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  • Using DNFS for test purposes

    - by rene.kundersma
    Because of other priorities such as bringing the first v2 Database Machine in Netherlands into production I did spend less time on my blog that planned. I do however like to tell some things about DNFS, the build-in NFS client we have in Oracle RDBMS since 11.1. What DNFS is and how to set it up can all be found here . As you see this documentation is actually the "Clusterware Installation Guide". I think that is weird, I would expect this to be part of the Admin Guide, especially the "Tablespace" chapter. I do however want to show what I did not find in the documentation that quickly (and solved after talking to my famous colleague "the prutser"): First, a quick setup: 1. The standard ODM library needs to be replaced with the NFS ODM library: [oracle@ocm01 ~]$ cp $ORACLE_HOME/lib/libodm11.so $ORACLE_HOME/lib/libodm11.so_stub [oracle@ocm01 ~]$ ln -s $ORACLE_HOME/lib/libnfsodm11.so $ORACLE_HOME/lib/libodm11.so After changing to this library you will notice the following in your alert.log: Oracle instance running with ODM: Oracle Direct NFS ODM Library Version 2.0 2. The intention is to mount the datafiles over normal NAS (like NetApp). But, in case you want to test yourself and use an exported NFS filesystem, it should look like the following: [oracle@ocm01 ~]$ cat /etc/exports /u01/scratch/nfs *(rw,sync,insecure) Please note the "insecure" option in the export, since you will not be able to use DNFS without it if you export a filesystem from a host. Without the "insecure" option the NFS server considers the port used by the database "insecure" and the database is unable to acquire the mount: Direct NFS: NFS3ERR 1 Not owner. path ocm01.nl.oracle.com mntport 930 nfsport 2049 3. Before configuring the new Oracle stanza for NFS we still need to configure a regular kernel NFS mount: [root@ocm01 ~]# cat /etc/fstab | grep nfs ocm01.nl.oracle.com:/u01/scratch/nfs /incoming nfs rw,bg,hard,nointr,rsize=32768,wsize=32768,tcp,actimeo=0,vers=3,timeo=600 4. Then a so called Oracle-'nfstab' needs to be created that specifies what the available exports to use: [oracle@ocm01 ~]$ cat /etc/oranfstab server:ocm01.nl.oracle.com path:192.168.1.40 export:/u01/scratch/nfs mount:/incoming 5. Creating a tablespace with a datafile on the NFS location: SQL create tablespace rk datafile '/incoming/rk.dbf' size 10M; Tablespace created. Be sure to know that it may happen that you do not specify the insecure option (like I did). In that case you will still see output from the query v$dnfs_servers: SQL select * from v$dnfs_servers; ID SVRNAME DIRNAME MNTPORT NFSPORT WTMAX RTMAX -- -------------------- ----------------- --------- ---------- ------ ------ 1 ocm01.nl.oracle.com /u01/scratch/nfs 684 2049 32768 32768 But, querying v$dnfsfiles and v$dnfs_channels will now return any result, and indeed, you will see the following message in the alert-log when you create a file : Direct NFS: NFS3ERR 1 Not owner. path ocm01.nl.oracle.com mntport 930 nfsport 2049 After correcting the export: SQL select * from v$dnfs_files; FILENAME FILESIZE PNUM SVR_ID --------------- -------- ------ ------ /incoming/rk.dbf 10493952 20 1 Rene Kundersma Oracle Technology Services, The Netherlands

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  • Interesting articles and blogs on SPARC T4

    - by mv
    Interesting articles and blogs on SPARC T4 processor   I have consolidated all the interesting information I could get on SPARC T4 processor and its hardware cryptographic capabilities.  Hope its useful. 1. Advantages of SPARC T4 processor  Most important points in this T4 announcement are : "The SPARC T4 processor was designed from the ground up for high speed security and has a cryptographic stream processing unit (SPU) integrated directly into each processor core. These accelerators support 16 industry standard security ciphers and enable high speed encryption at rates 3 to 5 times that of competing processors. By integrating encryption capabilities directly inside the instruction pipeline, the SPARC T4 processor eliminates the performance and cost barriers typically associated with secure computing and makes it possible to deliver high security levels without impacting the user experience." Data Sheet has more details on these  : "New on-chip Encryption Instruction Accelerators with direct non-privileged support for 16 industry-standard cryptographic algorithms plus random number generation in each of the eight cores: AES, Camellia, CRC32c, DES, 3DES, DH, DSA, ECC, Kasumi, MD5, RSA, SHA-1, SHA-224, SHA-256, SHA-384, SHA-512" I ran "isainfo -v" command on Solaris 11 Sparc T4-1 system. It shows the new instructions as expected  : $ isainfo -v 64-bit sparcv9 applications crc32c cbcond pause mont mpmul sha512 sha256 sha1 md5 camellia kasumi des aes ima hpc vis3 fmaf asi_blk_init vis2 vis popc 32-bit sparc applications crc32c cbcond pause mont mpmul sha512 sha256 sha1 md5 camellia kasumi des aes ima hpc vis3 fmaf asi_blk_init vis2 vis popc v8plus div32 mul32  2.  Dan Anderson's Blog have some interesting points about how these can be used : "New T4 crypto instructions include: aes_kexpand0, aes_kexpand1, aes_kexpand2,         aes_eround01, aes_eround23, aes_eround01_l, aes_eround_23_l, aes_dround01, aes_dround23, aes_dround01_l, aes_dround_23_l.       Having SPARC T4 hardware crypto instructions is all well and good, but how do we access it ?      The software is available with Solaris 11 and is used automatically if you are running Solaris a SPARC T4.  It is used internally in the kernel through kernel crypto modules.  It is available in user space through the PKCS#11 library." 3.   Dans' Blog on Where's the Crypto Libraries? Although this was written in 2009 but still is very useful  "Here's a brief tour of the major crypto libraries shown in the digraph:   The libpkcs11 library contains the PKCS#11 API (C_\*() functions, such as C_Initialize()). That in turn calls library pkcs11_softtoken or pkcs11_kernel, for userland or kernel crypto providers. The latter is used mostly for hardware-assisted cryptography (such as n2cp for Niagara2 SPARC processors), as that is performed more efficiently in kernel space with the "kCF" module (Kernel Crypto Framework). Additionally, for Solaris 10, strong crypto algorithms were split off in separate libraries, pkcs11_softtoken_extra libcryptoutil contains low-level utility functions to help implement cryptography. libsoftcrypto (OpenSolaris and Solaris Nevada only) implements several symmetric-key crypto algorithms in software, such as AES, RC4, and DES3, and the bignum library (used for RSA). libmd implements MD5, SHA, and SHA2 message digest algorithms" 4. Difference in T3 and T4 Diagram in this blog is good and self explanatory. Jeff's blog also highlights the differences  "The T4 servers have improved crypto acceleration, described at https://blogs.oracle.com/DanX/entry/sparc_t4_openssl_engine. It is "just built in" so administrators no longer have to assign crypto accelerator units to domains - it "just happens". Every physical or virtual CPU on a SPARC-T4 has full access to hardware based crypto acceleration at all times. .... For completeness sake, it's worth noting that the T4 adds more crypto algorithms, and accelerates Camelia, CRC32c, and more SHA-x." 5. About performance counters In this blog, performance counters are explained : "Note that unlike T3 and before, T4 crypto doesn't require kernel modules like ncp or n2cp, there is no visibility of crypto hardware with kstats or cryptoadm. T4 does provide hardware counters for crypto operations.  You can see these using cpustat: cpustat -c pic0=Instr_FGU_crypto 5 You can check the general crypto support of the hardware and OS with the command "isainfo -v". Since T4 crypto's implementation now allows direct userland access, there are no "crypto units" visible to cryptoadm.  " For more details refer Martin's blog as well. 6. How to turn off  SPARC T4 or Intel AES-NI crypto acceleration  I found this interesting blog from Darren about how to turn off  SPARC T4 or Intel AES-NI crypto acceleration. "One of the new Solaris 11 features of the linker/loader is the ability to have a single ELF object that has multiple different implementations of the same functions that are selected at runtime based on the capabilities of the machine.   The alternate to this is having the application coded to call getisax(2) system call and make the choice itself.  We use this functionality of the linker/loader when we build the userland libraries for the Solaris Cryptographic Framework (specifically libmd.so and libsoftcrypto.so) The Solaris linker/loader allows control of a lot of its functionality via environment variables, we can use that to control the version of the cryptographic functions we run.  To do this we simply export the LD_HWCAP environment variable with values that tell ld.so.1 to not select the HWCAP section matching certain features even if isainfo says they are present.  This will work for consumers of the Solaris Cryptographic Framework that use the Solaris PKCS#11 libraries or use libmd.so interfaces directly.  For SPARC T4 : export LD_HWCAP="-aes -des -md5 -sha256 -sha512 -mont -mpul" .. For Intel systems with AES-NI support: export LD_HWCAP="-aes"" Note that LD_HWCAP is explained in  http://docs.oracle.com/cd/E23823_01/html/816-5165/ld.so.1-1.html "LD_HWCAP, LD_HWCAP_32, and LD_HWCAP_64 -  Identifies an alternative hardware capabilities value... A “-” prefix results in the capabilities that follow being removed from the alternative capabilities." 7. Whitepaper on SPARC T4 Servers—Optimized for End-to-End Data Center Computing This Whitepaper on SPARC T4 Servers—Optimized for End-to-End Data Center Computing explains more details.  It has DTrace scripts which may come in handy : "To ensure the hardware-assisted cryptographic acceleration is configured to use and working with the security scenarios, it is recommended to use the following Solaris DTrace script. #!/usr/sbin/dtrace -s pid$1:libsoftcrypto:yf*:entry, pid$target:libsoftcrypto:rsa*:entry, pid$1:libmd:yf*:entry { @[probefunc] = count(); } tick-1sec { printa(@ops); trunc(@ops); }" Note that I have slightly modified the D Script to have RSA "libsoftcrypto:rsa*:entry" as well as per recommendations from Chi-Chang Lin. 8. References http://www.oracle.com/us/corporate/features/sparc-t4-announcement-494846.html http://www.oracle.com/us/products/servers-storage/servers/sparc-enterprise/t-series/sparc-t4-1-ds-487858.pdf https://blogs.oracle.com/DanX/entry/sparc_t4_openssl_engine https://blogs.oracle.com/DanX/entry/where_s_the_crypto_libraries https://blogs.oracle.com/darren/entry/howto_turn_off_sparc_t4 http://docs.oracle.com/cd/E23823_01/html/816-5165/ld.so.1-1.html   https://blogs.oracle.com/hardware/entry/unleash_the_power_of_cryptography https://blogs.oracle.com/cmt/entry/t4_crypto_cheat_sheet https://blogs.oracle.com/martinm/entry/t4_performance_counters_explained  https://blogs.oracle.com/jsavit/entry/no_mau_required_on_a http://www.oracle.com/us/products/servers-storage/servers/sparc-enterprise/t-series/sparc-t4-business-wp-524472.pdf

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  • [SQLServer JDBC Driver][SQLServer]Could not find stored procedure 'master..xp_jdbc_open2'.

