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  • How to Schedule Backups with SQL Server Express

    - by The Official Microsoft IIS Site
    Microsoft’s SQL Server Express is a fantastic product for anyone needing a relational database on a limited budget. By limited budget I’m talking free. Yes SQL Server Express is free but it comes with a few limitations such as only utilizing 1 GB of RAM, databases are limited to 10 GB, and it does not include SQL Profiler. For low volume sites that do not need enterprise level capabilities, this is a compelling solution. Here is a complete SQL Server feature comparison of all the SQL Server...(read more)

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  • Facebook C# SDK submitted to the Outercurve Foundation

    - by The Official Microsoft IIS Site
    I am pleased to announce another open source milestone as we continue to deliver on our commitment to Interoperability: today, the Facebook C# SDK was submitted to the Outercurve Foundation’s Data, Languages, and Systems Interoperability gallery. This project is a set of libraries that enables developers of all Microsoft platforms, as well as Mono, to build applications that integrate with Facebook. The project contains core libraries for authentication and calling Facebook APIs. Additionally...(read more)

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  • Installing WordPress with WebMatrix 2

    - by The Official Microsoft IIS Site
    If you’re getting started with Windows web development or you just need a lightweight web development tool then check out Microsoft’s WebMatrix 2 . Creating, deploying, and maintaining, web sites has never been easier and considering it’s free you can’t beat it. What I like about WebMatrix is that it allows you to install 3rd party products such as blogs or forums from the App Gallery. I needed to create a new WordPress blog so that I could test a few things without impacting my production...(read more)

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  • Can't build gem -- native extension build fails -- can you see why?

    - by marfarma
    I can't figure out what is going wrong here -- any ideas?? I'm running on a Ubuntu 8.04 LTS, and have installed libxml2 and libxslt from these instructions: http://www.techsww.com/tutorials/libraries/libxml/installation/installing_libxml_on_ubuntu_linux.php http://www.techsww.com/tutorials/libraries/libxslt/installation/installing_libxslt_on_ubuntu_linux.php However, I installed the latest versions: libxslt-1.1.24 libxml2-2.7.3 The install was uneventful -------------------- I set LD_LIBRARY_PATH ---------------------------------- echo $LD_LIBRARY_PATH /usr/local/libxslt/lib: ------------- seems like the function is present -- at least based on the output of strings ------------ /usr/local/libxslt/lib$ strings * | grep ParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc ----------------------- But the compile still fails ---------------------------------------- sudo gem install webrat Building native extensions. This could take a while... ERROR: Error installing webrat: ERROR: Failed to build gem native extension. /usr/local/bin/ruby extconf.rb install webrat checking for iconv.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libxml/parser.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libxslt/xslt.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libexslt/exslt.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for xmlParseDoc() in -lxml2... yes checking for xsltParseStylesheetDoc() in -lxslt... no libxslt is missing. try 'port install libxslt' or 'yum install libxslt-devel' *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Provided configuration options: --with-opt-dir --without-opt-dir --with-opt-include --without-opt-include=${opt-dir}/include --with-opt-lib --without-opt-lib=${opt-dir}/lib --with-make-prog --without-make-prog --srcdir=. --curdir --ruby=/usr/local/bin/ruby --with-iconv-dir --without-iconv-dir --with-iconv-include --without-iconv-include=${iconv-dir}/include --with-iconv-lib --without-iconv-lib=${iconv-dir}/lib --with-xml2-dir --without-xml2-dir --with-xml2-include --without-xml2-include=${xml2-dir}/include --with-xml2-lib --without-xml2-lib=${xml2-dir}/lib --with-xslt-dir --without-xslt-dir --with-xslt-include --without-xslt-include=${xslt-dir}/include --with-xslt-lib --without-xslt-lib=${xslt-dir}/lib --with-xml2lib --without-xml2lib --with-xsltlib --without-xsltlib Gem files will remain installed in /usr/local/lib/ruby/gems/1.8/gems/nokogiri-1.3.3 for inspection. Results logged to /usr/local/lib/ruby/gems/1.8/gems/nokogiri-1.3.3/ext/nokogiri/gem_make.out

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  • SignalR Server Error "The ConnectionId is in the incorrect format." with SignalR-ObjC Library

    - by ozzotto
    Before asking a separate question I've done lots of googling about it and added a comment in the already existing stackoverflow question. I have a SignalR Hub (tried both v. 1.1.3 and 2.0.0-rc) in my server with the below code: [HubName("TestHub")] public class TestHub : Hub { [Authorize] public void TestMethod(string test) { //some stuff here Clients.Caller.NotifyOnTestCompleted(); } } The problem persists if I remove the Authorize attribute. And in my iOS client I try to call it with the below code: SRHubConnection *hubConnection = [SRHubConnection connectionWithURL:_baseURL]; SRHubProxy *hubProxy = [hubConnection createHubProxy:@"TestHub"]; [hubProxy on:@"NotifyOnTestCompleted" perform:self selector:@selector(stopConnection)]; hubConnection.started = ^{ [hubProxy invoke:@"TestMethod" withArgs:@[@"test"]]; }; //received, error handling [hubConnection start]; When the app starts the user is not logged in and there is no open SignalR connection. The users logs in by calling a Login service in the server which makes use of WebSecurity.Login method. If the login service returns success I then make the above call to SignalR Hub and I get the server error 500 with description "The ConnectionId is in the incorrect format.". The full server stacktrace is the following: Exception information: Exception type: InvalidOperationException Exception message: The ConnectionId is in the incorrect format. at Microsoft.AspNet.SignalR.PersistentConnection.GetConnectionId(HostContext context, String connectionToken) at Microsoft.AspNet.SignalR.PersistentConnection.ProcessRequest(HostContext context) at Microsoft.AspNet.SignalR.Hubs.HubDispatcher.ProcessRequest(HostContext context) at Microsoft.AspNet.SignalR.PersistentConnection.ProcessRequest(IDictionary`2 environment) at Microsoft.Owin.Mapping.MapMiddleware.<Invoke>d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at Microsoft.Owin.Host.SystemWeb.IntegratedPipeline.IntegratedPipelineContext.EndFinalWork(IAsyncResult ar) at System.Web.HttpApplication.AsyncEventExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() at System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) Request information: Request URL: http://myserverip/signalr/signalr/connect?transport=webSockets&connectionToken=axJs EQMZxpmUopL36owSUkdhNs85E0fyB2XvV5R5znZfXYI/CiPbTRQ3kASc3 mq60cLkZU7coYo1P fbC0U1LR2rI6WIvCNIMOmv/mHut/Unt9mX3XFkQb053DmWgCan5zHA==&connectionData=[{"Name":"testhub"}] Request path: /signalr/signalr/connect User host address: User: Is authenticated: False Authentication Type: Thread account name: IIS APPPOOL\DefaultAppPool Thread information: Thread ID: 14 Thread account name: IIS APPPOOL\DefaultAppPool Is impersonating: True Stack trace: at Microsoft.AspNet.SignalR.PersistentConnection.GetConnectionId(HostContext context, String connectionToken) at Microsoft.AspNet.SignalR.PersistentConnection.ProcessRequest(HostContext context) at Microsoft.AspNet.SignalR.Hubs.HubDispatcher.ProcessRequest(HostContext context) at Microsoft.AspNet.SignalR.PersistentConnection.ProcessRequest(IDictionary`2 environment) at Microsoft.Owin.Mapping.MapMiddleware.<Invoke>d__0.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at Microsoft.Owin.Host.SystemWeb.IntegratedPipeline.IntegratedPipelineContext.EndFinalWork(IAsyncResult ar) at System.Web.HttpApplication.AsyncEventExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() at System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) I understand this is some kind of authentication and user identity mismatching but up to now I have found no way of solving it. All other questions suggest stoping the opened connection when the user identity changes but as I mentioned above I have no open connection before the user logs in successfully. Any help would be much appreciated. Thank you.

