Search Results

Search found 16155 results on 647 pages for 'stackoverflow api'.

Page 257/647 | < Previous Page | 253 254 255 256 257 258 259 260 261 262 263 264  | Next Page >

  • Programmatically sync dropbox without daemon running

    - by user84207
    I would like to 'manually' force dropbox to sync at certain times (eg at regular, daily intervals using cron, as part of a larger backup script). My goal is to substitute the dropbox daemon with single "sync" command invocations at only the times that I control. Looking at the documentation for the dropbox command on Ubuntu, I only see a way to start/stop the daemon, but not to force it to sync. Is there a lower level api available that can accomplish this?

    Read the article

  • Google et Blink tournent le dos au W3C et à Pointer Events de Microsoft, au profit de Touch Events d'Apple ?

    Google et Blink tournent le dos au W3C et à Pointer Events de Microsoft au profit de Touch Events d'Apple ? Google et son moteur de rendu Web Blink ont finalement tranché en défaveur du standard du W3C, en effet à travers un bref communiqué sur la plateforme de développement de Blink, Google vient d'annoncer l'abandon de l'API Pointer Events, jusqu'ici présentée comme le futur standard du W3C en remplacement de Touch Events.Pour rappel Blink est le fork du célèbre moteur de rendu web Webkit actuellement...

    Read the article

  • Using Apps Script with Twilio

    Using Apps Script with Twilio In this episode we talk about integrating SMS and phone calls with Google Apps via Twilio, a voice and SMS provider. We show you the basics of the API as well as how to bring voice calls and SMS into spreadsheets and docs. You can download the source code for the demos here: github.com From: GoogleDevelopers Views: 1247 34 ratings Time: 27:57 More in Science & Technology

    Read the article

  • GDL Italy 20121107 - Unconvential webapp con GWT/Elemental, WebRCT e WebGL

    GDL Italy 20121107 - Unconvential webapp con GWT/Elemental, WebRCT e WebGL In questo video Alberto Mancini del GDG Firenze ci spiega come realizzare applicazioni web con GWT ed Elemental, capaci di acquisire il flusso video di una webcam sfruttando le nuove API WebRTC ed in grado di aggiungere effetti 3D grazie a WebGL. From: GoogleDevelopers Views: 39 3 ratings Time: 23:01 More in Science & Technology

    Read the article

  • How to do pixel per pixel modeling in unity3d?

    - by Kabumbus
    So generally I want to have api like pixels.addPixel3D(new Pixel3D(0xFF0000, 100, 100,100)); (color, position) where pixels is some abstraction on 3d sceen objet.So to say point cloud. It would have grate use in deep space/stars modeling... I want to set each pixel by hand (having no image base or any automatic thing)... So point is modeling something like Or look at alive flash analog here How to do such thing in unity?

    Read the article

  • Kernel module implementation estimate

    - by Ivan Teterevkov
    I have a very abstract question about a kernel module writing estimate. How much dev-hours/months may required to write or, especially, port an existant kernel driver for a new PCI HBA from one operating system to another (with different kernel API)? I am porting an already written kernel module for 82599 for Linux kernel to OS X's IOKit and try to get a working alpha. I can't imagine for how long this task may expand in time.

    Read the article

  • New Whitepaper: Sales Cloud Business Object Cheatsheet

    - by Richard Bingham
    Ever tried coding groovy in Application Composer and found it hard to remember the API names for the standard objects and their fields? To help we have created this short set of ERD-like diagrams for the most regularly used Business Objects with along with their key attributes. As a handy PDF we hope this quick-reference guide will make this easier and save you some time. Please let us know in the comments below if this is useful or any enhancements you'd like us to add.