    - by Vijaya Moderator -Oracle
    When connecting to MS SQL Server Database via Weblogic Datasource and using XA jdbc driver, the following error is thrown. <Jun 3, 2014 5:16:49 AM PDT> <Error> <Console> <BEA-240003> <Console encountered the following error java.sql.SQLException: [FMWGEN][SQLServer JDBC Driver][SQLServer]Could not find stored procedure 'master..xp_jdbc_open2'. at weblogic.jdbc.sqlserverbase.ddb_.b(Unknown Source)at weblogic.jdbc.sqlserverbase.ddb_.a(Unknown Source)at weblogic.jdbc.sqlserverbase.ddb9.b(Unknown Source)at weblogic.jdbc.sqlserverbase.ddb9.a(Unknown Source)at weblogic.jdbc.sqlserver.tds.ddr.v(Unknown Source)at weblogic.jdbc.sqlserver.tds.ddr.a(Unknown Source)at weblogic.jdbc.sqlserver.tds.ddq.a(Unknown Source)at weblogic.jdbc.sqlserver.tds.ddr.a(Unknown Source)at weblogic.jdbc.sqlserver.ddj.m(Unknown Source)at weblogic.jdbc.sqlserverbase.ddel.e(Unknown Source)at weblogic.jdbc.sqlserverbase.ddel.a(Unknown Source)  The cause behind the issue is that  the MS SQL Server was not installed with the Stored procedures to enable JTA/XA Solution To connect to SQL Server via XA Driver from WLS Datasource you need to install Stored Procedures for JTATo use JDBC distributed transactions through JTA, your system administrator should use the following procedure to install Microsoft SQL Server JDBC XA procedures. This procedure must be repeated for each MS SQL Server installation that will be involved in a distributed transaction.To install stored procedures for JTA:1. Copy the appropriate sqljdbc.dll and instjdbc.sql files from the WL_HOME\server\lib directory to the SQL_Server_Root/bin directory of the MS SQL Server database server, where WL_HOME is the directory in which WebLogic server is installed, typically c:\Oracle\Middleware\wlserver_10.x.  Note:  If you are installing stored procedures on a database server with multiple Microsoft SQL Server instances, each running SQL Server instance must be able to locate the sqljdbc.dll file.Therefore the sqljdbc.dll file needs to be anywhere on the global PATH or on the application-specific path. For the application-specific path, place the sqljdbc.dll file into the :\Program Files\Microsoft SQL Server\MSSQL$\Binn directory for each instance. 2. From the database server, use the ISQL utility to run the instjdbc.sql script. As a precaution, have your system administrator back up the master database before running instjdbc.sql. At a command prompt, use the following syntax to run instjdbc.sql:  ISQL -Usa -Psa_password -Sserver_name -ilocation\instjdbc.sql  where:  sa_password is the password of the system administrator.  server_name is the name of the server on which SQL Server resides.  location is the full path to instjdbc.sql. (You copied this script to the SQL_Server_Root/bin directory in step 1.)  The instjdbc.sql script generates many messages. In general, these messages can be ignored; however, the system administrator should scan the output for any messages that may indicate an execution error. The last message should indicate that instjdbc.sql ran successfully. The script fails when there is insufficient space available in the master database to store the JDBC XA procedures or to log changes to existing procedures.

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  • WebSocket and Java EE 7 - Getting Ready for JSR 356 (TOTD #181)

    - by arungupta
    WebSocket is developed as part of HTML 5 specification and provides a bi-directional, full-duplex communication channel over a single TCP socket. It provides dramatic improvement over the traditional approaches of Polling, Long-Polling, and Streaming for two-way communication. There is no latency from establishing new TCP connections for each HTTP message. There is a WebSocket API and the WebSocket Protocol. The Protocol defines "handshake" and "framing". The handshake defines how a normal HTTP connection can be upgraded to a WebSocket connection. The framing defines wire format of the message. The design philosophy is to keep the framing minimum to avoid the overhead. Both text and binary data can be sent using the API. WebSocket may look like a competing technology to Server-Sent Events (SSE), but they are not. Here are the key differences: WebSocket can send and receive data from a client. A typical example of WebSocket is a two-player game or a chat application. Server-Sent Events can only push data data to the client. A typical example of SSE is stock ticker or news feed. With SSE, XMLHttpRequest can be used to send data to the server. For server-only updates, WebSockets has an extra overhead and programming can be unecessarily complex. SSE provides a simple and easy-to-use model that is much better suited. SSEs are sent over traditional HTTP and so no modification is required on the server-side. WebSocket require servers that understand the protocol. SSE have several features that are missing from WebSocket such as automatic reconnection, event IDs, and the ability to send arbitrary events. The client automatically tries to reconnect if the connection is closed. The default wait before trying to reconnect is 3 seconds and can be configured by including "retry: XXXX\n" header where XXXX is the milliseconds to wait before trying to reconnect. Event stream can include a unique event identifier. This allows the server to determine which events need to be fired to each client in case the connection is dropped in between. The data can span multiple lines and can be of any text format as long as EventSource message handler can process it. WebSockets provide true real-time updates, SSE can be configured to provide close to real-time by setting appropriate timeouts. OK, so all excited about WebSocket ? Want to convert your POJOs into WebSockets endpoint ? websocket-sdk and GlassFish 4.0 is here to help! The complete source code shown in this project can be downloaded here. On the server-side, the WebSocket SDK converts a POJO into a WebSocket endpoint using simple annotations. Here is how a WebSocket endpoint will look like: @WebSocket(path="/echo")public class EchoBean { @WebSocketMessage public String echo(String message) { return message + " (from your server)"; }} In this code "@WebSocket" is a class-level annotation that declares a POJO to accept WebSocket messages. The path at which the messages are accepted is specified in this annotation. "@WebSocketMessage" indicates the Java method that is invoked when the endpoint receives a message. This method implementation echoes the received message concatenated with an additional string. The client-side HTML page looks like <div style="text-align: center;"> <form action=""> <input onclick="send_echo()" value="Press me" type="button"> <input id="textID" name="message" value="Hello WebSocket!" type="text"><br> </form></div><div id="output"></div> WebSocket allows a full-duplex communication. So the client, a browser in this case, can send a message to a server, a WebSocket endpoint in this case. And the server can send a message to the client at the same time. This is unlike HTTP which follows a "request" followed by a "response". In this code, the "send_echo" method in the JavaScript is invoked on the button click. There is also a <div> placeholder to display the response from the WebSocket endpoint. The JavaScript looks like: <script language="javascript" type="text/javascript"> var wsUri = "ws://localhost:8080/websockets/echo"; var websocket = new WebSocket(wsUri); websocket.onopen = function(evt) { onOpen(evt) }; websocket.onmessage = function(evt) { onMessage(evt) }; websocket.onerror = function(evt) { onError(evt) }; function init() { output = document.getElementById("output"); } function send_echo() { websocket.send(textID.value); writeToScreen("SENT: " + textID.value); } function onOpen(evt) { writeToScreen("CONNECTED"); } function onMessage(evt) { writeToScreen("RECEIVED: " + evt.data); } function onError(evt) { writeToScreen('<span style="color: red;">ERROR:</span> ' + evt.data); } function writeToScreen(message) { var pre = document.createElement("p"); pre.style.wordWrap = "break-word"; pre.innerHTML = message; output.appendChild(pre); } window.addEventListener("load", init, false);</script> In this code The URI to connect to on the server side is of the format ws://<HOST>:<PORT>/websockets/<PATH> "ws" is a new URI scheme introduced by the WebSocket protocol. <PATH> is the path on the endpoint where the WebSocket messages are accepted. In our case, it is ws://localhost:8080/websockets/echo WEBSOCKET_SDK-1 will ensure that context root is included in the URI as well. WebSocket is created as a global object so that the connection is created only once. This object establishes a connection with the given host, port and the path at which the endpoint is listening. The WebSocket API defines several callbacks that can be registered on specific events. The "onopen", "onmessage", and "onerror" callbacks are registered in this case. The callbacks print a message on the browser indicating which one is called and additionally also prints the data sent/received. On the button click, the WebSocket object is used to transmit text data to the endpoint. Binary data can be sent as one blob or using buffering. The HTTP request headers sent for the WebSocket call are: GET ws://localhost:8080/websockets/echo HTTP/1.1Origin: http://localhost:8080Connection: UpgradeSec-WebSocket-Extensions: x-webkit-deflate-frameHost: localhost:8080Sec-WebSocket-Key: mDbnYkAUi0b5Rnal9/cMvQ==Upgrade: websocketSec-WebSocket-Version: 13 And the response headers received are Connection:UpgradeSec-WebSocket-Accept:q4nmgFl/lEtU2ocyKZ64dtQvx10=Upgrade:websocket(Challenge Response):00:00:00:00:00:00:00:00:00:00:00:00:00:00:00:00 The headers are shown in Chrome as shown below: The complete source code shown in this project can be downloaded here. The builds from websocket-sdk are integrated in GlassFish 4.0 builds. Would you like to live on the bleeding edge ? Then follow the instructions below to check out the workspace and install the latest SDK: Check out the source code svn checkout https://svn.java.net/svn/websocket-sdk~source-code-repository Build and install the trunk in your local repository as: mvn install Copy "./bundles/websocket-osgi/target/websocket-osgi-0.3-SNAPSHOT.jar" to "glassfish3/glassfish/modules/websocket-osgi.jar" in your GlassFish 4 latest promoted build. Notice, you need to overwrite the JAR file. Anybody interested in building a cool application using WebSocket and get it running on GlassFish ? :-) This work will also feed into JSR 356 - Java API for WebSocket. On a lighter side, there seems to be less agreement on the name. Here are some of the options that are prevalent: WebSocket (W3C API, the URL is www.w3.org/TR/websockets though) Web Socket (HTML5 Demos - html5demos.com/web-socket) Websocket (Jenkins Plugin - wiki.jenkins-ci.org/display/JENKINS/Websocket%2BPlugin) WebSockets (Used by Mozilla - developer.mozilla.org/en/WebSockets, but use WebSocket as well) Web sockets (HTML5 Working Group - www.whatwg.org/specs/web-apps/current-work/multipage/network.html) Web Sockets (Chrome Blog - blog.chromium.org/2009/12/web-sockets-now-available-in-google.html) I prefer "WebSocket" as that seems to be most common usage and used by the W3C API as well. What do you use ?