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  • View Maps and Get Directions in Google Chrome

    - by Asian Angel
    Every so often we all need to look at a map for reference purposes or to get directions. If you are looking for a great quick reference app then join us as we look at the Mini Google Maps extension for Google Chrome. Mini Google Maps in Action While this may look like a rather basic map extension there is more to it than meets the eye at first glance. Here is the default view when you open Mini Google Maps for the first time. Things that we really liked about this extension were: Three different aerial views available (Map, Satellite, & Terrain) Three different viewing sizes available (and the extension remembers your chosen size) The ability to get directions in combination with a map We decided to try each of the viewing sizes available…here you can see the “Medium Setting”. Notice that the scale stays the same but you get more territory included to view. Then the “Large Setting”…which we infinitely preferred to the others. Once again look at the amount of territory included by default…very nice. Switching over to the “Satellite View”… Followed by the “Terrain View”. For our first example we decided to peek at Vancouver, British Columbia. After zooming out a little bit we had a very nice looking map. For the next test we asked for directions from Vancouver to Toronto. Both the directions and map turned out very well. And just for fun we looked up Paris, France with the “Satellite View”. Conclusion If you find yourself needing to view a map or get directions often then the Mini Google Maps extension will be a very useful tool for you. Links Download the Mini Google Maps extension (Google Chrome Extensions) Similar Articles Productive Geek Tips Get Maps and Directions to Your Contacts in Outlook 2007Stupid Geek Tricks: Browse the Web from OutlookView the Time & Date in Chrome When Hiding Your TaskbarHow to Make Google Chrome Your Default BrowserAccess Google Chrome’s Special Pages the Easy Way TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Make your Joomla & Drupal Sites Mobile with OSMOBI Integrate Twitter and Delicious and Make Life Easier Design Your Web Pages Using the Golden Ratio Worldwide Growth of the Internet How to Find Your Mac Address Use My TextTools to Edit and Organize Text

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  • Getting Started Building Windows 8 Store Apps with XAML/C#

    - by dwahlin
    Technology is fun isn’t it? As soon as you think you’ve figured out where things are heading a new technology comes onto the scene, changes things up, and offers new opportunities. One of the new technologies I’ve been spending quite a bit of time with lately is Windows 8 store applications. I posted my thoughts about Windows 8 during the BUILD conference in 2011 and still feel excited about the opportunity there. Time will tell how well it ends up being accepted by consumers but I’m hopeful that it’ll take off. I currently have two Windows 8 store application concepts I’m working on with one being built in XAML/C# and another in HTML/JavaScript. I really like that Microsoft supports both options since it caters to a variety of developers and makes it easy to get started regardless if you’re a desktop developer or Web developer. Here’s a quick look at how the technologies are organized in Windows 8: In this post I’ll focus on the basics of Windows 8 store XAML/C# apps by looking at features, files, and code provided by Visual Studio projects. To get started building these types of apps you’ll definitely need to have some knowledge of XAML and C#. Let’s get started by looking at the Windows 8 store project types available in Visual Studio 2012.   Windows 8 Store XAML/C# Project Types When you open Visual Studio 2012 you’ll see a new entry under C# named Windows Store. It includes 6 different project types as shown next.   The Blank App project provides initial starter code and a single page whereas the Grid App and Split App templates provide quite a bit more code as well as multiple pages for your application. The other projects available can be be used to create a class library project that runs in Windows 8 store apps, a WinRT component such as a custom control, and a unit test library project respectively. If you’re building an application that displays data in groups using the “tile” concept then the Grid App or Split App project templates are a good place to start. An example of the initial screens generated by each project is shown next: Grid App Split View App   When a user clicks a tile in a Grid App they can view details about the tile data. With a Split View app groups/categories are shown and when the user clicks on a group they can see a list of all the different items and then drill-down into them:   For the remainder of this post I’ll focus on functionality provided by the Blank App project since it provides a simple way to get started learning the fundamentals of building Windows 8 store apps.   Blank App Project Walkthrough The Blank App project is a great place to start since it’s simple and lets you focus on the basics. In this post I’ll focus on what it provides you out of the box and cover additional details in future posts. Once you have the basics down you can move to the other project types if you need the functionality they provide. The Blank App project template does exactly what it says – you get an empty project with a few starter files added to help get you going. This is a good option if you’ll be building an app that doesn’t fit into the grid layout view that you see a lot of Windows 8 store apps following (such as on the Windows 8 start screen). I ended up starting with the Blank App project template for the app I’m currently working on since I’m not displaying data/image tiles (something the Grid App project does well) or drilling down into lists of data (functionality that the Split App project provides). The Blank App project provides images for the tiles and splash screen (you’ll definitely want to change these), a StandardStyles.xaml resource dictionary that includes a lot of helpful styles such as buttons for the AppBar (a special type of menu in Windows 8 store apps), an App.xaml file, and the app’s main page which is named MainPage.xaml. It also adds a Package.appxmanifest that is used to define functionality that your app requires, app information used in the store, plus more. The App.xaml, App.xaml.cs and StandardStyles.xaml Files The App.xaml file handles loading a resource dictionary named StandardStyles.xaml which has several key styles used throughout the application: <Application x:Class="BlankApp.App" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="using:BlankApp"> <Application.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <!-- Styles that define common aspects of the platform look and feel Required by Visual Studio project and item templates --> <ResourceDictionary Source="Common/StandardStyles.xaml"/> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Application.Resources> </Application>   StandardStyles.xaml has style definitions for different text styles and AppBar buttons. If you scroll down toward the middle of the file you’ll see that many AppBar button styles are included such as one for an edit icon. Button styles like this can be used to quickly and easily add icons/buttons into your application without having to be an expert in design. <Style x:Key="EditAppBarButtonStyle" TargetType="ButtonBase" BasedOn="{StaticResource AppBarButtonStyle}"> <Setter Property="AutomationProperties.AutomationId" Value="EditAppBarButton"/> <Setter Property="AutomationProperties.Name" Value="Edit"/> <Setter Property="Content" Value="&#xE104;"/> </Style> Switching over to App.xaml.cs, it includes some code to help get you started. An OnLaunched() method is added to handle creating a Frame that child pages such as MainPage.xaml can be loaded into. The Frame has the same overall purpose as the one found in WPF and Silverlight applications - it’s used to navigate between pages in an application. /// <summary> /// Invoked when the application is launched normally by the end user. Other entry points /// will be used when the application is launched to open a specific file, to display /// search results, and so forth. /// </summary> /// <param name="args">Details about the launch request and process.</param> protected override void OnLaunched(LaunchActivatedEventArgs args) { Frame rootFrame = Window.Current.Content as Frame; // Do not repeat app initialization when the Window already has content, // just ensure that the window is active if (rootFrame == null) { // Create a Frame to act as the navigation context and navigate to the first page rootFrame = new Frame(); if (args.PreviousExecutionState == ApplicationExecutionState.Terminated) { //TODO: Load state from previously suspended application } // Place the frame in the current Window Window.Current.Content = rootFrame; } if (rootFrame.Content == null) { // When the navigation stack isn't restored navigate to the first page, // configuring the new page by passing required information as a navigation // parameter if (!rootFrame.Navigate(typeof(MainPage), args.Arguments)) { throw new Exception("Failed to create initial page"); } } // Ensure the current window is active Window.Current.Activate(); }   Notice that in addition to creating a Frame the code also checks to see if the app was previously terminated so that you can load any state/data that the user may need when the app is launched again. If you’re new to the lifecycle of Windows 8 store apps the following image shows how an app can be running, suspended, and terminated.   If the user switches from an app they’re running the app will be suspended in memory. The app may stay suspended or may be terminated depending on how much memory the OS thinks it needs so it’s important to save state in case the application is ultimately terminated and has to be started fresh. Although I won’t cover saving application state here, additional information can be found at http://msdn.microsoft.com/en-us/library/windows/apps/xaml/hh465099.aspx. Another method in App.xaml.cs named OnSuspending() is also included in App.xaml.cs that can be used to store state as the user switches to another application:   /// <summary> /// Invoked when application execution is being suspended. Application state is saved /// without knowing whether the application will be terminated or resumed with the contents /// of memory still intact. /// </summary> /// <param name="sender">The source of the suspend request.</param> /// <param name="e">Details about the suspend request.</param> private void OnSuspending(object sender, SuspendingEventArgs e) { var deferral = e.SuspendingOperation.GetDeferral(); //TODO: Save application state and stop any background activity deferral.Complete(); } The MainPage.xaml and MainPage.xaml.cs Files The Blank App project adds a file named MainPage.xaml that acts as the initial screen for the application. It doesn’t include anything aside from an empty <Grid> XAML element in it. The code-behind class named MainPage.xaml.cs includes a constructor as well as a method named OnNavigatedTo() that is called once the page is displayed in the frame.   /// <summary> /// An empty page that can be used on its own or navigated to within a Frame. /// </summary> public sealed partial class MainPage : Page { public MainPage() { this.InitializeComponent(); } /// <summary> /// Invoked when this page is about to be displayed in a Frame. /// </summary> /// <param name="e">Event data that describes how this page was reached. The Parameter /// property is typically used to configure the page.</param> protected override void OnNavigatedTo(NavigationEventArgs e) { } }   If you’re experienced with XAML you can switch to Design mode and start dragging and dropping XAML controls from the ToolBox in Visual Studio. If you prefer to type XAML you can do that as well in the XAML editor or while in split mode. Many of the controls available in WPF and Silverlight are included such as Canvas, Grid, StackPanel, and Border for layout. Standard input controls are also included such as TextBox, CheckBox, PasswordBox, RadioButton, ComboBox, ListBox, and more. MediaElement is available for rendering video or playing audio files. Some of the “common” XAML controls included out of the box are shown next:   Although XAML/C# Windows 8 store apps don’t include all of the functionality available in Silverlight 5, the core functionality required to build store apps is there with additional functionality available in open source projects such as Callisto (started by Microsoft’s Tim Heuer), Q42.WinRT, and others. Standard XAML data binding can be used to bind C# objects to controls, converters can be used to manipulate data during the data binding process, and custom styles and templates can be applied to controls to modify them. Although Visual Studio 2012 doesn’t support visually creating styles or templates, Expression Blend 5 handles that very well. To get started building the initial screen of a Windows 8 app you can start adding controls as mentioned earlier. Simply place them inside of the <Grid> element that’s included. You can arrange controls in a stacked manner using the StackPanel control, add a border around controls using the Border control, arrange controls in columns and rows using the Grid control, or absolutely position controls using the Canvas control. One of the controls that may be new to you is the AppBar. It can be used to add menu/toolbar functionality into a store app and keep the app clean and focused. You can place an AppBar at the top or bottom of the screen. A user on a touch device can swipe up to display the bottom AppBar or right-click when using a mouse. An example of defining an AppBar that contains an Edit button is shown next. The EditAppBarButtonStyle is available in the StandardStyles.xaml file mentioned earlier. <Page.BottomAppBar> <AppBar x:Name="ApplicationAppBar" Padding="10,0,10,0" AutomationProperties.Name="Bottom App Bar"> <Grid> <StackPanel x:Name="RightPanel" Orientation="Horizontal" Grid.Column="1" HorizontalAlignment="Right"> <Button x:Name="Edit" Style="{StaticResource EditAppBarButtonStyle}" Tag="Edit" /> </StackPanel> </Grid> </AppBar> </Page.BottomAppBar> Like standard XAML controls, the <Button> control in the AppBar can be wired to an event handler method in the MainPage.Xaml.cs file or even bound to a ViewModel object using “commanding” if your app follows the Model-View-ViewModel (MVVM) pattern (check out the MVVM Light package available through NuGet if you’re using MVVM with Windows 8 store apps). The AppBar can be used to navigate to different screens, show and hide controls, display dialogs, show settings screens, and more.   The Package.appxmanifest File The Package.appxmanifest file contains configuration details about your Windows 8 store app. By double-clicking it in Visual Studio you can define the splash screen image, small and wide logo images used for tiles on the start screen, orientation information, and more. You can also define what capabilities the app has such as if it uses the Internet, supports geolocation functionality, requires a microphone or webcam, etc. App declarations such as background processes, file picker functionality, and sharing can also be defined Finally, information about how the app is packaged for deployment to the store can also be defined. Summary If you already have some experience working with XAML technologies you’ll find that getting started building Windows 8 applications is pretty straightforward. Many of the controls available in Silverlight and WPF are available making it easy to get started without having to relearn a lot of new technologies. In the next post in this series I’ll discuss additional features that can be used in your Windows 8 store apps.