    Read the article

  • More Than a Map - Computerlogy

    More Than a Map - Computerlogy In Bangkok, Thailand we met with the co-founder of Computerlogy, Vachara Aemavat. Computerlogy is a Google Maps API development shop. Among their many great projects, they have built a great store locator for Siam Commercial Bank and a viral maps app that helps people find high ground during the Thai flood seasons. Read more on morethanamap.com #morethanamap From: GoogleDevelopers Views: 60 4 ratings Time: 02:04 More in Science & Technology

    Read the article

  • Brevets : Android de nouveau en danger, un consortium constitué d'Apple, Microsoft, Sony attaque en justice Google et plusieurs constructeurs

    Brevets : Android de nouveau en danger un consortium constitué d'Apple, Microsoft, Sony attaque en justice Google et plusieurs constructeurs Android de nouveau devant la barre. Après la grosse affaire de violation des brevets liés aux API Java ayant opposé Google à Oracle, Android va de nouveau faire face à une autre poursuite en justice qui pourrait bouleverser l'écosystème mobile.Le succès de la plateforme mobile de Google, qui détient désormais près de 70 % de part de marché du mobile, charme...

    Read the article

  • How to use DoDirect/Paypal Pro in asp.net?

    - by ptahiliani
    using System;using System.Collections.Generic;using System.Linq;using System.Web;using System.Web.UI;using System.Web.UI.WebControls;using System.Net;using System.IO;using System.Collections;public partial class Default2 : System.Web.UI.Page{    protected void Page_Load(object sender, EventArgs e)    {    }    protected void Button1_Click(object sender, EventArgs e)    {        //API Credentials (3-token)        string strUsername = "<<enter your sandbox username here>>";        string strPassword = "<<enter your sandbox password here>>";        string strSignature = "<<enter your signature here>>";        string strCredentials = "USER=" + strUsername + "&PWD=" + strPassword + "&SIGNATURE=" + strSignature;        string strNVPSandboxServer = "https://api-3t.sandbox.paypal.com/nvp";        string strAPIVersion = "2.3";        string strNVP = strCredentials + "&METHOD=DoDirectPayment" +        "&CREDITCARDTYPE=" + "Visa" +        "&ACCT=" + "4710496235600346" +        "&EXPDATE=" + "10" + "2017" +        "&CVV2=" + "123" +        "&AMT=" + "12.34" +        "&FIRSTNAME=" + "Demo" +        "&LASTNAME=" + "User" +        "&IPADDRESS=192.168.2.236" +        "&STREET=" + "Lorem-1" +        "&CITY=" + "Lipsum-1" +        "&STATE=" + "Lorem" +        "&COUNTRY=" + "INDIA" +        "&ZIP=" + "302004" +        "&COUNTRYCODE=IN" +        "&PAYMENTACTION=Sale" +        "&VERSION=" + strAPIVersion;        try        {            //Create web request and web response objects, make sure you using the correct server (sandbox/live)            HttpWebRequest wrWebRequest = (HttpWebRequest)WebRequest.Create(strNVPSandboxServer);            wrWebRequest.Method = "POST";            StreamWriter requestWriter = new StreamWriter(wrWebRequest.GetRequestStream());            requestWriter.Write(strNVP);            requestWriter.Close();            // Get the response.            HttpWebResponse hwrWebResponse = (HttpWebResponse)wrWebRequest.GetResponse();            StreamReader responseReader = new StreamReader(wrWebRequest.GetResponse().GetResponseStream());            //and read the response            string responseData = responseReader.ReadToEnd();            responseReader.Close();            string result = Server.UrlDecode(responseData);            string[] arrResult = result.Split('&');            Hashtable htResponse = new Hashtable();            string[] responseItemArray;            foreach (string responseItem in arrResult)            {                responseItemArray = responseItem.Split('=');                htResponse.Add(responseItemArray[0], responseItemArray[1]);            }            string strAck = htResponse["ACK"].ToString();            if (strAck == "Success" || strAck == "SuccessWithWarning")            {                string strAmt = htResponse["AMT"].ToString();                string strCcy = htResponse["CURRENCYCODE"].ToString();                string strTransactionID = htResponse["TRANSACTIONID"].ToString();                //ordersDataSource.InsertParameters["TransactionID"].DefaultValue = strTransactionID;                string strSuccess = "Thank you, your order for: $" + strAmt + " " + strCcy + " has been processed.";                //successLabel.Text = strSuccess;                Response.Write(strSuccess.ToString());            }            else            {                string strErr = "Error: " + htResponse["L_LONGMESSAGE0"].ToString();                string strErrcode = "Error code: " + htResponse["L_ERRORCODE0"].ToString();                //errLabel.Text = strErr;                //errcodeLabel.Text = strErrcode;                Response.Write(strErr.ToString() + "<br/>" + strErrcode.ToString());                return;            }        }        catch (Exception ex)        {            // do something to catch the error, like write to a log file.            Response.Write("error processing");        }    }}