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  • Printing Infopath form 2010(.xml) in Sharepoint 2010

    - by Surendra J
    Hi Everyone, My question is related to printing an Infopath 2010 form in Sharepoint 2010.I designed an Infopath 2010 form in Infopath Designer 2010 and published it to a form library in Sharepoint 2010.The end user fill the form and store it in .xml format in the document library.Now I would like to print the form filled by the end user? Any Ideas or suggestion about the above scenario?Please consider both browser based forms and normal forms Thanking you in advance.

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  • Oracle EBS R12.1.1 system09.dbf file corruption Bug

    - by longchun.zhu
    ??????,??????????????????,???? ?????????????.. ???????????,??????,???????????? After Installing or Upgrading Perform the following steps after installing or upgrading to Release 12.1.1 and before allowing users to access the system. Manually fix database dbf file If you installed 12.1.1 with a startCD of 12.1.1.9 or earlier (see Oracle Applications Release Notes, Release 12.1.1 My Oracle Support Document 798258.1), you must run the following sql commands to fix a particular corrupted dbf file: $ sqlplus/nolog sql connect / as sysdba sql alter database datafile '[full path of system09.dbf]' resize 1000M; sql alter database datafile '[full path of system09.dbf]' resize 1500M;

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  • Dependency injection with n-tier Entity Framework solution

    - by Matthew
    I am currently designing an n-tier solution which is using Entity Framework 5 (.net 4) as its data access strategy, but am concerned about how to incorporate dependency injection to make it testable / flexible. My current solution layout is as follows (my solution is called Alcatraz): Alcatraz.WebUI: An asp.net webform project, the front end user interface, references projects Alcatraz.Business and Alcatraz.Data.Models. Alcatraz.Business: A class library project, contains the business logic, references projects Alcatraz.Data.Access, Alcatraz.Data.Models Alcatraz.Data.Access: A class library project, houses AlcatrazModel.edmx and AlcatrazEntities DbContext, references projects Alcatraz.Data.Models. Alcatraz.Data.Models: A class library project, contains POCOs for the Alcatraz model, no references. My vision for how this solution would work is the web-ui would instantiate a repository within the business library, this repository would have a dependency (through the constructor) of a connection string (not an AlcatrazEntities instance). The web-ui would know the database connection strings, but not that it was an entity framework connection string. In the Business project: public class InmateRepository : IInmateRepository { private string _connectionString; public InmateRepository(string connectionString) { if (connectionString == null) { throw new ArgumentNullException("connectionString"); } EntityConnectionStringBuilder connectionBuilder = new EntityConnectionStringBuilder(); connectionBuilder.Metadata = "res://*/AlcatrazModel.csdl|res://*/AlcatrazModel.ssdl|res://*/AlcatrazModel.msl"; connectionBuilder.Provider = "System.Data.SqlClient"; connectionBuilder.ProviderConnectionString = connectionString; _connectionString = connectionBuilder.ToString(); } public IQueryable<Inmate> GetAllInmates() { AlcatrazEntities ents = new AlcatrazEntities(_connectionString); return ents.Inmates; } } In the Web UI: IInmateRepository inmateRepo = new InmateRepository(@"data source=MATTHEW-PC\SQLEXPRESS;initial catalog=Alcatraz;integrated security=True;"); List<Inmate> deathRowInmates = inmateRepo.GetAllInmates().Where(i => i.OnDeathRow).ToList(); I have a few related questions about this design. 1) Does this design even make sense in terms of Entity Frameworks capabilities? I heard that Entity framework uses the Unit-of-work pattern already, am I just adding another layer of abstract unnecessarily? 2) I don't want my web-ui to directly communicate with Entity Framework (or even reference it for that matter), I want all database access to go through the business layer as in the future I will have multiple projects using the same business layer (web service, windows application, etc.) and I want to have it easy to maintain / update by having the business logic in one central area. Is this an appropriate way to achieve this? 3) Should the Business layer even contain repositories, or should that be contained within the Access layer? If where they are is alright, is passing a connection string a good dependency to assume? Thanks for taking the time to read!

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  • Wine right click open is different to terminal "wine appname"

    - by Sman789
    I have an application (Star Trek Bridge Commander) which runs fine on Wine when I navigate to its directory and 'open with - Wine Windows Program Loader' from the right click menu. Unfortunately, it quits with a runtime error if I try to use 'wine (path)' or 'wine start (path)' in the terminal. This is a problem because I am trying to make a custom shortcut (.desktop file) to open it. Thankyou for any assistance :)

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  • Computer crashes on resume from standby almost every time

    - by Los Frijoles
    I am running Ubuntu 12.04 on a Core i5 2500K and ASRock Z68 Pro3-M motherboard (no graphics card, hd is a WD Green 1TB, and cd drive is some cheap lite-on drive). Since installing 12.04, my computer has been freezing after resume, but not every time. When I start to resume, it starts going normally with a blinking cursor on the screen and then sometimes it will continue on to the gnome 3 unlock screen. Most of the time, however, it will blink for a little bit and then the monitor will flip modes and shut off due to no signal. Pressing keys on the keyboard gets no response (num lock light doesn't respond, Ctrl-Alt-F1 fails to drop it into a terminal, Ctrl-Alt-Backspace doesn't work) and so I assume the computer is crashed. The worst part is, the logs look entirely normal. Here is my system log during one of these crashes and my subsequent hard poweroff and restart: Jun 6 21:54:43 kcuzner-desktop udevd[10448]: inotify_add_watch(6, /dev/dm-2, 10) failed: No such file or directory Jun 6 21:54:43 kcuzner-desktop udevd[10448]: inotify_add_watch(6, /dev/dm-2, 10) failed: No such file or directory Jun 6 21:54:43 kcuzner-desktop udevd[10448]: inotify_add_watch(6, /dev/dm-1, 10) failed: No such file or directory Jun 6 21:54:43 kcuzner-desktop udevd[12419]: inotify_add_watch(6, /dev/dm-0, 10) failed: No such file or directory Jun 6 21:54:43 kcuzner-desktop udevd[10448]: inotify_add_watch(6, /dev/dm-0, 10) failed: No such file or directory Jun 6 22:09:01 kcuzner-desktop CRON[9061]: (root) CMD ( [ -x /usr/lib/php5/maxlifetime ] && [ -d /var/lib/php5 ] && find /var/lib/php5/ -depth -mindepth 1 -maxdepth 1 -type f -cmin +$(/usr/lib/php5/maxlifetime) ! -execdir fuser -s {} 2>/dev/null \; -delete) Jun 6 22:17:01 kcuzner-desktop CRON[22142]: (root) CMD ( cd / && run-parts --report /etc/cron.hourly) Jun 6 22:39:01 kcuzner-desktop CRON[26909]: (root) CMD ( [ -x /usr/lib/php5/maxlifetime ] && [ -d /var/lib/php5 ] && find /var/lib/php5/ -depth -mindepth 1 -maxdepth 1 -type f -cmin +$(/usr/lib/php5/maxlifetime) ! -execdir fuser -s {} 2>/dev/null \; -delete) Jun 6 22:54:21 kcuzner-desktop kernel: [57905.560822] show_signal_msg: 36 callbacks suppressed Jun 6 22:54:21 kcuzner-desktop kernel: [57905.560828] chromium-browse[9139]: segfault at 0 ip 00007f3a78efade0 sp 00007fff7e2d2c18 error 4 in chromium-browser[7f3a76604000+412b000] Jun 6 23:05:43 kcuzner-desktop kernel: [58586.415158] chromium-browse[21025]: segfault at 0 ip 00007f3a78efade0 sp 00007fff7e2d2c18 error 4 in chromium-browser[7f3a76604000+412b000] Jun 6 23:09:01 kcuzner-desktop CRON[13542]: (root) CMD ( [ -x /usr/lib/php5/maxlifetime ] && [ -d /var/lib/php5 ] && find /var/lib/php5/ -depth -mindepth 1 -maxdepth 1 -type f -cmin +$(/usr/lib/php5/maxlifetime) ! -execdir fuser -s {} 2>/dev/null \; -delete) Jun 6 23:12:43 kcuzner-desktop kernel: [59006.317590] usb 2-1.7: USB disconnect, device number 8 Jun 6 23:12:43 kcuzner-desktop kernel: [59006.319672] sd 7:0:0:0: [sdg] Synchronizing SCSI cache Jun 6 23:12:43 kcuzner-desktop kernel: [59006.319737] sd 7:0:0:0: [sdg] Result: hostbyte=DID_NO_CONNECT driverbyte=DRIVER_OK Jun 6 23:17:01 kcuzner-desktop CRON[26580]: (root) CMD ( cd / && run-parts --report /etc/cron.hourly) Jun 6 23:19:04 kcuzner-desktop acpid: client connected from 29925[0:0] Jun 6 23:19:04 kcuzner-desktop acpid: 1 client rule loaded Jun 6 23:19:07 kcuzner-desktop rtkit-daemon[1835]: Successfully made thread 30131 of process 30131 (n/a) owned by '104' high priority at nice level -11. Jun 6 23:19:07 kcuzner-desktop rtkit-daemon[1835]: Supervising 1 threads of 1 processes of 1 users. Jun 6 23:19:07 kcuzner-desktop rtkit-daemon[1835]: Successfully made thread 30162 of process 30131 (n/a) owned by '104' RT at priority 5. Jun 6 23:19:07 kcuzner-desktop rtkit-daemon[1835]: Supervising 2 threads of 1 processes of 1 users. Jun 6 23:19:07 kcuzner-desktop rtkit-daemon[1835]: Successfully made thread 30163 of process 30131 (n/a) owned by '104' RT at priority 5. Jun 6 23:19:07 kcuzner-desktop rtkit-daemon[1835]: Supervising 3 threads of 1 processes of 1 users. Jun 6 23:19:07 kcuzner-desktop bluetoothd[1140]: Endpoint registered: sender=:1.239 path=/MediaEndpoint/HFPAG Jun 6 23:19:07 kcuzner-desktop bluetoothd[1140]: Endpoint registered: sender=:1.239 path=/MediaEndpoint/A2DPSource Jun 6 23:19:07 kcuzner-desktop bluetoothd[1140]: Endpoint registered: sender=:1.239 path=/MediaEndpoint/A2DPSink Jun 6 23:19:07 kcuzner-desktop rtkit-daemon[1835]: Successfully made thread 30166 of process 30166 (n/a) owned by '104' high priority at nice level -11. Jun 6 23:19:07 kcuzner-desktop rtkit-daemon[1835]: Supervising 4 threads of 2 processes of 1 users. Jun 6 23:19:07 kcuzner-desktop pulseaudio[30166]: [pulseaudio] pid.c: Daemon already running. Jun 6 23:19:10 kcuzner-desktop acpid: client 2942[0:0] has disconnected Jun 6 23:19:10 kcuzner-desktop acpid: client 29925[0:0] has disconnected Jun 6 23:19:10 kcuzner-desktop acpid: client connected from 1286[0:0] Jun 6 23:19:10 kcuzner-desktop acpid: 1 client rule loaded Jun 6 23:19:31 kcuzner-desktop bluetoothd[1140]: Endpoint unregistered: sender=:1.239 path=/MediaEndpoint/HFPAG Jun 6 23:19:31 kcuzner-desktop bluetoothd[1140]: Endpoint unregistered: sender=:1.239 path=/MediaEndpoint/A2DPSource Jun 6 23:19:31 kcuzner-desktop bluetoothd[1140]: Endpoint unregistered: sender=:1.239 path=/MediaEndpoint/A2DPSink Jun 6 23:28:12 kcuzner-desktop kernel: imklog 5.8.6, log source = /proc/kmsg started. Jun 6 23:28:12 kcuzner-desktop rsyslogd: [origin software="rsyslogd" swVersion="5.8.6" x-pid="1053" x-info="http://www.rsyslog.com"] start Jun 6 23:28:12 kcuzner-desktop rsyslogd: rsyslogd's groupid changed to 103 Jun 6 23:28:12 kcuzner-desktop rsyslogd: rsyslogd's userid changed to 101 Jun 6 23:28:12 kcuzner-desktop rsyslogd-2039: Could not open output pipe '/dev/xconsole' [try http://www.rsyslog.com/e/2039 ] Jun 6 23:28:12 kcuzner-desktop modem-manager[1070]: <info> Loaded plugin Ericsson MBM Jun 6 23:28:12 kcuzner-desktop modem-manager[1070]: <info> Loaded plugin Sierra Jun 6 23:28:12 kcuzner-desktop modem-manager[1070]: <info> Loaded plugin Generic Jun 6 23:28:12 kcuzner-desktop modem-manager[1070]: <info> Loaded plugin Huawei Jun 6 23:28:12 kcuzner-desktop modem-manager[1070]: <info> Loaded plugin Linktop Jun 6 23:28:12 kcuzner-desktop bluetoothd[1072]: Failed to init gatt_example plugin Jun 6 23:28:12 kcuzner-desktop bluetoothd[1072]: Listening for HCI events on hci0 Jun 6 23:28:12 kcuzner-desktop NetworkManager[1080]: <info> NetworkManager (version 0.9.4.0) is starting... Jun 6 23:28:12 kcuzner-desktop NetworkManager[1080]: <info> Read config file /etc/NetworkManager/NetworkManager.conf Jun 6 23:28:12 kcuzner-desktop NetworkManager[1080]: <info> VPN: loaded org.freedesktop.NetworkManager.pptp Jun 6 23:28:12 kcuzner-desktop NetworkManager[1080]: <info> DNS: loaded plugin dnsmasq Jun 6 23:28:12 kcuzner-desktop kernel: [ 0.000000] Initializing cgroup subsys cpuset Jun 6 23:28:12 kcuzner-desktop kernel: [ 0.000000] Initializing cgroup subsys cpu Sorry it's so huge; the restart happens at 23:28:12 I believe and all I see is that chromium segfaulted a few times. I wouldn't think a segfault from an individual program on the computer would crash it, but could that be the issue?

