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  • Why does OpenGL have to completely break backwards compatablity?

    - by directx
    I'm not sure if this only applies to JOGL or the entire OpenGL project in general. But there seems to be a vast difference between versions 3.x and 2.x; Code that works on one version will not work on another. It looks to me like the library designers intentionally renamed various classes, packages, and functions just to screw up the existing code. I've never seen anything like this before. The problem is I'm not sure which library to use now, and when looking at code it's not so easy to figure out whether it's supposed to run on 2.x or 3.x.

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  • MySQL LEFT JOIN issue with three WHERE statements

    - by jhat
    I am building a note taking app for myself with tag filtering functions, but am having an issue when trying to grab notes with the tags. The tag filter needs to use AND not IN, because it will help better narrow down what I am looking for. My tables are configured like this: + notes note_id | note_title | note_uid + tags tag_id | tag_title + notes_tags nt_id | nt_note_id | nt_tag_id The notes_tags table keeps track of all notes' tags. I am not worried about returning any information about tags, so here is an example LEFT JOIN I am using currently to only get notes with only 1 tag. SELECT * FROM notes_tags LEFT JOIN notes ON note_id = nt_note_id WHERE note_uid IN ( 1 ) AND nt_tag_id = 10 This query runs perfect, it grabs all of the notes with that single tag. However, I am having issues "pinpointing" my notes using a query like this: SELECT * FROM notes_tags LEFT JOIN notes ON note_id = nt_note_id WHERE note_uid IN ( 1 ) AND nt_tag_id = 10 AND nt_tag_id = 11 What am I doing wrong with the syntax?

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  • More compact way to do this?

    - by Macha
    I have a couple of functions that loop around the surrounding cells of a cell. The grid is contained inside an array. In my code, I have checks to make sure it's not one of the edge cells, as checking an undefined cell causes an error. As such, I have code like this: if(x > 0) { var firstX = x - 1; } else { var firstX = x; } if(x < 199) { var lastX = x + 1; } else { var lastX = x; } if(y > 0) { var firstY = y - 1; } else { var firstY = y; } if(y < 199) { var lastY = y + 1; } else { var lastY = y; } A lot of lines of code to do very little. Is there a more elegant way to do this?

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  • c++ compilation error

    - by clamp
    hello, i got a compile error which i do not understand. i have a h/cpp file combination that does not contain a class but just defines some utility functions. when i try to use a struct that is defined in another class i get the error: error C2027: use of undefined type so, stripped down to the problem, the h file looks like this namespace A { void foo(B::C::SStruct const & Var); } the definition of SStruct is in a class which is in another h-file, that is of course included. namespace B { Class C { struct SStruct { }; } } what am i missing here? thanks!

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  • Issue with this function. The code is not executing.

    - by Tapha
    The function is supposed to update the values in the database. Here is the code: //Functions //Function to Update users networth function update_net($name) { //Get worth & balance at the time $sql_to_get_worth_balance = "SELECT * FROM user WHERE username = '$name'"; $sql_query = mysql_query($sql_to_get_worth_balance); while ($rows = mysql_fetch_assoc($sql_query)) { $worth = $rows['worth']; $balance_ = $rows['cash_balance']; } //Get net_worth now $new_net_worth = $worth + $balance; //Update net_worth $sql_for_new_worth = "UPDATE user SET net_worth = '$new_net_worth'"; $sql_worth_query = mysql_query($sql_worth); } It is used here: //Get username $username = $_SESSION['username']; if (isset($username)) { //Update networth $update_worth = update_net($username);

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  • Boost singleton trouble

    - by Ockonal
    Hi guys, I have some class which uses boost singleton. It calls some function from own c++ library. This library is written in make file as dependence. Now I have another singleton class and it should call first singleton class. After this code I got linkers error about undefined references for functions which are used in first singleton. When I remove calling first singleton class from second the errors remove. Maybe there is something wrong?

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  • wordpress: previous_post_link() / next_post_link() placeholder

    - by superUntitled
    I am having trouble with the previous_post_link() and next_post_link() functionality. When there is no previous post, the function previous_post_link() does not display a link, likewise for the next_post_link() and the last post. I would like to have a placeholder image so that the design stays consistent. Currently I have images of green arrows pointing left and right, I would like to place an image of a grey arrow if there are no more posts to go back to. Is there a way to use the next_post_link()/previous_post_link() functions but not have the link removed. I also wonder if there is a way for the links to cycle, so that if you come to the most recent post, the next post link would bring you back to the first post.

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  • overloading new operator in c++

    - by Angus
    I have a code for best fit algorithm. I want to try to use the best fit algorithm using the operator new. Every time I create an object I should give it from the already allocated memory say, 1]20 2]12 3]15 4]6 5]23 respectively. which ever minimum amount fits to the objects size(eg.21) I wanted to do it for different object types, so I need to write the overloaded operator new to be common functionality for all the class objects. Can I do it through friend functions, or is there any possible way to do it.