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  • Microsoft, please help me diagnose TFS Administration permission issues!

    - by Martin Hinshelwood
    I recently had a fun time trying to debug a permission issue I ran into using TFS 2010’s TfsConfig. Update 5th March 2010 – In its style of true excellence my company has added rant to its “Suggestions for Better TFS”. <rant> I was trying to run the TfsConfig tool and I kept getting the message: “TF55038: You don't have sufficient privileges to run this tool. Contact your Team Foundation system administrator." This message made me think that it was something to do with the Install permissions as it is always recommended to use a single account to do every install of TFS. I did not install the original TFS on our network and my account was not used to do the TFS2010 install. But I did do the upgrade from 2010 beta 2 to 2010 RC with my current account. So I proceeded to do some checking: Am I in the administrators group on the server? Figure: Yes, I am in the administrators group on the server Am I in the Administration Console users list? Figure: Yes, I am in the Administration Console users list Have I reapplied the permissions in the Administration Console users list ticking all the options? Figure: Make sure you check all of the boxed if you want to have all the admin options Figure: Yes, I have made sure that all my options are correct. Am I in the Team Foundation administrators group? Figure: Yes, I am in the Team Foundation Administrators group Is my account explicitly SysAdmin on the Database server? Figure: Yes, I do have explicit SysAdmin on the database Can you guess what the problem was? The command line window was not running as the administrator! As with most other applications there should be an explicit error message that states: "You are not currently running in administrator mode; please restart the command line with elevated privileges!" This would have saved me 30 minutes, although I agree that I should change my name to Muppet and just be done with it. </rant>   Technorati Tags: Visual Studio ALM,Administration,Team Foundation Server Admin Console,TFS Admin Console

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  • SQL server 2008 backup error

    - by c11ada
    can any one help me, im trying to backup a database located on localhost\SQLEXPRESS but i keep getting the following error TITLE: Microsoft SQL Server Management Studio Backup failed for Server 'localhost\SqlExpress'. (Microsoft.SqlServer.SmoExtended) For help, click: http://go.microsoft.com/fwlink?ProdName=Microsoft+SQL+Server&ProdVer=10.0.2531.0+((Katmai_PCU_Main).090329-1045+)&EvtSrc=Microsoft.SqlServer.Management.Smo.ExceptionTemplates.FailedOperationExceptionText&EvtID=Backup+Server&LinkId=20476 ADDITIONAL INFORMATION: System.Data.SqlClient.SqlError: Cannot open backup device 'C:\backup.bak'. Operating system error 5(failed to retrieve text for this error. Reason: 15105). (Microsoft.SqlServer.Smo) For help, click: http://go.microsoft.com/fwlink?ProdName=Microsoft+SQL+Server&ProdVer=10.0.2531.0+((Katmai_PCU_Main).090329-1045+)&LinkId=20476 can any one explain what im doin wrong here ?? thanks

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  • WinForm Design View Error

    - by Ramiz Uddin
    I'm getting the following error on form design: Hide Call Stack at EnvDTE80.CodeModel2.DotNetNameFromLanguageSpecific(String LanguageName) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomParser.CodeTypeDeclarationFromCodeClass(CodeClass vsClass) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomParser.OnNamespacePopulateTypes(Object sender, EventArgs e) at System.CodeDom.CodeNamespace.get_Types() at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomParser.Parse(TextReader codeStream) at Microsoft.VisualStudio.Design.Serialization.CodeDom.MergedCodeDomParser.System.CodeDom.Compiler.ICodeParser.Parse(TextReader stream) at System.CodeDom.Compiler.CodeDomProvider.Parse(TextReader codeStream) at Microsoft.VisualStudio.Shell.Design.Serialization.CodeDom.CodeDomDocDataAdapter.get_CompileUnit() at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomDesignerLoader.PerformLoad(IDesignerSerializationManager serializationManager) at System.ComponentModel.Design.Serialization.BasicDesignerLoader.BeginLoad(IDesignerLoaderHost host) Need help!