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  • Learning resources for working with POCO entities in EF 4.0

    - by boghydan
    Here are some links that can help you start working with POCO entities in EF 4.0: ADO.NET Team blog: - Working with POCO objects: http://blogs.msdn.com/adonet/archive/2009/05/21/poco-in-the-entity-framework-part-1-the-experience.aspx - Proxy objects for POCO entities: http://blogs.msdn.com/adonet/archive/2009/12/22/poco-proxies-part-1.aspx MSDN Library: - Working with POCO  http://msdn.microsoft.com/en-us/library/dd456853.aspx - T4 editor for POCO generator can be downloaded from here: http://visualstudiogallery.msdn.microsoft.com/en-us/60297607-5fd4-4da4-97e1-3715e90c1a23

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  • Are there any libraries similar to Three20? [closed]

    - by GoldFire
    Are there any libraries similar to Three20? Three20 does not work for me on iOS 5; it gives me warnings. Three20 provides powerful view controllers such as the Launcher, the popular Photo Browser, and internet-aware tables. The library is modular, meaning you choose which elements of the library to include in your app. This modular design allows Three20 to be one of the only Objective-C frameworks that encourages what are called 'extensions' from the community.

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  • Dual-licensing LGPL 2.1 and LGPL 3

    - by user594694
    I maintain a software, a small PHP library, that is released under the LGPL version 3 license (LGPLv3). Someone wants to use the library in their software which has the GPL version 2 license. This license compatibility matrix suggests this is not possible without changing the licensing terms of one of the software. I have been requested to dual-license my code under LGPLv2.1 and LGPLv3. Does it make sense, and what might the drawbacks be? Thank you.

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  • Calling a REST Based JSON Endpoint with HTTP POST and WCF

    - by Wallym
    Note: I always forget this stuff, so I'm putting it my blog to help me remember it.Calling a JSON REST based service with some params isn't that hard.  I have an endpoint that has this interface:        [WebInvoke(UriTemplate = "/Login",             Method="POST",             BodyStyle = WebMessageBodyStyle.Wrapped,            RequestFormat = WebMessageFormat.Json,            ResponseFormat = WebMessageFormat.Json )]        [OperationContract]        bool Login(LoginData ld); The LoginData class is defined like this:    [DataContract]    public class LoginData    {        [DataMember]        public string UserName { get; set; }        [DataMember]        public string PassWord { get; set; }        [DataMember]        public string AppKey { get; set; }    } Now that you see my method to call to login as well as the class that is passed for the login, the body of the login request looks like this:{ "ld" : {  "UserName":"testuser", "PassWord":"ackkkk", "AppKey":"blah" } } The header (in Fiddler), looks like this:User-Agent: FiddlerHost: hostnameContent-Length: 76Content-Type: application/json And finally, my url to POST against is:http://www.something.com/...../someservice.svc/LoginAnd there you have it, calling a WCF JSON Endpoint thru REST (and HTTP POST)

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  • Silverlight Cream for April 05, 2010 -- #831

    - by Dave Campbell
    In this Issue: Rénald Nollet, Davide Zordan(-2-, -3-), Scott Barnes, Kirupa, Christian Schormann, Tim Heuer, Yavor Georgiev, and Bea Stollnitz. Shoutouts: Yavor Georgiev posted the material for his MIX 2010 talk: what’s new in WCF in Silverlight 4 Erik Mork and crew posted their This Week in Silverlight 4.1.2010 Tim Huckaby and MSDN Bytes interviewed Erik Mork: Silverlight Consulting Life – MSDN Bytes Interview From SilverlightCream.com: Home Loan Application for Windows Phone Rénald Nollet has a WP7 app up, with source, for calculating Home Loan application information. He also discusses some control issues he had with the emulator. Experiments with Multi-touch: A Windows Phone Manipulation sample Davide Zordan has updated the multi-touch project on CodePlex, and added a WP7 sample using multi-touch. Silverlight 4, MEF and MVVM: EventAggregator, ImportingConstructor and Unit Tests Davide Zordan has a second post up on MEF, MVVM, and Prism, oh yeah, and also Unit Testing... the code is available, so take a look at what he's all done with this. Silverlight 4, MEF and MVVM: MEFModules, Dynamic XAP Loading and Navigation Applications Davide Zordan then builds on the previous post and partitions the app into several XAPs put together at runtime with MEF. Silverlight Installation/Preloader Experience - BarnesStyle Scott Barnes talks about the install experience he wanted to get put into place... definitely a good read and lots of information. Changing States using GoToStateAction Kirupa has a quick run-through of Visual States, and then demonstrates using GoToStateAction and a note for a Blend 4 addition. Blend 4: About Path Layout, Part IV Christian Schormann has the next tutorial up in his series on Path Layout, and he's explaining Motion Path and Text on a Path. Managing service references and endpoint configurations for Silverlight applications Helping solve a common and much reported problem of managing service references, Tim Heuer details his method of resolving it and additional tips and tricks to boot. Some known WCF issues in Silverlight 4 Yavor Georgiev, a Program Manager for WCF blogged about the issues that they were not able to fix due to scheduling of the release How can I update LabeledPieChart to use the latest toolkit? Bea Stollnitz revisits some of her charting posts to take advantage of the unsealing of toolkit classes in labeling the Chart and PieSeries Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • how to set environment variable in eric IDE

    - by ng0323
    I have no problem running a python script from the terminal, but in eric IDE, I am getting this error: ImportError libcudart.so.6.0: cannot open shared object file: No such file or directory Perhaps it's an enviroment variable that needs to be set. In eric, when I run script, I filled in the environment option as follows. I tried set PATH = usr/local/cuda-6.0/bin or PATH = /usr/local/cuda-6.0/bin or just /usr/local/cuda-6.0/bin and they all didn't work.