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  • Doubt about a particular pattern of Javascript class definition

    - by fenderplayer
    Recently i saw the following code that creates a class in javascript: var Model.Foo = function(){ // private stuff var a, b; // public properties this.attr1 = ''; this.attr2 = ''; if(Model.Foo._init === 'undefined'){ Model.Foo.prototype = { func1 : function(){ //...}, func2 : function(){ //... }, //other prototype functions } } Model.Foo._init = true; } // Instantiate and use the class as follows: var foo = new Model.Foo(); foo.func1(); I guess the _init variable is used to make sure we don't define the prototypes again. Also, i feel the code is more readable since i am placing everything in a function block (so in oop-speak, all attributes and methods are in one place). Do you see any issues with the code above? Any pitfalls of using this pattern if i need to create lots of classes in a big project?

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  • Are sessions modifiable by the client/user?

    - by Sev
    In my PHP Web-App I use sessions to store the user's data. For exmaple, if a user logs in, then an instance of the User class is generated and stored in a Session. I have access levels associated with each user to determine their privileges. Store the user in a session by: $_SESSION['currentUser'] = new User($_POST['username']); For example: if($_SESSION['currentUser'] -> getAccessLevel() == 1) { //allow administration functions } where getAccessLevel() is simply a get method in the User class that returns the _accesslevel member variable. Is this secure? Or can the client somehow modify their access level through session manipulation of some sort?

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  • returning values from function or method multiple times by only calling the class once

    - by Sokhrat Sikar
    I have a members.php file that shows my websites members. I echo members name by using foreach method. A method of Members class returns an array, then I use foreach loop in the members.php file to echo the members. I am trying to aovid writing php code in my members.php file. Is there a way to avoid using foreach inside members.php file? For example, is it possible to return value from a method couple of times? (by only calling the object once). Just like how we normally call the functions? This question doesn't make sense, but I am just trying to see if there is a away around this issue?

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  • func_get_args detect context

    - by Steve
    I have a script where it accepts a varying number of arguments. I want to use func_get_args to perform operations on said arguments. If I have one function like this: function Something() { foreach(func_get_args($this) as $functions) { // Do something } // Return.. } I want to be able to call this function in, for example, another function to add/save entries. The add/save function would have arguments 'title', 'description' etc.. I basically want to know if there is a way to detect the context of a function call. Can I pass something to func_get_args that will let it know that its called in a certain function? So if I do: function Save($title, $desc) { $vars = $this->Something(); } I want $vars to contain $title and $desc after modifying them.

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  • How to call AJAX API function from Windows App?

    - by stiopa
    Some company is providing me with web-based API for using their services. I have no problem calling this API functions from within web brower: <html xmlns="http://www.w3.org/1999/xhtml"> <head> <script type="text/javascript" src="http://someaddress.com?&key=somekey"></script> <script type="text/javascript"> var object = new SomeObject(); object.SomeFunction(); </script> </head> I am interested in return value of SomeFunction(). How would I get this return value from windows application?

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  • How can I login linux using C or C++

    - by jnblue
    I need to programmely switch the current user to another,then the followed code should be executed in the environment(such as path,authority..) of another user. I've find the 'chroot()','setuid()' may be associated with my case, but these functions need the root authority, I don't have root authority, but I have the password of the second user. what should I do? I have tried shell "su - " can switch current user, can this command help me in my C++ code? Don't laugh at me if my question is very stupid, I'm a true freshman on linux. :) Thanks!

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  • Undefined reference to "func" when compiled with GCC

    - by hotlemontea
    I implement a link list in two files in linklist.h and linklist.c, and I call some functions defined in linklist.h in main function of main.c. linklist.h is included in both linklist.c and main.c. When I compile this program by GCC with Makefile, the error named "undefined reference to xxx" occurs. I think my Makefile is written correctly as below. So what is the possible reason for this linking error CC=gcc CFLAGS= -g -O2 TARGET=target OBJECTS=main.o linklist.o TARGET: $(OBJECTS) $(CC) $(CFLAGS) $(OBJECTS) -o $(TARGET) clean: rm target $(OBJECTS) main.o:linklist.h linklist.o:linklist.h

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  • PotgreSQL 2D array to rows

    - by PostGreSQL newbie
    Hello, I am new to PostgreSQL array's. I am trying to a write a procedure to convert array-into-rows, and wanted following output: alphabet | number ---------+---------- A | 10 B | 10 C | 6 D | 9 E | 3 from following: id | alphabet_series -------+-------------------------------------------------------------------------------------------------- 1 | {{A,10},{B,10},{C,6},{D,9},{E,3},{F,9},{I,10},{J,17},{K,16},{L,17},{M,20},{N,13},{O,19}} I have searched for array-to-rows functions, but they all seems to accept 1-d array. but in this case, it is 2-d array. Any pointers will be appreciated. Many thanks.

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  • Calling C++ function from C.