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  • Add a Scrollable Multi-Row Bookmarks Toolbar to Firefox

    - by Asian Angel
    If you keep a lot of bookmarks available in your Bookmarks Toolbar then you know that accessing some of them is not as easy as you would like. Now you can simplify the access process with the Multirow Bookmarks Toolbar for Firefox. Before As you can see it has not taken long to fill up our “Bookmarks Toolbar” and use of the drop-down list is required. If you do not keep too many bookmarks in the “Bookmarks Toolbar” then that may not be a bad thing but what if you have a very large number of bookmarks there? Multirow Bookmarks Toolbar in Action As soon as you have installed the extension and restarted Firefox you will see the default three rows display. If you are not worried about UI space then you are good to go. Those of you who like keeping the UI space to a minimum will want to have a look at this next part… You are not locked into a “three rows setup” with this extension. If you are ok with two rows then you can select for that in the “Options” and and enjoy a mini scrollbar on the right side. For our example we still had easy access to all three rows. Two rows still too much? Not a problem. Set the number of rows for one only in the “Options” and still enjoy that scrolling goodness. If you do select for one row only do not panic when you do not see a scrollbar…it is still there. Hold your mouse over where the scrollbar is shown in the image above and use your middle mouse button to scroll through the multiple rows. You can see the transition between the second and third rows on our browser here… Nice, huh? Options The “Options” are extremely easy to work with…just enable/disable the extension here and set the number of rows that you want visible. Conclusion While the Multirow Bookmarks Toolbar extension may not seem like much at first glance it does provide some nice flexibility for your “Bookmarks Toolbar”. You can save space and access your bookmarks easily without those drop-down lists. If you are looking for another great way to make the best use of the space available in your “Bookmarks Toolbar” then be sure to read our article on the Smart Bookmarks Bar extension for Firefox here. Links Download the Multirow Bookmarks Toolbar extension (Mozilla Add-ons) Similar Articles Productive Geek Tips Reduce Your Bookmarks Toolbar to a Toolbar ButtonConserve Space in Firefox by Combining ToolbarsAdd the Bookmarks Menu to Your Bookmarks Toolbar with Bookmarks UI ConsolidatorAdd a Vertical Bookmarks Toolbar to FirefoxCondense the Bookmarks in the Firefox Bookmarks Toolbar TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Dark Side of the Moon (8-bit) Norwegian Life If Web Browsers Were Modes of Transportation Google Translate (for animals) Out of 100 Tweeters Roadkill’s Scan Port scans for open ports

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  • Help with entity frame work error. Error 0194: All artifacts loaded....

    - by Steve
    This is a c#/asp.net project. The full error message I get is:Error 0194: All artifacts loaded into the item collection must have the same version. Multiple versions were encountered. This project was started as a 3.5 and upgraded to 4.0. When I try to test any of the methods I get the error that I posted in the subject line. I am going to include the actual lines that it throws the exception on. If there is anything in people need to see to try to help let me know and I post it as well. Any help will be appreciated, I am having no luck with this. /// /// Initializes a new SFBExternalPaymentsEntities object using the connection string found in the 'SFBExternalPaymentsEntities' section of the application configuration file. /// public SFBExternalPaymentsEntities() : base("name=SFBExternalPaymentsEntities", "SFBExternalPaymentsEntities") { this.ContextOptions.LazyLoadingEnabled = false; OnContextCreated(); } /// /// Initialize a new SFBExternalPaymentsEntities object. /// public SFBExternalPaymentsEntities(string connectionString) : base(connectionString, "SFBExternalPaymentsEntities") { this.ContextOptions.LazyLoadingEnabled = false; OnContextCreated(); } /// /// Initialize a new SFBExternalPaymentsEntities object. /// public SFBExternalPaymentsEntities(EntityConnection connection) : base(connection, "SFBExternalPaymentsEntities") { this.ContextOptions.LazyLoadingEnabled = false; OnContextCreated(); } endregion

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  • Heads-Up! VeriSign Code Signing (Microsoft Authenticode) Certificates $99.00

    - by Edward Boyle
    Recently I posted an article about my Code Signing certificate from GoDaddy. I went with GoDaddy because it is an accepted certificate that should bring no problems; I would have preferred a VeriSign certificate but could not justify the extra $400.00 for the brand considering it truly was not required to meet my needs. I have been around since the day where VeriSign was really the only certificate (SSL) you could get unless you went with the then rogue South African company Thawte, since acquired by VeriSign. Today, I feel out of the loop – very out of the loop. I went to check into Windows Logo requirements, this leads me to this page, that then leads me to this page where I click on the “Digital Certificate’s” Link that leads to this page: So just a heads-up, $99.00 Code Signing Certificate from VeriSign!

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  • Issue with VS 2008 designer and usercontrol.

    - by Ram
    Hello, I have created a custom data grid control. I dragged it on windows form and set its properties like column and all & ran the project. It built successfully and I am able to view the grid control on the form. Now if i try to view that form in designer, I am getting following error.. Object reference not set to an instance of an object. Instances of this error (1) 1. Hide Call Stack at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.GetMemberTargetObject(XmlElementData xmlElementData, String& member) at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.CreateAssignStatement(XmlElementData xmlElement) at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.XmlElementData.get_CodeDomElement() at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.EndElement(String prefix, String name, String urn) at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.Parse(XmlReader reader) at Microsoft.VisualStudio.Design.Serialization.CodeDom.XML.CodeDomXmlProcessor.ParseXml(String xmlStream, CodeStatementCollection statementCollection, String fileName, String methodName) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomParser.OnMethodPopulateStatements(Object sender, EventArgs e) at System.CodeDom.CodeMemberMethod.get_Statements() at System.ComponentModel.Design.Serialization.TypeCodeDomSerializer.Deserialize(IDesignerSerializationManager manager, CodeTypeDeclaration declaration) at System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.PerformLoad(IDesignerSerializationManager manager) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomDesignerLoader.PerformLoad(IDesignerSerializationManager serializationManager) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomDesignerLoader.DeferredLoadHandler.Microsoft.VisualStudio.TextManager.Interop.IVsTextBufferDataEvents.OnLoadCompleted(Int32 fReload) If I ignore the exception, form appears blank with no sign of grid control on it. However I can see the code for the grid in the designer file. Any pointer on this would be a great help.

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  • Custom Buttons in Android: How to get border/edge/frame when I read the background from xml?

    - by Anna
    Hi, Using Android Shapes in xml I have defined a gradient which I use as the background for a button. This all works nice, but there's no edge surrounding the button. I would like it to look similar to the normal Android button but I need more flexibility to control the color and look. The shape is defined as follows: I would expect the border to be set in the xml. Why doesn't "stroke" fix it? Stroke doesn't seem to do anything. I checked the Android Developer spec, but couldn't find the answer there: http://developer.android.com/guide/topics/resources/drawable-resource.html I have also looked through all the properties of the Android Button, but as expected there's no such parameter, probably since it's built into the normal Android button. Btw, I checked ImageButton properties too. Can someone please help? I know there's the alternative to make an image with proper edges and use an ImageButton, but there really should be a way to fix this programmatically. Thanks! Anna

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  • Deactivate dead OCS 2007 R2 Edge Server?