    Read the article

  • JavaOne Session Report - Java ME SDK 3.2

    - by Janice J. Heiss
    Oracle Product Manager for Java ME SDK, Sungmoon Cho, presented a session, "Developing Java Mobile and Embedded Applications with Java ME SDK 3.2,” wherein he covered the basic new features of the Java ME Platform SDK 3.2, a state-of-the-art toolbox for developing mobile and embedded applications. The session began with a summary of the four main components of Java ME SDK. A device emulator allows developers to quickly run and test applications before commercialization. It supports CLDC/MIDP CLDC/IMP.NG and CLC/AGUI. A development environment assists writing, running debugging and deploying and enables on-device debugging. Samples provide developers with useful codes and frameworks. IDE Plugins – NetBeans and Eclipse – equip developers with CPU Profiler, Memory Monitor, Network Monitor, and Device Selector. This means that manual integration is no longer necessary. Cho then talked about the Java ME SDK’s on-device tooling architecture: * Java ME SDK provides an architecture ideal for on-device-debugging.* Device Manager plays the central role by managing different devices whether it is the emulator or a device that Oracle provides or recommends or a third party device as long as the devices have a Java Runtime that supports the protocol that is designated.* The Emulator provides an accurate emulation, since it uses the same code base used in Oracle’s Java ME runtime.* The Universal Emulator Interface (UEI) makes it easy for IDEs to detect the platform.He then focused on the Java ME SDK release highlights, which include: * Implementation and support for the new Oracle® Java Wireless Client 3.2 runtime and the Oracle® Java ME Embedded runtime. A full emulation for the runtime is provided.* Support for JSR 228, the Information Module Profile-Next Generation API (IMP-NG). This is a new profile for embedded devices. * A new Custom Device Skin Creator.* An Eclipse plugin for CLDC/MIDP.* Profiling, Network monitoring, and Memory monitoring are now integrated with the NetBeans profiling tools.* Java ME SDK Update CenterCho summarized the main features: IDE Integration (NetBeans and Eclipse) enables developers to write, run, profile, and debug their applications on their favorite IDE. CPU ProfilerThis enables developers to more quickly detect the hot spot and where CPU time is being used. They can double click the method to jump directly into the source code.Memory Monitor Developers can monitor objects and memory usage in real time.Debugger on the Emulator and DeviceDevelopers can run their applications step by step, and inspect the variables to pinpoint the problem. The debugging can take place either on the emulator or the device.Embedded Application DevelopmentIMP-NG, Device Access, Logging, and AMS API Support are now available.On-Device ToolingConnect your device to your computer, and run and debug the application right on your device.Custom Device Skin CreatorDefine your own device and test on an environment that is closest to your target device. The informative session concluded with a demo that showed more concretely how to apply the new features in Java ME SDK 3.2.

    Read the article

  • APress Deal of the Day 25/Jul/2013 - Pro HTML5 Programming

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/07/25/apress-deal-of-the-day-25jul2013---pro-html5-programming.aspxToday's $10 deal of the day from APress at http://www.apress.com/9781430238645 is Pro HTML5 Programming"An update of Pro HTML5 Programming, including major corrections for WebSockets functionality, along with new chapters covering the drag and drop API, as well as SVG."

    Read the article

  • mobile app development noob

    - by hit
    I know c, most of c++, a little assembly, win32 console, etc I'm looking for free, cross-platform, c / c++, emulator, etc I'm a beginner to the mobile app world, so I'm lost. some that pop to mind on this list: http://en.wikipedia.org/wiki/Mobile_application_development Airplay SDK, Aqua, BatteryTech, DragonFireSDK, IwGame Engine, Symbian, Windows Mobile i don't wanna use a API that is considered obsolete, if someone could set me on the right path, thanks

    Read the article

  • Android/Java learning resources for an experienced Objective C programmer?

    - by hotpaw2
    What resources are available for an experienced Objective C programmer to quickly and efficiently learn and get up to speed with Java, the Android SDK API's and Eclipse IDE? There seems to be at least one book and several web sites for experienced Java programmers who want to learn native Objective C programming, iOS UIKit and Xcode, but who don't want to waste time with a lot of basic programming concepts that an experienced Java programmer usually already knows. What are the available advanced educational materials for the inverse direction?