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  • Using Stub Objects

    - by user9154181
    Having told the long and winding tale of where stub objects came from and how we use them to build Solaris, I'd like to focus now on the the nuts and bolts of building and using them. The following new features were added to the Solaris link-editor (ld) to support the production and use of stub objects: -z stub This new command line option informs ld that it is to build a stub object rather than a normal object. In this mode, it accepts the same command line arguments as usual, but will quietly ignore any objects and sharable object dependencies. STUB_OBJECT Mapfile Directive In order to build a stub version of an object, its mapfile must specify the STUB_OBJECT directive. When producing a non-stub object, the presence of STUB_OBJECT causes the link-editor to perform extra validation to ensure that the stub and non-stub objects will be compatible. ASSERT Mapfile Directive All data symbols exported from the object must have an ASSERT symbol directive in the mapfile that declares them as data and supplies the size, binding, bss attributes, and symbol aliasing details. When building the stub objects, the information in these ASSERT directives is used to create the data symbols. When building the real object, these ASSERT directives will ensure that the real object matches the linking interface presented by the stub. Although ASSERT was added to the link-editor in order to support stub objects, they are a general purpose feature that can be used independently of stub objects. For instance you might choose to use an ASSERT directive if you have a symbol that must have a specific address in order for the object to operate properly and you want to automatically ensure that this will always be the case. The material presented here is derived from a document I originally wrote during the development effort, which had the dual goals of providing supplemental materials for the stub object PSARC case, and as a set of edits that were eventually applied to the Oracle Solaris Linker and Libraries Manual (LLM). The Solaris 11 LLM contains this information in a more polished form. Stub Objects A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be used at runtime. However, an application can be built against a stub object, where the stub object provides the real object name to be used at runtime, and then use the real object at runtime. When building a stub object, the link-editor ignores any object or library files specified on the command line, and these files need not exist in order to build a stub. Since the compilation step can be omitted, and because the link-editor has relatively little work to do, stub objects can be built very quickly. Stub objects can be used to solve a variety of build problems: Speed Modern machines, using a version of make with the ability to parallelize operations, are capable of compiling and linking many objects simultaneously, and doing so offers significant speedups. However, it is typical that a given object will depend on other objects, and that there will be a core set of objects that nearly everything else depends on. It is necessary to impose an ordering that builds each object before any other object that requires it. This ordering creates bottlenecks that reduce the amount of parallelization that is possible and limits the overall speed at which the code can be built. Complexity/Correctness In a large body of code, there can be a large number of dependencies between the various objects. The makefiles or other build descriptions for these objects can become very complex and difficult to understand or maintain. The dependencies can change as the system evolves. This can cause a given set of makefiles to become slightly incorrect over time, leading to race conditions and mysterious rare build failures. Dependency Cycles It might be desirable to organize code as cooperating shared objects, each of which draw on the resources provided by the other. Such cycles cannot be supported in an environment where objects must be built before the objects that use them, even though the runtime linker is fully capable of loading and using such objects if they could be built. Stub shared objects offer an alternative method for building code that sidesteps the above issues. Stub objects can be quickly built for all the shared objects produced by the build. Then, all the real shared objects and executables can be built in parallel, in any order, using the stub objects to stand in for the real objects at link-time. Afterwards, the executables and real shared objects are kept, and the stub shared objects are discarded. Stub objects are built from a mapfile, which must satisfy the following requirements. The mapfile must specify the STUB_OBJECT directive. This directive informs the link-editor that the object can be built as a stub object, and as such causes the link-editor to perform validation and sanity checking intended to guarantee that an object and its stub will always provide identical linking interfaces. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data exported from the object must have an ASSERT symbol attribute in the mapfile to specify the symbol type, size, and bss attributes. In the case where there are multiple symbols that reference the same data, the ASSERT for one of these symbols must specify the TYPE and SIZE attributes, while the others must use the ALIAS attribute to reference this primary symbol. Given such a mapfile, the stub and real versions of the shared object can be built using the same command line for each, adding the '-z stub' option to the link for the stub object, and omiting the option from the link for the real object. To demonstrate these ideas, the following code implements a shared object named idx5, which exports data from a 5 element array of integers, with each element initialized to contain its zero-based array index. This data is available as a global array, via an alternative alias data symbol with weak binding, and via a functional interface. % cat idx5.c int _idx5[5] = { 0, 1, 2, 3, 4 }; #pragma weak idx5 = _idx5 int idx5_func(int index) { if ((index 4)) return (-1); return (_idx5[index]); } A mapfile is required to describe the interface provided by this shared object. % cat mapfile $mapfile_version 2 STUB_OBJECT; SYMBOL_SCOPE { _idx5 { ASSERT { TYPE=data; SIZE=4[5] }; }; idx5 { ASSERT { BINDING=weak; ALIAS=_idx5 }; }; idx5_func; local: *; }; The following main program is used to print all the index values available from the idx5 shared object. % cat main.c #include <stdio.h> extern int _idx5[5], idx5[5], idx5_func(int); int main(int argc, char **argv) { int i; for (i = 0; i The following commands create a stub version of this shared object in a subdirectory named stublib. elfdump is used to verify that the resulting object is a stub. The command used to build the stub differs from that of the real object only in the addition of the -z stub option, and the use of a different output file name. This demonstrates the ease with which stub generation can be added to an existing makefile. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o stublib/libidx5.so.1 -zstub % ln -s libidx5.so.1 stublib/libidx5.so % elfdump -d stublib/libidx5.so | grep STUB [11] FLAGS_1 0x4000000 [ STUB ] The main program can now be built, using the stub object to stand in for the real shared object, and setting a runpath that will find the real object at runtime. However, as we have not yet built the real object, this program cannot yet be run. Attempts to cause the system to load the stub object are rejected, as the runtime linker knows that stub objects lack the actual code and data found in the real object, and cannot execute. % cc main.c -L stublib -R '$ORIGIN/lib' -lidx5 -lc % ./a.out ld.so.1: a.out: fatal: libidx5.so.1: open failed: No such file or directory Killed % LD_PRELOAD=stublib/libidx5.so.1 ./a.out ld.so.1: a.out: fatal: stublib/libidx5.so.1: stub shared object cannot be used at runtime Killed We build the real object using the same command as we used to build the stub, omitting the -z stub option, and writing the results to a different file. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o lib/libidx5.so.1 Once the real object has been built in the lib subdirectory, the program can be run. % ./a.out [0] 0 0 0 [1] 1 1 1 [2] 2 2 2 [3] 3 3 3 [4] 4 4 4 Mapfile Changes The version 2 mapfile syntax was extended in a number of places to accommodate stub objects. Conditional Input The version 2 mapfile syntax has the ability conditionalize mapfile input using the $if control directive. As you might imagine, these directives are used frequently with ASSERT directives for data, because a given data symbol will frequently have a different size in 32 or 64-bit code, or on differing hardware such as x86 versus sparc. The link-editor maintains an internal table of names that can be used in the logical expressions evaluated by $if and $elif. At startup, this table is initialized with items that describe the class of object (_ELF32 or _ELF64) and the type of the target machine (_sparc or _x86). We found that there were a small number of cases in the Solaris code base in which we needed to know what kind of object we were producing, so we added the following new predefined items in order to address that need: NameMeaning ...... _ET_DYNshared object _ET_EXECexecutable object _ET_RELrelocatable object ...... STUB_OBJECT Directive The new STUB_OBJECT directive informs the link-editor that the object described by the mapfile can be built as a stub object. STUB_OBJECT; A stub shared object is built entirely from the information in the mapfiles supplied on the command line. When the -z stub option is specified to build a stub object, the presence of the STUB_OBJECT directive in a mapfile is required, and the link-editor uses the information in symbol ASSERT attributes to create global symbols that match those of the real object. When the real object is built, the presence of STUB_OBJECT causes the link-editor to verify that the mapfiles accurately describe the real object interface, and that a stub object built from them will provide the same linking interface as the real object it represents. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data in the object is required to have an ASSERT attribute that specifies the symbol type and size. If the ASSERT BIND attribute is not present, the link-editor provides a default assertion that the symbol must be GLOBAL. If the ASSERT SH_ATTR attribute is not present, or does not specify that the section is one of BITS or NOBITS, the link-editor provides a default assertion that the associated section is BITS. All data symbols that describe the same address and size are required to have ASSERT ALIAS attributes specified in the mapfile. If aliased symbols are discovered that do not have an ASSERT ALIAS specified, the link fails and no object is produced. These rules ensure that the mapfiles contain a description of the real shared object's linking interface that is sufficient to produce a stub object with a completely compatible linking interface. SYMBOL_SCOPE/SYMBOL_VERSION ASSERT Attribute The SYMBOL_SCOPE and SYMBOL_VERSION mapfile directives were extended with a symbol attribute named ASSERT. The syntax for the ASSERT attribute is as follows: ASSERT { ALIAS = symbol_name; BINDING = symbol_binding; TYPE = symbol_type; SH_ATTR = section_attributes; SIZE = size_value; SIZE = size_value[count]; }; The ASSERT attribute is used to specify the expected characteristics of the symbol. The link-editor compares the symbol characteristics that result from the link to those given by ASSERT attributes. If the real and asserted attributes do not agree, a fatal error is issued and the output object is not created. In normal use, the link editor evaluates the ASSERT attribute when present, but does not require them, or provide default values for them. The presence of the STUB_OBJECT directive in a mapfile alters the interpretation of ASSERT to require them under some circumstances, and to supply default assertions if explicit ones are not present. See the definition of the STUB_OBJECT Directive for the details. When the -z stub command line option is specified to build a stub object, the information provided by ASSERT attributes is used to define the attributes of the global symbols provided by the object. ASSERT accepts the following: ALIAS Name of a previously defined symbol that this symbol is an alias for. An alias symbol has the same type, value, and size as the main symbol. The ALIAS attribute is mutually exclusive to the TYPE, SIZE, and SH_ATTR attributes, and cannot be used with them. When ALIAS is specified, the type, size, and section attributes are obtained from the alias symbol. BIND Specifies an ELF symbol binding, which can be any of the STB_ constants defined in <sys/elf.h>, with the STB_ prefix removed (e.g. GLOBAL, WEAK). TYPE Specifies an ELF symbol type, which can be any of the STT_ constants defined in <sys/elf.h>, with the STT_ prefix removed (e.g. OBJECT, COMMON, FUNC). In addition, for compatibility with other mapfile usage, FUNCTION and DATA can be specified, for STT_FUNC and STT_OBJECT, respectively. TYPE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SH_ATTR Specifies attributes of the section associated with the symbol. The section_attributes that can be specified are given in the following table: Section AttributeMeaning BITSSection is not of type SHT_NOBITS NOBITSSection is of type SHT_NOBITS SH_ATTR is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SIZE Specifies the expected symbol size. SIZE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. The syntax for the size_value argument is as described in the discussion of the SIZE attribute below. SIZE The SIZE symbol attribute existed before support for stub objects was introduced. It is used to set the size attribute of a given symbol. This attribute results in the creation of a symbol definition. Prior to the introduction of the ASSERT SIZE attribute, the value of a SIZE attribute was always numeric. While attempting to apply ASSERT SIZE to the objects in the Solaris ON consolidation, I found that many data symbols have a size based on the natural machine wordsize for the class of object being produced. Variables declared as long, or as a pointer, will be 4 bytes in size in a 32-bit object, and 8 bytes in a 64-bit object. Initially, I employed the conditional $if directive to handle these cases as follows: $if _ELF32 foo { ASSERT { TYPE=data; SIZE=4 } }; bar { ASSERT { TYPE=data; SIZE=20 } }; $elif _ELF64 foo { ASSERT { TYPE=data; SIZE=8 } }; bar { ASSERT { TYPE=data; SIZE=40 } }; $else $error UNKNOWN ELFCLASS $endif I found that the situation occurs frequently enough that this is cumbersome. To simplify this case, I introduced the idea of the addrsize symbolic name, and of a repeat count, which together make it simple to specify machine word scalar or array symbols. Both the SIZE, and ASSERT SIZE attributes support this syntax: The size_value argument can be a numeric value, or it can be the symbolic name addrsize. addrsize represents the size of a machine word capable of holding a memory address. The link-editor substitutes the value 4 for addrsize when building 32-bit objects, and the value 8 when building 64-bit objects. addrsize is useful for representing the size of pointer variables and C variables of type long, as it automatically adjusts for 32 and 64-bit objects without requiring the use of conditional input. The size_value argument can be optionally suffixed with a count value, enclosed in square brackets. If count is present, size_value and count are multiplied together to obtain the final size value. Using this feature, the example above can be written more naturally as: foo { ASSERT { TYPE=data; SIZE=addrsize } }; bar { ASSERT { TYPE=data; SIZE=addrsize[5] } }; Exported Global Data Is Still A Bad Idea As you can see, the additional plumbing added to the Solaris link-editor to support stub objects is minimal. Furthermore, about 90% of that plumbing is dedicated to handling global data. We have long advised against global data exported from shared objects. There are many ways in which global data does not fit well with dynamic linking. Stub objects simply provide one more reason to avoid this practice. It is always better to export all data via a functional interface. You should always hide your data, and make it available to your users via a function that they can call to acquire the address of the data item. However, If you do have to support global data for a stub, perhaps because you are working with an already existing object, it is still easilily done, as shown above. Oracle does not like us to discuss hypothetical new features that don't exist in shipping product, so I'll end this section with a speculation. It might be possible to do more in this area to ease the difficulty of dealing with objects that have global data that the users of the library don't need. Perhaps someday... Conclusions It is easy to create stub objects for most objects. If your library only exports function symbols, all you have to do to build a faithful stub object is to add STUB_OBJECT; and then to use the same link command you're currently using, with the addition of the -z stub option. Happy Stubbing!