    - by slashp
    I'm having a surprising issue where our old OCS 2007 R2 Edge server died of hardware failure (no backup) in the middle of our move to Lync. How can I forcefully remove the Edge server from the organization without being able to deactivate the role from the server itself? I've noticed the correct procedure for uninstalling OCS 2007 R2 is as follows: If you are removing an Edge Server, a Mediation Server, an Archiving Server, or a Monitoring Server, remove the Office Communications Server 2007 R2 components in the following sequence: Microsoft Office Communications Server 2007 R2 Edge Server Microsoft Office Communications Server 2007 R2 Mediation Server Microsoft Office Communications Server 2007 R2 Archiving Server Microsoft Office Communications Server 2007 R2 Monitoring Server Microsoft Office Communications Server 2007 R2 Core Components Microsoft Office Communications Server 2007 R2 Unified Communications Managed API 2.0 Core Redistribution package And to deactivate an Edge server: http://technet.microsoft.com/en-us/library/dd572832(v=office.13).aspx Any advice would be greatly appreciated.

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  • Control Your Favorite Music Player from Firefox

    - by Asian Angel
    Do you love listening to music while you browse? Now you can access and control your favorite music player directly from Firefox with the FoxyTunes extension. FoxyTunes in Action Once you have installed the extension and restarted Firefox you will see the FoxyTunes Toolbar located in the “Status Bar”. The default media app is Windows Media Player but can be easily changed. Here are the buttons/items available with the default settings: Search, FoxyTunes Main Menu, Show Player, Select Player, Previous Track, Play, Next Track, Mute On/Off, Volume, Play File, Twitty Tunes, Foxy Tunes Search/Explore, Open FoxyTunes Planet, & Toggle Visibility/Drag and drop to move. Note: You can hide or show individual buttons/items using the “FoxyTunes Menus”. Curious about the media players that FoxyTunes works with? Here is a complete listing…that definitely looks terrific! Notice that the currently selected media app is “bold and blue”. For our example we chose Spotify which we have previously covered. Keep in mind that you may or may not need to have your favorite media app open prior to “starting” FoxyTunes up (i.e. Play Button). Here is a good look at the “FoxyTunes Main Menu” and “Controls Sub-Menu”. The “Extras Menu”…if you click on skins you will be taken to the FoxyTunes Skins webpage. Here is a closer look into the “Configurations Menu” and one of the sub-menus. You do not need to look for options in the “Add-ons Manager Window”…everything you need is contained in these menus. If you do not like having FoxyTunes in the “Status Bar” you can easily drag and drop it to another toolbar. You can also condense the appearance of FoxyTunes using the small “triangle buttons” that are located in different spots throughout the “FoxyTunes Toolbar”. With just a click or two you can greatly reduce its’ impact on your UI. Conclusion If you love listening to music while browsing then the FoxyTunes extension will let you take care of everything right from your browser. Links Download the FoxyTunes extension (Mozilla Add-ons) Download the FoxyTunes extension (Extension Homepage) *Note: FoxyTunes add-ins for Internet Explorer and Yahoo! Messenger available here. Similar Articles Productive Geek Tips Fixing When Windows Media Player Library Won’t Let You Add Files5 Awesome Music Desktop Gadgets for Vista and Windows 7Make Windows Media Player Automatically Open in Mini Player ModeSearch for Install Packages from the Ubuntu Command LineInstalling Windows Media Player Plugin for Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Case Study – How to Optimize Popular Wordpress Sites Restore Hidden Updates in Windows 7 & Vista Iceland an Insurance Job? Find Downloads and Add-ins for Outlook Recycle ! Find That Elusive Icon with FindIcons

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  • Follow your friends on StackOverflow with FriendOverflow

    - by Mike Grace
    Screenshot About I created this app because I wanted to see what my friends and co-workers were doing on StackOverflow. I was previously going to their profiles to see what they were asking, answering, and commenting on because most of the time I found what they were doing was interesting or relevant to what I was doing. This app is for anyone who visits StackOverflow using their desktop browser and has 'friends' they would like to follow on StackOverflow. Cost Free Download Google Chrome extension http://goo.gl/ooE34 Mozilla Firefox extension http://goo.gl/3Pnqa Bookmarklet http://goo.gl/FkuQW Platform Desktop browsers via Google Chrome extension, Mozilla Firefox extension, and bookmarklet Contact @MikeGrace Code App was built on the Kynetx platform using KRL (Kynetx Rule Language)

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  • Report Viewer problem after moving to new server

    - by SystemicPlural
    I have just moved a site from a Windows 2003, IIS6 SQL 2005 server to a new one with Windows 2008, IIS7 and SQL 2008. I am having problems with the Report Viewer. I have installed the Report Viewer Re-distributable (I've tried 2005, 2005sp, 2008 and 2008sp) I've Mapped a handler in IIS for Reserved.ReportViewerWebControl.axd to type Microsoft.Reporting.WebForms.HttpHandler, Microsoft.ReportViewer.WebForms, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a However whenever I run a report on the website I get the following error message: Could not load type 'Microsoft.Reporting.Microsoft.Reporting.WebForms.HttpHandler' from assembly 'Microsoft.ReportViewer.WebForms, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.TypeLoadException: Could not load type 'Microsoft.Reporting.Microsoft.Reporting.WebForms.HttpHandler' from assembly 'Microsoft.ReportViewer.WebForms, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'. I am stumped. Any ideas?

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  • Create a Search Filter List in Google Chrome

    - by Asian Angel
    Are you tired of unwanted and/or non-relevant results cluttering up the search results at Bing, Yahoo, and Google? With the Search Filter extension for Chrome you can easily remove the unwanted “chaff” from your search results. Note: The extension only works on Bing, Yahoo, and Google at this time. Before For our example we conducted a search for “anime wallpapers” at Yahoo Singapore, Bing Singapore, and Google. In each set of results we decided to focus on results that would display either a yellow or red warning color from WOT. You can see our targeted result for Yahoo Singapore… The one for Bing Singapore… And the targeted result from Google. Search Filter in Action As soon as you install the extension you should take a quick look at the “Options”. At first the “Filters List Area” will be empty but will not remain so for long as you create your own filter list. The second part may or may not be of interest to you…the ability to opt into the filter service. If you opt in your filter list will be connected to your “Google Account” and will be available on any of your Chrome installs with the extension installed (and set to “Opt In”). Keep in mind that if you choose this option the filter list that you create will be aggregated anonymously and have a GUID number attached to it. After installing the extension we refreshed each of our three search pages…notice the small red circle button beside each search result link. Clicking on the red circle button will cause the entire browser window area to “shade out” temporarily while you decide between adding that website to the filter list or cancelling the action. If you add a website to the filter list that result will immediately disappear from the search results list without refreshing the webpage. Looks like we have another website at the bottom that we could add to the filter list… Click, click, click! After adding one website from each of the three search services you can see that our filter list has gotten off to a nice start. If for some reason you accidentally add a website to the list or change your mind about a website simply click on the red circle button to remove that particular listing. Conclusion If you are looking for an easy way to create a search filter list then this is definitely an extension that is worth taking the time to look at. Links Download the Search Filter extension (Google Chrome Extensions) Visit the Search Filter Hub Website to View Lists of Filtered Sites Similar Articles Productive Geek Tips How to Make Google Chrome Your Default BrowserGeek’s Spam Filter – Updated to Version 0.2Access Wolfram Alpha Search in Google ChromeGain Access to a Search Box in Google ChromeGeek’s Spam Filter – Updated to Version 0.3 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Scan News With NY Times Article Skimmer SpeedyFox Claims to Speed up your Firefox Beware Hover Kitties Test Drive Mobile Phones Online With TryPhone Ben & Jerry’s Free Cone Day, 3/23/10 New Stinger from McAfee Helps Remove ‘FakeAlert’ Threats

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  • Framed Office Web Apps SharePoint 2010

    - by webbes
    Unfortunately the X-Frame header, that is added by the Office Web Apps service, prevents Internet Explorer to render office documents in an I-Frame! To solve this we've create a very simple HttpModule that checks for the header and changes the value from "DENY" to "SAMEORIGIN". This post simply shows the code for such a module that enables previewing of documents with Office Web Apps inside an I-Frame....(read more)

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  • Fix: Azure Disabled over 49 cents? Beware of using a Java Virtual Machine on Microsoft Azure

    - by Ken Cox [MVP]
    I love my MSDN Azure account. I can spin up a demo/dev app or VM in seconds. In fact, it is so easy to create a virtual machine that Azure shut down my whole account! Last night I spun up a Java Virtual Machine to play with some Android stuff. My mistake was that I didn’t read the Virtual Machine pricing warning: “I have a MSDN Azure Benefit subscription. Can I use my monthly Azure credits to purchase Oracle software?” “No, Azure credits in our MSDN offers are not applicable to Oracle software. In order to purchase Oracle software in the MSDN Azure Benefit subscription, customers need to turn off their {0} spending limit and pay at the regular pay-as-you-go rate. Otherwise, Oracle usage will hit the {1} spending limit and the subscription will be immediately disabled.”  Immediately disabled? Yup. Everything connected to the subscription was shut off, deallocated, rendered useless - even the free Web sites and the free Sendgrid email service.  The fix? I had to remove the spending limit from my account so I could pay $0.49 (49 cents) for the JVM usage. I still had $134.10 in credits remaining for regular usage with 6 days left in the billing month.  Now the restoration/clean-up begins… figuring out how to get the web sites and services back online.  To me, the preferable way would be for Azure to warn me when setting up a JVM that I had no way of paying for the service. In the alternative, shut down just the offending services – the ones that can’t be covered by the regular credits. What a mess.

