

  • Problems using PHP on a Plesk Windows dedicated server

    - by wpsmdouble
    I'm having a few issues with my dedicated Windows server that has a Plesk panel: 1.) I can't send e-mail via PHP's mail() function, it always returns the following error: SMTP server response: 550 Requested action not taken: mailbox unavailable or not local Which setting should I alter in order to enable sending mail? 2.) The exec() and passthru() PHP functions don't work; their outputs are blank even when I try to run simple commands such as dir. Is there an option that I can toggle in the control panel to enable this functionality?

    Read the article

  • What are the semantics of glRotate and glTranslate's parameters?

    - by Zarkopafilis
    I have been trying to play with OpenGL after watching some tutorials and I don't understand how the glTranslatef and glRotatef functions work. I believe a simple picture would help me. I understand that glTranslatef changes the position of the "camera" (but does it change the position in wich the shapes are getting drawn)? However, I don't understand the rotation concept at all. If I do glRotatef(1,0,0,1) it makes my quad spin around. If I just do glRotatef(1,0,0,0) it makes the quad smaller (further away) but if I try to rotate around the X or Y axis, I get a black screen. I don't understand the angle either. Help would be appreciated.

    Read the article

  • rotate opengl mesh relative to camera

    - by shuall
    I have a cube in opengl. It's position is determined by multiplying it's specific model matrix, the view matrix, and the projection matrix and then passing that to the shader as per this tutorial (http://www.opengl-tutorial.org/beginners-tutorials/tutorial-3-matrices/). I want to rotate it relative to the camera. The only way I can think of getting the correct axis is by multiplying the inverse of the model matrix (because that's where all the previous rotations and tranforms are stored) times the view matrix times the axis of rotation (x or y). I feel like there's got to be a better way to do this like use something other than model, view and projection matrices, or maybe I'm doing something wrong. That's what all the tutorials I've seen use. PS I'm also trying to keep with opengl 4 core stuff. edit: If quaternions would fix my problems, could someone point me to a good tutorial/example for switching from 4x4 matrices to quaternions. I'm a little daunted by the task.

    Read the article

  • Where should I put a method that returns a list of active entries of a table?

    - by darga33
    I have a class named GuestbookEntry that maps to the properties that are in the database table named "guestbook". Very simple! Originally, I had a static method named getActiveEntries() that retrieved an array of all GuestbookEntry objects. Each row in the guestbook table was an object that was added to that array. Then while learning how to properly design PHP classes, I learned some things: Static methods are not desirable. Separation of Concerns Single Responsibility Principle If the GuestbookEntry class should only be responsible for managing single guestbook entries then where should this getActiveEntries() method most properly go? Update: I am looking for an answer that complies with the SOLID acronym principles and allows for test-ability. That's why I want to stay away from static calls/standard functions. DAO, repository, ...? Please explain as though your explanation will be part of "Where to Locate FOR DUMMIES"... :-)

    Read the article

  • JavaOne 2012: JDBC Community Discussion

    - by sowmya
    At JavaOne2012, Mark Biamonte of DataDirect Technologies and Lance Andersen of Oracle organized a discussion about JDBC. To learn more about using JDBC to develop database applications, see the JDBC trail in the Java Tutorials. You will know how to use the basic JDBC API to * create tables * insert values into them * query the tables * retrieve the results of the queries * update the tables In this process, you will learn how to use simple statements and prepared statements, and see an example of a stored procedure. You will also learn how to perform transactions and how to catch exceptions and warnings. - Sowmya

    Read the article

  • When is it appropriate to use colour in a command-line application?

    - by marcoms
    Currently I have a command-line application in C called btcwatch. It has a -C option that it can receive as an argument that compares the current price of Bitcoin with a price that was stored beforehand with -S. Example output with this option is: $ btcwatch -vC # -v = verbose buy: UP $ 32.000000 USD (100.000000 -> 132.000000) sell: UP $ 16.000000 USD (100.000000 -> 116.000000) The dilemma is whether to use colour for the UP or DOWN string (green and red, respectively). Most command-line applications I know of (apart from git) stay away from colour in their output. In my desire for btcwatch to look and be quite "standard" (use of getopt, Makefiles, etc), I'm not sure if colour would look out of place in this situation.

