I'm trying to write a reusable component in Groovy to easily shoot off emails from some of our Java applications. I would like to pass it a List, where Email is just a POJO(POGO?) with some email info. I'd like it to be multithreaded, at least running all the email logic in a second thread, or make one thread per email.
I am really foggy on multithreading in Java so that probably doesn't help! I've attempted a few different ways, but here is what I have right now:
void sendEmails(List<Email> emails) {
def threads = []
def sendEm = emails.each{ email ->
def th = new Thread({
Random rand = new Random()
def wait = (long)(rand.nextDouble() * 1000)
println "in closure"
this.sleep wait
sendEmail(email)
})
println "putting thread in list"
threads << th
}
threads.each { it.run() }
threads.each { it.join() }
}
I was hoping the sleep would randomly slow some threads down so the console output wouldn't be sequential. Instead, I see this:
putting thread in list
putting thread in list
putting thread in list
putting thread in list
putting thread in list
putting thread in list
putting thread in list
putting thread in list
putting thread in list
putting thread in list
in closure
sending email1
in closure
sending email2
in closure
sending email3
in closure
sending email4
in closure
sending email5
in closure
sending email6
in closure
sending email7
in closure
sending email8
in closure
sending email9
in closure
sending email10
sendEmail basically does what you'd expect, including the println statement, and the client that calls this follows,
void doSomething() {
Mailman emailer = MailmanFactory.getExchangeEmailer()
def to = ["one","two"]
def from = "noreply"
def li = []
def email
(1..10).each {
email = new Email(to,null,from,"email"+it,"hello")
li << email
}
emailer.sendEmails li
}