    - by claws
    I know this. Calling C function from C++: If my application was in C++ and I had to call functions from a library written in C. Then I would have used //main.cpp extern "C" void C_library_function(int x, int y);//prototype C_library_function(2,4);// directly using it. This wouldn't mangle the name C_library_function and linker would find the same name in its input *.lib files and problem is solved. Calling C++ function from C??? But here I'm extending a large application which is written in C and I need to use a library which is written in C++. Name mangling of C++ is causing trouble here. Well I cannot use C++ compiler over my C project because thats breaking lot of other stuff. What is the way out? By the way I'm using MSVC

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  • Is pthread_spin_trylock safe inside of sigsegv handler of multithreaded application?

    - by TWMouton
    I am trying to implement a handler that on SIGSEGV will collect some information such as process-id, thread-id and a backtrace and write this information to a file/pipe/socket. The problem lies in that there is the (probably pretty high) possibility that if one thread experienced a SIGSEGV that the others will shortly follow. If two threads happen to make it to the bit of code where they're writing their report out at the same time then they'll interleave their writing (to the same file). I know that I should only be using async-signal-safe functions as detailed in signal(7) I also have seen at least two cases here and video linked in top answer here where others have used pthread_spin_trylock to get around this problem. Is this a safe way to prevent the above problem?

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  • using ajax url to call function

    - by Steven Vanerp
    Hopefully I can ask this correctly cuz I know what I want it to do but can't seem to find any answers from searching. I have a func.php page where I have all my functions and I want ajax to use one function from that page. func.php function toptable() { echo"something happens in here"; } index.php <?php include 'func.php'; ?> <script type="text/javascript"> function check_username() { uname=document.getElementById("username").value; var params = "user_id="+uname; var url = "topoftable()"; $.ajax({ type: 'POST', url: url, dataType: 'html', data: params, beforeSend: function() { document.getElementById("right").innerHTML= 'checking' ; }, complete: function() { }, success: function(html) { document.getElementById("right").innerHTML= html ; } }); } </script> Make sense?

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  • Callback Timer function in C++

    - by user3596609
    I am trying to implement a callback timer function in C++ which should do a callback after a timeout. I am listening on a socket and then waiting for messages on it. so if I have something like getMessages() and I want to pass the timer function in it as an argument. So how can it be implemented that after the receive of a message, the timer is started and the callback happens if there is a timeout before the next messages arrives. I am new to callback functions. Any help is greatly appreciated. Thanks!

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  • JQuery create new select option

    - by nav
    Hi I have the below functions in regular javascript creating select options. Is there a way I can do this with JQuery without having to use the form object? function populate(form) { form.options.length = 0; form.options[0] = new Option("Select a city / town in Sweden",""); form.options[1] = new Option("Melbourne","Melbourne"); } Below is how I call the function above: populate(document.form.county); //county is the id of the dropdownlist to populate. Many Thanks,

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  • MySQL Integer vs DateTime index

    - by David Kuridža
    Let me start by saying I have looked at many similar questions asked, but all of them relate to Timestamp and DateTime field type without indexing. At least that is my understanding. As we all know, there are certain advantages when it comes to DateTime. Putting them aside for a minute, and assuming table's engine is InnoDB with 10+ million records, which query would perform faster when criteria is based on: DateTime with index int with index In other words, it is better to store date and time as DateTime or UNIX timestamp in int? Keep in mind there is no need for any built-in MySQL functions to be used.

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  • Why does the Win32-API have so many custom types?

    - by sub
    I'm new to the Win32 API and the many new types begin to confuse me. Some functions take 1-2 ints and 3 UINTS as arguments. Why can't they just use ints? What are UINTS? Then, there are those other types: DWORD LPCWSTR LPBOOL Again, I think the "primitive" C types would be enough - why introduce 100 new types? This one was a pain: WCHAR* I had to iterate through it and push_back every character to an std::string as there wasn't another way to convert it to one. Horrible. Why WCHAR? Why reinvent the wheel? They could have just used char* instead, or?

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  • Just how much do I want to make virtual?

    - by Alex
    I am writing an abstract superclass where literally every method is going to be overridden. There is some default functionality I could implement, but most of the time it's enough to leave the implementation to the subclass writer. Since just about every method is going to be overwritten, how much should I make virtual and how much should I just leave as regular methods? In the current incarnation, everything is virtual, but I still haven't let this loose to anyone to use, so the design is flexible. What advantages/disadvantages are there to virtual functions? Links to good reading material about this would be appreciated.

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  • C++ Static Array Initialization - Memory Issue

    - by donalmg
    Hi, I have a header file which contains a member variable declaration of a static char array: class ABC { public: static char newArray[4]; // other variables / functions private: void setArray(int i, char * ptr); } In the CPP file, I have the array initialized to NULL: char ABC::newArray[4] = {0}; In the ABC constructor, I need to overwrite this value with a value constructed at runtime, such as the encoding of an integer: ABC::ABC() { int i; //some int value defined at runtime memset(newArray, 0, 4); // not sure if this is necessary setArray(i,newArray); } ... void setArray(int i, char * value) { // encoding i to set value[0] ... value [3] } When I return from this function, and print the modified newArray value, it prints out many more characters than the 4 specified in the array declaration. Any ideas why this is the case. I just want to set the char array to 4 characters and nothing further. Thanks...

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