    Read the article

  • TGA loader: reverse y-axis

    - by aVoX
    I've written a TGA image loader in Java which is working perfectly for files created with GIMP as long as they are saved with the option origin set to Top Left (Note: Actually TGA files are meant to be stored upside down - Bottom Left in GIMP). My problem is that I want my image loader to be capable of reading all different kinds of TGA, so my question is: How do I flip the image upside down? Note that I store all image data inside a one-dimensional byte array, because OpenGL (glTexImage2D to be specific) requires it that way. Thanks in advance.

    Read the article

  • Is it ok to run with unknown video device?

    - by JTex
    I'm new to linux and just starting to learn. From what I've read and experimented with there's no more support for older ati mobility cards. I resolved a few boot issues with my first install of Ubuntu 12.10(now on clean install #3) and my system seems to function ok with video unknown. Picture quality is good and no issues with video playback. It functions for my purposes. Should I leave it as is......or will this cause problems I'm not aware of? Thanks

    Read the article

  • Visitor-pattern vs inheritance for rendering

    - by akaltar
    I have a game engine that currently uses inheritance to provide a generic interface to do rendering: class renderable { public: void render(); }; Each class calls the gl_* functions itself, this makes the code hard to optimize and hard to implement something like setting the quality of rendering: class sphere : public renderable { public: void render() { glDrawElements(...); } }; I was thinking about implementing a system where I would create a Renderer class that would render my objects: class sphere { void render( renderer* r ) { r->renderme( *this ); } }; class renderer { renderme( sphere& sphere ) { // magically get render resources here // magically render a sphere here } }; My main problem is where should I store the VBOs and where should I Create them when using this method? Should I even use this approach or stick to the current one, perhaps something else? PS: I already asked this question on SO but got no proper answers.

    Read the article

  • What are the caveats of the event system built on Messenger rather than on classic .NET events?

    - by voroninp
    MVVM Light and PRISM offer messenger to implement event system. the approximate interface looks like the following one: interface Messanger { void Subscribe<TMessageParam>(Action<TMessageParam> action); void Unsubscribe<TMessageParam>(Action<TMessageParam> action); void Unsubscribe<TMessageParam>(objec actionOwner); void Notify<TMessageParam>(TMessageParam param); } Now this model seems beneficial comparing to classic .net events. It works well with Dependency Injection. Actions are stored as weak references so memory leaks are avioded and unsubscribe is not a must. The only annoyance is the need to declare new TMessageParam for each specific message. But everything comes at a cost. And what I'm really worried about is that I see no shortcomings of this approach. Has anoyne the experience of some troubles with this design pattern?

    Read the article

  • Extracting, Transforming, and Loading (ETL) Process

    The process of Extracting, Transforming, and Loading data in to a data warehouse is called Extract Transform Load (ETL) process.  This process can be used to obtain, analyze, and clean data from various data sources so that it can be stored in a uniform manner within a data warehouse. This data can then be used by various business intelligence processes to provide an organization with more of an in depth analysis of the current state of the company and where it is heading. A standard ETL process that might be used by a health care system may include importing all of their patients names, diagnoses and prescriptions in to a unified data warehouse so that trends can be spotted in regards to outbreaks like the flu and also predict potential illness that a patient might be affected by based on other patients with similar symptoms.

    Read the article

  • "// ..." comments at end of code block after } - good or bad?

    - by gablin
    I've often seen such comments be used: function foo() { ... } // foo while (...) { ... } // while if (...) { ... } // if and sometimes even as far as if (condition) { ... } // if (condition) I've never understood this practice and thus never applied it. If your code is so long that you need to know what this ending } is then perhaps you should consider splitting it up into separate functions. Also, most developers tools are able to jump to the matching bracket. And finally the last is, for me, a clear violation to the DRY principle; if you change the condition you would have to remember to change the comment as well (or else it could get messy for the maintainer, or even for you). So why do people use this? Should we use it, or is it bad practice?

    Read the article

  • MouseEvent.CLICK not working? (AS3)

    - by Jake
    ok so here's my code in AS3, I'd like to know why when i actually click on the picture, nothing happens. And if any of you have great tutorial of what to learn after classes/functions in AS3, let me know =D : package { import flash.display.Bitmap; import flash.display.Sprite; import flash.display.Shape; import flash.events.MouseEvent; public class Main extends Sprite { [Embed(source="../Pics/Picture.png")] private var HeroClass:Class; private var hero:Bitmap = new HeroClass(); public function Main():void { addChild(hero); hero.addEventListener(MouseEvent.CLICK, onClick); function onClick(e:MouseEvent):void { trace("hey"); hero.visible = false; } } } }

    Read the article

< Previous Page | 248 249 250 251 252 253 254 255 256 257 258 259  | Next Page >