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  • Making a full-screen animation on Android? Should I use OPENGL?

    - by Roger Travis
    Say I need to make several full-screen animation that would consist of about 500+ frames each, similar to the TalkingTom app ( https://play.google.com/store/apps/details?id=com.outfit7.talkingtom2free ). Animation should be playing at a reasonable speed - supposedly not less, then 20fps - and pictures should be of a reasonable quality, not overly compressed. What method do you think should I use? So far I tried: storing each frame as a compressed JPEG before animation starts, loading each frame into a byteArray as the animation plays, decode corresponding byteArray into a bitmap and draw it on a surface view. Problem - speed is too low, usually about 5-10 FPS. I have thought of two other options. turning all animations into one movie file... but I guess there might be problems with starting, pausing and seeking to the exactly right frame... what do you think? another option I thought about was using OPENGL ( while I never worked with it before ), to play animation frame by frame. What do you think, would opengl be able to handle it? Thanks!

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  • 256 Windows Azure Worker Roles, Windows Kinect and a 90's Text-Based Ray-Tracer

    - by Alan Smith
    For a couple of years I have been demoing a simple render farm hosted in Windows Azure using worker roles and the Azure Storage service. At the start of the presentation I deploy an Azure application that uses 16 worker roles to render a 1,500 frame 3D ray-traced animation. At the end of the presentation, when the animation was complete, I would play the animation delete the Azure deployment. The standing joke with the audience was that it was that it was a “$2 demo”, as the compute charges for running the 16 instances for an hour was $1.92, factor in the bandwidth charges and it’s a couple of dollars. The point of the demo is that it highlights one of the great benefits of cloud computing, you pay for what you use, and if you need massive compute power for a short period of time using Windows Azure can work out very cost effective. The “$2 demo” was great for presenting at user groups and conferences in that it could be deployed to Azure, used to render an animation, and then removed in a one hour session. I have always had the idea of doing something a bit more impressive with the demo, and scaling it from a “$2 demo” to a “$30 demo”. The challenge was to create a visually appealing animation in high definition format and keep the demo time down to one hour.  This article will take a run through how I achieved this. Ray Tracing Ray tracing, a technique for generating high quality photorealistic images, gained popularity in the 90’s with companies like Pixar creating feature length computer animations, and also the emergence of shareware text-based ray tracers that could run on a home PC. In order to render a ray traced image, the ray of light that would pass from the view point must be tracked until it intersects with an object. At the intersection, the color, reflectiveness, transparency, and refractive index of the object are used to calculate if the ray will be reflected or refracted. Each pixel may require thousands of calculations to determine what color it will be in the rendered image. Pin-Board Toys Having very little artistic talent and a basic understanding of maths I decided to focus on an animation that could be modeled fairly easily and would look visually impressive. I’ve always liked the pin-board desktop toys that become popular in the 80’s and when I was working as a 3D animator back in the 90’s I always had the idea of creating a 3D ray-traced animation of a pin-board, but never found the energy to do it. Even if I had a go at it, the render time to produce an animation that would look respectable on a 486 would have been measured in months. PolyRay Back in 1995 I landed my first real job, after spending three years being a beach-ski-climbing-paragliding-bum, and was employed to create 3D ray-traced animations for a CD-ROM that school kids would use to learn physics. I had got into the strange and wonderful world of text-based ray tracing, and was using a shareware ray-tracer called PolyRay. PolyRay takes a text file describing a scene as input and, after a few hours processing on a 486, produced a high quality ray-traced image. The following is an example of a basic PolyRay scene file. background Midnight_Blue   static define matte surface { ambient 0.1 diffuse 0.7 } define matte_white texture { matte { color white } } define matte_black texture { matte { color dark_slate_gray } } define position_cylindrical 3 define lookup_sawtooth 1 define light_wood <0.6, 0.24, 0.1> define median_wood <0.3, 0.12, 0.03> define dark_wood <0.05, 0.01, 0.005>     define wooden texture { noise surface { ambient 0.2  diffuse 0.7  specular white, 0.5 microfacet Reitz 10 position_fn position_cylindrical position_scale 1  lookup_fn lookup_sawtooth octaves 1 turbulence 1 color_map( [0.0, 0.2, light_wood, light_wood] [0.2, 0.3, light_wood, median_wood] [0.3, 0.4, median_wood, light_wood] [0.4, 0.7, light_wood, light_wood] [0.7, 0.8, light_wood, median_wood] [0.8, 0.9, median_wood, light_wood] [0.9, 1.0, light_wood, dark_wood]) } } define glass texture { surface { ambient 0 diffuse 0 specular 0.2 reflection white, 0.1 transmission white, 1, 1.5 }} define shiny surface { ambient 0.1 diffuse 0.6 specular white, 0.6 microfacet Phong 7  } define steely_blue texture { shiny { color black } } define chrome texture { surface { color white ambient 0.0 diffuse 0.2 specular 0.4 microfacet Phong 10 reflection 0.8 } }   viewpoint {     from <4.000, -1.000, 1.000> at <0.000, 0.000, 0.000> up <0, 1, 0> angle 60     resolution 640, 480 aspect 1.6 image_format 0 }       light <-10, 30, 20> light <-10, 30, -20>   object { disc <0, -2, 0>, <0, 1, 0>, 30 wooden }   object { sphere <0.000, 0.000, 0.000>, 1.00 chrome } object { cylinder <0.000, 0.000, 0.000>, <0.000, 0.000, -4.000>, 0.50 chrome }   After setting up the background and defining colors and textures, the viewpoint is specified. The “camera” is located at a point in 3D space, and it looks towards another point. The angle, image resolution, and aspect ratio are specified. Two lights are present in the image at defined coordinates. The three objects in the image are a wooden disc to represent a table top, and a sphere and cylinder that intersect to form a pin that will be used for the pin board toy in the final animation. When the image is rendered, the following image is produced. The pins are modeled with a chrome surface, so they reflect the environment around them. Note that the scale of the pin shaft is not correct, this will be fixed later. Modeling the Pin Board The frame of the pin-board is made up of three boxes, and six cylinders, the front box is modeled using a clear, slightly reflective solid, with the same refractive index of glass. The other shapes are modeled as metal. object { box <-5.5, -1.5, 1>, <5.5, 5.5, 1.2> glass } object { box <-5.5, -1.5, -0.04>, <5.5, 5.5, -0.09> steely_blue } object { box <-5.5, -1.5, -0.52>, <5.5, 5.5, -0.59> steely_blue } object { cylinder <-5.2, -1.2, 1.4>, <-5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, -1.2, 1.4>, <5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <-5.2, 5.2, 1.4>, <-5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, 5.2, 1.4>, <5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <0, -1.2, 1.4>, <0, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <0, 5.2, 1.4>, <0, 5.2, -0.74>, 0.2 steely_blue }   In order to create the matrix of pins that make up the pin board I used a basic console application with a few nested loops to create two intersecting matrixes of pins, which models the layout used in the pin boards. The resulting image is shown below. The pin board contains 11,481 pins, with the scene file containing 23,709 lines of code. For the complete animation 2,000 scene files will be created, which is over 47 million lines of code. Each pin in the pin-board will slide out a specific distance when an object is pressed into the back of the board. This is easily modeled by setting the Z coordinate of the pin to a specific value. In order to set all of the pins in the pin-board to the correct position, a bitmap image can be used. The position of the pin can be set based on the color of the pixel at the appropriate position in the image. When the Windows Azure logo is used to set the Z coordinate of the pins, the following image is generated. The challenge now was to make a cool animation. The Azure Logo is fine, but it is static. Using a normal video to animate the pins would not work; the colors in the video would not be the same as the depth of the objects from the camera. In order to simulate the pin board accurately a series of frames from a depth camera could be used. Windows Kinect The Kenect controllers for the X-Box 360 and Windows feature a depth camera. The Kinect SDK for Windows provides a programming interface for Kenect, providing easy access for .NET developers to the Kinect sensors. The Kinect Explorer provided with the Kinect SDK is a great starting point for exploring Kinect from a developers perspective. Both the X-Box 360 Kinect and the Windows Kinect will work with the Kinect SDK, the Windows Kinect is required for commercial applications, but the X-Box Kinect can be used for hobby projects. The Windows Kinect has the advantage of providing a mode to allow depth capture with objects closer to the camera, which