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  • Creating an SMF service for mercurial web server

    - by Chris W Beal
    I'm working on a project at the moment, which has a number of contributers. We're managing the project gate (which is stand alone) with mercurial. We want to have an easy way of seeing the changelog, so we can show management what is going on.  Luckily mercurial provides a basic web server which allows you to see the changes, and drill in to change sets. This can be run as a daemon, but as it was running on our build server, every time it was rebooted, someone needed to remember to start the process again. This is of course a classic usage of SMF. Now I'm not an experienced person at writing SMF services, so it took me 1/2 an hour or so to figure it out the first time. But going forward I should know what I'm doing a bit better. I did reference this doc extensively. Taking a step back, the command to start the mercurial web server is $ hg serve -p <port number> -d So we somehow need to get SMF to run that command for us. In the simplest form, SMF services are really made up of two components. The manifest Usually lives in /var/svc/manifest somewhere Can be imported from any location The method Usually live in /lib/svc/method I simply put the script straight in that directory. Not very repeatable, but it worked Can take an argument of start, stop, or refresh Lets start with the manifest. This looks pretty complex, but all it's doing is describing the service name, the dependencies, the start and stop methods, and some properties. The properties can be by instance, that is to say I could have multiple hg serve processes handling different mercurial projects, on different ports simultaneously Here is the manifest I wrote. I stole extensively from the examples in the Documentation. So my manifest looks like this $ cat hg-serve.xml <?xml version="1.0"?> <!DOCTYPE service_bundle SYSTEM "/usr/share/lib/xml/dtd/service_bundle.dtd.1"> <service_bundle type='manifest' name='hg-serve'> <service name='application/network/hg-serve' type='service' version='1'> <dependency name='network' grouping='require_all' restart_on='none' type='service'> <service_fmri value='svc:/milestone/network:default' /> </dependency> <exec_method type='method' name='start' exec='/lib/svc/method/hg-serve %m' timeout_seconds='2' /> <exec_method type='method' name='stop' exec=':kill' timeout_seconds='2'> </exec_method> <instance name='project-gate' enabled='true'> <method_context> <method_credential user='root' group='root' /> </method_context> <property_group name='hg-serve' type='application'> <propval name='path' type='astring' value='/src/project-gate'/> <propval name='port' type='astring' value='9998' /> </property_group> </instance> <stability value='Evolving' /> <template> <common_name> <loctext xml:lang='C'>hg-serve</loctext> </common_name> <documentation> <manpage title='hg' section='1' /> </documentation> </template> </service> </service_bundle> So the only things I had to decide on in this are the service name "application/network/hg-serve" the start and stop methods (more of which later) and the properties. This is the information I need to pass to the start method script. In my case the port I want to start the web server on "9998", and the path to the source gate "/src/project-gate". These can be read in to the start method. So now lets look at the method scripts $ cat /lib/svc/method/hg-serve #!/sbin/sh # # # Copyright (c) 2012, Oracle and/or its affiliates. All rights reserved. # # Standard prolog # . /lib/svc/share/smf_include.sh if [ -z $SMF_FMRI ]; then echo "SMF framework variables are not initialized." exit $SMF_EXIT_ERR fi # # Build the command line flags # # Get the port and directory from the SMF properties port=`svcprop -c -p hg-serve/port $SMF_FMRI` dir=`svcprop -c -p hg-serve/path $SMF_FMRI` echo "$1" case "$1" in 'start') cd $dir /usr/bin/hg serve -d -p $port ;; *) echo "Usage: $0 {start|refresh|stop}" exit 1 ;; esac exit $SMF_EXIT_OK This is all pretty self explanatory, we read the port and directory using svcprop, and use those simply to run a command in the start case. We don't need to implement a stop case, as the manifest says to use "exec=':kill'for the stop method. Now all we need to do is import the manifest and start the service, but first verify the manifest # svccfg verify /path/to/hg-serve.xml If that doesn't give an error try importing it # svccfg import /path/to/hg-serve.xml If like me you originally put the hg-serve.xml file in /var/svc/manifest somewhere you'll get an error and told to restart the import service svccfg: Restarting svc:/system/manifest-import The manifest being imported is from a standard location and should be imported with the command : svcadm restart svc:/system/manifest-import # svcadm restart svc:/system/manifest-import and you're nearly done. You can look at the service using svcs -l # svcs -l hg-serve fmri svc:/application/network/hg-serve:project-gate name hg-serve enabled false state disabled next_state none state_time Thu May 31 16:11:47 2012 logfile /var/svc/log/application-network-hg-serve:project-gate.log restarter svc:/system/svc/restarter:default contract_id 15749 manifest /var/svc/manifest/network/hg/hg-serve.xml dependency require_all/none svc:/milestone/network:default (online) And look at the interesting properties # svcprop hg-serve hg-serve/path astring /src/project-gate hg-serve/port astring 9998 ...stuff deleted.... Then simply enable the service and if every things gone right, you can point your browser at http://server:9998 and get a nice graphical log of project activity. # svcadm enable hg-serve # svcs -l hg-serve fmri svc:/application/network/hg-serve:project-gate name hg-serve enabled true state online next_state none state_time Thu May 31 16:18:11 2012 logfile /var/svc/log/application-network-hg-serve:project-gate.log restarter svc:/system/svc/restarter:default contract_id 15858 manifest /var/svc/manifest/network/hg/hg-serve.xml dependency require_all/none svc:/milestone/network:default (online) None of this is rocket science, but a bit fiddly. Hence I thought I'd blog it. It might just be you see this in google and it clicks with you more than one of the many other blogs or how tos about it. Plus I can always refer back to it myself in 3 weeks, when I want to add another project to the server, and I've forgotten how to do it.

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  • Which design pattern to use when using ORM?

    - by RPK
    I am writing a small ASP.NET Web Forms application. In my solution explorer, I added various class library projects to define layers, viz: Model Repository Presentation WebUI Someone suggested me that this layered approach is not of much sense if I am using ORM tool like PetaPoco, which itself takes care of separation of data access layer. I want to use PetaPoco micro-ORM and want to know which design pattern is suitable with ORM tools. Do I still need several class library projects to separate the concerns?

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  • Asynchronous connectToServer

    - by Pavel Bucek
    Users of JSR-356 – Java API for WebSocket are probably familiar with WebSocketContainer#connectToServer method. This article will be about its usage and improvement which was introduce in recent Tyrus release. WebSocketContainer#connectToServer does what is says, it connects to WebSocketServerEndpoint deployed on some compliant container. It has two or three parameters (depends on which representation of client endpoint are you providing) and returns aSession. Returned Session represents WebSocket connection and you are instantly able to send messages, register MessageHandlers, etc. An issue might appear when you are trying to create responsive user interface and use this method – its execution blocks until Session is created which usually means some container needs to be started, DNS queried, connection created (it’s even more complicated when there is some proxy on the way), etc., so nothing which might be really considered as responsive. Trivial and correct solution is to do this in another thread and monitor the result, but.. why should users do that? :-) Tyrus now provides async* versions of all connectToServer methods, which performs only simple (=fast) check in the same thread and then fires a new one and performs all other tasks there. Return type of these methods is Future<Session>. List of added methods: public Future<Session> asyncConnectToServer(Class<?> annotatedEndpointClass, URI path) public Future<Session> asyncConnectToServer(Class<? extends Endpoint>  endpointClass, ClientEndpointConfig cec, URI path) public Future<Session> asyncConnectToServer(Endpoint endpointInstance, ClientEndpointConfig cec, URI path) public Future<Session> asyncConnectToServer(Object obj, URI path) As you can see, all connectToServer variants have its async* alternative. All these methods do throw DeploymentException, same as synchronous variants, but some of these errors cannot be thrown as a result of the first method call, so you might get it as the cause ofExecutionException thrown when Future<Session>.get() is called. Please let us know if you find these newly added methods useful or if you would like to change something (signature, functionality, …) – you can send us a comment to [email protected] or ping me personally. Related links: https://tyrus.java.net https://java.net/jira/browse/TYRUS/ https://github.com/tyrus-project/tyrus

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  • A few questions about integrating AudioKinetic Wwise and Unity

    - by SaldaVonSchwartz
    I'm new to Wwise and to using it with Unity, and though I have gotten the integration to work, I'm still dealing with some loose ends and have a few questions: (I'm on Unity 4.3 as of now but I think it shouldn't make any difference) The base path: The Wwise documentation implies you set this in the AkGlobalSoundEngineInitializer basePath public ivar, which is exposed to the editor. However, I found that this variable is not really used. Instead, the path is hardcoded to /Audio/GeneratedSoundBanks in AkBankPath. I had to modify both scripts to actually look in the path that I set in the editor property. What's the deal with this? Just sloppyness or am I missing something? Also about paths: since I'm on Mac, I'm using Unity natively under OS X and in tadem, the Wwise authoring tool via VMWare and I share the OS X Unity project folder so I can generate the soundbanks into the assets folder. However, the authoring tool (downloaded the latest one for Windows) doesn't automatically generate any "platform-specific" subfolders for my wwise files. That is, again, the Unity integration scripts assume the path to be /Audio/GeneratedSoundBanks/<my-platform>/ which in my case would be Mac (I set the authoring tool to generate for Mac). The documentation says wwise will automatically generate the platform-specific folders but it just dumps all the stuff in GeneratedSoundBanks. Am I missing some setting? cause right now I just manually create the /Mac folder. The C# methods AkSoundEngine.PostEvent and AkSoundEngine.LoadBank for instance, have a few overloads, including ones where I can refer to the soundbanks or events by their ID. However, if I try to use these, for instance: AkSoundEngine.LoadBank(, AkSoundEngine.AK_DEFAULT_POOL_ID) where the int I got from the .h header, I get Ak_Fail. If I use the overloads that reference the objects by string name then it works. What gives? Converting the ID header to C#: The integration comes with a C# script that seems to fork a process to call Python in turn to covert the C++ header into a C# script. This always fails unless I manually execute the Python script myself from outside Unity. Might be a permissions thing, but has anyone experienced this? The Profiler: I set up the Unity player to run in the background and am using the "Profile" version of the plugin. However, when I start the Unity OS X standalone app, the profiler in VMWare does not see it. This I'm thinking might just be that I'm trying to see a running instance of the sound engine inside an OS X binary from a Windows virtual machine. But I'm just wondering if anyone has gotten the Windows profiler to see an OS X Unity binary. Different versions of the integration plugin: It's not clear to me from the documentation whether I have to manually (or write a script to do it) remove the "Profile" version and install the "Release" version when I'm going to do a Release build or if I should install both version in Unity and it'll select the right one. Thanks!