    Read the article

  • c++ most used libraries [on hold]

    - by Basaa
    I'm trying to find out whether or not I want to switch from Java to c++ for my OpenGL game programming. I now have setup a test project in VS 11 professional, with GLUT. I created my windows with GLUT, and I can render OpenGL primitives without any problems. Now my question: What library(s) is/are used mostly in the indie/semi professional industry for using OpenGL in c++? With 'using OpenGL' I mean: Creating and managing an OpenGL window Actually using the OpenGL API Handling user-input (keyboard/mouse)

    Read the article

  • l'EDI Momentics 2.0 pour BlackBerry disponible, avec le plug-in 2.0 Beta pour Visual Studio 2010 et 2012

    Les outils de développement pour BlackBerry ont été mis à jour, apportant une série de nouveautés à l'écosystème.Nouvelle numérotation de l'EDI MomenticsPour commencer, la numérotation de l'EDI Momentics a été revue. Dans le passé, les sorties de l'EDI étaient concomitantes avec les nouvelles version du NDK. Par exemple, le NDK 10.0 était disponible avec une nouvelle version de Momentics. Quand vous téléchargiez le NDK, vous téléchargiez en même temps l'EDI et les API. Avec ce style d'empaquetage,...

    Read the article

  • Which Kinect package for PC takes care of motion tracking too?

    - by Extrakun
    I am aware that there are opensource drivers for interfacing Kinect with the PC. My question is - the drivers at OpenKinect seems to provide only the images and depth data (from the reading of their wiki and API). It seems that you need to provide your own imaging solution. My question is - is there any all-in-one package, with samples/sources that not only grab images from Kinect, but also do the imaging/motion detection for you?

    Read the article

  • Excellent JAX-RS 2 Article on JavaLobby

    - by reza_rahman
    JAX-RS 2 is a key part of Java EE 7. It is currently in early draft stage and this is a great time to provide feedback. With this goal in mind, well-respected Java EE veteran Bill Burke of JBoss wrote an excellent article on DZone/JavaLobby overviewing what's in JAX-RS 2 so far. He discusses: The client API Asynchronous processing Filters and entity interceptors The full article is posted here. Enjoy!

    Read the article

  • YouTube Developers Live: WeVideo

    YouTube Developers Live: WeVideo Please use Google Moderator to ask questions: goo.gl This week, we chat with the folks behind WeVideo. They're a cloud-based video editor, which lets users publish their final movie on YouTube. WeVideo's rendering farm prepares the complete movie from high-quality originals and uploads the final file to the user's YouTube channel using the Data API. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

    Read the article

  • Le Khronos Group publie les spécifications de OpenGL 3.3 et 4.0, après deux ans de la sortie d'OpenG

    Le Khronos Group publie les spécifications de OpenGL 3.3 et 4.0 Déjà deux ans après la sortie d'OpenGl 3.x, le Khronos Group nous offre le même jour les spécifications des nouvelles versions d'OpenGL : La version 3.3 et la version 4.0 Pour ces nouvelles versions la séparation Core et Compatibility demeurent et, nouveauté pour le GLSL, les versions ont dorénavant le même nom que la version de l'API sous laquelle elles ont été sortis. On nous promet aussi une version 4.0 optimisée, moins dépendante du CPU, notamment concernant la tesselation... N'étant pas familier a OpenGL je n'oserais en dire plus pour les plus curieux voici le lien :

    Read the article

  • Two bugs you should be aware of

    - by AaronBertrand
    In the past 24 hours I have come across two bugs that can be quite problematic in certain environments. LPIM issue with SetFileIoOverlappedRange Last night the CSS team posted a blog entry detailing a potential issue with Lock Pages in Memory and Windows' SetFileIoOverlappedRange API. I tweeted about it at the time, but thought it could use a little more treatment. The potential symptoms can vary, but include the following (as quoted from the blog post): Wide ranging in SQL from invalid write location,...(read more)

    Read the article

< Previous Page | 253 254 255 256 257 258 259 260 261 262 263 264  | Next Page >