makes for a more accurate depth image for setting the pin positions. Creating a Depth Field Animation The depth field animation used to set the positions of the pin in the pin board was created using a modified version of the Kinect Explorer sample application. In order to simulate the pin board accurately, a small section of the depth range from the depth sensor will be used. Any part of the object in front of the depth range will result in a white pixel; anything behind the depth range will be black. Within the depth range the pixels in the image will be set to RGB values from 0,0,0 to 255,255,255. A screen shot of the modified Kinect Explorer application is shown below. The Kinect Explorer sample application was modified to include slider controls that are used to set the depth range that forms the image from the depth stream. This allows the fine tuning of the depth image that is required for simulating the position of the pins in the pin board. The Kinect Explorer was also modified to record a series of images from the depth camera and save them as a sequence JPEG files that will be used to animate the pins in the animation the Start and Stop buttons are used to start and stop the image recording. En example of one of the depth images is shown below. Once a series of 2,000 depth images has been captured, the task of creating the animation can begin. Rendering a Test Frame In order to test the creation of frames and get an approximation of the time required to render each frame a test frame was rendered on-premise using PolyRay. The output of the rendering process is shown below. The test frame contained 23,629 primitive shapes, most of which are the spheres and cylinders that are used for the 11,800 or so pins in the pin board. The 1280x720 image contains 921,600 pixels, but as anti-aliasing was used the number of rays that were calculated was 4,235,777, with 3,478,754,073 object boundaries checked. The test frame of the pin board with the depth field image applied is shown below. The tracing time for the test frame was 4 minutes 27 seconds, which means rendering the2,000 frames in the animation would take over 148 hours, or a little over 6 days. Although this is much faster that an old 486, waiting almost a week to see the results of an animation would make it challenging for animators to create, view, and refine their animations. It would be much better if the animation could be rendered in less than one hour. Windows Azure Worker Roles The cost of creating an on-premise render farm to render animations increases in proportion to the number of servers. The table below shows the cost of servers for creating a render farm, assuming a cost of $500 per server. Number of Servers Cost 1 $500 16 $8,000 256 $128,000   As well as the cost of the servers, there would be additional costs for networking, racks etc. Hosting an environment of 256 servers on-premise would require a server room with cooling, and some pretty hefty power cabling. The Windows Azure compute services provide worker roles, which are ideal for performing processor intensive compute tasks. With the scalability available in Windows Azure a job that takes 256 hours to complete could be perfumed using different numbers of worker roles. The time and cost of using 1, 16 or 256 worker roles is shown below. Number of Worker Roles Render Time Cost 1 256 hours $30.72 16 16 hours $30.72 256 1 hour $30.72   Using worker roles in Windows Azure provides the same cost for the 256 hour job, irrespective of the number of worker roles used. Provided the compute task can be broken down into many small units, and the worker role compute power can be used effectively, it makes sense to scale the application so that the task is completed quickly, making the results available in a timely fashion. The task of rendering 2,000 frames in an animation is one that can easily be broken down into 2,000 individual pieces, which can be performed by a number of worker roles. Creating a Render Farm in Windows Azure The architecture of the render farm is shown in the following diagram. The render farm is a hybrid application with the following components: ·         On-Premise o   Windows Kinect – Used combined with the Kinect Explorer to create a stream of depth images. o   Animation Creator – This application uses the depth images from the Kinect sensor to create scene description files for PolyRay. These files are then uploaded to the jobs blob container, and job messages added to the jobs queue. o   Process Monitor – This application queries the role instance lifecycle table and displays statistics about the render farm environment and render process. o   Image Downloader – This application polls the image queue and downloads the rendered animation files once they are complete. ·         Windows Azure o   Azure Storage – Queues and blobs are used for the scene description files and completed frames. A table is used to store the statistics about the rendering environment.   The architecture of each worker role is shown below.   The worker role is configured to use local storage, which provides file storage on the worker role instance that can be use by the applications to render the image and transform the format of the image. The service definition for the worker role with the local storage configuration highlighted is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="CloudRay" >   <WorkerRole name="CloudRayWorkerRole" vmsize="Small">     <Imports>     </Imports>     <ConfigurationSettings>       <Setting name="DataConnectionString" />     </ConfigurationSettings>     <LocalResources>       <LocalStorage name="RayFolder" cleanOnRoleRecycle="true" />     </LocalResources>   </WorkerRole> </ServiceDefinition>     The two executable programs, PolyRay.exe and DTA.exe are included in the Azure project, with Copy Always set as the property. PolyRay will take the scene description file and render it to a Truevision TGA file. As the TGA format has not seen much use since the mid 90’s it is converted to a JPG image using Dave's Targa Animator, another shareware application from the 90’s. Each worker roll will use the following process to render the animation frames. 1.       The worker process polls the job queue, if a job is available the scene description file is downloaded from blob storage to local storage. 2.       PolyRay.exe is started in a process with the appropriate command line arguments to render the image as a TGA file. 3.       DTA.exe is started in a process with the appropriate command line arguments convert the TGA file to a JPG file. 4.       The JPG file is uploaded from local storage to the images blob container. 5.       A message is placed on the images queue to indicate a new image is available for download. 6.       The job message is deleted from the job queue. 7.       The role instance lifecycle table is updated with statistics on the number of frames rendered by the worker role instance, and the CPU time used. The code for this is shown below. public override void Run() {     // Set environment variables     string polyRayPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), PolyRayLocation);     string dtaPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), DTALocation);       LocalResource rayStorage = RoleEnvironment.GetLocalResource("RayFolder");     string localStorageRootPath = rayStorage.RootPath;       JobQueue jobQueue = new JobQueue("renderjobs");     JobQueue downloadQueue = new JobQueue("renderimagedownloadjobs");     CloudRayBlob sceneBlob = new CloudRayBlob("scenes");     CloudRayBlob imageBlob = new CloudRayBlob("images");     RoleLifecycleDataSource roleLifecycleDataSource = new RoleLifecycleDataSource();       Frames = 0;       while (true)     {         // Get the render job from the queue         CloudQueueMessage jobMsg = jobQueue.Get();           if (jobMsg != null)         {             // Get the file details             string sceneFile = jobMsg.AsString;             string tgaFile = sceneFile.Replace(".pi", ".tga");             string jpgFile = sceneFile.Replace(".pi", ".jpg");               string sceneFilePath = Path.Combine(localStorageRootPath, sceneFile);             string tgaFilePath = Path.Combine(localStorageRootPath, tgaFile);             string jpgFilePath = Path.Combine(localStorageRootPath, jpgFile);               // Copy the scene file to local storage             sceneBlob.DownloadFile(sceneFilePath);               // Run the ray tracer.             string polyrayArguments =                 string.Format("\"{0}\" -o \"{1}\" -a 2", sceneFilePath, tgaFilePath);             Process polyRayProcess = new Process();             polyRayProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), polyRayPath);             polyRayProcess.StartInfo.Arguments = polyrayArguments;             polyRayProcess.Start();             polyRayProcess.WaitForExit();               // Convert the image             string dtaArguments =                 string.Format(" {0} /FJ /P{1}", tgaFilePath, Path.GetDirectoryName (jpgFilePath));             Process dtaProcess = new Process();             dtaProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), dtaPath);             dtaProcess.StartInfo.Arguments = dtaArguments;             dtaProcess.Start();             dtaProcess.WaitForExit();               // Upload the image to blob storage             imageBlob.UploadFile(jpgFilePath);               // Add a download job.             downloadQueue.Add(jpgFile);               // Delete the render job message             jobQueue.Delete(jobMsg);               Frames++;         }         else         {             Thread.Sleep(1000);         }           // Log the worker role activity.         