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  • Dynamically loading Assemblies to reduce Runtime Depencies

    - by Rick Strahl
    I've been working on a request to the West Wind Application Configuration library to add JSON support. The config library is a very easy to use code-first approach to configuration: You create a class that holds the configuration data that inherits from a base configuration class, and then assign a persistence provider at runtime that determines where and how the configuration data is store. Currently the library supports .NET Configuration stores (web.config/app.config), XML files, SQL records and string storage.About once a week somebody asks me about JSON support and I've deflected this question for the longest time because frankly I think that JSON as a configuration store doesn't really buy a heck of a lot over XML. Both formats require the user to perform some fixup of the plain configuration data - in XML into XML tags, with JSON using JSON delimiters for properties and property formatting rules. Sure JSON is a little less verbose and maybe a little easier to read if you have hierarchical data, but overall the differences are pretty minor in my opinion. And yet - the requests keep rolling in.Hard Link Issues in a Component LibraryAnother reason I've been hesitant is that I really didn't want to pull in a dependency on an external JSON library - in this case JSON.NET - into the core library. If you're not using JSON.NET elsewhere I don't want a user to have to require a hard dependency on JSON.NET unless they want to use the JSON feature. JSON.NET is also sensitive to versions and doesn't play nice with multiple versions when hard linked. For example, when you have a reference to V4.4 in your project but the host application has a reference to version 4.5 you can run into assembly load problems. NuGet's Update-Package can solve some of this *if* you can recompile, but that's not ideal for a component that's supposed to be just plug and play. This is no criticism of JSON.NET - this really applies to any dependency that might change.  So hard linking the DLL can be problematic for a number reasons, but the primary reason is to not force loading of JSON.NET unless you actually need it when you use the JSON configuration features of the library.Enter Dynamic LoadingSo rather than adding an assembly reference to the project, I decided that it would be better to dynamically load the DLL at runtime and then use dynamic typing to access various classes. This allows me to run without a hard assembly reference and allows more flexibility with version number differences now and in the future.But there are also a couple of downsides:No assembly reference means only dynamic access - no compiler type checking or IntellisenseRequirement for the host application to have reference to JSON.NET or else get runtime errorsThe former is minor, but the latter can be problematic. Runtime errors are always painful, but in this case I'm willing to live with this. If you want to use JSON configuration settings JSON.NET needs to be loaded in the project. If this is a Web project, it'll likely be there already.So there are a few things that are needed to make this work:Dynamically create an instance and optionally attempt to load an Assembly (if not loaded)Load types into dynamic variablesUse Reflection for a few tasks like statics/enumsThe dynamic keyword in C# makes the formerly most difficult Reflection part - method calls and property assignments - fairly painless. But as cool as dynamic is it doesn't handle all aspects of Reflection. Specifically it doesn't deal with object activation, truly dynamic (string based) member activation or accessing of non instance members, so there's still a little bit of work left to do with Reflection.Dynamic Object InstantiationThe first step in getting the process rolling is to instantiate the type you need to work with. This might be a two step process - loading the instance from a string value, since we don't have a hard type reference and potentially having to load the assembly. Although the host project might have a reference to JSON.NET, that instance might have not been loaded yet since it hasn't been accessed yet. In ASP.NET this won't be a problem, since ASP.NET preloads all referenced assemblies on AppDomain startup, but in other executable project, assemblies are just in time loaded only when they are accessed.Instantiating a type is a two step process: Finding the type reference and then activating it. Here's the generic code out of my ReflectionUtils library I use for this:/// <summary> /// Creates an instance of a type based on a string. Assumes that the type's /// </summary> /// <param name="typeName">Common name of the type</param> /// <param name="args">Any constructor parameters</param> /// <returns></returns> public static object CreateInstanceFromString(string typeName, params object[] args) { object instance = null; Type type = null; try { type = GetTypeFromName(typeName); if (type == null) return null; instance = Activator.CreateInstance(type, args); } catch { return null; } return instance; } /// <summary> /// Helper routine that looks up a type name and tries to retrieve the /// full type reference in the actively executing assemblies. /// </summary> /// <param name="typeName"></param> /// <returns></returns> public static Type GetTypeFromName(string typeName) { Type type = null; // Let default name binding find it type = Type.GetType(typeName, false); if (type != null) return type; // look through assembly list var assemblies = AppDomain.CurrentDomain.GetAssemblies(); // try to find manually foreach (Assembly asm in assemblies) { type = asm.GetType(typeName, false); if (type != null) break; } return type; } To use this for loading JSON.NET I have a small factory function that instantiates JSON.NET and sets a bunch of configuration settings on the generated object. The startup code also looks for failure and tries loading up the assembly when it fails since that's the main reason the load would fail. Finally it also caches the loaded instance for reuse (according to James the JSON.NET instance is thread safe and quite a bit faster when cached). Here's what the factory function looks like in JsonSerializationUtils:/// <summary> /// Dynamically creates an instance of JSON.NET /// </summary> /// <param name="throwExceptions">If true throws exceptions otherwise returns null</param> /// <returns>Dynamic JsonSerializer instance</returns> public static dynamic CreateJsonNet(bool throwExceptions = true) { if (JsonNet != null) return JsonNet; lock (SyncLock) { if (JsonNet != null) return JsonNet; // Try to create instance dynamic json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); if (json == null) { try { var ass = AppDomain.CurrentDomain.Load("Newtonsoft.Json"); json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); } catch (Exception ex) { if (throwExceptions) throw; return null; } } if (json == null) return null; json.ReferenceLoopHandling = (dynamic) ReflectionUtils.GetStaticProperty("Newtonsoft.Json.ReferenceLoopHandling", "Ignore"); // Enums as strings in JSON dynamic enumConverter = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.Converters.StringEnumConverter"); json.Converters.Add(enumConverter); JsonNet = json; } return JsonNet; }This code's purpose is to return a fully configured JsonSerializer instance. As you can see the code tries to create an instance and when it fails tries to load the assembly, and then re-tries loading.Once the instance is loaded some configuration occurs on it. Specifically I set the ReferenceLoopHandling option to not blow up immediately when circular references are encountered. There are a host of other small config setting that might be useful to set, but the default seem to be good enough in recent versions. Note that I'm setting ReferenceLoopHandling which requires an Enum value to be set. There's no real easy way (short of using the cardinal numeric value) to set a property or pass parameters from static values or enums. This means I still need to use Reflection to make this work. I'm using the same ReflectionUtils class I previously used to handle this for me. The function looks up the type and then uses Type.InvokeMember() to read the static property.Another feature I need is have Enum values serialized as strings rather than numeric values which is the default. To do this I can use the StringEnumConverter to convert enums to strings by adding it to the Converters collection.As you can see there's still a bit of Reflection to be done even in C# 4+ with dynamic, but with a few helpers this process is relatively painless.Doing the actual JSON ConversionFinally I need to actually do my JSON conversions. For the Utility class I need serialization that works for both strings and files so I created four methods that handle these tasks two each for serialization and deserialization for string and file.Here's what the File Serialization looks like:/// <summary> /// Serializes an object instance to a JSON file. /// </summary> /// <param name="value">the value to serialize</param> /// <param name="fileName">Full path to the file to write out with JSON.</param> /// <param name="throwExceptions">Determines whether exceptions are thrown or false is returned</param> /// <param name="formatJsonOutput">if true pretty-formats the JSON with line breaks</param> /// <returns>true or false</returns> public static bool SerializeToFile(object value, string fileName, bool throwExceptions = false, bool formatJsonOutput = false) { dynamic writer = null; FileStream fs = null; try { Type type = value.GetType(); var json = CreateJsonNet(throwExceptions); if (json == null) return false; fs = new FileStream(fileName, FileMode.Create); var sw = new StreamWriter(fs, Encoding.UTF8); writer = Activator.CreateInstance(JsonTextWriterType, sw); if (formatJsonOutput) writer.Formatting = (dynamic)Enum.Parse(FormattingType, "Indented"); writer.QuoteChar = '"'; json.Serialize(writer, value); } catch (Exception ex) { Debug.WriteLine("JsonSerializer Serialize error: " + ex.Message); if (throwExceptions) throw; return false; } finally { if (writer != null) writer.Close(); if (fs != null) fs.Close(); } return true; }You can see more of the dynamic invocation in this code. First I grab the dynamic JsonSerializer instance using the CreateJsonNet() method shown earlier which returns a dynamic. I then create a JsonTextWriter and configure a couple of enum settings on it, and then call Serialize() on the serializer instance with the JsonTextWriter that writes the output to disk. Although this code is dynamic it's still fairly short and readable.For full circle operation here's the DeserializeFromFile() version:/// <summary> /// Deserializes an object from file and returns a reference. /// </summary> /// <param name="fileName">name of the file to serialize to</param> /// <param name="objectType">The Type of the object. Use typeof(yourobject class)</param> /// <param name="binarySerialization">determines whether we use Xml or Binary serialization</param> /// <param name="throwExceptions">determines whether failure will throw rather than return null on failure</param> /// <returns>Instance of the deserialized object or null. Must be cast to your object type</returns> public static object DeserializeFromFile(string fileName, Type objectType, bool throwExceptions = false) { dynamic json = CreateJsonNet(throwExceptions); if (json == null) return null; object result = null; dynamic reader = null; FileStream fs = null; try { fs = new FileStream(fileName, FileMode.Open, FileAccess.Read); var sr = new StreamReader(fs, Encoding.UTF8); reader = Activator.CreateInstance(JsonTextReaderType, sr); result = json.Deserialize(reader, objectType); reader.Close(); } catch (Exception ex) { Debug.WriteLine("JsonNetSerialization Deserialization Error: " + ex.Message); if (throwExceptions) throw; return null; } finally { if (reader != null) reader.Close(); if (fs != null) fs.Close(); } return result; }This code is a little more compact since there are no prettifying options to set. Here JsonTextReader is created dynamically and it receives the output from the Deserialize() operation on the serializer.You can take a look at the full JsonSerializationUtils.cs file on GitHub to see the rest of the operations, but the string operations are very similar - the code is fairly repetitive.These generic serialization utilities isolate the dynamic serialization logic that has to deal with the dynamic nature of JSON.NET, and any code that uses these functions is none the wiser that JSON.NET is dynamically loaded.Using the JsonSerializationUtils WrapperThe final consumer of the SerializationUtils wrapper is an actual ConfigurationProvider, that is responsible for handling reading and writing JSON values to and from files. The provider is simple a small wrapper around the SerializationUtils component and there's very little code to make this work now:The whole provider looks like this:/// <summary> /// Reads and Writes configuration settings in .NET config files and /// sections. Allows reading and writing to default or external files /// and specification of the configuration section that settings are /// applied to. /// </summary> public class JsonFileConfigurationProvider<TAppConfiguration> : ConfigurationProviderBase<TAppConfiguration> where TAppConfiguration: AppConfiguration, new() { /// <summary> /// Optional - the Configuration file where configuration settings are /// stored in. If not specified uses the default Configuration Manager /// and its default store. /// </summary> public string JsonConfigurationFile { get { return _JsonConfigurationFile; } set { _JsonConfigurationFile = value; } } private string _JsonConfigurationFile = string.Empty; public override bool Read(AppConfiguration config) { var newConfig = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfiguration)) as TAppConfiguration; if (newConfig == null) { if(Write(config)) return true; return false; } DecryptFields(newConfig); DataUtils.CopyObjectData(newConfig, config, "Provider,ErrorMessage"); return true; } /// <summary> /// Return /// </summary> /// <typeparam name="TAppConfig"></typeparam> /// <returns></returns> public override TAppConfig Read<TAppConfig>() { var result = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfig)) as TAppConfig; if (result != null) DecryptFields(result); return result; } /// <summary> /// Write configuration to XmlConfigurationFile location /// </summary> /// <param name="config"></param> /// <returns></returns> public override bool Write(AppConfiguration config) { EncryptFields(config); bool result = JsonSerializationUtils.SerializeToFile(config, JsonConfigurationFile,false,true); // Have to decrypt again to make sure the properties are readable afterwards DecryptFields(config); return result; } }This incidentally demonstrates how easy it is to create a new provider for the West Wind Application Configuration component. Simply implementing 3 methods will do in most cases.Note this code doesn't have any dynamic dependencies - all that's abstracted away in the JsonSerializationUtils(). From here on, serializing JSON is just a matter of calling the static methods on the SerializationUtils class.Already, there are several other places in some other tools where I use JSON serialization this is coming in very handy. With a couple of lines of code I was able to add JSON.NET support to an older AJAX library that I use replacing quite a bit of code that was previously in use. And for any other manual JSON operations (in a couple of apps I use JSON Serialization for 'blob' like document storage) this is also going to be handy.Performance?Some of you might be thinking that using dynamic and Reflection can't be good for performance. And you'd be right… In performing some informal testing it looks like the performance of the native code is nearly twice as fast as the dynamic code. Most of the slowness is attributable to type lookups. To test I created a native class that uses an actual reference to JSON.NET and performance was consistently around 85-90% faster with the referenced code. That being said though - I serialized 10,000 objects in 80ms vs. 45ms so this isn't hardly slouchy. For the configuration component speed is not that important because both read and write operations typically happen once on first access and then every once in a while. But for other operations - say a serializer trying to handle AJAX requests on a Web Server one would be well served to create a hard dependency.Dynamic Loading - Worth it?On occasion dynamic loading makes sense. But there's a price to be paid in added code complexity and a performance hit. But for some operations that are not pivotal to a component or application and only used under certain circumstances dynamic loading can be beneficial to avoid having to ship extra files and loading down distributions. These days when you create new projects in Visual Studio with 30 assemblies before you even add your own code, trying to keep file counts under control seems a good idea. It's not the kind of thing you do on a regular basis, but when needed it can be a useful tool. Hopefully some of you find this information useful…© Rick Strahl, West Wind Technologies, 2005-2013Posted in .NET  C#   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Microsoft <3 jQuery