roleLifecycleDataSource.Alive             ("CloudRayWorker", RoleLifecycleDataSource.RoleLifecycleId, Frames);     } }     Monitoring Worker Role Instance Lifecycle In order to get more accurate statistics about the lifecycle of the worker role instances used to render the animation data was tracked in an Azure storage table. The following class was used to track the worker role lifecycles in Azure storage.   public class RoleLifecycle : TableServiceEntity {     public string ServerName { get; set; }     public string Status { get; set; }     public DateTime StartTime { get; set; }     public DateTime EndTime { get; set; }     public long SecondsRunning { get; set; }     public DateTime LastActiveTime { get; set; }     public int Frames { get; set; }     public string Comment { get; set; }       public RoleLifecycle()     {     }       public RoleLifecycle(string roleName)     {         PartitionKey = roleName;         RowKey = Utils.GetAscendingRowKey();         Status = "Started";         StartTime = DateTime.UtcNow;         LastActiveTime = StartTime;         EndTime = StartTime;         SecondsRunning = 0;         Frames = 0;     } }     A new instance of this class is created and added to the storage table when the role starts. It is then updated each time the worker renders a frame to record the total number of frames rendered and the total processing time. These statistics are used be the monitoring application to determine the effectiveness of use of resources in the render farm. Rendering the Animation The Azure solution was deployed to Windows Azure with the service configuration set to 16 worker role instances. This allows for the application to be tested in the cloud environment, and the performance of the application determined. When I demo the application at conferences and user groups I often start with 16 instances, and then scale up the application to the full 256 instances. The configuration to run 16 instances is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="16" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     About six minutes after deploying the application the first worker roles become active and start to render the first frames of the animation. The CloudRay Monitor application displays an icon for each worker role instance, with a number indicating the number of frames that the worker role has rendered. The statistics on the left show the number of active worker roles and statistics about the render process. The render time is the time since the first worker role became active; the CPU time is the total amount of processing time used by all worker role instances to render the frames.   Five minutes after the first worker role became active the last of the 16 worker roles activated. By this time the first seven worker roles had each rendered one frame of the animation.   With 16 worker roles u and running it can be seen that one hour and 45 minutes CPU time has been used to render 32 frames with a render time of just under 10 minutes.     At this rate it would take over 10 hours to render the 2,000 frames of the full animation. In order to complete the animation in under an hour more processing power will be required. Scaling the render farm from 16 instances to 256 instances is easy using the new management portal. The slider is set to 256 instances, and the configuration saved. We do not need to re-deploy the application, and the 16 instances that are up and running will not be affected. Alternatively, the configuration file for the Azure service could be modified to specify 256 instances.   <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="256" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     Six minutes after the new configuration has been applied 75 new worker roles have activated and are processing their first frames.   Five minutes later the full configuration of 256 worker roles is up and running. We can see that the average rate of frame rendering has increased from 3 to 12 frames per minute, and that over 17 hours of CPU time has been utilized in 23 minutes. In this test the time to provision 140 worker roles was about 11 minutes, which works out at about one every five seconds.   We are now half way through the rendering, with 1,000 frames complete. This has utilized just under three days of CPU time in a little over 35 minutes.   The animation is now complete, with 2,000 frames rendered in a little over 52 minutes. The CPU time used by the 256 worker roles is 6 days, 7 hours and 22 minutes with an average frame rate of 38 frames per minute. The rendering of the last 1,000 frames took 16 minutes 27 seconds, which works out at a rendering rate of 60 frames per minute. The frame counts in the server instances indicate that the use of a queue to distribute the workload has been very effective in distributing the load across the 256 worker role instances. The first 16 instances that were deployed first have rendered between 11 and 13 frames each, whilst the 240 instances that were added when the application was scaled have rendered between 6 and 9 frames each.   Completed Animation I’ve uploaded the completed animation to YouTube, a low resolution preview is shown below. Pin Board Animation Created using Windows Kinect and 256 Windows Azure Worker Roles   The animation can be viewed in 1280x720 resolution at the following link: http://www.youtube.com/watch?v=n5jy6bvSxWc Effective Use of Resources According to the CloudRay monitor statistics the animation took 6 days, 7 hours and 22 minutes CPU to render, this works out at 152 hours of compute time, rounded up to the nearest hour. As the usage for the worker role instances are billed for the full hour, it may have been possible to render the animation using fewer than 256 worker roles. When deciding the optimal usage of resources, the time required to provision and start the worker roles must also be considered. In the demo I started with 16 worker roles, and then scaled the application to 256 worker roles. It would have been more optimal to start the application with maybe 200 worker roles, and utilized the full hour that I was being billed for. This would, however, have prevented showing the ease of scalability of the application. The new management portal displays the CPU usage across the worker roles in the deployment. The average CPU usage across all instances is 93.27%, with over 99% used when all the instances are up and running. This shows that the worker role resources are being used very effectively. Grid Computing Scenarios Although I am using this scenario for a hobby project, there are many scenarios where a large amount of compute power is required for a short period of time. Windows Azure provides a great platform for developing these types of grid computing applications, and can work out very cost effective. ·         Windows Azure can provide massive compute power, on demand, in a matter of minutes. ·         The use of queues to manage the load balancing of jobs between role instances is a simple and effective solution. ·         Using a cloud-computing platform like Windows Azure allows proof-of-concept scenarios to be tested and evaluated on a very low budget. ·         No charges for inbound data transfer makes the uploading of large data sets to Windows Azure Storage services cost effective. (Transaction charges still apply.) Tips for using Windows Azure for Grid Computing Scenarios I found the implementation of a render farm using Windows Azure a fairly simple scenario to implement. I was impressed by ease of scalability that Azure provides, and by the short time that the application took to scale from 16 to 256 worker role instances. In this case it was around 13 minutes, in other tests it took between 10 and 20 minutes. The following tips may be useful when implementing a grid computing project in Windows Azure. ·         Using an Azure Storage queue to load-balance the units of work across multiple worker roles is simple and very effective. The design I have used in this scenario could easily scale to many thousands of worker role instances. ·         Windows Azure accounts are typically limited to 20 cores. If you need to use more than this, a call to support and a credit card check will be required. ·         Be aware of how the billing model works. You will be charged for worker role instances for the full clock our in which the instance is deployed. Schedule the workload to start just after the clock hour has started. ·         Monitor the utilization of the resources you are provisioning, ensure that you are not paying for worker roles that are idle. ·         If you are deploying third party applications to worker roles, you may well run into licensing issues. Purchasing software licenses on a per-processor basis when using hundreds of processors for a short time period would not be cost effective. ·         Third party software may also require installation onto the worker roles, which can be accomplished using start-up tasks. Bear in mind that adding a startup task and possible re-boot will add to the time required for the worker role instance to start and activate. An alternative may be to use a prepared VM and use VM roles. ·         Consider using the Windows Azure Autoscaling Application Block (WASABi) to autoscale the worker roles in your application. When using a large number of worker roles, the utilization must be carefully monitored, if the scaling algorithms are not optimal it could get very expensive!

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