    - by Latest Microsoft Blogs
      Today at Mix10 we announced our increased support and involvement in the jQuery Library and how we are working closely with the community and the jQuery Team to accelerate the development of this already powerful front-end library. In recent weeks Read More......(read more)

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  • JavaScript or PHP based WYSIWYG vector based image editor

    - by Jeroen Pluimers
    For a PHP based site of a client, I'm looking for a vector based image editor that allows: end user creation of vectored images consisting of objects supports upload of bitmap images to be used as objects inside the vector image supports adding text objects to add to the vector image, and change properties (font name, font style, font size) of the text objects preferably supports layering or grouping of objects inside the vector image integrates nicely with a PHP based site (so a PHP or JavaScript library is preferred) can store the vector image in SVG, EPS or PDF Both commercial and FOSS solutions are OK. Any idea where to find such a library? --jeroen

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  • Using Apache FOP from .NET level

    - by Lukasz Kurylo
    In one of my previous posts I was talking about FO.NET which I was using to generate a pdf documents from XSL-FO. FO.NET is one of the .NET ports of Apache FOP. Unfortunatelly it is no longer maintained. I known it when I decidec to use it, because there is a lack of available (free) choices for .NET to render a pdf form XSL-FO. I hoped in this implementation I will find all I need to create a pdf file with my really simple requirements. FO.NET is a port from some old version of Apache FOP and I found really quickly that there is a lack of some features that I needed, like dotted borders, double borders or support for margins. So I started to looking for some alternatives. I didn’t try the NFOP, another port of Apache FOP, because I found something I think much more better, the IKVM.NET project.   IKVM.NET it is not a pdf renderer. So what it is? From the project site:   IKVM.NET is an implementation of Java for Mono and the Microsoft .NET Framework. It includes the following components: a Java Virtual Machine implemented in .NET a .NET implementation of the Java class libraries tools that enable Java and .NET interoperability   In the simplest form IKVM.NET allows to use a Java code library in the C# code and vice versa.   I tried to use an Apache FOP, the best I think open source pdf –> XSL-FO renderer written in Java from my project written in C# using an IKVM.NET and it work like a charm. In the rest of the post I want to show, how to prepare a .NET *.dll class library from Apache FOP *.jar’s with IKVM.NET and generate a simple Hello world pdf document.   To start playing with IKVM.NET and Apache FOP we need to download their packages: IKVM.NET Apache FOP and then unpack them.   From the FOP directory copy all the *.jar’s files from lib and build catalogs to some location, e.g. d:\fop. Second step is to build the *.dll library from these files. On the console execute the following comand:   ikvmc –target:library –out:d:\fop\fop.dll –recurse:d:\fop   The ikvmc is located in the bin subdirectory where you unpacked the IKVM.NET. You must execute this command from this catalog, add this path to the global variable PATH or specify the full path to the bin subdirectory.   In no error occurred during this process, the fop.dll library should be created. Right now we can create a simple project to test if we can create a pdf file.   So let’s create a simple console project application and add reference to the fop.dll and the IKVM dll’s: IKVM.OpenJDK.Core and IKVM.OpenJDK.XML.API.   Full code to generate a pdf file from XSL-FO template:   static void Main(string[] args)         {             //initialize the Apache FOP             FopFactory fopFactory = FopFactory.newInstance();               //in this stream we will get the generated pdf file             OutputStream o = new DotNetOutputMemoryStream();             try             {                 Fop fop = fopFactory.newFop("application/pdf", o);                 TransformerFactory factory = TransformerFactory.newInstance();                 Transformer transformer = factory.newTransformer();                   //read the template from disc                 Source src = new StreamSource(new File("HelloWorld.fo"));                 Result res = new SAXResult(fop.getDefaultHandler());                 transformer.transform(src, res);             }             finally             {                 o.close();             }             using (System.IO.FileStream fs = System.IO.File.Create("HelloWorld.pdf"))             {                 //write from the .NET MemoryStream stream to disc the generated pdf file                 var data = ((DotNetOutputMemoryStream)o).Stream.GetBuffer();                 fs.Write(data, 0, data.Length);             }             Process.Start("HelloWorld.pdf");             System.Console.ReadLine();         }   Apache FOP be default using a Java’s Xalan to work with XML files. I didn’t find a way to replace this piece of code with equivalent from .NET standard library. If any error or warning will occure during generating the pdf file, on the console will ge shown, that’s why I inserted the last line in the sample above. The DotNetOutputMemoryStream this is my wrapper for the Java OutputStream. I have created it to have the possibility to exchange data between the .NET <-> Java objects. It’s implementation:   class DotNetOutputMemoryStream : OutputStream     {         private System.IO.MemoryStream ms = new System.IO.MemoryStream();         public System.IO.MemoryStream Stream         {             get             {                 return ms;             }         }         public override void write(int i)         {             ms.WriteByte((byte)i);         }         public override void write(byte[] b, int off, int len)         {             ms.Write(b, off, len);         }         public override void write(byte[] b)         {             ms.Write(b, 0, b.Length);         }         public override void close()         {             ms.Close();         }         public override void flush()         {             ms.Flush();         }     } The last thing we need, this is the HelloWorld.fo template.   <?xml version="1.0" encoding="utf-8"?> <fo:root xmlns:fo="http://www.w3.org/1999/XSL/Format"          xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">   <fo:layout-master-set>     <fo:simple-page-master master-name="simple"                   page-height="29.7cm"                   page-width="21cm"                   margin-top="1.8cm"                   margin-bottom="0.8cm"                   margin-left="1.6cm"                   margin-right="1.2cm">       <fo:region-body margin-top="3cm"/>       <fo:region-before extent="3cm"/>       <fo:region-after extent="1.5cm"/>     </fo:simple-page-master>   </fo:layout-master-set>   <fo:page-sequence master-reference="simple">     <fo:flow flow-name="xsl-region-body">       <fo:block font-size="18pt" color="black" text-align="center">         Hello, World!       </fo:block>     </fo:flow>   </fo:page-sequence> </fo:root>   I’m not going to explain how how this template is created, because this will be covered in the near future posts.   Generated pdf file should look that:

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